Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:21:05 Player: Longball Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (216) 1080 Value Destroyed (9617) 9617 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (5148) 5148 TOTAL SCORE: 23605 Bonus ------- High Alert Combat Kills 1504 Follower Combat Kills 1767 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 95/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Bore Cannon Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Mini Fusion Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Improved VSS Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Hardlight Generator > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Heat Sink Triangulator Improved Armor Integrity Analyzer Advanced ECM Suite System Shield Compact HERF Cannon Railgun Hardcell Cannon Micro-nuke Launcher Molecular Deconstructor Force Lance Force Lance [Rating: 117] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 . . . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 2 . . . . 2 2 . . . . . . . . . . . . . . Utility 4 | . . . . . . 2 . . . 1 . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 203 | 7 6 2 1 2 13 22 11 19 15 2 7 13 19 7 7 . . 2 17 14 12 5 Power 17 | 1 1 . . . 1 3 . . 1 . 1 1 2 . . . . . 1 3 1 1 Engine 9 | 1 1 . . . 1 3 . . . . . 1 2 . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Reactor 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 . Propulsion 84 | 2 . 2 . . 4 9 8 12 9 . 6 1 7 4 5 . . . 9 3 3 . Treads 19 | . . 2 . . . 1 . . 3 . 5 1 3 . 2 . . . . . 2 . Leg 63 | 2 . . . . 3 8 8 12 6 . . . 4 4 3 . . . 9 3 1 . Wheel 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 45 | 2 1 . 1 2 1 4 1 3 1 1 . 7 5 1 2 . . . 4 3 2 4 Device 25 | 1 1 . 1 . 1 1 . 3 1 . . 6 2 1 1 . . . 3 2 1 . Storage 6 | 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 Processor 7 | . . . . . . . . . . . . 1 . . 1 . . . . 1 1 3 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Protection 6 | . . . . . . 1 1 . . 1 . . 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 4 . . . 7 6 2 4 4 1 . 4 5 2 . . . 2 3 5 6 . Energy Gun 20 | 1 . . . . 2 6 . . 1 . . 1 3 . . . . 1 2 1 2 . Energy Cannon 8 | . 1 . . . . . 1 . 1 . . 1 1 1 . . . . 1 . 1 . Ballistic Gun 15 | 1 . . . . 3 . 1 2 1 1 . 2 . . . . . . . 2 2 . Ballistic Cannon 5 | . 2 . . . . . . . . . . . . 1 . . . . . 1 1 . Launcher 5 | . 1 . . . 1 . . . 1 . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 3 . . . . . . . . . . . 1 1 . 2 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 86 | . 2 1 . . 10 7 2 1 3 . . 7 18 . 2 . . . 2 14 17 . Power 10 | . . . . . 1 2 . . . . . 1 2 . . . . . . 3 1 . Propulsion 38 | . . 1 . . 3 2 1 1 1 . . 4 7 . 2 . . . 2 6 8 . Utility 15 | . 1 . . . 1 1 1 . . . . 2 3 . . . . . . 2 4 . Weapon 23 | . 1 . . . 5 2 . . 2 . . . 6 . . . . . . 3 4 . Highest Loss Streak 13 | . 2 1 . . 10 2 1 1 3 . . 3 10 . 1 . . . 1 8 13 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 6 7 8 8 13 14 14 13 12 13 13 8 11 14 15 15 14 13 13 13 3 Power 1 | . 1 1 1 1 . . 2 2 2 2 2 1 . 2 2 2 2 2 1 1 1 . Propulsion 1 | 2 3 1 1 1 1 4 1 . 1 1 2 2 . . . . . . . . . . Utility 4 | . . . 1 2 3 3 3 5 5 5 5 4 5 6 7 7 7 7 6 5 4 . Weapon 4 | . 2 4 4 4 3 5 7 6 5 4 4 4 2 3 5 6 6 5 5 6 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 4 . 1 1 . 1 1 4 . . . 1 1 . . . . . 3 2 5 1 Power 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . . . 2 . . . 1 . . . . . . 2 . 2 . Weapon 12 | . 3 . 1 . . . 1 2 . . . . . . . . . . 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 84 88 88 87 98 99 99 99 98 87 80 51 82 91 100 100 98 99 83 85 16 Engine 4 | . 14 11 11 11 8 8 7 6 1 . . . 2 5 5 5 5 5 5 . . . Core 1 | . . . . . . . . . 4 5 . . . . . . . . 4 4 4 2 Reactor 1 | . . . . . . . . . . . 4 4 . . . . . . . 3 4 . Treads 9 | . . 16 22 22 1 8 5 . 6 11 21 24 6 17 8 11 11 11 . . 8 . Leg 25 | . 28 13 11 11 26 26 39 52 45 35 10 1 6 12 29 35 35 34 41 28 22 . Device 12 | . 8 11 11 11 9 18 15 16 20 17 17 17 7 11 11 11 11 11 11 10 9 . Storage 6 | . 