Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 20:03:57 Player: Andru7428 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (353) 1765 Value Destroyed (15755) 15755 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (9461) 9461 TOTAL SCORE: 35841 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5147 Follower Combat Kills 2959 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Built Enhanced Grunts 300 Friendly Fire -445 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Coil Gun Heavy Shock Bomb Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Biometal Medium Treads Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Improved System Guard > --- WEAPON ----------- Railgun Linear Accelerator Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Antimatter Reactor Cooled Phase Cannon Coil Gun Heavy Shock Bomb Launcher Powered Hammer [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Authchip [Weapon] Protection Layered Heavy Armor Plating Weapon Coil Gun Energy Gun EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Slots Evolved 14 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . 3 . . . . . . . 2 . . . . 2 . . . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 402 | 7 14 29 34 5 8 34 27 5 10 . 28 9 12 4 13 53 11 8 10 17 8 13 12 31 Power 23 | 1 2 1 4 . . 1 1 . 1 . 1 . . . . 4 . . 2 1 1 . 1 2 Engine 11 | 1 1 1 3 . . 1 1 . 1 . 1 . . . . 1 . . . . . . . . Core 5 | . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 2 Propulsion 56 | 2 3 4 9 2 1 4 5 . . . 7 2 . . 2 2 . 3 . 3 1 . 4 2 Treads 53 | 2 3 4 9 2 1 4 4 . . . 7 2 . . 2 2 . 3 . 3 1 . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | 2 4 5 7 2 4 23 10 2 4 . 6 5 9 . 5 29 4 2 7 5 3 12 3 7 Device 96 | 1 2 3 2 1 2 15 8 1 . . 4 5 4 . 2 26 1 2 7 2 2 . 1 5 Storage 7 | 1 2 . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Processor 20 | . . . 2 . . 2 1 . 4 . . . 1 . . 1 1 . . . . 7 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Protection 34 | . . 2 2 1 2 6 1 1 . . 2 . 4 . 3 2 2 . . 2 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 5 19 14 1 3 6 11 3 5 . 14 2 3 4 6 18 7 3 1 8 3 1 4 20 Energy Gun 17 | 1 2 8 5 . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . 3 Ballistic Gun 70 | 1 1 . 5 1 2 4 4 2 1 . 10 2 1 3 3 10 5 3 1 4 . . . 7 Ballistic Cannon 14 | . . . 1 . . . . . 2 . . . . . . 4 1 . . . . . 4 2 Launcher 25 | . 1 6 . . . . . . . . . . 1 . 3 1 1 . . 4 . 1 . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . 4 2 . . 2 . . 2 . 4 . 1 1 . 3 . . . . . . . . Special Melee Weapon 10 | . . 1 . . 1 . 7 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . . . . . 4 . . . 1 . . 2 . 2 . . 1 . . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 2 System Corruption 36 | . . . . . . . . . . . . . . . . . . 25 . . . . . 11 Parts Lost 83 | . 2 10 3 7 2 1 4 1 . . 1 . 1 . 1 3 1 . . 17 . 4 1 24 Power 5 | . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 19 | . . 3 1 3 . . . . . . 1 . . . 1 1 . . . 3 . 1 . 5 Utility 35 | . 1 . . 2 2 1 3 . . . . . 1 . . 2 1 . . 8 . 1 1 12 Weapon 24 | . . 5 2 2 . . . 1 . . . . . . . . . . . 5 . 2 . 7 Highest Loss Streak 10 | . 1 2 3 4 1 1 2 1 . . 1 . 1 . 1 2 1 . . 10 . 2 1 8 To Critical Strikes 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 83 97 93 99 98 99 99 100 99 100 99 81 100 88 87 88 87 76 22 34 64 69 Engine 6 | . 11 13 4 9 9 7 6 7 7 7 6 6 6 6 6 2 . . . . . . . . Treads 19 | . 28 27 23 26 24 22 19 23 23 23 19 20 20 20 20 11 11 11 11 10 4 2 7 14 Device 7 | . 13 13 13 1 6 9 6 15 2 . 5 6 3 6 5 7 10 5 4 5 5 2 1 3 Storage 7 | . 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 . . Processor 16 | . . . 5 9 9 5 11 7 25 30 26 26 32 33 33 26 22 23 23 12 . 14 25 18 Protection 5 | . . . 7 24 17 14 8 7 1 . 5 6 2 . . 5 5 11 11 11 . 1 1 6 Energy Gun 3 | . 19 12 3 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | . 7 . 10 16 17 28 27 29 23 15 19 21 23 1 19 14 16 17 22 20 . . . 3 Ballistic Cannon 1 | . . . 2 . . . . . . 15 . . . . . 3 5 5 . . . . 11 8 Launcher 1 | . . 7 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . 4 . . . 1 . . 5 . 5 4 2 6 6 2 . . . . . . . . Peak Build Rating 141 | 7 14 16 37 40 35 44 47 48 63 62 82 86 86 83 84 109 107 115 120 120 61 69 133 141 Average Rating 63 | 5 11 13 25 37 32 41 43 44 59 62 77 84 83 69 83 101 105 112 118 100 36 43 93 108 On Entrance 58 | . 7 11 11 37 25 34 43 46 44 62 62 82 86 83 83 84 104 107 115 119 3 40 50 133 Naked Turns 84 | . . . . . . . . . . . . . . . . . . . . 20 12 9 . 43 Heaviest Build 109 | 13 32 37 46 49 50 63 67 59 59 44 57 66 66 49 56 84 86 88 90 100 38 55 87 109 Greatest Support 119 | 40 43 43 69 69 66 66 71 68 68 68 79 84 84 84 86 100 97 107 107 107 30 30 91 119 Greatest Overweight (x) 9 | . . 1 9 . 1 . 5 . . . 1 . . . . 1 . . . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 6 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 4 5 5 Average Carried 13 | 3 14 13 14 13 11 14 14 14 14 15 14 14 14 15 14 14 14 14 14 13 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 7 15 14 15 12 15 15 14 15 15 15 15 15 15 15 14 14 15 14 15 5 4 4 5 4 Class Distribution -------------------- 28% | Mutant 18% | Scavenger-Gunner 10% | Assassin 10% | Scavenger-Assassin 8% | Gunner 7% | Tank 4% | Scavenger-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Assassin | -5/Proximity Caves Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Mutant | -4/Factory Mutant | -4/DSF Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Matter Collected 13535 | 187 586 1114 1203 339 311 860 522 108 90 72 885 285 404 . 307 1909 1045 225 482 1011 . 2 151 1437 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17446 | 80 835 562 1188 428 381 956 412 79 . 169 1054 201 556 . 222 2921 1941 218 480 2277 . 195 124 2167 Parts 804 | 8 35 39 67 26 21 57 14 4 . 8 60 7 21 . 16 125 61 9 30 100 . 6 6 84 Haulers Intercepted 9 | . 1 . 2 . . 1 . . . . 1 . 1 . . 2 1 . . . . . . . Recyclers Shooed 5 | . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . 16 . . . . 14 3 2 8 . 4 21 . 10 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Combat Hostiles Destroyed 279 | . 11 24 19 11 6 10 7 2 . 5 10 3 10 . 11 48 23 3 2 33 . 3 2 36 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 172 | . 11 3 15 11 6 10 7 2 . 2 9 3 7 . 1 42 11 2 2 24 . . . 4 Cannons 29 | . . . 3 . . . . . . 3 . . . . . 5 5 1 . . . 1 2 9 AOE 51 | . . 19 1 . . . . . . . 1 . 3 . 10 1 6 . . 2 . 2 . 6 Classes Destroyed 24 | 2 4 2 1 1 1 1 2 . . 2 . 1 . . . 1 2 . 1 2 . 1 . . Worker 9 | . . . . . 1 3 . . . . 1 . . . . 2 1 . . 1 . . . . Builder 9 | . 1 . 2 . . . . . . . 1 . . . . 3 . . . 2 . . . . Tunneler 4 | 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 9 | . 1 . 2 . . 1 . . . . 1 . 1 . . 2 1 . . . . . . . Recycler 17 | 1 2 . 3 . 1 3 . . . . 3 . . . . 1 3 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Operator 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 13 | . 3 . 3 . . 1 . . . . 3 . . . . . 2 . . 1 . . . . Swarmer 41 | . . 4 6 3 . . . 1 . . 3 . . . 8 5 5 . . 4 . . . 2 Saboteur 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Grunt 108 | . 11 . 9 7 3 2 4 . . . 3 2 8 . . 20 9 . . 17 . . . 13 Brawler 16 | . . . . . . . 1 . . 1 . . . . . 5 3 . . 3 . . . 3 Duelist 6 | . . . . . . . . . . 1 1 . 1 . . 2 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 4 . 2 1 1 . . 1 . . . . 1 3 4 . 2 . . . 2 1 Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Hunter 19 | . . . . 1 1 2 . . . . . . . . 2 4 . . . 2 . 1 . 6 Programmer 25 | . . . . . . 5 . 1 . . 3 . 1 . . 6 . . . 2 . . . 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Subdweller 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 2 4 4 9 3 3 5 2 1 . 3 5 2 4 . 5 7 13 3 2 12 . 2 1 8 Combat Bots Only 12 | . 2 4 3 3 3 5 2 1 . 3 3 2 4 . 5 7 12 3 2 10 . 2 1 8 Max Kills in Single Turn 4 | 2 1 2 2 2 1 2 1 1 . 2 2 1 1 . 4 2 3 1 2 4 . 1 1 2 Gunslinging 2 | . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . Exploded 4 | . . 2 1 . . . . . . . 1 . 1 . 4 1 3 . . 1 . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Hostile Shots Fired 1876 | . 28 90 142 165 36 79 77 12 . . 32 30 54 . 38 179 46 10 . 337 . 159 23 339 Missed 565 | . 6 40 45 40 8 17 23 5 . . 13 16 19 . 9 41 14 3 . 95 . 67 11 93 Damage Taken 24215 | 28 382 1176 1360 1300 454 577 816 93 . . 306 210 685 . 521 2142 656 100 23 4945 . 1631 292 6518 Core 4111 | . 51 127 398 84 51 84 127 . . . 37 . 69 . 40 100 56 . . 807 . 771 112 1197 Absorbed by Shields 1510 | . . . . 101 . 215 230 32 . . 12 42 42 . . 442 203 95 . . . 96 . . Reduced by Siege Mode 413 | . . . . . . . . . . . . . . . . 168 12 7 . 226 . . . . Ignored by Resistances 106 | . . . . . . 54 36 16 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 561 | . . . 54 . . 360 . . . . 147 . . . . . . . . . . . . . Core Remaining (%) 45 | 100 . 28 . . 3 . . . . 69 . . . . 82 . . . . 3 . 32 . . Volleys Fired 703 | 5 43 89 60 38 25 25 18 3 . 5 26 9 17 . 11 93 47 8 18 67 . 11 6 79 Largest 4 | 2 2 2 2 2 2 4 4 4 . 4 4 4 4 . 3 4 4 4 4 4 . 1 4 4 Hottest 264 | 60 90 95 95 50 56 112 112 107 . 147 120 120 120 . 90 152 152 152 156 138 . 110 264 264 Shots Fired 1801 | 10 86 105 113 78 51 99 69 11 . 16 93 32 56 . 18 311 157 31 73 203 . 11 24 154 Gun 1418 | 10 86 32 100 78 51 99 69 11 . 6 93 32 52 . 10 249 111 23 70 184 . . . 52 Cannon 243 | . . . 12 . . . . . . 10 . . . . . 59 42 8 3 . . 9 24 76 Launcher 140 | . . 73 1 . . . . . . . . . 4 . 8 3 4 . . 19 . 2 . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1518 | 5 39 12 68 78 51 99 69 11 . 16 93 32 52 . 10 308 153 31 73 184 . . 24 110 Thermal 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Explosive 81 | . . 61 . . . . . . . . . . 4 . 