Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 04:37:02 Player: Nalzok Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (4839) 4839 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 10491 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 228 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Danger (472) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Signal Interpreter Layered Light Armor Plating Medium Reactive Plating Improved System Shield Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Precision Shock Rifle Plasma Rifle Force Rifle Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Improved Medium Armor Plating Insulated Plating Thermal Shield Improved System Shield Improved Lightning Gun Advanced EMP Blaster Precision Grenade Launcher Greatsword Spear [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Utility Shielding Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 3 | . . . 2 . . . . . . 1 . . Weapon 2 | . . . . . . . . . . 2 . . Parts Attached 227 | . 1 6 12 1 . 7 37 27 . 117 7 12 Power 30 | . . 2 1 . . 1 6 5 . 13 1 1 Engine 12 | . . 2 . . . . 2 1 . 6 . 1 Core 16 | . . . 1 . . 1 4 3 . 6 1 . Reactor 2 | . . . . . . . . 1 . 1 . . Propulsion 67 | . . 1 4 . . 2 11 12 . 30 3 4 Treads 3 | . . . . . . . . . . . 1 2 Leg 54 | . . 1 4 . . 2 11 12 . 20 2 2 Wheel 9 | . . . . . . . . . . 9 . . Hover 1 | . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . Utility 52 | . 1 2 4 . . 2 8 2 . 27 1 5 Device 26 | . . 1 4 . . 1 3 1 . 11 . 5 Storage 3 | . . . . . . 1 1 . . 1 . . Processor 4 | . . . . . . . . . . 4 . . Hackware . | . . . . . . . . . . . . . Protection 19 | . 1 1 . . . . 4 1 . 11 1 . Artifact . | . . . . . . . . . . . . . Weapon 78 | . . 1 3 1 . 2 12 8 . 47 2 2 Energy Gun 26 | . . 1 3 . . . 4 4 . 14 . . Energy Cannon 12 | . . . . . . . 3 3 . 6 . . Ballistic Gun 31 | . . . . . . 2 5 . . 20 2 2 Ballistic Cannon 2 | . . . . 1 . . . . . 1 . . Launcher 5 | . . . . . . . . 1 . 4 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . . 3 6 . 5 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . 3 . . . . Parts Lost 71 | . . . 1 . . 2 7 4 . 47 7 3 Power 10 | . . . . . . 1 2 . . 6 1 . Propulsion 22 | . . . . . . . . 3 . 14 4 1 Utility 14 | . . . . . . . 2 1 . 9 1 1 Weapon 25 | . . . 1 . . 1 3 . . 18 1 1 Highest Loss Streak 11 | . . . 1 . . 2 3 2 . 11 4 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 80 98 95 97 100 99 98 98 100 88 92 97 Engine 3 | . 14 14 2 . . . . 1 . 4 . 1 Core 5 | . . . 8 11 11 10 8 3 . 2 10 11 Reactor 1 | . . . . . . . . 3 9 3 . . Treads 1 | . . . . . . . . . . . 2 12 Leg 22 | . 14 27 22 22 22 22 35 35 36 17 4 11 Wheel 1 | . . . . . . . . . . 2 14 . Device 14 | . . . 17 22 22 22 18 17 18 9 6 18 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 Processor 2 | . . . . . . . . . . 5 6 6 Protection 8 | . 9 13 11 11 11 11 8 9 9 5 12 . Energy Gun 7 | . 14 26 22 11 11 . 2 4 9 6 6 6 Energy Cannon 4 | . . . . . . . 2 13 9 6 . . Ballistic Gun 8 | . 14 1 . . . 20 12 . . 7 19 19 Ballistic Cannon 1 | . . . . 8 11 1 . . . 1 . . Peak Build Rating 73 | 6 6 15 18 14 14 17 32 34 34 73 64 69 Average Rating 37 | 5 5 7 12 13 14 16 24 32 34 56 56 65 On Entrance 21 | 6 5 6 8 12 14 14 17 32 34 34 42 54 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 83 | 11 12 12 19 20 20 20 48 48 48 83 67 68 Greatest Support 78 | 20 10 20 20 20 20 25 57 57 47 70 40 78 Greatest Overweight (x) 9 | 1 1 1 . . . . . 1 1 9 6 1 Average Overweight (x) . | . 1 . . . . . . . 