Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 16:03:15 Player: laeb2 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (217) 1085 Value Destroyed (7240) 7240 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 14819 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 336 Met Imprinter 300 Was Imprinted 300 Friendly Fire -376 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 91/100 System Corruption 10% Temperature Cool (9) Movement Rolling (125) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Power Amplifier Improved Heat Sink Advanced Energy Well (369) Advanced Energy Well (0) Improved Targeting Computer Improved Remote Force Field System Restoration Module High-powered Shotgun Katana GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Recoil Stabilizer Improved Particle Charger Kinecellerator Weapon Cycler Improved Propulsion Shielding > --- WEAPON ----------- Gatling Laser High-powered Shotgun Gauss Rifle Gauss Rifle Coil Gun Improved KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Armored Treads Power Amplifier Improved Coolant Injector Improved Coolant Injector Large Matter Pod Quantum Capacitor Focal Shield Improved Remote Force Field System Restoration Module Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Grenade Launcher Katana GAL Module [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . Utility 5 | . . . . 1 . . . . 2 1 1 Weapon 4 | . . 1 1 1 . . . . . 1 . Parts Attached 113 | 7 4 17 5 11 2 2 3 5 6 24 27 Power 10 | 1 . 3 . . . . 1 . . 1 4 Engine 8 | 1 . 3 . . . . 1 . . 1 2 Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 29 | 2 . 5 2 3 1 . . 1 2 5 8 Treads 19 | 2 . 5 2 3 1 . . 1 2 2 1 Leg 1 | . . . . . . . . . . . 1 Wheel 9 | . . . . . . . . . . 3 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 2 2 . 1 . 2 1 1 2 10 6 Device 18 | 1 . . . . . 2 1 1 2 8 3 Storage 5 | 1 2 1 . . . . . . . . 1 Processor 2 | . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . Protection 4 | . . 1 . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 2 7 3 7 1 . 1 3 2 8 9 Energy Gun 13 | . . 1 2 4 . . . 2 2 2 . Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun 23 | 2 . 5 1 3 . . . . . 6 6 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 3 | . 2 . . . 1 . . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 2 3 . . 1 . . 1 1 Parts Lost 65 | . . 1 . 1 . . . 3 4 16 40 Power 6 | . . . . . . . . . . 1 5 Propulsion 19 | . . . . . . . . 1 2 5 11 Utility 15 | . . 1 . 1 . . . 1 . 3 9 Weapon 25 | . . . . . . . . 1 2 7 15 Highest Loss Streak 12 | . . 1 . 1 . . . 2 2 9 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 2 10 18 18 19 19 19 19 17 18 18 16 Power 1 | . 1 2 2 2 2 2 1 1 2 2 2 Propulsion 2 | . 2 4 3 3 2 2 2 2 2 2 1 Utility 4 | . 2 3 3 4 5 5 5 4 6 7 7 Weapon 8 | 1 4 8 10 10 10 10 10 9 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 2 3 5 5 . . 1 . 2 . 9 Power 2 | . . 1 1 . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 13 | . 1 . 3 . . . . . 2 . 7 Weapon 10 | . 1 1 . 5 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 96 99 92 92 96 100 98 98 94 79 Engine 7 | . 14 10 9 7 7 7 7 7 6 5 3 Treads 26 | . 28 33 36 30 30 30 30 29 25 14 2 Wheel 1 | . . . . . . . . . . 5 13 Device 11 | . 14 3 . . . 8 15 14 25 24 19 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 Protection 3 | . . 4 9 7 7 3 . . . 2 3 Energy Gun 16 | . . . . 19 30 30 30 30 26 17 2 Ballistic Gun 15 | . 26 28 35 17 6 6 3 3 6 13 16 Peak Build Rating 80 | 7 8 19 24 46 46 49 52 52 58 74 80 Average Rating 41 | 5 7 15 22 41 45 47 50 48 56 65 70 On Entrance 34 | . 