Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.23 @ 20:27:45 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (4290) 4290 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 8126 Bonus ------- High Alert Combat Kills 146 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 88/240 System Corruption 3% Temperature Hot (274) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Phase Shifter Focal Shield System Shield > --- WEAPON (2) ------- Beam Rifle High-powered Shotgun > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Improved VSS Leg Armored Huge Wheel Gravmag System Hacking Suite Improved Hacking Suite System Shield Light Assault Rifle Minigun Remote Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Phase Shifter EM Disruption Field Improved Shield Generator > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Improved VSS Leg Armored Huge Wheel Armored Huge Wheel Gravmag System Improved Utility Shielding Hardened Light Armor Plating EM Disruption Field Improved Hacking Suite Relay Coupler [Hunter] Minigun Minigun Remote Datajack Plasma Cutter Heavy Mace Great Axe [Rating: 45] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 83 | 5 10 22 23 15 8 Power 11 | . 3 2 2 2 2 Engine 9 | . 3 1 2 2 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 27 | 2 3 8 9 4 1 Treads 6 | . . . 6 . . Leg 18 | 2 3 8 3 2 . Wheel 3 | . . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 3 5 3 2 Device 6 | . . 1 1 3 1 Storage 4 | 1 2 . 1 . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 5 | . . 2 3 . . Artifact . | . . . . . . Weapon 28 | 2 1 9 7 6 3 Energy Gun 10 | . 1 4 2 2 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 11 | 2 . 5 . 2 2 Ballistic Cannon 4 | . . . 3 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 18 | . 2 6 3 3 4 Power 3 | . 1 1 . 1 . Propulsion 8 | . . 3 3 1 1 Utility 3 | . . 1 . . 2 Weapon 4 | . 1 1 . 1 1 Highest Loss Streak 4 | . 2 2 1 1 4 To Critical Strikes . | . . . . . . Average Backups 17 | . 14 19 19 16 17 Power 2 | . 1 2 3 3 3 Propulsion 3 | . 5 4 1 3 3 Utility 5 | . 4 5 6 4 4 Weapon 5 | . 2 6 7 4 2 Tool/Special . | . . . . . . Unused Backups 57 | . 5 14 16 7 15 Power 7 | . . 1 1 2 3 Propulsion 14 | . 3 4 4 . 3 Utility 15 | . 1 2 4 3 5 Weapon 19 | . 1 7 7 2 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 95 | . 97 99 98 86 80 Engine 7 | . 12 3 6 8 6 Core 3 | . . 7 2 . 2 Treads 4 | . . . 15 6 . Leg 21 | . 27 32 19 4 . Wheel 3 | . . . . 12 18 Device 6 | . . 2 6 13 18 Storage 11 | . 14 11 11 9 9 Processor 9 | . 13 11 9 5 . Protection 6 | . . 8 9 7 . Energy Gun 7 | . 7 10 7 2 8 Ballistic Gun 9 | . 20 11 2 5 9 Ballistic Cannon 3 | . . . 6 10 . Peak Build Rating 45 | 5 9 22 36 45 44 Average Rating 24 | 3 8 17 29 40 42 On Entrance 19 | . 5 9 21 36 43 Avg Prop Armor Cover (%) 8 | . . . 7 11 . Naked Turns . | . . . . . . Heaviest Build 65 | 8 48 55 65 63 60 Greatest Support 86 | 20 20 33 86 86 56 Greatest Overweight (x) 4 | . 4 2 2 2 1 Average Overweight (x) 1 | . 1 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 Average Carried 18 | . 14 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | . 20 20 19 16 15 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3009 | 121 385 556 646 1004 297 Remotely . | . . . . . . Salvage Created 5168 | . 499 1763 1293 799 814 Parts 301 | . 41 119 61 37 43 Haulers Intercepted 11 | . 2 4 3 . 2 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 120 | . 12 40 26 26 16 Melee 1 | . . . 1 . . Guns 85 | . 12 40 11 7 15 Cannons 30 | . . . 11 19 . Classes Destroyed 12 | . 5 5 1 1 . Worker 3 | . 1 2 . . . Builder 2 | . . 1 1 . . Tunneler 2 | . . 1 . . 1 Hauler 11 | . 2 4 3 . 2 Recycler 6 | . . 2 3 . 1 Operator 2 | . . 1 1 . . Watcher 12 | . 3 4 3 1 1 Swarmer 40 | . 6 18 7 3 6 Grunt 48 | . 6 16 9 12 5 Sentry 26 | . . 