Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 20:08:51 Player: Pitt Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2209) 2209 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 6481 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 277 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 540/540 System Corruption 7% Temperature Cool (12) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Terrain Scanner Terrain Scan Processor System Shield > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Microactuators Plasma Cannon Battle Rifle Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- Surge Thruster Terrain Scanner Terrain Scan Processor Gatling Laser Advanced Beam Cannon Gauss Rifle Grenade Launcher Blade Saw [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility System Shield Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . . 1 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 2 . . . . . Weapon . | . . . . . . . . Parts Attached 105 | 9 3 18 41 9 22 . 3 Power 18 | 1 1 2 8 1 4 . 1 Engine 8 | 1 . 2 2 . 2 . 1 Core 10 | . 1 . 6 1 2 . . Reactor . | . . . . . . . . Propulsion 24 | 4 . 3 13 2 2 . . Treads 2 | . . . . . 2 . . Leg 8 | 2 . . 6 . . . . Wheel 3 | 2 . . 1 . . . . Hover 6 | . . 3 3 . . . . Flight 5 | . . . 3 2 . . . Utility 21 | 2 1 5 7 . 5 . 1 Device 14 | 2 1 1 5 . 4 . 1 Storage 2 | . . 2 . . . . . Processor 2 | . . 1 . . 1 . . Hackware 2 | . . 1 1 . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 42 | 2 1 8 13 6 11 . 1 Energy Gun 10 | 2 . 2 2 2 2 . . Energy Cannon 7 | . . . 2 1 3 . 1 Ballistic Gun 11 | . . 4 5 1 1 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 7 | . 1 2 1 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 3 . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 3 . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 7 | . . . . . 7 . . Parts Lost 36 | . . 2 17 . 13 . 4 Power 5 | . . . 2 . 2 . 1 Propulsion 16 | . . 1 10 . 3 . 2 Utility 6 | . . 1 2 . 3 . . Weapon 9 | . . . 3 . 5 . 1 Highest Loss Streak 12 | . . 1 4 . 12 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 97 92 82 80 55 76 75 Engine 7 | . 7 4 7 . 5 15 14 Core 5 | . 3 6 5 14 1 7 7 Treads 5 | . . . . . 8 15 11 Leg 3 | . . . 12 . . . . Wheel 4 | . 28 13 . . . . . Hover 2 | . . 8 5 . . . . Flight 1 | . . . 2 30 . . . Device 12 | . 28 19 8 7 12 7 9 Storage 4 | . . 8 9 7 . . . Processor 5 | . . 9 1 . 6 7 7 Hackware 7 | . . . 13 15 7 7 7 Energy Gun 3 | . 26 6 3 1 . . . Energy Cannon 3 | . . . 2 . 6 7 6 Ballistic Gun 3 | . . 8 7 . . . . Ballistic Cannon 1 | . . . . . 1 7 6 Launcher 1 | . 1 6 . 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 11 12 26 30 19 38 38 45 Greatest Support 49 | 20 20 20 36 18 49 43 43 Greatest Overweight (x) 11 | . . 2 8 1 1 . 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 8 8 8 5 5 Average Capacity 6 | 5 5 8 8 8 5 5 5 Most Carried 10 | 3 5 10 8 8 8 5 5 Average Carried 5 | . 4 6 7 7 4 5 4 Final Capacity 8 | 5 5 8 8 8 5 5 5 Final Carried 8 | 3 5 8 8 8 5 5 5 Class Distribution -------------------- 79% | Scavenger-Mutant 11% | Mutant 4% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Matter Collected 1836 | 290 10 339 704 . 391 . 102 Remotely 151 | 141 10 . . . . . . Salvage Created 2618 | 172 110 517 1363 19 387 . 50 Parts 161 | 17 4 35 78 3 24 . . Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . 14 . 9 Prevented 3 | . . . . . 1 . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 49 | . 2 12 23 . 11 . 1 Melee 3 | . . . 1 . 2 . . Guns 31 | . 