Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.04 @ 16:27:02 Player: Vectis Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (227) 1135 Value Destroyed (6903) 6903 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2633) 2633 TOTAL SCORE: 18971 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 574 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -92 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Improved Melee Analysis Suite Improved Core Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg Heavy Plasma Cannon Vortex Catalyst Activator (9) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating Improved Powered Armor Improved Focal Shield System Shield > --- WEAPON ----------- Phasing Sabre Lance > --- INVENTORY -------- Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Vortex Catalyst Activator Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 280 | . 15 . 26 . . 1 37 40 29 6 3 . 6 14 11 25 8 5 6 3 13 4 . 28 Power 24 | . 2 . 3 . . . 3 3 2 1 . . . 1 . 2 . 2 2 . 1 . . 2 Engine 14 | . 1 . 3 . . . 3 1 . . . . . . . . . 2 2 . 1 . . 1 Core 9 | . 1 . . . . . . 2 2 1 . . . 1 . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 72 | . 5 . 4 . . . 13 16 8 2 2 . 2 1 3 4 2 . . 1 2 . . 7 Treads 19 | . 5 . 3 . . . 11 . . . . . . . . . . . . . . . . . Leg 53 | . . . 1 . . . 2 16 8 2 2 . 2 1 3 4 2 . . 1 2 . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | . 5 . 6 . . 1 11 15 17 3 1 . 4 6 8 17 6 1 4 2 5 . . 11 Device 37 | . . . 1 . . 1 2 3 5 . . . 2 1 5 7 3 1 2 . 1 . . 3 Storage 4 | . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Processor 19 | . . . 1 . . . 3 1 6 . . . . 1 . 1 . . 1 1 . . . 4 Hackware 9 | . . . . . . . 1 2 1 . . . . 1 1 1 . . . . . . . 2 Protection 54 | . 4 . 4 . . . 5 8 5 3 1 . 2 2 2 8 2 . 1 1 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 3 . 13 . . . 10 6 2 . . . . 6 . 2 . 2 . . 5 4 . 8 Energy Gun 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 18 | . 2 . 8 . . . 5 . . . . . . 1 . . . . . . 1 . . 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 2 . . . 1 2 . . . . . . . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . 4 4 2 . . . . 5 . 1 . 1 . . 2 1 . 3 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 14 | . . . 4 . . . . 1 . . . . . . 1 2 1 . . 1 . 2 . 2 Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 72 | . 3 . . . . 1 . 8 13 2 1 . . . 3 8 . 1 2 . 8 . . 22 Power 9 | . . . . . . . . . 1 1 . . . . . 2 . 1 . . 1 . . 3 Propulsion 23 | . . . . . . . . 3 5 1 . . . . 1 3 . . 1 . 2 . . 7 Utility 32 | . 2 . . . . 1 . 4 5 . 1 . . . 2 3 . . 1 . 4 . . 9 Weapon 8 | . 1 . . . . . . 1 2 . . . . . . . . . . . 1 . . 3 Highest Loss Streak 10 | . 1 . . . . 1 . 3 10 2 1 . . . 3 8 . 1 2 . 8 . . 10 Average Slot Usage (%) 97 | . 99 100 99 100 100 99 99 99 96 99 100 100 99 98 92 89 98 99 96 94 93 99 100 83 Engine 4 | . 11 . 7 11 11 11 9 3 4 3 . . . 3 . . . 5 5 5 4 5 5 3 Core 2 | . 2 14 3 . . . . 5 2 2 7 7 7 2 6 . 6 . . . . . . . Treads 8 | . 27 28 32 33 33 33 26 . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . 26 22 22 23 23 23 20 19 19 20 20 17 17 16 17 17 13 Device 6 | . . . . 11 11 16 12 9 5 . . . . 6 5 3 2 12 16 17 15 11 11 7 Storage 7 | . 14 14 11 11 11 11 9 8 7 7 7 7 7 6 6 6 5 6 5 5 5 5 5 4 Processor 17 | . . . 10 . . . 7 7 22 23 23 23 23 25 26 21 26 26 26 27 29 29 29 26 Hackware 6 | . . . . . . . 5 9 8 9 7 7 7 10 6 15 18 6 5 . . . . 4 Protection 9 | . 14 14 10 11 11 5 10 9 4 12 15 15 13 8 5 8 4 6 5 5 6 17 17 9 Energy Cannon 4 | . 