Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 11:47:28 Player: mogus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (5330) 5330 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (898) 898 TOTAL SCORE: 13098 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 556 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -929 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 71/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (9) ------ Improved Signal Interpreter Improved Target Analyzer Improved Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced ECM Suite Shield Generator Dynamic Insulation System Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Recoil Stabilizer Improved Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating System Restoration Module High-powered Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Neutrino Core Antimatter Reactor Energy Well Matter Compressor Advanced Weight Redist. System Kinecellerator Improved Heavy Armor Plating Layered Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Heavy Laser [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 7 | . . . 2 . . . . . . . . 3 2 Weapon 2 | . . . . . . . 1 1 . . . . . Parts Attached 135 | 6 4 3 8 . 4 . 16 9 1 1 11 58 14 Power 13 | . 2 . 1 . . . 1 1 . . 1 7 . Engine 7 | . 2 . 1 . . . 1 1 . . . 2 . Core 6 | . . . . . . . . . . . 1 5 . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 1 . 2 . . . 6 3 . . 3 7 3 Treads 20 | 2 1 . 2 . . . 4 3 . . 3 4 1 Leg 2 | . . . . . . . 2 . . . . . . Wheel 3 | . . . . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 1 1 Utility 61 | 1 1 1 2 . 2 . 5 4 . 1 5 32 7 Device 35 | . . 1 . . 2 . 2 1 . 1 3 19 6 Storage 6 | 1 1 . 1 . . . . 1 . . . 2 . Processor 9 | . . . . . . . 1 . . . . 7 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 10 | . . . 1 . . . 2 2 . . 2 3 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 . 2 3 . 2 . 4 1 1 . 2 12 4 Energy Gun 8 | 2 . . 1 . . . . . . . . 4 1 Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 16 | 1 . 1 1 . 1 . 3 1 1 . 1 3 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 4 | . . . 1 . . . 1 . . . 1 1 . Special Weapon 2 | . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . . . . . 2 2 2 Parts Lost 61 | . 2 1 3 . . 1 1 . . . 5 35 13 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 16 | . 1 . 1 . . 1 1 . . . 3 8 1 Utility 28 | . . . 1 . . . . . . . 2 17 8 Weapon 15 | . . 1 1 . . . . . . . . 10 3 Highest Loss Streak 6 | . 1 1 2 . . 1 1 . . . 4 6 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 2 4 5 8 13 14 15 16 19 15 18 19 15 4 Power 1 | 1 . . 1 1 1 1 2 2 2 2 2 2 . Propulsion . | . . . . 1 1 . . . . . . . . Utility 7 | . . . 2 4 4 5 6 8 10 13 13 10 3 Weapon 4 | . 3 4 5 7 7 8 6 7 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . . . . . . 5 3 . . 2 7 1 Power 5 | . . . . . . . 2 . . . . 3 . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . . . . . . 2 3 . . 2 4 1 Weapon 1 | . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 96 88 85 88 92 76 98 100 96 86 38 Engine 7 | . 14 14 11 11 11 11 9 7 7 7 5 1 . Core 2 | . . . . . . . . . . . 1 8 2 Treads 22 | . 28 28 21 22 22 22 22 29 30 30 28 15 . Device 10 | . . 13 11 11 11 11 11 5 7 7 7 17 9 Storage 11 | . 24 14 22 22 22 22 13 7 7 7 7 5 . Processor 5 | . . . . . . . 3 7 7 7 7 9 19 Protection 4 | . . . 9 . . . 4 8 7 7 5 3 . Energy Gun 3 | . 28 24 4 . . . . . . . . 2 . Ballistic Gun 16 | . . 