Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 05:47:36 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (264) 1320 Value Destroyed (12048) 12048 Prototype IDs (121) 2420 Alien Tech Used (3) 600 Bonus (3070) 3070 TOTAL SCORE: 28958 Bonus ------- High Alert Combat Kills 1147 Follower Combat Kills 253 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 668 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -2798 Cogmind --------- Core Integrity 0/1600 Matter 123/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Reflex-Gyrokinetic Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Large Storage Unit Advanced Energy Well Advanced Energy Well Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Jamming Amplifier Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Cooled Field Propulsion Drive Large Storage Unit Experimental Energy Well Advanced Transmission Jammer Advanced Point Defense System Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Hardcell Cannon Micro-nuke Launcher Hellfire Missile Launcher [Rating: 208] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . 4 2 . . . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 193 | . 12 7 19 1 . 12 9 7 4 2 2 2 1 6 5 3 14 1 6 14 9 13 2 17 25 Power 29 | . 3 1 1 . . . 2 1 . . . . . 1 . . 3 . 2 1 2 2 . 3 7 Engine 7 | . 3 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Core 7 | . . . . . . . 2 1 . . . . . 1 . . 1 . . . 1 . . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 . 3 6 Propulsion 37 | . 2 1 9 . . 5 4 . . . . . . . . . 1 . 2 . . . . 6 7 Treads 18 | . 2 1 9 . . . . . . . . . . . . . . . . . . . . 2 4 Leg 8 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . 3 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Flight 6 | . . . . . . 1 3 . . . . . . . . . . . . . . . . 2 . Utility 80 | . 3 2 3 1 . 4 1 6 3 . 2 2 . 4 3 . 7 . 2 11 7 6 1 4 8 Device 41 | . . 1 2 . . 2 1 4 2 . 2 1 . 1 3 . 4 . . 9 4 1 . 3 1 Storage 14 | . 1 1 1 . . . . 2 . . . . . 1 . . . . 1 1 . 3 . 1 2 Processor 9 | . . . . . . 1 . . . . . . . 1 . . 2 . 1 1 1 2 . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Protection 14 | . 2 . . 1 . . . . 1 . . 1 . 1 . . 1 . . . 1 . 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 4 3 6 . . 3 2 . 1 2 . . 1 1 2 3 3 1 . 2 . 5 1 4 3 Energy Gun 9 | . . . 1 . . . . . . 1 . . . . . 1 2 1 . 1 . 1 . . 1 Energy Cannon 7 | . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . 2 . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . 3 3 4 . . 1 . . . . . . . . 1 . . . . 1 . . . 1 2 Launcher 6 | . . . 1 . . . 1 . . 1 . . 1 . 1 . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . . 2 5 1 . . . 2 . 3 . . 7 . . 4 1 8 1 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . 4 . . . 10 . Parts Lost 83 | . 1 6 4 . 1 . . 2 . . 1 . . 3 1 . 2 . 2 4 . 6 13 4 33 Power 20 | . 1 1 . . . . . 1 . . . . . 1 . . 1 . 1 1 . 2 2 1 8 Propulsion 19 | . . 1 3 . 1 . . 1 . . . . . 1 . . . . . . . . 3 . 9 Utility 25 | . . 1 . . . . . . . . 1 . . 1 1 . 1 . 1 2 . 3 4 1 9 Weapon 19 | . . 3 1 . . . . . . . . . . . . . . . . 1 . 1 4 2 7 Highest Loss Streak 17 | . 1 2 1 . 1 . . 1 . . 1 . . 2 1 . 1 . 1 2 . 3 8 2 17 To Critical Strikes 7 | . . . . . . . . . . . . . . 1 . . . . . . . 2 3 1 . Average Backups 8 | 6 11 14 13 16 10 3 4 4 6 10 10 10 10 9 7 5 4 5 4 12 14 15 20 13 13 Power . | 1 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion . | 4 2 3 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 2 3 5 7 4 2 2 1 3 6 6 5 5 5 4 3 2 3 1 4 9 9 10 6 5 Weapon 2 | 1 4 5 5 6 3 . 1 2 3 4 4 4 4 3 1 1 1 1 1 2 . . 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 10 3 7 . 6 . 1 11 3 . . 1 . 1 2 . 1 . . 3 1 1 . 2 6 Power 6 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . 2 Propulsion 8 | . 4 . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . Utility 18 | . 2 1 2 . 1 . 1 1 2 . . 1 . 1 1 . 1 . . . 1 1 . 1 1 Weapon 23 | . 3 . 4 . 3 . . 8 1 . . . . . 1 . . . . 2 . . . 1 . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Average Slot Usage (%) 60 | . 97 91 97 82 48 57 81 43 51 52 51 51 52 52 56 56 56 55 57 55 62 58 52 74 78 Engine 3 | . 12 14 9 7 4 . . 3 5 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 4 3 . 2 5 5 5 3 8 4 4 . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . 4 5 8 9 8 8 7 5 8 9 Treads 7 | . 17 28 51 46 25 . . . . . . . . 4 3 . . 2 . . . . . 1 12 Leg 1 | . 10 . . . . 18 18 . . . . . 4 . 1 4 1 2 . . 1 2 4 4 4 Wheel 1 | . . . . . . . 1 4 5 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 6 14 3 . 4 5 4 . . . . 2 . . 2 1 . . 4 . Device 14 | . . 4 9 7 4 7 15 14 22 17 16 21 23 19 21 26 22 21 19 14 16 12 10 18 11 Storage 4 | . 14 14 9 7 4 . . . 5 5 5 5 5 5 2 . . . . 4 4 4 4 7 11 Processor 5 | . . . . . . 5 7 1 . . . . . 3 5 5 7 10 10 13 14 18 19 16 15 Protection 1 | . 13 2 . 6 4 . . . . 5 5 1 . 2 1 . . . 1 . . 2 . . 4 Energy Cannon 2 | . . . . . . . 1 2 . 5 2 . . 6 8 6 4 5 4 . . 2 . 2 3 Ballistic Cannon 6 | . 25 23 16 7 4 1 5 3 4 . 2 5 5 2 . 2 . . . 3 3 . . . 3 Peak Build Rating 208 | 6 10 14 30 38 38 43 45 57 79 85 86 91 91 117 114 115 133 129 144 156 171 185 185 208 206 Average Rating 78 | 6 8 11 24 37 22 30 42 44 68 82 80 83 91 105 109 111 113 119 131 141 163 170 162 174 179 On Entrance 81 | 6 6 10 14 30 38 1 42 43 48 79 80 81 91 91 104 109 109 129 118 124 142 169 173 89 199 Avg Prop Armor Cover (%) 8 | . . . . . . 