1 1 3 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 8 8 8 8 14 15 15 15 15 14 Most Carried 15 | 7 8 8 8 8 8 8 15 15 14 15 15 15 Average Carried 12 | 6 7 7 7 8 8 7 14 14 14 13 12 14 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 7 8 8 8 8 8 8 15 14 14 13 14 5 Class Distribution -------------------- 44% | Scavenger-Mutant 22% | Scavenger-Tank 17% | Mutant 7% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 5084 | 200 21 60 120 10 . 205 653 312 19 2610 634 240 Remotely . | . . . . . . . . . . . . . Salvage Created 6778 | . 60 114 212 . . 359 850 1247 82 3459 180 215 Parts 343 | . 1 9 19 . . 16 60 57 2 154 13 12 Haulers Intercepted 6 | . 1 . 1 . . . 2 . . 2 . . Recyclers Shooed 13 | . 1 . 2 . . 2 1 1 1 5 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 10 8 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 103 | . . 8 5 . . 3 14 23 . 43 2 5 Guns 62 | . . 8 5 . . 2 12 2 . 26 2 5 Cannons 32 | . . . . . . 1 2 19 . 10 . . AOE 5 | . . . . . . . . . . 5 . . Classes Destroyed 16 | . 1 2 4 . . 3 1 1 . 3 . 1 Worker 14 | . . . . . . 2 2 1 . 9 . . Builder 9 | . . . 1 . . . 1 2 . 5 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 6 | . 1 . 1 . . . 2 . . 2 . . Recycler 10 | . . . . . . 2 . 1 1 6 . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Swarmer 22 | . . 6 3 . . . . 3 . 7 . 3 Grunt 47 | . . . 1 . . 3 9 13 . 21 . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . . 2 Sentry 14 | . . . 1 . . . 5 6 . 2 . . Specialist 4 | . . . . . . . . . . 4 . . Hunter 4 | . . . . . . . . . . 2 2 . Programmer 7 | . . . . . . . . . . 7 . . Assembled 2 | . . 2 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 3 5 . . 3 3 6 1 5 1 3 Combat Bots Only 5 | . . 3 3 . . 3 3 5 . 5 1 3 Max Kills in Single Turn 2 | . 1 1 2 . . 1 2 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Hostile Shots Fired 1031 | . . 14 37 . . 28 127 79 . 632 62 52 Missed 286 | . . 3 14 . . 5 36 21 . 180 14 13 Damage Taken 11958 | . . 107 237 . . 386 1369 1074 . 7249 873 663 Core 1285 | . . 6 27 . . 66 185 127 . 570 89 215 Absorbed by Shields 173 | . . . . . . . . . . . . 173 Redirected to Shielding 34 | . . 11 7 . . 16 . . . . . . Ignored by Resistances 129 | . . . . . . . . 88 . 41 . . Regen/Repaired (Parts) 255 | . . . . . . . . . . 255 . . Core Remaining (%) 79 | 100 . 97 . . . 76 . . 43 . . . Volleys Fired 449 | . 11 15 28 . . 25 65 74 1 209 10 11 Largest 4 | . 2 2 2 . . 2 2 2 2 4 4 4 Hottest 295 | . 70 90 121 . . 62 125 160 135 295 179 174 Shots Fired 1075 | . 22 30 54 . . 48 128 147 4 564 40 38 Gun 760 | . 22 30 54 . . 41 118 46 1 370 40 38 Cannon 306 | . . . . . . 7 10 101 3 185 . . Launcher 9 | . . . . . . . . . . 9 . . Special . | . . . . . . . . . . . . . Kinetic 510 | . 11 . . . . 48 99 . . 295 30 27 Thermal 549 | . 11 30 54 . . . 29 147 4 253 10 11 Explosive 5 | . . . . . . . . . . 5 . . Electromagnetic 11 | . . . . . . . . . . 11 . . Robot Hit Streak 17 | . 7 3 9 . . 5 10 15 1 17 6 4 Robot Miss Streak 11 | . 1 3 11 . . 3 5 3 3 6 2 5 Penetration Max 2 | . . . . . . . . . . 2 1 . Secondary Targets 10 | . . 2 1 . . . 2 . . 1 1 3 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . 1 1 1 Shots Hit Robots 627 | . 16 16 36 . . 28 94 69 1 326 21 20 Core Hits 326 | . 5 10 39 . . 13 58 40 1 139 10 11 Critical Kills 18 | . . . . . . . 1 2 . 13 . 2 Critical Parts Destroyed 15 | . . . . . . . . . . 10 3 2 Critical Strikes 41 | . 1 . . . . . 1 3 . 29 3 4 Burn 4 | . 1 . . . . . . 1 . 2 . . Meltdown 3 | . . . . . . . . 2 . 1 . . Destroy 30 | . . . . . . . 