Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 10:36:10 Player: anastasia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2685) 2685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5155 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 21 Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Mini Assault Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Target Analyzer Hacking Suite > --- WEAPON ----------- Beam Rifle Mini Assault Cannon Missile Launcher > --- INVENTORY -------- Light Treads Armored Treads Pulse Rifle Precision Beam Rifle Mini Assault Cannon Improved Datajack Maul [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 90 | 7 13 2 28 40 Power 14 | 1 1 . 8 4 Engine 8 | 1 1 . 3 3 Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 16 | 2 2 . 4 8 Treads 14 | 2 2 . 4 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 18 | 1 6 . 5 6 Device 4 | . 1 . 1 2 Storage 3 | 1 1 . . 1 Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 8 | . 3 . 3 2 Artifact . | . . . . . Weapon 42 | 3 4 2 11 22 Energy Gun 12 | 1 1 . . 10 Energy Cannon 4 | . 1 . 3 . Ballistic Gun 12 | 2 1 1 5 3 Ballistic Cannon 3 | . . . . 3 Launcher 9 | . 1 1 3 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 19 | . 1 . 1 17 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 6 | . 1 . 1 4 Highest Loss Streak 10 | . 1 . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 92 100 92 86 Engine 7 | . 14 14 5 1 Core 5 | . . . 9 7 Treads 21 | . 27 28 22 10 Flight 1 | . . . . 6 Device 4 | . . . 5 8 Storage 11 | . 14 14 11 8 Processor 4 | . 2 . 5 8 Protection 8 | . 5 14 10 5 Energy Gun 5 | . 3 9 . 10 Energy Cannon 4 | . . 14 6 . Ballistic Gun 13 | . 24 4 15 7 Ballistic Cannon 1 | . . . . 6 Peak Build Rating 33 | 6 9 9 20 33 Average Rating 15 | 4 7 9 15 26 On Entrance 8 | . 6 9 9 18 Naked Turns . | . . . . . Heaviest Build 45 | 12 34 34 45 42 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 10 Most Carried 13 | 5 10 13 13 11 Average Carried 7 | 1 5 10 8 6 Final Capacity 15 | 8 15 15 15 5 Final Carried 13 | 1 8 13 10 4 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1846 | 230 356 80 406 774 Remotely . | . . . . . Salvage Created 2516 | . 407 95 552 1462 Parts 177 | . 38 8 46 85 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | . 3 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 71 | . 15 2 17 37 Guns 33 | . 11 1 9 12 Cannons 13 | . . . 4 9 AOE 23 | . 4 1 2 16 Classes Destroyed 12 | . 4 1 3 4 Worker 4 | . . . 1 3 Builder 3 | . . . 1 2 Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Operator 5 | . 2 . . 3 Watcher 7 | . 2 . 1 4 Swarmer 21 | . 9 2 6 4 Grunt 32 | . 6 . 6 20 Duelist 1 | . . . . 1 Sentry 14 | . . . 5 9 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 6 1 4 8 Combat Bots Only 7 | . 6 1 4 7 Max Kills in Single Turn 4 | . 4 1 3 3 Gunslinging . | . . . . . Exploded 4 | . 4 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 392 | . 94 16 56 226 Missed 96 | . 26 6 12 52 Damage Taken 4503 | . 603 145 502 3253 Core 790 | . 114 27 96 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 332 | . 224 . 108 . Core Remaining (%) 73 | 100 . 43 76 . Volleys Fired 193 | . 52 6 37 98 Largest 3 | . 2 2 2 3 Hottest 174 | . 60 100 93 174 Shots Fired 423 | . 93 12 62 256 Gun 310 | . 92 5 34 179 Cannon 97 | . . 6 25 66 Launcher 16 | . 1 1 3 11 Special . | . . . . . Kinetic 250 | . 87 1 34 128 Thermal 157 | . 5 10 25 117 Explosive 16 | . 1 1 3 11 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 7 4 9 11 Robot Miss Streak 6 | . 6 2 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 257 | . 52 7 42 156 Core Hits 145 | . 28 4 25 88 Critical Kills 4 | . 1 . 2 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 24 | . 1 . 2 21 Burn 16 | . . . . 16 Meltdown 2 | . . . 2 . Destroy 3 | . 1 . . 2 Blast 3 | . . . . 3 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6415 | . 894 206 972 4343 Guns 2853 | . 686 44 369 1754 Cannons 1458 | . . 35 315 1108 Explosions 2023 | . 198 115 283 1427 Melee 27 | . . . . 27 Ramming 54 | . 10 12 5 27 Kinetic 2636 | . 643 . 369 1624 Thermal 1675 | . 43 79 315 1238 Explosive 2023 | . 198 115 283 1427 Electromagnetic . | . . . . . Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 119 | . 28 5 10 76 Projectiles 53 | . . . 10 43 Explosions 66 | . 28 5 . 33 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 125 | . . . . 125 Shots 5 | . . . . 5 Rammed 16 | . 4 3 2 7 Targets Rammed 17 | . 4 4 2 7 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 686 | . 9 134 356 686 Average Temperature 104 | . 3 51 90 123 Received Heat Transfer 1590 | . 144 45 213 1188 Effects 20 | . . . 2 18 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . 1 3 Interference 4 | . . . 1 3 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | . . . 7 3 Heat Transferred 4899 | . 100 174 592 4033 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 588 | . 355 152 209 588 Initial 33 | . . 33 . 17 Average 151 | . 138 52 92 306 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 70 | 100 75 100 87 26 Level 1 20 | . 24 . 12 38 Level 2 9 | . . . . 35 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 . 