14 11 11 11 11 9 7 6 6 5 5 5 4 5 5 5 5 5 5 5 4 . Processor 4 | . . . . . . . . . . . . 2 5 5 8 11 11 11 10 12 14 13 Protection 1 | . . . . . . 1 . 3 . 5 5 2 1 5 2 . . . 3 . . . Energy Gun 5 | . 3 . . . 16 18 9 . 5 5 5 1 4 8 5 5 5 3 6 7 9 . Energy Cannon 3 | . 8 11 11 11 1 . 2 5 1 . . 3 2 1 5 5 5 3 3 . . . Ballistic Gun 3 | . 3 . . . 1 . 2 5 5 9 11 10 1 . . . . . . 3 4 . Ballistic Cannon 2 | . 11 11 11 11 . . . . . . . . . 3 5 5 5 3 5 2 . . Peak Build Rating 117 | 7 8 9 17 17 18 34 41 72 72 80 86 99 85 72 76 76 76 83 113 108 117 31 Average Rating 63 | 5 6 8 14 17 14 27 38 58 67 79 82 90 46 62 70 76 76 77 104 90 102 16 On Entrance 50 | . 7 8 9 17 17 16 34 39 66 72 80 86 81 53 70 76 76 76 76 108 88 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 17 17 17 32 32 53 47 49 47 58 60 70 60 65 65 58 58 59 71 68 67 5 Greatest Support 268 | 20 20 40 40 40 40 42 74 123 115 101 260 268 69 70 115 100 100 100 168 135 100 3 Greatest Overweight (x) 2 | . . . . . 1 1 . . . . 2 1 2 1 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 6 8 8 8 13 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 8 8 8 9 11 15 15 15 15 14 15 15 15 14 15 15 15 15 15 15 15 5 Average Carried 12 | 4 7 6 7 8 8 14 14 14 14 13 14 14 8 11 14 15 15 14 14 14 14 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 7 8 9 11 15 15 15 15 13 15 14 9 14 15 15 15 15 15 15 4 4 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Scavenger-Tank 22% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Matter Collected 5721 | 278 123 146 66 20 278 318 168 452 592 . 225 486 587 132 255 56 . 156 455 418 363 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9050 | 150 298 181 112 . 346 1087 385 991 521 . 248 1064 745 128 224 . . 250 579 672 1069 . Parts 450 | 7 28 15 13 . 15 52 21 64 19 . 2 51 35 6 2 . . 16 28 34 42 . Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 5 | . 1 . . . . 1 . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Combat Hostiles Destroyed 179 | . 13 5 7 . 8 25 6 15 9 . 1 19 20 2 4 . . 5 8 16 16 . Melee 16 | . . . . . 1 . . 3 . . . 1 11 . . . . . . . . . Guns 72 | . 2 . . . 2 18 2 5 6 . 1 12 . 1 1 . . 1 1 10 10 . Cannons 57 | . 5 4 7 . 3 . 3 7 2 . . 4 4 1 3 . . 1 7 5 1 . AOE 26 | . 6 . . . 2 5 . . 1 . . 2 5 . . . . . . . 5 . Classes Destroyed 18 | 2 5 1 . . 1 2 1 1 1 . 1 2 1 . . . . . . . . . Worker 10 | . 2 1 . . . . 1 2 . . . . . . . . . . 2 . 2 . Builder 4 | . 1 . . . . . . . . . . 1 . . . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Recycler 3 | 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Watcher 12 | . 2 2 . . . 3 1 2 . . . . . . . . . . 1 . 1 . Swarmer 45 | . 5 4 7 . . 9 . . 1 . . . 8 . . . . . . 8 3 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 49 | . 8 . . . 6 10 2 8 1 . . 2 4 2 . . . . . 3 3 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Sentry 26 | . . 1 . . . 5 2 4 6 . . . 4 . . . . . . 1 3 . Specialist 7 | . . . . . . . . . . . . 2 . . . . . 3 . 2 . . Hunter 14 | . . . . . . 1 1 1 . . . 1 . . . . . 2 2 2 4 . Programmer 23 | . . . . . . . 1 2 . . . 10 1 . . . . . 6 . 3 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 12 | 2 12 5 2 . 4 5 3 3 2 . 1 10 6 2 4 . . 2 4 10 7 . Combat Bots Only 10 | . 8 4 2 . 4 4 3 2 2 . 1 9 6 2 4 . . 2 2 10 3 . Max Kills in Single Turn 5 | 1 5 1 1 . 1 2 1 1 2 . 1 2 2 1 1 . . 1 2 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 2 . . 1 . . 2 2 . . . . . . . 2 . Melee 1 | . . . . . 1 . . 1 . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Hostile Shots Fired 1970 | . 43 32 26 . 87 147 101 150 318 . . 223 212 8 21 5 . 66 98 182 246 5 Missed 628 | . 14 7 10 . 17 46 41 63 136 . . 36 53 3 5 . . 17 36 59 82 3 Deflected 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Hits 1342 | . 29 25 16 . 70 101 60 87 182 . . 187 159 5 16 5 . 49 62 123 164 2 Melee 33 | . . . . . 11 . . . . . . . 10 . 5 . . . . . 7 . Projectile 1309 | . 29 25 16 . 59 101 60 87 182 . . 187 149 5 11 5 . 49 62 123 157 2 Critical Strikes 49 | . . . . . 7 6 . . 1 . . 3 14 . . . . 2 3 2 11 . Part Disruptions 15 | . . . . . . . . . . . . 2 . . 1 . . 2 . 10 . . Damage Taken 19742 | . 