Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 19:03:35 Player: Dude Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 3376 Bonus ------- Follower Combat Kills 153 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer Hacking Suite > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Matter Pod (200) Advanced ECM Suite Hacking Drone Bay GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Makeshift Hammer Makeshift Sword Makeshift Spear > --- INVENTORY -------- Medium Storage Unit High-capacity Matter Pod Makeshift ECM Suite Hacking Drone Bay GAL Module [Rating: 28] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 34 | 6 16 5 . 5 2 Power 4 | 1 2 . . 1 . Engine 4 | 1 2 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 5 1 . 1 1 Treads . | . . . . . . Leg 5 | . 2 1 . 1 1 Wheel 5 | 2 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 5 2 . . 1 Device 2 | . 2 . . . . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware 1 | . . 1 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 4 2 . 3 . Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 4 2 . . 7 Power 3 | . 1 1 . . 1 Propulsion 6 | . 2 1 . . 3 Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 4 | . 2 2 . . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 94 95 88 97 82 Engine 9 | . 13 8 . 8 10 Leg 17 | . 4 20 22 22 16 Wheel 4 | . 21 . . . . Storage 2 | . 12 . . . . Processor 19 | . 11 22 22 22 16 Hackware 8 | . . 10 11 11 11 Energy Gun 1 | . 5 2 . . . Energy Cannon 2 | . . 11 11 2 . Ballistic Gun 3 | . 19 . . . . Ballistic Cannon 3 | . 2 11 11 2 . Launcher 2 | . . 8 11 2 . Impact Weapon 5 | . . . . 8 6 Slashing Weapon 5 | . . . . 8 5 Piercing Weapon 6 | . . . . 8 11 Peak Build Rating 28 | 6 9 12 11 28 28 Average Rating 18 | 5 7 11 11 24 24 On Entrance 10 | . 6 9 11 11 28 Naked Turns . | . . . . . . Heaviest Build 17 | 13 16 17 10 14 14 Greatest Support 32 | 26 32 20 20 30 30 Greatest Overweight (x) 4 | . 4 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 6 8 7 5 5 5 Average Carried 5 | 3 7 5 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 Class Distribution -------------------- 49% | Derelict-Mutant 24% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1180 | 227 456 131 287 50 29 Remotely . | . . . . . . Salvage Created 915 | . 508 201 69 . 137 Parts 54 | . 30 13 7 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 15 7 4 . 3 Melee 3 | . . . . . 3 Guns 9 | . 9 . . . . Cannons 9 | . 2 4 3 . . AOE 8 | . 4 3 1 . . Classes Destroyed 8 | . 4 3 1 . . Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 3 2 . 1 Grunt 17 | . 12 2 1 . 2 Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 8 4 2 . 2 Combat Bots Only 6 | . 6 4 2 . 2 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 163 | . 80 17 7 . 59 Missed 35 | . 20 3 2 . 10 Damage Taken 1888 | . 644 171 62 . 1011 Core 512 | . 110 . 14 . 388 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 59 | . 42 11 6 . . Largest 3 | . 2 3 3 . . Hottest 160 | . 100 160 128 . . Shots Fired 128 | . 84 30 14 . . Gun 79 | . 77 2 . . . Cannon 37 | . 3 22 12 . . Launcher 12 | . 4 6 2 . . Special . | . . . . . . Kinetic 87 | . 70 11 6 . . Thermal 29 | . 10 13 6 . . Explosive 12 | . 4 6 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 10 7 . . Robot Miss Streak 6 | . 6 2 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 94 | . 52 16 8 . 18 Core Hits 55 | . 32 14 5 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Impale 3 | . . . . . 3 Melee Attacks 28 | . . . . 1 27 Impact 4 | . . . . 1 3 Slashing 1 | . . . . . 1 Piercing 23 | . . . . . 23 Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 2576 | . 1099 586 323 . 568 Guns 593 | . 593 . . . . Cannons 410 | . 31 259 120 . . Explosions 1005 | . 475 327 203 . . Melee 568 | . . . . . 568 Ramming . | . . . . . . Kinetic 717 | . 562 104 51 . . Thermal 286 | . 62 155 69 . . Explosive 1005 | . 475 327 203 . . Electromagnetic . | . . . . . . Impact 85 | . . . . . 85 Slashing . | . . . . . . Piercing 483 | . . . . . 483 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 70 | . . 10 . . 60 Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee 60 | . . . . . 60 Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . 21 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 168 123 60 . 5 Average Temperature 51 | . 68 47 31 . 5 Received Heat Transfer 423 | . 300 48 . . 75 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . 148 333 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 340 | . 235 340 258 . . Initial 132 | . . 91 132 . . Average 154 | . 122 210 235 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 63 | 100 74 52 32 . . Level 1 36 | . 25 47 67 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 23 10 4 . 10 Peak Tracking Total 8 | . 8 4 3 . 4 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 7 3 . . . Successful 6 | . 4 2 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Record 2 | . . 