Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 20:48:31 Player: beans Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (3846) 3846 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1335) 1335 TOTAL SCORE: 11556 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 49 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Advanced System Shield > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Matter Compressor (0) Precision Energy Filter Dynamic Insulation System Advanced Plasma Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Layered Heavy Armor Plating Improved Hacking Suite Splice Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Matter Compressor Field Lobotomy Kit [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . Utility 6 | . . 2 . . . . 1 . 1 . . . 2 Weapon 2 | . . . . . . 1 1 . . . . . . Parts Attached 71 | 5 1 12 1 . . 8 2 6 11 2 5 7 11 Power 9 | 1 . 1 . . . 1 1 . 3 . 1 . 1 Engine 3 | 1 . 1 . . . . . . 1 . . . . Core 6 | . . . . . . 1 1 . 2 . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . 3 . . . 1 . 3 2 . 1 5 1 Treads 11 | 2 . 3 . . . 1 . . . . . 5 . Leg 3 | . . . . . . . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 2 . 1 . 1 Utility 19 | 1 . 2 1 . . 2 . 2 3 1 1 1 5 Device 9 | . . . 1 . . 1 . 2 . 1 . . 4 Storage 3 | 1 . 2 . . . . . . . . . . . Processor 3 | . . . . . . 1 . . 2 . . . . Hackware 3 | . . . . . . . . . 1 . 1 . 1 Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 1 1 6 . . . 4 1 1 3 1 2 1 4 Energy Gun 3 | . . 2 . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . . . 1 1 2 Ballistic Gun 8 | 1 . . . . . 4 1 . 2 . . . . Ballistic Cannon 6 | . . 4 . . . . . 1 . . . . 1 Launcher 2 | . 1 . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . 2 1 . . 2 Parts Lost 36 | . . 1 . . 1 4 . . 8 . 1 9 12 Power 7 | . . 1 . . . 2 . . 1 . 1 1 1 Propulsion 13 | . . . . . 1 2 . . 1 . . 4 5 Utility 8 | . . . . . . . . . 2 . . 2 4 Weapon 8 | . . . . . . . . . 4 . . 2 2 Highest Loss Streak 9 | . . 1 . . 1 2 . . 5 . 1 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 6 | . . 6 7 8 8 7 7 7 7 5 5 4 4 Power . | . . . . . . . . . . 1 . . . Propulsion . | . . 1 2 2 2 . . . 1 . . . . Utility 1 | . . . . 1 1 1 3 3 2 2 2 1 2 Weapon 2 | . . 3 4 4 4 4 3 3 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 3 . . . 2 . . 3 . . 1 3 Power 3 | . . . . . . . . . 1 . . . 2 Propulsion 1 | . . 1 . . . . . . . . . . . Utility 4 | . . 1 . . . . . . 1 . . 1 1 Weapon 3 | . . . . . . 2 . . 1 . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 68 | . 76 69 88 88 84 80 65 78 81 60 61 51 36 Engine 3 | . 14 5 11 11 11 2 . . . 6 4 . . Core 1 | . . . . . . 1 2 7 4 . 1 1 . Treads 11 | . 28 22 22 22 18 14 7 6 . . . 5 8 Leg 2 | . . . . . . . . 2 15 . . . . Flight 1 | . . . . . . . . . 1 13 14 4 2 Device 4 | . . . . . . 4 7 8 15 6 6 4 . Storage 15 | . 14 20 33 33 33 22 15 14 11 6 6 3 . Processor 6 | . . . . . . 8 7 7 6 13 13 13 11 Hackware 1 | . . . . . . . . . . 6 6 12 4 Ballistic Gun 8 | . 14 . . . . 16 24 28 19 4 5 1 . Ballistic Cannon 7 | . . 18 21 22 22 10 . 1 2 . . . 1 Peak Build Rating 56 | 5 6 18 25 20 20 30 33 53 54 45 48 53 56 Average Rating 28 | 2 5 14 18 19 18 26 27 34 46 36 38 33 34 On Entrance 25 | . 5 6 18 19 20 17 26 33 53 36 36 48 36 Avg Prop Armor Cover (%) 11 | . . . . . . . . 4 4 . . 42 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 12 15 27 27 27 27 32 27 31 32 14 18 28 47 Greatest Support 120 | 40 40 44 44 44 44 66 22 60 40 12 18 90 120 Greatest Overweight (x) 10 | . . . . . 1 1 1 1 2 1 . 3 10 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 2 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | . . 6 7 7 8 7 7 7 7 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | . 1 7 8 8 8 8 7 8 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 23% | Skirmisher 12% | Scout 11% | Scavenger-Skirmisher 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Hacker-Mutant | -6/DSF Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Matter Collected 5010 | 250 87 694 375 . 260 868 . 636 866 377 160 215 222 Remotely . | . . . . . . . . . . . . . . Salvage Created 5454 | . 165 649 209 . 252 747 . 602 707 1035 160 259 669 Parts 237 | . 7 51 11 . 22 28 . 43 36 2 1 11 25 Haulers Intercepted 6 | . . 2 . . . 2 . . 2 . . . . Recyclers Shooed 9 | . 1 . 1 . 1 4 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Combat Hostiles Destroyed 86 | . 4 24 5 . 3 7 . 11 9 6 . 8 9 Melee 2 | . 1 . . . . . . . . . . . 1 Guns 22 | . 1 . . . . 4 . 11 5 1 . . . Cannons 24 | . . 11 2 . 3 3 . . 1 . . . 4 AOE 36 | . 2 13 3 . . . . . 3 5 . 7 3 Classes Destroyed 20 | . 4 8 1 . 1 . . 3 . 1 . 1 1 Worker 12 | . 1 2 . . 2 5 . . 2 . . . . Builder 7 | . . 2 . . 1 2 . . 1 . . . 1 Tunneler 3 | . . 1 1 . . 1 . . . . . . . Hauler 6 | . . 2 . . . 2 . . 2 . . . . Recycler 15 | . 1 1 2 . 3 4 . . 1 . 1 . 2 Mechanic 2 | . 1 . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . . 1 . . . . Watcher 3 | . . 2 . . . 1 . . . . . . . Swarmer 23 | . . 11 4 . 2 . . 3 3 . . . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 30 | . 4 10 . . . 5 . . 2 . . 4 5 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . . Sentry 4 | . . 2 . . . 1 . . 1 . . . . Specialist 8 | . . . . . . . . 6 . . . 2 . Hunter 3 | . . . . . 1 1 . . 1 . . . . Programmer 6 | . . . . . . . . 1 2 . . . 3 Heavy 1 | . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . 6 . . . Assembled 1 | . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 4 11 4 . 5 4 . 3 5 2 1 7 7 Combat Bots Only 10 | . 2 10 4 . 2 3 . 3 3 2 . 7 4 Max Kills in Single Turn 6 | . 1 6 3 . 1 1 . 1 5 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 1 5 3 . . . . . 3 1 . 2 1 Melee 1 | . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Hostile Shots Fired 618 | . 15 94 12 . 21 43 . 47 121 . . 55 210 Missed 178 | . 4 28 4 . 5 8 . 14 41 . . 20 54 Hits 440 | . 11 66 8 . 16 35 . 33 80 . . 35 156 Projectile 440 | . 11 66 8 . 16 35 . 33 80 . . 35 156 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 10 | . . 1 . . . 1 . 1 1 . . 3 3 Damage Taken 7474 | . 189 714 243 . 171 568 . 690 920 . 79 935 2965 Core 2049 | . 28 136 72 . 18 117 . 103 128 . 25 418 1004 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 88 . . . 43 78 . 85 . . . 32 . Volleys Fired 364 | . 15 55 19 . 21 58 2 33 50 47 10 24 30 Largest 4 | . 2 2 2 . 2 3 4 4 4 1 1 2 1 Hottest 127 | . 50 90 74 . 74 111 100 100 127 39 75 118 98 Shots Fired 780 | . 23 105 37 . 42 174 7 122 155 48 12 25 30 Gun 396 | . 15 10 . . . 90 7 116 126 17 12 3 . Cannon 327 | . . 90 36 . 42 84 . 6 28 . . 11 30 Launcher 57 | . 8 5 1 . . . . . 1 31 . 11 . Special . | . . . . . . . . . . . . . . Kinetic 677 | . 15 90 36 . 42 174 7 122 154 17 5 3 12 Thermal 36 | . . . . . . . . . . . 7 11 18 Explosive 57 | . 8 5 1 . . . . . 1 31 . 11 . Electromagnetic 10 | . . 10 . . . . . . . . . . . Robot Hit Streak 20 | . 8 20 3 . 4 11 . 8 6 8 7 3 3 Robot Miss Streak 6 | . 1 3 3 . 4 4 . 4 6 5 3 3 3 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . Shots Hit Robots 412 | . 12 64 7 . 19 84 . 67 88 29 7 10 25 Core Hits 209 | . 12 35 7 . 10 30 . 26 36 15 3 15 20 Critical Kills 5 | . . . . . . . . . . . . 1 4 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 20 | . . 5 1 . 3 3 . . 1 . . 1 6 Meltdown 3 | . . . . . . . . . . . . 