Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 15:43:12 Player: Clog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1717) 1717 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5093 Bonus ------- Follower Combat Kills 196 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 166/290 System Corruption 2% Temperature Cool (12) Movement Flying (29) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved VTOL Module Cooled VTOL Module Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Maxwheels > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Autogun Minigun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Seismic Detector Improved Medium Armor Plating Heavy Assault Rifle Autogun Flak Gun Mini Grenade Launcher Makeshift Sword [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Maxwheels Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 50 | 8 4 3 11 6 18 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 . 3 . 9 Treads 3 | . 2 . 1 . . Leg 2 | 2 . . . . . Wheel 1 | . . . 1 . . Hover 5 | . . . . . 5 Flight 5 | . . . 1 . 4 Utility 10 | 2 1 . 2 3 2 Device 4 | 1 . . . 2 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 20 | 3 1 3 5 3 5 Energy Gun 6 | 2 . 1 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 1 3 3 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 22 | . . . . 2 20 Power 1 | . . . . . 1 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 11 | . . . . 2 9 Highest Loss Streak 10 | . . . . 2 10 To Critical Strikes . | . . . . . . Average Backups 12 | 3 7 11 14 15 13 Power 1 | . 1 1 1 1 1 Propulsion 4 | 1 2 2 5 7 6 Utility 1 | . . 1 1 2 1 Weapon 4 | 1 3 7 5 5 4 Tool/Special . | . . . . . . Unused Backups 10 | . . . 6 . 4 Power 1 | . . . 1 . . Propulsion 4 | . . . 1 . 3 Utility . | . . . . . . Weapon 5 | . . . 4 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 99 100 67 73 61 Engine 9 | . 14 14 7 6 4 Treads 9 | . 19 28 2 . . Leg 1 | . 8 . . . . Wheel 3 | . . . 5 6 4 Device 11 | . 14 14 7 13 8 Storage 9 | . 14 14 7 6 6 Processor 2 | . . . . 5 7 Protection 3 | . . . 6 6 4 Energy Gun 5 | . 2 13 10 2 . Ballistic Gun 19 | . 24 14 16 23 16 Peak Build Rating 67 | 7 8 15 56 65 67 Average Rating 36 | 4 7 11 48 62 47 On Entrance 24 | . 7 8 13 56 62 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 14 30 33 50 52 53 Greatest Support 40 | 20 40 40 40 30 30 Greatest Overweight (x) 11 | . . . 1 1 11 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 14 Most Carried 15 | 5 11 15 15 15 15 Average Carried 12 | 3 7 13 14 15 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 4 Class Distribution -------------------- 46% | Mutant 28% | Skirmisher 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 1807 | 200 233 50 513 257 554 Remotely . | . . . . . . Salvage Created 1901 | 19 343 62 648 96 733 Parts 104 | 3 20 3 36 9 33 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 40 | . 7 2 16 1 14 Guns 30 | . 7 2 14 1 6 AOE 10 | . . . 2 . 8 Classes Destroyed 13 | 1 6 2 3 1 . Worker 4 | . 2 . . . 2 Builder 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Hauler 3 | . 1 . 1 . 1 Recycler 3 | . 1 . . . 2 Operator 1 | . . . 1 . . Watcher 6 | . 2 . 2 1 1 Swarmer 12 | . 6 . 3 . 3 Grunt 20 | . 1 . 11 1 7 Duelist 1 | . . . 1 . . Sentry 5 | . . 1 . . 4 Hunter 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 12 | 1 4 1 4 2 12 Combat Bots Only 11 | . 3 1 4 1 11 Max Kills in Single Turn 4 | 1 1 1 2 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 611 | . 34 10 63 40 464 Missed 227 | . 7 4 14 13 189 Hits 384 | . 27 6 49 27 275 Projectile 384 | . 27 6 49 27 275 Critical Strikes 11 | . 1 . 4 . 6 Damage Taken 4274 | . 290 97 756 295 2836 Core 785 | . 54 . 27 54 650 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 78 95 . . Volleys Fired 131 | 2 24 5 51 17 32 Largest 4 | 2 2 2 4 4 4 Hottest 176 | 60 60 95 176 99 104 Shots Fired 357 | 4 39 10 157 58 89 Gun 350 | 4 39 10 156 58 83 Cannon . | . . . . . . Launcher 7 | . . . 