Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 01:26:54 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (6015) 6015 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2927) 2927 TOTAL SCORE: 16502 Bonus ------- Pacifist 200 High Alert Combat Kills 534 Follower Combat Kills 1693 Scanned by Researcher 500 Cogmind --------- Core Integrity 354/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module Fusion Bomb Launcher Powered Hammer Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Improved Phase Shifter System Shield > --- WEAPON ----------- Ionic Axe Ionic Axe Vibroblade Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Reaction Control System Linear Accelerator Fusion Bomb Launcher Powered Hammer Ionic Axe [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Melee Analysis Suite Device Improved Actuator Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Slots Evolved 16 | . . 2 2 . 2 2 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 1 . . Propulsion 4 | . . . 1 . 2 . 1 . . . . . . Utility 8 | . . . 1 . . 2 1 . . 1 1 . 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 240 | . 3 10 28 26 49 12 24 20 6 21 14 16 11 Power 31 | . . 1 3 3 3 . 2 3 3 8 1 2 2 Engine 10 | . . 1 2 2 1 . 1 1 1 . . 1 . Core 10 | . . . 1 1 2 . 1 2 1 2 . . . Reactor 11 | . . . . . . . . . 1 6 1 1 2 Propulsion 74 | . . 2 6 7 17 4 11 8 1 7 2 5 4 Treads 3 | . . . 2 . . . . 1 . . . . . Leg 22 | . . . 4 6 11 . . 1 . . . . . Wheel 2 | . . 2 . . . . . . . . . . . Hover 37 | . . . . 1 6 4 5 4 . 7 2 5 3 Flight 10 | . . . . . . . 6 2 1 . . . 1 Utility 59 | . . 2 7 2 11 6 9 4 1 4 7 2 4 Device 30 | . . . 3 . 3 2 4 2 1 3 7 2 3 Storage 6 | . . 1 1 . 2 . 1 . . 1 . . . Processor 6 | . . . . . . 4 1 1 . . . . . Hackware 2 | . . . . . . . 1 . . . . . 1 Protection 15 | . . 1 3 2 6 . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 76 | . 3 5 12 14 18 2 2 5 1 2 4 7 1 Energy Gun 10 | . . 1 7 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 36 | . 3 4 5 10 14 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 4 | . . . . 2 . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 3 1 1 1 . 2 . . . Slashing Weapon 10 | . . . . . . . . 3 . . . 6 1 Piercing Weapon 6 | . . . . . 1 . 1 1 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . . 2 . Parts Lost 106 | . . . 17 11 12 3 16 6 5 2 . 17 17 Power 16 | . . . 1 2 2 . 2 . 2 . . 5 2 Propulsion 38 | . . . 5 3 4 2 6 4 2 . . 4 8 Utility 26 | . . . 2 1 2 1 5 2 . 1 . 7 5 Weapon 26 | . . . 9 5 4 . 3 . 1 1 . 1 2 Highest Loss Streak 13 | . . . 11 5 3 3 8 4 5 1 . 9 13 To Critical Strikes 2 | . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 90 | . 83 96 91 97 97 93 66 86 77 84 97 94 32 Engine 2 | . 14 11 3 6 3 . 1 . . 1 . . . Core 2 | . . . 5 2 3 6 1 4 . 3 . . . Reactor 1 | . . . . . . . . . 3 4 12 12 1 Leg 15 | . 28 15 21 26 29 . . . . . . . . Hover 9 | . . . . . 8 29 10 5 17 22 28 27 8 Flight 2 | . . . . . . . 7 17 . . . . . Device 8 | . . . 7 9 7 5 6 9 9 13 18 16 . Storage 6 | . 14 11 9 9 7 6 2 5 5 5 4 4 1 Processor 4 | . . . . . . 17 8 11 11 10 9 8 4 Hackware 1 | . . . . . . . 5 5 5 5 4 4 6 Protection 4 | . . 7 7 8 6 . . 1 1 . . . . Energy Gun 3 | . 5 . 21 9 . . . . . . . . . Ballistic Gun 11 | . 21 43 10 23 22 . . . . . . . . Impact Weapon 4 | . . . . . 