Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 16:30:13 Player: HeartGrenade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2312) 2312 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 7482 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/1000 Matter 53/300 Energy 34/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Machine Analyzer Layered Heavy Armor Plating Improved Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Ionic Axe > --- INVENTORY -------- Quantum Reactor Compact Wheel Improved Coolant Injector Improved Coolant Injector Machine Analyzer Improved Terrain Scan Processor Improved Utility Shielding Layered Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Heavy Laser Thermic Laser KE Penetrator Heavy Missile Launcher Heavy Missile Launcher Improved Plasma Cutter Multitool Heavy Flail [Rating: 57] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Subdweller Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . . . 6 . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . 1 . . Utility 6 | . . . . 4 . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 104 | 3 10 22 . 21 1 5 18 12 1 11 Power 12 | . 2 3 . 3 . 1 1 1 . 1 Engine 6 | . 1 3 . 2 . . . . . . Core 5 | . 1 . . 1 . 1 1 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 13 | 2 1 4 . 3 . 1 2 . . . Treads 9 | 2 1 4 . 2 . . . . . . Leg 1 | . . . . . . 1 . . . . Wheel 3 | . . . . 1 . . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | . 3 5 . 9 . 2 6 6 . 2 Device 13 | . . 3 . 4 . . 3 1 . 2 Storage 2 | . . . . 2 . . . . . . Processor 5 | . 1 1 . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . Protection 13 | . 2 1 . 2 . 2 2 4 . . Artifact . | . . . . . . . . . . . Weapon 46 | 1 4 10 . 6 1 1 9 5 1 8 Energy Gun 19 | 1 3 . . 3 . 1 6 3 . 2 Energy Cannon 4 | . . 3 . 1 . . . . . . Ballistic Gun 8 | . 1 5 . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . 2 . . . . . . . 1 Special Weapon 5 | . . . . . . . 3 1 . 1 Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . 1 . . Parts Lost 35 | . 2 4 . 8 1 1 7 . . 12 Power 7 | . . 2 . 1 . 1 1 . . 2 Propulsion 6 | . 1 1 . 2 . . 1 . . 1 Utility 15 | . . 1 . 3 1 . 4 . . 6 Weapon 7 | . 1 . . 2 . . 1 . . 3 Highest Loss Streak 7 | . 1 1 . 5 1 1 7 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 90 85 85 61 75 59 65 70 60 Engine 7 | . 5 12 . 5 . . . . . . Core 2 | . 5 . . . 7 5 5 5 5 2 Treads 21 | . 27 27 28 22 7 7 2 . . . Wheel 1 | . . . . . 7 7 5 5 5 4 Device 8 | . . 7 14 12 2 . 5 11 11 9 Storage 2 | . . . . 7 7 7 6 5 5 4 Processor 9 | . 3 6 14 12 15 15 9 12 17 15 Protection 8 | . 22 5 . 6 . 8 7 11 11 8 Energy Gun 8 | . 17 9 . 3 7 15 12 9 7 7 Energy Cannon 5 | . . 8 14 8 . . . . . . Ballistic Gun 6 | . 10 10 14 2 . . . . . . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 78 | 2 12 35 13 78 50 55 66 68 68 68 Greatest Support 60 | 20 40 40 40 60 28 28 28 28 28 28 Greatest Overweight (x) 2 | . 1 . . 1 1 1 2 2 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 20 20 20 20 Average Capacity 10 | 5 5 5 5 19 20 20 20 20 20 19 Most Carried 20 | 3 5 5 5 16 14 15 17 20 20 20 Average Carried 8 | 2 4 4 5 10 13 14 13 15 19 18 Final Capacity 20 | 5 5 5 5 20 20 20 20 20 20 5 Final Carried 20 | 3 5 5 5 14 13 15 13 20 20 5 Class Distribution -------------------- 59% | Mutant 12% | Subdweller-Mutant 10% | Scavenger-Mutant 7% | Derelict-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Assassin | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Matter Collected 1474 | 224 210 378 . 354 . 83 164 . . 61 Remotely 51 | . . . . . . . . . . 51 Salvage Created 2267 | . 503 538 . 522 . . 470 . . 234 Parts 108 | . 30 42 . 21 . . 10 . . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 55 | . 13 21 . 9 . . 7 . . 5 Melee 1 | . . . . . . . . . . 1 Guns 36 | . 13 11 . 3 . . 7 . . 2 Cannons 12 | . . 6 . 5 . . . . . 1 AOE 5 | . . 4 . . . . . . . 1 Classes Destroyed 12 | . 3 1 . 3 . . 4 . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 4 | . . . . 4 . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 10 | . 3 4 . . . . 3 . . . Grunt 17 | . 10 2 . . . . 2 . . 3 Brawler 2 | . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . 1 . . . Hunter 3 | . . . . 2 . . . . . 1 Programmer 7 | . . . . 7 . . . . . . Subdweller 15 | . . 15 . . . . . . . . Best Kill Streak 4 | . 3 4 . 4 . . 2 . . 4 Combat Bots Only 4 | . 3 4 . 4 . . 2 . . 4 Max Kills in Single Turn 2 | . 1 2 . 1 . . 2 . . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . . 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 531 | . 54 149 . 108 . . 74 . 2 144 Missed 146 | . 15 58 . 29 . . 11 . 2 31 Damage Taken 7125 | . 529 1422 . 1396 289 . 1250 . . 2239 Core 1670 | . 83 117 . 267 67 . 122 . . 1014 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 44 | . 18 7 . 19 . . . . . . Regen/Repaired (Parts) 338 | . . . . 129 . . 209 . . . Core Remaining (%) 64 | 100 . . 20 . . 52 85 . . . Volleys Fired 214 | . 40 83 . 39 . . 32 1 . 19 Largest 2 | . 2 2 . 2 . . 2 2 . 2 Hottest 148 | . 130 130 . 148 . . 122 122 . 130 Shots Fired 368 | . 78 128 . 75 1 . 53 2 . 31 Gun 269 | . 78 72 . 38 1 . 53 2 . 25 Cannon 88 | . . 47 . 37 . . . . . 4 Launcher 11 | . . 9 . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 91 | . 38 33 . 10 . . . . . 10 Thermal 266 | . 40 86 . 65 1 . 53 2 . 19 Explosive 11 | . . 9 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 49 | . 17 49 . 33 . . 11 6 . 7 Robot Miss Streak 6 | . 2 3 . 2 . . 2 . . 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 256 | . 55 81 . 57 . . 41 2 . 20 Core Hits 153 | . 30 66 . 20 . . 21 . . 16 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . 6 . . 3 . . 7 . . . Burn 15 | . 6 . . 2 . . 7 . . . Meltdown 1 | . . . . 1 . . . . . . Melee Attacks 32 | . . . . 2 18 . . 3 6 3 Impact 20 | . . . . 2 18 . . . . . Slashing 12 | . . . . . . . . 3 6 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6397 | . 698 2129 . 1388 . . 966 40 . 1176 Guns 3795 | . 698 1106 . 637 . . 966 40 . 348 Cannons 1550 | . . 669 . 751 . . . . . 130 Explosions 937 | . . 354 . . . . . . . 583 Melee 115 | . . . . . . . . . . 115 Ramming . | . . . . . . . . . . . Kinetic 1151 | . 311 424 . 137 . . . . . 279 Thermal 4194 | . 387 1351 . 1251 . . 966 40 . 199 Explosive 937 | . . 354 . . . . . . . 583 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 115 | . . . . . . . . . . 115 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . 9 24 24 4 . 13 15 Average Corruption 7 | . . . . 2 19 24 3 . 9 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . . . 21 9 5 5 . 7 11 Message Errors 13 | . . . . 3 1 3 1 . 1 4 Matter Fused 12 | . . . . 6 2 . 2 . . 2 Heat Flow Errors 8 | . . . . 1 . 1 . . 3 3 Energy Discharges 3 | . . . . 2 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 3 1 1 1 . 1 . Data Loss (major) 4 | . . . . 2 1 . 1 . . . Misfires 1 | . . . . . 1 . . . . . Alerts 4 | . . . . 2 2 . . . . . Misdirections 2 | . . . . . 1 . . . 1 . Weapon Failures 3 | . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . 21 . 34 . . . . . . Projectiles 34 | . . . . 34 . . . . . . Explosions 21 | . . 21 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 80 | . . 38 . . . . . . . 42 Shots 2 | . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 378 | . 105 93 . 130 10 170 378 . 251 238 Average Temperature 73 | . 31 25 . 29 7 102 201 . 106 68 Received Heat Transfer 1701 | . 270 384 . . . . 300 . . 747 Effects 6 | . . . . . . . 3 . . 3 Interference 5 | . . . . . . . 2 . . 3 Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 30 | . 5 4 . 15 . . 3 . . 3 Heat Transferred 8154 | . 1547 1728 . 2035 . . 2400 74 . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Peak Influence 830 | . 237 . 830 455 72 47 172 7 23 157 Initial 825 | . . . 825 410 72 42 22 2 . 16 Average 194 | . 122 . 751 271 57 35 80 4 12 44 Maximum Alert Level 3 | . 1 . 3 2 . . . . . . Low Security (%) 63 | 100 74 . . 31 100 100 100 100 100 100 Level 1 19 | . 25 . . 41 . . . . . . Level 2 10 | . . . 