307 202 132 . 1267 1401 508 1016 1486 . . 2899 3101 230 411 73 . 686 1018 1825 3095 85 Core 2977 | . 24 32 6 . 294 273 35 62 212 . . 230 516 . 25 . . 106 20 196 861 85 Absorbed by Shields 516 | . . . . . . . . . 4 . . . . . . . . . . . 512 . Reduced by Siege Mode 266 | . . . . . . . . . . . . 266 . . . . . . . . . . Ignored by Resistances 1061 | . . . . . . 42 . 128 190 . . 418 147 . 36 15 . 4 . 81 . . Regen/Repaired (Parts) 96 | . . . . . . . . 58 . . 34 4 . . . . . . . . . . Core Remaining (%) 61 | 100 90 . . . 17 50 95 . 67 . . . . . . . . 12 . . . . Volleys Fired 547 | 8 24 16 14 . 30 90 23 52 72 . 14 34 30 5 8 . . 14 34 40 39 . Largest 3 | 2 2 2 2 . 2 2 2 2 2 . 3 3 3 3 3 . . 3 3 3 3 . Hottest 247 | 60 90 90 90 . 130 134 143 110 136 . 119 166 204 209 218 . . 212 212 240 247 . Shots Fired 1179 | 16 46 32 28 . 52 177 46 104 140 . 42 98 45 15 25 2 . 29 87 93 102 . Gun 807 | 16 20 . . . 34 175 28 53 119 . 42 69 18 10 8 1 . 16 41 66 91 . Cannon 338 | . 20 32 28 . 14 . 18 51 17 . . 29 17 5 17 1 . 6 46 26 11 . Launcher 27 | . 6 . . . 4 2 . . 4 . . . 10 . . . . . . 1 . . Special 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Kinetic 449 | 8 17 16 14 . 27 . 17 53 69 . 28 67 11 5 8 1 . 3 29 41 35 . Thermal 636 | 8 23 16 14 . 21 142 29 51 65 . 14 30 12 10 17 1 . 19 58 44 62 . Explosive 27 | . 6 . . . 4 2 . . 4 . . . 10 . . . . . . 1 . . Electromagnetic 60 | . . . . . . 33 . . 2 . . 1 12 . . . . . . 7 5 . Robot Hit Streak 23 | 5 5 3 6 . 9 9 17 15 23 . 11 11 7 1 9 . . 5 6 11 22 . Robot Miss Streak 6 | 2 3 3 4 . 3 3 5 5 3 . 2 2 4 6 2 1 . 2 4 4 2 . Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . Secondary Targets 4 | . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 767 | 10 20 14 11 . 37 115 29 78 98 . 33 69 47 4 16 . . 18 47 60 61 . Core Hits 390 | 6 27 7 7 . 17 45 14 35 41 . 4 42 36 4 9 . . 6 20 30 40 . Critical Kills 3 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . 1 . . 3 . . . . . . . . 4 . Critical Strikes 38 | . . 1 1 . . 7 . . 4 . 1 4 5 2 2 . . . 4 3 4 . Burn 12 | . . . . . . 6 . . 2 . . . . 1 1 . . . 1 1 . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . 2 . 1 4 . . . . . . . . 4 . Blast 8 | . . . 1 . . . . . . . . . . 1 1 . . . 3 2 . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Melee Attacks 75 | . . . . . 1 . . 11 . . . 6 49 . . . . 1 . 6 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . 11 . . . 6 49 . . . . 1 . 6 . 1 Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Damage Inflicted 24638 | 95 1078 300 209 . 928 2552 641 2184 2707 . 795 2334 2340 109 459 . . 292 1596 1981 4038 . Guns 12224 | 95 86 . . . 389 2123 350 953 1939 . 795 1247 48 47 191 . . 225 860 1224 1652 . Cannons 5551 | . 254 300 209 . 188 . 291 899 266 . . 814 213 62 268 . . 67 736 741 243 . Explosions 4937 | . 738 . . . 316 422 . . 502 . . 109 751 . . . . . . 16 2083 . Melee 1842 | . . . . . 35 . . 332 . . . 147 1328 . . . . . . . . . Ramming 84 | . . . . . . 7 . . . . . 17 . . . . . . . . 60 . Kinetic 7211 | 39 124 71 102 . 319 . 166 953 1189 . 535 1227 48 62 131 . . . 565 972 708 . Thermal 11063 | 56 368 229 107 . 258 1795 475 899 980 . 260 808 114 47 328 . . 292 1031 800 2216 . Explosive 3345 | . 586 . . . 316 211 . . 502 . . . 702 . . . . . . 16 1012 . Electromagnetic 1093 | . . . . . . 539 . . 36 . . 135 148 . . . . . . 193 42 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 35 . . . . . . . . . . . . . . . . . Piercing 1807 | . . . . . . . . 332 . . . 147 1328 . . . . . . . . . Highest Corruption 30 | . . . . . . 3 2 4 4 . . 8 8 8 8 8 8 9 6 13 30 30 Average Corruption 8 | . . . . . . 3 1 2 4 . . 5 8 8 8 8 8 8 3 12 16 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 350 | . . . . . . 12 . 10 32 . . 22 37 16 28 16 3 32 20 32 59 31 Message Errors 74 | . . . . . . 1 . 2 5 . . 7 7 3 7 2 . 8 6 6 13 7 Matter Fused 93 | . . . . . . 3 . 1 11 . . 6 14 6 10 5 . 8 3 5 14 7 Heat Flow Errors 39 | . . . . . . 5 . 1 5 . . 1 3 1 3 3 1 3 1 6 3 3 Energy Discharges 44 | . . . . . . 1 . . 2 . . 4 5 3 5 . . 