Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 23:59:16 Player: DuckBoy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (5161) 5161 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5357) 5357 TOTAL SCORE: 20908 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 639 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Friendly Fire -167 Cogmind --------- Core Integrity 1574/1600 Matter 129/300 Energy 391/400 System Corruption 1% Temperature Hot (242) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scanner Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (5) ---- Q-thruster Nova Cannon Railgun Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Terrain Scanner Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Railgun Force Lance > --- INVENTORY -------- Biometal Leg Fusion Bomb Launcher Greatsword [Rating: 159] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . 2 . . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 1 1 . . . . . . 1 . 1 . 1 . . Utility 8 | . . . 1 . . . 1 1 . . . . 2 . . 1 . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 166 | 7 6 1 21 . 1 2 37 12 17 . 1 1 14 1 3 . 12 14 5 1 . 10 Power 24 | 1 2 . 1 . . . 6 . 5 . . . 2 . . . 2 1 1 . . 3 Engine 13 | 1 2 . 1 . . . 6 . 3 . . . . . . . . . . . . . Core 5 | . . . . . . . . . 2 . . . 2 . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Propulsion 50 | 2 2 1 4 . . 1 10 3 6 . 1 . 4 . 2 . 6 7 . 1 . . Treads 20 | . 2 1 4 . . 1 10 1 . . . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 . . . . . . . 2 . . . . . . . . 6 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . 6 . 1 . 4 . 1 . . 7 . 1 . . Utility 51 | 2 . . 7 . 1 1 10 5 4 . . 1 8 1 . . . 4 2 . . 5 Device 20 | 1 . . 4 . . . 3 1 2 . . 1 5 1 . . . 1 1 . . . Storage 7 | 1 . . 2 . 1 . 1 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 Hackware 13 | . . . . . . . . 3 1 . . . 3 . . . . 2 1 . . 3 Protection 6 | . . . 1 . . 1 3 . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 . 9 . . . 11 4 2 . . . . . 1 . 4 2 2 . . 2 Energy Gun 7 | 1 2 . 2 . . . . 1 . . . . . . . . 1 . . . . . Energy Cannon 9 | . . . 3 . . . 2 2 . . . . . . . . . 1 . . . 1 Ballistic Gun 14 | 1 . . 3 . . . 4 . . . . . . . 1 . 3 1 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . 4 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Parts Lost 49 | . 2 . 1 . . 1 8 3 . . . . 15 3 4 . 7 . . . 1 4 Power 11 | . . . 1 . . . 2 . . . . . 2 2 . . 2 . . . 1 1 Propulsion 19 | . 1 . . . . 1 2 2 . . . . 9 . 2 . 2 . . . . . Utility 8 | . . . . . . . 1 . . . . . 4 1 . . . . . . . 2 Weapon 11 | . 1 . . . . . 3 1 . . . . . . 2 . 3 . . . . 1 Highest Loss Streak 6 | . 1 . 1 . . 1 3 2 . . . . 5 2 2 . 6 . . . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 98 100 100 91 95 82 86 93 93 86 75 45 31 26 57 59 79 82 80 82 Engine 7 | . 14 14 10 11 11 11 8 7 7 6 6 6 4 6 . . . . . . . . Treads 15 | . 18 28 22 22 22 22 26 13 . . . . . . 1 5 1 . . . . . Wheel 2 | . 9 . . . . . . 7 . . . . . . . . 26 . . . . . Flight 6 | . . . . . . . . . 32 33 33 33 22 5 2 . . 22 23 26 26 24 Device 9 | . 14 14 19 22 22 7 6 7 11 6 6 6 3 . . . . . 4 4 4 4 Storage 7 | . 14 14 11 11 11 11 9 7 1 6 6 6 3 . . . . . . . . . Processor 4 | . . . . . . . 13 5 . . . . . . . . . . . . . 2 Hackware 9 | . . . . . . . . 16 20 20 20 20 28 27 23 21 21 21 28 26 26 28 Protection 2 | . . . . . . 7 5 . . . . . . . . . . 3 4 4 4 2 Energy Gun 3 | . 20 28 10 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 18 . . . 5 6 . . . . . . . . . 3 4 4 4 5 Ballistic Gun 8 | . 7 . 3 33 33 33 16 . . . . . . . . . 3 2 4 4 4 2 Ballistic Cannon 1 | . . . . . . . 1 5 . . . . . . . . . . . . . . Peak Build Rating 159 | 8 12 12 22 17 17 20 38 51 61 57 59 63 70 32 33 19 91 112 132 139 140 159 Average Rating 42 | 5 9 12 19 17 17 18 35 45 54 56 57 60 51 29 22 19 63 86 120 139 135 150 On Entrance 46 | . 8 12 12 17 17 17 20 37 51 56 57 57 60 31 27 19 19 45 112 132 139 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 15 17 15 52 36 36 49 116 115 32 27 27 31 31 9 3 . 