21 14 1 . . . . . . . . . . . . . . . 7 12 Naked Turns 61 | . . . . . 38 13 . . . . . . . . . . . . . . . . . . 10 Heaviest Build 142 | 11 36 38 61 81 81 14 20 35 40 40 38 37 37 54 53 47 78 78 84 89 81 142 129 105 109 Greatest Support 224 | 20 40 43 134 125 125 54 36 104 72 53 89 89 89 193 160 177 93 182 182 204 220 224 202 100 195 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 5 5 10 10 10 10 10 10 10 10 5 5 5 15 15 15 25 25 25 20 Average Capacity 9 | 8 12 15 15 20 13 5 5 5 10 10 10 10 10 10 7 5 5 5 7 15 15 16 25 15 14 Most Carried 23 | 6 15 15 20 20 18 5 5 7 10 10 10 10 10 10 10 5 5 5 7 15 15 22 23 21 15 Average Carried 9 | 6 11 14 14 18 12 4 4 4 6 10 10 9 10 9 7 5 4 5 4 12 14 15 21 15 13 Final Capacity 25 | 8 15 15 20 20 5 5 5 10 10 10 10 10 10 10 5 5 5 5 15 15 15 25 25 15 5 Final Carried 22 | 6 15 14 20 18 5 5 5 7 10 10 10 10 10 10 5 5 5 5 6 14 15 22 21 14 5 Scrap Engine Consumption 464 | . . . . . . . . 193 7 6 3 7 2 20 11 24 56 . 31 35 34 27 8 . . Constructs Created 14 | . . . . . . . . 5 . . . . . . 1 . 1 . . 3 . 2 2 . . Constructs Modified 191 | . . . . . . . . 78 4 3 2 2 1 5 7 12 19 7 9 19 10 13 . . . Class Distribution -------------------- 66% | Construct 21% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Mutant | -2/Protoforge Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Matter Collected 14999 | 200 687 526 826 . . 146 215 6547 25 333 46 40 120 341 483 170 298 20 171 1140 461 786 99 464 855 Remotely 1292 | . . . . . . . . . . . . . . . . . . . . . . 408 . 163 721 Salvage Created 14125 | . 481 252 462 . . . 196 3222 25 456 134 189 315 1066 935 981 208 177 1006 1227 413 543 68 460 1309 Parts 592 | . 34 20 28 . . . 11 106 . 9 5 1 10 39 37 30 3 1 49 93 15 21 2 18 60 Haulers Intercepted 11 | . 1 . 3 . . . 1 . . . . . . 1 . . . . 1 2 1 . . 1 . Recyclers Shooed 18 | . 1 . . 1 . . . 10 . . . . . 3 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . 18 . . . . . . . 12 2 . 10 . 24 10 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 173 | . 12 11 17 . . . 3 3 . 6 1 . 5 12 15 3 4 . 11 13 9 10 2 1 35 Melee 6 | . . . . . . . . 2 . 1 . . . . . . . . 2 . . . . 1 . Guns 6 | . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . Cannons 112 | . 12 11 13 . . . 3 1 . 2 1 . 2 12 11 3 2 . 9 11 3 5 1 . 10 AOE 45 | . . . 4 . . . . . . 2 . . 3 . 4 . . . . . 6 1 . . 25 Classes Destroyed 25 | . 7 2 3 . . . . 1 . 2 . . . 2 1 1 1 . . . . 2 1 . 2 Worker 8 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 3 . . . 1 . Builder 16 | . . . . . . . . 8 . . . . . . . . . . 1 4 . 1 . 2 . Tunneler 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . 1 . . . . . . 1 . . . . 1 2 1 . . 1 . Recycler 41 | . 3 . . . . . 1 31 . . . . . 2 . . . . 2 . . . . 1 1 Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Watcher 13 | . 2 . . . . . . . . . . . . 1 . . . . . 3 1 1 1 3 1 Swarmer 50 | . 6 . . . . . . . . 2 . . . 5 7 . . . 4 3 5 . . . 18 Cutter 5 | . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 6 . 9 . . . 2 . . 2 . . 3 . . 2 2 . 3 . 3 . . . 7 Brawler 5 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . 1 Duelist 6 | . . . 1 . . . . . . . . . 1 . 3 . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . 1 2 . . . 1 1 . 1 1 . 1 2 1 . . . . . . . 1 . 1 Hunter 11 | . . . . . . . . . . . . . . . 2 1 . . . . . 5 . 1 2 Programmer 19 | . . . . . . . . . . . . . . 5 . . . . 2 6 . 4 . . 2 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 12 | . . 10 . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 5 2 6 . . . 3 5 1 2 1 . 3 5 7 2 2 . 4 5 6 6 2 6 10 Combat Bots Only 9 | . 4 2 4 . . . 2 1 . 2 1 . 3 5 7 2 2 . 4 3 6 3 2 1 9 Max Kills in Single Turn 4 | . 1 1 2 . . . 1 1 1 2 1 . 2 1 3 1 1 . 1 1 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . 2 . . 2 . 3 . . . . . 3 1 . . 4 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Hostile Shots Fired 2122 | . 70 74 100 . 2 . 97 190 . 82 36 . 23 75 75 24 123 . 87 164 47 267 225 93 268 Missed 822 | . 31 17 23 . . . 37 112 . 37 19 . 9 26 27 15 49 . 28 83 18 96 100 36 59 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Hits 1300 | . 39 57 77 . 2 . 60 78 . 45 17 . 14 49 48 9 74 . 59 81 29 171 125 57 209 Melee 37 | . . . 9 . 2 . . . . . . . . . 5 . 1 . 1 . . . 18 . 1 Projectile 1263 | . 39 57 68 . . . 60 78 . 45 17 . 14 49 43 9 73 . 58 81 29 171 107 57 208 AOE 31 | . . . 3 . . . . . . . . . . . . . 4 . 2 . . . 5 . 17 Critical Strikes 83 | . . 2 6 . 2 . . . . 2 . . 2 1 3 . 5 . 4 7 1 10 20 3 15 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 29116 | . 328 1170 1680 . 88 . 602 740 . 625 253 . 291 1012 893 188 900 . 1269 2071 763 3649 4252 1454 6888 Core 3942 | . 47 181 207 . . . 97 177 . 164 . . 17 70 133 46 123 . 106 184 143 367 266 191 1423 Absorbed by Shields 1053 | . . . . . . . . . . 231 74 . . . . . 179 . 234 268 . 67 . . . Reduced by Siege Mode 345 | . . . . . . . . . . . . . . . . . . . . . . . . . 345 Redirected to Shielding 562 | . 21 . . . . . . . . . . . . . . . . . . . . . 131 . 410 Regen/Repaired (Parts) 6595 | . . . . . . . . 529 . 6 247 93 16 274 843 236 433 116 337 1545 553 1367 . . . Core Remaining (%) 62 | 100 . 8 62 . . . . 60 . . . . 81 . . . . 67 . 77 . . 42 . . Volleys Fired 920 | 3 58 76 74 . 9 6 21 142 1 27 1 . 14 72 60 20 20 . 32 86 20 79 23 9 67 Largest 3 | 2 2 2 2 . 1 1 1 1 1 1 1 . 1 2 2 2 1 . 