1 2 Destroy 4 | . . . . . . . . . . . . . 4 Blast 13 | . . 5 1 . 3 3 . . 1 . . . . Melee Attacks 36 | . . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . 36 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17410 | . 515 2253 362 . 519 1843 . 1183 2158 5523 217 1183 1654 Guns 4082 | . 117 82 . . . 861 . 1183 1384 291 147 17 . Cannons 4297 | . . 1464 169 . 519 982 . . 449 . . 192 522 Explosions 8684 | . 395 707 193 . . . . . 325 5232 . 974 858 Melee 266 | . . . . . . . . . . . . . 266 Ramming 81 | . 3 . . . . . . . . . 70 . 8 Kinetic 7622 | . 117 1464 169 . 519 1843 . 1183 1833 291 59 17 127 Thermal 675 | . . . . . . . . . . . 88 192 395 Explosive 8684 | . 395 707 193 . . . . . 325 5232 . 974 858 Electromagnetic 82 | . . 82 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 266 | . . . . . . . . . . . . . 266 Highest Corruption 29 | . . . . . . . . . 1 23 28 29 7 Average Corruption 11 | . . . . . . . . . 1 15 24 28 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . . 14 6 20 13 Message Errors 13 | . . . . . . . . . . 1 1 8 3 Matter Fused 10 | . . . . . . . . . . 3 2 2 3 Heat Flow Errors 7 | . . . . . . . . . . 3 1 1 2 Energy Discharges 5 | . . . . . . . . . . 2 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . 2 . 3 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . 1 2 . . Misdirections 3 | . . . . . . . . . . 1 . 2 . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 204 | . . 55 8 . 1 30 . . 29 . . 15 66 Projectiles 143 | . . 45 8 . 1 30 . . 29 . . 15 15 Explosions 53 | . . 10 . . . . . . . . . . 43 Melee 8 | . . . . . . . . . . . . . 8 Knockbacks 28 | . . 11 . . 2 6 . . 5 . 1 . 3 Impact 1 | . . . . . . . . . . . 1 . . Kinetic 27 | . . 11 . . 2 6 . . 5 . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . 28 21 . . . . . . . . 54 2 100 Shots 5 | . 2 1 . . . . . . . . . 1 1 Rammed 9 | . . . . . . . . . . . 4 . 5 Targets Rammed 10 | . 1 . . . . . . . . . 4 . 5 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 430 | . 12 36 30 . 36 414 59 401 197 243 197 422 430 Average Temperature 78 | . 7 9 9 . 12 109 39 97 67 55 99 133 175 Received Heat Transfer 1330 | . 90 210 . . . 297 . . 147 . . 139 447 Effects 8 | . . . . . . 2 . 1 . . . 2 3 Shutdowns 2 | . . . . . . 1 . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . 1 . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Melted 8 | . . . . . . . . 2 . . 2 2 2 Heat Transferred 1100 | . . . . . . . . . . . 200 300 600 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Maximum Alert Level 2 | . . 2 1 . . . . 1 . . . 1 2 Low Security (%) 76 | 100 100 71 80 . 100 100 100 60 100 100 100 57 28 Level 1 17 | . . 4 19 . . . . 39 . . . 42 54 Level 2 5 | . . 24 . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . . 1 . Peak Influence 498 | . 102 498 223 . 68 50 16 280 147 64 13 362 450 Initial 181 | . . 36 181 . . 14 16 . 147 39 13 . 179 Average 121 | . 43 186 145 . 41 14 1 140 59 39 1 169 283 Influence Increases 3322 | . 147 690 123 . 137 334 15 280 316 110 6 412 752 Destroy 0b10 Robot/C 1600 | . 80 480 80 . 60 140 . 220 180 . . 160 200 Destroy 0b10 Robot/NC 255 | . 15 55 15 . 30 75 . 5 40 . 5 . 15 Destroy Leader 338 | . 20 98 10 . 20 36 . 40 54 . . 20 40 Allied During Kill 1 | . . . . . . . . . . . . . 1 Successful Hack 14 | . . . . . . . . . . . . . 14 Disable Machine 210 | . . . . . . 45 15 . 15 . . 30 105 Destroy Structure 484 | . 32 42 18 . 12 23 . . 12 110 1 82 152 Lose Combat Pursuer 420 | . . 15 . . 15 15 . 15 15 . . 120 225 Influence Decreases 2999 | . 60 311 531 58 100 333 53 . 483 204 25 70 771 Entered New Map 815 | . . 51 285 58 . 23 22 . 