2 15 11 16 22 26 7 28 30 25 11 1 Peak Build Rating 75 | 5 7 7 13 11 24 18 33 57 57 31 44 75 54 Average Rating 32 | 3 6 6 9 11 14 17 24 54 28 30 33 61 32 On Entrance 21 | . 5 6 7 11 11 18 18 26 57 29 31 42 45 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 9 54 48 56 56 56 56 62 68 68 65 75 100 18 Greatest Support 89 | 40 40 40 40 40 40 40 60 80 80 80 83 89 30 Greatest Overweight (x) 33 | . 1 1 2 1 1 1 19 1 . . 3 33 5 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 18 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 5 6 7 13 13 19 19 20 20 20 19 20 20 5 Average Carried 15 | 2 5 5 9 13 16 18 19 19 15 18 19 16 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 4 7 13 13 19 19 20 20 17 19 19 5 5 Class Distribution -------------------- 39% | Scavenger-Gunner 24% | Mutant 15% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Gunner 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 4616 | 195 115 52 327 11 100 41 407 522 332 10 562 1882 60 Remotely 771 | . . . . . . . . . . . . 771 . Salvage Created 5267 | . 334 179 210 14 . 41 622 547 224 . 488 2451 157 Parts 299 | . 15 4 12 3 . 1 38 30 13 . 19 153 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 13 4 32 . . Prevented 10 | . . . . . . . . . 2 . 8 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 98 | . 8 4 7 3 . 3 13 10 4 . 7 36 3 Melee 3 | . . . . . . . . . . . . 2 1 Guns 65 | . 8 4 4 1 . 3 4 10 4 . 6 20 1 Cannons 7 | . . . . . . . . . . . . 7 . AOE 23 | . . . 3 2 . . 9 . . . 1 7 1 Classes Destroyed 15 | . 2 . 2 . . . 5 2 1 . . 3 . Worker 8 | . . . . . . . 5 . . . . 3 . Builder 10 | . . . . . . . 2 . . . . 8 . Recycler 2 | . . . . . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . 1 1 . . . 1 . Watcher 10 | . 1 . . . . . 2 3 . . . 4 . Swarmer 22 | . . . 2 3 . 3 3 4 . . 1 5 1 Grunt 31 | . 8 4 2 . . . 8 2 3 . . 4 . Brawler 5 | . . . . . . . . . 1 . 3 1 . Duelist 3 | . . . . . . . . 1 . . 2 . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 11 | . . . 3 . . . 1 1 . . 1 5 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . 1 1 . . . 3 2 Programmer 17 | . . . . . . . . 1 . . . 16 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 2 2 3 . 3 12 4 4 . 4 6 2 Combat Bots Only 7 | . 2 2 2 3 . 3 7 4 4 . 4 4 2 Max Kills in Single Turn 6 | . 1 1 2 2 . 1 6 2 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . 3 . . . 1 3 1 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 862 | . 63 24 51 9 . 9 24 30 10 . 76 338 228 Missed 275 | . 20 10 15 5 . 1 6 8 3 . 31 82 94 Hits 587 | . 43 14 36 4 . 8 18 22 7 . 45 256 134 Melee 6 | . . . . . . . . . 2 . 1 3 . Projectile 581 | . 43 14 36 4 . 8 18 22 5 . 44 253 134 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 22 | . 1 1 2 . . . . . . . . 15 3 Damage Taken 10279 | . 564 212 536 33 . 69 310 319 80 . 977 5014 2165 Core 2267 | . 115 47 88 10 . 8 87 45 . . 61 653 1153 Absorbed by Shields 839 | . . . . . . . . . . . . 822 17 Redirected to Shielding 240 | . . . 29 . . . . . 20 . 191 . . Core Remaining (%) 68 | 100 . 35 . . . 73 84 . . . 84 34 . Volleys Fired 325 | . 39 13 32 7 . 5 24 29 13 . 30 124 9 Largest 4 | . 2 2 2 2 . 2 3 3 4 . 4 4 3 Hottest 279 | . 100 150 70 53 . 46 71 71 96 . 111 279 99 Shots Fired 766 | . 78 23 61 8 . 10 53 35 34 . 102 346 16 Gun 656 | . 78 22 56 7 . 10 46 35 34 . 96 256 16 Cannon 88 | . . . . . . . . . . . . 88 . Launcher 20 | . . . 5 1 . . 6 . . . 6 2 . Special 2 | . . 1 . . . . 1 . . . . . . Kinetic 504 | . . . 42 7 . 10 46 35 34 . 