1 2 1 2 3 2 3 Hottest 320 | 90 100 100 98 . 50 50 50 176 125 66 66 . 66 156 137 137 47 . 47 130 207 165 277 320 294 Shots Fired 1212 | 5 107 125 146 . 9 6 19 142 1 27 1 . 14 100 66 30 20 . 32 98 20 89 34 9 112 Gun 112 | 5 . . 10 . . 5 . 6 . . . . . . . . . . . 12 . 36 22 . 16 Cannon 1040 | . 98 104 134 . 9 1 19 136 1 26 1 . 12 100 64 29 20 . 32 86 18 48 12 9 81 Launcher 30 | . . . 2 . . . . . . 1 . . 2 . 2 1 . . . . 2 5 . . 15 Special 30 | . 9 21 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 750 | . 98 104 136 . 9 6 16 70 1 . . . 12 37 5 4 . . . 86 18 84 22 . 42 Thermal 379 | 5 9 21 10 . . . 3 44 . 26 1 . . 63 59 25 12 . 32 . . . 12 7 50 Explosive 28 | . . . . . . . . . . 1 . . 2 . 2 1 . . . . 2 5 . . 15 Electromagnetic 52 | . . . . . . . . 28 . . . . . . . . 5 . . 12 . . . 2 5 Entropic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 20 | 1 7 13 15 . 5 . 5 8 . 8 9 . 3 9 9 9 14 . 17 19 4 18 14 . 20 Robot Miss Streak 7 | 4 7 3 3 . 1 . 4 5 . 1 . . 3 3 3 2 2 . 3 4 3 3 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 830 | 1 47 73 93 . 7 . 10 96 1 26 6 5 6 65 46 50 18 3 34 76 11 52 23 7 74 Core Hits 410 | . 21 21 39 . 1 . 6 39 . 9 2 . 13 24 27 20 8 . 22 37 14 28 10 7 62 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Critical Strikes 24 | . 2 2 3 . . . 1 1 . 1 . 1 . . . 3 . 1 . . . 3 1 . 5 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Blast 15 | . 2 2 2 . . . 1 . . . . . . . . . . . . . . 3 . . 5 Smash 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 171 | . . . . . . 2 . 16 1 14 9 5 . . . 33 4 4 27 32 . 1 6 17 . Impact 29 | . . . . . . . . . 1 14 9 5 . . . . . . . . . . . . . Slashing 75 | . . . . . . 2 . 16 . . . . . . . 33 . . . . . 1 6 17 . Piercing 67 | . . . . . . . . . . . . . . . . . 4 4 27 32 . . . . . Sneak Attacks 55 | . . . . . . . . 4 1 1 . . . . . 33 . . 6 7 . . . 3 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44765 | 13 861 1333 2203 4 416 . 580 4088 123 1493 311 466 584 3209 3051 3147 1318 283 2128 4149 1795 2988 1087 960 8175 Guns 1703 | 13 . . 135 . . . . 133 . . . . . . . . . . . 193 . 591 434 . 204 Cannons 27712 | . 861 1333 1794 . 416 . 541 3258 . 790 52 . 266 3112 2660 815 1263 . 1138 3214 858 1651 527 . 3163 Explosions 7921 | . . . 272 . . . 39 . . 156 . . 318 97 391 164 . . . . 937 746 . . 4801 Melee 7026 | . . . . . . . . 693 123 547 259 466 . . . 2168 55 283 990 742 . . . 700 . Ramming 403 | . . . 2 4 . . . 4 . . . . . . . . . . . . . . 126 260 7 Kinetic 16609 | . 861 1333 2066 . 416 . 541 1564 . . . . 266 1242 226 . . . . 3214 858 2242 434 . 1346 Thermal 13590 | 13 . . 135 . . . . 1056 . 790 52 . . 1870 2434 815 789 . 1138 . . . 527 . 3971 Explosive 5539 | . . . . . . . 39 . . 156 . . 318 54 391 164 . . . . 937 746 . . 2734 Electromagnetic 1501 | . . . . . . . . 771 . . . . . 43 . . 377 . . 193 . . . . 117 Impact 1395 | . . . . . . . . . 123 547 259 466 . . . . . . . . . . . . . Slashing 3561 | . . . . . . . . 693 . . . . . . . 2168 . . . . . . . 700 . Piercing 2070 | . . . . . . . . . . . . . . . . . 55 283 990 742 . . . . . Entropic 97 | . . . . . . . . . . . . . . . . . 97 . . . . . . . . Highest Corruption 18 | . . . . 1 6 10 10 10 . . . . . 5 5 5 5 . 1 6 . 6 9 10 18 Average Corruption 8 | . . . . 1 5 7 10 10 . . . . . 2 5 5 5 . 1 3 . 4 7 10 13 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 468 | . . . . 1 4 9 11 291 . . . . . 5 12 28 . . 2 25 . 13 21 9 37 Message Errors 116 | . . . . 1 1 3 2 75 . . . . . 1 2 4 . . 2 7 . 2 9 4 3 Matter Fused 113 | . . . . . 1 3 3 72 . . . . . 1 5 5 . . . 5 . 2 6 1 9 Heat Flow Errors 62 | . . . . . 1 2 1 37 . . . . . 1 1 5 . . . 6 . 1 2 . 5 Energy Discharges 51 | . . . . . . . . 37 . . . . . 1 1 4 . . . 1 . 3 1 . 3 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Data Loss (minor) 73 | . . . . . 1 1 1 43 . . . . . 1 1 5 . . . 3 . 5 2 2 8 Data Loss (major) 19 | . . . . . . . 1 14 . . . . . . . . . . . 2 . . . . 2 Misfires 5 | . . . . . . . . 1 . . . . . . . 3 . . . 1 . . . . . Alerts 9 | . . . . . . . . 5 . . . . . . 2 1 . . . . . . . . 1 Misdirections 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 2 Weapon Failures 10 | . . . . . . . 2 1 . . . . . . . 1 . . . . . . 1 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3560 | . 15 . 6 . . . 13 559 83 375 11 306 . 176 206 340 46 264 10 215 66 106 . 173 590 Projectiles 1598 | . 15 . 6 . . . 13 401 . 175 . . . 176 206 88 46 . 10 128 22 106 . . 206 Explosions 474 | . . . . . . . . . . 46 . . . . . . . . . . 44 . . . 384 Melee 1488 | . . . . . . . . 158 83 154 11 306 . . . 252 . 264 . 87 . . . 173 . Knockbacks 102 | . 7 17 21 . . . . 7 1 4 2 . . 5 1 . . . . 12 3 17 4 . 1 Impact 10 | . . . . . . . . . 1 4 2 . . . . . . . . . . . 3 . . Kinetic 88 | . 7 17 20 . . . . 7 . . . . . 5 1 . . . . 12 3 15 . . 1 Secondary 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . Self-Inflicted Damage 335 | . . . 80 . . . 95 2 . 29 . . . 42 . . . . . . . . . . 87 Shots 8 | . . . 2 . . . 2 . . 1 . . . 1 . . . . . . . . . . 2 Rammed 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 17 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . 3 10 1 Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 536 | 70 280 . 19 . 261 173 234 536 . . . . . 278 212 235 1 . 29 245 243 180 260 158 402 Average Temperature 97 | 43 70 . 6 . 175 77 91 110 . . . . . 