Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 22:26:20 Player: Acedrin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (764) 764 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 3396 Bonus ------- Follower Combat Kills 342 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (12) --- Ion Engine Improved Treads Large Storage Unit 0b10 Decoder Chip [Generic] Improved Weapon Shielding Hacking Drone Bay Electrolaser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Treads Large Storage Unit 0b10 Decoder Chip [Generic] Improved Weapon Shielding Hacking Drone Bay Improved Medium Laser Electrolaser Improved Assault Rifle Assault Cannon Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 36 | 6 3 16 1 1 9 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . . 2 Treads 6 | . . 4 . . 2 Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 7 . . 1 Device 5 | . . 4 . . 1 Storage 4 | 1 1 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 11 | 2 1 3 1 . 4 Energy Gun 7 | 1 . 3 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 12 | . . 2 . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . 2 . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . 1 . . 10 Average Slot Usage (%) 96 | . 88 96 100 100 96 Engine 11 | . 14 11 11 11 10 Treads 28 | . . 31 33 33 31 Leg 3 | . 28 1 . . . Device 8 | . . 7 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 9 | . 3 11 11 11 10 Energy Gun 19 | . 14 17 22 22 20 Launcher 3 | . 12 4 . . . Naked Turns . | . . . . . . Heaviest Build 57 | 12 21 53 53 54 57 Greatest Support 74 | 20 20 69 69 69 74 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 8 12 12 12 12 Average Capacity 10 | 5 6 9 12 12 12 Most Carried 12 | 4 8 11 11 12 12 Average Carried 9 | 2 5 9 10 11 11 Final Capacity 12 | 6 8 12 12 12 12 Final Carried 12 | 2 7 11 10 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 668 | 202 71 277 20 10 88 Remotely . | . . . . . . Salvage Created 962 | . 69 693 . . 200 Parts 59 | . 12 44 . . 3 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 3 17 . . 3 Guns 15 | . . 13 . . 2 AOE 6 | . 3 3 . . . Classes Destroyed 7 | . 3 3 . . 1 Worker 1 | . 1 . . . . Hauler 1 | . . 1 . . . Watcher 5 | . 1 4 . . . Swarmer 9 | . 3 6 . . . Grunt 9 | . . 7 . . 2 Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 4 4 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 4 | . 4 2 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2436 | . 36 638 41 . 1721 Core 400 | . . 60 . . 340 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 87 | . 2 50 3 . 32 Largest 2 | . 2 2 2 . 2 Hottest 119 | . 70 100 100 . 119 Shots Fired 168 | . 4 97 6 . 61 Gun 149 | . 2 87 6 . 54 Cannon 7 | . . . . . 7 Launcher 12 | . 2 10 . . . Special . | . . . . . . Kinetic 14 | . . . . . 14 Thermal 10 | . . . . . 10 Explosive 12 | . 2 10 . . . Electromagnetic 132 | . 2 87 6 . 37 Robot Hit Streak 12 | . 1 12 1 . 10 Robot Miss Streak 4 | . . 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 107 | . 1 61 1 . 44 Core Hits 44 | . 5 26 1 . 12 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2299 | . 195 1279 34 . 791 Guns 1624 | . 24 990 34 . 576 Cannons 168 | . . . . . 168 Explosions 507 | . 171 289 . . 47 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 243 | . . . . . 243 Thermal 245 | . . 66 . . 179 Explosive 394 | . 171 223 . . . Electromagnetic 1417 | . 24 990 34 . 369 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . 4 . . . Projectiles . | . . . . . . Explosions 4 | . . 4 . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 22 | . 22 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 93 | . 9 93 12 . 80 Average Temperature 24 | . 6 26 9 . 24 Received Heat Transfer 915 | . . 129 21 . 765 Siege Activations . | . . . . . . Robots Corrupted 3 | . . 2 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Fried 11 | . . 10 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | . . 100 . . 309 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 354 | . 107 354 167 . . Initial 94 | . . 44 94 . . Average 120 | . 73 143 127 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 73 | 100 100 60 100 . . Level 1 26 | . . 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 3 27 2 . 15 Peak Tracking Total 7 | . 3 4 2 . 7 Tactical Retreats 6 | . . 3 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 3 . . 4 Successful 8 | . 2 2 . . 4 Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 . . 4 Record 5 | . . 1 . . 4 Reinforcement Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 192 | . . . 40 192 192 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders . | . . . . . . Ally Attacks 48 | . . . 8 . 