96 218 16 Thermal 171 | . 78 23 14 . . . . . . . . 56 . Explosive 20 | . . . 5 1 . . 6 . . . 6 2 . Electromagnetic 70 | . . . . . . . . . . . . 70 . Robot Hit Streak 20 | . 8 5 12 1 . 4 9 20 10 . 14 19 3 Robot Miss Streak 6 | . 3 2 5 5 . 2 5 5 6 . 2 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 11 | . 1 . 1 . . 1 1 . 2 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 . 1 1 . Shots Hit Robots 506 | . 46 15 39 1 . 6 31 28 24 . 77 230 9 Core Hits 277 | . 18 10 16 3 . 3 50 22 11 . 26 114 4 Critical Kills 2 | . . . . . . . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . . . . . 1 2 2 Critical Strikes 17 | . 4 2 . . . . . . . . 1 7 3 Burn 7 | . 4 2 . . . . . . . . . 1 . Destroy 7 | . . . . . . . . . . . 1 3 3 Blast 2 | . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . . . . . . 17 4 Impact . | . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 17 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13721 | . 593 210 617 117 . 94 1353 1299 529 . 1937 6869 103 Guns 8354 | . 590 210 404 15 . 94 419 1299 529 . 1395 3342 57 Cannons 1668 | . . . . . . . . . . . . 1668 . Explosions 3430 | . . . 213 102 . . 934 . . . 542 1639 . Melee 206 | . . . . . . . . . . . . 165 41 Ramming 63 | . 3 . . . . . . . . . . 55 5 Kinetic 7412 | . . . 267 15 . 94 419 1299 529 . 1395 3337 57 Thermal 2818 | . 590 210 137 . . . . . . . . 1881 . Explosive 2375 | . . . 213 102 . . 934 . . . 542 584 . Electromagnetic 847 | . . . . . . . . . . . . 847 . Impact . | . . . . . . . . . . . . . . Slashing 206 | . . . . . . . . . . . . 165 41 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 1 1 1 5 15 . Average Corruption 3 | . . . . . . . . 1 1 1 5 5 . Corruption Purged 13 | . . . . . . . . . . . . 13 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 3 5 1 6 26 . Message Errors 15 | . . . . . . . . . 1 . 3 11 . Matter Fused 5 | . . . . . . . . . 1 . 1 3 . Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 . Energy Discharges 4 | . . . . . . . . 1 2 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 1 1 . . 3 . Data Loss (major) 3 | . . . . . . . . . . . 1 2 . Misfires 2 | . . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 195 | . . . . . . . 5 . . . 4 186 . Projectiles 44 | . . . . . . . . . . . . 44 . Explosions 151 | . . . . . . . 5 . . . 4 142 . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 9 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . . . . . . 36 . . . 39 358 . Shots 8 | . . . . . . . 1 . . . 2 5 . Rammed 18 | . 3 . . . . . . . . . . 11 4 Targets Rammed 19 | . 3 . . . . . . . . . . 11 5 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 557 | . 407 225 26 . . . . 238 136 . 100 557 . Average Temperature 114 | . 120 78 6 . . . . 83 65 . 36 148 . Received Heat Transfer 1477 | . 336 129 216 . . . 90 54 45 . 228 367 12 Effects 7 | . 1 . . . . . . . . . . 6 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . 1 1 4 . . . . . . . . 4 . Heat Transferred 5412 | . 2035 777 407 . . . . . . . . 2193 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Maximum Alert Level 4 | . . . . . . . 1 . . . . 4 2 Low Security (%) 74 | 100 100 100 100 100 . 100 87 100 . . . 50 . Level 1 7 | . . . . . . . 12 . . . . 14 . Level 2 10 | . . . . . . . . . . . . 15 100 Level 3 . | . . . . . . . . . . . . 2 . Level 4 6 | . . . . . . . . . . . . 18 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1270 | . 80 60 103 123 . 60 262 100 . . . 1270 622 Initial 622 | . . 21 . 