Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 21:51:48 Player: the Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4652) 4652 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2045) 2045 TOTAL SCORE: 13897 Bonus ------- Follower Combat Kills 120 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1134 Friendly Fire -209 Cogmind --------- Core Integrity 120/1150 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Experimental Signal Interpreter Experimental Targeting Computer Enhanced Hardcell Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Particle-Fission Reactor > --- PROPULSION ------- Flying VTOL-Cooled Exoskeleton Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON ----------- Hyp. Kinetic Rail Construct/G Vortex Lance > --- INVENTORY -------- Medium Storage Unit Experimental Targeting Computer System Mapper Vortex Rifle Vortex Lance [Rating: 108] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 . Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 2 1 . . 1 . . . . . . Utility 5 | . . . 2 . . . 2 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 124 | 4 7 . 28 17 25 5 14 1 1 7 2 8 5 Power 16 | 1 . . 4 4 3 . 1 . . . . 1 2 Engine 6 | 1 . . 3 2 . . . . . . . . . Core 7 | . . . 1 2 3 . . . . . . . 1 Reactor 3 | . . . . . . . 1 . . . . 1 1 Propulsion 17 | . . . 3 4 9 . 1 . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . . . 3 4 9 . 1 . . . . . . Utility 54 | 1 4 . 12 5 1 3 11 . 1 4 2 7 3 Device 25 | 1 2 . 6 1 . 2 6 . 1 2 1 2 1 Storage 2 | . . . . . . 1 . . . 1 . . . Processor 15 | . 1 . 2 3 . . 2 . . 1 1 3 2 Hackware 5 | . . . 1 1 . . 2 . . . . 1 . Protection 7 | . 1 . 3 . 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 3 . 9 4 12 2 1 1 . 3 . . . Energy Gun 11 | 2 2 . 1 3 1 . 1 . . 1 . . . Energy Cannon 4 | . . . 2 . 2 . . . . . . . . Ballistic Gun 7 | . . . 4 . 2 . . 1 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . Launcher 4 | . . . . . 3 . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . Slashing Weapon 5 | . . . 2 1 . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 4 3 14 1 1 . 1 5 . 2 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . Parts Lost 29 | . 4 . 7 . . . 1 . . 2 3 5 7 Power 5 | . 1 . 2 . . . . . . . 1 1 . Propulsion 6 | . . . 1 . . . . . . . 1 1 3 Utility 11 | . 1 . 3 . . . 1 . . 1 1 1 3 Weapon 7 | . 2 . 1 . . . . . . 1 . 2 1 Highest Loss Streak 7 | . 4 . 1 . . . 1 . . 1 2 2 7 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Backups 4 | 1 1 4 4 4 4 4 4 4 4 4 4 4 4 Power . | . . 1 . . . . . . . . . . . Propulsion . | . . . . . 2 . . . . . . . . Utility 2 | . . 3 3 2 1 2 3 4 4 2 3 2 3 Weapon 1 | . . . . 2 . 1 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | 3 1 . 6 . 2 2 6 . . 2 1 1 6 Power 2 | 1 . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 19 | 2 . . 4 . 1 . 6 . . 2 . 1 3 Weapon 7 | . 1 . 1 . 1 . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 26 42 54 83 100 65 59 69 69 55 40 46 38 Engine 1 | . 3 . 5 4 2 2 1 . . . . . . Core 3 | . . . . 7 11 5 3 5 5 2 2 3 1 Flight 14 | . . . 4 30 38 25 18 23 23 10 5 5 5 Device 16 | . 7 14 21 9 6 14 16 17 16 21 20 18 13 Processor 6 | . 4 14 9 12 15 7 5 5 5 5 . 8 12 Hackware 2 | . . . 1 7 7 . 4 5 5 . . 2 . Energy Gun 2 | . 11 . 4 . . 1 . . 3 4 2 . 1 Energy Cannon 1 | . . . . 1 5 1 4 . . . 1 . . Impact Weapon 1 | . . . . . 6 1 . 4 4 . . . . Peak Build Rating 108 | 3 4 3 21 39 59 69 93 101 101 108 73 91 79 Average Rating 56 | 2 2 3 13 30 53 51 65 94 93 85 68 81 64 On Entrance 47 | . 