4 6 1 7 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Data Loss (minor) 38 | . . . . . . . . 3 4 . . 2 2 2 1 4 . 5 3 4 5 3 Data Loss (major) 13 | . . . . . . 1 . . . . . . 1 1 1 . 2 . . . 3 4 Misfires 19 | . . . . . . . . 1 3 . . 2 2 . 1 2 . 2 1 4 1 . Alerts 8 | . . . . . . . . . . . . . 1 . . . . 1 . 3 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 12 | . . . . . . 1 . 1 2 . . . . . . . . . . 3 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 408 | . 31 3 . . . . . 51 4 . . 2 61 . . . . . 32 38 186 . Projectiles 73 | . . 3 . . . . . . . . . . . . . . . . 32 38 . . Explosions 203 | . 31 . . . . . . . 4 . . . . . . . . . . . 168 . Melee 132 | . . . . . . . . 51 . . . 2 61 . . . . . . . 18 . Knockbacks 14 | . 2 1 1 . . . . . . . . . . . 4 . . . 2 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 2 1 1 . . . . . . . . . . . 2 . . . 2 4 . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 413 | . . . . . 14 . . . 41 . . 43 . . . . . . . 41 274 . Shots 7 | . . . . . 1 . . . 1 . . 1 . . . . . . . 1 3 . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 5 | . . . . . . 1 . . . . . 1 . . . . . . . . 3 . Kicked 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 40 168 147 84 . 314 315 20 64 249 . . 219 240 314 396 195 216 297 330 255 465 310 Average Temperature 84 | 21 67 46 35 . 141 72 8 16 43 . . 96 83 144 160 90 154 125 95 81 119 118 Received Heat Transfer 4155 | . 132 15 . . 621 693 114 282 426 . . 516 666 27 27 12 . 36 . 84 504 . Effects 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Total Turns 40 | . . . . . . . . . . . . 40 . . . . . . . . . . Longest Duration 40 | . . . . . . . . . . . . 40 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 21 | . . . . . . . . . . . . . . . . . . . 21 . . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Robots Melted 5 | . . 1 . . . 2 1 . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . . 1 . . . 2 1 . . . . . . . . . . . . 1 . . Parts Melted 29 | . 1 2 . . . 11 2 1 3 . . 2 . . . . . 2 2 1 2 . Heat Transferred 18194 | 125 671 481 222 . 555 4011 920 1700 1967 . 481 1087 150 148 518 . . 574 1464 1214 1906 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Maximum Alert Level 4 | . 1 1 . . . 1 . . 2 1 . 4 4 2 . . . . . 2 2 . Low Security (%) 58 | 100 65 93 100 . 100 94 100 100 32 16 100 2 . . . . . . 100 26 40 . Level 1 11 | . 34 6 . . . 5 . . 44 83 . . . . . . . . . 56 29 . Level 2 12 | . . . . . . . . . 23 . . 24 . 100 . . . . . 17 29 . Level 3 8 | . . . . . . . . . . . . 31 52 . . . . . . . . . Level 4 9 | . . . . . . . . . . . . 40 47 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1231 | 10 260 205 156 . 82 246 105 143 446 203 67 1231 1230 645 . . . . 66 417 695 . Initial 838 | . . 96 61 . . . 105 39 65 203 67 . 838 645 . . . . . 19 218 . Average 330 | 1 160 163 109 . 24 117 23 23 257 200 4 902 1104 589 . . . . 18 292 309 . Influence Increases 8336 | 20 440 181 220 . 219 730 183 442 1063 . 14 2086 572 70 30 . . 100 305 538 1123 . Destroy 0b10 Robot/C 4300 | . 260 100 140 . 160 500 120 300 560 . . 900 400 40 . . . 100 160 320 240 . Destroy 0b10 Robot/NC 228 | 20 25 15 . . . 25 10 25 15 . . 45 . . . . . . 20 . 28 . Destroy Leader 768 | . 64 24 20 . 30 118 52 84 74 . . 148 20 10 . . . . 42 20 62 . Allied During Kill 988 | . . . . . . . . . 309 . . 679 . . . . . . . . . . Successful Hack 175 | . 7 27 . . . 4 . 2 14 . . 72 14 16 . . . . 16 . 3 . Disable Machine 639 | . 30 . 15 . . 15 . 15 30 . . 120 . . . . . . 15 75 324 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . 50 . . Destroy Structure 855 | . 39 . . . 29 23 1 1 46 . 14 122 123 4 . . . . 52 43 358 . Lose Combat Pursuer 333 | . 15 15 45 . . 45 . 15 15 . . . 15 . 30 . . . . 30 108 . Influence Decreases 8160 | 20 211 253 266 111 219 498 333 389 781 224 207 888 540 791 539 . . 100 277 149 843 521 Entered New Map 2521 | . . 133 96 111 . . 127 43 70 214 126 . 360 585 189 . . . . 9 199 259 Time Decay 4272 | 20 191 110 170 . 139 428 206 336 421 10 36 588 . 206 320 . . 100 255 . 474 262 Lost Part 820 | . 20 10 . . 80 70 . 10 30 . . 70 180 . 20 . . . 