Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 14:12:28 Player: mix Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (239) 1195 Value Destroyed (8461) 8461 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4586) 4586 TOTAL SCORE: 19702 Bonus ------- High Alert Combat Kills 1224 Follower Combat Kills 1103 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 290/290 System Corruption 6% Temperature Critical (814) Movement Treading (400) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Compact Wheel Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Core Shielding Improved Power Shielding (fused) Layered Heavy Armor Plating Relay Coupler [Swarmer] (24) Relay Coupler [Grunt] (20) > --- WEAPON (2) ------- Shock Rifle Quantum Rifle > --- INVENTORY (20) --- Micro Nuclear Core Medium Treads Layered Heavy Armor Plating Relay Coupler [NC] (33) Relay Coupler [Demolisher] (22) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Advanced Recalibrator Linear Accelerator Gamma Bomb Array Improved Datajack Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Proto] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Improved Signal Interpreter Improved Core Shielding Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Proto] Relay Coupler [Proto] Advanced Recalibrator Shock Rifle Quantum Rifle Linear Accelerator Gamma Bomb Array Improved Datajack Field Lobotomy Kit [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . Utility 5 | . . 1 . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 320 | 6 9 33 . 1 4 44 36 7 20 24 . 48 44 44 Power 29 | 1 2 2 . . . 5 2 . . 2 . 6 3 6 Engine 14 | 1 2 . . . . 1 . . . 1 . 5 1 3 Core 11 | . . 2 . . . 4 2 . . 1 . 1 1 . Reactor 4 | . . . . . . . . . . . . . 1 3 Propulsion 57 | 2 . 9 . . 1 6 8 2 4 3 . 8 6 8 Treads 36 | 2 . 5 . . 1 3 8 2 2 . . 6 3 4 Leg 3 | . . . . . . . . . . . . . 1 2 Wheel 17 | . . 3 . . . 3 . . 2 3 . 2 2 2 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . Utility 68 | 1 3 2 . 1 . 12 8 . 4 6 . 8 10 13 Device 8 | . . . . . . 1 1 . . 1 . 1 2 2 Storage 5 | 1 2 . . 1 . . 1 . . . . . . . Processor 8 | . 1 . . . . 3 . . . . . 1 2 1 Hackware 15 | . . . . . . . 1 . 3 1 . 4 3 3 Protection 32 | . . 2 . . . 8 5 . 1 4 . 2 3 7 Artifact . | . . . . . . . . . . . . . . . Weapon 166 | 2 4 20 . . 3 21 18 5 12 13 . 26 25 17 Energy Gun 43 | . 1 8 . . . 6 8 1 2 1 . 5 7 4 Energy Cannon 24 | . . 2 . . 1 2 3 . 4 3 . 5 4 . Ballistic Gun 28 | 2 1 1 . . . 3 3 1 1 5 . 8 3 . Ballistic Cannon 35 | . 2 7 . . 1 8 1 2 2 1 . 1 3 7 Launcher 14 | . . 1 . . 1 2 . . 1 3 . 2 3 1 Special Weapon 6 | . . 1 . . . . . 1 . . . 1 2 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . . . 1 . . 4 3 4 Unidentified Prototypes 8 | . . 1 . . . 4 . 1 . . . 2 . . Corrupted Parts 4 | . . . . . . . . . . 3 . 1 . . System Corruption 10 | . . . . . . . . . . 9 . 1 . . Parts Lost 64 | . . 2 . . 1 13 6 . 6 8 . 9 14 5 Power 9 | . . . . . . 1 1 . 1 . . 3 2 1 Propulsion 20 | . . 1 . . 1 5 . . 3 2 . 1 5 2 Utility 20 | . . . . . . 3 4 . 1 4 . 4 3 1 Weapon 15 | . . 1 . . . 4 1 . 1 2 . 1 4 1 Highest Loss Streak 7 | . . 1 . . 1 6 3 . 6 5 . 4 7 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 100 100 94 96 100 96 92 100 93 80 78 Engine 3 | . 14 4 . . . . . . . . 7 7 8 5 Core 5 | . . 6 11 11 11 8 8 9 5 3 . 2 . . Reactor 1 | . . . . . . . . . . . . . 2 6 Treads 18 | . 28 22 22 22 22 13 25 27 21 10 . 17 14 12 Wheel 5 | . . 