3 3 3 16 39 59 51 93 96 93 73 71 65 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . 5 Naked Turns 3 | . 3 . . . . . . . . . . . . Heaviest Build 43 | 6 8 2 16 21 25 25 32 32 32 43 29 32 20 Greatest Support 32 | 3 3 3 17 30 25 25 32 32 32 32 17 16 22 Greatest Overweight (x) 2 | 1 2 . 2 . . . 1 . . 2 2 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 5 5 5 10 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 1 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 5 4 5 5 5 5 5 5 5 Scrap Engine Consumption 134 | . . . . . . 28 23 6 8 21 15 20 13 Constructs Created 6 | . . . . . . 3 . . . 1 . 1 1 Constructs Modified 45 | . . . . . . 6 10 4 2 10 6 4 3 Class Distribution -------------------- 33% | Construct 31% | Mutant 14% | Sprinter 11% | Scout 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Storage Sprinter | -7/Recycling Sprinter | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Matter Collected 3061 | 240 87 . 940 130 411 143 208 165 108 209 131 194 95 Remotely . | . . . . . . . . . . . . . . Salvage Created 6575 | 130 352 . 1036 428 548 941 978 278 20 330 407 1036 91 Parts 242 | 13 15 . 60 14 13 28 14 . 2 14 20 40 9 Haulers Intercepted 18 | . 2 . 2 4 5 . 5 . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 1 . . 9 . . Prevented 2 | . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 77 | . 4 . 13 2 5 8 5 . 2 10 11 14 3 Melee 17 | . . . . 2 2 5 . . . 1 2 5 . Guns 20 | . 4 . 12 . . . . . . 1 . . 3 Cannons 21 | . . . . . 1 . 1 . 2 . 8 9 . AOE 8 | . . . . . . . . . . 8 . . . Classes Destroyed 20 | 2 5 . 6 . 1 2 . . . 3 . . 1 Worker 2 | . 1 . . . . . 1 . . . . . . Builder 5 | . 1 . 1 . . 1 . . . . . 2 . Tunneler 8 | 3 . . 4 . . 1 . . . . . . . Hauler 18 | . 2 . 2 4 5 . 5 . . . . . . Recycler 10 | 1 . . 2 1 1 4 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . Watcher 7 | . 1 . 1 . 2 . 1 . . . . 2 . Swarmer 14 | . . . 3 . . . . . 1 2 8 . . Cutter 3 | . . . . . . . . . . . . . 3 Grunt 24 | . 4 . 5 2 1 . 1 . . 4 . 7 . Brawler 2 | . . . . . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . . 2 . 1 3 . . . . 1 3 . Hunter 8 | . . . 2 . 2 . . . . . 2 2 . Programmer 9 | . . . . . 1 . 4 . . 2 . 2 . Heavy 1 | . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . 1 . . . Subdweller 4 | . . . . . . 4 . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 4 . 4 3 5 3 2 . 1 7 4 5 3 Combat Bots Only 7 | . 4 . 4 2 1 2 2 . 1 7 4 3 3 Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 1 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . Melee 1 | . . . . 1 1 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 821 | . 32 1 105 9 61 118 41 2 9 44 74 105 220 Missed 317 | . 6 . 28 2 23 43 17 1 5 12 23 34 123 Hits 504 | . 26 1 77 7 38 75 24 1 4 32 51 71 97 Melee 10 | . . . . . . . . . . 1 . . 9 Projectile 494 | . 26 1 77 7 38 75 24 1 4 31 51 71 88 AOE 12 | . . . . . . . . . . 12 . . . Critical Strikes 19 | . . . 4 . . . 1 . . 4 2 4 4 Part Disruptions 2 | . . . . . . . 1 . . . . . 1 Damage Taken 8653 | . 318 19 1487 104 402 595 863 19 41 1166 765 1386 1488 Core 2257 | . 127 . 223 42 78 190 250 . . 234 83 414 616 Absorbed by Shields 70 | . . . . . . . 70 . . . . . . Redirected to Shielding 11 | . . . 11 . . . . . . . . . . Regen/Repaired (Parts) 1977 | . . . 95 . . 167 462 14 . 281 233 519 206 Core Remaining (%) 61 | 100 . 49 59 . . 55 . . . . 