2 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 56 | . 56 . . . . Retrieved Matter 56 | . 56 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 155 | . . . 38 155 155 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 1059 | . . . . . 1059 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3206 | 53 636 197 217 1748 355 Spaces Moved 2196 | 43 432 119 137 1233 232 Core 4 | 2 1 . . . 1 Treads . | . . . . . . Legs 1797 | . 77 119 137 1233 231 Wheels 395 | 41 354 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 119 | 86 97 120 120 127 125 Slowest Speed 250 | 90 250 120 120 130 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 53 20 41 91 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 21 43 20 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 84 | . 21 43 20 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2627 | 55 566 150 182 1405 269 Wait 247 | 1 39 9 32 155 11 Move 2191 | 42 431 118 136 1232 232 Hop . | . . . . . . Pick Up 36 | 6 20 2 4 4 . Fast Attach 20 | 6 5 3 . 4 2 Attach 7 | . 5 2 . . . Detach . | . . . . . . Swap 7 | . 6 . . 1 . Drop 36 | . 18 5 4 8 1 Fire 59 | . 42 11 6 . . Melee 24 | . . . . 1 23 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 875 | -9/Materials | Discovered new exit (range 9) 887 | -9/Materials | Entered Mines 1078 | -9/Mines | Build established: Gunner 1086 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1087 | -9/Mines | Discovered new exit (range 5) 1104 | -9/Mines | Entered Zion 1104 | -7/Zion | Accompanied by 2 allies 1154 | -7/Zion | Led the pair of lost Derelicts to a safe place 1276 | -7/Zion | Given A8's code to call for help 1356 | -7/Zion | Given the Hacking Drone Bay 1356 | -7/Zion | Found Prototype Device 1706 | -7/Zion | Met Imprinter 1727 | -7/Zion | Imprinted 1729 | -7/Zion | Declared Zion's savior 1748 | -7/Zion | Build established: Derelict-Mutant 1993 | -7/Zion | Found GAL Module 2129 | -7/Zion | Learned 4 Factory zone layouts 2815 | -7/Zion | Discovered new exit (range 7) 2852 | -7/Zion | Entered Proximity Caves 2852 | -6/Proximity Caves | Accompanied by 4 allies 2859 | -6/Proximity Caves | Learned location of 1 exit from Factory 3052 | -6/Proximity Caves | Spotted B-75 Beast 3067 | -6/Proximity Caves | Allies destroyed B-75 Beast 3070 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 3106 | -6/Proximity Caves | Identified exit to Factory 3201 | -6/Proximity Caves | Core integrity fell below 50% 3206 | -6/Proximity Caves | Core integrity fell below 20% 3207 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03168_ Penetrated by Slug. 03171_ Slug penetrates Wall. 03173_ Acquired 9 matter. 03177_ Slug penetrates Wall. 03183_ Slug penetrates UX-WCJ(M). 03183_ UX-WCJ(M) destroyed. 03188_ Slug penetrates Wall. 03190_ Slug penetrates H-66 Slayer. 03191_ Penetrated by Slug. 03191_ Mak. Power Source destroyed. 03193_ H-66 Slayer suffers critical hit (Impale). 03193_ Destroyed Phase Shifter. 03194_ Penetrated by Slug. 03196_ Lyr. Medium Armor Plating destroyed. 03196_ Penetrated by Slug. 03197_ Critical hit (Destroy). 03197_ Carbon-fiber Leg destroyed. 03199_ H-66 Slayer IFF system glitched. 03202_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ##???????????????????????????###########??????? | | ##?????????????????######???# ???????? | | ##???????????????## ##??# #????????? | | #?????######???## #??# #????????? | | #??????# #???# ### #??# #????????? | | #???????# # ##### ##?# #??# #????????? | | #???????# # #### #### #### #??? | | ##??????## # % ## #???? | | ##?????## ###### ! ## ##### #???? | | # ##???## ###?##### "##??????????? | | # #???# #????# #" "##???????????? | | # ###??## #????# ###""%"#????????????? | | #???## ## #####?#=%######"" ##????????????? | | # #???# ##### ### ##?# " #?????????????? | | # #??## #??# ## @;### [%%"#?????????????? | | # #??# ## #??# ## h/= ##" "#?????????????? | | # #??# ####???# [%= *%= h## "##### #?? | | #??# ####???# [! =# #???? | | #??# ##?## !%%= ###### #???? | | #??## ### ##!%%#??????????#???? | | * ##??## ## % ##?????????????? | | % ##### #?????????????? | | =[% ## ## % #???????????? | | # %* #### " #?????????? | | ##= #??# %" #????????? | | ?## #?# "## #???????? | | ??##### ##? #??????? | | ??????# ##?? #??????? | | ??????## ### ##### ##??? #?????? | | ???????## #?# #???## #????? ?????? | | ????????# #????## #????# #?????? | | ????????## #?????# #?????? ??????? | | ?????????## #?????## #????????###??????? | | ???????????# #???????##?????????????????? | | ???????????? ###### #??????????????????????????? | | ????????????####????? #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List Storm Trooper The One Tourist Challenges ------------ None Game ------ Seed BeamBoltAmplifier Manual? 0 Play Time 00:55:43 Cumulative 3.4 hours Start 2025.03.03 @ 19:03:48 End 2025.03.08 @ 19:03:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf0d78a6-25f0-4a9d-9dce-235fbc32c049