31 26 47 47 47 60 Greatest Support 96 | 26 40 40 43 40 40 40 60 80 31 31 32 32 32 9 28 28 96 56 56 64 64 64 Greatest Overweight (x) 4 | . . . 1 . . 1 2 4 1 . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 25 25 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 8 8 12 15 15 15 24 25 6 10 10 10 8 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 8 8 15 15 15 15 25 25 25 9 10 7 6 3 2 2 5 5 5 4 5 5 Average Carried 14 | 5 7 7 11 15 14 14 21 24 5 8 9 7 2 1 2 2 2 3 4 4 4 4 Final Capacity 25 | 8 8 8 15 15 15 15 25 25 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 8 8 15 15 15 15 25 25 7 9 7 7 1 2 2 2 5 5 5 4 5 5 Class Distribution -------------------- 21% | Skirmisher 20% | Scavenger-Skirmisher 13% | Hacker-Sprinter 10% | Mutant 8% | Hacker-Skirmisher 8% | Hacker-Mutant 7% | Gunner 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -2/Research Wizard-Scout | -2/DSF Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Matter Collected 3836 | 288 127 10 253 36 . 159 1600 535 230 . . . 136 13 35 . 162 80 . . 14 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6280 | 110 431 207 1066 86 . 251 2503 514 354 . . . 308 . . . 178 . . . . 272 Parts 364 | 8 26 12 68 5 . 5 156 27 13 . . . 11 . . . 8 . . . . 25 Haulers Intercepted 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Combat Hostiles Destroyed 111 | . 10 4 20 2 . 3 46 11 1 . . . 4 . . . 3 . . . . 7 Melee 7 | . . . 2 . . . . . 1 . . . 4 . . . . . . . . . Guns 60 | . 10 4 4 2 . 3 33 1 . . . . . . . . 3 . . . . . Cannons 28 | . . . 12 . . . 7 9 . . . . . . . . . . . . . . AOE 16 | . . . 2 . . . 6 1 . . . . . . . . . . . . . 7 Classes Destroyed 17 | 2 5 . 4 1 . . 3 2 . . . . . . . . . . . . . . Worker 11 | . . . 2 . . . 3 2 1 . . . . . . . . . . . . 3 Builder 7 | . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . 1 Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . Recycler 8 | 1 . . 1 . . 1 2 . 2 . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . . . 2 1 1 . . . 1 . . . . . . . . 1 Watcher 10 | . 1 . 3 . . . 5 . 1 . . . . . . . . . . . . . Swarmer 27 | . 3 . 4 . . . 11 . 1 . . . 2 . . . 2 . . . . 4 Grunt 50 | . 7 4 12 1 . 3 21 1 . . . . . . . . 1 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Sentry 18 | . . . 5 . . . 9 4 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 5 . . . . 2 . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 7 3 7 2 . 2 13 2 2 . . . 2 . . . 3 . . . . 7 Combat Bots Only 8 | . 6 3 7 2 . 2 8 1 1 . . . 2 . . . 3 . . . . 7 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 3 1 1 . . . 1 . . . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 2 1 . . . . . . . . . . . . . 3 Melee 1 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Hostile Shots Fired 1041 | . 58 10 99 3 . 30 197 166 22 . . 2 92 26 49 . 227 10 13 . 3 34 Missed 339 | . 10 3 28 . . 10 43 47 11 . . . 36 13 19 . 91 4 7 . . 17 Damage Taken 11291 | . 566 114 799 32 . 366 2789 1314 157 . . 99 962 275 707 . 2177 140 206 . 182 406 Core 2394 | . 99 17 78 . . . 299 318 40 . . 53 228 151 558 . 396 . 29 . 102 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . 43 14 . . 44 Regen/Repaired (Parts) 497 | . . . . . . . 411 86 . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 53 . . . 80 45 54 . . . 89 . . 6 . 65 . 97 . 92 98 Volleys Fired 350 | 6 36 12 40 3 . 17 138 50 . . . . . . . . 8 12 9 . . 19 Largest 3 | 2 2 2 3 3 . 3 3 2 . . . . . . . . 3 1 1 . . 1 Hottest 204 | 70 112 112 204 69 . 69 135 135 . . . . . . . . 99 113 113 . . 120 Shots Fired 774 | 12 71 24 120 9 . 51 334 90 . . . . . . . . 23 12 9 . . 19 Gun 518 | 12 71 24 56 9 . 51 265 7 . . . . . . . . 23 . . . . . Cannon 234 | . . . 60 . . . 58 83 . . . . . . . . . 12 9 . . 12 Launcher 22 | . . . 4 . . . 11 . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 425 | 6 29 . . 9 . 51 269 38 . . . . . . . . 23 . . . . . Thermal 327 | 6 42 24 116 . . . 