10 11 11 11 12 1 . 1 8 23 7 . 1 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 6 6 6 Processor 9 | . 12 11 11 11 11 15 15 9 7 7 7 6 6 5 Hackware 10 | . . . . . . . . 9 22 26 23 23 18 19 Protection 10 | . . 11 11 11 11 16 17 18 14 8 15 6 6 6 Energy Gun 1 | . . 2 . . . 2 2 . . 1 . 1 3 . Energy Cannon 2 | . . 2 11 11 11 1 1 . 3 2 7 3 . . Ballistic Gun 3 | . 26 . . . . . 4 3 1 5 7 4 . . Ballistic Cannon 7 | . . 16 11 11 8 12 8 12 5 5 . . 3 5 Peak Build Rating 94 | 6 11 17 16 18 18 30 30 31 37 45 41 62 90 94 Average Rating 40 | 4 7 15 16 17 17 23 28 29 34 37 41 54 74 81 On Entrance 29 | . 6 11 16 16 18 18 28 30 29 34 41 41 62 90 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 13 33 38 38 58 58 67 67 59 61 65 65 77 107 107 Greatest Support 120 | 40 40 60 10 10 10 40 60 60 60 34 34 120 120 120 Greatest Overweight (x) 24 | . . 3 3 5 5 21 3 . 5 21 1 5 24 5 Average Overweight (x) 2 | . . 1 3 4 5 4 . . . 4 1 . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 16 16 20 20 20 20 20 18 20 20 20 Average Carried 16 | . 5 14 14 15 15 12 18 19 18 18 18 18 17 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 15 14 15 16 15 19 20 20 18 18 18 19 20 13 Class Distribution -------------------- 48% | Bothacker-Mutant 38% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Matter Collected 8022 | 259 254 628 89 . 156 1456 1038 83 384 451 43 817 948 1416 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10132 | . 643 813 50 . 242 1426 1970 113 556 470 . 1241 1430 1178 Parts 464 | . 41 66 8 . 4 81 67 10 18 17 . 63 32 57 Haulers Intercepted 14 | . 2 3 . . . 5 . 1 1 . . . . 2 Recyclers Shooed 16 | . 2 . . . . 2 . . 1 . . 7 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 150 | . 10 20 4 . 4 30 25 3 5 10 . 11 14 14 Melee 3 | . . . . . . . 3 . . . . . . . Guns 39 | . 7 8 . . . 4 7 . . 4 . 3 3 3 Cannons 86 | . . 9 4 . 1 22 15 3 4 3 . 6 8 11 AOE 21 | . 3 2 . . 3 4 . . 1 3 . 2 3 . Classes Destroyed 18 | . 7 2 . . 1 1 1 . . 1 . 3 1 1 Worker 19 | . 2 1 . . 1 6 . 1 1 . . 6 . 1 Builder 17 | . . 4 . . . 2 . . . . . 4 . 7 Tunneler 4 | . 2 . . . . 1 . . . . . 1 . . Hauler 14 | . 2 3 . . . 5 . 1 1 . . . . 2 Recycler 17 | . 1 1 . . 1 4 . . 3 . . 3 . 4 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 16 | . 2 4 . . . 4 1 1 . . . 1 1 2 Swarmer 38 | . 3 12 4 . . 9 4 2 . 4 . . . . Cutter 4 | . . . . . . . . . . . . . 4 . Grunt 57 | . 7 6 . . 3 12 11 . 1 . . 4 7 6 Brawler 3 | . . . . . . 1 2 . . . . . . . Duelist 3 | . . . . . . . . . . . . 2 . 1 Sentry 19 | . . 2 . . . 5 4 1 2 3 . . 2 . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . 1 3 1 . 2 . . . . 2 Programmer 13 | . . . . . . . 3 . . 1 . 5 1 3 Heavy 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 6 6 4 . 3 7 5 4 3 6 . 5 5 3 Combat Bots Only 6 | . 3 4 4 . 3 5 5 2 2 6 . 4 5 2 Max Kills in Single Turn 5 | . 5 2 1 . 2 2 2 1 2 2 . 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 3 1 . . 2 2 . . 1 2 . 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Hostile Shots Fired 1159 | . 57 81 11 . 18 159 123 7 181 179 . 71 109 163 Missed 343 | . 16 20 2 . 6 45 35 1 67 59 . 19 31 42 Damage Taken 13244 | . 477 687 84 . 202 1870 1487 52 1214 1430 . 1250 1767 2724 Core 1804 | . 77 107 10 . 14 223 127 9 114 259 . 191 126 547 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 134 | . . 16 . . . . . . . . . 40 30 48 Regen/Repaired (Parts) 112 | . . . . . . 