43 . . Volleys Fired 435 | 27 56 2 121 7 2 10 57 14 31 25 25 48 10 Largest 2 | 2 2 1 2 1 2 1 1 1 1 1 1 1 1 Hottest 222 | 80 100 100 100 65 80 45 132 99 222 74 60 60 85 Shots Fired 500 | 31 62 2 174 7 4 10 57 14 31 25 25 48 10 Gun 299 | 31 59 . 155 . . 10 . 3 12 19 . . 10 Cannon 180 | . . . 9 7 4 . 57 11 19 . 25 48 . Launcher 6 | . . . . . . . . . . 6 . . . Special 15 | . 3 2 10 . . . . . . . . . . Kinetic 197 | . . . 110 . 4 2 . 14 . 2 7 48 10 Thermal 192 | 4 36 2 64 7 . 8 40 . 31 . . . . Explosive 6 | . . . . . . . . . . 6 . . . Electromagnetic 89 | 27 26 . . . . . 17 . . 1 18 . . Entropic 16 | . . . . . . . . . . 16 . . . Robot Hit Streak 16 | 5 8 . 12 . 6 13 16 7 11 5 6 15 3 Robot Miss Streak 6 | 2 5 . 2 . . 3 6 . 2 2 4 3 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 419 | 19 37 . 120 17 26 47 55 7 9 15 15 48 4 Core Hits 222 | 4 14 . 35 6 6 24 64 5 3 22 9 27 3 Critical Kills 11 | . . . . . 1 1 . 1 . . . 8 . Critical Parts Destroyed 11 | . . . . . 4 1 1 . . . . 4 1 Critical Strikes 46 | 1 3 . 6 3 5 7 1 1 . . 1 17 1 Burn 8 | . 2 . 6 . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . 12 1 Corrupt 2 | 1 1 . . . . . . . . . . . . Smash 10 | . . . . . 5 3 1 1 . . . . . Sever 7 | . . . . 3 . 4 . . . . . . . Sunder 6 | . . . . . . . . . . . 1 5 . Melee Attacks 176 | . . . 8 33 43 40 16 6 2 2 4 22 . Impact 81 | . . . . . 43 14 16 6 2 . . . . Slashing 67 | . . . 8 33 . 26 . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . 2 4 22 . Sneak Attacks 30 | . . . 4 6 8 11 1 . . . . . . Combat Hostiles 5 | . . . . . 2 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16512 | 246 597 . 2404 822 1861 2448 1316 481 261 2150 1051 2743 132 Guns 3747 | 246 565 . 2007 . . 148 . 77 . 572 . . 132 Cannons 3777 | . . . 80 . 107 . 1243 27 261 . 764 1295 . Explosions 1657 | . 32 . . . . . . . . 1514 . 111 . Melee 7331 | . . . 317 822 1754 2300 73 377 . 64 287 1337 . Ramming . | . . . . . . . . . . . . . . Kinetic 3215 | . . . 1307 . 107 18 . 104 . . 252 1295 132 Thermal 2457 | 33 318 . 780 . . 130 824 . 261 . . 111 . Explosive 1514 | . . . . . . . . . . 1514 . . . Electromagnetic 1423 | 213 279 . . . . . 419 . . . 512 . . Impact 3282 | . . . . . 1754 1078 73 377 . . . . . Slashing 2361 | . . . 317 822 . 1222 . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 2260 | . . . . . . . . . . 636 287 1337 . Highest Corruption 8 | . 2 2 . . 2 8 4 4 4 4 1 2 4 Average Corruption 2 | . 2 2 . . 2 2 3 4 4 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . 4 . . . 6 13 9 9 16 3 9 1 8 Message Errors 15 | . . . . . 1 4 . 2 3 . 1 1 3 Matter Fused 20 | . 2 . . . 2 1 5 1 6 . 1 . 2 Heat Flow Errors 16 | . . . . . 2 3 2 4 2 2 . . 1 Energy Discharges 8 | . 1 . . . . 3 1 . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 1 . 1 1 1 . 3 . 2 Data Loss (major) 9 | . 1 . . . . 2 . 1 4 . 1 . . Overload Shots 6 | . . . . . . . 5 . 1 . . . . Overflow Damage 2085 | . . . 36 93 771 573 73 209 11 46 38 235 . Projectiles 72 | . . . . . . . . . 11 . 38 23 . Explosions 141 | . . . . . . . . . . 46 . 95 . Melee 1872 | . . . 36 93 771 573 73 209 . . . 117 . Knockbacks 21 | . . . . . 4 3 . . . . . 14 . Impact 7 | . . . . . 4 3 . . . . . . . Kinetic 14 | . . . . . . . . . . . . 14 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . . . . 65 . Shots 1 | . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 326 | 12 140 5 326 204 241 280 266 179 315 186 4 122 106 Average Temperature 60 | 6 57 5 54 73 32 70 64 52 81 68 4 48 30 Received Heat Transfer 1548 | . 