7 8 17 23 46 46 49 52 49 56 66 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 15 50 64 67 83 86 86 78 78 75 87 106 Greatest Support 91 | 40 40 60 80 83 83 83 83 83 83 91 44 Greatest Overweight (x) 7 | . 1 1 . 1 1 1 . 1 1 7 4 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 18 19 19 19 19 19 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 16 20 20 20 20 20 20 19 20 20 10 Class Distribution -------------------- 42% | Gunner 19% | Tank 12% | Scavenger-Tank 12% | Scavenger-Executioner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 4389 | 342 141 959 467 333 48 106 37 100 126 668 1062 Remotely . | . . . . . . . . . . . . Salvage Created 8750 | 153 410 1629 677 661 258 118 . 470 691 1525 2158 Parts 420 | 13 32 92 33 33 10 7 . 27 23 58 92 Haulers Intercepted 15 | . 2 4 2 2 . . . . 1 1 3 Recyclers Shooed 7 | . . 2 . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 7 2 3 31 . . . Prevented 10 | . . . . . 3 2 . 5 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 151 | . 10 26 8 10 5 4 . 21 10 25 32 Guns 96 | . 2 17 8 9 3 1 . 5 8 23 20 Cannons 13 | . . 8 . . . . . . . . 5 AOE 37 | . 8 1 . . 2 3 . 16 . 1 6 Classes Destroyed 17 | 2 5 3 1 1 1 . . 2 . 2 . Worker 7 | . . 2 . . . . . . 1 . 4 Builder 12 | . 1 . 1 . . . . . . 1 9 Tunneler 3 | 3 . . . . . . . . . . . Hauler 15 | . 2 4 2 2 . . . . 1 1 3 Recycler 14 | 1 1 5 1 . . . . . . 2 4 Mechanic 1 | . . . . . . . . 1 . . . Watcher 12 | . 3 4 2 2 . . . . 1 . . Swarmer 50 | . 6 11 . . . 4 . 8 . 5 16 Grunt 58 | . 4 10 6 7 3 . . 5 6 13 4 Brawler 5 | . . . 1 . . . . 2 . 1 1 Duelist 8 | . . 1 . . 1 . . 4 . 1 1 Protector 1 | . . . . . . . . . . 1 . Sentry 10 | . . 4 1 1 . . . 1 1 . 2 Hunter 9 | . . . . . 1 . . . 2 2 4 Programmer 9 | . . . . 2 . . . . 1 2 4 Behemoth 1 | . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . 1 1 Best Kill Streak 23 | 2 7 7 3 3 4 3 . 10 4 6 23 Combat Bots Only 10 | . 4 5 3 3 4 3 . 10 4 6 6 Max Kills in Single Turn 6 | 1 3 2 1 1 2 3 . 5 2 3 6 Gunslinging 2 | . . 1 . . . . . . . 2 1 Exploded 5 | . 2 1 . . 2 3 . 5 . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 922 | . 34 80 37 41 16 25 . 49 48 162 430 Missed 252 | . 10 17 7 14 3 5 . 9 13 38 136 Hits 670 | . 24 63 30 27 13 20 . 40 35 124 294 Melee 7 | . . . 1 . . . . . . 6 . Projectile 663 | . 24 63 29 27 13 20 . 40 35 118 294 Critical Strikes 20 | . . 2 1 2 . . . 4 . 2 9 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 10912 | . 250 637 482 416 200 320 . 823 480 2482 4822 Core 1998 | . 82 89 138 61 . 18 . 131 37 277 1165 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . 13 87 Ignored by Resistances 286 | . . . . . . . . . . . 286 Regen/Repaired (Parts) 135 | . . . . 135 . . . . . . . Core Remaining (%) 79 | 100 67 77 74 . . . . 70 95 72 . Volleys Fired 406 | 12 29 72 37 24 7 9 1 19 24 44 128 Largest 6 | 2 2 3 4 5 5 5 1 5 5 6 6 Hottest 313 | 40 50 102 89 163 174 163 60 255 278 313 224 Shots Fired 1281 | 24 52 198 148 115 32 15 1 52 116 205 323 Gun 1126 | 24 45 160 148 115 30 9 1 39 116 202 237 Cannon 116 | . . 37 . . . . . . . . 79 Launcher 29 | . 7 1 . . 2 6 . 3 . 3 7 Special 10 | . . . . . . . . 10 . . . Kinetic 821 | 24 45 160 148 74 2 3 . . 24 93 248 Thermal 384 | . . . . 41 28 6 1 39 92 109 68 Explosive 31 | . 7 1 . . . . . 13 . 3 7 Electromagnetic 45 | . . 37 . . 2 6 . . . . . Robot Hit Streak 19 | 8 5 9 13 11 7 3 . 12 15 19 12 Robot Miss Streak 10 | 2 7 4 7 4 4 4 . 3 7 6 10 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 22 | . . 2 . 1 . . . 1 3 10 5 Max Gunslinging Chain 3 | . . 1 . 1 . . . 1 1 3 1 Capacitor 51 | . . . . . . . . . . . 