31 . . . 28 . . . 131 622 Average 208 | . 30 9 33 106 . 10 91 32 . . . 409 578 Influence Increases 4646 | . 197 141 370 92 . 70 402 300 90 . 615 2080 289 Destroy 0b10 Robot/C 2280 | . 160 100 220 60 . 60 260 200 80 . 360 720 60 Destroy 0b10 Robot/NC 185 | . 5 . . . . . 55 20 . . . 105 . Destroy Leader 494 | . 32 30 50 10 . 10 54 56 10 . 40 202 . Allied During Kill 293 | . . 10 16 . . . 3 . . . 200 64 . Disable Machine 570 | . . . 15 15 . . . 15 . . . 525 . Destroy Structure 419 | . . 1 24 7 . . 30 9 . . . 344 4 Lose Combat Pursuer 405 | . . . 45 . . . . . . . 15 120 225 Influence Decreases 4087 | . 142 196 289 80 93 70 339 363 84 6 406 1019 1000 Entered New Map 944 | . . 34 . 50 93 . . 35 . 6 . 78 648 Time Decay 2377 | . 122 162 243 30 . 60 309 328 84 . 306 511 222 Lost Part 570 | . 20 . 10 . . 10 10 . . . 40 350 130 Lost Ally 196 | . . . 36 . . . 20 . . . 60 80 . Squads Dispatched 21 | . 1 1 . . . . 2 1 . . 1 12 3 Investigation 4 | . . 1 . . . . 1 . . . . 1 1 Extermination 9 | . . . . . . . . 1 . . . 7 1 Reinforcement 7 | . 1 . . . . . 1 . . . . 4 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 7 | . . . 1 . . . 2 1 . . . 2 1 Communications Jammed 7 | . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . 7 . Times Spotted 189 | . 14 5 16 1 . 2 21 14 5 . 20 66 25 Peak Tracking Total 9 | . 4 2 3 1 . 2 5 4 3 . 9 5 7 Tactical Retreats 16 | . . . 2 . . . . . . . 1 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 2 | . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 39 | . . . 2 1 . . . 1 . . . 35 . Max in Single Turn 15 | . . . 1 1 . . . 1 . . . 15 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 13 | . . 2 1 . 1 . 6 1 1 . . 1 . Terminals 6 | . . 1 . . . . 3 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 2 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . . 4 2 . 1 . 11 2 1 . . 1 . Successful 15 | . . 4 1 . 1 . 5 2 1 . . 1 . Failed 7 | . . . 1 . . . 6 . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . . . . 3 . 2 . Terminals 9 | . . 3 . . . . 3 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . 2 . . . 6 . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . 4 . . 1 . 1 2 1 . . . . Record 5 | . . 2 . . . . . 2 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . . 1 . Report Inventory 4 | . . . 1 . . . 2 . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 . . . . 4 . . . . 1 . Full Trace Events 2 | . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies 13 | . . 3 . . . . 1 . . 7 . 2 . Largest Group 7 | . . 3 2 . . . 1 . . 7 7 3 . Highest-Rated Group 230 | . . 72 41 . . . 15 . . 230 230 192 . Highest-Rated Ally 96 | . . 31 31 . . . 15 . . 40 40 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . 5 23 . . . 1 . . . 70 35 . Total Damage 3498 | . . 106 396 . . . 15 . . . 2166 815 . Kills 19 | . . 1 4 . . . . . . . 11 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Active Infowar (turns) 1467 | . . . . . . . . . . . 6 1179 282 Sensors 318 | . . . . . . . . . . . . 83 235 Terrain 53 | . . . . . . . . . . . 6 . 47 Seismic 269 | . . . . . . . . . . . . 269 . Machine Analysis 809 | . . . . . . . . . . . . 809 . Cloaking 2 | . . . . . . . . . . . . . 2 Jamming 656 | . . . . . . . . . . . . 572 84 ECM 3 | . . . . . . . . . . . . 2 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 3 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 14747 | 81 579 1141 812 61 1587 363 1397 866 984 2088 797 3514 477 Spaces Moved 7827 | 47 196 454 284 20 657 145 627 499 593 1302 377 1866 760 Core 172 | 8 . . . . . . 