94 58 69 1 . 9 108 84 55 94 85 92 Received Heat Transfer 3464 | . 54 294 522 . . . 180 162 . 149 66 . 81 63 27 9 148 . 199 . 153 67 435 117 738 Effects 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 2 . 2 . . . . 2 . . 1 . . . 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . Parts Fried 8 | . . . . . . . . 2 . 1 . . . . . . 1 . . 2 . . . 1 1 Impact Corruptions 24 | . . . . . . . . . 3 7 1 11 . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . 1 . . . . . 4 1 . . . 6 . . . . . 1 Heat Transferred 10926 | 37 . . 370 . . . . 1066 . 592 37 . . 1801 1593 657 571 . 999 . . . 450 . 2753 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Maximum Alert Level 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 1 1 2 4 Low Security (%) 88 | 100 100 . 100 100 100 100 100 100 17 . . . . 88 . . . . 85 78 88 88 62 47 . Level 1 7 | . . . . . . . . . 53 . . . . 11 . . . . 14 21 11 11 37 49 5 Level 2 1 | . . . . . . . . . 29 . . . . . . . . . . . . . . 2 17 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1407 | . 150 . 161 40 1 16 105 167 430 . . . . 377 . . . . 232 255 226 216 310 480 1407 Initial 420 | . . . . 40 . . . 31 420 . . . . . . . . . . . 69 110 116 124 307 Average 108 | . 46 . 78 5 . 1 65 48 328 . . . . 79 . . . . 111 144 41 99 130 172 982 Influence Increases 8864 | . 404 20 562 30 2 30 161 599 390 334 190 5 110 653 340 131 125 5 499 704 373 517 477 620 1583 Destroy 0b10 Robot/C 3360 | . 240 20 340 . . . 60 20 . 200 20 . 100 240 300 100 80 . 220 260 180 220 40 20 700 Destroy 0b10 Robot/NC 530 | . 40 . 20 . . . 10 225 5 . 5 5 . 35 5 10 . 5 25 60 10 10 5 40 15 Destroy Leader 546 | . 46 . 86 . . . 12 . . 10 . . 10 54 20 10 . . 30 80 24 32 2 18 112 Allied During Kill 30 | . . . . . . . . . . 19 . . . . . 11 . . . . . . . . . Successful Hack 253 | . 15 . 7 . . 12 . 38 18 . . . . 63 . . . . 12 24 . . . 64 . Select Force Hacks 210 | . . . . 30 . . . 180 . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . 15 . . 15 60 . 15 . . . . 120 . . . . . 135 . 75 30 15 75 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . 150 150 . Destroy Structure 1350 | . 3 . 19 . 2 3 19 46 2 . . . . 126 . . . . 62 130 24 150 10 73 681 Advance Influence 350 | . . . . . . . . . 350 . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . 30 . . . . . 15 . . . . . 15 . 15 . . . Lose Combat Pursuer 1305 | . 60 . 75 . . . . 60 . 105 165 . . . 15 . 45 . 150 . 135 15 240 240 . Influence Decreases 7638 | . 404 20 472 120 2 30 80 513 395 315 216 160 110 284 385 455 67 63 499 579 302 506 476 348 837 Entered New Map 1197 | . . . . 50 . . . 50 97 61 36 155 . . 137 63 . 58 . . 56 86 91 84 173 Time Decay 5171 | . 394 20 370 70 1 30 80 453 198 214 170 5 110 259 238 372 67 5 250 539 246 360 172 214 334 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 713 | . 10 . 40 . 1 . . 10 . . 10 . . 25 10 . . . 17 40 . 60 120 40 330 Lost Ally 70 | . . . . . . . . . . 40 . . . . . 20 . . . . . . . 10 . Purge Threat 387 | . . . 62 . . . . . . . . . . . . . . . 232 . . . 93 . . Squads Dispatched 53 | . 1 . 8 7 . 1 1 . . . . . . 3 . . . . 4 4 . 5 5 10 4 Investigation 14 | . . . 3 4 . . . . . . . . . 1 . . . . 1 1 . . . 4 . Extermination 15 | . . . . 1 . 1 . . . . . . . 2 . . . . 2 2 . 3 1 1 2 Reinforcement 17 | . 1 . 5 . . . 1 . . . . . . . . . . . 1 1 . 2 2 3 1 Assault 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Distress Signals 18 | . 1 . 4 1 . . . . . . . . . . . . 1 . . . 5 5 1 . . Communications Jammed 77 | . . . . . . . . . . . . . . . . . 44 . 6 2 . 3 19 2 1 Distress Signals 75 | . . . . . . . . . . . . . . . . . 44 . 5 2 . 3 18 2 1 Times Spotted 420 | . 23 12 32 3 6 . 8 21 . 15 10 . 5 20 14 5 60 . 23 20 18 17 48 22 38 Peak Tracking Total 17 | . 6 2 7 2 6 . 4 5 . 7 6 . 4 4 9 2 7 . 6 3 8 5 15 17 5 Tactical Retreats 48 | . 1 . 3 . . . . 9 . 3 3 . . . 1 . 2 . 9 . 6 1 5 5 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Traps Triggered 14 | . . . 2 1 . 2 . . . . . . . . . . . . 1 2 . 1 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Machines Disabled 44 | . . 2 1 . . 1 4 . 1 . . . . 8 . . 1 . . 9 . 6 4 2 5 Max in Single Turn 2 | . . 1 1 . . 1 1 . 1 . . . . 2 . . 1 . . 1 . 1 1 1 1 Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Machines Accessed 89 | . 6 2 3 3 . 3 . 12 3 1 . 4 . 5 . 3 7 . 8 7 1 6 8 7 . Terminals 47 | . 6 . 3 1 . 2 . 5 2 . . . . 3 . . . . 3 4 1 5 7 5 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . . . . 1 . . . 6 . . . . . 1 . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access 9 | . . . . 1 . . . . 1 . . . . . . . . . 3 1 . 1 1 1 . Total Hacks 183 | . 15 4 10 5 . 4 . 19 11 1 . 17 . 11 . 5 10 . 19 15 2 8 11 16 . Successful 94 | . 8 4 3 1 . 2 . 15 3 1 . 17 . 4 . 5 10 . 5 5 . 2 4 5 . Failed 89 | . 7 . 7 4 . 2 . 4 8 . . . . 7 . . . . 14 10 2 6 7 11 . Catastrophic 30 | . 1 . 1 3 . 1 . . 3 . . . . 2 . . . . 3 4 2 3 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 13 . 5 3 . 1 1 16 5 . . . . 1 . . . . 8 3 2 5 4 2 . Terminals 105 | . 15 . 10 2 . 2 . 11 9 . . . . 6 . . . . 10 9 2 7 9 13 . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 14 | . . . . 1 . . . 6 . . . . . 4 . . . . 3 . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Garrison Access 14 | . . . . 2 . . . . 2 . . . . . . . . . 5 1 . 1 2 1 . Terminal Hacks 64 | . 3 4 3 . . 1 . 3 3 1 . 17 . 2 . 5 10 . 2 2 . 