183 6 396 . 84 174 45 9 9 156 9 183 294 Effects 7 | . . . . . . 3 1 . 3 . . . . Energy Bleed 4 | . . . . . . 1 1 . 2 . . . . Interference 2 | . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 6 3 2 . . . 1 . . Combat Hostiles 5 | . . . . . 2 2 . . . . 1 . . Parts Fried 25 | 1 2 . . . 10 1 8 . . . 3 . . Impact Corruptions 38 | . . . . . 20 13 1 4 . . . . . Robots Melted 7 | . . . 1 . . . 6 . . . . . . Combat Hostiles 5 | . . . 1 . . . 4 . . . . . . Parts Melted 32 | . 2 . 5 . . . 25 . . . . . . Heat Transferred 8455 | 75 814 . 1850 . . 650 4683 . 333 . . 50 . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Maximum Alert Level 1 | . . . 1 . . . 1 . . . . 1 1 Low Security (%) 85 | 100 100 . 80 100 100 100 69 . . . . 63 85 Level 1 14 | . . . 19 . . . 30 . . . . 36 14 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 367 | 5 146 . 263 77 112 77 284 . . . . 367 229 Initial 264 | . . . 23 41 17 18 264 . . . . 35 166 Average 90 | 1 39 . 85 50 57 12 181 . . . . 143 160 Influence Increases 4172 | 20 414 . 642 236 292 294 701 55 70 290 265 605 288 Destroy 0b10 Robot/C 1500 | . 80 . 260 40 100 100 100 . 40 180 220 280 100 Destroy 0b10 Robot/NC 310 | 20 25 . 65 25 40 55 45 10 . 5 . 20 . Destroy Leader 310 | . 26 . 76 8 54 . 32 . . . 30 74 10 Allied During Kill 16 | . . . . . . 3 . . . . . . 13 Successful Hack 169 | . 12 . 20 44 32 . 34 . . . . 27 . Select Force Hacks 210 | . 60 . . 60 . 90 . . . . . . . Disable Machine 300 | . 45 . 60 15 45 . 15 . . . . 120 . Destroy Structure 147 | . 1 . 11 14 6 1 30 . . . . 84 . Advance Influence 250 | . . . . . . . 250 . . . . . . Partial Spotted 210 | . . . 30 30 15 45 75 . . . . . 15 Lose Combat Pursuer 750 | . 165 . 120 . . . 120 45 30 105 15 . 150 Influence Decreases 3998 | 20 268 101 596 288 284 305 562 225 75 173 325 321 455 Entered New Map 598 | . . 71 22 50 22 29 22 66 2 . 117 22 175 Time Decay 2745 | 20 228 30 366 238 262 199 410 159 73 153 198 239 170 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . Lost Part 258 | . 40 . 58 . . . 10 . . 20 10 50 70 Lost Ally 70 | . . . . . . . 20 . . . . 10 40 Purge Threat 227 | . . . 150 . . 77 . . . . . . . Squads Dispatched 34 | . 3 . 6 7 3 . 9 . . . . 2 4 Investigation 8 | . 3 . 2 2 1 . . . . . . . . Extermination 7 | . . . . 1 1 . 3 . . . . 1 1 Reinforcement 18 | . . . 4 4 . . 6 . . . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . Haulers Reinforced 4 | . . . . 2 . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Distress Signals 20 | . 1 . 4 . 2 1 5 . . 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 305 | . 20 1 32 11 6 6 21 3 6 108 12 22 57 Peak Tracking Total 36 | . 7 1 6 6 2 1 3 3 5 18 4 5 36 Tactical Retreats 29 | . 3 . 7 . . 1 7 2 2 3 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Traps Triggered 13 | . 2 . 4 1 1 . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Machines Disabled 22 | . 4 . 4 1 3 . 1 1 . . . 8 . Max in Single Turn 4 | . 1 . 1 1 1 . 1 1 . . . 4 . Garrison Access 2 | . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Machines Accessed 68 | . 8 . 7 11 11 12 13 1 . 1 . 4 . Terminals 40 | . 6 . 4 8 9 5 6 . . . . 2 . Fabricators 4 | . . . . . . . 3 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 14 | . 2 . . 2 1 6 2 . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 4 | . . . 1 1 1 . 1 . . . . . . Total Hacks 151 | . 18 . 20 26 18 26 27 1 . 1 . 14 . Successful 77 | . 7 . 15 13 11 9 11 1 . 1 . 9 . Failed 74 | . 