133 74 6 . 163 Time Decay 1885 | . 60 259 246 . 90 273 31 . 305 130 13 . 478 Lost Part 289 | . . 1 . . 10 37 . . 45 . 6 70 120 Lost Ally 10 | . . . . . . . . . . . . . 10 Squads Dispatched 24 | . . 4 . . . 2 . 2 5 . 1 2 8 Investigation 2 | . . 1 . . . . . . . . 1 . . Extermination 4 | . . . . . . . . . 1 . . . 3 Reinforcement 15 | . . 3 . . . 2 . 2 1 . . 2 5 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . 2 . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Distress Signals 5 | . . 2 . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 5 31 5 . 4 11 . 12 14 7 2 16 37 Peak Tracking Total 11 | . 2 8 4 . 3 3 . 4 4 6 . 6 11 Tactical Retreats 20 | . . 1 1 . 1 1 . 1 1 1 . 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Traps Triggered 3 | . . 1 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . 4 Exploded 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Machines Disabled 14 | . . . . . . 3 1 . 1 . . 2 7 Max in Single Turn 3 | . . . . . . 1 1 . 1 . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Machines Accessed 15 | . . 1 1 1 . 1 3 . 2 . 3 . 3 Terminals 8 | . . . . . . . 3 . 1 . 1 . 3 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . . 5 1 1 . 4 5 . 3 . 5 . 6 Successful 15 | . . 4 1 1 . 3 1 . 1 . 2 . 2 Failed 15 | . . 1 . . . 1 4 . 2 . 3 . 4 Catastrophic 2 | . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . . 1 . . 3 . . . . . 4 Terminals 15 | . . . . . . . 5 . 2 . 2 . 6 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . 5 . . . . . . 1 . 2 . . Scanalyzers 4 | . . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . . 1 . . . 1 . . Open Door 1 | . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 4 . . . . . . 1 . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 1 2 . 1 . 2 . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 51 | . . 51 . . . . . . . . . . . Retrieved Matter 51 | . . 51 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . . . 10 Initial Warlord ECA Mod 18 | . . . . . . . . . 9 9 9 9 18 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 Total Damage 25 | . . . . . . . . . . . . . 25 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Active Infowar (turns) 4316 | . . . . . . 790 351 349 856 276 179 326 1189 Optics 4316 | . . . . . . 790 351 349 856 276 179 326 1189 Machine Analysis 2084 | . . . . . . . . . 114 276 179 326 1189 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Turns Passed 6530 | 93 190 650 538 399 239 862 351 349 856 276 179 326 1222 Spaces Moved 4286 | 74 93 288 301 259 89 453 210 106 557 339 356 315 846 Core 128 | 31 . . . . . . . . . . . 92 5 Treads 2036 | 43 93 288 301 259 89 453 210 78 . . . 27 195 Legs 391 | . . . . . . . . 28 363 . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1731 | . . . . . . . . . 194 339 356 196 646 Fastest Speed 34 | 50 160 145 145 145 145 145 145 120 37 37 34 34 35 Average Speed 103 | 113 160 145 145 145 159 147 164 197 98 38 36 70 65 Slowest Speed 550 | 160 160 160 145 145 225 225 225 225 190 109 37 280 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 1 7 1 4 3 Potential Cave-ins 6 | . . . . . . . . . . 4 . . 2 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 4 32 27 73 61 31 43 5 57 14 98 7 97 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 45 | . . . . . . 7 . . . 13 . . 25 Terrain Destroyed 591 | . 42 42 19 . 13 22 . . 10 234 . 112 97 Melee 24 | . . . . . . . . . . . . . 24 Projectile 69 | . . 17 8 . 13 22 . . 4 1 . . 4 AOE 498 | . 42 25 11 . . . . . 6 233 . 112 69 Terrain Rammed 1 | . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Total 5827 | 83 111 409 366 283 145 553 215 208 814 432 394 393 1421 Wait 896 | . . 