51 Shots Hit Robots 775 | 17 20 110 89 71 24 8 . 31 74 157 174 Core Hits 508 | 5 28 55 31 31 14 7 . 53 45 119 120 Critical Kills 4 | . . . . . . . . . . 2 2 Critical Parts Destroyed 4 | . . . . . . . . . . 1 3 Critical Strikes 25 | . . 2 . . . . . 2 6 4 11 Burn 7 | . . . . . . . . . 6 1 . Destroy 9 | . . . . . . . . . . 3 6 Blast 5 | . . . . . . . . . . . 5 Corrupt 2 | . . 2 . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22338 | 214 974 2083 1237 1271 622 379 . 3838 1666 3864 6190 Guns 13437 | 214 278 1293 1229 1271 419 90 . 609 1666 3426 2942 Cannons 2339 | . . 621 . . . . . . . . 1718 Explosions 6245 | . 696 169 . . 203 289 . 2920 . 438 1530 Melee . | . . . . . . . . . . . . Ramming 8 | . . . 8 . . . . . . . . Kinetic 8084 | 214 278 1293 1229 658 12 40 . . 192 1276 2892 Thermal 7910 | . 18 169 . 613 407 110 . 609 1474 2150 2360 Explosive 4783 | . 487 . . . . . . 2920 . 438 938 Electromagnetic 1244 | . 191 621 . . 203 229 . . . . . Impact . | . . . . . . . . . . . . Slashing 309 | . . . . . . . . 309 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 4 3 3 4 4 . . 4 10 Average Corruption 4 | . . . 3 1 3 3 4 . . 3 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 63 | . . . 5 5 5 10 2 . . 10 26 Message Errors 20 | . . . 1 2 1 2 1 . . 6 7 Matter Fused 11 | . . . 2 . . 3 1 . . . 5 Heat Flow Errors 4 | . . . . . . . . . . 1 3 Energy Discharges 8 | . . . . . 2 3 . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 1 . . . . . 2 Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 4 | . . . 1 . . 2 . . . 1 . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 8 | . . . 1 . . . . . . . 7 Overload Shots 14 | . . . . . . . 1 6 6 1 . Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Overflow Damage 203 | . . 13 . . . 7 . 39 . 14 130 Projectiles 89 | . . 8 . . . . . 24 . . 57 Explosions 114 | . . 5 . . . 7 . 15 . 14 73 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 94 | . 39 8 . . . 15 . . . . 32 Shots 4 | . 1 1 . . . 1 . . . . 1 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 480 | . 1 184 215 244 221 96 16 190 236 480 340 Average Temperature 81 | . 1 43 59 91 112 53 12 69 57 114 101 Received Heat Transfer 2097 | . 54 153 225 189 81 . . 207 99 597 492 Effects 2 | . . . . 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . 1 . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . 2 1 1 Combat Hostiles 5 | . . . . 1 . . . . 2 1 1 Parts Melted 19 | . . . . 3 1 . . . 3 7 5 Heat Transferred 12506 | . 50 200 . 968 682 184 . 939 2828 3476 3179 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 3 | . 1 2 1 . . . . . 2 2 3 Low Security (%) 43 | 100 72 33 74 100 . . . . . 10 . Level 1 28 | . 27 11 25 . . . . . 88 44 14 Level 2 26 | . . 54 . . . . . . 11 45 77 Level 3 1 | . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 845 | 10 232 484 238 81 . . . . 422 610 845 Initial 413 | . . 72 184 65 . . . . 413 140 280 Average 257 | 1 138 326 181 24 . . . . 348 387 473 Influence Increases 5511 | 20 403 828 278 307 135 105 . 764 521 898 1252 Destroy 0b10 Robot/C 3200 | . 200 520 160 200 100 80 . 520 220 560 640 Destroy 0b10 Robot/NC 340 | 20 35 75 30 20 . . . 15 20 25 100 Destroy Leader 614 | . 50 136 38 58 20 10 . 50 54 82 116 Allied During Kill 237 | . . . . . . . . 179 9 43 6 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . Successful Hack 52 | . 16 1 4 27 . . . . 4 . . Disable Machine 285 | . 60 45 30 . . . . . . . 150 Anti-Garrison Action 150 | . . . . . . . . . . 150 . Destroy Structure 353 | . 32 36 1 2 . . . . 4 38 240 Advance Influence 150 | . . . . . . . . . 