1 . . . . 42 121 Treads 6192 | 39 196 454 284 20 657 145 623 499 593 1302 377 999 4 Legs 3 | . . . . . . . 3 . . . . . . Wheels 135 | . . . . . . . . . . . . 134 1 Hover . | . . . . . . . . . . . . . . Flight 1325 | . . . . . . . . . . . . 691 634 Fastest Speed 35 | 50 160 240 240 240 240 240 160 160 160 160 160 45 35 Average Speed 168 | 141 218 240 245 240 240 240 188 160 160 160 169 156 50 Slowest Speed 1700 | 160 240 240 320 240 240 240 1000 240 160 160 400 1700 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 38 83 28 6 91 36 50 13 64 90 55 42 24 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 2 . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . 1 . . . . . . 5 2 4 . . Spaces Dug 33 | . . . . . . . . . . . 11 20 2 Terrain Destroyed 341 | . . 1 37 7 . . 36 8 8 . 45 197 2 Melee 12 | . . . . . . . . . . . . 10 2 Projectile 46 | . . 1 . . . . . 8 8 . 3 26 . AOE 283 | . . . 37 7 . . 36 . . . 42 161 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 8823 | 60 265 482 342 26 669 151 802 565 612 1307 474 2241 827 Wait 237 | . 18 7 6 . . . 93 . 1 2 41 63 6 Move 7812 | 46 195 453 283 19 656 144 626 498 592 1301 376 1863 760 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 117 | 7 5 5 11 . 6 1 12 14 2 2 7 43 2 Fast Attach 39 | 1 . . . . . . 9 . . . 2 15 12 Attach 75 | 4 4 3 4 . 2 1 1 3 4 1 4 39 5 Detach 11 | . . 1 . . . . . . . 1 . 6 3 Swap 70 | 2 . . 5 . 2 . 15 6 . . 9 29 2 Drop 84 | . 1 . 1 . 3 . 22 15 . . 5 30 7 Fire 325 | . 39 13 32 7 . 5 24 29 13 . 30 124 9 Melee 21 | . . . . . . . . . . . . 17 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 19 | . 3 . . . . . . . . . . 11 5 Escape Stasis 12 | . . . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 661 | -10/Materials | Entered Mines 714 | -10/Mines | Core integrity fell below 50% 1024 | -10/Mines | Discovered new exit (range 6) 1180 | -10/Mines | Learned 4 Materials zone layouts 1401 | -10/Mines | Received a Mining Laser from a helpful Derelict 1554 | -10/Mines | Discovered new exit (range 9) 1613 | -10/Mines | Discovered new exit (range 8) 1654 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Accompanied by 2 allies 1802 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2392 | -9/Materials | Build established: Scavenger-Mutant 2559 | -9/Materials | Discovered new exit (range 14) 2614 | -9/Materials | Entered Mines 2665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2665 | -9/Mines | Discovered new exit (range 5) 2675 | -9/Mines | Entered Exiles 2723 | -9/Exiles | Discovered new exit (range 15) 2776 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2884 | -9/Exiles | Met EX-BIN 3009 | -9/Exiles | Aligned with FarCom system 3011 | -9/Exiles | Given EX-Vault access code 3069 | -9/Exiles | Opened EX-Vault 3088 | -9/Exiles | Found Prototype Ballistic Gun 3097 | -9/Exiles | Found Prototype Device 3098 | -9/Exiles | Identified Chronowheel 3098 | -9/Exiles | Activated Chronowheel 3152 | -9/Exiles | Found Prototype Special Weapon 3153 | -9/Exiles | Identified Field Lobotomy Kit 3223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3289 | -9/Exiles | Identified XL Autogun Array 3448 | -9/Exiles | Met EX-DEC 3553 | -9/Exiles | Discovered new exit (range 12) 3734 | -9/Exiles | Visited The Gauntlet 4262 | -9/Exiles | Stole two prototypes: XL Autogun Array, Field Lobotomy Kit 4262 | -9/Exiles | Entered