4 13 10 7 . 2 9 4 . Slashing Weapon 1 | . . . . . . . . 2 5 3 . 10 7 Piercing Weapon 3 | . . . . . 1 6 5 9 10 10 8 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 13 13 37 61 65 70 41 43 43 47 57 78 74 43 Greatest Support 93 | 20 20 20 60 60 93 45 53 51 51 71 71 72 60 Greatest Overweight (x) 5 | . . 1 5 2 . 1 1 5 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 15 20 20 20 15 15 10 10 10 10 10 10 Average Capacity 14 | . 8 10 19 20 18 15 9 10 10 10 10 10 6 Most Carried 20 | . 8 8 16 20 20 15 15 10 10 10 10 10 8 Average Carried 12 | . 7 7 11 16 18 12 7 9 9 9 9 9 4 Final Capacity 20 | 8 8 15 20 20 15 15 10 10 10 10 10 10 5 Final Carried 19 | 6 8 8 16 19 14 14 8 9 10 10 10 7 5 Class Distribution -------------------- 35% | Scavenger-Tank 15% | Scavenger-Gladiator 12% | Gladiator 10% | Tank 8% | Sprinter 7% | Mutant 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Sprinter | -5/Extension Gladiator | -5/Cetus Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Matter Collected 4387 | 200 . 246 567 746 1447 25 197 283 67 205 88 250 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 6468 | . . 231 1315 1343 1335 59 173 637 196 241 165 414 359 Parts 335 | . . 19 64 69 72 7 7 30 9 13 10 24 11 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Combat Hostiles Destroyed 122 | . . 7 28 24 29 3 3 8 3 4 5 6 2 Melee 28 | . . . . . 5 . 1 8 3 4 4 1 2 Guns 76 | . . 7 28 21 20 . . . . . . . . AOE 10 | . . . . 2 . 3 . . . . . 5 . Classes Destroyed 15 | . . 2 4 5 2 . 1 . . . . 1 . Worker 6 | . . . . 1 3 . 1 . . . . 1 . Builder 6 | . . . . 1 4 . . . . . . 1 . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 6 | . . . . 2 1 . . 1 . . . 1 1 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 Watcher 7 | . . . . . 3 1 . 2 . . . 1 . Swarmer 42 | . . 4 4 3 16 3 . 3 . 1 4 4 . Grunt 33 | . . . 14 13 3 . . 1 . . . . 2 Brawler 4 | . . . 1 2 1 . . . . . . . . Duelist 5 | . . . 2 1 1 . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . 1 . Sentry 23 | . . 3 6 4 5 . 1 2 . 2 . . . Hunter 6 | . . . 1 1 1 . . 1 . . . 2 . Programmer 6 | . . . . . 2 . 2 . . 1 1 . . Cetus Guard 3 | . . . . . . . . . 3 . . . . Best Kill Streak 9 | . . 5 9 7 5 3 1 3 3 1 4 5 3 Combat Bots Only 9 | . . 5 9 6 4 3 1 3 3 1 4 4 2 Max Kills in Single Turn 4 | . . 2 2 2 2 2 1 1 1 1 1 4 1 Gunslinging 1 | . . 1 1 1 1 . . . . . . . . Exploded 4 | . . . . 1 . 2 . . . . . 4 . Melee 1 | . . . . . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Hostile Shots Fired 1253 | . . 29 192 115 297 20 142 38 27 20 13 173 187 Missed 444 | . . 6 42 37 93 7 58 15 6 13 10 83 74 Damage Taken 13531 | . . 247 2231 1318 2590 158 1703 611 620 134 72 1592 2255 Core 2772 | . . 31 274 117 349 10 385 90 53 . 24 343 1096 Absorbed by Shields 14 | . . . . . . . . 14 . . . . . Redirected to Shielding 314 | . . . 38 14 242 . . 8 12 . . . . Regen/Repaired (Parts) 158 | . . . . . . . 158 . . . . . . Core Remaining (%) 76 | 100 100 92 . 28 50 98 . . 47 100 . 71 . Volleys Fired 226 | . 2 12 62 74 56 2 . . . . 16 2 . Largest 4 | . 2 4 4 4 4 1 . . . . 1 1 . Hottest 210 | . 40 83 210 199 107 36 . . . . 66 52 . Shots Fired 760 | . 4 48 215 252 221 2 . . . . 16 2 . Gun 736 | . 4 48 215 248 221 . . . . . . . . Cannon 16 | . . . . . . . . . . . 