10 28 13 22 22 22 13 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 17 14 15 15 15 15 12 13 12 13 13 11 11 9 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 36 36 44 44 44 44 46 46 38 41 38 38 39 44 42 53 45 55 56 52 57 58 58 60 Greatest Support 70 | 20 40 40 60 60 40 40 60 60 44 44 49 44 57 57 60 60 47 56 56 56 60 60 60 70 Greatest Overweight (x) 2 | . . . . 1 1 1 2 1 . 1 . . . . . 1 . . 1 . 1 . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 12 15 14 15 15 15 14 14 11 14 14 15 15 14 14 14 13 14 14 13 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 5 Class Distribution -------------------- 56% | Scavenger-Mutant 17% | Hacker-Mutant 12% | Mutant 7% | Derelict-Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Derelict-Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 5167 | 200 146 . 430 . . 10 370 518 255 60 20 . 70 140 560 652 1240 50 60 30 90 . 16 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10436 | . 816 . 1551 49 . 235 1151 2224 1032 130 326 . 59 188 436 762 . . 102 . 178 . . 1197 Parts 509 | . 41 . 84 6 . 10 79 112 47 6 12 . 5 14 19 18 . . 6 . 10 . . 40 Haulers Intercepted 24 | . 2 . 6 . . . 4 6 3 . . . . . . 1 . . . . . . . 2 Recyclers Shooed 8 | . . . 5 . . . . 1 . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . 9 13 . 3 . 12 11 . 32 . . 7 40 . . Prevented 7 | . . . . . . . . . . . . . . . . . . 2 . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 151 | . 13 . 20 3 . 3 20 36 12 3 3 . 1 5 6 9 . . 1 . 1 . . 15 Melee 80 | . 2 . . . . . 1 28 12 3 3 . 1 5 6 5 . . 1 . 1 . . 12 Guns 12 | . 7 . 5 . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . 2 . 7 3 . 3 16 . . . . . . . . . . . . . . . . . AOE 27 | . 2 . 8 . . . 2 8 . . . . . . . 4 . . . . . . . 3 Classes Destroyed 19 | . 6 . 3 . . . 3 1 3 . 1 . . . 1 . . . . . 1 . . . Worker 12 | . 1 . 2 . . . 1 4 1 . . . . . . . . . . . . . . 3 Builder 8 | . 2 . 2 . . . . 2 1 . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 6 . . . 4 6 3 . . . . . . 1 . . . . . . . 2 Recycler 18 | . 1 . 6 . . 1 . 6 3 . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Swarmer 36 | . . . 7 3 . . 3 4 3 3 . . . 3 3 4 . . . . . . . 3 Grunt 78 | . 13 . 9 . . 3 10 20 5 . 3 . . . 3 5 . . . . . . . 7 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 24 | . . . 4 . . . 5 11 2 . . . . 1 . . . . 1 . . . . . Hunter 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 8 | . 4 . 5 3 . 4 4 8 4 1 3 . 1 3 3 4 . . 1 . 1 . . 6 Combat Bots Only 5 | . 3 . 4 3 . 2 4 5 3 1 2 . 1 3 3 4 . . 1 . 1 . . 5 Max Kills in Single Turn 4 | . 3 . 2 1 . 1 1 4 1 1 1 . 1 1 1 2 . . 1 . 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . 1 3 . . . . . . . 2 . . . . . . . 2 Melee 1 | . 1 . . . . . 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 13773 | . 879 . 390 43 . 512 542 1736 2052 241 144 . 87 364 587 756 . 18 675 . 834 . . 3913 Core 2546 | . 50 . 57 10 . 55 31 215 493 12 14 . 34 52 39 141 . . 115 . 65 . . 1163 Absorbed by Shields 45 | . . . . . . . . . 45 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 80 . . . 69 . 55 . . . . 21 . . . . 72 . . . . 82 . Volleys Fired 238 | . 59 . 69 17 . 14 53 11 . . . . . 8 . 4 . . . . 1 . . 2 Largest 2 | . 2 . 2 2 . 2 2 1 . . . . . 1 . 1 . . . . 1 . . 1 Hottest 136 | . 112 . 136 136 . 136 136 33 . . . . . 90 . 36 . . . . 90 . . 90 Shots Fired 417 | . 100 . 123 34 . 28 106 11 . . . . . 8 . 4 . . . . 1 . . 2 Gun 128 | . 84 . 44 . . . . . . . . . . . . . . . . . . . . . Cannon 265 | . 16 . 73 34 . 28 104 . . . . . . 8 . . . . . . 1 . . 1 Launcher 24 | . . . 6 . . . 2 11 . . . . . . . 4 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . 9 . 37 . . . . . . . . . . . . . . . . . . . . . Thermal 233 | . 39 . 18 34 . 28 104 . . . . . . 8 . . . . . . 1 . . 