27 40 23 34 17 . 57 160 32 14 22 470 Move 4245 | 73 92 287 300 258 88 452 209 105 555 327 353 306 840 Hop 13 | . . . . . . . . . 1 4 1 4 3 Pick Up 62 | 5 2 15 2 1 1 9 1 2 9 1 1 4 9 Fast Attach 34 | . . . . . . 3 1 4 8 1 6 6 5 Attach 45 | 5 1 4 2 . . 5 1 . 10 2 . 4 11 Detach 16 | . . 1 1 . . . . . 5 1 . 2 6 Swap 40 | . . 14 1 . . 2 . 5 . 15 . . 3 Drop 50 | . . 6 1 1 1 7 1 2 16 2 4 6 3 Fire 364 | . 15 55 19 . 21 58 2 33 50 47 10 24 30 Melee 36 | . . . . . . . . . . . . . 36 Ram 5 | . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . Crush 6 | . 1 . . . . . . . . . . . 5 Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 356 | -9/Materials | Build established: Mutant 549 | -9/Materials | Destroyed 8 combat bots 801 | -9/Materials | Destroyed 10 combat bots 927 | -9/Materials | Discovered new exit (range 6) 934 | -9/Materials | Entered Mines 1012 | -9/Mines | Found the Drone Emporium 1019 | -9/Mines | Found Prototype Device 1020 | -9/Mines | Identified Splice Drone Bay 1152 | -9/Mines | Learned location of Zion (-7) 1207 | -9/Mines | Discovered new exit (range 12) 1217 | -9/Mines | Learned location of Storage (-7) 1323 | -9/Mines | Found DCF Scrap (13 items) 1365 | -9/Mines | Discovered new exit (range 3) 1390 | -9/Mines | Excavation squad dispatched 1390 | -9/Mines | A large section of the Mines collapsed 1434 | -9/Mines | Crushed by falling debris 1434 | -9/Mines | Core integrity fell below 50% 1466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -9/Mines | Discovered new exit (range 5) 1472 | -9/Mines | Entered Exiles 1507 | -9/Exiles | Met 8R-AWN 1532 | -9/Exiles | Met EX-HEX 1577 | -9/Exiles | Met EX-BIN 1593 | -9/Exiles | Aligned with FarCom system 1594 | -9/Exiles | Given EX-Vault access code 1628 | -9/Exiles | Opened EX-Vault 1637 | -9/Exiles | Found Field Lobotomy Kit 1670 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1688 | -9/Exiles | Exiles lab attacked by MAIN.C 1851 | -9/Exiles | Discovered new exit (range 15) 1871 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1871 | -9/Exiles | Entered Mines 2040 | -8/Mines | Discovered new exit (range 11) 2110 | -8/Mines | Entered Materials 2110 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2411 | -8/Materials | Build established: Skirmisher 2928 | -8/Materials | Discovered new exit (range 8) 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3320 | -7/Factory | Identified exit to DSF 3323 | -7/Factory | Entered DSF 3373 | -7/DSF | Additional patrols routed to DSF 3546 | -7/DSF | Discovered new exit (range 20) 3558 | -7/DSF | Sterilization system engaged 3578 | -7/DSF | Ambient heat levels rising (+10) 3593 | -7/DSF | Ambient heat levels rising (+10) 3608 | -7/DSF | Ambient heat levels rising (+10) 3623 | -7/DSF | Ambient heat levels rising (+10) 3638 | -7/DSF | Ambient heat levels rising (+10) 3653 | -7/DSF | Ambient heat levels rising (+10) 3668 | -7/DSF | Ambient heat levels rising (+10) 3672 | -7/DSF | Entered Factory 3672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -6/Factory | Build established: Scavenger-Skirmisher 4258 | -6/Factory | Garrison activated, responded to threat 4290 | -6/Factory | Lost 5 parts (1p1n2u1w) 4508 | -6/Factory | Discovered new exit (range 9) 4522 | -6/Factory | Discovered new exit (range 13) 4528 | -6/Factory | Manually triggered Chute Trap 4528 | -6/Factory | Sucked down chute 4528 | -6/Factory | Entered Waste 4538 | -6/Waste | Spotted C-40 Crusher 4538 | -6/Waste | Spotted C-40 Crusher 4543 | -6/Waste | EMP discharged 4543 | -6/Waste | System corruption reached 10% 4554 | -6/Waste | Spotted