16 . . Launcher 8 | . . . . 4 . 2 . . . . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 562 | . 4 48 109 164 221 . . . . . 16 . . Thermal 171 | . . . 95 76 . . . . . . . . . Explosive 8 | . . . . 4 . 2 . . . . . 2 . Electromagnetic 19 | . . . 11 8 . . . . . . . . . Robot Hit Streak 19 | . 4 8 19 11 7 . . . . . . . . Robot Miss Streak 5 | . . 3 5 5 5 2 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 22 | . . 1 9 7 5 . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 2 1 . . . . . . . . Shots Hit Robots 581 | . 4 28 148 148 159 1 23 23 11 5 12 7 12 Core Hits 266 | . 1 13 67 64 60 5 4 12 7 3 5 21 4 Critical Kills 5 | . . . 2 . 3 . . . . . . . . Critical Parts Destroyed 12 | . . . . . 7 . 4 . . . 1 . . Critical Strikes 36 | . . 1 5 6 11 . 4 1 2 1 2 . 3 Burn 9 | . . . 3 6 . . . . . . . . . Destroy 7 | . . 1 2 . 4 . . . . . . . . Smash 12 | . . . . . 7 . 4 . . . 1 . . Sever 5 | . . . . . . . . . 2 . . . 3 Impale 3 | . . . . . . . . 1 . 1 1 . . Melee Attacks 251 | . . . . . 63 18 43 35 12 7 22 29 22 Impact 116 | . . . . . 48 15 34 9 . . 8 2 . Slashing 59 | . . . . . . . . 4 11 3 . 19 22 Piercing 76 | . . . . . 15 3 9 22 1 4 14 8 . Sneak Attacks 11 | . . . . . 4 . 1 2 . . . 3 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks 39 | . . . . . 12 . 5 6 2 . 9 1 4 Damage Inflicted 15035 | . 46 304 2115 2385 4215 240 1007 1169 474 214 521 1632 713 Guns 6592 | . 44 304 2073 2098 2073 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1835 | . . . . 260 310 164 . . . . . 1101 . Melee 6494 | . . . . . 1798 76 1007 1169 474 214 521 531 704 Ramming 114 | . 2 . 42 27 34 . . . . . . . 9 Kinetic 4654 | . 44 304 870 1363 2073 . . . . . . . . Thermal 2070 | . . . 1063 697 310 . . . . . . . . Explosive 1525 | . . . . 260 . 164 . . . . . 1101 . Electromagnetic 178 | . . . 140 38 . . . . . . . . . Impact 2971 | . . . . . 1554 76 818 268 . . 255 . . Slashing 1839 | . . . . . . . . 197 447 133 . 358 704 Piercing 1684 | . . . . . 244 . 189 704 27 81 266 173 . Highest Corruption 3 | . . . . . 3 . 1 1 1 . . . . Average Corruption 1 | . . . . . 2 . 1 1 1 . . . . Corruption Purged 1 | . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . . . . 18 . 4 9 4 . . . . Message Errors 9 | . . . . . 4 . 1 3 1 . . . . Matter Fused 9 | . . . . . 4 . 2 2 1 . . . . Heat Flow Errors 8 | . . . . . 5 . . 2 1 . . . . Energy Discharges 5 | . . . . . 3 . 1 . 1 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1547 | . . . . . 691 26 275 240 . 20 91 155 49 Projectiles . | . . . . . . . . . . . . . . Explosions 271 | . . . . . 191 . . . . . . 80 . Melee 1276 | . . . . . 500 26 275 240 . 20 91 75 49 Knockbacks 10 | . . . 1 . 4 1 3 1 . . . . . Impact 9 | . . . 1 . 4 1 2 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 347 | . . . . 59 89 . . . . . . 195 4 Shots 7 | . . . . 3 1 . . . . . . 3 . Rammed 2 | . . . . . 1 . . . . . . . 1 Targets Rammed 21 | . 1 . 8 5 6 . . . . . . . 1 Kicked 19 | . 1 . 8 5 5 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 386 | . . 213 301 355 284 5 7 192 95 91 278 248 386 Average Temperature 77 | . . 91 90 66 97 5 7 92 47 15 69 68 182 Received Heat Transfer 3071 | . . 36 945 585 336 18 234 36 99 21 . 9 752 Effects 4 | . . . . 1 . . . . . . 3 . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 6 1 . 