1 . . 22 3 4 Blast 4 | . . . . . . . . . . 4 . . Melee Attacks 10 | . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 10 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13432 | . 149 181 469 . . 514 1421 1714 27 8382 202 373 Guns 7493 | . 149 181 469 . . 364 1281 279 . 4195 202 373 Cannons 4583 | . . . . . . 150 140 1432 27 2834 . . Explosions 1038 | . . . . . . . . . . 1038 . . Melee 308 | . . . . . . . . . . 308 . . Ramming 10 | . . . . . . . . 3 . 7 . . Kinetic 5146 | . 72 . . . . 514 1012 . . 3238 80 230 Thermal 7304 | . 77 181 469 . . . 409 1711 27 4165 122 143 Explosive 324 | . . . . . . . . . . 324 . . Electromagnetic 340 | . . . . . . . . . . 340 . . Impact . | . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . 308 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 9 3 3 3 Average Corruption 2 | . . . . . . . . 2 9 1 3 2 Corruption Purged 3 | . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 94 | . . . . . . . . 16 15 48 7 8 Message Errors 25 | . . . . . . . . 3 5 12 2 3 Matter Fused 27 | . . . . . . . . 7 3 15 1 1 Heat Flow Errors 6 | . . . . . . . . . 1 3 1 1 Energy Discharges 6 | . . . . . . . . 1 1 3 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 1 3 6 2 . Data Loss (major) 5 | . . . . . . . . 1 . 2 1 1 Misfires 4 | . . . . . . . . 1 2 1 . . Weapon Failures 7 | . . . . . . . . 2 . 5 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 356 | . . . . . . . . 13 . 343 . . Projectiles 52 | . . . . . . . . 13 . 39 . . Explosions 196 | . . . . . . . . . . 196 . . Melee 108 | . . . . . . . . . . 108 . . Knockbacks 10 | . . . . . . 2 . . . 8 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 8 | . . . . . . 2 . . . 6 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 247 | . . . . . . . . . . 247 . . Shots 4 | . . . . . . . . . . 4 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 1 . 2 . . Kicked 3 | . . . . . . . . 1 . 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 633 | . 80 150 135 . . . 96 351 170 633 377 506 Average Temperature 145 | . 31 63 33 . . . 32 102 91 191 205 149 Received Heat Transfer 3103 | . . . 33 . . 207 711 432 . 1567 63 90 Effects 43 | . . . . . . . . 1 . 39 1 2 Shutdowns 22 | . . . . . . . . 1 . 20 . 1 Energy Bleed 3 | . . . . . . . . . . 3 . . Interference 4 | . . . . . . . . . . 3 1 . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . . . 4 . . Damage (minor) 5 | . . . . . . . . . . 5 . . Damage (major) 2 | . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 2 . 3 . . Combat Hostiles 4 | . . . . . . . . 2 . 2 . . Parts Melted 33 | . 1 . 1 . . . 1 11 . 18 . 1 Heat Transferred 13375 | . 296 472 809 . . . 621 3429 50 7291 185 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Peak Influence 620 | . 7 87 333 62 . 50 240 405 174 620 . . Initial 157 | . . 2 . 47 . . 9 96 157 . . . Average 140 | . 1 18 135 47 . 25 99 185 144 200 . . Maximum Alert Level 2 | . . . 1 . . . 1 2 . 2 . . Low Security (%) 71 | 100 100 100 82 100 . 100 75 45 100 58 . . Level 1 22 | . . . 17 . . . 25 50 . 26 . . Level 2 6 | . . . . . . . . 4 . 14 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 2 . . . 15 3 . 20 . 1 Investigation 5 | . . . . . . . 2 2 . 1 . . Extermination 6 | . . . . . . . . . . 6 . . Reinforcement 18 | . 1 . 2 . . . 1 1 . 13 . . Assault 1 | . . . . . . . . . . . . 1 Garrison 12 | . . . . . . . 12 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . 5 . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 9 | . . 1 1 . . . 