20 140 170 . Lost Ally 547 | . . . . . . . . . 260 . 45 230 . . 10 . . . 2 . . . Squads Dispatched 40 | . 2 1 . . . 2 3 4 3 . . 12 . 2 . . . . 3 . 8 . Investigation 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . Extermination 15 | . . . . . . . 2 3 . . . 4 . 1 . . . . 3 . 2 . Reinforcement 14 | . 2 1 . . . 1 . 1 2 . . 3 . 1 . . . . . . 3 . Assault 6 | . . . . . . . . . . . . 4 . . . . . . . . 2 . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Distress Signals 16 | . 1 3 . . . 2 2 1 1 . . 4 . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 21 13 12 . 9 35 12 19 28 . 6 48 22 4 6 1 . 5 14 20 48 4 Peak Tracking Total 19 | . 7 5 4 . 4 7 5 3 6 . 2 11 8 2 4 1 . 3 4 10 19 4 Tactical Retreats 18 | . 1 1 2 . . 2 . 1 1 . . . 1 . 1 . . . 1 2 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Traps Triggered 15 | . 1 . . . . 2 . 2 1 1 . 1 . 1 1 . . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Machines Disabled 53 | . 2 . 1 . . 1 . 1 4 . . 8 . . . . . 1 1 6 27 1 Max in Single Turn 5 | . 2 . 1 . . 1 . 1 1 . . 1 . . . . . 1 1 1 5 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Machines Accessed 52 | . 3 1 . 2 . 5 2 8 6 . . 9 2 1 . . . . 5 2 5 1 Terminals 27 | . 3 1 . . . 3 1 . 6 . . 4 2 1 . . . . 2 2 2 . Fabricators 8 | . . . . . . . 1 2 . . . 2 . . . . . . 2 . 1 . Repair Stations 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 2 . . . 1 . . . . . . 1 . 1 . Total Hacks 110 | . 10 9 . 5 . 10 3 19 12 . . 18 3 1 . . . . 8 3 8 1 Successful 63 | . 6 7 . 5 . 5 1 8 5 . . 12 1 1 . . . . 6 1 4 1 Failed 47 | . 4 2 . . . 5 2 11 7 . . 6 2 . . . . . 2 2 4 . Catastrophic 9 | . . . . . . 1 . 3 2 . . 1 . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 8 . . . . . 1 2 . . 6 . 1 . . . 1 3 . 1 . Terminals 62 | . 10 9 . . . 6 2 . 12 . . 7 3 1 . . . . 5 3 4 . Fabricators 14 | . . . . . . . 1 5 . . . 4 . . . . . . 2 . 2 . Repair Stations 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . Recycling Units 7 | . . . . . . . . 1 . . . 5 . . . . . . . . 1 . Scanalyzers 10 | . . . . . . 3 . 7 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 3 . . . 1 . . . . . . 1 . 1 . Terminal Hacks 28 | . 5 1 . 5 . 2 . . 5 . . 5 1 . . . . . 1 1 1 1 Record 11 | . . . . 5 . . . . . . . 4 . . . . . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Zone Layout 5 | . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 2 . . . . . . 2 . 1 . Network Status 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 . 6 . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . Analyze 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Unlock Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 6 . . . . . . . . . 3 . 1 . . . . 2 . 1 . Terminals 10 | . 1 6 . . . . . . . . . . . 1 . . . . 2 . . . Track 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Assimilate 3 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . Monitor 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 1 . . . 4 1 8 3 . . 5 2 . . . . . 3 1 5 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . 1 . 3 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . 117 . . . . . . . . . . . 139 . . . Total Part Build Rating 32 | . . . . . . . 14 . . . . . . . . . . . 18 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 32 | . . . . . . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Used RIF Installer 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 3 . . . . . . 5 2 . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . 5 2 . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 18 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Total Allies 43 | . . . . . . . . . 21 . 19 . . 1 . . . . 1 . . 1 Largest Group 21 | . . . . . . . . . 11 7 21 21 . 1 1 . . . 1 . . 1 Highest-Rated Group 770 | . . . . . . . . . 356 356 770 770 . 26 26 . . . 10 . . 180 Highest-Rated Ally 180 | . . . . . . . . . 159 159 50 50 . 26 26 . . . 10 . . 180 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 359 | . . . . . . . . . 115 . 69 175 . . . . . . . . . . Total Damage 8593 | . . . . . . . . . 1957 . 