54 52 . . . . . . . . . 12 9 . . 12 Explosive 14 | . . . 4 . . . 3 . . . . . . . . . . . . . . 7 Electromagnetic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 9 9 12 18 . 8 15 7 . . . . . . . . 3 . . . . 2 Robot Miss Streak 7 | 2 4 1 4 . . 3 7 4 . . . . . . . . 2 3 . . . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Secondary Targets 6 | . . . . . . 1 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 452 | 6 45 18 64 6 . 32 190 49 9 . . . 13 . . . 12 . . . . 8 Core Hits 241 | 4 21 7 38 3 . 9 108 19 3 . . . 5 . . . 6 . . . . 18 Critical Kills 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 1 . 2 . . . . . . . 1 . . . . . Critical Strikes 21 | . 3 . 2 . . 2 4 4 2 . . . . . . . 1 . . . . 3 Burn 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . 2 3 . . . . . . . . . 1 . . . . . Blast 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 181 | . . . . . . . . 3 52 . 12 . 40 . 11 . . . 12 . . 51 Impact 45 | . . . . . . . . 3 39 . 3 . . . . . . . . . . . Slashing 73 | . . . . . . . . . 13 . 9 . 40 . 11 . . . . . . . Piercing 63 | . . . . . . . . . . . . . . . . . . . 12 . . 51 Sneak Attacks 12 | . . . . . . . . . 5 . . . 2 . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12953 | 72 666 313 1602 94 . 497 4379 1983 743 . . . 685 . 13 . 583 . . . . 1323 Guns 5216 | 72 666 305 535 94 . 497 2368 100 . . . . . . . . 579 . . . . . Cannons 3392 | . . . 673 . . . 915 1804 . . . . . . . . . . . . . . Explosions 2368 | . . . 365 . . . 1096 79 . . . . . . . . . . . . . 828 Melee 1923 | . . . . . . . . . 743 . . . 685 . . . . . . . . 495 Ramming 54 | . . 8 29 . . . . . . . . . . . 13 . 4 . . . . . Kinetic 5224 | 22 238 . . 94 . 497 2533 1261 . . . . . . . . 579 . . . . . Thermal 3384 | 50 428 305 1208 . . . 750 643 . . . . . . . . . . . . . . Explosive 1960 | . . . 365 . . . 688 79 . . . . . . . . . . . . . 828 Electromagnetic 408 | . . . . . . . 408 . . . . . . . . . . . . . . . Impact 613 | . . . . . . . . . 613 . . . . . . . . . . . . . Slashing 815 | . . . . . . . . . 130 . . . 685 . . . . . . . . . Piercing 495 | . . . . . . . . . . . . . . . . . . . . . . 495 Highest Corruption 14 | . . . . . . . 6 10 . . . . 2 2 14 . . 2 2 . . 1 Average Corruption 4 | . . . . . . . 4 5 . . . . 1 2 5 . . 2 1 . . 1 Corruption Purged 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . 81 53 . . . . 1 2 8 . . 1 . . . 1 Message Errors 29 | . . . . . . . 18 9 . . . . . . 1 . . 1 . . . . Matter Fused 33 | . . . . . . . 19 10 . . . . 1 1 2 . . . . . . . Heat Flow Errors 20 | . . . . . . . 12 7 . . . . . . 1 . . . . . . . Energy Discharges 19 | . . . . . . . 8 9 . . . . . . 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . 8 4 . . . . . . 1 . . . . . . . Data Loss (major) 10 | . . . . . . . 5 3 . . . . . 1 1 . . . . . . . Misfires 12 | . . . . . . . 4 8 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 954 | . . . 1 . . . 128 163 315 . . . 188 . . . . . . . . 159 Projectiles 156 | . . . 1 . . . 31 124 . . . . . . . . . . . . . . Explosions 198 | . . . . . . . 97 39 . . . . . . . . . . . . . 62 Melee 600 | . . . . . . . . . 315 . . . 188 . . . . . . . . 97 Knockbacks 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . 4 . . . 136 74 . . . . . . 5 . 2 . . . . . Shots 7 | . . . 1 . . . 5 1 . . . . . . . . . . . . . . Rammed 22 | . . 1 13 . . . . . . . . . . . 7 . 1 . . . . . Targets Rammed 24 | . . 1 15 . . . . . . . . . . . 7 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 36 231 212 272 3 . 242 342 510 289 50 176 . 17 . 158 . 48 159 203 122 . 356 Average Temperature 76 | 15 88 97 91 3 . 120 75 101 50 20 69 . 2 . 98 . 30 58 62 64 . 95 Received Heat Transfer 2595 | . 285 60 303 18 . 198 873 246 6 . . . 102 63 48 . 354 . 21 . . 18 Effects 10 | . . . 2 . . . 2 2 . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . Heat Transferred 6734 | 148 1295 666 2553 . . . 1110 962 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Peak Influence 697 | 15 199 209 302 166 . 