Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 20:43:55 Player: slowdive Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (966) 966 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2721 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Deuterium Engine Heat Sink Medium Storage Unit Structural Scanner System Shield Relay Coupler [Swarmer] (25) Relay Coupler [Hunter] (9) Beam Rifle Particle Gun Particle Gun Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Targeting Computer Particle Charger > --- WEAPON ----------- Advanced Beam Cannon Maul > --- INVENTORY -------- Deuterium Engine Heat Sink Medium Storage Unit Structural Scanner Terrain Scanner System Shield Relay Coupler [Swarmer] Relay Coupler [Hunter] Beam Rifle Beam Rifle Particle Gun Particle Gun Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 7 14 11 11 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 1 1 Treads 4 | . 2 1 1 Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 5 6 Device 10 | . 1 4 5 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 3 5 3 3 Energy Gun 7 | 2 3 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 3 2 13 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 7 | . 3 1 3 Highest Loss Streak 7 | . 2 1 7 Average Slot Usage (%) 93 | . 94 100 86 Engine 11 | . 14 11 7 Treads 18 | . 10 22 23 Leg 6 | . 17 . . Device 11 | . 7 12 14 Storage 19 | . 17 22 18 Processor 5 | . . 9 6 Energy Gun 11 | . 21 10 1 Energy Cannon 2 | . . 5 3 Ballistic Gun 1 | . 5 . . Ballistic Cannon 1 | . . . 3 Impact Weapon 3 | . . 5 7 Naked Turns . | . . . . Heaviest Build 52 | 12 43 45 52 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 10 | 3 1 . 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 12 | 5 8 16 16 Most Carried 16 | 5 12 15 16 Average Carried 10 | 1 6 12 14 Final Capacity 16 | 6 16 16 16 Final Carried 14 | 4 12 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 699 | 69 341 100 189 Remotely . | . . . . Salvage Created 987 | . 435 269 283 Parts 42 | . 21 13 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 11 5 9 Melee 1 | . . . 1 Guns 14 | . 11 3 . Cannons 9 | . . 2 7 Classes Destroyed 6 | . 3 2 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Swarmer 5 | . 3 . 2 Grunt 17 | . 8 3 6 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3077 | . 522 566 1989 Core 733 | . 29 131 573 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 88 67 . Volleys Fired 127 | . 38 24 65 Largest 2 | . 2 2 1 Hottest 130 | . 130 130 68 Shots Fired 163 | . 63 35 65 Gun 112 | . 63 23 26 Cannon 51 | . . 12 39 Launcher . | . . . . Special . | . . . . Kinetic 49 | . 22 . 27 Thermal 104 | . 31 35 38 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 15 | . 8 12 15 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 127 | . 34 28 65 Core Hits 61 | . 17 9 35 Critical Hits 5 | . . 2 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . 2 2 Melee Attacks 10 | . . 2 8 Impact 10 | . . 2 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2081 | 6 361 533 1181 Guns 965 | . 358 263 344 Cannons 882 | . . 249 633 Explosions . | . . . . Melee 209 | . . 21 188 Ramming 25 | 6 3 . 16 Kinetic 515 | . 94 . 421 Thermal 1244 | . 176 512 556 Explosive . | . . . . Electromagnetic 88 | . 88 . . Impact 209 | . . 21 188 Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . 1 18 Average Corruption 5 | . . 1 11 Corruption Purged . | . . . . Effects 7 | . . 1 6 Message Errors 2 | . . 1 1 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions . | . . . . Melee 2 | . . . 2 Knockbacks 17 | . . . 17 Impact 2 | . . . 2 Kinetic 12 | . . . 12 Secondary 3 | . . . 3 Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 14 | . 1 . 13 Targets Rammed 16 | 1 1 . 14 Kicked 1 | 1 . . . Crushed 1 | . . . 1 Highest Temperature 324 | . 324 229 272 Average Temperature 92 | . 114 80 77 Received Heat Transfer 870 | . 222 225 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . 1 1 Heat Transferred 2383 | . 421 1073 889 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 309 | . 