3 . . 1 . . Impact Corruptions 39 | . . . . 1 18 2 9 6 . . 3 . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 10 | . . . 5 5 . . . . . . . . . Heat Transferred 4866 | . . . 2544 2072 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Peak Influence 970 | . 15 230 539 573 555 479 425 845 699 970 645 475 233 Initial 470 | . . 5 96 148 142 264 234 138 392 391 470 267 103 Average 354 | . 2 122 334 328 318 369 288 452 475 735 536 307 125 Maximum Alert Level 3 | . . 1 2 2 2 2 2 3 2 3 2 2 1 Low Security (%) 12 | . 100 58 13 14 8 . . 15 . . . . 82 Level 1 58 | . . 41 70 55 71 69 90 39 54 1 . 89 17 Level 2 23 | . . . 16 29 19 30 9 15 45 33 100 9 . Level 3 5 | . . . . . . . . 29 . 64 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 5 5 8 3 3 3 . 1 . 2 2 Investigation 2 | . . . 1 . . . . 1 . . . . . Extermination 5 | . . . . . 3 1 . . . 1 . . . Reinforcement 17 | . 1 . 1 3 2 2 3 1 . . . 2 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison 8 | . . . 3 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Distress Signals 15 | . . . 5 2 1 1 1 1 1 2 1 . . Communications Jammed 10 | . . . . . . . . . . 3 . 7 . Distress Signals 10 | . . . . . . . . . . 3 . 7 . Times Spotted 277 | . 2 9 43 28 47 8 35 34 8 16 6 18 23 Peak Tracking Total 13 | . 1 4 13 4 5 4 8 6 5 4 4 8 13 Tactical Retreats 29 | . . . 3 . 8 2 8 2 . . . 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Traps Triggered 17 | . . . 1 3 6 1 . 4 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Machines Disabled 20 | . . . 1 2 10 . . 3 2 1 . 1 . Max in Single Turn 10 | . . . 1 1 10 . . 1 . . . 1 . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Machines Accessed 51 | . . . 4 9 10 2 6 9 . 2 4 4 1 Terminals 38 | . . . 4 8 7 1 3 8 . 2 1 4 . Fabricators 4 | . . . . . 1 . 2 . . . 1 . . Repair Stations 4 | . . . . . . 1 1 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . . . . 1 . 1 Total Hacks 137 | . . . 7 23 26 2 23 21 . 12 9 12 2 Successful 51 | . . . 3 7 10 . 14 6 . 6 3 2 . Failed 86 | . . . 4 16 16 2 9 15 . 6 6 10 2 Catastrophic 20 | . . . 2 2 2 1 . 6 . 1 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . . . 6 3 10 1 9 8 1 9 3 9 . Terminals 111 | . . . 7 22 20 1 17 17 . 12 3 12 . Fabricators 7 | . . . . . 2 . 3 . . . 2 . . Repair Stations 11 | . . . . . . 1 3 4 . . 3 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 4 . . . . . 1 . 2 Terminal Hacks 34 | . . . 3 6 7 . 8 4 . 4 1 1 . Prototype ID Bank 3 | . . . . . 1 . 1 1 . . . . . Open Door 6 | . . . . 3 . . . 3 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 7 | . . . . 2 2 . 2 . . 1 . . . Unreport Threat 6 | . . . 1 1 1 . 1 . . 1 . 1 . Locate Traps 5 | . . . 1 . 1 . 1 . . 1 1 . . Zone Layout 3 | . . . 1 . 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . . . . . . Network Status 2 | . . . . . 1 . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . 2 1 . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . Unauthorized Hacks 8 | . . . . . 1 . 2 1 . 2 1 1 . Terminals 8 | . . . . . 1 . 2 1 . 2 1 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Botnet 7 | . . . . . 1 . 2 1 . 2 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . 1 . . 1 Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 42 | . . . 