Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 09:47:03 Player: Exp. Geonium Core Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1113) 1113 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1076) 1076 TOTAL SCORE: 4279 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 454 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Medium Treads Armored Huge Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Optical Array Medium Armor Plating > --- WEAPON (2) ------- Neutron Cannon Makeshift Hammer > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Medium Treads Makeshift Flight Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Reaction Control System Medium Armor Plating Authchip [Device] Authchip [Armor] Improved Trap Extractor (3/6 Dirty Bomb) Hacking Drone Bay (1/1) Minigun Rocket Launcher Makeshift Hammer CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Makeshift Hammer > --- INVENTORY -------- Heavy Ion Engine Light Treads Medium Treads Makeshift Flight Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer Reaction Control System Medium Armor Plating Authchip [Device] Authchip [Armor] Improved Trap Extractor Hacking Drone Bay Minigun Rocket Launcher Makeshift Hammer CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 45 | . 14 4 11 3 10 3 Power 4 | . 3 . . . 1 . Engine 3 | . 3 . . . . . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 12 | . 2 . 5 1 3 1 Treads 10 | . 2 . 5 1 1 1 Leg 1 | . . . . . 1 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 3 2 1 5 . Device 2 | . . 1 . . 1 . Storage 3 | . 1 1 . 1 . . Processor 6 | . 2 1 . . 3 . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 15 | . 6 1 4 1 1 2 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 7 | . 3 1 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 3 . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . 4 1 Parts Lost 8 | . . 1 3 4 . . Power . | . . . . . . . Propulsion 3 | . . . 1 2 . . Utility 2 | . . . 2 . . . Weapon 3 | . . 1 . 2 . . Highest Loss Streak 2 | . . 1 1 2 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 100 91 70 63 78 Engine 7 | . 13 14 11 5 . . Reactor 2 | . . . . . 5 11 Treads 21 | . 16 28 26 29 17 11 Leg 2 | . 11 . . . 4 . Wheel 2 | . . . . . 5 11 Storage 11 | . 14 13 11 8 11 11 Processor 11 | . 9 14 11 11 11 11 Protection 2 | . . . 9 . 1 11 Energy Gun 5 | . 14 12 . . . . Ballistic Gun 9 | . 13 15 18 5 . . Launcher 1 | . . . 1 9 . . Impact Weapon 3 | . . . . . 7 11 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 51 51 60 55 62 71 Greatest Support 62 | 20 40 40 62 62 60 28 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 18 | . 15 19 20 16 20 20 Most Carried 20 | . 20 20 20 20 20 20 Average Carried 16 | . 10 19 18 13 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 10 20 20 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1176 | 185 220 112 260 244 104 51 Remotely . | . . . . . . . Salvage Created 1169 | . 333 122 633 81 . . Parts 83 | . 27 6 45 5 . . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 7 | . 3 . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 2 21 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 45 | . 14 5 18 8 . . Guns 25 | . 8 5 10 2 . . AOE 20 | . 6 . 8 6 . . Classes Destroyed 10 | . 3 . 5 2 . . Worker 2 | . . . 2 . . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 22 | . 5 3 10 4 . . Grunt 17 | . 9 2 5 1 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . 3 . . . Assembled 2 | . . . . 2 . . Best Kill Streak 7 | . 3 2 7 4 . . Combat Bots Only 6 | . 3 2 6 4 . . Max Kills in Single Turn 3 | . 2 1 3 2 . . Gunslinging 1 | . 1 . . . . . Exploded 3 | . 2 . 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2315 | . 455 145 982 644 . 89 Core 524 | . 85 31 220 159 . 29 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 137 | . 43 12 62 17 . 3 Largest 2 | . 2 2 2 2 . 1 Hottest 88 | . 70 70 88 56 . 30 Shots Fired 234 | . 77 25 110 19 . 3 Gun 206 | . 67 25 100 11 . 3 Cannon 3 | . . . 3 . . . Launcher 25 | . 10 . 7 8 . . Special . | . . . . . . . Kinetic 164 | . 33 17 100 11 . 3 Thermal 45 | . 34 8 3 . . . Explosive 25 | . 10 . 7 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 5 8 17 17 . 6 Robot Miss Streak 5 | . 5 3 5 1 . . Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 151 | . 43 15 76 14 . 3 Core Hits 94 | . 29 9 45 11 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 3 1 1 . . . Burn 4 | . 3 1 . . . . Destroy 1 | . . . 1 . . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3315 | . 