1 4 3 . Record 23 | . . 3 . . . . . . . . . 5 . . . 3 9 . . . . . 2 1 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 1 1 . . 4 . . . . . . . 1 . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . 2 1 . . . . . . 1 . Branch Access Points 6 | . 1 . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . . . . 2 . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 5 . . 1 . . . 12 . . . . . 1 . . . . 2 1 . . . 1 . Terminals 14 | . 5 . . . . . . 6 . . . . . 1 . . . . . 1 . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Skim 10 | . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 1 . . . 6 . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 3 2 . 2 . 5 3 . . . . 4 . . . . 7 7 1 5 7 6 . Full Trace Events 13 | . 1 . 2 2 . . . 1 . . . . . 1 . . . . 1 1 . . . 4 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 4 . . . . . . . 4 . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 1 . . . . . . . . . . . . . . . . 1 3 2 2 . Machine Destruction 9 | . . . . 1 . . . . . . . . . . . . . . . . 1 3 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Total Allies 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . Largest Group 2 | . . . . . . . . . . 2 . . . . 2 2 1 . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . 79 . . . . 94 94 47 . . . . . . 45 . Highest-Rated Ally 49 | . . . . . . . . . . 49 . . . . 47 47 47 . . . . . . 45 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 13 . . . . . 12 . . . . . . . . . Total Damage 722 | . . . . . . . . . . 374 . . . . . 348 . . . . . . . . . Kills 6 | . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Active Infowar (turns) 13197 | . . 560 . . . 244 184 1574 366 . 157 133 377 687 504 1237 1185 253 644 1545 1077 922 467 451 630 Optics 561 | . . 560 . . . . . . . . . . . . . . 1 . . . . . . . . Sensors 5422 | . . . . . . 244 184 1573 . . . . . . . . . . . 1117 891 813 173 425 2 Terrain 1168 | . . . . . . 2 . 1 366 . . . . 1 . . . . 397 248 . . 153 . . Seismic 3952 | . . . . . . . . . . . 157 133 377 687 504 1237 857 . . . . . . . . Cloaking 758 | . . . . . . . . . . . . 95 377 286 . . . . . . . . . . . Jamming 7832 | . . . . . . . . . . . . . . . 278 1237 1160 253 644 890 981 915 467 379 628 Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . 2 . 1 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Turns Passed 26756 | 8 1376 2078 1175 533 90 281 184 8809 413 453 340 133 377 687 504 1237 1469 253 644 1938 1083 1028 467 451 745 Spaces Moved 18072 | 1 783 1115 551 334 95 325 208 3757 377 481 461 162 303 607 479 751 1143 280 747 1712 726 873 749 676 376 Core 122 | . . . . . 77 25 . . . . . . . . . . . . . . . . . . 20 Treads 4764 | . 482 1115 551 334 18 . . 411 . . . 34 33 481 276 44 . 186 163 277 172 . . . 187 Legs 4823 | 1 301 . . . . 131 47 90 . . . . 270 126 93 676 453 94 140 . 335 472 749 676 169 Wheels 2205 | . . . . . . . . 1406 377 8 . . . . . . . . 123 291 . . . . . Hover 837 | . . . . . . . . . . . . . . . 110 . 210 . 177 67 . 273 . . . Flight 5321 | . . . . . . 169 161 1850 . 473 461 128 . . . 31 480 . 144 1077 219 128 . . . Fastest Speed 27 | 120 120 160 156 159 50 35 27 27 103 68 68 68 68 72 50 75 55 55 55 46 123 39 48 48 48 Average Speed 90 | 120 144 160 157 159 70 70 49 71 103 68 68 68 113 74 67 123 92 55 56 71 135 85 48 48 124 Slowest Speed 215 | 120 160 160 160 159 159 120 190 135 103 103 68 68 119 119 75 153 130 55 62 166 166 138 48 137 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 4 2 . . . . . . . . 3 . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 2 94 61 47 15 75 10 29 98 10 66 65 60 50 17 52 74 85 48 24 88 18 59 38 15 21 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 12 | . . . . 1 . . . 6 . . . 3 1 . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 . 1 . . . . 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . 1 . 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 27 | . . 11 . . . . . . . 3 3 . 2 . 4 3 . 1 . . . . . . . Spaces Dug 152 | . . . . . . 2 . 2 1 10 . . 2 8 29 5 . . 25 21 2 12 . 21 12 Terrain Destroyed 875 | . 1 . 46 . 2 2 20 45 1 17 . . 35 62 67 45 3 . 42 84 24 65 1 23 290 Melee 38 | . . . . . . 2 . 2 . 2 . . . . . . . . 7 15 . 1 . 9 . Projectile 271 | . 1 . 9 . 2 . 8 43 1 10 . . 12 37 19 15 3 . 35 29 7 21 1 6 12 AOE 566 | . . . 37 . . . 12 . . 5 . . 23 25 48 30 . . . 40 17 43 . 8 278 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Total 27003 | 3 907 1241 718 336 103 366 255 9730 401 561 477 180 321 741 613 1011 1522 371 897 2283 803 1064 809 761 529 Wait 7117 | . 24 29 25 . . 13 8 5752 5 13 3 4 1 34 25 194 316 80 74 390 30 55 20 4 18 Move 18031 | . 782 1114 550 334 94 324 199 3752 376 480 460 161 302 606 478 750 1136 279 746 1711 725 872 749 675 376 Hop 9 | . . . . . . . 4 2 . . . . . . . . 3 . . . . . . . . Pick Up 122 | . 16 6 19 . . 3 2 8 9 . 1 2 1 5 4 . 1 . 2 12 4 8 1 8 10 Fast Attach 162 | . 5 1 11 . . 11 10 6 1 2 1 3 . 8 4 6 19 4 5 14 6 10 2 13 20 Attach 80 | . 2 6 6 1 . 3 . 7 3 . . 1 . 1 2 . 1 . 2 5 4 5 3 12 16 Detach 51 | . 2 1 2 . . 1 . 11 1 . . . . . . . 2 . 2 12 3 6 1 1 6 Swap 75 | . 5 5 9 . . . . 4 . 2 1 . 2 3 2 2 1 . 2 11 3 16 2 1 4 Drop 196 | . 13 3 21 . . 3 11 29 4 2 1 4 1 12 7 6 19 4 5 10 7 12 . 11 11 Fire 920 | 3 58 76 74 . 9 6 21 142 1 27 1 . 14 72 60 20 20 . 32 86 20 79 23 9 67 Melee 171 | . . . . . . 2 . 16 1 14 9 5 . . . 33 4 4 27 32 . 