2 9 18 . 2 . . Cannons 12 | . . . 4 . 7 . 1 AOE 3 | . . 3 . . . . . Classes Destroyed 15 | 2 1 6 4 . 2 . . Worker 4 | . . 2 2 . . . . Builder 2 | . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 2 | . . 1 1 . . . . Recycler 1 | 1 . . . . . . . Minesweeper 1 | . . . . . 1 . . Operator 3 | . . 2 1 . . . . Watcher 6 | . . 3 3 . . . . Swarmer 9 | . . 6 . . 3 . . Cutter 2 | . . . 2 . . . . Grunt 28 | . 2 5 15 . 5 . 1 Duelist 3 | . . . 2 . 1 . . Sentry 5 | . . 1 3 . 1 . . Hunter 1 | . . . 1 . . . . Mutant 1 | . . . . . 1 . . Best Kill Streak 6 | 4 2 6 5 1 4 . 1 Combat Bots Only 4 | . 2 3 3 . 4 . 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Damage Taken 5010 | 36 83 537 2199 . 1823 . 332 Core 1341 | 18 28 162 431 . 653 . 49 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 119 | . . . 119 . . . . Core Remaining (%) 63 | 92 81 59 21 . . . . Volleys Fired 237 | 11 9 61 102 7 39 . 8 Largest 2 | 2 2 2 2 1 2 . 2 Hottest 124 | 90 90 73 95 80 83 . 124 Shots Fired 340 | 22 14 77 167 7 39 1 13 Gun 250 | 22 10 73 133 1 11 . . Cannon 72 | . . . 32 . 26 1 13 Launcher 18 | . 4 4 2 6 2 . . Special . | . . . . . . . . Kinetic 143 | . . 36 90 . 12 1 4 Thermal 161 | 11 5 37 75 1 23 . 9 Explosive 18 | . 4 4 2 6 2 . . Electromagnetic 18 | 11 5 . . . 2 . . Robot Hit Streak 19 | 3 6 12 19 5 15 . 6 Robot Miss Streak 8 | 3 1 3 6 . 8 . 5 Penetration Max 1 | . . . 1 . . . . Secondary Targets 4 | . . . 4 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 228 | 13 7 53 116 1 31 . 7 Core Hits 140 | 6 5 32 58 1 28 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . 1 6 . . . . Burn 6 | . . 1 5 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 15 | . . . 9 . 6 . . Impact . | . . . . . . . . Slashing 15 | . . . 9 . 6 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4935 | 250 113 1001 2431 12 949 . 179 Guns 3102 | 166 113 779 1803 12 229 . . Cannons 901 | . . . 428 . 294 . 179 Explosions 682 | 84 . 220 90 . 288 . . Melee 248 | . . . 110 . 138 . . Ramming 2 | . . 2 . . . . . Kinetic 1975 | . . 462 1321 . 143 . 49 Thermal 1942 | 147 62 317 910 12 364 . 130 Explosive 598 | . . 220 90 . 288 . . Electromagnetic 170 | 103 51 . . . 16 . . Impact . | . . . . . . . . Slashing 248 | . . . 110 . 138 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 7 7 Average Corruption 7 | . . . . . 7 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 9 6 22 Message Errors 11 | . . . . . 2 . 9 Matter Fused 7 | . . . . . 1 2 4 Heat Flow Errors 5 | . . . . . 2 . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 2 3 Data Loss (major) 3 | . . . . . 1 1 1 Misfires 2 | . . . . . . 1 1 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | 1 . 7 14 . 8 . . Projectiles 14 | . . . 14 . . . . Explosions 16 | 1 . 7 . . 8 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 3 . 1 Impact . | . . . . . . . . Kinetic 3 | . . . . . 2 . 1 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 121 | 36 16 1 . 2 66 . . Shots 5 | 1 1 . . 1 2 . . Rammed 1 | . . 1 . . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 492 | 162 183 100 492 52 342 18 178 Average Temperature 106 | 56 96 22 144 26 107 10 73 Received Heat Transfer 2031 | . 33 195 1008 . 639 . 156 Effects 6 | . . . 5 . 1 . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 2 | . . . 1 . 1 . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 6 . . . . Heat Transferred 4760 | 335 185 999 2220 25 746 . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Peak Influence 541 | 30 116 366 541 244 . . . Initial 236 | . 