112 . . . . . . . . Core Remaining (%) 63 | 100 69 . . . 67 . . 34 . . 46 . . . Volleys Fired 736 | . 59 70 5 . 12 148 105 12 28 34 . 81 77 105 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 . 2 2 2 Hottest 190 | . 65 139 95 . 95 95 119 78 92 108 . 190 174 160 Shots Fired 1237 | . 118 126 10 . 22 282 199 21 50 60 1 129 99 120 Gun 526 | . 118 42 . . . 59 110 2 22 31 . 72 47 23 Cannon 663 | . . 82 10 . 13 217 89 16 27 24 1 49 42 93 Launcher 40 | . . 1 . . 9 6 . . 1 5 . 7 8 3 Special 8 | . . 1 . . . . . 3 . . . 1 2 1 Kinetic 829 | . 116 74 5 . 3 215 125 18 32 43 . 59 46 93 Thermal 79 | . . 1 . . . . 8 . . . . 37 18 15 Explosive 32 | . . 1 . . 9 6 . . 1 5 . 7 3 . Electromagnetic 290 | . 2 50 5 . 10 61 66 . 17 12 1 25 30 11 Robot Hit Streak 73 | . 11 16 4 . 5 22 73 4 17 26 . 13 14 12 Robot Miss Streak 6 | . 5 6 1 . 2 6 3 2 3 3 . 3 2 4 Penetration Max 2 | . . . . . . . . . . 2 . . 1 1 Secondary Targets 4 | . . 3 . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . Shots Hit Robots 843 | . 70 71 6 . 13 184 171 12 37 44 . 100 60 75 Core Hits 439 | . 34 37 4 . 15 84 95 7 17 26 . 34 52 34 Critical Kills 3 | . 1 . . . . . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 32 | . 1 5 . . . 3 6 . 4 1 . 2 2 8 Destroy 4 | . 1 . . . . . . . . . . 2 1 . Blast 25 | . . 5 . . . 3 4 . 3 1 . . 1 8 Corrupt 1 | . . . . . . . . . 1 . . . . . Sever 2 | . . . . . . . 2 . . . . . . . Melee Attacks 49 | . . . . . . . 17 . 5 . . 15 8 4 Impact . | . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . 17 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . . 15 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24548 | . 1078 1421 124 . 771 4064 4198 232 956 1415 . 3115 3017 4157 Guns 6234 | . 759 441 . . . 704 1777 29 262 383 . 930 610 339 Cannons 13094 | . . 889 124 . 152 2899 1205 203 481 508 . 1739 1191 3703 Explosions 4556 | . 319 91 . . 619 461 552 . 213 524 . 446 1216 115 Melee 664 | . . . . . . . 664 . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 12524 | . 745 761 67 . 38 2830 1440 232 413 636 . 830 829 3703 Thermal 3696 | . . 91 . . 116 . 771 . 151 70 . 1485 743 269 Explosive 2542 | . 319 . . . 503 461 . . . 454 . 412 393 . Electromagnetic 5122 | . 14 569 57 . 114 773 1323 . 392 255 . 388 1052 185 Impact . | . . . . . . . . . . . . . . . Slashing 664 | . . . . . . . 664 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 7 10 10 . 9 9 4 10 12 Average Corruption 6 | . . . . . . 4 7 10 . 8 9 2 9 8 Corruption Purged 7 | . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 284 | . . . . . . 23 67 7 . 6 3 25 73 80 Message Errors 66 | . . . . . . 8 21 2 . 1 1 5 12 16 Matter Fused 68 | . . . . . . 5 12 2 . 2 . 8 17 22 Heat Flow Errors 26 | . . . . . . 2 5 1 . 1 . . 10 7 Energy Discharges 43 | . . . . . . 3 9 . . . . 7 12 12 Parts Rejected 5 | . . . . . . . 2 . . . . 1 . 2 Parts Fused 4 | . . . . . . . 1 1 . . . 1 . 1 Data Loss (minor) 26 | . . . . . . 1 5 1 . . . 2 7 10 Data Loss (major) 19 | . . . . . . 1 7 . . 1 1 . 5 4 Misfires 11 | . . . . . . 1 1 . . 1 1 . 4 3 Alerts 6 | . . . . . . 1 . . . . . 1 3 1 Weapon Failures 10 | . . . . . . 1 4 . . . . . 3 2 Overload Shots 20 | . . . . . . . . . . . . 11 9 . Effects 3 | . . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Overflow Damage 720 | . 48 1 . . 3 41 31 . 35 13 . 231 22 295 Projectiles 536 | . . 1 . . . 26 . . . 13 . 186 15 295 Explosions 153 | . 48 . . . 3 15 . . 