985 151 1429 655 . 95 Guns 1389 | . 408 151 592 143 . 95 Cannons . | . . . . . . . Explosions 1871 | . 542 . 817 512 . . Melee . | . . . . . . . Ramming 55 | . 35 . 20 . . . Kinetic 1051 | . 157 64 592 143 . 95 Thermal 338 | . 251 87 . . . . Explosive 1871 | . 542 . 817 512 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 3 3 . 7 7 . Average Corruption 3 | . 2 3 . 7 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 15 31 . 5 7 . Message Errors 14 | . 1 10 . 2 1 . Matter Fused 16 | . 5 9 . 1 1 . Heat Flow Errors 6 | . 3 1 . . 2 . Energy Discharges 8 | . 3 2 . 2 1 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 7 | . 1 5 . . 1 . Data Loss (major) 2 | . . 1 . . 1 . Misfires 2 | . 1 1 . . . . Alerts 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 82 | . 7 . 45 30 . . Projectiles . | . . . . . . . Explosions 82 | . 7 . 45 30 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 280 | . 45 . 128 107 . . Shots 8 | . 2 . 3 3 . . Rammed 10 | . 6 . 3 1 . . Targets Rammed 12 | . 8 . 3 1 . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . 252 139 113 2 157 11 Average Temperature 52 | . 81 45 16 2 82 8 Received Heat Transfer 536 | . 162 54 252 30 . 38 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1295 | . 962 333 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 492 | . 455 135 492 366 . . Initial 191 | . . 85 33 191 . . Average 154 | . 275 40 160 229 . . Maximum Alert Level 2 | . 2 . 2 1 . . Low Security (%) 64 | . 14 100 78 41 . . Level 1 33 | . 80 . 15 58 . . Level 2 2 | . 4 . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 4 . 1 . . . Investigation 4 | . 4 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 24 6 29 14 1 10 Peak Tracking Total 11 | . 4 3 6 11 1 4 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted 3 | . . 3 . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 5 | . . . 4 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 13 | . 8 1 3 . 1 . Terminals 9 | . 6 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 23 1 10 . 4 . Successful 16 | . 10 1 1 . 4 . Failed 22 | . 13 . 9 . . . Catastrophic 6 | . 4 . 2 . . . Database Lockouts . | . . . . . . . Manual 28 | . 17 . 10 . 1 . Terminals 28 | . 18 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 1 . . 4 . Part Schematic 4 | . . . . . 4 . Robot Schematic 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 . 3 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 352 | . . . . . 352 352 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders . | . . . . . . . Ally Attacks 72 | . . . . . . 72 Total Damage 2192 | . . . . . . 2192 Kills 15 | . . . . . . 15 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 6040 | . 986 1492 741 656 1556 609 Spaces Moved 2995 | 1 465 473 288 350 1057 361 Core 79 | . . . . 79 . . Treads 1686 | . 218 473 288 271 436 . Legs 248 | 1 247 . . . . . Wheels 982 | . . . . . 621 361 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 155 50 115 130 Average Speed 165 | 120 176 237 191 142 142 130 Slowest Speed 240 | 120 240 240 232 240 240 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 61 | 2 76 87 45 72 88 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . . 2 1 Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . 5 1 Spaces Dug 12 | . 6 . . 6 . . Terrain Destroyed 163 | . 70 . 26 67 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 163 | . 70 . 26 67 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3861 | . 553 826 383 490 1110 499 Wait 569 | . 1 309 12 108 12 127 Move 2988 | . 464 472 287 348 1056 361 Hop . | . . . . . . . Pick Up 69 | . 17 22 3 7 18 2 Fast Attach 15 | . 4 1 2 1 6 1 Attach 14 | . 2 2 3 2 4 1 Detach 3 | . . . . 1 2 . Swap 16 | . 8 1 6 . . 1 Drop 36 | . 6 7 5 4 11 3 Fire 137 | . 43 12 62 17 . 3 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 10 | . 6 . 3 1 . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 267 | -10/Materials | Discovered new exit (range 11) 282 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 12) 987 | -10/Materials | Entered Mines 1019 | -10/Mines | Learned Materials terminal intel 1427 | -10/Mines | Learned Materials trap positions 1677 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2384 | -10/Mines | Identified exit to Materials 2479 | -10/Mines | Entered Materials 2479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -9/Materials | Loaded intel: 19 trap records 2481 | -9/Materials | Loaded intel: 12 terminal locations 2993 | -9/Materials | Discovered new exit (range 16) 3200 | -9/Materials | Core integrity fell below 50% 3220 | -9/Materials | Entered Mines 3225 | -9/Mines | Discovered new exit (range 8) 3543 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3553 | -9/Mines | Assembled infested the area 3589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3760 | -9/Mines | Crushed by falling debris 3761 | -9/Mines | Core integrity fell below 20% 3769 | -9/Mines | Learned Materials garrison access intel 3810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3812 | -9/Mines | Identified exit to Exiles 3876 | -9/Mines | Entered Zion 3967 | -7/Zion | Found CR-A16's Pointy Stick 4011 | -7/Zion | Discovered new exit (range 16) 4078 | -7/Zion | System corruption cleaned by Quarantine Array 4206 | -7/Zion | Learned location of Data Miner (-6) 4428 | -7/Zion | Learned location of Quarantine (-3) 4686 | -7/Zion | Found Prototype Processor 4686 | -7/Zion | Identified Exp. Targeting Computer 4721 | -7/Zion | Given the Hacking Drone Bay 4721 | -7/Zion | Found Prototype Device 4768 | -7/Zion | Learned Factory scanalyzer intel 4889 | -7/Zion | System corruption cleaned by Quarantine Array 4923 | -7/Zion | Given A8's code to call for help 5116 | -7/Zion | Imprinted 5118 | -7/Zion | Declared Zion's savior 5219 | -7/Zion | Identified Hacking Drone Bay 5236 | -7/Zion | Found Prototype Processor 5236 | -7/Zion | Identified Exp. Core Analyzer 5242 | -7/Zion | Found Prototype Processor 5410 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5411 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5432 | -7/Zion | Entered Proximity Caves 5432 | -6/Proximity Caves | Accompanied by 6 allies 5481 | -6/Proximity Caves | Learned 4 Factory zone layouts 5530 | -6/Proximity Caves | Learned Factory emergency access door positions 5720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5728 | -6/Proximity Caves | Learned location of Extension (-4) 5929 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6041 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05988_ 5H-5VR(M) destroyed. 05990_ Y-54 Guardian system terminally corrupted. 05992_ R-10 Processor collects Prototype Device. 05997_ Y-54 Guardian misfires. 05997_ Slug penetrates Y-54 Guardian. 06000_ Y-54 Guardian destroyed. 06005_ Corrupted Flak Gun self-destruct mechanism malfunctions. 06005_ Dropped Lgt. Treads. 06005_ Acquired Med. Treads. 06007_ Imp. Light Armor Plating self-destruct mechanism malfunctions. 06009_ Acquired 32 matter. 06016_ Dropped Coil Gun. 06016_ Acquired Prototype Energy Cannon. 06016_ Identified Neutron Cannon. 06018_ Corrupted Imp. Deuterium Engine self-destruct mechanism malfunctions. 06018_ Acquired 10 matter. 06024_ W-25 Informer destroyed. 06033_ Corrupted Imp. Signal Interpreter self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#""#????????????????????? | | ????????????????????????# T????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????##???????# #????????????????????? | | ???????????????# ??????# #????????????????????? | | ??? ??????????# ??????# #????????????????????? | | ??? ??????# ?????# #????????????????????? | | ?????? ???? ????# #????????????????????? | | ????????""" ###++##### #????????????????????? | | ???????"""" b @ #????????????????????? | | ???????"""" u Y #????????????????????? | | ???????"""" ####### ##+#????????????????????? | | ?????????????????????# M#???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#=!#???????????????????????? | | ?????????????????????#*[#???????????????????????? | | ?????????????????????#[!#???????????????????????? | | ?????????????????????#%%#???????????????????????? | | ?????????????????????#%%#???????????????????????? | | ???????????????????###=!###?????????????????????? | | ???????????????????# !%=% #?????????????????????? | | ???????????????????###%!###?????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#!=#???????????????????????? | | ?????????????????????#% #???????????????????????? | | ?????????????????????# %#???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#++#???????????????????????? | | ?????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Hyp. Gauss Rifle | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Recalibrator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectDerelictArmor Manual? 0 Play Time 00:34:08 Cumulative 388.8 hours Start 2023.04.08 @ 07:03:54 End 2023.04.08 @ 09:47:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e13b37-b875-4a24-b775-3040d4adc1b2