Mines 4564 | -8/Mines | Build established: Mutant 4579 | -8/Mines | Discovered new exit (range 15) 4625 | -8/Mines | Entered Materials 4625 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4931 | -8/Materials | Build established: Skirmisher 5123 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 5220 | -8/Materials | Destroyed 7 combat bots 5527 | -8/Materials | Build established: Scavenger-Skirmisher 5745 | -8/Materials | Discovered new exit (range 9) 6022 | -8/Materials | Entered Factory 6022 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6024 | -7/Factory | FarCom data flow suspended 6168 | -7/Factory | Discovered new exit (range 9) 6321 | -7/Factory | Build established: Scavenger-Gunner 6654 | -7/Factory | Discovered new exit (range 16) 6863 | -7/Factory | Build established: Gunner 6888 | -7/Factory | Entered Lower Caves 6888 | -7/Lower Caves | Spotted 3O-6O4(f) 6889 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 6890 | -7/Lower Caves | Encountered a Master Thief 6890 | -7/Lower Caves | Spotted 0A-L37(f) 6891 | -7/Lower Caves | Encountered a Master Thief 6894 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 7251 | -7/Lower Caves | Build established: Scavenger-Gunner 7519 | -7/Lower Caves | Learned location of Zion (-6) 7521 | -7/Lower Caves | Learned 8 Factory zone layouts 7839 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7872 | -7/Lower Caves | Entered Zion 7943 | -6/Zion | System corruption cleaned by Quarantine Array 8016 | -6/Zion | Identified exit to Deep Caves 8264 | -6/Zion | Met Imprinter 8293 | -6/Zion | Imprinted 8295 | -6/Zion | Declared Zion's savior 8423 | -6/Zion | Found Prototype Device 8699 | -6/Zion | Learned Factory terminal intel 9091 | -6/Zion | Given the Hacking Drone Bay 9091 | -6/Zion | Found Prototype Device 9110 | -6/Zion | Given A8's code to call for help 9137 | -6/Zion | Gained Derelict followers 9187 | -6/Zion | Discovered new exit (range 16) 9539 | -6/Zion | Received a hallucinogenic algorithm 9539 | -6/Zion | Ran a hallucination algorithm 9593 | -6/Zion | Ran a hallucination algorithm 9612 | -6/Zion | Ran a hallucination algorithm 9960 | -6/Zion | Entered Proximity Caves 9960 | -5/Proximity Caves | Accompanied by 7 allies 10010 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10311 | -5/Proximity Caves | Spotted B-75 Beast 10340 | -5/Proximity Caves | Allies destroyed B-75 Beast 10366 | -5/Proximity Caves | Identified Hacking Drone Bay 10369 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 10480 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10530 | -5/Proximity Caves | Discovered new exit (range 9) 10538 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10557 | -5/Proximity Caves | Build established: Gunner 10597 | -5/Proximity Caves | Lost 3 allies 10600 | -5/Proximity Caves | Lost 4 parts (3n1u) 10757 | -5/Proximity Caves | Entered Factory 10757 | -5/Factory | Accompanied by 3 allies 10757 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 10758 | -5/Factory | Identified exit to Factory 10758 | -5/Factory | Identified exit to Upper Caves 10758 | -5/Factory | Identified exit to Extension 10759 | -5/Factory | Loaded intel: 28 terminal locations 10813 | -5/Factory | Lost 3 allies 10954 | -5/Factory | Build established: Scavenger-Gunner 11808 | -5/Factory | Cargo convoy interrupted 12053 | -5/Factory | Terminal network hard line cut 12562 | -5/Factory | Lost 3 parts (1u2w) 12839 | -5/Factory | Lost 6 parts (2n2u2w) 12885 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12893 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13178 | -5/Factory | Lost 3 parts (3u) 13386 | -5/Factory | Lost 5 parts (1n3u1w) 13843 | -5/Factory | Core integrity fell below 50% 13867 | -5/Factory | Lost 6 parts (4u2w) 13873 | -5/Factory | System corruption reached 10% 13953 | -5/Factory | Build established: Mutant 13977 | -5/Factory | Spotted B-75 Beast 14094 | -5/Factory | Crushed by falling debris 14271 | -5/Factory | Entered another Factory area 14271 | -4/Factory | Evolved 2 slots: Utility x2 14426 | -4/Factory | Lost 3 parts (1p1u1w) 14681 | -4/Factory | Core integrity fell below 50% 14715 | -4/Factory | Lost 3 parts (2u1w) 14719 | -4/Factory | Core integrity fell below 20% 14748 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- K-01 Serf cleans the Construction Platform. Acquired Imp. Cloaking Device. Acquired Unknown Treads. Identified Adv. Medium Treads. HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). Destroyed Lgt. Nuclear Core. Hyp. Gauss Rifle destroyed. Slammed into S-27 Virus. Imp. Terrain Scanner destroyed. Slammed into S-27 Virus. Crushed S-27 Virus. S-27 Virus destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired VTOL Module. Slug penetrates Construction Platform. Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??# # ????????????????? | | ??# ##########???????????????????? | | ??## ##????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #???????#"????????????????????? | | ??## ##????????????????????????????? | | ??# #????????????????????????????? | | ??# #?????####???????????????????? | | ??# " ###### #???????????????????? | | ??# #???????????????????? | | ?## ] # #???????????????????? | | ??####### #???????????????????? | | ????????# #???????????????????? | | ??????###h #???????????????????? | | ??????# #???????????????????? | | ??????# ####### ????????????? | | ??????+ ]] ????????????? | | ??????# ]] #????????????? | | ??????# ] #????????????? | | ??????# #????????????? | | ??????# #?? ?????????? | | ??????# #????????????? | | ??????# #????????????? | | ??????# """"""" #????????????? | | ??????# @""""""" #????????????? | | ??????# """"""" #????????????? | | ??????# """"""" #????????????? | | ??????# [ ss #????????????? | | ??????# = #????????????? | | ??????### ###s#+####### ??????? | | ????????# # ! #??????##???????? | | ????????# / #???? ??????????? | | ????????### ! +???????????????? | | ??#???????# ! #???????????????? | | ??????????# !!! #???????????????? | | ??????????# !! #???????????????? | | ??????????# !! ] #???????????????? | | ??????????############???????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 2050 Matter Stores 500 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 EM Shielding 3 Armor Coverage 300 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Consequences Ew, Corruption Fancy Inventory Heavy Suspicion Help From High Places It Was An Accident, I Swear Just Browsing Morally Flexible Overwhelming Remodeling Sixth Sense The More The Merrier The One Use The Force Well-fed Force Field Challenges ------------ None Game ------ Seed TachyonChainCannon Manual? 0 Play Time 02:09:01 Cumulative 17.5 hours Start 2025.10.23 @ 11:43:13 End 2025.10.29 @ 11:47:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 13 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9b3c4c4-f599-432c-ae80-4e16c94b5a8d