Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:42:39 Player: Not_Jesus8 Result: Destroyed by E3-CVF(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (391) 391 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 2827 Bonus ------- Pacifist 200 Follower Combat Kills 66 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 124/125 System Corruption 0% Temperature Cool (4) Movement Flying (40) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ Advanced Visual Processing Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- 0b10 Decoder Chip [Looter] Improved Actuator Array Authchip [Device] CPS Tube (2) Shock Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Light Armor Plating Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Improved Actuator Array Authchip [Device] CPS Tube Shock Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Drone Bay Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Light Armor Plating Weapon Katana Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 23 | 2 . 7 7 3 4 Power 1 | . . . . 1 . Engine 1 | . . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 2 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 12 | . . 4 3 2 3 Device 2 | . . . 1 . 1 Storage . | . . . . . . Processor 5 | . . 4 . . 1 Hackware 1 | . . . . . 1 Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 4 | . . 1 2 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 3 | . . 1 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 10 | . 1 . 5 . 4 Power . | . . . . . . Propulsion 4 | . 1 . 2 . 1 Utility 5 | . . . 3 . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . 3 . 4 To Critical Strikes . | . . . . . . Average Backups 4 | . . . 4 4 5 Power . | . . . . . . Propulsion . | . . . 1 . . Utility 1 | . . . . 2 3 Weapon 1 | . . . 2 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 1 3 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 70 | . 28 19 71 71 86 Engine 5 | . . . . 7 11 Leg 1 | . 28 2 . . . Flight 19 | . . 9 21 22 22 Processor 19 | . . 4 24 22 16 Hackware 2 | . . . . . 7 Protection 8 | . . . 10 8 10 Slashing Weapon 12 | . . 2 11 11 18 Peak Build Rating 33 | 2 2 22 27 19 33 Average Rating 18 | 1 1 5 19 17 24 On Entrance 9 | . 2 1 22 16 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 35 | . . 35 . . . Heaviest Build 11 | . . 2 11 8 10 Greatest Support 20 | 20 20 10 10 10 10 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 Average Carried 4 | . . 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 4 4 5 5 Class Distribution -------------------- 58% | Commander-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 390 | 101 . . 259 30 . Remotely . | . . . . . . Salvage Created 585 | . . . 497 88 . Parts 30 | . . . 24 6 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 12 | . . . 12 . . Melee 7 | . . . 7 . . Classes Destroyed 8 | . . . 7 1 . Worker 1 | . . . 1 . . Builder 2 | . . . 1 1 . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Swarmer 4 | . . . 4 . . Grunt 7 | . . . 7 . . Sentry 1 | . . . 1 . . Best Kill Streak 10 | . . . 10 2 . Combat Bots Only 8 | . . . 8 . . Max Kills in Single Turn 1 | . . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 178 | . 32 . 81 14 51 Missed 71 | . 11 . 23 5 32 Hits 107 | . 21 . 58 9 19 Projectile 107 | . 21 . 58 9 19 Critical Strikes 2 | . 1 . . . 1 Damage Taken 1322 | . 250 . 694 135 243 Core 485 | . 72 . 254 31 128 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . . . 25 . . Regen/Repaired (Parts) 68 | . . . 68 . . Core Remaining (%) 85 | 100 71 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | . . . 29 11 . Core Hits 10 | . . . 8 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . 7 . . Critical Strikes 10 | . . . 9 1 . Smash 7 | . . . 7 . . Sever 3 | . . . 2 1 . Melee Attacks 89 | . . . 74 13 2 Impact 17 | . . . 17 . . Slashing 72 | . . . 57 13 2 Piercing . | . . . . . . Sneak Attacks 7 | . . . 4 3 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 1829 | . . . 1359 470 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1829 | . . . 1359 470 . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 648 | . . . 