66 652 379 215 23 93 80 343 . . 233 318 195 497 260 82 697 Initial 296 | . 9 8 81 101 . . . 296 66 8 16 65 42 . . 233 163 156 102 260 82 43 Average 193 | 5 63 153 179 149 . 17 289 193 101 12 50 73 196 . . 233 233 169 234 156 77 235 Maximum Alert Level 2 | . . 1 1 . . . 2 1 1 . . . 1 . . 1 1 . 2 1 . 2 Low Security (%) 61 | 100 100 51 43 100 . 100 37 64 88 100 100 100 47 . . . 29 100 59 68 100 69 Level 1 29 | . . 48 56 . . . 35 35 11 . . . 52 . . 100 70 . 18 31 . 7 Level 2 9 | . . . . . . . 26 . . . . . . . . . . . 21 . . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 1 . . . 7 8 3 . 3 . 6 . . . 2 2 4 . . 5 Investigation 21 | . . . . . . . 2 4 3 . 3 . 3 . . . . 1 2 . . 3 Extermination 7 | . . . . . . . . 4 . . . . 1 . . . . . 1 . . 1 Reinforcement 12 | . 1 . 1 . . . 4 . . . . . 2 . . . 2 1 1 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Distress Signals 11 | . 1 . . . . . 4 . . . . . 2 . . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 16 7 27 2 . 3 72 14 8 4 . 1 36 22 8 . 16 5 21 . 2 23 Peak Tracking Total 21 | . 4 4 6 2 . 3 8 2 3 4 1 2 9 18 6 . 9 4 21 . 2 15 Tactical Retreats 37 | . 1 1 . . . . 2 1 3 . . . 7 5 1 . 2 . 7 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Traps Triggered 21 | . . . . . . . 5 9 2 . . . . . . . . 1 2 . 1 1 Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . 8 1 . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . 4 . . . . . . . . . . . . 6 Reused 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Machines Disabled 13 | . 1 . . 1 . . 5 2 1 . . . . . . . . . 3 . . . Max in Single Turn 1 | . 1 . . 1 . . 1 1 1 . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Machines Accessed 95 | . 4 . 3 . 3 . 13 13 21 . 10 . 8 . . 1 . 3 6 3 . 7 Terminals 63 | . 2 . 3 . . . 10 4 13 . 8 . 5 . . 1 . 3 5 3 . 6 Fabricators 12 | . . . . . . . . 4 3 . 1 . 2 . . . . . 1 . . 1 Repair Stations 5 | . 1 . . . . . 1 2 . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 1 1 . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . Total Hacks 344 | . 13 . 7 . 33 . 43 36 61 . 32 . 31 . . 1 . 9 25 12 . 41 Successful 197 | . 5 . 5 . 33 . 29 26 30 . 17 . 21 . . 1 . 4 10 8 . 8 Failed 147 | . 8 . 2 . . . 14 10 31 . 15 . 10 . . . . 5 15 4 . 33 Catastrophic 20 | . . . . . . . 1 . 5 . 2 . 2 . . . . 2 3 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 6 . 3 . 1 . 17 6 25 . 8 . 16 . . . . 2 8 5 . 20 Terminals 233 | . 10 . 7 . . . 29 9 46 . 23 . 26 . . 1 . 9 23 12 . 38 Fabricators 34 | . . . . . . . . 14 7 . 4 . 4 . . . . . 2 . . 3 Repair Stations 10 | . 1 . . . . . 4 4 . . . . 1 . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . 10 5 3 . 5 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 5 . . . . . . . . . . . . . Terminal Hacks 114 | . 1 . 4 . 33 . 9 7 15 . 8 . 11 . . 1 . 4 9 6 . 6 Record 32 | . . . . . 32 . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 1 6 . 1 . 2 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Open DSF 5 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . Branch Access Points 6 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . 1 . 1 Emergency Access Points 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Machine Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Index 7 | . . . 1 . . . . . . . 1 . 1 . . . . 1 1 1 . 1 Alert Level 12 | . . . . . . . 3 . 3 . 1 . 3 . . . . . 1 1 . . Unreport Threat 6 | . . . 1 . . . 2 . . . . . 1 . . . . . 1 1 . . Locate Traps 5 | . . . . . . . 1 1 1 . . . . . . . . 1 1 . . . Disarm Traps 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Recall Investigation 4 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . . 1 . . . . . . . . . 1 2 1 . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 7 5 . 3 . 2 . . . . . 1 . . 1 Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 3 2 . 1 . 1 . . . . . . . . . Build 10 | . . . . . . . . 3 3 . 1 . 1 . . . . . 1 . . 1 Repair Station Hacks 8 | . . . . . . . 