1 . 6 Special . | . . . . . . Kinetic 295 | 2 38 5 109 58 83 Thermal 55 | 2 1 5 47 . . Explosive 7 | . . . 1 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 9 8 5 11 7 Robot Miss Streak 11 | . 3 2 11 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 1 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 219 | 3 23 8 101 28 56 Core Hits 150 | 1 15 7 73 8 46 Critical Kills 4 | . 1 . . . 3 Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 6 | . 1 . 1 . 4 Destroy 6 | . 1 . 1 . 4 Melee Attacks 6 | . . 1 . 2 3 Impact . | . . . . . . Slashing 6 | . . 1 . 2 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4784 | 33 320 144 1673 582 2032 Guns 3528 | 33 313 144 1471 582 985 Cannons . | . . . . . . Explosions 1249 | . . . 202 . 1047 Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic 2902 | 10 313 64 948 582 985 Thermal 626 | 23 . 80 523 . . Explosive 1249 | . . . 202 . 1047 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . . . 5 . 46 Projectiles . | . . . . . . Explosions 51 | . . . 5 . 46 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . . 78 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 429 | . 268 . 429 91 68 Average Temperature 107 | . 137 . 149 42 28 Received Heat Transfer 1875 | . 318 15 432 90 1020 Effects 6 | . . . 6 . . Shutdowns 2 | . . . 2 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 805 | 50 . 100 655 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 94 | 100 100 . 96 100 72 Level 1 5 | . . . 3 . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 258 | 5 71 . 241 105 258 Initial 105 | . . . 5 105 33 Average 46 | . 23 . 68 24 106 Influence Increases 1463 | 5 247 20 461 227 503 Destroy 0b10 Robot/C 880 | . 140 20 320 120 280 Destroy 0b10 Robot/NC 105 | 5 30 . 20 15 35 Destroy Leader 228 | . 36 . 76 42 74 Allied During Kill 14 | . . . . 10 4 Successful Hack 74 | . 26 . 36 8 4 Disable Machine 30 | . . . . 15 15 Destroy Structure 42 | . . . 9 2 31 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1315 | 5 247 8 240 386 429 Entered New Map 176 | . . . 7 128 41 Time Decay 937 | 5 247 8 233 238 206 Lost Part 182 | . . . . 20 162 Lost Ally 20 | . . . . . 20 Squads Dispatched 12 | . 2 . 4 2 4 Investigation 3 | . 1 . 2 . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 2 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 7 | . 1 . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 17 2 25 9 33 Peak Tracking Total 11 | . 6 1 5 4 11 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 6 | . 1 . 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 18 | . 5 1 4 4 4 Terminals 14 | . 5 . 3 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 43 | . 10 9 13 6 5 Successful 25 | . 6 9 5 2 3 Failed 18 | . 4 . 8 4 2 Catastrophic 6 | . 1 . 2 2 1 Database Lockouts . | . . . . . . Manual 19 | . 10 . 6 3 . Terminals 24 | . 10 . 7 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 16 | . 1 9 2 2 2 Record 9 | . . 8 . 1 . Open Door 2 | . . . . . 2 Branch Access Points 3 | . 1 . 1 1 . Locate Traps 1 | . . . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 4 3 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 32 | . . . . 32 32 Highest-Rated Ally 32 | . . . . 32 32 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 19 | . . . . 17 2 Total Damage 525 | . . . . 456 69 Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 3131 | 6 715 562 695 882 271 Sensors 980 | . . . . 722 258 Seismic 3116 | 6 715 562 695 882 256 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 3370 | 86 715 562 695 882 430 Spaces Moved 2176 | 52 372 335 497 554 366 Core 5 | 2 . . . . 3 Treads 612 | . 227 335 50 . . Legs 195 | 50 145 . . . . Wheels 1195 | . . . 447 554 194 Hover 123 | . . . . . 123 Flight 46 | . . . . . 