8 3 . . . . . 2 . 3 Electromagnetic 184 | 5 47 32 45 . . . . . . . . . . . . . 4 . . 19 . 9 . 23 Robot Hit Streak 40 | 2 14 27 15 20 9 12 19 4 . 3 8 8 9 . 11 40 10 20 9 23 . 6 4 15 Robot Miss Streak 8 | 2 3 2 7 5 2 8 3 1 . 3 4 2 4 . . 8 6 5 7 3 . 3 2 6 Penetration Max 1 | . . . . . 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 . . . . Secondary Targets 24 | . . . 1 4 . 2 . . . . . . 2 . . 5 1 . . 9 . . . . Max Gunslinging Chain 3 | . . . 1 1 . 1 . . . . . . 1 . . 2 1 . . 3 . . . . Shots Hit Robots 1149 | 5 70 61 85 41 34 63 73 10 . 5 53 19 32 . 8 195 87 20 37 135 . 8 10 98 Core Hits 738 | 2 38 42 53 22 15 29 27 5 . 8 30 12 30 . 20 108 64 12 22 96 . 6 5 92 Critical Kills 46 | . . . . . 1 2 1 . . 1 3 . 1 . 1 14 5 1 6 10 . . . . Critical Parts Destroyed 56 | . . . . . . 2 . . . . 5 3 2 . . 13 6 . 5 16 . . . 4 Critical Strikes 140 | . . . 2 . 1 4 1 . . 2 10 3 3 . 1 35 16 2 11 26 . . 4 19 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 106 | . . . . . 1 4 1 . . 1 8 3 3 . 1 28 13 1 11 26 . . . 5 Blast 28 | . . . 1 . . . . . . 1 . . . . . 7 3 1 . . . . 4 11 Impale 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 119 | . 2 26 2 . . 10 25 4 1 . 31 4 . . 1 13 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . Piercing 112 | . . 21 2 . . 10 25 4 1 . 31 4 . . 1 13 . . . . . . . . Sneak Attacks 22 | . 1 1 2 . . 2 7 1 . . 7 . . . . 1 . . . . . . . . Combat Hostiles 5 | . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39345 | 118 1032 2968 1733 652 675 1491 969 132 . 199 1736 518 1198 . 962 5884 4052 612 1111 6918 . 453 562 5370 Guns 21781 | 82 977 474 1248 652 675 1340 899 123 . 30 1195 518 744 . 140 4389 1942 464 1081 3861 . . . 947 Cannons 4976 | . . . 160 . . . . . . 169 . . . . . 1217 668 148 30 . . 142 562 1880 Explosions 11377 | 35 . 2429 210 . . . . . . . 41 . 454 . 822 201 1442 . . 3057 . 311 . 2375 Melee 1002 | . 50 65 107 . . 138 70 9 . . 500 . . . . 63 . . . . . . . . Ramming 209 | 1 5 . 8 . . 13 . . . . . . . . . 14 . . . . . . . 168 Kinetic 25210 | 58 402 512 1029 652 675 1340 899 123 . 199 1195 518 744 . 140 5606 2610 612 1111 3861 . . 562 2362 Thermal 2128 | 35 . . 29 . . . . . . . . . . . . . 685 . . 880 . . . 499 Explosive 4251 | . . 1917 . . . . . . . . . . 454 . 822 165 . . . . . 311 . 582 Electromagnetic 6545 | 24 575 474 560 . . . . . . . 41 . . . . 36 757 . . 2177 . 142 . 1759 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . Piercing 952 | . . 65 107 . . 138 70 9 . . 500 . . . . 63 . . . . . . . . Highest Corruption 56 | . . . 5 6 6 2 . . . . 1 1 2 2 2 20 20 45 40 19 . 8 . 56 Average Corruption 8 | . . . 5 5 6 1 . . . . 1 1 1 2 2 7 20 35 22 10 . 5 . 14 Corruption Purged 40 | . . . . . . 2 . . . . . . . . . . . 5 33 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 390 | . . . 20 18 12 6 . . . . 13 9 7 3 11 70 80 21 36 33 . 2 . 49 Message Errors 97 | . . . 6 6 1 3 . . . . 2 2 1 1 3 19 26 4 12 5 . 1 . 5 Matter Fused 77 | . . . 5 2 3 . . . . . 7 3 1 1 2 15 14 2 6 8 . . . 8 Heat Flow Errors 40 | . . . 2 1 1 . . . . . 1 1 2 . . 9 5 4 4 5 . . . 5 Energy Discharges 34 | . . . 1 1 2 1 . . . . . 1 1 . 2 8 5 3 4 1 . . . 4 Parts Rejected 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 53 | . . . 2 1 4 1 . . . . . . 1 1 . 10 10 5 6 5 . 1 . 6 Data Loss (major) 14 | . . . . 3 . 1 . . . . . 1 . . 1 2 3 . . 1 . . . 2 Misfires 20 | . . . 1 3 1 . . . . . 2 1 . . 1 2 4 1 1 2 . . . 1 Alerts 11 | . . . . . . . . . . . 1 . . . 2 2 2 . 3 1 . . . . Misdirections 16 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . 12 Weapon Failures 22 | . . . 3 . . . . . . . . . . . . 3 7 2 . 3 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 412 | . 4 38 . . . 21 . . . . 147 . . . . 59 65 . . 36 . . . 42 Projectiles 47 | . . . . . . . . . . . . . . . . 26 20 . . . . . . 1 Explosions 164 | . 4 38 . . . . . . . . . . . . . . 45 . . 36 . . . 41 Melee 201 | . . . . . . 21 . . . . 147 . . . . 33 . . . . . . . . Knockbacks 22 | . 1 . 2 . . 1 . . . 1 . . . . . 9 1 . . . . . . 7 Impact 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Kinetic 17 | . . . 2 . . . . . . 1 . . . . . 8 1 . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 745 | 29 39 145 87 . . . . . . . 9 . . . . . . . . 250 . 55 . 131 Shots 31 | 1 1 7 2 . . . . . . . 1 . . . . . . . . 10 . 2 . 7 Rammed 34 | . 2 . 4 . . 2 . . . . . . . . . 2 . . . . . . . 24 Targets Rammed 38 | 1 2 . 4 . . 2 . . . . . . . . . 2 . . . . . . . 27 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 531 | 12 216 249 199 355 243 407 149 66 . 150 146 239 298 . 63 530 220 230 237 257 . 24 375 531 Average Temperature 97 | 12 50 154 62 120 63 159 49 28 . 54 45 105 114 . 36 118 44 92 70 49 . 8 175 130 Received Heat Transfer 4781 | . 156 451 576 268 234 100 126 . . . 72 59 207 . 48 397 98 4 . 1089 . . 48 848 Effects 24 | . . . . 1 . 5 . . . . . . 