11 . 5 13 7 17 16 . . . . 5 . Catastrophic 17 | . 1 . 2 5 . 4 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 13 . 4 11 4 8 5 . . . . 4 . Terminals 85 | . 16 . 8 19 16 7 10 . . . . 9 . Fabricators 7 | . . . . . . . 4 . . . . 3 . Repair Stations 4 | . . . 4 . . . . . . . . . . Recycling Units 32 | . 2 . . 5 1 17 5 . . . . 2 . Scanalyzers 11 | . . . 6 . . . 5 . . . . . . Garrison Access 8 | . . . 2 2 1 . 3 . . . . . . Terminal Hacks 37 | . 3 . 4 7 10 3 3 1 . 1 . 5 . Part Schematic 4 | . . . . . 2 . 1 . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 7 | . . . . . 5 . . 1 . 1 . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . Locate Traps 5 | . 2 . . 1 1 . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 1 1 . . . . . . 1 . Registered Components 2 | . . . 1 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 2 1 3 1 . . . . . . Retrieve Components 7 | . . . . 2 1 3 1 . . . . . . Scanalyzer 8 | . . . 5 . . . 3 . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . . Unauthorized Hacks 16 | . 4 . 1 4 . 3 1 . . . . 3 . Terminals 7 | . 2 . 1 2 . . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Botnet 4 | . . . 1 2 . . 1 . . . . . . Skim 2 | . 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 2 . 3 . . . . . . . Tunnel 7 | . 2 . . 2 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . 5 9 6 8 11 . . . . 4 . Full Trace Events 4 | . 1 . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 2 . 2 . . . . 1 . Parts Built 3 | . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . Total Part Build Rating 24 | . . . . . . . 24 . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 86 | . . . 86 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 3 . 16 . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . 1 . . . 2 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Total Allies 5 | . . . . . . 1 . . 1 . . 1 2 Largest Group 2 | . . . . . . 1 1 . 1 . . 1 2 Highest-Rated Group 112 | . . . . . . 32 32 . 29 . . 10 112 Highest-Rated Ally 56 | . . . . . . 32 32 . 29 . . 10 56 Total Orders 2 | . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . Ally Attacks 24 | . . . . . . 3 . . 3 . . . 18 Total Damage 772 | . . . . . . 122 . . 60 . . . 590 Kills 4 | . . . . . . 2 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 8925 | 80 261 78 1407 505 561 803 956 574 732 920 1082 631 335 Optics 1321 | . . . . 351 561 54 . . . . . 222 133 Sensors 7811 | . 136 78 806 502 505 803 956 574 732 920 1082 454 263 Terrain 1 | . 1 . . . . . . . . . . . . Structural 1062 | . . . 1062 . . . . . . . . . . Seismic 4434 | 80 124 . 508 . . . 896 574 654 915 683 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Turns Passed 9433 | 113 506 78 1459 505 561 881 989 574 732 920 1113 645 357 Spaces Moved 11244 | 54 616 139 918 1214 834 1081 1962 859 1152 897 639 408 471 Core 1105 | 54 616 139 289 . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10139 | . . . 629 1214 834 1081 1962 859 1152 897 639 408 464 Fastest Speed 23 | 50 50 50 34 23 23 23 24 30 30 30 103 36 33 Average Speed 42 | 58 56 50 44 25 23 28 30 30 30 64 118 101 37 Slowest Speed 200 | 100 150 50 200 34 23 31 96 30 30 183 183 103 150 Overloaded Moves 6 | . . . . . . . 3 . . 2 . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 55 | . . . . 5 8 6 13 . 1 2 . . 20 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 91 6 42 40 87 98 60 94 91 88 76 12 35 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 . . 