19 48 154 236 . . . Average 244 | 14 50 218 351 180 . . . Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 41 | 100 100 39 20 50 . . . Level 1 38 | . . 60 34 49 . . . Level 2 19 | . . . 44 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 9 . . . . Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . 1 6 . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Distress Signals 8 | . . 4 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 5 22 53 . 13 . 10 Peak Tracking Total 8 | . 3 5 8 . 4 . 4 Tactical Retreats 6 | . . . 4 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 9 | . . . . . 9 . . Triggered 3 | . . . . . 1 . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Disabled 6 | . . 1 4 . 1 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Accessed 14 | . 2 2 4 2 . 4 . Terminals 7 | . 2 2 2 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 51 | . 6 3 12 3 . 27 . Successful 40 | . 2 1 8 2 . 27 . Failed 11 | . 4 2 4 1 . . . Catastrophic 3 | . . 1 1 1 . . . Database Lockouts . | . . . . . . . . Manual 14 | . 3 3 8 . . . . Terminals 19 | . 6 3 8 2 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 34 | . 2 1 3 1 . 27 . Record 7 | . . . . . . 7 . Part Schematic 11 | . . . . . . 11 . Robot Schematic 6 | . . . . . . 6 . Prototype ID Bank 3 | . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . Terminals 2 | . . . 2 . . . . Botnet 1 | . . . 1 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Reprogram 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 2 3 2 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 51 | . . . 51 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total Allies 4 | . . . 3 . . . 1 Largest Group 3 | . . . 3 . . . 1 Highest-Rated Group 96 | . . . 48 . . . 96 Highest-Rated Ally 96 | . . . 16 . . . 96 Total Orders . | . . . . . . . . Ally Attacks 40 | . . . 17 . . . 23 Total Damage 904 | . . . 202 . . . 702 Kills 9 | . . . 2 . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Turns Passed 4239 | 128 250 774 995 119 1053 184 736 Spaces Moved 2115 | 69 136 483 410 293 410 106 208 Core 150 | 6 . . 25 . 118 . 1 Treads 605 | . . . . . 292 106 207 Legs 243 | 62 . . 181 . . . . Wheels 452 | 1 136 310 5 . . . . Hover 300 | . . 173 127 . . . . Flight 365 | . . . 72 293 . . . Fastest Speed 26 | 50 80 56 29 26 50 165 165 Average Speed 112 | 113 80 97 96 31 141 165 223 Slowest Speed 600 | 120 80 180 450 66 165 165 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 27 33 36 9 45 75 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 41 | . 30 . . 7 4 . . Terrain Destroyed 141 | 8 30 32 12 44 15 . . Melee 1 | . . . . . 1 . . Projectile 5 | . . . 1 . 4 . . AOE 135 | 8 30 32 11 44 10 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total 3603 | 92 262 703 826 312 824 115 469 Wait 1045 | . 112 122 225 . 329 10 247 Move 2106 | 68 135 482 407 292 409 105 208 Hop 1 | . . . 1 . . . . Pick Up 38 | 4 2 9 14 2 5 . 2 Fast Attach 48 | 6 . 6 24 1 10 . 1 Attach 24 | 1 1 2 7 4 7 . 2 Detach 13 | . 1 3 6 2 1 . . Swap 33 | 2 2 10 10 4 5 . . Drop 32 | . . 7 20 . 4 . 1 Fire 237 | 11 9 61 102 7 39 . 8 Melee 15 | . . . 9 . 6 . . Ram 1 | . . 1 . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 9 | . . . . . 