2 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 2 8 25 1 . 3 24 31 . 66 7 12 Peak Tracking Total 9 | . 2 3 9 2 . 3 5 5 . 5 5 7 Tactical Retreats 16 | . . . . 1 . . 5 2 . 7 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 6 | . . . 1 . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 19 | . 1 . 2 . . . . 4 . 12 . . Max in Single Turn 4 | . 1 . 1 . . . . 1 . 4 . . Garrison Access 3 | . . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 43 | . . 1 6 . 4 . 1 11 3 16 . 1 Terminals 30 | . . 1 4 . . . . 10 3 12 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 2 . . Total Hacks 107 | . . 4 19 . 4 . 2 35 7 35 . 1 Successful 53 | . . 1 15 . 4 . . 18 2 12 . 1 Failed 54 | . . 3 4 . . . 2 17 5 23 . . Catastrophic 18 | . . . 1 . . . 1 5 1 10 . . Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . . 4 4 . . . . 21 3 21 . . Terminals 81 | . . 4 9 . . . . 33 7 28 . . Fabricators 4 | . . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . 3 . . Terminal Hacks 24 | . . 1 4 . 4 . . 10 1 3 . 1 Record 4 | . . . . . 4 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 2 . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . Unreport Threat 6 | . . 1 1 . . . . 3 . 1 . . Disarm Traps 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . Seal Access 3 | . . . . . . . . 1 . 2 . . Unauthorized Hacks 13 | . . . 1 . . . . 7 1 4 . . Terminals 13 | . . . 1 . . . . 7 1 4 . . Botnet 12 | . . . 1 . . . . 6 1 4 . . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . . 1 6 . . . 1 10 3 12 . . Full Trace Events 4 | . . . . . . . 1 2 . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 204 | . . . . . . . . . . 204 . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders 4 | . . . 4 . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . Ally Attacks 39 | . . . 39 . . . . . . . . . Total Damage 414 | . . . 414 . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 11027 | 14 169 565 643 163 579 775 1548 1136 478 3555 599 803 Spaces Moved 5920 | 8 69 411 445 135 483 571 730 550 248 1466 430 374 Core 5 | . . . . . . . . . . 3 . 2 Treads 156 | . . . . . . . . . . . . 156 Legs 4869 | 8 69 411 445 135 483 571 730 550 248 994 9 216 Wheels 673 | . . . . . . . . . . 252 421 . Hover 217 | . . . . . . . . . . 217 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 190 120 120 120 120 120 120 122 192 80 95 50 Average Speed 144 | 181 190 123 120 120 120 120 121 144 192 176 127 178 Slowest Speed 500 | 190 190 190 120 120 120 120 123 193 192 500 190 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 3 16 51 37 11 93 93 47 75 54 44 57 49 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 . 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . 1 2 Spaces Dug 22 | . . . . . . . . 10 . 12 . . Terrain Destroyed 159 | . . . . . . . . 30 2 124 3 . Melee 6 | . . . . . . . . . . 6 . . Projectile 64 | . . . . . . . . 30 2 32 . . AOE 82 | . . . . . . . . . . 82 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total 7504 | 8 89 438 508 135 482 613 1283 752 248 2001 456 491 Wait 633 | . . . . . . 6 382 73 . 91 1 80 Move 5908 | 7 68 410 444 134 482 570 729 549 247 1465 429 374 Hop . | . . . . . . . . . . . . . Pick Up 94 | . 5 3 8 . . 1 29 4 . 33 7 4 Fast Attach 90 | . 1 . 3 1 . 1 11 13 . 49 3 8 Attach 58 | . . 1 2 . . 1 9 4 . 34 4 3 Detach 29 | 1 . . 1 . . . 3 1 . 20 . 3 Swap 80 | . . 5 7 . . 5 18 10 . 34 . 1 Drop 150 | . 4 4 15 . . 4 37 23 . 54 2 7 Fire 449 | . 11 15 28 . . 25 65 74 1 209 10 11 Melee 10 | . . . . . . . . . . 10 . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . 1 . 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 15 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Entered Mines 185 | -10/Mines | Assembled infested the area 290 | -10/Mines | Learned location of Zion (-6) 300 | -10/Mines | Build established: Mutant 306 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 308 | -10/Mines | Found Prototype Device 309 | -10/Mines | Identified Exp. Sensor Array 556 | -10/Mines | Discovered new exit (range 4) 665 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Entered Materials 749 | -9/Materials | Accompanied by 3 allies 749 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Discovered new exit (range 16) 948 | -9/Materials | Discovered new exit (range 15) 1252 | -9/Materials | Build established: Scavenger-Mutant 1346 | -9/Materials | Identified exit to Mines 1392 | -9/Materials | Entered Mines 1405 | -9/Mines | Lost 3 allies 1409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -9/Mines | Discovered new exit (range 5) 1555 | -9/Mines | Entered Exiles 1555 | -9/Exiles | Found Exiles lab abandoned 1571 | -9/Exiles | Discovered new exit (range 15) 1687 | -9/Exiles | Build established: Mutant 2120 | -9/Exiles | Discovered new exit (range 12) 2134 | -9/Exiles | Entered Mines 2265 | -8/Mines | Discovered new exit (range 10) 2449 | -8/Mines | Build established: Scavenger-Mutant 2496 | -8/Mines | Discovered new exit (range 7) 2909 | -8/Mines | Entered Materials 2909 | -8/Materials | Evolved 2 slots: Propulsion x2 2923 | -8/Materials | Garrison activated, responded to threat 3038 | -8/Materials | Met 7R-MNS 3261 | -8/Materials | Garrison activated, responded to threat 3950 | -8/Materials | Garrison activated, responded to threat 3992 | -8/Materials | Lost 3 parts (1p1u1w) 4043 | -8/Materials | Discovered new exit (range 16) 4440 | -8/Materials | Discovered new exit (range 12) 4457 | -8/Materials | Entered Storage 4464 | -8/Storage | Identified exit to Recycling 4721 | -8/Storage | Identified exit to Factory 5413 | -8/Storage | Crushed by falling debris 5487 | -8/Storage | Core integrity fell below 50% 5585 | -8/Storage | Used back door to open Recycling access 5593 | -8/Storage | Entered Recycling 5594 | -8/Recycling | Met a Zionite searching for Scraptown 5594 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5790 | -8/Recycling | Discovered new exit (range 16) 6071 | -8/Recycling | Entered Factory 6071 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 6454 | -6/Factory | Lost 3 parts (2n1w) 6490 | -6/Factory | Build established: Scavenger-Skirmisher 6672 | -6/Factory | Lost 9 parts (1p3n2u3w) 6813 | -6/Factory | Lost 11 parts (1p3n3u4w) 7226 | -6/Factory | Build established: Tank 7665 | -6/Factory | Build established: Scavenger-Tank 7965 | -6/Factory | Identified exit to Lower Caves 8188 | -6/Factory | Cargo convoy interrupted 8434 | -6/Factory | Fabricated Exp. Sensor Array? 8768 | -6/Factory | Spotted B-75 Beast 9120 | -6/Factory | Lost 9 parts (2p3n1u3w) 9229 | -6/Factory | Core integrity fell below 50% 9270 | -6/Factory | Lost 5 parts (2p1n1u1w) 9596 | -6/Factory | Found Unknown Device 9596 | -6/Factory | Identified Launcher Loader 9626 | -6/Factory | Entered Lower Caves 9706 | -6/Lower Caves | Learned Factory emergency access door positions 9931 | -6/Lower Caves | Lost 4 parts (1p3n) 9934 | -6/Lower Caves | Build established: Tank 10099 | -6/Lower Caves | Discovered new exit (range 5) 10186 