150 . . Lose Combat Pursuer 120 | . . 15 15 . 15 15 . . 60 . . Influence Decreases 4749 | 20 232 561 572 439 147 105 . 346 653 612 1062 Entered New Map 1030 | . . 99 254 79 5 . . . 155 146 292 Time Decay 2940 | 20 232 452 318 351 142 105 . 286 398 286 350 Lost Part 639 | . . 10 . 9 . . . 20 40 160 400 Lost Ally 140 | . . . . . . . . 40 60 20 20 Squads Dispatched 29 | . 2 2 2 3 . . . 1 3 7 9 Investigation 4 | . 1 1 . . . . . . 1 1 . Extermination 5 | . . . . 2 . . . . 1 1 1 Reinforcement 13 | . 1 1 2 1 . . . . 1 3 4 Assault 4 | . . . . . . . . 1 . 2 1 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 1 3 Haulers Reinforced 3 | . . . . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 13 | . . 4 . 2 . . . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 214 | . 12 32 19 12 6 5 . 25 20 35 48 Peak Tracking Total 9 | . 4 6 5 4 4 4 . 7 4 7 9 Tactical Retreats 6 | . . 1 1 . 1 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 8 | . 1 . 2 . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 22 | . 4 3 2 . . . . 2 . 1 10 Max in Single Turn 4 | . 1 2 1 . . . . 1 . 1 4 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 25 | . 5 5 2 5 . 1 1 . 2 2 2 Terminals 10 | . 5 3 1 1 . . . . . . . Fabricators 3 | . . . . . . . . . 1 1 1 Repair Stations 2 | . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 3 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 61 | . 15 11 6 13 . 1 5 . 3 4 3 Successful 29 | . 6 7 3 6 . 1 5 . 1 . . Failed 31 | . 9 3 3 7 . . . . 2 4 3 Catastrophic 7 | . 2 . 2 . . . . . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 32 | . 8 4 4 2 . . . . 10 2 2 Terminals 28 | . 15 4 4 5 . . . . . . . Fabricators 6 | . . . . . . . . . 2 3 1 Repair Stations 3 | . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 15 | . . 7 2 6 . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 2 Terminal Hacks 11 | . 2 1 . 2 . 1 5 . . . . Part Schematic 5 | . . . . . . . 5 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 5 2 1 . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Retrieve Study 4 | . . 1 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 1 1 1 . . . . . . . Terminals 7 | . 4 1 1 1 . . . . . . . Botnet 7 | . 4 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 5 4 2 5 . . . . 2 2 2 Full Trace Events 2 | . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . 2 . . . . 20 . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . 12 . . Part Studies Acquired 4 | . . 1 2 1 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 25 | . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 10 | . . . . . . . 4 2 . 4 . Largest Group 4 | . . . . . . . 4 4 4 4 2 Highest-Rated Group 156 | . . . . . . . 156 156 130 112 56 Highest-Rated Ally 39 | . . . . . . . 39 39 39 28 28 Zionite Dispatches 1 | . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . 42 14 19 3 Total Damage 1665 | . . . . . . . . 965 360 320 20 Kills 14 | . . . . . . . . 7 3 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 1029 | 5 670 354 . . . . . . . . . Seismic 1029 | 5 670 354 . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . Unaware Schematics 1 | . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 8841 | 131 670 1128 719 1069 334 521 1130 768 956 621 794 Spaces Moved 4158 | 61 302 431 341 454 179 292 664 418 407 281 328 Core 16 | 16 . . . . . . . . . . . Treads 3645 | 45 302 431 341 454 179 292 664 418 407 110 2 Legs . | . . . . . . . . . . . . Wheels 497 | . . . . . . . . . . 