35 . . 45 7 . Melee 31 | . . . . . . . 31 . . . . . . . Knockbacks 67 | . . 3 . . . 23 11 3 3 . . . 1 23 Impact . | . . . . . . . . . . . . . . . Kinetic 62 | . . 3 . . . 22 10 3 3 . . . 1 20 Secondary 5 | . . . . . . 1 1 . . . . . . 3 Self-Inflicted Damage 695 | . . 26 . . . 45 224 . 106 . . 86 208 . Shots 25 | . . 1 . . . 1 6 . 3 . . 2 12 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 916 | . 18 372 225 . 165 533 419 106 161 189 20 251 470 916 Average Temperature 131 | . 7 84 112 . 63 144 107 19 36 32 15 93 111 200 Received Heat Transfer 3321 | . 183 117 . . 90 657 477 . 210 219 . 162 399 807 Effects 102 | . . 5 . . . 32 6 . . . . . 9 50 Shutdowns 27 | . . . . . . 7 1 . . . . . 1 18 Energy Bleed 10 | . . 1 . . . 3 3 . . . . . 1 2 Interference 19 | . . . . . . 5 . . . . . . 7 7 Matter Decay 9 | . . . . . . 4 2 . . . . . . 3 Short Circuit 11 | . . 1 . . . 2 . . . . . . . 8 Damage (minor) 11 | . . 3 . . . 4 . . . . . . . 4 Damage (major) 10 | . . . . . . 5 . . . . . . . 5 Damage (core) 5 | . . . . . . 2 . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . 1 . . . . 3 . 1 2 . . 5 . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 27 | . . 2 . . . . 3 . 2 1 . 2 16 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 1 . . . . 4 . 1 Heat Transferred 4999 | . . 150 . . 150 . 1350 . 150 50 . 1904 912 333 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 2 . . 1 . 7 . 2 1 . 1 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Peak Influence 1529 | . 241 298 130 . 95 420 1529 858 413 398 273 415 1152 1235 Initial 744 | . . 78 100 . . . 273 744 389 147 208 133 203 604 Average 419 | . 85 172 92 . 31 173 885 805 325 271 249 173 607 987 Maximum Alert Level 4 | . 1 1 . . . 2 4 3 2 1 1 2 4 4 Low Security (%) 39 | 100 92 70 100 . 100 55 . . . 29 . 58 . . Level 1 23 | . 7 29 . . . 43 7 . 60 70 100 38 24 . Level 2 10 | . . . . . . 1 22 . 39 . . 3 36 10 Level 3 19 | . . . . . . . 32 100 . . . . 35 71 Level 4 6 | . . . . . . . 36 . . . . . 3 18 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 3 . . . 6 . . 5 . . 6 . 11 Investigation 10 | . . 3 . . . 5 . . 1 . . 1 . . Extermination 9 | . . . . . . . . . 1 . . 4 . 4 Reinforcement 9 | . 1 . . . . 1 . . 1 . . 1 . 5 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 2 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Distress Signals 14 | . 3 1 . . . 4 2 1 . . . 2 . 1 Communications Jammed 37 | . . . . . . . . . . . . . . 37 Distress Signals 37 | . . . . . . . . . . . . . . 37 Times Spotted 256 | . 21 32 4 . 4 45 34 6 6 10 . 27 32 35 Peak Tracking Total 10 | . 5 4 4 . 3 7 10 2 3 6 . 5 5 5 Tactical Retreats 17 | . . 6 . . . 2 . . . . . 2 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Traps Triggered 18 | . 1 2 . . . 1 1 . 1 5 . 1 5 1 Indirectly 1 | . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Disabled 51 | . 1 2 2 . . 3 7 . 3 . 3 12 1 17 Max in Single Turn 6 | . 1 1 1 . . 1 2 . 3 . 3 3 1 6 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . 5 . . . . . 1 . Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Accessed 41 | . 6 7 . 2 . 11 4 . 3 1 1 1 3 2 Terminals 29 | . 5 6 . . . 7 4 . 2 1 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 . . Total Hacks 111 | . 15 30 . 10 . 32 7 . 6 1 1 2 5 2 Successful 61 | . 7 18 . 10 . 17 1 . 3 1 . 2 2 . Failed 50 | . 8 12 . . . 15 6 . 3 . 1 . 3 2 Catastrophic 8 | . . . . . . 3 1 . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 57 | . 11 17 . 1 . 21 4 . 2 1 . . . . Terminals 76 | . 11 24 . . . 23 7 . 4 1 . . 5 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . 1 . . 1 Recycling Units 5 | . 4 . . . . 1 . . . . . . . . Scanalyzers 9 | . . 6 . . . 3 . . . . . . . . Garrison Access 7 | . . . . . . 3 . . 2 . . 2 . . Terminal Hacks 22 | . 1 5 . 10 . 3 1 . . . . . 2 . Record 10 | . . . . 9 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 3 | . . 3 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . 5 . . . 3 . . . . . . . . Insert Component 4 | . . 2 . . . 2 . . . . . . . . Analyze 4 | . . 3 . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 2 . . 2 . . Unlock Access 3 | . . . . . . 1 . . 1 . . 1 . . Coupler Status 2 | . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 23 | . 5 8 . . . 8 . . 1 1 . . . . Terminals 22 | . 4 8 . . . 8 . . 1 1 . . . . Track 1 | . . 1 . . . . . . . . . . . . Botnet 17 | . 3 6 . . . 6 . . 1 1 . . . . Operators 4 | . 1 1 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 4 . . . 8 4 . 3 1 . 1 2 2 Full Trace Events 10 | . . 3 . . . 4 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . . 1 . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . . Robots Hacked 18 | . . . . . . . . . 2 . . 8 5 3 Non-combat 9 | . . . . . . . . . . . . 8 . 1 Combat 9 | . . . . . . . . . 2 . . . 5 2 Robot Hacks Applied 26 | . . . . . . . . . 4 . . 14 5 3 generate_anomaly 1 | . . . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . . 1 . . start_evac 2 | . . . . . . . . . . . . 1 . 1 find_chute 1 | . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . 1 . . map_earth 1 | . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . . 1 . . link_fov 4 | . . . . . . . . . . . . 4 . . broadcast_data 1 | . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . streamctrl_low 1 | . . . . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . 1 . . formatsys_high 6 | . . . . . . . . . 1 . . . 4 1 Relay Couplers Released 29 | . . . . . . . 22 . . . . . 4 3 Machine Destruction 29 | . . . . . . . 22 . . . . . 4 3 Attached 11 | . . . . . . . 1 . 1 . . 3 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 7 . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total Allies 29 | . . . 2 . . . 9 . 1 . . 3 11 3 Largest Group 4 | . . . 2 2 . . 4 . 1 . . 2 3 1 Highest-Rated Group 260 | . . . 45 45 . . 87 . 16 . . 85 260 85 Highest-Rated Ally 95 | . . . 31 31 . . 25 . 16 . . 85 95 85 Total Orders 1 | . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . 1 . . Ally Attacks 129 | . . . . . . . 39 . 2 . . 17 48 23 Total Damage 4881 | . . . . . . . 782 . 31 . . 1290 1262 1516 Kills 48 | . . . . . . . 10 . . . . 13 12 13 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 1 2 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Turns Passed 18080 | 56 1028 1580 807 451 1169 2288 1888 312 858 801 75 2180 2174 2413 Spaces Moved 8149 | 36 485 758 549 300 691 1015 680 150 324 374 75 1054 806 852 Core 25 | 11 . . . . . 3 . . . 7 . . 4 . Treads 4077 | 25 485 345 . . . 5 643 150 299 . . 729 722 674 Legs . | . . . . . . . . . . . . . . . Wheels 4047 | . . 413 549 300 691 1007 37 . 