4 3 . . . . 1 . . . . . . . . . Scan Component 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 9 3 2 . 4 . . . . . . . . . . . Insert Component 9 | . . . . . . . 4 2 1 . 2 . . . . . . . . . . . Analyze 9 | . . . . . . . 5 1 1 . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . Unauthorized Hacks 33 | . 4 . 1 . . . 7 4 5 . 2 . 7 . . . . . . 2 . 1 Terminals 26 | . 2 . 1 . . . 7 1 5 . 2 . 5 . . . . . . 2 . 1 Track 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Botnet 13 | . 1 . 1 . . . 2 1 3 . 1 . 2 . . . . . . 1 . 1 Disrupt 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Operators 8 | . 1 . . . . . 2 . 1 . 1 . 2 . . . . . . 1 . . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . Report 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 4 . 3 . . . 12 9 17 . 7 . 6 . . 1 . 2 2 2 . 7 Full Trace Events 16 | . . . . . . . 1 3 3 . 3 . 2 . . . . 1 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 287 | . . . . . . . . . . . . . 169 . . . . . 50 . . 68 Total Robot Build Rating 34 | . . . . . . . . . . . . . . . . . . . 10 . . 24 Part Schematics Acquired 18 | . . . . . . . 4 2 7 . 3 . 2 . . . . . . . . . Parts Built 14 | . . . . . . . . 6 6 . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 591 | . . . . . . . . 285 211 . 95 . . . . . . . . . . . Total Part Build Rating 76 | . . . . . . . . 30 36 . 10 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Time 114 | . . . . . . . 76 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 4 2 1 . 2 . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 4 1 1 . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Total Allies 16 | . . 3 . 2 . . . . . . . . 3 . 1 . . . 4 . . 3 Largest Group 4 | . . 3 3 2 2 . . . . . . . 2 . 1 1 1 . 4 . . 3 Highest-Rated Group 135 | . . 40 40 49 49 . . . . . . . 58 . 135 135 135 . 124 . . 126 Highest-Rated Ally 135 | . . 16 16 31 31 . . . . . . . 29 . 135 135 135 . 42 . . 42 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . 12 13 . . . . . . . . . 10 . 10 . 9 . 3 . . 11 Total Damage 1547 | . . 133 124 . . . . . . . . . 74 . 462 . 357 . 106 . . 291 Kills 19 | . . 3 1 . . . . . . . . . 3 . 7 . 4 . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Turns Passed 12783 | 110 819 370 1040 175 427 464 3461 2532 882 26 263 22 505 161 178 50 199 207 275 16 19 582 Spaces Moved 10750 | 75 503 202 483 102 266 146 1149 1388 1709 82 623 58 814 438 262 30 152 404 618 55 57 1134 Core 90 | 1 . . . . . . . . . . . . . 1 88 . . . . . . . Treads 3081 | . 274 202 483 102 266 146 1149 400 . . . . . . 23 30 6 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1437 | 74 229 . . . . . . 988 . . . . . . . . 146 . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Flight 6140 | . . . . . . . . . 1709 82 623 58 812 437 151 . . 404 618 55 57 1134 Fastest Speed 25 | 50 90 160 160 160 160 160 160 115 28 29 29 30 27 32 35 160 90 25 30 26 26 26 Average Speed 91 | 89 128 160 162 160 160 207 244 161 28 29 29 30 31 35 51 160 92 29 30 26 26 26 Slowest Speed 325 | 100 160 160 240 160 160 240 325 245 108 29 30 30 80 105 160 160 160 31 30 26 26 42 Overloaded Moves 13 | . . . . . . . . . . . . . . 13 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 13 2 1 . 7 1 . . . . 6 . 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 64 45 43 24 62 20 88 33 50 67 22 82 17 72 35 2 80 19 42 1 81 32 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . . . . 1 1 . . 1 1 . . . Scrap Searched 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . Spaces Dug 141 | . . . . . . . 6 5 34 . 9 . 12 . 11 . . 9 11 . . 44 Terrain Destroyed 314 | . . . 27 . . . 47 36 34 . 9 . 12 . 11 . . 12 13 . . 113 Melee 109 | . . . . . . . . 3 34 . 9 . 12 . 11 . . . 6 . . 34 Projectile 66 | . . . . . . . 22 13 . . . . . . . . . 12 7 . . 12 AOE 139 | . . . 27 . . . 25 20 . . . . . . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac DSF Res Arm Res DSF Acc Total 12727 | 104 611 225 634 109 269 281 1569 1577 2026 81 690 61 996 442 287 32 187 480 667 55 59 1285 Wait 1085 | 4 43 7 36 5 . 