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10225 | -6/Lower Caves | Entered another Lower Caves area 10244 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10266 | -6/Lower Caves | Build established: Scavenger-Tank 10354 | -6/Lower Caves | Discovered new exit (range 5) 10595 | -6/Lower Caves | Learned Factory terminal intel 11019 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11023 | -6/Lower Caves | Core integrity fell below 20% 11027 | -6/Lower Caves | Released all parts (13) 11028 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- repair. 11026_ Core Shielding fries itself beyond repair. 11027_ Power failure, Angular Momentum Engine shutdown. 11027_ Unknown Device fries itself beyond repair. 11027_ Released Adv. Shield Generator. 11027_ Released Angular Momentum Engine. 11027_ Released Imp. Medium Treads. 11027_ Released Hyp. Gauss Rifle. 11027_ Released Lrg. Storage Unit. 11027_ Released Machine Analyzer. 11027_ Released Force Rifle. 11027_ Released Fission Core. 11027_ Released Arm. Treads. 11027_ Released Weapon Cycler. 11027_ Released Gauss Rifle. 11027_ Released Autogun. 11027_ Released Imp. Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????# #?????## #### ## ## | | ??????# #??????# #### ### # | | ??????# ##?????## ### ## ##### # | | ?????## #??###### ## ####### ##?## # | | ????## #?## ### ### ##?????## #?## ## | | ????# #?# ## #?# ###???????###?# #? | | ?????# #?# ### #?###?????????????# ## | | ?????# ???# % #????????????????## # | | ?????# #?### #????????????????# # | | ??????# ### ##### #????## ????# ## | | ???????# ##???? ######??### ### #? | | ??????## ##?????###??# ##? | | ??????# #???????????# #?# | | ???#### ### #?????# ### ###### ### | | ??## ##?# ????????# ??????## ## | | ?## ##??# ??????## ???????# ### | | ## ##???## ??????## #??????# #?? | | # ###?????#### #??#### ????????# #?# | | # ##???????????# ##?# ?????????# #?# | | # #???????###???# ###?? ??????????# #?# | | # #???????# ##??? ##???? #???????????# ### | | # ######### ##???#???## #????????????# | | # ## ## #??###### #?????????????###### | | # #??# ## #??????????????????# | | # #???# ! #??????????????????? | | # #???# []@!= #???????????????????? | | # ## ##??## ![!=[##???????????????????? | | # ### ##???# [!*%/##???? ????????????? | | # #?## ##????# /%!!## #??????????? | | ## ##?## #?????# *=|=g #??????????? | | ?####??# ##????## Yg s=*g ??????????? | | ???????# #?????## ###### ??????????? | | ???????## #??????# #????? %!% ??????????? | | ????????### ##?????# #?? #? ## = ???????????? | | ?????####### ##????# # #/## #?? ##???????????? | | ????## ### #????# / $ # ###? #????????????? | | ???## #????# # #? #???????????????? | | ?### ##????# # """"# #???????????????? | | ## ##?????# ######## #???????????????? | | # ####??????# #???????????????? | | # ##???????####### #???????????????? | | # ##???????## ##?## ## #???????????????? | | ### #????????# #### ##??##???????????????? | | ??# # #??#####?# ## ##??????????????????? | | ??# #* #### ### #??????????????????? | | ?# #% ## #??????????????????? | | # # #?????????????????? | | # ###### #?????????????????? | | # #????# ### #?????????????????? | | ## #????##### #####?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSingularityCutter Manual? 0 Play Time 01:31:08 Cumulative 357.1 hours Start 2024.08.07 @ 02:48:03 End 2024.08.07 @ 04:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 494 Adventurer 2 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 0a7e8ba6-72a3-48f2-9086-760dcef8060e