2 . 3 . 1 . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . . . Scrap Searched 12 | . . . . . . . . 3 5 . 4 . . Spaces Dug 51 | . . . 8 13 6 1 14 2 3 1 . 3 . Terrain Destroyed 186 | . 1 . 12 14 6 1 14 4 12 64 8 48 2 Melee 38 | . . . 2 11 6 1 14 2 1 1 . . . Projectile 63 | . . . 10 3 . . . 2 11 3 8 24 2 AOE 85 | . 1 . . . . . . . . 60 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Total 15059 | 105 706 140 1804 1339 1104 1577 2245 1148 1506 1213 965 586 621 Wait 2774 | 11 15 . 655 57 169 408 143 262 309 255 288 86 116 Move 11134 | 53 615 138 917 1204 820 1069 1935 858 1149 893 638 407 438 Hop 42 | . . . . 4 5 5 13 . 1 1 . . 13 Pick Up 79 | 5 6 . 16 4 12 7 11 2 1 4 1 6 4 Fast Attach 69 | 3 5 . 21 8 1 2 7 2 3 5 3 3 6 Attach 43 | 1 3 . 13 3 . 3 10 . 1 3 2 3 1 Detach 28 | 1 2 . 8 . . 3 9 . . 3 2 . . Swap 90 | . . . 19 11 32 3 12 . 2 6 . 4 1 Drop 136 | 4 4 . 26 8 20 18 14 4 3 16 2 7 10 Fire 435 | 27 56 2 121 7 2 10 57 14 31 25 25 48 10 Melee 176 | . . . 8 33 43 40 16 6 2 2 4 22 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . Rewire 35 | . . . . . . 9 . . 4 . . . 22 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 11) 281 | -10/Materials | Lost 4 parts (1p1u2w) 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 19) 418 | -10/Materials | Discovered new exit (range 14) 567 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Core integrity fell below 50% 615 | -10/Materials | Discovered new exit (range 3) 619 | -10/Materials | Identified exit to Subcaves 620 | -10/Materials | Entered Subcaves 621 | -10/Subcaves | Approached by a straggling Scientist 646 | -10/Subcaves | Discovered new exit (range 7) 654 | -10/Subcaves | Identified exit to Materials 698 | -10/Subcaves | Entered Materials 698 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 918 | -8/Materials | Repaired Adv. Beam Rifle 1134 | -8/Materials | Build established: Scout 1584 | -8/Materials | Build established: Mutant 2038 | -8/Materials | Repaired Flight Unit+ 2120 | -8/Materials | Discovered new exit (range 3) 2121 | -8/Materials | Identified exit to Factory 2157 | -8/Materials | Entered Factory 2157 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2227 | -7/Factory | Allied Derelicts emerged from ambush trap array 2565 | -7/Factory | Identified exit to Storage 2565 | -7/Factory | Identified exit to Lower Caves 2609 | -7/Factory | Build established: Scavenger-Scout 2650 | -7/Factory | Discovered new exit (range 20) 2662 | -7/Factory | Entered Storage 2712 | -7/Storage | Used back door to open Recycling access 2712 | -7/Storage | Discovered new exit (range 5) 2874 | -7/Storage | Garrison activated, responded to threat 2980 | -7/Storage | Discovered new exit (range 12) 3090 | -7/Storage | Build established: Scout 3223 | -7/Storage | Identified exit to Recycling 3223 | -7/Storage | Entered Recycling 3276 | -7/Recycling | Entered Scraplab 3281 | -7/Recycling | Found Prototype Device 3281 | -7/Recycling | Identified Scrap Engine 3725 | -7/Recycling | Build established: Sprinter 3978 | -7/Recycling | Discovered new exit (range 16) 4025 | -7/Recycling | Build established: Construct 4059 | -7/Recycling | Identified exit to Factory 4104 | -7/Recycling | Entered Factory 4104 | -5/Factory | Accompanied by 1 ally 4104 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4295 | -5/Factory | Fabricated Impulse Thruster Array? 