1 . . 5 . . . . . . 4 8 Shutdowns 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Energy Bleed 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 Interference 8 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 19 | . . . . . . . . . . . . . . . . 10 3 1 . 5 . . . . Total Turns 383 | . . . . . . . . . . . . . . . . 242 17 21 . 103 . . . . Longest Duration 52 | . . . . . . . . . . . . . . . . 52 7 21 . 51 . . . . Robots Corrupted 23 | . . 2 1 . . . . . . . . . . . . . 1 . . 7 . . . 12 Combat Hostiles 22 | . . 2 . . . . . . . . . . . . . . 1 . . 7 . . . 12 Parts Fried 38 | . 2 6 5 . . . . . . . . . . . . . . . . 9 . 3 . 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 Heat Transferred 2254 | 50 . . . . . . . . . . . . . . . . 600 . . 851 . . . 753 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 1 1 . 1 . . . . . . . . . . . . . 2 . . 6 . . . 2 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Peak Influence 2798 | 15 131 . 428 458 404 347 . . . . 175 . . . . 1414 1913 1103 734 2798 1375 1092 786 1096 Initial 1370 | . 9 . 31 183 218 92 . . . . 150 . . . . 122 675 1024 441 144 1370 962 611 320 Average 524 | 5 39 . 237 349 278 101 . . . . 67 . . . . 875 913 1092 594 1667 1370 991 688 617 Maximum Alert Level 5 | . . . 2 2 2 1 . . . . . . . . . 4 5 4 3 5 4 3 3 3 Low Security (%) 38 | 100 100 . 36 4 . 87 . . . . 100 . . . . 6 . . . 12 . . . . Level 1 12 | . . . 63 79 96 12 . . . . . . . . . 3 . . . 2 . . . 25 Level 2 15 | . . . . 16 3 . . . . . . . . . . 13 24 . 82 5 . . 50 44 Level 3 21 | . . . . . . . . . . . . . . . . 51 55 23 17 11 . 100 49 30 Level 4 8 | . . . . . . . . . . . . . . . . 25 14 76 . 7 100 . . . Level 5 1 | . . . . . . . . . . . . . . . . . 6 . . 13 . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . 47 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 3 . 3 . . 5 . . . . 4 . . . . 19 4 . . 23 . 2 3 7 Investigation 9 | . 2 . . . . 2 . . . . . . . . . 2 . . . 1 . . 1 1 Extermination 13 | . . . . . . 3 . . . . 3 . . . . 3 . . . 1 . . 1 2 Reinforcement 24 | . 1 . 2 . . . . . . . 1 . . . . 6 . . . 8 . 2 1 3 Assault 22 | . . . . . . . . . . . . . . . . 7 4 . . 10 . . . 1 Garrison 5 | . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . 2 . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Distress Signals 17 | . 2 . 5 . 2 1 . . . . . . . . . 1 1 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 21 27 31 26 11 12 21 5 . 5 17 5 10 . 12 65 63 5 9 98 . 7 12 58 Peak Tracking Total 18 | . 4 4 8 13 4 6 3 1 . 3 3 3 5 . 5 7 16 5 2 18 . 4 3 6 Tactical Retreats 36 | . 1 2 1 2 . . 4 . . . . . 1 . 1 5 2 . . 8 . 3 2 4 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Traps Triggered 21 | . 4 . . 1 . . . . . . . . . . . 2 . . . 3 . 2 1 8 Indirectly 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . 1 Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Machines Disabled 47 | . . . . . . 5 . . . . 6 1 . . . 11 . . 3 8 . . 1 12 Max in Single Turn 2 | . . . . . . 1 . . . . 2 1 . . . 2 . . 2 1 . . 1 2 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Machines Accessed 43 | . 4 1 2 1 . 6 . 2 . . 8 4 . 3 . 7 . . . 1 1 . 3 . Terminals 19 | . 4 . . 1 . 3 . . . . 4 . . . . 3 . . . 1 1 . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Total Hacks 138 | . 20 4 6 2 . 20 . 8 . . 16 9 . 28 . 17 . . . 2 1 . 5 . Successful 89 | . 7 4 3 . . 13 . 8 . . 5 9 . 28 . 7 . . . 1 1 . 3 . Failed 49 | . 13 . 3 2 . 7 . . . . 11 . . . . 10 . . . 1 . . 2 . Catastrophic 9 | . 2 . . 1 . 1 . . . . 1 . . . . 3 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 16 . . . . 2 . . . . 5 . . . . 6 . 2 . 2 . . . . Terminals 47 | . 20 . . 2 . 8 . . . . 5 . . . . 6 . . . 2 1 . 3 . Fabricators 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . Repair Stations 22 | . . . 5 . . 10 . . . . 7 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 8 | . . . 1 . . 2 . . . . 2 . . . . 1 . . . . . . 2 . Terminal Hacks 58 | . 4 4 . . . 2 . 8 . . . 9 . 28 . . . . . . 1 . 2 . Record 23 | . . 4 . . . . . 7 . . . 6 . 6 . . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . 13 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . . 2 . . 8 . . . . 2 . . . . . . . . . . . . . Scan Component 6 | . . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . Repair 6 | . . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . . . 2 . . . . 1 . . . . 3 . . . 1 . . . . Terminals 9 | . 3 . . . . 2 . . . . 1 . . . . 2 . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . 1 . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 1 1 . 5 . . . . 7 . . . . 6 . . . 1 . . 1 . Full Trace Events 5 | . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . Feedback Events 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . . . 15 . . . . 13 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Repaired 6 | . . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . Time 236 | . . . 32 . . 160 . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . 3 . . . . 18 . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Total Allies 48 | . . . . . . . 2 1 . . . 3 . . . 2 25 7 . . . . . 8 Largest Group 11 | . . . . . . . 1 1 . . . 3 . . . 2 11 8 8 7 . . . 7 Highest-Rated Group 816 | . . . . . . . 81 12 . . . 93 . . . 82 426 816 816 672 . . . 314 Highest-Rated Ally 159 | . . . . . . . 81 12 . . . 31 . . . 41 159 152 144 96 . . . 47 Total Orders 5 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Ally Attacks 446 | . . . . . . . 3 4 . . . 11 . . . 29 196 14 18 137 . . . 34 Total Damage 13529 | . . . . . . . 82 43 . . . 168 . . . 1029 4350 443 784 5491 . . . 1139 Kills 80 | . . . . . . . . 1 . . . 1 . . . 5 33 2 2 30 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 3 1 . 1 . 2 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Turns Passed 26226 | 117 1562 3837 819 532 456 1543 1302 588 1175 417 2565 1240 677 133 774 2801 1602 346 872 715 146 174 431 1402 Spaces Moved 13362 | 54 847 2178 312 269 197 742 621 353 710 246 1356 715 370 79 447 1193 720 108 304 301 74 117 445 604 Core 558 | 2 . . 2 . . . . . . . . . . . . . . . . 40 20 97 306 91 Treads 12518 | 52 847 2178 310 269 197 742 340 353 710 246 1356 715 370 79 447 1193 720 108 304 261 54 20 139 508 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 286 | . . . . . . . 281 . . . . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 135 160 160 160 160 160 160 160 160 160 175 165 165 50 50 50 50 50 Average Speed 159 | 155 160 161 168 160 175 160 158 160 160 160 160 160 160 160 160 174 175 167 165 152 181 82 84 159 Slowest Speed 500 | 160 160 260 500 160 240 160 165 160 160 160 240 160 160 160 160 240 175 175 165 240 240 240 225 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 4 96 97 23 34 14 21 55 52 80 47 31 83 42 74 61 30 88 47 90 32 2 79 18 32 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . 1 1 1 . . . . . . . . . Known Exits Taken 18 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 16 . . . . 2 2 5 2 . 1 2 . 2 . . . . . . . . . Spaces Dug 143 | . . 84 . . . 3 . . . . 20 4 . . 1 11 4 . . 13 . . 3 . Terrain Destroyed 982 | 2 3 555 14 . . 3 3 . . 5 24 4 15 . 49 76 32 1 20 58 . 36 9 73 Melee 49 | . . 10 . . . 3 . . . . 20 4 . . 1 11 . . . . . . . . Projectile 156 | . . . 2 . . . 3 . . 5 4 . 2 . 1 21 30 1 20 36 . . 9 22 AOE 775 | 2 3 545 12 . . . . . . . . . 12 . 47 43 2 . . 22 . 36 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac DSF Res Arm Total 16721 | 73 968 2354 505 325 256 1020 899 370 752 260 1622 782 414 86 484 1661 961 253 627 414 86 176 482 891 Wait 1548 | . 28 14 52 14 19 174 196 . 11 8 158 12 14 . 11 277 25 125 293 28 . 14 14 61 Move 13335 | 53 846 2177 312 268 196 741 620 352 709 245 1355 714 369 78 446 1192 719 107 303 300 73 116 444 600 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 138 | 7 19 12 18 . 6 17 7 3 7 1 8 1 1 . 1 13 6 . . . 2 . 5 4 Fast Attach 94 | 7 1 . 6 1 4 6 . 1 5 . 1 . . 4 . 4 1 3 6 1 4 13 11 15 Attach 57 | . 1 8 5 3 2 5 4 . . . 3 . 2 . 1 5 2 1 . 8 4 . 1 2 Detach 12 | . . . 2 . . 2 . . 1 . . . 1 . . 1 . . 1 1 1 1 . 1 Swap 251 | . 12 21 23 1 2 23 23 4 5 . 24 9 10 . 12 44 8 4 4 8 . . . 14 Drop 150 | . 14 7 21 . 2 15 6 3 13 1 16 5 . 4 1 17 7 5 2 . 2 . 1 8 Fire 703 | 5 43 89 60 38 25 25 18 3 . 5 26 9 17 . 11 93 47 8 18 67 . 11 6 79 Melee 119 | . 2 26 2 . . 10 25 4 1 . 31 4 . . 1 13 . . . . . . . . Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | 1 2 . 3 . . 2 . . . . . . . . . 2 . . . . . . . 27 Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Rewire 250 | . . . . . . . . . . . . 28 . . . . 146 . . 1 . . . 75 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Discovered new exit (range 6) 977 | -10/Materials | Discovered new exit (range 14) 1176 | -10/Materials | Discovered new exit (range 13) 1276 | -10/Materials | Discovered new exit (range 3) 1647 | -10/Materials | Discovered new exit (range 11) 1680 | -10/Materials | Entered Subcaves 2442 | -10/Subcaves | Disturbed a concealed Subdweller 2688 | -10/Subcaves | Identified exit to Materials 2708 | -10/Subcaves | Visited Clippyterm 2712 | -10/Subcaves | Learned Factory fabricator intel 2712 | -10/Subcaves | Learned Research security intel 2876 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2919 | -10/Subcaves | Ambushed by Subdweller buried in earth 3625 | -10/Subcaves | Build established: Derelict-Mutant 3931 | -10/Subcaves | Build established: Mutant 4017 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4018 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4191 | -10/Subcaves | Discovered new exit (range 15) 4228 | -10/Subcaves | Ambushed by Subdweller buried in earth 4241 | -10/Subcaves | Core integrity fell below 50% 4608 | -10/Subcaves | Discovered exit to Materials (range 8) 4816 | -10/Subcaves | Ambushed by Subdweller buried in earth 5400 | -10/Subcaves | Ambushed by Subdweller buried in earth 5517 | -10/Subcaves | Entered Materials 5517 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5602 | -8/Materials | Core integrity fell below 50% 5607 | -8/Materials | Lost 3 parts (1n2w) 6083 | -8/Materials | Repaired Imp. Treads 6272 | -8/Materials | Garrison activated, responded to threat 6336 | -8/Materials | Identified exit to Garrison 6336 | -8/Materials | Entered Garrison 6340 | -8/Garrison | Triggered checkpoint 6515 | -8/Garrison | Triggered checkpoint 6610 | -8/Garrison | Discovered new exit (range 12) 6678 | -8/Garrison | Triggered checkpoint 6763 | -8/Garrison | Spotted B-75 Beast 6814 | -8/Garrison | Core integrity fell below 20% 6852 | -8/Garrison | Lost 4 parts (1n1u2w) 6868 | -8/Garrison | Entered Materials 7271 | -8/Materials | Discovered new exit (range 14) 7324 | -8/Materials | Entered Factory 7324 | -7/Factory | Evolved 2 slots: Weapon x2 7325 | -7/Factory | Loaded intel: 6 fabricator locations 7476 | -7/Factory | Repaired Imp. Treads 7504 | -7/Factory | Repaired Lgt. Treads 7537 | -7/Factory | Repaired Imp. Treads 7647 | -7/Factory | Identified exit to Lower Caves 7692 | -7/Factory | Build established: Tank 8035 | -7/Factory | Repaired Hvy. Deuterium Engine 8208 | -7/Factory | Discovered new exit (range 12) 8867 | -7/Factory | Entered Lower Caves 9067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9103 | -7/Lower Caves | Learned location of 1 exit from Factory 9133 | -7/Lower Caves | Learned Factory terminal intel 9157 | -7/Lower Caves | Build established: Skirmisher 9520 | -7/Lower Caves | Spotted B-75 Beast 9623 | -7/Lower Caves | Learned location of Extension (-5) 9837 | -7/Lower Caves | Build established: Tank 9976 | -7/Lower Caves | Destroyed B-75 Beast 10078 | -7/Lower Caves | Discovered new exit (range 9) 10089 | -7/Lower Caves | Identified exit to Lower Caves 10169 | -7/Lower Caves | Entered another Lower Caves area 10212 | -7/Lower Caves | Encountered a Warlord checkpoint 10295 | -7/Lower Caves | Discovered new exit (range 13) 10338 | -7/Lower Caves | Build established: Scavenger-Tank 10461 | -7/Lower Caves | Learned 4 Factory zone layouts 10489 | -7/Lower Caves | Learned Factory security intel 10489 | -7/Lower Caves | Learned Research terminal intel 10489 | -7/Lower Caves | Learned Extension terminal intel 10705 | -7/Lower Caves | Discovered new exit (range 15) 10723 | -7/Lower Caves | Identified exit to Zion 10757 | -7/Lower Caves | Entered Zion 10958 | -7/Zion | Found Prototype Processor 10958 | -7/Zion | Identified Exp. Target Analyzer 10961 | -7/Zion | Found Prototype Processor 10961 | -7/Zion | Identified Exp. Core Analyzer 10971 | -7/Zion | Found Prototype Processor 10971 | -7/Zion | Identified Spectral Analyzer 11091 | -7/Zion | Found Prototype Hackware 11094 | -7/Zion | Found Prototype Processor 11209 | -7/Zion | Found CR-A16's Pointy Stick 11230 | -7/Zion | Build established: Scavenger-Gunner 11279 | -7/Zion | Learned Factory emergency access door positions 11356 | -7/Zion | Given A8's code to call for help 11597 | -7/Zion | Received a hallucinogenic algorithm 11915 | -7/Zion | Discovered new exit (range 9) 11926 | -7/Zion | Identified exit to Proximity Caves 11932 | -7/Zion | Entered Proximity Caves 11991 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12142 | -6/Proximity Caves | Spotter reported a threat 12166 | -6/Proximity Caves | Learned 12 Factory zone layouts 12336 | -6/Proximity Caves | Discovered new exit (range 5) 12347 | -6/Proximity Caves | Identified exit to Factory 12349 | -6/Proximity Caves | Entered Factory 12349 | -6/Factory | Evolved 2 slots: Utility x2 12350 | -6/Factory | Identified exit to Factory 12351 | -6/Factory | Identified exit to Lower Caves 12354 | -6/Factory | Loaded intel: 26 terminal locations 12574 | -6/Factory | Repaired Med. Treads 12709 | -6/Factory | Build established: Scavenger-Assassin 13920 | -6/Factory | Identified Exp. System Shield 14202 | -6/Factory | Build established: Assassin 14914 | -6/Factory | Entered Lower Caves 15051 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15237 | -6/Lower Caves | Encountered a Warlord checkpoint 15349 | -6/Lower Caves | Build established: Scavenger-Assassin 15425 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15477 | -6/Lower Caves | Identified exit to Lower Caves 15525 | -6/Lower Caves | Learned Factory stockpile data 15536 | -6/Lower Caves | Learned location of 1 exit from Factory 15536 | -6/Lower Caves | Learned 8 Factory zone layouts 15536 | -6/Lower Caves | Learned Factory emergency access door positions 15536 | -6/Lower Caves | Learned Research security intel 15536 | -6/Lower Caves | Learned Research terminal intel 16067 | -6/Lower Caves | Found Prototype Device 16148 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16154 | -6/Lower Caves | Entered another Lower Caves area 16393 | -6/Lower Caves | Discovered new exit (range 23) 16470 | -6/Lower Caves | Build established: Scavenger-Gunner 16618 | -6/Lower Caves | Identified exit to Data Miner 16831 | -6/Lower Caves | Entered Data Miner 16831 | -6/Data Miner | Discovered new exit (range 6) 16854 | -6/Data Miner | Met Data Miner 16894 | -6/Data Miner | Learned location of Section 7 (-2) 16894 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16917 | -6/Data Miner | Received God Mode back door access code from Data Miner 16961 | -6/Data Miner | Identified exit to Proximity Caves 16964 | -6/Data Miner | Entered Proximity Caves 16984 | -5/Proximity Caves | Build established: Scavenger-Assassin 17154 | -5/Proximity Caves | Learned location of Armory (-3) 17518 | -5/Proximity Caves | Spotted B-75 Beast 17692 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17718 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17738 | -5/Proximity Caves | Entered Factory 17738 | -5/Factory | Evolved 2 slots: Utility x2 17739 | -5/Factory | Identified exit to Upper Caves 17740 | -5/Factory | Identified exit to Factory 18212 | -5/Factory | Destroyed 7 combat bots 18233 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 18301 | -5/Factory | Build established: Gunner 18338 | -5/Factory | First assault squad dispatched 18580 | -5/Factory | Garrison activated, responded to threat 18935 | -5/Factory | Cargo convoy interrupted 19121 | -5/Factory | Build established: Assassin 19795 | -5/Factory | System corruption reached 10% 20105 | -5/Factory | Discovered new exit (range 16) 20381 | -5/Factory | Identified Exp. Signal Interpreter 20455 | -5/Factory | Incoming assault squad redirected 20537 | -5/Factory | Identified exit to Extension 20539 | -5/Factory | Entered Extension 20540 | -5/Extension | Loaded intel: 7 terminal locations 20596 | -5/Extension | Rescued a captive Derelict 20606 | -5/Extension | Build established: Gunner 20729 | -5/Extension | Lost 3 allies 20986 | -5/Extension | Rescued A7 21044 | -5/Extension | Build established: Commander-Gunner 21090 | -5/Extension | Rescued a captive Derelict 21091 | -5/Extension | Rescued a captive Derelict 21464 | -5/Extension | Spotted B-75 Beast 21469 | -5/Extension | Allies destroyed B-75 Beast 21497 | -5/Extension | Spotted B-75 Beast 21509 | -5/Extension | Allies destroyed B-75 Beast 21514 | -5/Extension | Disrupted transfer network 21629 | -5/Extension | Lost 3 allies 21631 | -5/Extension | Rescued a captive Derelict 21739 | -5/Extension | First assault squad dispatched 21848 | -5/Extension | Lost 3 allies 22049 | -5/Extension | Rescued a captive Derelict 22049 | -5/Extension | Rescued a captive Derelict 22094 | -5/Extension | Lost 10 allies 22100 | -5/Extension | Destroyed 12 combat bots 22112 | -5/Extension | Discovered exit to Factory (range 10) 22114 | -5/Extension | Discovered new exit (range 6) 22126 | -5/Extension | Identified exit to Cetus 22141 | -5/Extension | Entered Cetus 22141 | -5/Cetus | Accompanied by 2 allies (A7) 22146 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22164 | -5/Cetus | Spotted Cetus Guard 22164 | -5/Cetus | Spotted Cetus Guard 22166 | -5/Cetus | Spotted Cetus Guard 22170 | -5/Cetus | Destroyed Cetus Guard 22177 | -5/Cetus | Destroyed Cetus Guard 22178 | -5/Cetus | Spotted Cetus Guard 22184 | -5/Cetus | Destroyed Cetus Guard 22190 | -5/Cetus | Allies destroyed Cetus Guard 22238 | -5/Cetus | System corruption reached 30% 22310 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 22310 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 22321 | -5/Cetus | Started Cetus Manufacturing Module 22341 | -5/Cetus | Discovered new exit (range 16) 22346 | -5/Cetus | Manufactured an Enhanced Grunt 22352 | -5/Cetus | Build established: Scavenger-Gunner 22364 | -5/Cetus | Identified exit to Archives 22371 | -5/Cetus | Manufactured an Enhanced Grunt 22396 | -5/Cetus | Manufactured an Enhanced Grunt 22421 | -5/Cetus | Manufactured an Enhanced Grunt 22446 | -5/Cetus | Manufactured an Enhanced Grunt 22487 | -5/Cetus | Entered Archives 22487 | -5/Archives | Accompanied by 8 allies (A7) 22540 | -5/Archives | Discovered exit to Factory (range 14) 22556 | -5/Archives | Discovered new exit (range 14) 22670 | -5/Archives | Discovered new exit (range 13) 22693 | -5/Archives | Identified exit to Hub_04(d) 23359 | -5/Archives | Entered Hub_04(d) 23359 | -5/Hub_04(d) | Accompanied by 7 allies 23560 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 23578 | -5/Hub_04(d) | Spotted B-75 Beast 23594 | -5/Hub_04(d) | Destroyed B-75 Beast 23612 | -5/Hub_04(d) | Garrison