1198 5438 . . . . . . . . . . Kills 63 | . . . . . . . . . 22 . 5 36 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Active Infowar (turns) 12659 | 18 271 239 353 508 37 1230 757 733 1272 24 723 1904 397 362 741 459 63 1029 1176 55 . 308 Optics 300 | . . . . . . . . . . . . . . . . . . . . . . 300 Sensors 8311 | . 203 239 353 508 37 1230 757 151 . . . 922 82 362 741 459 63 1029 1120 55 . . Seismic 86 | 18 68 . . . . . . . . . . . . . . . . . . . . . Decoding 308 | . . . . . . . . . . . . . . . . . . . . . . 308 Triangulation 3898 | . . . . . . . . 582 1272 24 723 982 315 . . . . . . . . . ECM 72 | . . . . . . . . . . . . . . . . . . . 72 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Turns Passed 17264 | 146 443 239 354 508 401 1230 757 1342 1272 24 723 1906 1195 434 790 459 63 1029 1509 674 1206 560 Spaces Moved 10454 | 88 277 113 190 315 225 557 415 781 590 19 364 1044 624 269 522 368 53 519 885 471 1010 755 Core 981 | 3 . . . . . . . . . . . . 75 . . . . . . . 148 755 Treads 1953 | . . 85 190 315 3 5 . . 16 . 231 797 194 106 . . . . . . 11 . Legs 7000 | 85 277 28 . . 214 552 415 781 574 19 28 . 195 163 522 368 53 519 885 471 851 . Wheels 520 | . . . . . 8 . . . . . 105 247 160 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 115 120 110 110 115 120 120 115 50 120 120 120 120 120 110 90 50 50 Average Speed 120 | 117 120 150 160 160 121 143 116 115 120 120 148 149 135 136 121 120 120 120 115 101 96 65 Slowest Speed 240 | 120 120 160 160 160 240 225 124 117 160 120 160 160 240 190 190 120 120 120 140 180 190 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 54 19 46 69 53 60 13 20 71 1 89 30 52 5 59 55 11 70 18 55 28 74 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . . . . 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . 1 . . . . . . . . . . . 2 1 . 1 . . . 3 Spaces Dug 13 | . . . . . . . . . . . . 1 . . . . . . 6 2 4 . Terrain Destroyed 530 | . 37 . . . 43 21 . . 62 . . 6 76 4 11 1 . 1 30 38 200 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 84 | . . . . . . . . . 1 . . 6 2 4 11 1 . 1 30 7 21 . AOE 446 | . 37 . . . 43 21 . . 61 . . . 74 . . . . . . 31 179 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Total 13854 | 115 345 151 215 321 300 810 642 1107 1015 21 521 1307 824 324 659 385 52 891 1304 568 1163 814 Wait 2063 | 5 19 18 8 . 22 107 177 218 118 . 119 185 62 36 116 18 . 342 344 26 77 46 Move 10431 | 87 276 112 189 314 224 556 414 780 589 19 363 1043 622 268 521 367 52 518 884 469 1009 755 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | 7 8 1 1 2 6 7 6 7 3 . 2 5 14 3 2 . . 3 4 6 4 1 Fast Attach 125 | 7 4 . 1 . 6 13 6 5 3 . 6 5 21 6 5 . . 2 11 7 12 5 Attach 56 | . 1 3 . . 6 5 3 2 2 2 1 6 12 . . . . 2 2 4 3 2 Detach 28 | . 2 1 1 . 1 5 . . 1 . 6 1 4 2 . . . . 1 . . 3 Swap 101 | . 3 . . 2 4 11 3 16 15 . 1 11 5 3 3 . . 4 9 7 4 . Drop 134 | 1 8 . 1 3 . 15 10 18 12 . 9 10 6 1 4 . . 5 15 3 12 1 Fire 547 | 8 24 16 14 . 30 90 23 52 72 . 14 34 30 5 8 . . 14 34 40 39 . Melee 72 | . . . . . 1 . . 9 . . . 6 48 . . . . 1 . 6 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 200 | . . . . . . . . . 200 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Gar) -4/Garrison -4/Factory -4/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Destroyed 8 combat bots 342 | -10/Materials | Discovered new exit (range 4) 347 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Met 8R-AWN 822 | -9/Materials | Discovered new exit (range 5) 829 | -9/Materials | Entered Mines 830 | -9/Mines | Followed 8R-AWN into the Mines 933 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 937 | -9/Mines | Found Prototype Device 937 | -9/Mines | Identified Exp. Sensor Array 1000 | -9/Mines | Found a hidden stash of uninstalled traps 1052 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1177 | -9/Mines | Discovered new exit (range 5) 1183 | -9/Mines | Entered Exiles 1220 | -9/Exiles | Welcomed by 8R-AWN 1249 | -9/Exiles | Met EX-HEX 1370 | -9/Exiles | Met EX-DEC 1399 | -9/Exiles | Learned location of Zion (-7) 1440 | -9/Exiles | Met EX-BIN 1674 | -9/Exiles | Discovered new exit (range 14) 1691 | -9/Exiles | Entered Mines 1735 | -8/Mines | Core integrity fell below 50% 1789 | -8/Mines | Lost 10 parts (1p3n1u5w) 1887 | -8/Mines | Discovered new exit (range 13) 1909 | -8/Mines | Core integrity fell below 20% 2058 | -8/Mines | Build established: Scavenger-Mutant 2092 | -8/Mines | Entered Materials 2092 | -8/Materials | Evolved 2 slots: Utility x2 3168 | -8/Materials | Discovered new exit (range 11) 3322 | -8/Materials | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Propulsion x2 3323 | -7/Factory | Identified exit to Lower Caves 3474 | -7/Factory | Fabricated Force Lance (x2) 4032 | -7/Factory | Discovered new exit (range 15) 4037 | -7/Factory | Garrison activated, responded to threat 4079 | -7/Factory | Entered another Factory area 4079 | -6/Factory | Evolved 2 slots: Propulsion x2 4133 | -6/Factory | Repaired Rocket Launcher 5058 | -6/Factory | Build established: Mutant 5388 | -6/Factory | Discovered new exit (range 15) 5421 | -6/Factory | Entered Extension 5640 | -6/Extension | Lost 3 parts (1n2w) 5663 | -6/Extension | Build established: Scavenger-Mutant 5981 | -6/Extension | Found Powered Armor 6033 | -6/Extension | Build established: Commander-Mutant 6127 | -6/Extension | Lost 10 allies 6173 | -6/Extension | Spotted B-75 Beast 6195 | -6/Extension | Destroyed B-75 Beast 6298 | -6/Extension | Rescued a captive Derelict 6318 | -6/Extension | Rescued a captive Derelict 6391 | -6/Extension | Build established: Scavenger-Mutant 6483 | -6/Extension | Rescued A7 6640 | -6/Extension | Discovered new exit (range 10) 6641 | -6/Extension | Discovered new exit (range 6) 6693 | -6/Extension | Entered Factory 6693 | -5/Factory | Accompanied by 7 allies (A7) 6693 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6717 | -5/Factory | Sucked down chute 6717 | -5/Factory | Entered Waste 6727 | -5/Waste | Spotted C-40 Crusher 6788 | -5/Waste | Spotted C-40 Crusher 6792 | -5/Waste | 2 allies followed down the chute 6795 | -5/Waste | Allies destroyed C-40 Crusher 6796 | -5/Waste | Spotted C-40 Crusher 6824 | -5/Waste | Allies destroyed C-40 Crusher 6832 | -5/Waste | Destroyed C-40 Crusher 6892 | -5/Waste | 4 allies followed down the chute 6966 | -5/Waste | Spotted C-40 Crusher 6982 | -5/Waste | Allies destroyed C-40 Crusher 6983 | -5/Waste | Spotted C-40 Crusher 6988 | -5/Waste | Allies destroyed C-40 Crusher 6997 | -5/Waste | Build established: Scavenger-Tank 7048 | -5/Waste | Spotted C-40 Crusher 7055 | -5/Waste | Allies destroyed C-40 Crusher 7099 | -5/Waste | Warlord forces began an assault 7303 | -5/Waste | Discovered new exit (range 15) 7440 | -5/Waste | Entered Factory 7440 | -5/Factory | Accompanied by 21 allies 8266 | -5/Factory | Lost 4 allies 8340 | -5/Factory | First assault squad dispatched 8349 | -5/Factory | Cargo convoy interrupted 8357 | -5/Factory | P-70 Sage assimilated allied 3W-EJZ(g) 8361 | -5/Factory | P-70 Sage assimilated allied X8-WYB(g) 8396 | -5/Factory | Lost 9 allies 8440 | -5/Factory | Destroyed 9 combat bots 9073 | -5/Factory | Lost 3 parts (1p2n) 9293 | -5/Factory | Spotted B-75 Beast 9334 | -5/Factory | Build established: Tank 9345 | -5/Factory | Identified exit to Garrison 9346 | -5/Factory | Entered Garrison 9596 | -5/Garrison | Triggered checkpoint 9678 | -5/Garrison | Lost 10 parts (1p4n2u3w) 9801 | -5/Garrison | Lost 3 parts (1p2n) 9944 | -5/Garrison | Heavy support dispatched to Factory 9964 | -5/Garrison | Core integrity fell below 50% 10073 | -5/Garrison | Build established: Mutant 10207 | -5/Garrison | Installed Relay Interface Framework 10431 | -5/Garrison | Discovered new exit (range 10) 10445 | -5/Garrison | Identified exit to Factory 10541 | -5/Garrison | Entered Factory 10547 | -5/Factory | Build established: Scavenger-Mutant 10932 | -5/Factory | Discovered new exit (range 3) 10934 | -5/Factory | Identified exit to Upper Caves 10969 | -5/Factory | Build established: Scavenger-Tank 10975 | -5/Factory | Entered Upper Caves 10975 | -5/Upper Caves | Accompanied by 1 