4346 | -5/Factory | Identified exit to Upper Caves 4349 | -5/Factory | Fabricated Particle Reactor? 4389 | -5/Factory | Spotted B-75 Beast 4402 | -5/Factory | Build established: Sprinter 4404 | -5/Factory | Search patrols dispatched 4436 | -5/Factory | Discovered new exit (range 5) 5028 | -5/Factory | Discovered new exit (range 15) 5093 | -5/Factory | Entered Upper Caves 5138 | -5/Upper Caves | Found Alien Artifact 5151 | -5/Upper Caves | Learned Factory stockpile data 5311 | -5/Upper Caves | Build established: Construct 5371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5645 | -5/Upper Caves | Discovered new exit (range 9) 5662 | -5/Upper Caves | Identified exit to Upper Caves 5667 | -5/Upper Caves | Entered another Upper Caves area 5683 | -5/Upper Caves | Learned 8 Factory zone layouts 5787 | -5/Upper Caves | Discovered new exit (range 5) 5788 | -5/Upper Caves | Identified exit to Factory 5815 | -5/Upper Caves | Identified Dimensional Node Initializer 5815 | -5/Upper Caves | Initialized slip node 5841 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5939 | -5/Upper Caves | Spotted B-75 Beast 6308 | -5/Upper Caves | Discovered new exit (range 12) 6399 | -5/Upper Caves | Identified exit to Warlord 6399 | -5/Upper Caves | Entered Warlord 6409 | -5/Warlord | System corruption cleaned by Quarantine Array 6532 | -5/Warlord | Met Warlord 6545 | -5/Warlord | Visited the Vortex Lab 6546 | -5/Warlord | Found Prototype Piercing Weapon 6546 | -5/Warlord | Identified Vortex Lance 6549 | -5/Warlord | Found Vortex Lance 6551 | -5/Warlord | Warlord's base attacked by MAIN.C 6552 | -5/Warlord | Found Prototype Energy Gun 6575 | -5/Warlord | Found Prototype Hackware 6578 | -5/Warlord | Found Prototype Device 6578 | -5/Warlord | Identified Exp. Focal Shield 6584 | -5/Warlord | Found Prototype Processor 6586 | -5/Warlord | Found Prototype Processor 6586 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6901 | -5/Warlord | Warlord forces counterattacked 6941 | -5/Warlord | Spotted Executioner 6955 | -5/Warlord | Spotted Executioner 6965 | -5/Warlord | Identified Vortex Rifle 6976 | -5/Warlord | Spotted Striker 6989 | -5/Warlord | Destroyed 7 combat bots 7007 | -5/Warlord | Spotted Striker 7008 | -5/Warlord | P-80 Master assimilated allied 0G-MCU(g) 7014 | -5/Warlord | P-80 Master assimilated allied IN-2WR(g) 7037 | -5/Warlord | P-80 Master assimilated allied 5S-QHD(g) 7070 | -5/Warlord | Spotted Executioner 7115 | -5/Warlord | Lost 27 allies 7121 | -5/Warlord | Spotted Striker 7124 | -5/Warlord | Spotted Striker 7168 | -5/Warlord | Destroyed Striker 7185 | -5/Warlord | Lost 6 allies 7226 | -5/Warlord | Warlord base infiltrated, sounded retreat 7309 | -5/Warlord | Spotted Striker 7311 | -5/Warlord | Spotted Striker 7313 | -5/Warlord | Discovered new exit (range 9) 7319 | -5/Warlord | Entered Proximity Caves 7591 | -4/Proximity Caves | Learned Research garrison access intel 7640 | -4/Proximity Caves | Core integrity fell below 50% 7894 | -4/Proximity Caves | Build established: Mutant 7976 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8376 | -4/Proximity Caves | Build established: Construct 8412 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8432 | -4/Proximity Caves | Entered Factory 8432 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8432 | -4/Factory | Identified System Mapper 8433 | -4/Factory | Identified exit to Research 8433 | -4/Factory | Identified exit to Extension 8742 | -4/Factory | Build