Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 14:32:02 Player: ToasterKoishi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (3905) 3905 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 7724 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Reaction Control System Heavy Ion Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Improved Reaction Control System > --- WEAPON ----------- Powered Hammer Axe > --- INVENTORY -------- Improved Cesium-ion Thruster Transmission Jammer Improved Utility Shielding Heavy Ion Cannon Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 162 | 5 11 1 33 5 44 25 38 Power 14 | 1 1 . 4 1 3 1 3 Engine 10 | 1 1 . 4 1 . 1 2 Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 59 | 2 1 1 12 2 15 10 16 Treads 38 | 2 1 . 11 2 15 6 1 Leg 3 | . . . . . . 1 2 Wheel 6 | . . 1 1 . . 1 3 Hover 12 | . . . . . . 2 10 Flight . | . . . . . . . . Utility 61 | 1 3 . 12 2 21 11 11 Device 26 | . 1 . 5 1 10 3 6 Storage 4 | 1 2 . . . . 1 . Processor 8 | . . . 4 . . . 4 Hackware . | . . . . . . . . Protection 23 | . . . 3 1 11 7 1 Artifact . | . . . . . . . . Weapon 28 | 1 6 . 5 . 5 3 8 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 6 | . 6 . . . . . . Launcher 3 | . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . . 5 Slashing Weapon 11 | . . . 4 . 4 2 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 40 | . . 2 7 . 5 17 9 Power 8 | . . 1 2 . 2 2 1 Propulsion 18 | . . 1 2 . 1 7 7 Utility 9 | . . . 2 . . 6 1 Weapon 5 | . . . 1 . 2 2 . Highest Loss Streak 8 | . . 2 3 . 2 8 4 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 86 | . 96 93 94 100 97 80 65 Engine 6 | . 14 8 6 11 2 6 2 Core 1 | . . . . . 4 1 1 Treads 21 | . 27 22 19 22 35 30 . Hover 3 | . . . . . . . 12 Device 11 | . 13 14 10 10 5 6 19 Storage 8 | . 14 14 11 11 9 8 . Processor 12 | . . . 21 22 18 2 15 Protection 3 | . . . . . 3 13 4 Ballistic Cannon 3 | . 22 28 . . . . . Impact Weapon 1 | . . . . . . . 4 Slashing Weapon 10 | . . . 20 22 17 10 . Naked Turns 128 | . . . . . . 82 46 Heaviest Build 69 | 12 34 34 34 40 42 69 23 Greatest Support 82 | 40 40 40 40 40 82 80 35 Greatest Overweight (x) 2 | 2 . 1 2 . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 5 Average Capacity 12 | 6 10 15 15 15 15 19 5 Most Carried 20 | 3 14 14 15 15 15 20 5 Average Carried 11 | 1 9 13 14 14 14 16 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 3 14 13 15 15 14 5 5 Class Distribution -------------------- 39% | Gladiator 29% | Mutant 9% | Scout 8% | Scavenger-Mutant 7% | Assassin 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Gladiator | -9/Mines Gladiator | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 2327 | 207 406 73 584 50 448 225 334 Remotely . | . . . . . . . . Salvage Created 4098 | . 311 14 962 42 1286 1151 332 Parts 276 | . 32 5 85 2 74 62 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 112 | . 12 4 32 1 31 21 11 Melee 83 | . . . 28 1 30 21 3 Guns 5 | . 5 . . . . . . Cannons 11 | . 7 4 . . . . . AOE 9 | . . . 4 . 1 . 4 Classes Destroyed 10 | . 4 . 2 . 2 1 1 Worker 5 | . . . 1 . 4 . . Builder 1 | . 1 . . . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 39 | . 5 4 16 . 10 . 4 Grunt 38 | . 7 . 6 1 13 10 1 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 Sentry 24 | . . . 10 . 6 8 . Hunter 4 | . . . . . 1 2 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 7 | . 3 3 7 1 6 7 4 Combat Bots Only 7 | . 3 3 7 1 4 7 4 Max Kills in Single Turn 4 | . 1 1 3 1 1 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 . 1 . 4 Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 839 | . 53 37 138 12 144 237 218 Missed 237 | . 10 7 33 3 38 49 97 Damage Taken 8076 | . 429 241 1279 124 1465 2858 1680 Core 1673 | . 72 24 313 38 213 307 706 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 119 | . . . . . . 