2 9 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 8 | . 2 . 1 5 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 12 | . 1 . 8 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 24 6 23 56 Peak Tracking Total 7 | . 6 3 5 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 19 | . 7 . 10 2 Terminals 13 | . 5 . 6 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 53 | . 19 . 24 10 Successful 37 | . 14 . 19 4 Failed 16 | . 5 . 5 6 Catastrophic 5 | . 2 . 2 1 Database Lockouts . | . . . . . Manual 7 | . 1 . 2 4 Terminals 29 | . 11 . 8 10 Fabricators . | . . . . . Repair Stations 11 | . 6 . 5 . Recycling Units 3 | . 2 . 1 . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 . 5 4 Record 3 | . . . 2 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 5 . 4 . Scan Component 5 | . 3 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used . | . . . . . Hacking Detections 12 | . 4 . 6 2 Full Trace Events 3 | . 2 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 104 | . 52 . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 73 | . . 73 73 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . 9 2 . Total Damage 167 | . . 145 22 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5957 | 79 1469 906 1962 1541 Spaces Moved 2928 | 47 761 545 949 626 Core 17 | 10 . . . 7 Treads 2640 | 37 761 545 949 348 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 271 | . . . . 271 Fastest Speed 50 | 50 160 160 160 100 Average Speed 170 | 136 160 160 184 175 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 3 98 97 80 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 145 | . 2 10 33 100 Melee . | . . . . . Projectile 20 | . . . . 20 AOE 125 | . 2 10 33 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3495 | 62 916 564 1101 852 Wait 160 | . 67 3 48 42 Move 2924 | 46 760 544 948 626 Hop . | . . . . . Pick Up 69 | 8 16 5 19 21 Fast Attach 2 | . . . . 2 Attach 48 | 7 6 . 15 20 Detach 4 | . . . 2 2 Swap 41 | . 7 2 14 18 Drop 35 | 1 4 . 16 14 Fire 193 | . 52 6 37 98 Melee 2 | . . . . 2 Ram 2 | . . . . 2 Kick . | . . . . . Crush 15 | . 4 4 2 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 10) 694 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered new exit (range 7) 1302 | -10/Materials | Discovered new exit (range 13) 1326 | -10/Materials | Identified exit to Materials 1424 | -10/Materials | Repaired Lgt. Treads 1452 | -10/Materials | Repaired Lgt. Treads 1545 | -10/Materials | Identified exit to Mines 1549 | -10/Materials | Entered Mines 1585 | -10/Mines | Learned Materials terminal intel 1596 | -10/Mines | Learned Materials stockpile data 1687 | -10/Mines | Found a hidden stash of uninstalled traps 2059 | -10/Mines | Discovered exit to Materials (range 10) 2147 | -10/Mines | Core integrity fell below 50% 2154 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2196 | -10/Mines | Discovered exit to Materials (range 6) 2199 | -10/Mines | Received a Mining Laser from a helpful Derelict 2455 | -10/Mines | Entered Materials 2455 | -9/Materials | Accompanied by 3 allies 2455 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2457 | -9/Materials | Loaded intel: 12 terminal locations 2460 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2563 | -9/Materials | Discovered new exit (range 15) 3362 | -9/Materials | Repaired Lgt. Armor Plating 3390 | -9/Materials | Repaired Lgt. Treads? 3497 | -9/Materials | Discovered new exit (range 15) 4058 | -9/Materials | Discovered new exit (range 16) 4291 | -9/Materials | Discovered new exit (range 7) 4417 | -9/Materials | Entered another Materials area 4417 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4682 | -8/Materials | Garrison activated, responded to threat 4727 | -8/Materials | Destroyed 7 combat bots 4733 | -8/Materials | Lost 3 parts (2n1w) 5048 | -8/Materials | Build established: Gunner 5488 | -8/Materials | Core integrity fell below 50% 5604 | -8/Materials | Garrison activated, responded to threat 5910 | -8/Materials | Core integrity fell below 20% 5940 | -8/Materials | Lost 10 parts (2p2n4u2w) 5958 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05903_ Overheating: Short circuit. 05904_ Penetrated by Slug. 05904_ Broken Arm. Treads destroyed. 05905_ Overheating: Matter decay (-7). 05907_ K-01 Serf collects debris. 05909_ Mni. Assault Cannon destroyed. 05909_ Broken Prc. Beam Rifle destroyed. 05911_ Acquired Arm. Treads. 05913_ K-01 Serf collects debris. 05919_ Acquired Arm. Treads. 05937_ Acquired 8 matter. 05938_ Acquired 5 matter. 05945_ U-05 Engineer builds a Door. 05949_ Slug penetrates Wall. 05951_ Acquired 15 matter. 05953_ Lgt. Ion Engine destroyed. 05953_ Slammed into U-05 Engineer. 05955_ Acquired Carbon-fiber Leg. 05955_ Penetrated by Slug. 05957_ Acquired Carbon-fiber Leg. 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Grenade Launcher | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed RemoteCargoCoupler Manual? 0 Play Time 00:53:00 Cumulative 9.4 hours Start 2024.10.07 @ 09:44:41 End 2024.10.07 @ 10:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 7 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27efa8c2-01f4-4c26-a8bf-76b998b38852