46 Fastest Speed 27 | 50 120 160 85 85 27 Average Speed 107 | 117 144 160 93 85 75 Slowest Speed 600 | 120 160 160 240 85 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 67 25 37 17 67 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 4 . . . Spaces Dug 3 | . . . . 1 2 Terrain Destroyed 36 | . . . 5 1 30 Melee 3 | . . . . 1 2 Projectile . | . . . . . . AOE 33 | . . . 5 . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 2932 | 72 511 349 619 922 459 Wait 444 | . 96 . 25 313 10 Move 2171 | 51 371 334 496 553 366 Hop . | . . . . . . Pick Up 50 | 11 10 3 19 . 7 Fast Attach 9 | . . . . 5 4 Attach 31 | 7 1 . 6 . 17 Detach 5 | . 1 . 1 . 3 Swap 22 | 1 3 4 6 5 3 Drop 28 | . 3 2 15 2 6 Fire 131 | 2 24 5 51 17 32 Melee 6 | . . 1 . 2 3 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . 24 8 Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 5) 196 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 9) 596 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Derelicts attacked the area 690 | -10/Materials | Learned location of Mines (-10) 719 | -10/Materials | Learned 2 Mines zone layouts 736 | -10/Materials | Learned location of 2 exits from Mines 744 | -10/Materials | Learned Storage emergency access door positions 746 | -10/Materials | Learned 4 Recycling zone layouts 747 | -10/Materials | Identified exit to Materials 747 | -10/Materials | Learned location of 2 exits from Materials 775 | -10/Materials | Learned Storage emergency access door positions 802 | -10/Materials | Entered Subcaves 857 | -10/Subcaves | Learned Materials interactive machine intel 1052 | -10/Subcaves | Visited 4L-MR0's lab 1073 | -10/Subcaves | Found Maxwheels 1318 | -10/Subcaves | Discovered new exit (range 16) 1364 | -10/Subcaves | Entered Materials 1364 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1365 | -8/Materials | Identified exit to Factory 1366 | -8/Materials | Loaded intel: 19 interactive machine locations 1465 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 1752 | -8/Materials | Build established: Tank 2059 | -8/Materials | Entered Factory 2059 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Identified exit to Storage 2326 | -7/Factory | Identified exit to Lower Caves 2518 | -7/Factory | Build established: Skirmisher 2941 | -7/Factory | Entered Storage 2941 | -7/Storage | Accompanied by 1 ally 3026 | -7/Storage | Garrison activated, responded to threat 3208 | -7/Storage | Core integrity fell below 50% 3237 | -7/Storage | Destroyed 11 combat bots 3239 | -7/Storage | Lost 10 parts (1p1n3u5w) 3339 | -7/Storage | Core integrity fell below 20% 3342 | -7/Storage | Discovered new exit (range 15) 3371 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03320_ U-05 Engineer lays Concrete. 03321_ U-05 Engineer builds a Wall. 03322_ Acquired Imp. Airjet. 03324_ Acquired 14 matter. 03325_ Imp. Airjet destroyed. 03325_ Acquired 1 matter. 03335_ Imp. Airjet destroyed. 03336_ Identified Imp. Flight Unit. 03337_ Identified Imp. VTOL Module. 03337_ U-05 Engineer builds a Wall. 03340_ Hvy. Laser destroyed. 03342_ EXIT=FOUND 03357_ Dropped Faulty Imp. VTOL Module. 03358_ Dropped Lgt. Treads. 03359_ Dropped Plasma Cannon. 03360_ Dropped Imp. Medium Armor Plating. 03360_ Dropped Lrg. Storage Unit. 03363_ A-02 Transporter destroyed. 03367_ Imp. Flight Unit destroyed. 03368_ Mak. Sword destroyed. Map ----- +----------------------------------------------------+ | ??# + +! # | | ??? """ """ # ### #### | | ?????"" """ ### ########=# ###### | | ??????" 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""" ## """" ####????? | | ???????? ?? ## #???????? | | ?????????##??####??#####?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- Cld. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryPhysicsRegenerator Manual? 0 Play Time 00:41:49 Cumulative 45.8 hours Start 2026.09.09 @ 15:00:27 End 2026.09.09 @ 15:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4689fd53-ee28-45cb-94c3-5cc9006c7213