112 218 94 237 . 55 2 130 2 5 3 7 39 12 . 3 71 Move 10660 | 74 502 201 482 101 265 145 1148 1387 1684 78 620 57 800 435 261 29 151 403 605 54 54 1124 Hop 31 | . . . . . . . . . 12 1 1 . 6 1 . . . . 6 . 1 3 Pick Up 103 | 11 12 1 18 . 1 3 14 14 6 2 1 . 3 2 . . 5 5 1 . 1 3 Fast Attach 64 | 6 . . 8 . . . 10 2 5 . . . 1 . 3 . 11 8 4 . . 6 Attach 53 | 1 2 . 4 . . 2 11 5 7 . . . 9 1 . . . 6 1 1 . 3 Detach 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Swap 49 | . 4 1 9 . 1 . 16 5 5 . 1 1 4 . . . 1 . . . . 1 Drop 107 | 2 12 2 22 . 2 2 13 9 20 . 3 1 3 1 . . 3 6 3 . . 3 Fire 350 | 6 36 12 40 3 . 17 138 50 . . . . . . . . 8 12 9 . . 19 Melee 176 | . . . . . . . . 3 50 . 9 . 40 . 11 . . . 12 . . 51 Ram 8 | . . . . . . . . . . . . . . . 7 . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 1 15 . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 8 . . . . . . . . . . 4 . . . Rewire 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low / DSF / DSF) -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory -2/Research (discovered 3 exits: Qua x2 / DSF) -2/DSF -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 782 | -10/Materials | Discovered new exit (range 12) 910 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Entered Mines 1015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1284 | -10/Mines | Discovered new exit (range 6) 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Accompanied by 3 allies 1300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -9/Materials | Lost 3 allies 1536 | -9/Materials | Discovered new exit (range 16) 1885 | -9/Materials | Identified exit to Mines 1966 | -9/Materials | Discovered new exit (range 10) 1985 | -9/Materials | Build established: Skirmisher 2185 | -9/Materials | Destroyed 7 combat bots 2340 | -9/Materials | Entered Mines 2503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2503 | -9/Mines | Discovered new exit (range 5) 2515 | -9/Mines | Entered Exiles 2515 | -9/Exiles | Accompanied by 2 allies 2545 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2554 | -9/Exiles | Met 8R-AWN 2581 | -9/Exiles | Met EX-HEX 2602 | -9/Exiles | Build established: Scavenger-Skirmisher 2632 | -9/Exiles | Met EX-BIN 2674 | -9/Exiles | Aligned with FarCom system 2675 | -9/Exiles | Given EX-Vault access code 2730 | -9/Exiles | Opened EX-Vault 2748 | -9/Exiles | Found Cloak of Protection 2783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2827 | -9/Exiles | Met EX-DEC 2840 | -9/Exiles | Learned location of Zion (-7) 2925 | -9/Exiles | Discovered new exit (range 14) 2942 | -9/Exiles | Left Exiles lab with Cloak of Protection 2942 | -9/Exiles | Entered Mines 3374 | -8/Mines | Discovered new exit (range 5) 3375 | -8/Mines | Build established: Skirmisher 3406 | -8/Mines | Entered Materials 3406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -8/Materials | Build established: Gunner 4118 | -8/Materials | Destroyed 8 combat bots 4118 | -8/Materials | Lost 3 parts (3w) 4620 | -8/Materials | Build established: Skirmisher 4752 | -8/Materials | Discovered new exit (range 10) 5153 | -8/Materials | Repaired Arm. Treads 5197 | -8/Materials | Repaired Arm. Treads 5684 | -8/Materials | Discovered new exit (range 4) 6189 | -8/Materials | Discovered new exit (range 5) 6199 | -8/Materials | Core integrity fell below 50% 6233 | -8/Materials | Lost 3 parts (1p1n1u) 6501 | -8/Materials | Build established: Scavenger-Skirmisher 6606 | -8/Materials | First assault squad dispatched 6867 | -8/Materials | Entered Factory 6867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8048 | -7/Factory | Discovered new exit (range 16) 8287 | -7/Factory | Build established: Hacker-Skirmisher 8411 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 8479 | -7/Factory | Discovered new exit (range 7) 8782 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 9008 | -7/Factory | System corruption reached 10% 9158 | -7/Factory | Repaired Hvy. Particle Cannon? 