activated, responded to threat 23659 | -5/Hub_04(d) | First assault squad dispatched 23681 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 23683 | -5/Hub_04(d) | Incoming assault squad redirected 23694 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 23733 | -5/Hub_04(d) | High security lockdown imminent 23813 | -5/Hub_04(d) | High security lockdown engaged 23926 | -5/Hub_04(d) | Lost 4 parts (4u) 23940 | -5/Hub_04(d) | Destroyed 10 combat bots 24031 | -5/Hub_04(d) | Destroyed 9 combat bots 24054 | -5/Hub_04(d) | Lost 10 parts (1p3n1u5w) 24054 | -5/Hub_04(d) | Released all parts (6) 24060 | -5/Hub_04(d) | Core integrity fell below 50% 24069 | -5/Hub_04(d) | Core integrity fell below 20% 24074 | -5/Hub_04(d) | Entered Factory 24074 | -4/Factory | Evolved 2 slots: Propulsion x2 24102 | -4/Factory | Identified Heart of Steel 24217 | -4/Factory | Identified exit to DSF 24220 | -4/Factory | Entered DSF 24270 | -4/DSF | Additional patrols routed to DSF 24289 | -4/DSF | Build established: Mutant 24300 | -4/DSF | Released all parts (5) 24304 | -4/DSF | Discovered new exit (range 14) 24375 | -4/DSF | Core integrity fell below 50% 24394 | -4/DSF | Entered Research 24394 | -3/Research | Evolved 2 slots: Utility x2 24396 | -3/Research | Loaded intel: 23 terminal locations 24558 | -3/Research | Incoming investigation squad redirected 24757 | -3/Research | Discovered new exit (range 15) 24825 | -3/Research | Entered Armory 24854 | -3/Armory | Build established: Gunner 24967 | -3/Armory | Lost 5 parts (4u1w) 25219 | -3/Armory | Core integrity fell below 50% 25233 | -3/Armory | Lost 3 allies 25338 | -3/Armory | Found Fusion Bomb Launcher 25461 | -3/Armory | Build established: Scavenger-Gunner 25567 | -3/Armory | Destroyed 8 combat bots 25595 | -3/Armory | Crushed by falling debris 25626 | -3/Armory | Lost 3 parts (1n1u1w) 25754 | -3/Armory | Crushed by falling debris 25754 | -3/Armory | System corruption reached 10% 25785 | -3/Armory | Lost 5 parts (4u1w) 25862 | -3/Armory | Found Gamma Bomb Array 25939 | -3/Armory | Found Gamma Bomb Array 26120 | -3/Armory | System corruption reached 30% 26123 | -3/Armory | First assault squad dispatched 26171 | -3/Armory | Found Corrupted Gamma Bomb Array 26184 | -3/Armory | Released all parts (3) 26186 | -3/Armory | Lost 8 parts (3n1u4w) 26186 | -3/Armory | Core integrity fell below 20% 26203 | -3/Armory | Spotted B-86 Titan 26227 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26180_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 26181_ Gamma Bomb Array severed. 26184_ Released Imp. System Guard. 26184_ Released Cld. Phase Cannon. 26184_ Released Rnf. Antimatter Reactor. 26185_ Acquired 10 matter. 26187_ System corrupted: Matter fused (-9). 26198_ Acquired 9 matter. 26199_ Acquired 17 matter. 26202_ System corrupted: Heat flow error (+283). 26203_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 26205_ Fabricator disabled. 26207_ O-16 Technician uses terminal to summon reinforcements. 26207_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 26207_ O-16 Technician locks terminal. 26208_ Critical hit (Meltdown: +340). 26208_ Knocked back. 26208_ Acquired 5 matter. 26217_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ?????????????????????????????????????? ??? | | ??????????????????????????????????????? [[[ ???? | | ??????????????????????????????????????? [[[ ???? | | ??????????????????????############?????? ????? | | ??????????????????????? +??????]]] ????? | | ????????????????????????#@ #?????????]] ?????? | | ????????????????????????# #????????? ?????? | | ????????????????????????# #?#########+##?#### | | ????????????????????????# ^ #?# #?#""" | | ????????????????????????# #?# #### ###"F | | ????????????????????????# #?# #??# | | ????????????????????????# #?# #??# | | ????????????????????????#ss #?# #??# =] !! | | ?????????????????????####s #?# #??# =] !! | | ?????????????????????# #?# #??# ]] ! | | ?????????????????????# #?# #?"" | | ?????????????????????# #?# ##"T | | ?????????????????????#### #?# ##"" "" | | ????????????????????????# ### #### " F" | | ????????????????????????# #??# """" | | ????????????????????????# #??# """" | | ????????????????????????# #??#### ###### | | ????????????????????????############?????# #????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 28 Energy Capacity 340 Matter Stores 505 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Corruption Containment 12 Armor Coverage 2100 Resistance: KI 10 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lance | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed FrostReactiveCoupler Manual? 0 Play Time 03:14:04 Cumulative 292.0 hours Start 2024.09.08 @ 13:06:55 End 2024.09.08 @ 20:03:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49a228e2-8d83-43c8-9b8b-2e213240347c