3 6 9 1 5 8 . 2 3 4 1 Full Trace Events 3 | . . . 1 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 25 | . . . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Total Allies 16 | . . . . . . . . 11 4 . . 1 . Largest Group 6 | . . . . . . . . 6 6 4 . 1 . Highest-Rated Group 384 | . . . . . . . . 272 384 384 . 10 . Highest-Rated Ally 159 | . . . . . . . . 159 137 96 . 10 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . 108 37 66 . . . Total Damage 6282 | . . . . . . . . 2317 1394 2571 . . . Kills 46 | . . . . . . . . 23 10 13 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Turns Passed 9017 | . 133 244 1156 1068 2550 320 654 941 366 354 497 517 217 Spaces Moved 7668 | 1 100 157 576 399 1893 559 982 877 207 476 625 561 255 Core 19 | . . . . . . . . . . . . . 19 Treads 5 | . . . 2 . . . . 3 . . . . . Legs 2236 | 1 100 77 473 399 1184 . . 2 . . . . . Wheels 181 | . . 80 101 . . . . . . . . . . Hover 4064 | . . . . . 709 559 559 175 207 476 625 561 193 Flight 1163 | . . . . . . . 423 697 . . . . 43 Fastest Speed 31 | 120 120 95 95 130 36 36 31 31 45 40 40 41 40 Average Speed 74 | 120 120 121 134 179 90 41 42 37 76 55 46 55 61 Slowest Speed 445 | 120 120 190 240 260 126 103 111 445 104 104 100 150 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 6 7 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 25 20 52 69 64 15 34 86 55 15 25 80 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 46 | . . . . . 7 11 10 . . . 4 9 5 Terrain Destroyed 243 | . . . . 21 58 20 10 . . . 16 113 5 Melee 42 | . . . . . 7 11 10 . . . . 9 5 Projectile 18 | . . . . . 2 . . . . . 16 . . AOE 183 | . . . . 21 49 9 . . . . . 104 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Tes Res Total 10198 | . 108 186 816 588 2529 619 1146 1437 403 557 789 733 287 Wait 1537 | . 2 3 120 60 419 15 107 374 166 31 118 122 . Move 7630 | . 99 156 575 398 1892 558 969 863 206 475 624 560 255 Hop 12 | . . . . . . . 6 6 . . . . . Pick Up 86 | . . 1 14 12 25 3 2 6 7 8 2 4 2 Fast Attach 90 | . 1 2 15 7 6 4 16 10 3 8 5 6 7 Attach 72 | . . 3 11 9 16 5 6 6 3 4 . 5 4 Detach 34 | . 1 1 6 3 5 3 2 6 2 3 . . 2 Swap 78 | . 2 5 2 10 27 3 2 4 . 9 9 5 . Drop 106 | . . 3 3 10 37 1 6 9 7 13 6 11 . Fire 226 | . 2 12 62 74 56 2 . . . . 16 2 . Melee 162 | . . . . . 40 12 30 23 9 5 9 18 16 Ram 2 | . . . . . 1 . . . . . . . 1 Kick 19 | . 1 . 8 5 5 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 13 . 48 . . . . . Rewire 83 | . . . . . . . . 82 . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 14) 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Weapon x2 367 | -9/Materials | Discovered new exit (range 12) 378 | -9/Materials | Entered another Materials area 378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -8/Materials | Garrison activated, responded to threat 593 | -8/Materials | Destroyed 9 combat bots 632 | -8/Materials | Lost 11 parts (1p4n1u5w) 968 | -8/Materials | Lost 4 parts (1n1u2w) 1036 | -8/Materials | Discovered new exit (range 11) 1488 | -8/Materials | Build established: Scavenger-Tank 1534 | -8/Materials | Entered Storage 1541 | -8/Storage | Core integrity fell below 50% 1946 | -8/Storage | Lost 5 parts (1p2n1u1w) 2092 | -8/Storage | Garrison activated, responded to threat 2373 | -8/Storage | Discovered new exit (range 6) 2602 | -8/Storage | Entered Factory 2602 | -7/Factory | Evolved 2 slots: Propulsion x2 3478 | -7/Factory | Identified exit to Lower Caves 3709 | -7/Factory | Garrison activated, responded to threat 3788 | -7/Factory | Lost 3 parts (2n1w) 4560 | -7/Factory | Build established: Tank 4902 | -7/Factory | Build established: Mutant 5113 | -7/Factory | Discovered new exit (range 16) 5152 | -7/Factory | Entered another Factory area 5152 | -6/Factory | Evolved 2 slots: Utility x2 5220 | -6/Factory | Lost 3 parts (2n1u) 5356 | -6/Factory | Discovered new exit (range 11) 5368 | -6/Factory | Identified exit to Factory 5455 | -6/Factory | Build established: Gladiator 5472 | -6/Factory | Entered another Factory area 5472 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5553 | -5/Factory | Discovered new exit (range 8) 5611 | -5/Factory | Lost 7 parts (1p2n2u2w) 5733 | -5/Factory | Lost 8 parts (1p4n3u) 5814 | -5/Factory | Repaired Gravmag Array 5954 | -5/Factory | Discovered new exit (range 13) 5989 | -5/Factory | Identified exit to Upper Caves 5989 | -5/Factory | Identified exit to Extension 6105 | -5/Factory | Fabricated Q-thruster (x2) 6126 | -5/Factory | Entered Extension 6234 | -5/Extension | Rescued A7 6290 | -5/Extension | Build established: Sprinter 6410 | -5/Extension | Warlord forces began an assault 6487 | -5/Extension | Spotted B-75 Beast 6520 | -5/Extension | Spotted B-75 Beast 6566 | -5/Extension | Allies destroyed B-75 Beast 6572 | -5/Extension | Discovered new exit (range 5) 6580 | -5/Extension | Lost 3 allies 6656 | -5/Extension | Rescued a captive Derelict 6681 | -5/Extension | Rescued a captive Derelict 6682 | -5/Extension | Rescued a captive Derelict 6726 | -5/Extension | First assault squad dispatched 6822 | -5/Extension | Lost 4 allies 6828 | -5/Extension | Lost 4 parts (3n1u) 6994 | -5/Extension | Discovered new exit (range 10) 6997 | -5/Extension | Discovered new exit (range 6) 7067 | -5/Extension | Entered Cetus 7067 | -5/Cetus | Accompanied by 6 allies (A7) 7072 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7074 | -5/Cetus | Spotted Cetus Guard 7075 | -5/Cetus | Spotted Cetus Guard 7075 | -5/Cetus | Spotted Cetus Guard 7089 | -5/Cetus | Spotted Cetus Guard 7093 | -5/Cetus | Core integrity fell below 50% 7096 | -5/Cetus | Destroyed Cetus Guard 7106 | -5/Cetus | Allies destroyed Cetus Guard 7109 | -5/Cetus | Destroyed Cetus Guard 7117 | -5/Cetus | Destroyed Cetus Guard 7129 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7136 | -5/Cetus | Lost 5 allies 7144 | -5/Cetus | Lost 5 parts (2p2n1w) 7200 | -5/Cetus | Started Cetus Manufacturing Module 7225 | -5/Cetus | Manufactured an Enhanced Grunt 7250 | -5/Cetus | Manufactured an Enhanced Grunt 7275 | -5/Cetus | Manufactured an Enhanced Grunt 7300 | -5/Cetus | Manufactured an Enhanced Grunt 7300 | -5/Cetus | Cetus Manufacturing Module disabled 7394 | -5/Cetus | Discovered new exit (range 16) 7433 | -5/Cetus | Entered Factory 7433 | -4/Factory | Accompanied by 4 allies 7433 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7756 | -4/Factory | Discovered new exit (range 12) 7757 | -4/Factory | Identified exit to Upper Caves 7787 | -4/Factory | Entered Research 7787 