9257 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 9311 | -7/Factory | Build established: Hacker-Mutant 9335 | -7/Factory | Discovered new exit (range 15) 9399 | -7/Factory | Entered another Factory area 9399 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9491 | -6/Factory | Identified exit to Lower Caves 9710 | -6/Factory | Build established: Hacker-Sprinter 9766 | -6/Factory | Discovered new exit (range 7) 9859 | -6/Factory | Fabricated Imp. Cloaking Device (x2) 10079 | -6/Factory | Fabricated Field Propulsion Drive? 10216 | -6/Factory | Fabricated Imp. System Restoration Module? 10281 | -6/Factory | Sucked down chute 10281 | -6/Factory | Entered Waste 10299 | -6/Waste | Spotted C-40 Crusher 10299 | -6/Waste | Spotted C-40 Crusher 10299 | -6/Waste | Spotted C-40 Crusher 10299 | -6/Waste | Spotted C-40 Crusher 10301 | -6/Waste | Discovered new exit (range 13) 10307 | -6/Waste | Entered Factory 10406 | -6/Factory | Fabricated Imp. System Restoration Module? 10428 | -6/Factory | Discovered new exit (range 15) 10436 | -6/Factory | Identified exit to DSF 10467 | -6/Factory | Discovered exit to Lower Caves (range 12) 10565 | -6/Factory | Discovered new exit (range 5) 10569 | -6/Factory | Identified exit to DSF 10570 | -6/Factory | Entered DSF 10587 | -6/DSF | Discovered new exit (range 14) 10591 | -6/DSF | Additional patrols routed to DSF 10592 | -6/DSF | Entered Factory 10592 | -5/Factory | Evolved 2 slots: Utility x2 10601 | -5/Factory | Identified exit to Upper Caves 10601 | -5/Factory | Identified exit to Extension 10776 | -5/Factory | Lost 4 parts (2n2u) 10868 | -5/Factory | Spotted B-75 Beast 10954 | -5/Factory | Lost 4 parts (1p2n1u) 11002 | -5/Factory | Lost 5 parts (4n1u) 11097 | -5/Factory | Entered Upper Caves 11143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11205 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11256 | -5/Upper Caves | Discovered new exit (range 5) 11258 | -5/Upper Caves | Build established: Hacker-Mutant 11258 | -5/Upper Caves | Entered another Upper Caves area 11289 | -5/Upper Caves | Encountered a Warlord checkpoint 11294 | -5/Upper Caves | Learned location of Armory (-3) 11301 | -5/Upper Caves | Spotted B-75 Beast 11319 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11345 | -5/Upper Caves | Core integrity fell below 50% 11364 | -5/Upper Caves | Core integrity fell below 20% 11399 | -5/Upper Caves | System corruption reached 10% 11403 | -5/Upper Caves | AD-0RF showed up to help 11405 | -5/Upper Caves | AD-0RF revealed a hidden path 11422 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11436 | -5/Upper Caves | Entered Factory 11436 | -4/Factory | Accompanied by 1 ally (AD-0RF) 11436 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11440 | -4/Factory | Identified exit to DSF 11486 | -4/Factory | Entered DSF 11486 | -4/DSF | Accompanied by 1 ally (AD-0RF) 11534 | -4/DSF | Additional patrols routed to DSF 11671 | -4/DSF | Discovered new exit (range 15) 11679 | -4/DSF | Lost 6 parts (2p1n3w) 11685 | -4/DSF | Entered Research 11685 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11750 | -3/Research | Found Fusion Bomb Launcher 11888 | -3/Research | Discovered new exit (range 5) 11892 | -3/Research | Entered Armory 11946 | -3/Armory | Fabricated R-10 Processor? 12076 | -3/Armory | Spotted Armor Guard 12076 | -3/Armory | Spotted Armor Guard 12164 | -3/Armory | Discovered new exit (range 2) 12167 | -3/Armory | Entered Research 12167 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12172 | -2/Research | Identified exit to Quarantine 12183 | -2/Research | Identified exit to DSF 12183 | -2/Research | Entered DSF 12197 | -2/DSF | Discovered new exit (range 16) 12202 | -2/DSF | Additional patrols routed to DSF 12202 | -2/DSF | Entered Access 12202 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 12261 | -1/Access | Build established: Wizard-Scout 12495 | -1/Access | Hacking Suite fried by hacking feedback 12671 | -1/Access | Destroyed 7 combat bots 12692 | -1/Access | Identified exit to Command 12694 | -1/Access | Lost 3 parts (1p1u1w) 12740 | -1/Access | Fabricated B-74 Champion? 