171 326 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 162 108 95 Average Speed 164 | 131 181 190 160 191 161 160 160 163 165 145 125 Slowest Speed 240 | 160 240 240 160 240 210 210 160 213 205 206 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 63 39 28 16 40 48 74 53 11 10 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 11 | . . . . . . 1 . 1 9 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 1 3 1 . . . Spaces Dug 7 | . 7 . . . . . . . . . . Terrain Destroyed 364 | . 38 34 . . . 1 . 120 1 24 146 Melee . | . . . . . . . . . . . . Projectile 53 | . . . . . . . . 4 1 9 39 AOE 311 | . 38 34 . . . 1 . 116 . 15 107 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total 5401 | 88 368 594 434 597 203 332 732 470 637 387 559 Wait 490 | . 7 43 31 78 13 26 55 8 180 7 42 Move 4147 | 60 301 430 340 453 178 291 663 417 406 280 328 Hop . | . . . . . . . . . . . . Pick Up 121 | 9 16 15 9 14 1 1 5 4 10 17 20 Fast Attach 20 | 1 . 3 1 3 . 1 . . 4 6 1 Attach 80 | 6 . 5 4 2 . 1 . 6 5 17 34 Detach 9 | . . . . 1 . . . 1 1 1 5 Swap 48 | . 12 10 2 6 3 2 3 1 . 9 . Drop 64 | . 3 16 9 16 1 1 5 . 7 5 1 Fire 406 | 12 29 72 37 24 7 9 1 19 24 44 128 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . . . . . . 14 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1101 | -9/Materials | Build established: Gunner 1261 | -9/Materials | Discovered new exit (range 6) 1434 | -9/Materials | Central database locked down 1748 | -9/Materials | Build established: Tank 1777 | -9/Materials | Discovered new exit (range 16) 1930 | -9/Materials | Entered another Materials area 1930 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2218 | -8/Materials | Build established: Scavenger-Tank 2448 | -8/Materials | Discovered new exit (range 16) 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3369 | -7/Factory | Build established: Tank 3436 | -7/Factory | Discovered new exit (range 14) 3480 | -7/Factory | Repaired Imp. Assault Rifle 3718 | -7/Factory | Entered Lower Caves 3723 | -7/Lower Caves | Learned 4 Factory zone layouts 4028 | -7/Lower Caves | Discovered new exit (range 12) 4052 | -7/Lower Caves | Entered another Lower Caves area 4561 | -7/Lower Caves | Discovered new exit (range 8) 4573 | -7/Lower Caves | Entered Zion 4578 | -7/Zion | Build established: Gunner 4650 | -7/Zion | System corruption cleaned by Quarantine Array 4766 | -7/Zion | Found GAL Module 4996 | -7/Zion | Met Imprinter 5020 | -7/Zion | Imprinted 5022 | -7/Zion | Declared Zion's savior 5157 | -7/Zion | Found Prototype Special Weapon 5158 | -7/Zion | Identified RU-N14's Throwing Claymores 5167 | -7/Zion | Found RU-N14's Throwing Claymores 5664 | -7/Zion | Given the Hacking Drone Bay 5668 | -7/Zion | Discovered new exit (range 12) 5703 | -7/Zion | Entered Proximity Caves 5703 | -6/Proximity Caves | Accompanied by 4 allies 5707 | -6/Proximity Caves | Spotter reported a threat 5852 | -6/Proximity Caves | Spotted B-75 Beast 5881 | -6/Proximity Caves | Destroyed B-75 Beast 5987 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6022 | -6/Proximity Caves | Destroyed 10 combat bots 6450 | -6/Proximity Caves | Discovered new exit (range 9) 6471 | -6/Proximity Caves | Entered Factory 6471 | -6/Factory | Accompanied by 4 allies 6471 | -6/Factory | Evolved 2 slots: Utility x2 6614 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6827 | -6/Factory | Lost 4 allies 6924 | -6/Factory | Discovered new exit (range 13) 7318 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 7352 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7427 | -6/Factory | Entered another Factory area 7427 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7653 | -5/Factory | Lost 3 parts (1p2w) 