established: Hacker-Mutant 8775 | -4/Factory | Identified Exp. Targeting Computer 8922 | -4/Factory | Discovered new exit (range 12) 9065 | -4/Factory | Identified exit to Armory 9077 | -4/Factory | Entered Armory 9339 | -4/Armory | Found Prototype Processor 9339 | -4/Armory | Identified Exp. Signal Interpreter 9343 | -4/Armory | Found Exp. Signal Interpreter 9369 | -4/Armory | Found Exp. Targeting Computer 9391 | -4/Armory | Core integrity fell below 50% 9427 | -4/Armory | Core integrity fell below 20% 9433 | -4/Armory | Discovered exit to Research (range 5) 9434 | -4/Armory | Self-destructed Last Messages --------------- 09418_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 9V. 09421_ Flying VTOL-Cooled Exoskeleton destroyed. 09421_ Flying VTOL-Cooled Exoskeleton core remains intact and functional. 09421_ Penetrated by Slug. 09429_ E-15 Imp destroyed. 09430_ Slug penetrates Wall. 09430_ Scrap Engine destroyed. 09431_ Flying VTOL-Cooled Exoskeleton destroyed. 09431_ Flying VTOL-Cooled Exoskeleton core remains intact and functional. 09431_ Penetrated by Slug. 09431_ Dropped Mic. Fission Core. 09432_ Slug penetrates P-70 Sage. 09432_ Slug penetrates G-67 Veteran. 09433_ Flying VTOL-Cooled Exoskeleton destroyed. 09433_ EXIT=FOUND: RESEARCH 09434_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#########????????? | | ???????????????????????????????? #????????? | | ??????????????????????????????? #????????? | | ??????????????????????????????? #????????? | | ?????????????????????????????? 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Y ?????????????????????# | | ??????????????# # < Y/ ?????????????????????# | | ????????????"?# # ????????????????????# | | ????????????" # ####++##????????????????????# | | ????????????" # #??? ??????????????????????# | | ????????????" + #??? ??????????????????????# | | ????????? # ##+#??? ??????????????????????# | | ????? # #?????? ??????????????????????# | | ????########### #?????# ??????????????????????## | | ??????# + +?????# #??????????????????????? | | ??????# # #?????# #??????????????????????? | | ??????# # #?????# #??????????????????????? | | ??????######+## #?????# #?? ??????????????????? | | ???????????# #?????# /? ???????????????? | | ???????????# ####### #? ????######### | | ????##### "# !* # ### | | =%%! # / / !! !! | | ###########/######## #?????""""" ### !! !! | | ????# # #??????????????# | | ????# """ """ """ """ # #??????????????# !! !! | | ????# """ """ """ """ # #??????????????# !! ! | | ????# """ """ """ """ # #??????????????# | | ????# # #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 42 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 40 Offensive Hacking 20 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Storage | Hacked Adv. Sensor Array | -7/Storage | Hacked Coolant Injector | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -5/Factory | Hacked Railgun | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded Particle Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Adv. Beam Rifle | 28% | -8/Materials Flight Unit | 20% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MobileHypervelocityCasing Manual? 0 Play Time 02:45:24 Cumulative 651.3 hours Start 2026.03.22 @ 13:08:58 End 2026.03.22 @ 21:51:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 27 Types 13/1/6/2/1/0/1/2/1/0 Lore% 91 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fae77d6-137a-498d-8466-da99e1d573b6