12746 | -1/Access | Spotted B-99 Colossus 12747 | -1/Access | Spotted B-99 Colossus 12770 | -1/Access | Garrison activated, responded to threat 12783 | -1/Access | Discovered new exit (range 6) 12784 | *** | Escaped! Last Messages --------------- (102,140) Command Map updated. 12692_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 12703_ Acquired System Shield. 12740_ >> FABRICATOR: Completed B-74 Champion? 12750_ Drone sends a signal. 12770_ ALERT: Activating Garrison Access A004. 12782_ Overheating: System interference. 12782_ Force Lance temporarily disabled. 12782_ U-05 Engineer builds a Wall. 12782_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12783_ The Access Shell folds into the floor. 12783_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # # #???? ?#???????#??#???????# ##""" | | #"" # #?#??+????????????????????# ## "" | | #"" ! # #?#??????????#????????????# ## " | | #"T # #?#???????????????????????# ## | | #"" # #?#??????????????????#???## ## | | #"" "" # #?# ????????????? ????????####"# | | / "" # #?#???? ?????????????????????##"### | | # """""" # #?#???????????????????? ?????###?? | | # """""" # #?#?????? ????????????? ?????????? | | # "" # #?#???"?? ????????????? #???????#? | | # "" # #?#?????????????#?????? #????????? | | ############## #?#????????#??????????? #????????? | | + ##### ############# #????? ?# #????????? | | ## + =! = #???????# #????????? | | ## #####################???????# #????????? | | ## #??????????????????????? ???# #????????? | | ## #???????????????????????????# #????#???? | | ## #??????????????????????????## #????????? | | ## #??????#????????????????????# #????????? | | ## #???????????????????###?????# #?#???#??? | | ## #???????#??########## ####### #???????# | | ## =#??????????" #????#??#% | | ## # ?? BB "??" #???????# | | ######+### BB "??" #???????# | | "?"" #?#????## | | "??" "@ #????#?# | | "??" "" #?#?#???# | | "??" #????????? | | ########## BB "??" #????????? | | #?????? ??BB "??" """ """ #????????? | | #???????????????" """T"""u #???#????? | | #???????????????########## #####;# #??????#?? | | #???????#???##?????#??#??###?## ## #????????? | | ######?????????????????????### ### ########## | | + ##??????#????????????## ##?# # # | | ## #???????#????#########""##??# # # | | ## ############## """"" ##???# + """ # | | ## / ""T"" ##???# # ""F # | | ## ######## h #????# # "" # | | ## #??????# = #?#??# # """ # | | ## #??????#= #????# # """ # | | ###### #??????# h #???## # " | | ###### #????#?# ! #????# # # | | # #??????# #????# ########## | | # ############+########## #????? ? # | | # #??? ????# | | / "????????# | | # ######+################+######???"????# | | # #??????????????# #? ??????# | | #######??????????????# #? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 64 Item Schematics ----------------- Transmission Jammer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Hacked Nova Cannon | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Robot Schematics ------------------ P-70 Sage | -5/Factory | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Imp. Cloaking Device | x2 | -6/Factory | Preloaded Field Propulsion Drive | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory R-10 Processor | x2 | -3/Armory | Preloaded B-74 Champion | x3 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedReactionSaw Manual? 0 Play Time 02:59:07 Cumulative 445.5 hours Start 2024.12.27 @ 23:25:29 End 2024.12.28 @ 23:59:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 274 Adventurer 3 Explorer 0 Win Type 0 Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54a4a961-2de4-4d71-ab15-2f79510af393