25 367 75 325 80 178 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 125 125 155 110 125 160 155 101 101 101 125 125 Average Speed 168 | 126 160 164 125 142 155 149 191 160 195 161 101 151 211 209 Slowest Speed 1250 | 160 160 240 125 155 155 1100 240 160 320 1100 101 240 1250 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 80 42 91 71 100 78 69 17 8 42 2 18 83 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . Spaces Dug 80 | . . . . . . . . . 6 . . 73 . 1 Terrain Destroyed 634 | . 11 20 . . 81 53 87 . 10 55 20 145 89 63 Melee . | . . . . . . . . . . . . . . . Projectile 78 | . . 7 . . . 3 . . . 2 . 7 16 43 AOE 556 | . 11 13 . . 81 50 87 . 10 53 20 138 73 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Total 11206 | 46 631 960 660 323 766 1503 1038 205 496 508 74 1500 1167 1329 Wait 1551 | . 54 68 106 16 60 243 124 25 107 46 . 266 168 268 Move 8138 | 35 484 757 548 299 690 1015 679 149 324 373 74 1054 805 852 Hop . | . . . . . . . . . . . . . . . Pick Up 199 | 5 20 15 1 4 . 35 22 4 8 13 . 24 24 24 Fast Attach 20 | 1 . 1 . . . . 2 2 1 . . 2 3 8 Attach 146 | 5 2 5 . . 1 26 9 . 9 14 . 19 25 31 Detach 15 | . . . . . . 3 . . . 1 . 1 6 4 Swap 154 | . 7 27 . 1 3 18 25 5 10 10 . 27 16 5 Drop 121 | . 5 17 . 3 . 15 14 8 4 1 . 11 16 27 Fire 736 | . 59 70 5 . 12 148 105 12 28 34 . 81 77 105 Melee 49 | . . . . . . . 17 . 5 . . 15 8 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 2 . . 16 . . 4 . Rewire 55 | . . . . . . . 39 . . . . . 15 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Entered another Materials area 1085 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -9/Materials | Discovered new exit (range 5) 2339 | -9/Materials | Discovered new exit (range 13) 2633 | -9/Materials | Discovered new exit (range 7) 2665 | -9/Materials | Entered Mines 2818 | -9/Mines | Discovered new exit (range 11) 2906 | -9/Mines | Discovered new exit (range 11) 2989 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3339 | -9/Mines | Discovered new exit (range 7) 3472 | -9/Mines | Entered Exiles 3472 | -9/Exiles | Accompanied by 2 allies 3502 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3507 | -9/Exiles | Met 8R-AWN 3534 | -9/Exiles | Met EX-HEX 3570 | -9/Exiles | Met EX-BIN 3585 | -9/Exiles | Aligned with FarCom system 3586 | -9/Exiles | Given EX-Vault access code 3628 | -9/Exiles | Opened EX-Vault 3639 | -9/Exiles | Found Field Lobotomy Kit 3674 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3720 | -9/Exiles | Met EX-DEC 3902 | -9/Exiles | Discovered new exit (range 14) 3923 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3923 | -9/Exiles | Entered Mines 4396 | -8/Mines | Discovered new exit (range 12) 4868 | -8/Mines | Discovered new exit (range 4) 5092 | -8/Mines | Entered Materials 5092 | -8/Materials | Evolved 2 slots: Utility x2 5093 | -8/Materials | Identified exit to Factory 6309 | -8/Materials | Lost 6 parts (4n1u1w) 6612 | -8/Materials | Discovered exit to Factory (range 15) 6621 | -8/Materials | Build established: Scavenger-Mutant 6912 | -8/Materials | Repaired Imp. Light Cannon 7048 | -8/Materials | Build established: Mutant 7380 | -8/Materials | Identified exit to Garrison 7380 | -8/Materials | Entered Garrison 7526 | -8/Garrison | Phase Generator disabled 7607 | -8/Garrison | Garrison Relay disabled 7806 | -8/Garrison | Triggered checkpoint 7876 | -8/Garrison | Installed Relay Interface Framework 8067 | -8/Garrison | Build established: Scavenger-Mutant 8085 | -8/Garrison | Discovered new exit (range 55) 8085 | -8/Garrison | Discovered new exit (range 33) 8085 | -8/Garrison | Discovered new