7742 | -5/Factory | Build established: Scavenger-Executioner 7757 | -5/Factory | Lost 9 parts (2n3u4w) 7925 | -5/Factory | Zion Fire squad teleported in 8008 | -5/Factory | Discovered new exit (range 14) 8048 | -5/Factory | Entered another Factory area 8048 | -4/Factory | Accompanied by 2 allies 8048 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8077 | -4/Factory | Garrison activated, responded to threat 8133 | -4/Factory | Found Quantum Capacitor 8451 | -4/Factory | System corruption reached 10% 8560 | -4/Factory | Lost 3 parts (1u2w) 8642 | -4/Factory | Lost 9 parts (1p2n3u3w) 8729 | -4/Factory | Lost 3 parts (1p1n1u) 8789 | -4/Factory | Lost 7 parts (1p3n1u2w) 8798 | -4/Factory | First assault squad dispatched 8810 | -4/Factory | Core integrity fell below 50% 8831 | -4/Factory | Core integrity fell below 20% 8842 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08829_ Critical hit (Burn: +37). 08830_ Penetrated by Slug. 08830_ Med. Treads destroyed. 08830_ Quantum Capacitor destroyed. 08830_ Slug penetrates Wall. 08831_ Acquired 10 matter. 08832_ U-05 Engineer lays Concrete. 08832_ K-01 Serf collects debris. 08834_ Slug penetrates Wall. 08834_ Penetrated by Slug. 08834_ U-05 Engineer lays Concrete. 08836_ Slug penetrates Wall. 08836_ U-05 Engineer lays Concrete. 08838_ Acquired Wheel. 08839_ U-05 Engineer lays Concrete. 08841_ System corrupted: Imp. Coolant Injector rejected. 08842_ Slug penetrates Wall. 08842_ U-05 Engineer lays Concrete. 08842_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #?#????????????????????? | | ?????????????# # ??????????????????? | | ?????????????# # ! ????????????????? | | ?????????????# # ???????????????? | | ?????????????# # [???????????????? | | ?????????????# ! u # ??????????????? | | ????????????##! # ??????????????? | | ????????????# u # ?????????????? | | ?????????????# @# #????????????? | | ?????????????# !#% %! ???????????? | | #######??????# |##![ % " "???????????? | | ##########;; #+####![*%= ??????????? | | =%w %%%*%= %% ??????????? | | g g= % *%==| * " ??????????? | | !| ! !**|%%!=!%|%!% =% ??????????? | | % **| !!%! *%= !=! #% ???????????? | | #==[[ g !!!=*! * #?????????????? | | # != =%! =%! #?????????????? | | # = ![! * #?????????????? | | # #################"############?????????????? | | # !=%##?????????????? ???????????????????????? | | # **##?????????????? ??????????????????????? | | *=##?????????????? ? ????????????????????? | | ###+#######??????????? ? ???????????????????? | | #???????????""" ??? #??????????????????? | | #???????????""" ????#??????????????????? | | #?????????????" ???????????????????????? | | """" """" #?????????????? ??????????????????????? | | """" """" #??????????????? ??????????????????????? | | """" """" #??????????????????????????????????????? | | """" """" #??????????????????????????????????????? | | """" """ #??????????????????????????????????????? | | """" """" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 160 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Target Analysis 9 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Coolant Injector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coil Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Power Maul | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Assault Rifle | 3% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSuspensionPerforator Manual? 0 Play Time 01:03:04 Cumulative 124.4 hours Start 2025.11.23 @ 09:40:21 End 2025.11.25 @ 16:03:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b99e18cc-fedd-41d9-8465-ef53a51c8f81