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7917 | -3/Research | Build established: Scavenger-Gladiator 8238 | -3/Research | Spotted B-86 Titan 8262 | -3/Research | Discovered new exit (range 8) 8265 | -3/Research | Found Fusion Bomb Launcher 8284 | -3/Research | Entered Testing 8492 | -3/Testing | Found Prototype Slashing Weapon 8492 | -3/Testing | Identified Vibroblade 8498 | -3/Testing | Found Vibroblade 8501 | -3/Testing | Found Vibroblade 8629 | -3/Testing | Scanned by Researcher 8757 | -3/Testing | Lost 9 parts (3p2n4u) 8788 | -3/Testing | Discovered new exit (range 11) 8801 | -3/Testing | Entered Research 8801 | -2/Research | Evolved 2 slots: Utility x2 8832 | -2/Research | Lost 7 parts (2p2n2u1w) 8903 | -2/Research | Spotted B-90 Cyclops 8949 | -2/Research | Lost 13 parts (2p6n3u2w) 8987 | -2/Research | Core integrity fell below 50% 9018 | -2/Research | Self-destructed Last Messages --------------- 08994_ Slug penetrates H-88 Terminator. 08994_ Slug penetrates Wall. 08999_ Slug penetrates Door. 08999_ Penetrated by Slug. 08999_ Slug penetrates Wall. 09005_ Penetrated by Slug. 09005_ Q-thruster destroyed. 09006_ Slug penetrates Wall. 09006_ Imp. Gyrokinetic Inverter destroyed. 09009_ Penetrated by Slug. 09010_ U-05 Engineer builds a Wall. 09012_ Penetrated by Slug. 09012_ Slug penetrates Wall. 09013_ Penetrated by Slug. 09014_ U-05 Engineer builds a Door. 09015_ Adv. Heat Sink destroyed. 09015_ Penetrated by Slug. 09015_ Imp. Hacking Suite destroyed. 09017_ Slug penetrates K-01 Serf. 09017_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# #????# | | ?????????????????????????????????????####+###### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????########### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ???????????# ######+########? = #?????????? | | ???????????# s ss #? #?????????? | | ???????????# R @ # "" #?????????? | | ???????????# # "" #?????????? | | ???????????# + Y" #?????????? | | ???????????###########+### # * "" #???####### | | ?????????????????????????# # "" #???# | | ?????????????????????????# #? #???# | | ?????????????????????????# #? ] #???# | | ?????????????????????????# #??#######???# | | ?????????????????????????# #????????????? | | ?????????????????????????# R#????????????????"" | | ?????????????????????????# k #????????????????""S | | ?????????????????????????# #?????????????????## | | ?????????????????????????# #################### | | ?????????????????????????# h | | ?????????????????????????# | | ?????????????????????????# | | ????????????????????????## | | ??????????????????????#######+######+############# | | ??????????????????????# # #?????? | | ??????????????????????# # #???? | | ??????????????????????# # #?? | | ??????????????????????# # ] #?# "" " | | ??????????????????????# " #?# ""T" | | ??????????????????????# # #?# """ | | ??????????????????????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 57 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 68 Melee Accuracy 18 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultPoweredUnit Manual? 0 Play Time 01:56:37 Cumulative 228.2 hours Start 2024.03.06 @ 23:06:27 End 2024.03.07 @ 01:26:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0f4391-dd37-4317-b728-d116e7266a2f