648 . . Slashing 1181 | . . . 711 470 . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 4 3 . Message Errors 3 | . . . 2 1 . Matter Fused 3 | . . . 1 2 . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 489 | . . . 489 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 489 | . . . 489 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 19 | . 10 . . . 19 Average Temperature 14 | . 10 . . . 19 Received Heat Transfer 478 | . 162 . 195 36 85 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . 5 . . Combat Hostiles 5 | . . . 5 . . Parts Fried 6 | . . . 6 . . Impact Corruptions 12 | . . . 12 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | . . 15 186 163 . Initial 56 | . . . 1 56 . Average 69 | . . 2 74 92 . Influence Increases 676 | . . 15 464 197 . Destroy 0b10 Robot/C 280 | . . . 260 20 . Destroy 0b10 Robot/NC 30 | . . . 20 10 . Destroy Leader 62 | . . . 62 . . Allied During Kill 24 | . . . 12 12 . Successful Hack 21 | . . . 18 3 . Select Force Hacks 150 | . . . . 150 . Disable Machine 30 | . . . 30 . . Destroy Structure 34 | . . . 32 2 . Partial Spotted 30 | . . 15 15 . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 676 | . . 10 324 295 47 Entered New Map 140 | . . . 4 89 47 Time Decay 446 | . . 10 230 206 . Lost Part 50 | . . . 50 . . Lost Ally 40 | . . . 40 . . Squads Dispatched 6 | . 1 2 3 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 3 16 1 24 Peak Tracking Total 31 | . 5 2 4 1 31 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 19 | . . 1 8 10 . Terminals 13 | . . 1 7 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . . 2 18 14 . Successful 23 | . . 1 10 12 . Failed 11 | . . 1 8 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 29 | . . 2 13 14 . Terminals 27 | . . 2 16 9 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Open Door 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . . 1 3 12 . Terminals 11 | . . 1 3 7 . Botnet 6 | . . 1 3 2 . Skim 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Tunnel 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 5 . . Full Trace Events 3 | . . 1 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 8 8 Highest-Rated Group 88 | . . . 88 72 72 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 35 | . . . 15 8 12 Total Damage 284 | . . . 154 88 42 Kills 2 | . . . 1 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 1345 | . . 12 492 423 418 Optics 1345 | . . 12 492 423 418 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 1514 | 28 78 75 492 423 418 Spaces Moved 2018 | 28 66 124 317 487 996 Core 77 | 11 . 66 . . . Treads . | . . . . . . Legs 87 | 17 66 4 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1854 | . . 54 317 487 996 Fastest Speed 37 | 50 120 37 37 37 37 Average Speed 41 | 92 120 46 37 37 37 Slowest Speed 120 | 120 120 120 107 37 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 1 . . 6 Potential Cave-ins 12 | . . . 12 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 47 | 3 24 15 62 98 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . . . 6 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . . 2 Spaces Dug 35 | . . . 33 2 . Terrain Destroyed 35 | . . . 33 2 . Melee 35 | . . . 33 2 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 2552 | 29 65 137 572 710 1039 Wait 409 | . . 1 170 202 36 Move 1999 | 27 65 121 315 486 985 Hop 6 | . . 1 . . 5 Pick Up 13 | . . 5 2 3 3 Fast Attach 18 | 2 . 7 5 2 2 Attach 7 | . . . 3 1 3 Detach 4 | . . . 1 1 2 Swap . | . . . . . . Drop 9 | . . 2 3 2 2 Fire . | . . . . . . Melee 86 | . . . 