26 93 Regen/Repaired (Parts) 477 | . . . . . 116 305 56 Core Remaining (%) 44 | 100 . 61 . 12 . 5 . Volleys Fired 79 | . 51 16 3 . 3 2 4 Largest 2 | . 2 2 1 . 1 1 1 Hottest 78 | . 78 78 33 . 33 56 39 Shots Fired 119 | . 75 32 3 . 3 2 4 Gun 27 | . 27 . . . . . . Cannon 82 | . 48 32 . . . 2 . Launcher 10 | . . . 3 . 3 . 4 Special . | . . . . . . . . Kinetic 80 | . 48 32 . . . . . Thermal 27 | . 27 . . . . . . Explosive 10 | . . . 3 . 3 . 4 Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 7 | . 7 2 1 . 1 1 . Robot Miss Streak 8 | . 4 8 1 . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 288 | . 39 8 65 9 73 66 28 Core Hits 117 | . 17 4 31 1 34 24 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 28 | . 2 . 3 2 5 12 4 Burn 2 | . 2 . . . . . . Smash 4 | . . . . . . . 4 Sever 22 | . . . 3 2 5 12 . Melee Attacks 322 | . . . 83 9 89 86 55 Impact 47 | . . . . . . . 47 Slashing 275 | . . . 83 9 89 86 8 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 1 . 6 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . 4 2 4 2 2 Damage Inflicted 10499 | . 667 228 2786 339 2659 2295 1525 Guns 260 | . 260 . . . . . . Cannons 651 | . 403 228 . . . 20 . Explosions 766 | . . . 349 . 68 . 349 Melee 8799 | . . . 2423 339 2591 2270 1176 Ramming 23 | . 4 . 14 . . 5 . Kinetic 631 | . 403 228 . . . . . Thermal 260 | . 260 . . . . . . Explosive 766 | . . . 349 . 68 . 349 Electromagnetic 20 | . . . . . . 20 . Impact 1020 | . . . . . . . 1020 Slashing 7779 | . . . 2423 339 2591 2270 156 Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 1 . . 5 Average Corruption 2 | . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . 7 1 . . 27 Message Errors 14 | . . . 3 1 . . 10 Matter Fused 7 | . . . 1 . . . 6 Heat Flow Errors 5 | . . . 2 . . . 3 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 819 | . 8 5 141 19 213 128 305 Projectiles 13 | . 8 5 . . . . . Explosions 12 | . . . 12 . . . . Melee 794 | . . . 129 19 213 128 305 Knockbacks 12 | . 4 1 . . . . 7 Impact 7 | . . . . . . . 7 Kinetic 5 | . 4 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . 7 . . 2 . Shots 1 | . . . 1 . . . . Rammed 3 | 1 . . 1 . . 1 . Targets Rammed 4 | 1 1 . 1 . . 1 . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 239 | . 239 126 221 8 7 106 226 Average Temperature 66 | . 61 70 105 7 6 47 95 Received Heat Transfer 2640 | . 201 . 348 126 414 1323 228 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 16 | . . . . . . . 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . Heat Transferred 925 | . 925 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 553 | . 125 131 508 269 553 511 524 Initial 228 | . . . 50 187 96 228 91 Average 230 | . 53 88 276 208 347 241 214 Maximum Alert Level 2 | . . . 2 1 2 2 2 Low Security (%) 51 | 100 100 100 36 59 20 48 58 Level 1 26 | . . . 39 40 36 23 27 Level 2 21 | . . . 24 . 42 27 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 . 1 . 3 6 7 Investigation 6 | . 2 . . . 1 1 2 Extermination 3 | . . . . . . . 3 Reinforcement 8 | . . . 1 . 2 3 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 8 | . . . 2 . 2 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 229 | . 25 8 45 4 49 35 63 Peak Tracking Total 10 | . 5 3 6 3 8 8 10 Tactical Retreats 33 | . . 2 2 1 3 4 21 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 13 | . 2 . 4 . 2 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 8 | . 1 . 1 . . 3 3 Max in Single Turn 1 | . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 45 | . 7 . 6 . 4 9 19 Terminals 33 | . 7 . 6 . 2 7 11 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . . . . . 1 2 1 Recycling Units 3 | . . . . . . . 3 Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . . 2 Total Hacks 114 | . 21 . 13 . 11 24 45 Successful 49 | . 6 . 7 . 7 14 15 Failed 65 | . 15 . 6 . 4 10 30 Catastrophic 18 | . 3 . 4 . 1 . 