C-40 Crusher 4557 | -6/Waste | Spotted C-40 Crusher 4558 | -6/Waste | Spotted C-40 Crusher 4582 | -6/Waste | Spotted C-40 Crusher 4603 | -6/Waste | Destroyed C-40 Crusher 4643 | -6/Waste | EMP discharged 4665 | -6/Waste | Destroyed C-40 Crusher 4669 | -6/Waste | Destroyed C-40 Crusher 4703 | -6/Waste | Destroyed C-40 Crusher 4730 | -6/Waste | Build established: Scavenger-Scout 4736 | -6/Waste | Destroyed C-40 Crusher 4743 | -6/Waste | EMP discharged 4771 | -6/Waste | Destroyed C-40 Crusher 4779 | -6/Waste | Discovered new exit (range 12) 4804 | -6/Waste | Entered Factory 4983 | -6/Factory | Identified exit to DSF 4983 | -6/Factory | Entered DSF 5020 | -6/DSF | Additional patrols routed to DSF 5100 | -6/DSF | Discovered new exit (range 21) 5169 | -6/DSF | Core integrity fell below 50% 5195 | -6/DSF | Sterilization system engaged 5209 | -6/DSF | Destroyed 7 combat bots 5215 | -6/DSF | Ambient heat levels rising (+10) 5230 | -6/DSF | Ambient heat levels rising (+10) 5245 | -6/DSF | Ambient heat levels rising (+10) 5260 | -6/DSF | Ambient heat levels rising (+10) 5275 | -6/DSF | Ambient heat levels rising (+10) 5290 | -6/DSF | Ambient heat levels rising (+10) 5305 | -6/DSF | Ambient heat levels rising (+10) 5309 | -6/DSF | Entered Factory 5309 | -5/Factory | Evolved 2 slots: Utility x2 5610 | -5/Factory | Build established: Mutant 5857 | -5/Factory | Core integrity fell below 50% 5866 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 5877 | -5/Factory | Spotted B-75 Beast 5888 | -5/Factory | Lost 9 parts (1p2n4u2w) 6124 | -5/Factory | Build established: Scout 6518 | -5/Factory | Core integrity fell below 20% 6531 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Connecting with Terminal... System corrupted: Component data lost. ALERT: Security rotation in progress. K-01 Serf cleans the Manufacturing Mainframe. System corrupted: Energy discharge (-33). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1I. System corrupted: Heat flow error (+200). System corrupted: Energy discharge (-35). U-05 Engineer builds a Wall. G& FCFTNDSGKL80P5SPL#4H System corrupted: Lance rejected. Acquired Lance. VTOL Module destroyed. Destroyed Hpw. Shock Rifle. Destroyed Imp. Heat Sink. P-70 Sage destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ???# + #????# [ =% !" | | | ???# # #????## ### % % | | ???# # #??####+### !! | | ???#####"##### #? # % ###########!= # | | ???# # #?""" 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""""=p% ##### # | | ??????????# # #???# # | | #####?????########"#######################???# # | | #???????????## # # # #????# # | | #????????????# # ##????# # | | #????????????# """" """" # # #####?????# # | | "" #??########### """" """" ######?????????# # | | "" #??# #= """" """" #??????????????# # | | "" #### "" """# """" """" #??????????????# # | | "# # "" """# #??????????????# ? | | "" #### """ R"# """" """" #??????????????? ? | | "" #??# """ """" """" """" #??????????????? ? | | "" #??# """ # """" """" #??????????????????? | | #??# #! """" """" #??????????????????? | | #??# !# #??????????????????? | | ############/######+########################## # | | g | | ^ | | | | | | ^ | | ###### #####+####"########+#############+######+## | | # ## ##???# #?????????????????? | | """" # ## #????# #?????""""""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothTechThrower Manual? 0 Play Time 01:03:01 Cumulative 263.0 hours Start 2026.04.11 @ 19:48:04 End 2026.04.11 @ 20:48:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 700 Rogue 698 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f799720-16ff-457f-ba5d-5996038a08b1