40 Total Damage 1130 | . . . 110 . 1020 Kills 11 | . . . 2 . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2621 | 69 301 974 75 754 448 Spaces Moved 1443 | 49 214 474 41 458 207 Core 4 | 4 . . . . . Treads 1153 | . . 447 41 458 207 Legs 286 | 45 214 27 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 152 | 114 126 157 160 160 160 Slowest Speed 160 | 120 150 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 43 46 20 70 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 15 70 . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . 15 70 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1702 | 62 242 609 45 481 263 Wait 60 | . 12 26 . 13 9 Move 1438 | 48 213 473 40 457 207 Hop . | . . . . . . Pick Up 49 | 8 9 25 . 6 1 Fast Attach 5 | . . 1 . . 4 Attach 19 | 6 1 7 . 1 4 Detach . | . . . . . . Swap 12 | . 2 8 1 . 1 Drop 32 | . 3 19 1 4 5 Fire 87 | . 2 50 3 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Discovered new exit (range 9) 1235 | -9/Materials | Discovered new exit (range 12) 1345 | -9/Materials | Entered Mines 1361 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1371 | -9/Mines | Discovered new exit (range 5) 1382 | -9/Mines | Discovered new exit (range 12) 1418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1420 | -9/Mines | Entered Zion 1420 | -7/Zion | Accompanied by 3 allies 1478 | -7/Zion | Discovered new exit (range 15) 1503 | -7/Zion | Found Prototype Processor 1761 | -7/Zion | Given the Hacking Drone Bay 1765 | -7/Zion | Found Prototype Device 1894 | -7/Zion | Imprinted 1896 | -7/Zion | Declared Zion's savior 1990 | -7/Zion | Learned Factory fabricator intel 2041 | -7/Zion | Learned location of 1 exit from Proximity Caves 2174 | -7/Zion | Entered Proximity Caves 2174 | -6/Proximity Caves | Accompanied by 7 allies 2175 | -6/Proximity Caves | Identified exit to Factory 2401 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2439 | -6/Proximity Caves | Learned location of Extension (-5) 2596 | -6/Proximity Caves | Core integrity fell below 50% 2618 | -6/Proximity Caves | Core integrity fell below 20% 2622 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. Acquired 5 matter. G-50 Soldier knocked back. Imp. Deuterium Engine destroyed. G-50 Soldier knocked back. Imp. Treads destroyed. G-50 Soldier knocked back. Acquired 5 matter. Shock Rifle destroyed. Adv. Heat Sink self-destruct mechanism malfunctions. Identified Imp. Assault Rifle. Acquired 10 matter. Acquired 3 matter. G-50 Soldier misfires. Destroyed Carbon-fiber Leg. Assault Cannon destroyed. Identified Imp. Medium Laser. Imp. Treads destroyed. Imp. Medium Laser destroyed. Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#################???????????????????????????? | | ?????# ? #???????????????????????????? | | ?????# ?????? #???????????????????????????? | | ###### ########### #???????????????????????????? | | #"""""""""# #???????????????????????????? | | + T "# ##??????????????????????????? | | # ! # % "# ##?????????????????????????? | | ## #%%#%% # #?????????????????????????? | | ?#####[%+[%* / ##?????????????????????????? | | #????#**#=[ # ##?????????????????????????? | | #???## # %% """"# #?????????????????????????? | | #???#" / """"# #?????????????????????????? | | ###?# " """ """"# ##?????????????????????????? | | ### "########## ######??????????????????????? | | ##" % ### ##?????????????????????? | | #" ## #####?????????????????? | | #### #### =[ g #?????????????????? | | ##??# ## =!% %g #?????????????????? | | ##??## ### = @=!g= ##????????????????? | | ###??### ### =%###!% #????????????????? | | ##??# ### ### * =##???????????????? | | #?# ### g %=!##??????????????? | | #?# #?##### =%![ #????????? | | ## ##?# ?????# [! #????????? | | ##?? #??# ##?????### ??????? | | #???? ? ##????????# ### ???????? | | #????? ####??????????# #??## ???????? | | #????## ??????????????# ????## ### ???????? | | ##????# ??????????????? ##????? #??? ???????? | | #?????# ??????????????? ##???????#???????????? | | ??????# ???????????????### #????????????????????? | | #####?????????????????????# #????????????????????? | | # ##????????????????????# ????????????????????? | | ##??????????????????? ????????????????????? | | ##???????????????????##????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | # ####??????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Power Corrupts The More The Merrier Challenges ------------ None Game ------ Seed ModifiedRestorationHammer Manual? 0 Play Time 00:48:57 Cumulative 5.6 hours Start 2021.07.08 @ 20:47:19 End 2021.07.08 @ 22:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3dd478e4-ee85-40c7-8a31-cdfbd187abdc