1 6 17 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Crush 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . 21 . . . . 31 . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 493 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Identified exit to Mines 1366 | -10/Materials | Discovered new exit (range 3) 1385 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Approached by a straggling Scientist 1435 | -10/Subcaves | Visited Clippyterm 1440 | -10/Subcaves | Learned Research machine intel 1641 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2021 | -10/Subcaves | Discovered new exit (range 11) 2691 | -10/Subcaves | Core integrity fell below 50% 2849 | -10/Subcaves | Core integrity fell below 20% 2940 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3074 | -10/Subcaves | Visited 4L-MR0's lab 3099 | -10/Subcaves | Found Gun Armor 3463 | -10/Subcaves | Entered Materials 3463 | -8/Materials | Evolved 4 slots: Propulsion x4 4065 | -8/Materials | Met 7R-MNS 4165 | -8/Materials | Discovered new exit (range 8) 4638 | -8/Materials | Entered Factory 4638 | -7/Factory | Evolved 2 slots: Utility x2 4639 | -7/Factory | Caught up to 7R-MNS 4891 | -7/Factory | Build established: Scavenger-Mutant 5171 | -7/Factory | Sucked down chute 5171 | -7/Factory | Entered Waste 5183 | -7/Waste | Spotted C-40 Crusher 5186 | -7/Waste | EMP discharged 5218 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5223 | -7/Waste | Released all parts (8) 5226 | -7/Waste | Spotted C-40 Crusher 5230 | -7/Waste | Spotted C-40 Crusher 5243 | -7/Waste | Spotted C-40 Crusher 5243 | -7/Waste | Spotted C-40 Crusher 5249 | -7/Waste | Spotted C-40 Crusher 5254 | -7/Waste | Discovered new exit (range 14) 5261 | -7/Waste | Entered Factory 5356 | -7/Factory | Identified exit to Storage 5356 | -7/Factory | Identified exit to Lower Caves 5463 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5510 | -7/Factory | System corruption reached 10% 5542 | -7/Factory | Entered Storage 5725 | -7/Storage | Used back door to open Recycling access 5725 | -7/Storage | Discovered new exit (range 5) 5726 | -7/Storage | Identified exit to Recycling 5726 | -7/Storage | Entered Recycling 5956 | -7/Recycling | Build established: Sprinter 5967 | -7/Recycling | Discovered new exit (range 8) 6023 | -7/Recycling | Entered Scraplab 6029 | -7/Recycling | Found Prototype Device 6033 | -7/Recycling | Identified Scrap Engine 6652 | -7/Recycling | Build established: Construct 14535 | -7/Recycling | Entered Factory 14535 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14606 | -5/Factory | Identified exit to Upper Caves 14835 | -5/Factory | Search patrols dispatched 14948 | -5/Factory | Entered Upper Caves 15016 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15193 | -5/Upper Caves | Spotted B-75 Beast 15206 | -5/Upper Caves | Learned Factory terminal intel 15319 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15372 | -5/Upper Caves | Discovered new exit (range 7) 15401 | -5/Upper Caves | Entered another Upper Caves area 15455 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15590 | -5/Upper Caves | Encountered a Warlord checkpoint 15649 | -5/Upper Caves | Discovered new exit (range 8) 15741 | -5/Upper Caves | Entered Zhirov 15741 | -5/Zhirov | Discovered new exit (range 3) 15754 | -5/Zhirov | Met Zhirov 15769 | -5/Zhirov | Found Alien Artifact 15769 | -5/Zhirov | Identified Integrated Reactor 15769 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15781 | -5/Zhirov | Found Alien Artifact 15852 | -5/Zhirov | Learned location of Testing (-2) 15852 | -5/Zhirov | Learned location of Command (-1) 15856 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15874 | -5/Zhirov | Entered Proximity Caves 16062 | -4/Proximity Caves | Learned Research terminal intel 16131 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16233 | -4/Proximity Caves | Discovered new exit (range 6) 16251 | -4/Proximity Caves | Entered Factory 16251 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16252 | -4/Factory | Loaded intel: 25 terminal locations 16340 | -4/Factory | Identified exit to Upper Caves 16340 | -4/Factory | Identified exit to Armory 16496 | -4/Factory | Found Prototype Processor 16496 | -4/Factory | Identified Exp. Signal Interpreter 16938 | -4/Factory | Entered Upper Caves 16955 | -4/Upper Caves | Learned Research stockpile data 17173 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17201 | -4/Upper Caves | Discovered new exit (range 7) 17211 | -4/Upper Caves | Identified exit to Upper Caves 17276 | -4/Upper Caves | Destroyed 7 combat bots 17442 | -4/Upper Caves | Entered another Upper Caves area 17442 | -4/Upper Caves | Accompanied by 2 allies 17443 | -4/Upper Caves | Identified exit to Warlord 17795 | -4/Upper Caves | Encountered a Warlord checkpoint 17880 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18194 | -4/Upper Caves | Entered an active Warlord outpost 18196 | -4/Upper Caves | Learned location of Armory (-4) 18196 | -4/Upper Caves | Learned Extension stockpile data 18251 | -4/Upper Caves | Destroyed 7Q-06B(g) 18358 | -4/Upper Caves | Murdered 5 allies 18394 | -4/Upper Caves | Learned Research stockpile data 18679 | -4/Upper Caves | Entered Warlord 18679 | -4/Warlord | Accompanied by 1 ally 18724 | -4/Warlord | System