Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:43:50 Player: WetterLettuce Result: Destroyed by AG-36566 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (555) 555 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3020 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 98/100 System Corruption 0% Temperature Cool (8) Movement Flying (35) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (3) ------ Experimental Optical Array Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Recoil Stabilizer Heavy Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Experimental Optical Array Advanced Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Recoil Stabilizer Heavy Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 26 | 6 . 1 13 . 3 3 Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 . . 2 Treads 2 | . . . 2 . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . . 1 . . 2 Utility 10 | 1 . 1 5 . 2 1 Device 2 | . . . 2 . . . Storage 4 | 1 . 1 1 . 1 . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 6 | 2 . . 3 . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 3 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 15 | . . . 7 . . 8 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . 3 . . 3 Utility 3 | . . . 2 . . 1 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 5 | . . . 4 . . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 3 7 7 7 9 7 Power . | . 1 1 1 . . 1 Propulsion . | . . . . 1 . . Utility 2 | . . 1 1 1 3 4 Weapon 2 | . 1 3 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 14 | . . 3 1 . 3 7 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon 7 | . . 3 1 . 1 2 Tool/Special 2 | . . . . . 2 . Average Slot Usage (%) 87 | . 85 85 81 88 91 81 Engine 10 | . 14 14 9 11 11 7 Treads 8 | . . . 10 11 11 7 Wheel 5 | . 28 28 3 . . . Flight 2 | . . . 1 . 3 7 Device 6 | . . . 9 11 7 . Storage 11 | . 14 14 11 11 11 7 Processor 9 | . . . . 11 14 21 Ballistic Gun 31 | . 28 28 33 33 33 25 Peak Build Rating 22 | 6 6 7 13 9 21 22 Average Rating 11 | 4 6 6 9 9 12 19 On Entrance 8 | . 6 6 6 9 9 20 Avg Prop Armor Cover (%) 1 | . . . 2 . 1 1 Naked Turns . | . . . . . . . Heaviest Build 29 | 12 12 12 21 19 29 18 Greatest Support 40 | 20 20 20 40 20 20 20 Greatest Overweight (x) 1 | . . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 10 Average Capacity 9 | 7 8 8 8 10 10 8 Most Carried 10 | 2 6 8 8 7 10 8 Average Carried 7 | 1 3 7 7 7 9 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 8 | 2 6 8 7 7 8 5 Class Distribution -------------------- 66% | Gunner 22% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 673 | 204 74 28 234 . 133 . Remotely . | . . . . . . . Salvage Created 670 | . 116 76 478 . . . Parts 62 | . 7 14 41 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 24 | . 4 5 15 . . . Guns 24 | . 4 5 15 . . . Classes Destroyed 4 | . 2 . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 14 | . 2 5 7 . . . Grunt 7 | . 2 . 5 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 4 | . 2 3 4 . . . Combat Bots Only 4 | . 2 3 4 . . . Max Kills in Single Turn 2 | . 1 2 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 152 | . 16 11 102 . . 23 Missed 56 | . 1 5 36 . . 14 Hits 96 | . 15 6 66 . . 9 Projectile 96 | . 15 6 66 . . 9 Critical Strikes 2 | . . . 2 . . . Damage Taken 1721 | . 186 47 794 . . 694 Core 562 | . 102 23 141 . . 296 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 74 | . 12 6 56 . . . Largest 3 | . 2 2 3 . . . Hottest 63 | . 40 40 63 . . . Shots Fired 204 | . 24 12 168 . . . Gun 204 | . 24 12 168 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 204 | . 24 12 168 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 8 6 9 . . . Robot Miss Streak 7 | . 1 2 7 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 127 | . 18 7 102 . . . Core Hits 47 | . 8 7 32 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1171 | . 153 56 962 . . . Guns 1171 | . 153 56 962 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1171 | . 153 56 962 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 44 | . 18 . 44 . . . Average Temperature 10 | . 9 . 11 . . . Received Heat Transfer 419 | . 81 . 255 . . 83 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 194 | . 96 70 194 72 . . Initial 72 | . . 29 19 72 . . Average 47 | . 37 24 70 55 . . Influence Increases 706 | . 156 120 430 . . . Destroy 0b10 Robot/C 480 | . 80 100 300 . . . Destroy 0b10 Robot/NC 5 | . . . 5 . . . Destroy Leader 112 | . 20 20 72 . . . Successful Hack 34 | . 26 . 8 . . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 706 | . 80 146 294 154 32 . Entered New Map 224 | . . 47 31 114 32 . Time Decay 423 | . 80 99 204 40 . . Lost Part 59 | . . . 59 . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 8 6 20 . . 6 Peak Tracking Total 5 | . 3 3 5 . . 5 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 5 | . 3 . 2 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 8 . 4 . . . Successful 9 | . 6 . 3 . . . Failed 3 | . 2 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 6 . 2 . 4 . Terminals 10 | . 