238 198 309 Initial 44 | . . 44 18 Average 100 | . 119 84 109 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 80 100 83 Level 1 11 | . 19 . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 3 6 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 21 13 18 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 9 | . 2 3 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 6 17 . Successful 15 | . 5 10 . Failed 8 | . 1 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 6 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 2 | . 2 . . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . 2 1 . Locate Traps 2 | . 1 1 . Security Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1862 | 84 681 573 524 Spaces Moved 762 | 56 329 242 135 Core 10 | 9 . . 1 Treads 528 | . 152 242 134 Legs 224 | 47 177 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 124 138 160 181 Slowest Speed 550 | 200 160 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 42 24 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1251 | 68 497 392 294 Wait 229 | . 83 97 49 Move 759 | 55 328 241 135 Hop . | . . . . Pick Up 38 | 4 19 8 7 Fast Attach 18 | 6 8 2 2 Attach 23 | 1 4 9 9 Detach 10 | 1 1 5 3 Swap 2 | . 2 . . Drop 19 | . 13 4 2 Fire 127 | . 38 24 65 Melee 10 | . . 2 8 Ram 8 | . . . 8 Kick 2 | 1 1 . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 13) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Identified exit to Mines 1302 | -9/Materials | Discovered new exit (range 7) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -8/Materials | Garrison activated, responded to threat 1783 | -8/Materials | Lost 3 parts (1u2w) 1787 | -8/Materials | System corruption reached 10% 1798 | -8/Materials | Core integrity fell below 50% 1851 | -8/Materials | Core integrity fell below 20% 1857 | -8/Materials | Lost 7 parts (1p2n3u1w) 1863 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01807_ K-01 Serf collects debris. 01808_ Slammed into L-31 Rogue. 01811_ K-01 Serf collects debris. 01813_ Slammed into B-36 Bruiser. 01813_ Imp. Treads destroyed. 01814_ K-01 Serf collects debris. 01815_ Slammed into B-36 Bruiser. 01816_ Broken Imp. Treads destroyed. 01816_ System corrupted by crushing effect (+2). 01816_ Knocked back. 01821_ Slammed into B-36 Bruiser. 01822_ K-01 Serf collects debris. 01826_ HM>B0GPYAU8R2>VJIUG4P8OC 01845_ System corrupted: Heat flow error (+166). 01849_ Slammed into B-36 Bruiser. 01854_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #???? ?????????? | | ???????????????????????####+### #### ?????????? | | ??????????????????????? % ??????????? | | ???????????????????????# ???????????? | | ???????????????????????# ????????????? | | ????????????????######## #??????????????? | | ????????????????# = [# """ #??????????????? | | ????????????????# # """ #######????????? | | ????????????????# " + """ # """ ???????? | | ????????????????# "G" #r # """"" #?????? | | ????????????????# " # # """"" #?????? | | ????????????????# # # """"" #?????? | | ????????????????##+##### #### + """ #?????? | | ????????????????# # #??# # #?????? | | ????????????????#"" # #??# # #?????? | | ????????????????#"T ** +% #??# # #?????? | | ????????????????#" # lo#??##### #?????? | | ????????????????# #%@%#??????##########?????? | | ????????????????# [ %+%b%#?????????????????????? | | ????????????????#########/#######?#??????????????? | | ??????????????????# ] %= #????????????????? | | ????????????????### #????????????????? | | ??????????????????# " " #????????????????? | | ??????????????????# """"""""" ##???#???????????? | | ??????????????????# """"" " = #????????????????? | | ??????????????????# #????#???????????? | | ??????????????????###############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcLegSystem Manual? 0 Play Time 00:23:58 Cumulative 20.1 hours Start 2020.10.13 @ 20:04:47 End 2020.10.13 @ 20:43:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d28b9a8-46e4-4bad-9f37-046c1e2e8b80