corruption cleaned by Quarantine Array 19299 | -4/Warlord | Found Prototype Processor 19299 | -4/Warlord | Identified Exp. Targeting Computer 19306 | -4/Warlord | Found Prototype Processor 19306 | -4/Warlord | Identified Spectral Analyzer 19309 | -4/Warlord | Found Prototype Device 19309 | -4/Warlord | Identified Exp. Focal Shield 19344 | -4/Warlord | Met Warlord 19369 | -4/Warlord | Warlord's base attacked by MAIN.C 19428 | -4/Warlord | Found Prototype Energy Gun 19428 | -4/Warlord | Identified Vortex Rail 19433 | -4/Warlord | Found Prototype Energy Gun 19433 | -4/Warlord | Identified Vortex Shotgun 19634 | -4/Warlord | Warlord forces counterattacked 19753 | -4/Warlord | Lost 13 allies 19791 | -4/Warlord | Spotted Striker 19876 | -4/Warlord | Lost 15 allies 19922 | -4/Warlord | Lost 5 allies 19965 | -4/Warlord | Spotted Executioner 19977 | -4/Warlord | Destroyed Executioner 19995 | -4/Warlord | Spotted B-90 Cyclops 20034 | -4/Warlord | Spotted B-86 Titan 20044 | -4/Warlord | Warlord base infiltrated, sounded retreat 20047 | -4/Warlord | Spotted Executioner 20108 | -4/Warlord | Spotted Executioner 20144 | -4/Warlord | Discovered new exit (range 8) 20147 | -4/Warlord | Identified exit to Proximity Caves 20148 | -4/Warlord | Entered Proximity Caves 20374 | -3/Proximity Caves | Discovered new exit (range 15) 20394 | -3/Proximity Caves | Identified exit to Research 20401 | -3/Proximity Caves | Entered Research 20401 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20403 | -3/Research | Loaded intel: 99 machine locations 20404 | -3/Research | Loaded intel: 22 terminal locations 21007 | -3/Research | Discovered new exit (range 13) 21045 | -3/Research | Entered Quarantine 21090 | -3/Quarantine | Found Alien Artifact 21090 | -3/Quarantine | Identified Dimensional Node Initializer 21090 | -3/Quarantine | Initialized slip node 21095 | -3/Quarantine | Found Alien Artifact 21100 | -3/Quarantine | Found Alien Artifact 21105 | -3/Quarantine | Found Dimensional Node Initializer 21165 | -3/Quarantine | Identified Transdimensional Reconstructor 21165 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 21311 | -3/Quarantine | Found Alien Artifact 21331 | -3/Quarantine | Found Alien Artifact 21685 | -3/Quarantine | Discovered new exit (range 14) 21802 | -3/Quarantine | Cryocooling Duct disabled 21806 | -3/Quarantine | Cryocooling Duct disabled 21817 | -3/Quarantine | Ambient heat levels rising (+20) 21817 | -3/Quarantine | Non-combat units ordered to evacuate 21821 | -3/Quarantine | Ambient heat levels rising (+20) 21821 | -3/Quarantine | Combat units ordered to evacuate 21921 | -3/Quarantine | Quarantine Guard activated 22047 | -3/Quarantine | Spotted Quarantine Guard 22067 | -3/Quarantine | Spotted Quarantine Guard 22159 | -3/Quarantine | Destroyed Quarantine Guard 22211 | -3/Quarantine | Destroyed Quarantine Guard 22615 | -3/Quarantine | Spotted Quarantine Guard 22644 | -3/Quarantine | Destroyed Quarantine Guard 22747 | -3/Quarantine | Spotted Quarantine Guard 22794 | -3/Quarantine | Destroyed Quarantine Guard 22981 | -3/Quarantine | Identified exit to Research 22983 | -3/Quarantine | Entered Research 22983 | -2/Research | Warlord forces began assault on 0b10 22983 | -2/Research | Evolved 2 slots: Utility x2 23093 | -2/Research | Research machine network offline 23329 | -2/Research | Spotted Executioner 23443 | -2/Research | Borebot progress halted 23547 | -2/Research | Spotted Executioner 23547 | -2/Research | Met up with Warlord 23563 | -2/Research | Destroyed Executioner 23571 | -2/Research | Found Prototype Processor 23571 | -2/Research | Identified Exp. Core Analyzer 23608 | -2/Research | Found Exp. Core Analyzer 23679 | -2/Research | Discovered new exit (range 6) 23683 | -2/Research | Identified exit to Testing 23864 | -2/Research | Borebot progress halted 23887 | -2/Research | Met DD-05H 23895 | -2/Research | Borebot progress halted 23921 | -2/Research | Spotted Executioner 23934 | -2/Research | Warlord destroyed during the assault 23990 | -2/Research | Lost 10 allies 24066 | -2/Research | Entered Testing 24613 | -2/Testing | Spotted Alpha 7 24631 | -2/Testing | Spotted Striker 24642 | -2/Testing | Scanned by Researcher 24660 | -2/Testing | Destroyed Alpha 7 24726 | -2/Testing | Lost 3 parts (1p1u1w) 24734 | -2/Testing | Found Prototype Processor 24734 | -2/Testing | Identified Exp. Melee Analysis Suite 24738 | -2/Testing | Found Exp. Melee Analysis Suite 24943 | -2/Testing | Found Prototype Energy Cannon 24943 | -2/Testing | Identified Potential Cannon 24947 | -2/Testing | Found Prototype Energy Cannon 24947 | -2/Testing | Identified Imp. Potential Cannon 25012 | -2/Testing | Found Prototype Energy Cannon 25012 | -2/Testing | Identified Null Cannon 25059 | -2/Testing | Spotted Fortress 25093 | -2/Testing | Discovered new exit (range 5) 25093 | -2/Testing | Discovered new exit (range 6) 25094 | -2/Testing | Identified exit to Protoforge 25094 | -2/Testing | Entered Protoforge 25096 | -2/Protoforge | Build established: Mutant 25239 | -2/Protoforge | Superfortress began startup sequence 25266 | -2/Protoforge | Spotted B-90 Cyclops 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25282 | -2/Protoforge | Spotted Hotshot 25320 | -2/Protoforge | Found Prototype Device 25365 | -2/Protoforge | Spotted