1 Explosive 23 | . . . 6 . . . 2 11 . . . . . . . 4 . . . . . . . . Electromagnetic 114 | . 52 . 62 . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . 10 . 11 5 . 8 9 3 . . . . . . . 2 . . . . . . . . Robot Miss Streak 5 | . 3 . 5 2 . 3 2 1 . . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 599 | . 65 . 74 5 . 19 77 112 56 10 11 . 3 18 19 32 . 1 4 . 14 . . 79 Core Hits 311 | . 30 . 45 3 . 8 41 74 24 4 6 . 2 6 12 18 . . 3 . 5 . . 30 Critical Kills 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . 6 . 2 . . . 4 7 2 . . . . 1 2 3 . . . . . . . 5 Burn 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Corrupt 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Sever 20 | . . . . . . . 1 7 2 . . . . 1 2 3 . . . . . . . 4 Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 547 | . . . . . . . 5 154 79 22 14 . 11 24 27 39 . 6 12 . 31 1 13 109 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 512 | . . . . . . . 5 154 79 22 14 . 11 24 27 39 . 5 12 . 22 . 9 89 Piercing 35 | . . . . . . . . . . . . . . . . . . 1 . . 9 1 4 20 Sneak Attacks 66 | . . . . . . . 1 29 9 . 2 . . 1 5 5 . . 2 . 4 . . 8 Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Follow-up Attacks 50 | . . . . . . . . 15 2 2 2 . 1 1 2 6 . . . . 5 . . 14 Damage Inflicted 27802 | . 1249 . 2319 129 . 432 1990 6876 2698 474 727 . 115 843 1317 2519 . 36 347 . 875 . . 4856 Guns 1185 | . 709 . 476 . . . . . . . . . . . . . . . . . . . . . Cannons 3458 | . 312 . 1069 129 . 429 1519 . . . . . . . . . . . . . . . . . Explosions 3535 | . 187 . 747 . . . 224 986 . . . . . . . 531 . . . . . . . 860 Melee 19553 | . . . . . . . 247 5890 2698 474 727 . 115 843 1317 1988 . 36 347 . 875 . . 3996 Ramming 71 | . 41 . 27 . . 3 . . . . . . . . . . . . . . . . . . Kinetic 422 | . 28 . 394 . . . . . . . . . . . . . . . . . . . . . Thermal 2796 | . 440 . 279 129 . 429 1519 . . . . . . . . . . . . . . . . . Explosive 2415 | . . . 674 . . . 224 986 . . . . . . . 531 . . . . . . . . Electromagnetic 1685 | . 740 . 945 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18650 | . . . . . . . 247 5890 2698 474 727 . 115 843 1317 1988 . . 347 . 552 . . 3452 Piercing 903 | . . . . . . . . . . . . . . . . . . 36 . . 323 . . 544 Entropic 860 | . . . . . . . . . . . . . . . . . . . . . . . . 860 Highest Corruption 18 | . 4 4 . . . . . . 2 . . . . 1 1 1 1 . 2 2 2 2 . 18 Average Corruption 2 | . 1 4 . . . . . . 1 . . . . 1 1 1 1 . 1 2 2 2 . 10 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Effects 52 | . 7 2 . . . . . . 6 . . . . 2 1 8 . . . 6 5 2 . 13 Message Errors 25 | . 4 2 . . . . . . 2 . . . . . 1 6 . . . 4 2 . . 4 Matter Fused 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . 1 . . . . . . . 3 . . . . . . . . . . 1 . . . . Energy Discharges 12 | . . . . . . . . . . . . . . 2 . 2 . . . 1 2 2 . 3 Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2752 | . 4 . 39 . . . 12 889 40 42 111 . . 98 116 468 . . 103 . 164 . . 666 Projectiles 16 | . 4 . . . . . 12 . . . . . . . . . . . . . . . . . Explosions 228 | . . . 39 . . . . 55 . . . . . . . 56 . . . . . . . 78 Melee 2508 | . . . . . . . . 834 40 42 111 . . 98 116 412 . . 103 . 164 . . 588 Knockbacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . 33 . . . . . 13 77 . . . . . . . . . . . . . . . . Shots 5 | . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . Rammed 18 | . 13 . 4 . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 15 . 5 . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 362 . 171 322 . 381 201 63 211 . . . . 160 13 1 . . . 193 30 . . 32 Average Temperature 82 | . 105 . 49 106 . 175 64 25 98 . . . . 