exit (range 64) 8140 | -8/Garrison | Triggered checkpoint 8220 | -8/Garrison | Lost 4 allies 8404 | -8/Garrison | Rescued a captive Derelict 8407 | -8/Garrison | Rescued a captive Derelict 8466 | -8/Garrison | Triggered checkpoint 8534 | -8/Garrison | Triggered checkpoint 8545 | -8/Garrison | Garrison Relay disabled 8706 | -8/Garrison | Core integrity fell below 50% 8742 | -8/Garrison | Lost 3 parts (1p2u) 8846 | -8/Garrison | Triggered checkpoint 8916 | -8/Garrison | Triggered checkpoint 9150 | -8/Garrison | System corruption reached 10% 9166 | -8/Garrison | Garrison Relay disabled 9176 | -8/Garrison | Garrison Relay disabled 9223 | -8/Garrison | Garrison Relay disabled 9268 | -8/Garrison | Entered Materials 9469 | -8/Materials | Build established: Bothacker-Mutant 9498 | -8/Materials | Discovered exit to Factory (range 6) 9580 | -8/Materials | Entered Factory 9580 | -7/Factory | Evolved 2 slots: Utility x2 10258 | -7/Factory | Garrison activated, responded to threat 10353 | -7/Factory | Lost 6 parts (1p3n1u1w) 10438 | -7/Factory | Identified exit to Garrison 10438 | -7/Factory | Entered Garrison 10542 | -7/Garrison | Triggered checkpoint 10595 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10984 | -7/Garrison | Triggered checkpoint 10988 | -7/Garrison | Triggered checkpoint 11013 | -7/Garrison | Core integrity fell below 50% 11035 | -7/Garrison | Lost 5 parts (2n2u1w) 11227 | -7/Garrison | Discovered new exit (range 11) 11239 | -7/Garrison | Entered Factory 11269 | -7/Factory | Discovered new exit (range 15) 11314 | -7/Factory | Entered another Factory area 11314 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11535 | -6/Factory | Lost 4 parts (1p1n2u) 13139 | -6/Factory | Spotted B-75 Beast 13156 | -6/Factory | Assimilated B-75 Beast with FLK Orb 13494 | -6/Factory | Identified exit to Garrison 13494 | -6/Factory | Entered Garrison 13526 | -6/Garrison | Triggered checkpoint 13555 | -6/Garrison | Garrison Relay disabled 13667 | -6/Garrison | Found Relay Coupler [Proto] 13671 | -6/Garrison | Found Relay Coupler [Proto] 13675 | -6/Garrison | Found Relay Coupler [Proto] 13854 | -6/Garrison | Lost 5 parts (1p3n1u) 13920 | -6/Garrison | Triggered checkpoint 13959 | -6/Garrison | Assimilated L-41 Fighter with FLK Orb 13989 | -6/Garrison | Lost 7 parts (2n1u4w) 14308 | -6/Garrison | Discovered new exit (range 14) 14368 | -6/Garrison | Spotted B-75 Beast 14380 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 14460 | -6/Garrison | Found Gamma Bomb Array 14517 | -6/Garrison | System corruption reached 10% 14618 | -6/Garrison | Triggered checkpoint 14643 | -6/Garrison | Found embedded Infiltrators 14742 | -6/Garrison | Triggered checkpoint 15095 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 15330 | -6/Garrison | Triggered checkpoint 15467 | -6/Garrison | Discovered new exit (range 14) 15528 | -6/Garrison | Triggered checkpoint 15621 | -6/Garrison | Discovered new exit (range 12) 15668 | -6/Garrison | Entered Factory 15668 | -6/Factory | Accompanied by 1 ally 15892 | -6/Factory | Spotted B-75 Beast 15895 | -6/Factory | Assimilated B-75 Beast with FLK Orb 15907 | -6/Factory | Garrison activated, responded to threat 17413 | -6/Factory | Core integrity fell below 50% 18070 | -6/Factory | Core integrity fell below 20% 18082 | -6/Factory | Core destroyed Last Messages --------------- L2U JR/6&TSKFD8T=>PR&&8