72 13 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Utility x2 160 | -9/Materials | Discovered new exit (range 15) 182 | -9/Materials | Entered Storage 280 | -9/Storage | Crushed by falling debris 296 | -9/Storage | Identified exit to Recycling 315 | -9/Storage | Build established: Mutant 351 | -9/Storage | Repaired Lgt. Armor Plating 547 | -9/Storage | Core integrity fell below 50% 578 | -9/Storage | Lost 3 parts (1n2u) 588 | -9/Storage | Destroyed 8 combat bots 621 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 638 | -9/Storage | Used back door to open Recycling access 674 | -9/Storage | Entered Recycling 674 | -9/Recycling | Accompanied by 8 allies 864 | -9/Recycling | Discovered new exit (range 20) 879 | -9/Recycling | Identified exit to Scraptown 887 | -9/Recycling | Scanned before Scraplab entrance 892 | -9/Recycling | Entered Scraplab 930 | -9/Recycling | Build established: Commander-Mutant 956 | -9/Recycling | Learned Storage emergency access door positions 978 | -9/Recycling | Learned 2 Storage zone layouts 990 | -9/Recycling | Identified exit to Factory 992 | -9/Recycling | Loaded intel: 6 recycling unit locations 1006 | -9/Recycling | Learned location of 3 exits from Materials 1027 | -9/Recycling | Learned 2 Materials zone layouts 1097 | -9/Recycling | Entered Scraptown 1097 | -9/Scraptown | Accompanied by 8 allies 1097 | -9/Scraptown | System corruption cleaned by C-Scrubber 1160 | -9/Scraptown | Discovered new exit (range 11) 1181 | -9/Scraptown | Visited Cyclists 1246 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1249 | -9/Scraptown | Visited Red Mages 1258 | -9/Scraptown | Visited SPCMW 1263 | -9/Scraptown | Visited UFD Registry 1266 | -9/Scraptown | Registered with UFD as "Electrothruster" 1280 | -9/Scraptown | Visited Scrapoid Pod Storage 1295 | -9/Scraptown | Visited Cartography Club 1308 | -9/Scraptown | Visited Observation Area 1314 | -9/Scraptown | Visited Supply Room 1335 | -9/Scraptown | Visited Abandonware Association 1339 | -9/Scraptown | Visited Scrap Suit Storage 1345 | -9/Scraptown | Visited Analyses Database 1353 | -9/Scraptown | Visited Infowarlord's Domain 1406 | -9/Scraptown | Visited A0-MCA Data Center 1409 | -9/Scraptown | Given an A- rating by A0-MCA 1413 | -9/Scraptown | Found A0-MCA's Component Scanner 1422 | -9/Scraptown | Visited Botcube Research 1499 | -9/Scraptown | Attacked by Scraptown defenders 1512 | -9/Scraptown | Core integrity fell below 20% 1515 | -9/Scraptown | Destroyed by E3-CVF(E) with Overtuned Barrage Gun Last Messages --------------- 01500_ Optimus: "Hey you're that new member, I knew your registry entry had something suspicious about it!" 01502_ Mercenary 2e destroyed. 01504_ BS-YBI(p): "Triiiboooooorg!" 01504_ Bolt penetrates Machine. 01504_ Machine disabled. 01504_ Penetrated by Bolt. 01504_ Bolt penetrates Machine. 01505_ Mercenary 2d destroyed. 01506_ Machine disabled. 01508_ BZ-4T4(j): "Murder hobos aren't welcome in Scraptown!" 01508_ Katana destroyed. 01510_ Imp. Flight Unit destroyed. 01510_ Machine disabled. 01511_ Critical hit (Burn: +50). 01512_ Component scanned: Enh. Autogun [LH-90O(E)]. 01513_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????#""????## ##??????? #????????????? | | ??????????#""|##!!"#### ######jj ##???????????? | | ?????? #???????????? | | ?????? @ #???????????? | | ???????????????######## E #########?????????????? | | ??????????????????????## E##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#E #??????????????????????? | | ???????????????????????# E#####??????????????????? | | ????"""""??????????????#c #""""??????????????????? | | ?#??" "??#???????????# # " ??????????????????? | | ?#"?" "?"#########??## # ?????#????????????? | | ?#"?? "?"##""]""" ?#; # "#???? #????????????? | | ?#" ? ? "##"!]"" ?#; # "#??? #????????????? | | ?#" "" "" "##]"] ""### # "###" #????????????? | | ?#" %[ "##"] ""#?# # """"" ??????????????? | | ?# [ ""## #?#j # ????????????????? | | ?# =%* ## #?# j# ??????????????????? | | ?##### ########### ###?#rp## #???????????????????? | | ###### ########### ##### p## ##??????????????????? | | """" " """"""""""" "" r " "#???######?????????? | | "#??#"""""#?????????? | | "#?? !!!!!#?????????? | | = "#? ##"#??????? | | %=!==![ "## X" #??????? | | =%[[%*%= #??????? | | """"""""""""""""""""""""* "## #??????? | | """"""""""""""""""""""""%! "#? ! !! !#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 24% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed StasisSixSink Manual? 0 Play Time 00:23:27 Cumulative 27.8 hours Start 2025.11.02 @ 15:18:40 End 2025.11.02 @ 15:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f300f37-6844-4f94-8cb2-b8ef93769a53