10 Database Lockouts . | . . . . . . . . Manual 28 | . 5 . 4 . 5 4 10 Terminals 81 | . 21 . 13 . 7 16 24 Fabricators 5 | . . . . . . . 5 Repair Stations 16 | . . . . . 2 8 6 Recycling Units 5 | . . . . . . . 5 Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . . . . . 5 Terminal Hacks 29 | . 6 . 7 . 3 9 4 Part Schematic 2 | . . . 1 . . 1 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 4 | . . . . . . 4 . Branch Access Points 2 | . . . . . 1 . 1 Scanalyzer Index 1 | . . . . . . 1 . Alert Level 3 | . . . . . 1 1 1 Unreport Threat 2 | . . . . . . 2 . Locate Traps 5 | . 2 . 1 . . . 2 Hauler Manifests 3 | . 2 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 4 | . 2 . 1 . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 11 | . . . . . 2 5 4 Scan Component 6 | . . . . . 1 3 2 Repair 5 | . . . . . 1 2 2 Recycling Unit Hacks 3 | . . . . . . . 3 Recycle Component 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 39 | . 7 . 5 . 4 6 17 Full Trace Events 5 | . 2 . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 1 . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 116 | . . . . . . . 116 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired 5 | . . . . . 1 2 2 Time 204 | . . . . . 32 64 108 Parts Recycled 1 | . . . . . . . 1 Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 3 | . . . . 2 . . 1 Largest Group 2 | . . . . 2 . . 1 Highest-Rated Group 41 | . . . . 41 . . 10 Highest-Rated Ally 31 | . . . . 31 . . 10 Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 11 . . . Total Damage 84 | . . . . 84 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 10668 | 102 1603 170 2204 294 2225 1525 2545 Spaces Moved 7577 | 55 859 87 1194 155 1135 725 3367 Core 964 | 13 . . . . . 116 835 Treads 3668 | 42 859 37 838 155 1135 602 . Legs . | . . . . . . . . Wheels 415 | . . 50 356 . . 7 2 Hover 2530 | . . . . . . . 2530 Flight . | . . . . . . . . Fastest Speed 45 | 50 160 115 115 160 152 50 45 Average Speed 113 | 150 160 134 149 160 158 151 62 Slowest Speed 250 | 160 160 160 240 160 165 250 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 95 17 92 45 90 85 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 29 | . 2 . 4 . 5 2 16 Terrain Destroyed 110 | . 5 1 24 . 29 2 49 Melee 21 | . . . 4 . 5 2 10 Projectile 6 | . 5 1 . . . . . AOE 83 | . . . 20 . 24 . 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 9027 | 71 1014 108 1477 187 1420 1001 3749 Wait 771 | 8 67 5 136 18 132 159 246 Move 7571 | 55 858 86 1193 154 1134 724 3367 Hop . | . . . . . . . . Pick Up 61 | 3 16 . 15 1 10 5 11 Fast Attach 64 | 5 6 . 9 . 8 10 26 Attach 26 | . . 1 4 . 5 6 10 Detach 8 | . . . . . . 1 7 Swap 72 | . 5 . 20 5 31 9 2 Drop 71 | . 10 . 23 2 17 2 17 Fire 79 | . 51 16 3 . 3 2 4 Melee 294 | . . . 73 7 80 82 52 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 2 | . 1 . 1 . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 4) 862 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Discovered new exit (range 14) 1078 | -10/Materials | Discovered new exit (range 3) 1706 | -10/Materials | Entered Mines 1831 | -10/Mines | Discovered new exit (range 7) 1849 | -10/Mines | Assembled infested the area 1876 | -10/Mines | Entered Materials 1876 | -9/Materials | Evolved 2 slots: Utility x2 2219 | -9/Materials | Build established: Gladiator 2275 | -9/Materials | Discovered new exit (range 16) 2377 | -9/Materials | Discovered new exit (range 9) 2471 | -9/Materials | Lost 3 parts (1p1n1u) 2475 | -9/Materials | Destroyed 7 combat bots 2536 | -9/Materials | Discovered new exit (range 6) 2600 | -9/Materials | Core integrity fell below 50% 3330 | -9/Materials | Discovered new exit (range 3) 3742 | -9/Materials | Discovered new exit (range 15) 4080 | -9/Materials | Entered Mines 4088 | -9/Mines | Learned location of Zion (-7) 4198 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4248 | -9/Mines | Core integrity fell below 20% 4341 | -9/Mines | Discovered new exit (range 14) 4374 | -9/Mines | Entered Materials 4374 | -8/Materials | Evolved 2 slots: Propulsion x2 4633 | -8/Materials | Repaired Med. Armor Plating? 