6 9 6 5 Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 11 | . 6 11 4 4 7 Combat Bots Only 4 | . 4 4 4 4 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 1 . . 1 Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 806 | . 56 216 181 195 158 Missed 210 | . 14 61 42 55 38 Hits 596 | . 42 155 139 140 120 Projectile 596 | . 42 155 139 140 120 Critical Strikes 18 | . . 3 6 4 5 Actively Blocked 1 | . . . . 1 . Damage Taken 5766 | . 354 1290 1420 1523 1179 Core 883 | . 78 246 130 218 211 Absorbed by Shields 290 | . . . . 27 263 Redirected to Shielding 171 | . . 17 86 68 . Ignored by Resistances 1778 | . 108 401 416 442 411 Regen/Repaired (Parts) 191 | . . 159 32 . . Core Remaining (%) 68 | 100 68 38 . . . Volleys Fired 430 | . 49 132 95 93 61 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 70 130 112 90 81 Shots Fired 847 | . 97 262 184 184 120 Gun 637 | . 97 262 93 65 120 Cannon 210 | . . . 91 119 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 554 | . 88 133 100 170 63 Thermal 293 | . 9 129 84 14 57 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 21 33 23 24 23 Robot Miss Streak 5 | . 2 5 3 1 2 Penetration Max . | . . . . . . Secondary Targets 18 | . 5 8 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 650 | . 76 196 143 132 103 Core Hits 248 | . 31 78 52 45 42 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 27 | . . 4 11 7 5 Burn 16 | . . 4 7 . 5 Blast 8 | . . . 3 5 . Smash 1 | . . . 1 . . Sever 2 | . . . . 2 . Melee Attacks 10 | . . . 5 5 . Impact 5 | . . . 5 . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11244 | . 795 2785 2867 2976 1821 Guns 7332 | . 795 2785 1192 739 1821 Cannons 3598 | . . . 1567 2031 . Explosions . | . . . . . . Melee 314 | . . . 108 206 . Ramming . | . . . . . . Kinetic 7256 | . 695 1121 1650 2619 1171 Thermal 3674 | . 100 1664 1109 151 650 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 108 | . . . 108 . . Slashing 206 | . . . . 206 . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 13 11 Message Errors 4 | . . . . 2 2 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 3 2 Misfires 3 | . . . . 1 2 Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 164 | . . . 127 37 . Projectiles 98 | . . . 75 23 . Explosions . | . . . . . . Melee 66 | . . . 52 14 . Knockbacks 39 | . . . 17 22 . Impact . | . . . . . . Kinetic 37 | . . . 15 22 . Secondary 2 | . . . 2 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | . 88 208 138 261 310 Average Temperature 61 | . 24 46 50 59 102 Received Heat Transfer 2849 | . 204 624 630 677 714 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 3 | . . . 3 . . Impact Corruptions 2 | . . . 2 . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 13 | . 2 8 1 . 2 Heat Transferred 9731 | . 296 4144 2886 370 2035 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 76 | 100 100 98 100 6 . Level 1 12 | . . 1 . 37 85 Level 2 7 | . . . . 38 14 Level 3 3 | . . . . 18 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 775 | . 97 226 102 775 486 Initial 325 | . . . . 46 325 Average 129 | . 12 48 23 478 335 Influence Increases 3486 | . 357 1102 782 759 486 Destroy 0b10 Robot/C 2400 | . 240 800 520 520 320 Destroy 0b10 Robot/NC 190 | . 30 75 55 5 25 Destroy Leader 494 | . 50 166 162 20 96 Successful Hack 102 | . 37 4 37 24 . Disable Machine 9 | . . 9 . . . Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 86 | . . 3 8 75 . Lose Combat Pursuer 105 | . . 45 . 15 45 Influence Decreases 3005 | . 357 1102 700 66 780 Entered New Map 486 | . . . . 36 450 Time Decay 2235 | . 287 1042 616 . 290 Lost Part 180 | . 20 60 30 30 40 Lost Ally 10 | . . . 10 . . Purge Threat 94 | . 50 . 44 . . Squads Dispatched 9 | . 1 3 3 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . . 3 2 . 1 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 13 | . . 