V428-y 25365 | -2/Protoforge | Spotted V818-a 25365 | -2/Protoforge | Spotted V500-p 25383 | -2/Protoforge | Lost 3 parts (1p1u1w) 25423 | -2/Protoforge | Destroyed V428-y 25446 | -2/Protoforge | Found Prototype Protection 25446 | -2/Protoforge | Identified Cep. Core Shell 25450 | -2/Protoforge | Identified Cep. Recoil Nullifier 25457 | -2/Protoforge | Spotted Decapitator 25457 | -2/Protoforge | Spotted Decapitator 25457 | -2/Protoforge | Spotted Decapitator 25457 | -2/Protoforge | Spotted Decapitator 25458 | -2/Protoforge | Spotted Immortal 25458 | -2/Protoforge | Spotted Immortal 25498 | -2/Protoforge | Warped through subspace 25499 | -2/Protoforge | Core integrity fell below 50% 25501 | -2/Protoforge | Found Exp. Terror Saw 25534 | -2/Protoforge | Spotted Overlord 25540 | -2/Protoforge | Spotted Hotshot 25546 | -2/Protoforge | Spotted Hotshot 25555 | -2/Protoforge | Discovered new exit (range 12) 25559 | -2/Protoforge | Lost 8 parts (1p1n3u3w) 25560 | -2/Protoforge | Identified exit to Access 25561 | -2/Protoforge | Entered Access 25561 | -1/Access | Evolved 2 slots: Utility x2 25622 | -1/Access | Found Prototype Launcher 25622 | -1/Access | Identified Hellfire Missile Launcher 25759 | -1/Access | System corruption reached 10% 25849 | -1/Access | Identified exit to Command 25894 | -1/Access | Build established: Scavenger-Mutant 26012 | -1/Access | Entered Command 26165 | -1/Command | Spotted B-99 Colossus 26211 | -1/Command | Destroyed B-99 Colossus 26259 | -1/Command | Destroyed 9 combat bots 26262 | -1/Command | First assault squad dispatched 26262 | -1/Command | Lost 9 parts (4p2n1u2w) 26646 | -1/Command | Spotted Combat Programmer 26646 | -1/Command | Spotted Combat Programmer 26648 | -1/Command | Destroyed Combat Programmer 26649 | -1/Command | Spotted M Guard 26655 | -1/Command | Destroyed Combat Programmer 26682 | -1/Command | Lost 4 parts (1p1n2u) 26690 | -1/Command | Spotted M Guard 26741 | -1/Command | Initialized slip node 26745 | -1/Command | Core integrity fell below 50% 26747 | -1/Command | Released all parts (7) 26751 | -1/Command | Core integrity fell below 20% 26757 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26745_ The unstable cave ceiling collapses. 26745_ Knocked back. 26746_ The unstable cave ceiling collapses. 26747_ Released Adv. Energy Well. 26747_ Released Exp. Core Analyzer. 26747_ Released Exp. Targeting Computer. 26747_ Released Jamming Amplifier. 26747_ Released Adv. Signal Interpreter. 26747_ Released Exp. Coolant Injector. 26747_ Released Lrg. Storage Unit. 26748_ The unstable cave ceiling collapses. 26748_ Extracted 1 energy. 26748_ Knocked back. 26749_ The unstable cave ceiling collapses. 26750_ K-01 Serf destroyed. 26751_ The unstable cave ceiling collapses. 26752_ K-01 Serf destroyed. 26753_ The unstable cave ceiling collapses. 26753_ R-10 Processor collects Unknown Wheel. 26754_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????## "!" ?## " #?????????????????????? | | ?????????# " " ?# " #?????????????????????? | | ?????????# """####""" #?????????????????????? | | ?????????### " ! #?????????????????????? | | ???????????# "! #?????????????????????? | | ???????????# " "=""###?????????????????????? | | ???????????# " ##???????????????????????? | | ???????????# ###????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# "########???????????????????? | | #?#####????# #???????????????????? | | #?# #????# ########????????????????????? | | ### #######"""""""############?????????????????? | | ????????????????? | | ?? ?????????????? | | ? ??????????????? | | ???????????????? | | ????????????????? | | #=% # # #######k#????????????????? | | # # # #######/###??????????????? | | ### ## # # #??????????????? | | ??### # !Y #= #??????????????? | | ???#### # ! ! # #??????????????? | | ??????## ] # #??????????????? | | ???????# # #??????????????? | | ???????# @ +??????????????? | | ??????### #??????????????? | | ??????#### =% #??????????????? | | ?????## ### # ##########??????????????? | | ?????# = R #????????????????????? | | ?????# #????????????????????? | | ?????# pp #????????????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????# """ # #????????????????????? | | ?????# """" # #????????????????????? | | ?????# """ # #????????????????????? | | ?????# # "" #????????????????????? | | ?????# ? # """" #????????????????????? | | ?????# ???? # """" #????????????????????? | | ?????# ????? # "" #????????????????????? | | ?????###?????#########??/####????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 76 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 600 Resistance: KI 30 Core Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Greatsword | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Stealth Drone Bay | -3/Quarantine | Archive Quantum Shading Machine | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive M-36 Artificer | -3/Quarantine | Archive Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Definitely A Prototype Irresistible Scrap Like A Rock No Explosion For You Super-what Now? Challenges ------------ None Game ------ Seed MiniExplosiveLoader Manual? 0 Play Time 03:37:27 Cumulative 400.4 hours Start 2025.11.12 @ 02:08:53 End 2025.11.12 @ 05:47:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85216c33-0a5d-4918-9eb4-57252b3b3d87