4674 | -8/Materials | Build established: Scavenger-Gladiator 4693 | -8/Materials | Discovered new exit (range 5) 5452 | -8/Materials | Discovered new exit (range 16) 5490 | -8/Materials | Build established: Gladiator 6044 | -8/Materials | Discovered new exit (range 11) 6044 | -8/Materials | Identified exit to Storage 6599 | -8/Materials | Entered Storage 6787 | -8/Storage | Core integrity fell below 50% 6832 | -8/Storage | Lost 7 parts (1p2n3u1w) 6858 | -8/Storage | Destroyed 7 combat bots 7037 | -8/Storage | Build established: Mutant 7312 | -8/Storage | Repaired Arm. Treads 7340 | -8/Storage | Repaired Structural Scanner 7437 | -8/Storage | Build established: Scavenger-Mutant 7464 | -8/Storage | Discovered new exit (range 16) 7743 | -8/Storage | Learned location of Armory (-4) 8009 | -8/Storage | Garrison activated, responded to threat 8031 | -8/Storage | Core integrity fell below 20% 8042 | -8/Storage | Released all parts (6) 8069 | -8/Storage | Lost 8 parts (1p4n2u1w) 8124 | -8/Storage | Entered Factory 8124 | -7/Factory | Evolved 2 slots: Utility x2 8196 | -7/Factory | Discovered new exit (range 5) 8302 | -7/Factory | Build established: Mutant 8311 | -7/Factory | Discovered new exit (range 15) 8498 | -7/Factory | Discovered new exit (range 15) 8793 | -7/Factory | Discovered new exit (range 15) 8961 | -7/Factory | Lost 4 parts (3n1u) 9355 | -7/Factory | Repaired Cld. Airjet 9376 | -7/Factory | Build established: Assassin 9980 | -7/Factory | Fabricated Aerolev Unit? 10059 | -7/Factory | Repaired Imp. Terrain Scanner 10185 | -7/Factory | Identified exit to Lower Caves 10222 | -7/Factory | Core integrity fell below 50% 10524 | -7/Factory | Build established: Scout 10524 | -7/Factory | Search patrols dispatched 10525 | -7/Factory | Discovered new exit (range 18) 10629 | -7/Factory | Released all parts (6) 10639 | -7/Factory | Core integrity fell below 20% 10659 | -7/Factory | Lost 4 parts (1p3n) 10669 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10624_ Airjet destroyed. 10624_ Dropped Imp. Terrain Scanner. 10627_ Dropped Hcp. Matter Pod. 10628_ Aerolev Unit destroyed. 10629_ Released Microactuators. 10629_ Released Adv. Terrain Scan Processor. 10629_ Released Microactuators. 10629_ Released Visual Processing Unit. 10629_ Released Imp. Utility Shielding. 10629_ Released Spear. 10629_ C-30 ARC bursts open, deploying its payload. 10629_ S-27 Virus unfolds itself. 10630_ R-06 Scavenger collects Imp. Terrain Scanner. 10643_ Triggered Blade Trap. 10643_ Massive razor-sharp blades shoot up from within the floor. 10643_ K-01 Serf cleans the Terminal. 10652_ Acquired Xenon Bombardment Thruster. 10653_ Dropped Med. Storage Unit. 10654_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | #######?#????????#######??????????????# # "" | | # ? ???#????????????????????#?# # "" | | # ???????????????????????????#??# # """ | | # ?? ? ??????????????????????#?# # """ | | # ? ?? ??##??????????????????#?# # """ | | # ! """ ""? ?#?????????????????#??#?# # | | # """ """ ?#????????????????????#?# ####+# | | # """ """ #?????? 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"""""" ##????#???????? | | ???????????????????#????#######??##???#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 66 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed GravityDisruptorStorm Manual? 0 Play Time 02:55:32 Cumulative 59.9 hours Start 2024.04.17 @ 11:43:21 End 2024.04.17 @ 14:32:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 34 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ce810b4a-56ad-4b36-93fc-67705515de98