9 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Scavenger-Mutant 377 | -10/Materials | Discovered new exit (range 3) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Discovered new exit (range 16) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1225 | -8/Materials | Lost 4 parts (2n2w) 1707 | -8/Materials | Lost 3 parts (2n1u) 1785 | -8/Materials | Core integrity fell below 50% 1829 | -8/Materials | Lost 3 parts (1p2n) 1955 | -8/Materials | Repaired Adv. Beam Cannon 2035 | -8/Materials | Discovered new exit (range 17) 2035 | -8/Materials | Identified exit to Storage 2114 | -8/Materials | Garrison activated, responded to threat 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2237 | -7/Factory | Discovered new exit (range 11) 2267 | -7/Factory | Entered Lower Caves 2294 | -7/Lower Caves | Core integrity fell below 50% 2338 | -7/Lower Caves | Lost 12 parts (2p3n2u5w) 2556 | -7/Lower Caves | Build established: Mutant 2682 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2687 | -7/Lower Caves | Core integrity fell below 20% 2989 | -7/Lower Caves | Build established: Scavenger-Mutant 3052 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3313 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3320 | -7/Lower Caves | Entered Data Miner 3320 | -7/Data Miner | Discovered new exit (range 6) 3352 | -7/Data Miner | Met Data Miner 3413 | -7/Data Miner | Learned location of Section 7 (-2) 3451 | -7/Data Miner | Received God Mode back door access code from Data Miner 3504 | -7/Data Miner | Entered Proximity Caves 3549 | -6/Proximity Caves | Escorted by Enhanced Grunt 3685 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4234 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4240 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04040_ System corrupted: Matter fused (-5). 04100_ System corrupted: Matter fused (-8). 04139_ System corrupted: Heat flow error (+123). 04178_ EJ1/ XQSYKT|TP=E9<6AFGNSW2 04237_ Arm. Treads destroyed. 04238_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????? ?????#????????????????????????????? | | ????????????? ????????????#?#?????????????????? | | ????????????? ##???###?#????#?????????????????? | | ???????????? #?# ##??###?????????????????? | | ???????????? ### #####?##???#???????????? | | ???????????? #???#?????????????????? | | ????????????# s #?????#???????????????? | | ????????????# ##?##?????????????????? | | ????????????# Y % ??#?#????##???????????? | | ????????????# #########??#???????????? | | ????????????# g @###?#?#?????#??????????? | | ????????????# ### #?##??##?##????????????? | | ?? ???? ????#???? ?#??# #?####???##????????????? | | ?? ? ? ?####?#?# ##?#[]#?#????##?#?? ?????????? | | ??##??# #???#?#?#???#?#]%#######??#?????????????? | | ???#?##????#?#######?### !#???#?#?#?##? ?????????? | | #?#?## ?#??## ####?## ###??? ? ?#???????????? | | ##### ###### ####?# % ### ??? ? ? ????????? | | "" ### ##### ##?? ? ?? ??????????? | | "" " ###?? ?? ?????????? | | """ " " #" ? ?????????????? | | """ # ####### ??????????? | | "" "" # ### ??????? | | " """" ### ##### ####" %! ??????? | | "" ## ##?## ?#?##"% ??????? | | #?#?? ##??#" ##???????? | | #?#?? ?##?? #????????? | | ### ###?# ##?#? #????????? | | #?## ## ##? ? ? ? #????????? | | ###??######### ? ? ? ? ###????????? | | ####??#???#?? ?###?## #??????????? | | ###?###? ? ?#####?# ## ??????????? | | # #??##?##? ?#?#????# #? ???????????? | | # ### ?#?#??????????????? #?? ?????????????? | | ## ##??# ????????? ???????? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatThrusterDriver Manual? 0 Play Time 00:58:25 Cumulative 114.9 hours Start 2022.03.20 @ 18:56:20 End 2022.03.20 @ 20:08:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c36847-9f7d-47e3-9d35-5c27ea56e8ab