23 26 . . . . . . Level 3 6 | . . . 76 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 4 . . 3 2 . . Investigation 2 | . 1 . . . . . . 1 . . Extermination 3 | . . . . 3 . . . . . . Reinforcement 3 | . 1 . . 1 . . . 1 . . Assault 1 | . . . . . . . 1 . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Distress Signals 5 | . 2 . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 24 96 . 13 8 1 14 1 5 13 Peak Tracking Total 9 | . 6 4 . 4 5 2 7 1 4 9 Tactical Retreats 12 | . 1 6 . . 2 . . . 1 2 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Traps Triggered 13 | . 3 3 . 1 . . 2 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Machines Disabled 6 | . . 3 . 3 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Machines Accessed 27 | . 7 2 5 4 . . 3 3 . 3 Terminals 18 | . 7 . 3 2 . . 1 3 . 2 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 4 | . . . . 1 . . 2 . . 1 Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 23 11 13 7 . . 6 5 . 4 Successful 37 | . 10 11 5 5 . . 3 2 . 1 Failed 32 | . 13 . 8 2 . . 3 3 . 3 Catastrophic 6 | . . . 3 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 16 1 7 2 . . 1 2 . 1 Terminals 45 | . 23 . 9 4 . . 1 5 . 3 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 8 | . . . . 2 . . 5 . . 1 Recycling Units 4 | . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 9 11 3 2 . . . 2 . 1 Record 10 | . . 10 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . 1 Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . Locate Traps 3 | . 3 . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . 3 . . . Scan Component 3 | . . . . 1 . . 2 . . . Repair 2 | . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 1 . . . . . . Terminals 2 | . 1 . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Tunnel 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 6 . 3 4 . . 2 2 . 2 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . . Time 54 | . . . . 32 . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . 4 . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Programmers 4 | . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . Total Damage 65 | . . . . . 65 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Turns Passed 7984 | 29 914 3528 368 1527 163 123 456 417 180 279 Spaces Moved 4379 | 39 515 1950 231 669 98 99 228 288 110 152 Core 126 | 37 87 . . . . . . . . 2 Treads 3275 | 2 428 1950 231 664 . . . . . . Legs . | . . . . . . . . . . . Wheels 978 | . . . . 5 98 99 228 288 110 150 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 115 115 115 115 115 130 50 Average Speed 154 | 55 142 160 160 196 115 115 119 129 130 126 Slowest Speed 260 | 160 160 160 160 260 115 115 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 39 | 4 82 95 61 15 77 3 6 8 74 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched 7 | . . 7 . . . . . . . . Spaces Dug 25 | . . 2 . 1 13 . . 3 6 . Terrain Destroyed 133 | . . 62 . 3 14 . . 3 6 45 Melee 23 | . . . . 1 13 . . 3 6 . Projectile 9 | . . 3 . 2 1 . . . . 3 AOE 101 | . . 59 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Fac Was Fac Total 5130 | 44 617 2226 230 798 116 106 330 322 138 203 Wait 291 | . 41 149 . 40 . . 31 3 20 7 Move 4370 | 38 514 1949 230 669 96 98 227 288 109 152 Hop . | . . . . . . . . . . . Pick Up 50 | 3 7 4 . 14 . 1 6 10 1 4 Fast Attach 48 | 3 6 10 . 11 . 4 5 8 . 1 Attach 29 | . 4 2 . 7 1 1 7 . . 7 Detach 14 | . 1 2 . 7 . 1 2 . . 1 Swap 28 | . . 10 . 3 . 1 6 4 1 3 Drop 37 | . 4 15 . 6 . . 2 4 1 5 Fire 214 | . 40 83 . 39 . . 32 1 . 19 Melee 32 | . . . . 2 18 . . 3 6 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . 2 . . . . 