ally 11021 | -5/Upper Caves | Ambushed by wild Derelicts 11145 | -5/Upper Caves | Learned Factory terminal intel 11620 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11753 | -5/Upper Caves | Discovered new exit (range 10) 11763 | -5/Upper Caves | Identified exit to Upper Caves 11765 | -5/Upper Caves | Entered another Upper Caves area 11845 | -5/Upper Caves | Discovered new exit (range 9) 11853 | -5/Upper Caves | Identified exit to Factory 11981 | -5/Upper Caves | Learned Factory trap positions 12026 | -5/Upper Caves | Encountered a Warlord checkpoint 12155 | -5/Upper Caves | Discovered new exit (range 16) 12160 | -5/Upper Caves | Spotted B-75 Beast 12223 | -5/Upper Caves | Identified exit to Warlord 12224 | -5/Upper Caves | Entered Warlord 12275 | -5/Warlord | Discovered new exit (range 12) 12286 | -5/Warlord | Identified exit to Proximity Caves 12287 | -5/Warlord | Entered Proximity Caves 12295 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12307 | -4/Proximity Caves | Found Prototype Special Weapon 12307 | -4/Proximity Caves | Identified Molecular Deconstructor 12554 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 12585 | -4/Proximity Caves | Core integrity fell below 20% 12708 | -4/Proximity Caves | Learned 4 Research zone layouts 12842 | -4/Proximity Caves | Learned Research terminal intel 13073 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13306 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13316 | -4/Proximity Caves | Entered Factory 13316 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13317 | -4/Factory | Loaded intel: 101 trap records 13318 | -4/Factory | Loaded intel: 26 terminal locations 13491 | -4/Factory | Discovered new exit (range 9) 13501 | -4/Factory | Identified exit to Upper Caves 13904 | -4/Factory | Build established: Skirmisher 14204 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 14657 | -4/Factory | Discovered exit to Upper Caves (range 11) 14824 | -4/Factory | Identified exit to Garrison 14825 | -4/Factory | Entered Garrison 14841 | -4/Garrison | Triggered checkpoint 14913 | -4/Garrison | System corruption reached 10% 14937 | -4/Garrison | Lost 6 parts (1p3n1u1w) 14949 | -4/Garrison | Destroyed 10 combat bots 15190 | -4/Garrison | Lost 8 parts (2p3n1u2w) 15222 | -4/Garrison | Garrison Relay disabled 15337 | -4/Garrison | Triggered checkpoint 15395 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 15420 | -4/Garrison | Discovered new exit (range 12) 15439 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 15453 | -4/Garrison | Identified exit to Factory 15466 | -4/Garrison | Build established: Scavenger-Gunner 15499 | -4/Garrison | Entered Factory 15895 | -4/Factory | Build established: Scavenger-Tank 16490 | -4/Factory | Garrison activated, responded to threat 16566 | -4/Factory | Identified exit to Garrison 16651 | -4/Factory | Lost 13 parts (1p5n4u3w) 16665 | -4/Factory | Core integrity fell below 50% 16690 | -4/Factory | System corruption reached 30% 16693 | -4/Factory | Core integrity fell below 20% 16700 | -4/Factory | Discovered exit to Upper Caves (range 10) 16705 | -4/Factory | Entered Upper Caves 16771 | -4/Upper Caves | Encountered a Warlord checkpoint 16894 | -4/Upper Caves | Build established: Mutant 16962 | -4/Upper Caves | Entered a destroyed Warlord outpost 17052 | -4/Upper Caves | Found Alien Artifact 17052 | -4/Upper Caves | Identified Dimensional Node Initializer 17052 | -4/Upper Caves | Initialized slip node 17265 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17068_ System corrupted: Matter fused (-5). 17084_ D AS/7|BKBMHQO2N5TXRO0QK/ 17103_ System corrupted: Heat flow error (+170). 17108_ Acquired 47 matter. 17121_ System corrupted: Matter fused (-10). 17135_ Acquired 2 matter. 17136_ System corrupted: Energy discharge (-51). 17137_ Acquired 5 matter. 17152_ System corrupted: Matter fused (-10). 17167_ System corrupted: Substantial component data lost. 17184_ System corrupted: Matter fused (-8). 17200_ System corrupted: Energy discharge (-35). 17217_ MJR&#>S