5 3 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 16 56 38 28 30 Peak Tracking Total 10 | . 4 6 5 6 10 Tactical Retreats 6 | . . 2 . 1 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . 3 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 30 | . 8 9 10 3 . Terminals 24 | . 8 6 7 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 87 | . 21 28 35 3 . Successful 60 | . 16 16 26 2 . Failed 26 | . 5 12 8 1 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 48 | . 15 11 22 . . Terminals 67 | . 21 19 24 3 . Fabricators . | . . . . . . Repair Stations 9 | . . 7 2 . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 2 8 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 19 | . 8 4 5 2 . Record 3 | . . 2 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 1 2 1 . . Level Access Points 1 | . 1 . . . . Terminal Index 3 | . 2 . 1 . . Unreport Threat 3 | . 1 . 2 . . Reprogram Traps 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 7 2 . . Scan Component 5 | . . 4 1 . . Repair 4 | . . 3 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 2 7 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Retrieve Study 5 | . . . 5 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 22 | . 8 3 11 . . Terminals 22 | . 8 3 11 . . Track 1 | . . . 1 . . Assimilate 2 | . . . 2 . . Botnet 18 | . 8 3 7 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 6 8 9 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 5 . . Parts Repaired 4 | . . 3 1 . . Time 146 | . . 96 50 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 7378 | . 1359 3025 2026 968 . T.N.C. 7378 | . 1359 3025 2026 968 . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 8588 | 34 1437 3025 2026 1469 597 Spaces Moved 3856 | 26 590 1290 735 892 323 Core 6 | 6 . . . . . Treads 487 | . . . 394 93 . Legs 2241 | 20 590 1290 341 . . Wheels 1122 | . . . . 799 323 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 151 115 100 Average Speed 170 | 103 209 190 188 122 114 Slowest Speed 400 | 120 400 260 260 151 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 96 82 62 80 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 6 . . Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5089 | 30 707 1625 1194 1091 442 Wait 490 | . 16 121 289 33 31 Move 3852 | 25 589 1289 735 891 323 Hop . | . . . . . . Pick Up 96 | . 29 26 18 13 10 Fast Attach 19 | 5 5 4 4 1 . Attach 26 | . 4 8 4 5 5 Detach . | . . . . . . Swap 54 | . 5 16 18 10 5 Drop 88 | . 10 29 26 16 7 Fire 430 | . 49 132 95 93 61 Melee 10 | . . . 5 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 24 | . . . . 24 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Identified exit to Materials 1472 | -10/Materials | Entered another Materials area 1472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -9/Materials | Build established: Scavenger-Mutant 2139 | -9/Materials | Discovered new exit (range 15) 2676 | -9/Materials | Build established: Mutant 3125 | -9/Materials | Core integrity fell below 50% 3216 | -9/Materials | Discovered new exit (range 13) 3596 | -9/Materials | Discovered new exit (range 5) 3896 | -9/Materials | Repaired Hvy. Assault Rifle 4196 | -9/Materials | Repaired Nuclear Core 4224 | -9/Materials | Repaired Aluminum Leg 4366 | -9/Materials | Discovered new exit (range 16) 4497 | -9/Materials | Entered another Materials area 4497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4757 | -8/Materials | Build established: Scavenger-Mutant 5431 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5555 | -8/Materials | Central database locked down 5761 | -8/Materials | Discovered new exit (range 11) 6130 | -8/Materials | Build established: Mutant 6478 | -8/Materials | Garrison activated, responded to threat 6523 | -8/Materials | Identified exit to Garrison 6523 | -8/Materials | Entered Garrison 6717 | -8/Garrison | Triggered checkpoint 6743 | -8/Garrison | Triggered checkpoint 6875 | -8/Garrison | Discovered new exit (range 12) 6925 | -8/Garrison | Triggered checkpoint 7088 | -8/Garrison | Discovered new exit (range 9) 7090 | -8/Garrison | Build established: Scavenger-Mutant 7101 | -8/Garrison | Discovered new exit (range 7) 7101 | -8/Garrison | Discovered new exit (range 44) 7101 | -8/Garrison | Discovered new exit (range 69) 7127 | -8/Garrison | Core integrity fell below 50% 7462 | -8/Garrison | Build established: Mutant 7595 | -8/Garrison | Triggered checkpoint 7681 | -8/Garrison | Triggered checkpoint 7926 | -8/Garrison | Installed Relay Interface Framework 7957 | -8/Garrison | Triggered checkpoint 7992 | -8/Garrison | Entered Materials 8359 | -8/Materials | Build established: Hacker-Mutant 8502 | -8/Materials | Core integrity fell below 20% 8558 | -8/Materials | Garrison activated, responded to threat 8589 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08551_ System corrupted: Hpw. Shotgun misfires. 08552_ R-06 Scavenger collects Lgt. Assault Rifle. 08556_ Beam Rifle destroyed. 08556_ Acquired 24 matter. 08558_ Y-45 Defender calls for garrison reinforcements. 08558_ ALERT: Activating Garrison Access M001. 08563_ Imp. Shield Generator destroyed. 08567_ Y-45 Defender destroyed. 08568_ Critical hit (Burn: +37). 08573_ G-50 Soldier suffers critical hit (Burn). 08573_ W-25 Informer distress signal alerts nearby ally. 08576_ S-10 Pest destroyed. 08577_ EM Disruption Field destroyed. 08579_ Arm. Huge Wheel destroyed. 08581_ G-47 Trooper destroyed. 08581_ Critical hit (Burn: +37). 08585_ Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? +????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????+ #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ^ #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????????########### #????????????????? | | ??????????????????# """T"""!# #????????????????? | | ??????????????????# @%[Y #????????????????? | | ??????????????????# *=!g#s %#????????????????? | | ??????????????????# uug% # [#????????????????? | | ??????????????????####+######% ##???????????????? | | ??????????+###########g##### " #???????????????? | | ???????? #???????????????? | | ???????? /#???????????????? | | ???????? = #???????????????? | | ?????????############# %### #???????????????? | | ????????????????????## ##?######???????????????? | | ????????????????????# ########## ???????????## | | ????????????????????# ??????? | | ????????????????????#=! ??????? | | ????????????????????#=%! ??????? | | ????????????????????# ! #############????????### | | ????????????????????# #####????????????????????# | | ????????????????????# #????????????????????????# | | ??????????????????### ########?????????????????# | | ??????????????????# # #?????????????????# | | ??????????????????# # != !#?????????????????# | | ??????????????????# # [ #?????????????????#* | | ??????????????????# + ! #?????????????????### | | ??????????????????# # #???????????????????# | | ??????????????????# # #?????????########### | | ??????????????????# #####+############ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 77% | -9/Materials Nuclear Core | 34% | -9/Materials Aluminum Leg | 6% | -9/Materials Lgt. Angular Momentum Engine | 46% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Minigun | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Scythe | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneZioniteRocket Manual? 0 Play Time 00:47:39 Cumulative 279.9 hours Start 2026.06.23 @ 11:17:31 End 2026.06.23 @ 20:27:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 329 Rogue 0 Adventurer 329 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8415ae9e-333b-4941-80ae-ea09389d9910