83 9 1 . . . 99 22 . . 10 Received Heat Transfer 3923 | . 435 . 84 . . 288 306 756 660 . 81 . . 96 231 360 . 9 18 . 96 . . 503 Effects 5 | . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . . Heat Transferred 5543 | . 1312 . 531 222 . 777 2701 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 807 | . 177 60 345 191 . 65 283 807 424 . . . . 129 . . . . 187 . . . . 177 Initial 207 | . . 60 23 121 . . 25 . 207 . . . . 12 . . . . 126 . . . . . Average 177 | . 97 60 112 190 . 37 133 382 132 . . . . 26 . . . . 120 . . . . 45 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . . . . . . . . . . . . . . . Low Security (%) 71 | . 100 100 84 100 . 100 69 35 67 . . . . 100 . . . . 100 . . . . 100 Level 1 13 | . . . 15 . . . 30 9 31 . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . 43 1 . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 3 . . . 2 7 4 . . . . 2 . . . 1 1 . . . . 5 Investigation 8 | . 3 . 2 . . . . . . . . . . 1 . . . 1 . . . . . 1 Extermination 6 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 Reinforcement 10 | . . . 1 . . . 2 3 2 . . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . . . 5 . . . 2 1 2 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 19 . 36 2 . 3 26 64 34 8 4 . 1 7 6 9 . 4 8 1 1 4 . 25 Peak Tracking Total 10 | . 4 . 4 2 . 3 4 5 5 3 3 . 1 3 3 5 . 4 7 1 1 4 . 10 Tactical Retreats 15 | . 1 . 1 . . . 1 3 4 3 1 . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 2 1 . . . . . . . . 1 1 13 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 19 | . 3 . 3 . . . . 11 . . . . . . . . . 1 . . . . . 1 Max in Single Turn 2 | . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 64 | . 8 . 8 . 1 1 4 14 12 . 1 4 . 5 . . . 1 1 . . 4 . . Terminals 36 | . 5 . 5 . . 1 3 10 7 . . . . 4 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . Recycling Units 6 | . 2 . 1 . . . . 2 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Total Hacks 201 | . 27 . 30 . 1 2 18 38 33 . 1 23 . 18 . . . 3 2 . . 5 . . Successful 140 | . 19 . 17 . 1 . 11 28 20 . 1 23 . 10 . . . 3 2 . . 5 . . Failed 60 | . 7 . 13 . . 2 7 10 13 . . . . 8 . . . . . . . . . . Catastrophic 10 | . 2 . . . . . 1 3 2 . . . . 2 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 17 . 21 . . 2 9 21 19 . . . . 5 . . . . 5 . . . . . Terminals 110 | . 21 . 21 . . 2 11 20 23 . . . . 9 . . . 3 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 37 | . 2 . 4 . . . 7 9 4 . . . . 9 . . . . 2 . . . . . Recycling Units 14 | . 4 . 1 . . . . 7 2 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . Terminal Hacks 68 | . 9 . 5 . 1 . 3 9 7 . 1 23 . 2 . . . 3 . . . 5 . . Record 18 | . . . . . 1 . . . . . . 11 . . . . . 3 . . . 3 . . Part Schematic 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . . . . . 3 . . 1 . . . . . . . . . . 2 . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 4 2 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 30 | . 1 . 3 . . . 6 8 3 . . . . 7 . . . . 2 . . . . . Scan Component 15 | . 1 . 2 . . . 3 4 1 . . . . 3 . . . . 1 . . . . . Repair 13 | . . . 1 . . . 3 4 1 . . . . 3 . . . . 1 . . . . . Refit 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 8 . 6 . . . 2 10 8 . . . . 1 . . . . . . . . . . Terminals 25 | . 5 . 4 . . . 2 7 6 . . . . 1 . . . . . . . . . . Track 8 | . 2 . 1 . . . . 3 2 . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 2 2 4 . . . . 1 . . . . . . . . . . Disrupt 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . 1 . . . . 3 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 6 . . 1 4 11 10 . . . . 5 . . . 1 1 . . . . . Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . . . . . . 6 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . . . 1 . . . 3 4 1 . . . . 3 . . . . 1 . . . . . Time 399 | . . . 36 . . . 90 128 19 . . . . 114 . . . . 12 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 22 | . . . . . . . . 10 . . . . . . . . 5 1 6 . . . . . Largest Group 10 | . . . . . . . . 10 10 . . . . . . . 5 5 9 . . . . . Highest-Rated Group 456 | . . . . . . . . 173 173 . . . . . . . 256 256 456 . . . . . Highest-Rated Ally 99 | . . . . . . . . 29 29 . . . . . . . 99 99 96 . . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 8 | . . . . . . . . . 5 . . . 3 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . RETURN 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . 9 95 . . . . . . . . 29 5 . . . . . Total Damage 3294 | . . . . . . . . 99 1168 . . . . . . . . 1790 237 . . . . . Kills 27 | . . . . . . . . 2 8 . . . . . . . . 16 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . . 1 . 1 . 1 3 1 1 . 3 1 . . . Drone Launches 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 21731 | . 1156 78 2506 196 409 187 1622 3374 1662 769 403 98 232 791 673 1124 1996 617 272 461 779 925 435 966 Spaces Moved 11760 | 1 564 43 950 83 158 76 558 1446 1038 564 288 78 156 401 471 508 1266 407 177 369 507 750 333 568 Core 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 Treads 2459 | . 558 43 950 83 158 76 557 34 . . . . . . . . . . . . . . . . Legs 9229 | 1 6 . . . . . 1 1412 1038 564 288 78 156 401 471 508 1266 407 177 369 507 750 333 496 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 260 160 160 120 120 123 126 126 123 120 120 120 123 123 123 123 120 120 120 50 Average Speed 132 | 120 159 160 160 169 260 186 165 128 123 124 126 126 123 122 120 124 123 123 123 123 122 120 120 113 Slowest Speed 360 | 120 160 160 160 260 260 260 360 200 130 205 126 126 126 123 120 203 123 123 205 123 200 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 75 14 55 15 53 15 47 95 35 58 55 68 34 9 56 73 92 57 6 62 60 87 51 11 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 7 | . 2 1 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 1 1 . . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 28 | . . . . . . 1 . . . 1 2 . 3 . 3 5 5 1 . 4 2 . 1 . Spaces Dug 113 | . . . . 11 . . 1 23 11 6 1 . 5 8 1 2 . 3 6 . 12 1 9 13 Terrain Destroyed 290 | . 11 . 34 14 . . 18 82 11 6 1 . 5 10 1 37 . 3 6 . 12 1 9 29 Melee 83 | . . . . . . . 1 12 11 6 1 . 5 2 1 2 . 3 6 . 11 1 9 12 Projectile 24 | . . . . 14 . . . . . . . . . 8 . . . . . . 1 . . 1 AOE 183 | . 11 . 34 . . . 17 70 . . . . . . . 35 . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 16728 | . 716 52 1816 105 157 91 1149 2721 1285 598 309 77 182 657 548 946 1706 513 215 376 621 780 355 753 Wait 3625 | . 34 10 722 6 . . 452 1036 119 5 1 . 10 197 31 357 409 91 19 1 70 . 14 41 Move 11736 | . 563 42 949 82 157 75 557 1445 1037 563 287 77 155 400 470 507 1265 406 176 368 506 749 332 568 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | . 17 . 16 . . . 14 33 21 2 3 . . 7 5 6 17 2 1 2 9 11 . 9 Fast Attach 96 | . 4 . 12 . . 1 14 9 7 3 . . 2 4 4 15 3 1 3 1 1 3 . 9 Attach 89 | . 4 . 4 . . . 8 13 13 2 2 . . 2 5 7 4 . 1 2 8 1 . 13 Detach 13 | . . . 2 . . . 2 . 1 . . . . . 1 4 . . 1 . . . . 2 Swap 95 | . 7 . 10 . . . 15 18 9 1 1 . 4 8 2 3 1 4 2 . 4 . . 6 Drop 186 | . 13 . 27 . . . 29 28 8 4 3 . 4 9 8 13 7 1 2 2 . 15 . 13 Fire 238 | . 59 . 69 17 . 14 53 11 . . . . . 8 . 4 . . . . 1 . . 2 Melee 450 | . . . . . . . 5 128 70 18 11 . 7 22 22 30 . 5 10 . 22 1 9 90 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 15 . 5 . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 626 | -10/Materials | Central database locked down 626 | -10/Materials | Discovered new exit (range 10) 703 | -10/Materials | Discovered new exit (range 9) 1157 | -10/Materials | Entered Mines 1158 | -10/Mines | Learned location of Storage (-8) 1217 | -10/Mines | Discovered new exit (range 10) 1235 | -10/Mines | Entered Materials 1235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Repaired Corrupted Aluminum Leg? 1547 | -9/Materials | Build established: Scavenger-Mutant 2886 | -9/Materials | Discovered new exit (range 15) 3631 | -9/Materials | Discovered new exit (range 13) 3741 | -9/Materials | Entered Mines 3816 | -9/Mines | Discovered new exit (range 3) 3856 | -9/Mines | Discovered new exit (range 3) 3937 | -9/Mines | Entered Exiles 3976 | -9/Exiles | Discovered new exit (range 15) 4002 | -9/Exiles | Met 8R-AWN 4039 | -9/Exiles | Met EX-HEX 4138 | -9/Exiles | Met EX-DEC 4203 | -9/Exiles | Learned location of Zion (-6) 4299 | -9/Exiles | Discovered new exit (range 10) 4346 | -9/Exiles | Entered Mines 4515 | -8/Mines | Discovered new exit (range 9) 4533 | -8/Mines | Entered Materials 4533 | -8/Materials | Evolved 2 slots: Utility x2 5135 | -8/Materials | Repaired Carbon-fiber Leg 5217 | -8/Materials | Repaired Lgt. Treads 5244 | -8/Materials | Repaired Structural Scanner 5528 | -8/Materials | Discovered new exit (range 14) 5695 | -8/Materials | Identified exit to Factory 5771 | -8/Materials | Identified exit to Storage 6155 | -8/Materials | Entered Storage 6735 | -8/Storage | Build established: Mutant 7467 | -8/Storage | Build established: Scavenger-Mutant 8063 | -8/Storage | Repaired Hrd. Light Armor Plating 8103 | -8/Storage | Repaired Axe 8136 | -8/Storage | Repaired Rocket Launcher 8155 | -8/Storage | First assault squad dispatched 8162 | -8/Storage | Repaired Lrg. Storage Unit 8190 | -8/Storage | Garrison activated, responded to threat 8210 | -8/Storage | Discovered exit to Factory (range 16) 8464 | -8/Storage | Lost 3 parts (1n1u1w) 9422 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9529 | -8/Storage | Entered Factory 9529 | -7/Factory | Accompanied by 10 allies 9529 | -7/Factory | Evolved 2 slots: Utility x2 9726 | -7/Factory | Build established: Commander-Mutant 9997 | -7/Factory | Lost 3 parts (3u) 10081 | -7/Factory | Core integrity fell below 50% 10108 | -7/Factory | Lost 10 parts (1p5n2u2w) 10151 | -7/Factory | Build established: Scavenger-Mutant 10193 | -7/Factory | Repaired Lgt. Nuclear Core 10240 | -7/Factory | Discovered new exit (range 15) 10847 | -7/Factory | Identified exit to Lower Caves 11191 | -7/Factory | Entered Lower Caves 11898 | -7/Lower Caves | Discovered new exit (range 12) 11960 | -7/Lower Caves | Entered another Lower Caves area 11960 | -7/Lower Caves | Discovered new exit (range 7) 12039 | -7/Lower Caves | Learned Factory trap positions 12318 | -7/Lower Caves | Discovered new exit (range 9) 12350 | -7/Lower Caves | Found Prototype Device 12363 | -7/Lower Caves | Entered Data Miner 12363 | -7/Data Miner | Discovered new exit (range 6) 12387 | -7/Data Miner | Met Data Miner 12415 | -7/Data Miner | Learned location of Section 7 (-2) 12415 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12426 | -7/Data Miner | Build established: Mutant 12432 | -7/Data Miner | Received God Mode back door access code from Data Miner 12461 | -7/Data Miner | Entered Proximity Caves 12679 | -6/Proximity Caves | Discovered new exit (range 12) 12693 | -6/Proximity Caves | Entered Factory 12693 | -6/Factory | Evolved 2 slots: Utility x2 12694 | -6/Factory | Identified exit to Extension 