Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 18:03:18 // Halloween2020/ForbiddenLore Player: ILikeMonsters1890 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1131) 1131 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Small Storage Unit Reaction Control System Small Laser Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Wheel Small Storage Unit Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 4 13 16 19 Power 7 | . 4 1 2 Engine 6 | . 3 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 26 | 2 7 7 10 Treads . | . . . . Leg 3 | . . . 3 Wheel 17 | 2 5 7 3 Hover . | . . . . Flight 6 | . 2 . 4 Utility 4 | 1 1 1 1 Device 3 | 1 . 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 1 7 6 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 1 2 3 Ballistic Cannon . | . . . . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 2 4 18 Power 4 | . . 1 3 Propulsion 13 | . 2 1 10 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 99 82 Engine 11 | . 11 13 8 Leg 2 | . . . 8 Wheel 20 | . 26 28 3 Flight 6 | . . . 25 Device 12 | . 14 14 10 Storage 13 | . 14 14 11 Energy Gun 10 | . 9 11 8 Ballistic Gun 13 | . 18 14 6 Naked Turns . | . . . . Heaviest Build 22 | 14 20 22 22 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 9 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 7 Class Distribution -------------------- 48% | Scavenger-Mutant 39% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 974 | 255 276 288 155 Remotely . | . . . . Salvage Created 1285 | 111 546 217 411 Parts 95 | 11 38 18 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | 1 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 38 | . 9 14 15 Guns 18 | . 9 6 3 AOE 20 | . . 8 12 Classes Destroyed 8 | 2 3 2 1 Builder 1 | . 1 . . Tunneler 5 | 2 1 2 . Hauler 1 | . 1 . . Recycler 3 | 1 1 . 1 Swarmer 6 | . . 3 3 Grunt 22 | . 9 4 9 Sentry 3 | . . . 3 Assembled 7 | . . 7 . Best Kill Streak 9 | 2 3 4 9 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1918 | . 369 373 1176 Core 561 | . 70 80 411 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 97 | 5 37 28 27 Largest 2 | 2 2 2 2 Hottest 73 | 60 60 70 73 Shots Fired 177 | 10 74 50 43 Gun 161 | 10 74 45 32 Cannon . | . . . . Launcher 16 | . . 5 11 Special . | . . . . Kinetic 107 | 5 52 31 19 Thermal 54 | 5 22 14 13 Explosive 16 | . . 5 11 Electromagnetic . | . . . . Robot Hit Streak 18 | 8 18 7 10 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 132 | 8 58 33 33 Core Hits 85 | 4 25 25 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3039 | 103 699 846 1391 Guns 1487 | 103 699 384 301 Cannons . | . . . . Explosions 1552 | . . 462 1090 Melee . | . . . . Ramming . | . . . . Kinetic 1016 | 57 511 273 175 Thermal 610 | 46 188 111 265 Explosive 1413 | . . 462 951 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . 12 40 Projectiles . | . . . . Explosions 52 | . . 12 40 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 298 | . . 95 203 Shots 10 | . . 3 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 84 38 45 Average Temperature 22 | . 35 13 14 Received Heat Transfer 733 | . 201 124 408 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1476 | 100 425 481 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 860 | 15 314 395 860 Initial 76 | . 9 66 76 Average 240 | 9 142 298 345 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 43 | 100 74 11 31 Level 1 46 | . 25 88 28 Level 2 9 | . . . 35 Level 3 1 | . . . 4 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 18 15 34 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 7 | . 2 1 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 6 . 14 Successful 7 | . 4 . 3 Failed 13 | . 2 . 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 18 | . 5 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 3 | . 2 . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 7 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1305 | 68 461 442 334 Spaces Moved 1241 | 35 322 413 471 Core 7 | . . . 7 Treads . | . . . . Legs 56 | . . . 56 Wheels 781 | 35 322 413 11 Hover . | . . . . Flight 397 | . . . 397 Fastest Speed 26 | 80 80 80 26 Average Speed 66 | 80 81 80 42 Slowest Speed 300 | 80 95 95 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . . . 12 Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 49 69 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 120 | . . 54 66 Melee . | . . . . Projectile . | . . . . AOE 120 | . . 54 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1534 | 64 447 475 548 Wait 103 | 13 56 4 30 Move 1214 | 34 321 412 447 Hop 12 | . . . 12 Pick Up 30 | 4 10 8 8 Fast Attach 10 | 1 4 . 5 Attach 14 | . . 4 10 Detach 2 | . . . 2 Swap 28 | 3 9 12 4 Drop 24 | 4 10 7 3 Fire 97 | 5 37 28 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 69 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Entered Mines 559 | -10/Mines | Assembled infested the area 564 | -10/Mines | Assisted by a Guerilla fighting off Assembled 760 | -10/Mines | Build established: Scavenger-Mutant 763 | -10/Mines | Core integrity fell below 50% 881 | -10/Mines | Learned location of Zion (-7) 915 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 963 | -10/Mines | Discovered new exit (range 10) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Propulsion x2 1071 | -9/Materials | Discovered new exit (range 7) 1115 | -9/Materials | Discovered new exit (range 15) 1177 | -9/Materials | Core integrity fell below 50% 1197 | -9/Materials | Destroyed 7 combat bots 1203 | -9/Materials | Lost 10 parts (1p6n1u2w) 1300 | -9/Materials | Core integrity fell below 20% 1306 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01289_ Processing Tank disabled. 01289_ Destroyed Flight Unit. 01289_ Processing Tank disabled. 01289_ S-10 Pest destroyed. 01290_ Acquired 6 matter. 01291_ G-47 Trooper destroyed. 01291_ S-10 Pest destroyed. 01291_ Aluminum Leg destroyed. 01291_ Destroyed Aluminum Leg. 01292_ VTOL Module destroyed. 01292_ Hvy. Assault Rifle destroyed. 01293_ G-34 Mercenary destroyed. 01295_ The unstable cave ceiling collapses. 01297_ Ion Engine destroyed. 01297_ Destroyed Ion Engine. 01297_ R-06 Scavenger destroyed. 01301_ Fusion Modulator explodes. 01301_ G-34 Mercenary destroyed. 01301_ M-13 Machinist repairs K-01 Serf. 01303_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# < #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# ##########??????????????????????? | | ?????????????# # +??????????????????????? | | ???????????### # """""Y#??????????????????????? | | #????######## # """" #??????????????????????? | | #????# # """" ##?##??????????????????? | | ?????# # # ###????????????????? | | #????# ] """" @ * ######### #???? | | #????# # """" = [ Y ??? | | #????# # ! # "" * k ??? | | ??????# # ! !% = ### ##?????????? | | ??????#### ### ##;;;;! ####?????????????? | | ############# ##; T # #??????????? | | ##; m #??????????? | | ##; # #??????????? | | # ; #?????????????? | | ############# # ; % #?????????????? | | ????????????####### ; #?????????????? | | ??????????????????##;;;; #?????????????? | | ??????????????????? #?????????????? | | ??????????????????? w ######?????????????? | | ?????????????????? ######### #??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# #????#############?? | | ???????????????????????????? ????# ### | | ???????????????????????????? ????# # | | ???????????????????????????? ????# # | | ???????????????????????????? ????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalVariableSubcomponent Manual? 0 Play Time 00:20:21 Cumulative 122.2 hours Start 2022.12.30 @ 17:45:00 End 2022.12.30 @ 18:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d618f1ad-ae23-4632-ba7f-d96982bbdb9d