8 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . Terminal Index 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . Terminals 4 | . 3 . 1 . . . Botnet 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 158 | . . . . . 158 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 674 | . . . . . 433 241 Optics 674 | . . . . . 433 241 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2766 | 49 237 259 446 82 1452 241 Spaces Moved 1902 | 48 250 298 168 52 834 252 Core 136 | 2 . . . . . 134 Treads 1130 | . . . 142 52 834 102 Legs . | . . . . . . . Wheels 620 | 46 250 298 26 . . . Hover . | . . . . . . . Flight 16 | . . . . . . 16 Fastest Speed 35 | 50 80 80 80 160 160 35 Average Speed 130 | 78 80 80 158 160 169 93 Slowest Speed 240 | 80 80 80 240 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 59 83 25 16 86 76 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2060 | 55 267 313 244 51 874 256 Wait 26 | . 2 . . . 24 . Move 1896 | 47 249 297 167 51 833 252 Hop . | . . . . . . . Pick Up 19 | 2 4 5 2 . 6 . Fast Attach 18 | 6 . 1 7 . 1 3 Attach 4 | . . . 3 . 1 . Detach . | . . . . . . . Swap 8 | . . . 5 . 3 . Drop 15 | . . 4 4 . 6 1 Fire 74 | . 12 6 56 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 461 | -10/Mines | Learned Materials garrison access intel 463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 531 | -10/Mines | Discovered new exit (range 5) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 885 | -9/Materials | Discovered new exit (range 14) 972 | -9/Materials | Lost 4 parts (1p1n1u1w) 992 | -9/Materials | Entered Mines 998 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1074 | -9/Mines | Entered Zion 1187 | -7/Zion | Build established: Gunner 1630 | -7/Zion | Given the Hacking Drone Bay 1751 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1803 | -7/Zion | Learned location of Extension (-4) 2318 | -7/Zion | Met Imprinter 2345 | -7/Zion | Imprinted 2347 | -7/Zion | Declared Zion's savior 2481 | -7/Zion | Opened final containment barrier to the Deep Caves 2507 | -7/Zion | Discovered new exit (range 3) 2507 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2526 | -7/Zion | Entered Deep Caves 2526 | -7/Deep Caves | Accompanied by 4 allies 2528 | -7/Deep Caves | Met 5H-AD0 2679 | -7/Deep Caves | Z-Facility disabled 2690 | -7/Deep Caves | Core integrity fell below 50% 2720 | -7/Deep Caves | Lost 5 parts (1p2n2w) 2721 | -7/Deep Caves | Discovered new exit (range 12) 2738 | -7/Deep Caves | Attacked by Z-Imprinter 2754 | -7/Deep Caves | Spotted AG-65369 2757 | -7/Deep Caves | Core integrity fell below 20% 2764 | -7/Deep Caves | Spotted AG-36566 2767 | -7/Deep Caves | Destroyed by AG-36566 with Assembled Focal Cannon Last Messages --------------- QU-F26(o) destroyed. Lgt. Assault Rifle destroyed. Ion Engine destroyed. Imp. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. Dropped Med. Storage Unit. NEW_ZION: Z-Facility proximity alert. Acquired Adv. Hacking Suite. EXIT=FOUND Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Targeting Computer destroyed. AG-65369: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Acquired Cesium-ion Thruster. Lgt. Assault Rifle destroyed. Cesium-ion Thruster destroyed. as-36641 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????#####????????????????????????????? | | ?????????? ????????????????????????????? | | ?????????? ????????????????????????????? | | ????????""" ???????????????????????????? | | ????????" ##?#???????????????????????? | | ????????? # ? ???????????????????????? | | ????????"" # ? ???????????????????????? | | ????????? ? ??##?????????????? ????? | | ????????"" # ?? #?????????????? ????? | | ????????? #? #?????????????? ????? | | ????????""" #? #?????????????# ????? | | ????????"G ## #?????????????# ????? | | ????????" ! # ###???????????# ##??? | | ????????" ????????????# ??? | | ????????# ?????????????# #??? | | ?????????" ?????????????## #??? | | ?????????" ###??????????## ##?? | | ?????????" ??????????## ?? | | ?????????" ;####????????# ?? | | ????????"" @ #?# #????????# #?? | | ????????# ### ####??#### #?? | | ????????# # #?## #?? | | ????????# ##???# #?? | | ????????# b ###?# ??? | | ????????# / #??# ??? | | ????????# / ###??# #??? | | ????????# =/ ! ##????# #### | | ????????# = b ! #?????# ## | | ????????# l g #?###### | | ????????# = b ### ### | | ????????# ! a= ## ### | | ????????"" = ;# #?# # | | ?????????" = a ## ### ## | | ?????????" =g #?# #" | | ?????????" * = ### #### | | ????????"" =l = s ### " #??## | | ????????# G = I #?## """ #??## | | ????????" M* * #??# "" #?## | | ????????" l #"## ### | | ????????" ### | | ????????""" b* | | ????????" | | ????????"" ######## | | ????????" #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Recalibrator | -7/Zion | Archive EM Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed HardcellTachyonInitializer Manual? 0 Play Time 00:17:52 Cumulative 93.9 hours Start 2025.10.25 @ 15:27:33 End 2025.10.25 @ 15:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 089d3ad0-9c6a-4fc8-801c-f34d1cfcd265