12695 | -6/Factory | Loaded intel: 77 trap records 12782 | -6/Factory | Build established: Scavenger-Mutant 12960 | -6/Factory | Repaired Lgt. Nuclear Core 12999 | -6/Factory | Repaired Axe 13130 | -6/Factory | Build established: Hacker-Mutant 13132 | -6/Factory | Identified exit to Lower Caves 13216 | -6/Factory | Repaired Titanium Leg 13479 | -6/Factory | Build established: Scavenger-Mutant 13484 | -6/Factory | Entered Lower Caves 13691 | -6/Lower Caves | Identified Heart of Steel 13703 | -6/Lower Caves | Lost 3 parts (1n2u) 13792 | -6/Lower Caves | Learned Factory stockpile data 14080 | -6/Lower Caves | Discovered new exit (range 13) 14157 | -6/Lower Caves | Entered another Lower Caves area 14191 | -6/Lower Caves | Discovered new exit (range 10) 14268 | -6/Lower Caves | Learned Factory trap positions 14274 | -6/Lower Caves | Lost 8 parts (2p3n3u) 14296 | -6/Lower Caves | Found Imp. Powered Armor 14312 | -6/Lower Caves | Found Imp. Powered Armor 14534 | -6/Lower Caves | Build established: Hacker-Mutant 15176 | -6/Lower Caves | Encountered a Warlord checkpoint 15222 | -6/Lower Caves | Discovered new exit (range 8) 15281 | -6/Lower Caves | Entered Zion 15389 | -6/Zion | Discovered new exit (range 19) 15428 | -6/Zion | System corruption cleaned by Quarantine Array 15451 | -6/Zion | Given A8's code to call for help 15606 | -6/Zion | Learned Factory terminal intel 15653 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15952 | -6/Zion | Learned Factory terminal intel 15984 | -6/Zion | Found Prototype Device 15984 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16294 | -6/Zion | Found CR-A16's Pointy Stick 16592 | -6/Zion | Imprinted 16594 | -6/Zion | Declared Zion's savior 16897 | -6/Zion | Heart of Steel transformed into Warbot 17277 | -6/Zion | Entered Proximity Caves 17277 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 17326 | -5/Proximity Caves | Spotted B-75 Beast 17344 | -5/Proximity Caves | Allies destroyed B-75 Beast 17364 | -5/Proximity Caves | Identified exit to Factory 17605 | -5/Proximity Caves | Build established: Scavenger-Mutant 17805 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 17894 | -5/Proximity Caves | Entered Factory 17894 | -5/Factory | Accompanied by 3 allies (Warbot) 17894 | -5/Factory | Evolved 2 slots: Utility x2 17895 | -5/Factory | Identified exit to Upper Caves 17896 | -5/Factory | Loaded intel: 122 trap records 17898 | -5/Factory | Loaded intel: 20 terminal locations 17950 | -5/Factory | Zion Heavy squad teleported in 18031 | -5/Factory | Repaired Adv. Weight Redist. System 18062 | -5/Factory | Zion Fire squad teleported in 18106 | -5/Factory | Found Prototype Protection 18166 | -5/Factory | Entered Upper Caves 18168 | -5/Upper Caves | Identified Zio. Heavy Carapace 18294 | -5/Upper Caves | Identified exit to Upper Caves 18449 | -5/Upper Caves | Learned 8 Factory zone layouts 18520 | -5/Upper Caves | Learned Factory emergency access door positions 18529 | -5/Upper Caves | Build established: Scavenger-Assassin 18622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18627 | -5/Upper Caves | Entered another Upper Caves area 18943 | -5/Upper Caves | Identified exit to Factory 19204 | -5/Upper Caves | Spotted B-75 Beast 19302 | -5/Upper Caves | Destroyed B-75 Beast 19331 | -5/Upper Caves | Lost 8 parts (1p2n4u1w) 19399 | -5/Upper Caves | Discovered new exit (range 5) 19405 | -5/Upper Caves | Identified exit to Warlord 19406 | -5/Upper Caves | Entered Warlord 19454 | -5/Warlord | System corruption cleaned by Quarantine Array 19610 | -5/Warlord | Build established: Derelict-Assassin 19691 | -5/Warlord | Learned 4 Armory zone layouts 19691 | -5/Warlord | Learned Armory recycling unit intel 19815 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19972 | -5/Warlord | Warlord's base attacked by MAIN.C 20079 | -5/Warlord | Found Prototype Launcher 20079 | -5/Warlord | Identified Vortex Catalyst Activator 20083 | -5/Warlord | Found Prototype Energy Gun 20083 | -5/Warlord | Identified Vortex Rifle 20179 | -5/Warlord | Rebuked by Warlord 20299 | -5/Warlord | Opened side exit 20322 | -5/Warlord | Warlord forces counterattacked 20322 | -5/Warlord | Discovered new exit (range 10) 20330 | -5/Warlord | Identified exit to Proximity Caves 20331 | -5/Warlord | Entered Proximity Caves 20754 | -4/Proximity Caves | Discovered exit to Factory (range 9) 20766 | -4/Proximity Caves | Entered Factory 20766 | -4/Factory | Evolved 2 slots: Utility x2 20767 | -4/Factory | Identified exit to Research 20770 | -4/Factory | Loaded intel: 20 terminal locations 21298 | -4/Factory | Build established: Scavenger-Mutant 21462 | -4/Factory | Core integrity fell below 50% 21492 | -4/Factory | Lost 8 parts (1p3n4u) 21630 | -4/Factory | System corruption reached 10% 21687 | -4/Factory | Core integrity fell below 20% 21729 | -4/Factory | Lost 10 parts (2p4n1u3w) 21732 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 21686_ U-05 Engineer destroyed. 21686_ G-67 Veteran destroyed. 21688_ Dirty Datajack destroyed. 21689_ Myomer Leg destroyed. 21693_ K-01 Serf collects debris. 21695_ Dropped Lrg. Storage Unit. 21696_ K-01 Serf collects debris. 21696_ Lyr. Light Armor Plating destroyed. 21696_ Dropped Phasing Sabre. 21697_ P-70 Sage heat damages Antigrav System. 21697_ U-05 Engineer lays Concrete. 21698_ Dirty Datajack destroyed. 21698_ U-05 Engineer lays Concrete. 21699_ P-70 Sage heat short circuits Hpw. Shock Rifle. 21700_ K-01 Serf collects debris. 21701_ U-05 Engineer lays Concrete. 21704_ System corrupted: Energy discharge (-11). 21705_ U-05 Engineer lays Concrete. 21721_ |Y6HOP0YRT/,M 4B|#L1 21732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#] | | ???????????????????????????????????????????####### | | ?????????????????????????????????#######??????# | | ????????????????????????????????? ????# | | ???????????????????????????????? ??# | | ???????????????????????????????? # | | ???????????????????????????????? + | | ???????????????????????????????? # | | ???????????????????????????????? + | | ???????????????????????????????? # | | ?????????????????????????????????###########?## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ! | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# / | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????########### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????##### ############### # | | ??????????Y @ + """ """ # | | ?????????????????##################### """ """ # | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????########### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????+??+????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????""???+?????+ | | ??????????????????????????????????????"T?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 17 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 20 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 24 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressCryofiberSource Manual? 0 Play Time 03:02:32 Cumulative 262.5 hours Start 2021.06.04 @ 12:59:17 End 2021.06.04 @ 16:27:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 84 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17abaaf8-8570-444f-9805-b04b072bd609