12 1 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 17) 414 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 7) 944 | -10/Materials | Entered Subcaves 1031 | -10/Subcaves | Visited Clippyterm 1540 | -10/Subcaves | Core integrity fell below 50% 1806 | -10/Subcaves | Visited 4L-MR0's lab 2729 | -10/Subcaves | Build established: Subdweller-Mutant 3064 | -10/Subcaves | Discovered new exit (range 5) 3199 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3381 | -10/Subcaves | Learned location of 1 exit from Materials 3714 | -10/Subcaves | Build established: Scavenger-Mutant 3719 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3736 | -10/Subcaves | Shifting Twisted Machinery released Multitool 4372 | -10/Subcaves | Discovered new exit (range 14) 4402 | -10/Subcaves | Build established: Mutant 4438 | -10/Subcaves | Ambushed by Subdweller buried in earth 4472 | -10/Subcaves | Entered Recycling 4816 | -9/Recycling | Discovered new exit (range 16) 4840 | -9/Recycling | Entered Factory 4840 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5038 | -7/Factory | Repaired Spk. Treads 5759 | -7/Factory | Identified exit to Lower Caves 5943 | -7/Factory | Cargo convoy interrupted 6269 | -7/Factory | Lost 5 parts (1p1n2u1w) 6367 | -7/Factory | Sucked down chute 6367 | -7/Factory | Entered Waste 6368 | -7/Waste | Met a frightened Derelict 6377 | -7/Waste | Spotted C-40 Crusher 6377 | -7/Waste | Spotted C-40 Crusher 6382 | -7/Waste | EMP discharged 6382 | -7/Waste | System corruption reached 10% 6386 | -7/Waste | Spotted C-40 Crusher 6389 | -7/Waste | Spotted C-40 Crusher 6435 | -7/Waste | Crushed by falling debris 6456 | -7/Waste | Spotted C-40 Crusher 6482 | -7/Waste | EMP discharged 6498 | -7/Waste | Spotted C-40 Crusher 6510 | -7/Waste | Discovered new exit (range 15) 6530 | -7/Waste | Entered Factory 6627 | -7/Factory | Discovered new exit (range 7) 6653 | -7/Factory | Entered another Factory area 6653 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6775 | -6/Factory | Garrison activated, responded to threat 6835 | -6/Factory | Lost 7 parts (1p1n4u1w) 6928 | -6/Factory | Repaired Arm. Huge Wheel 6983 | -6/Factory | Discovered new exit (range 15) 7109 | -6/Factory | Entered another Factory area 7109 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7195 | -5/Factory | Identified exit to Upper Caves 7195 | -5/Factory | Identified exit to Extension 7314 | -5/Factory | Build established: Skirmisher 7526 | -5/Factory | Sucked down chute 7526 | -5/Factory | Entered Waste 7541 | -5/Waste | EMP discharged 7576 | -5/Waste | Spotted C-40 Crusher 7586 | -5/Waste | Spotted C-40 Crusher 7593 | -5/Waste | Spotted C-40 Crusher 7621 | -5/Waste | Spotted C-40 Crusher 7641 | -5/Waste | EMP discharged 7641 | -5/Waste | System corruption reached 10% 7680 | -5/Waste | Spotted C-40 Crusher 7688 | -5/Waste | Spotted C-40 Crusher 7696 | -5/Waste | Discovered new exit (range 10) 7706 | -5/Waste | Entered Factory 7892 | -5/Factory | Lost 3 parts (2p1u) 7896 | -5/Factory | Discovered new exit (range 4) 7975 | -5/Factory | Released all parts (5) 7976 | -5/Factory | Core integrity fell below 50% 7982 | -5/Factory | Core integrity fell below 20% 7985 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07973_ KE Penetrator destroyed. 07973_ U-05 Engineer builds a Wall. 07975_ The unstable cave ceiling collapses. 07975_ Released Ionic Axe. 07975_ Released Hcp. Storage Unit. 07975_ Released Imp. Terrain Scan Processor. 07975_ Released Enh. Optical Array. 07975_ Released Imp. Coolant Injector. 07976_ Acquired Ionic Axe. 07976_ Penetrated by Slug. 07977_ U-05 Engineer lays Concrete. 07978_ U-05 Engineer builds a Wall. 07982_ U-05 Engineer lays Concrete. 07982_ Penetrated by Slug. 07983_ U-05 Engineer lays Concrete. 07983_ U-05 Engineer builds a Wall. 07983_ Critical hit (Burn: +37). 07983_ G-50 Soldier destroyed. 07984_ U-05 Engineer lays Concrete. 07985_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ##???????????????# #?????????????????????? | | ???############ [ #?????????????????????? | | ??? / #?????????????????????? | | ? ??#########?# #?????????????????????? | | ??# ?# #?#####+#####?????????????????????? | | ??# ## ##### #???????????????????????? | | ??# "" ]### #???????????????????? | | ??+ < T" #???????????????????? | | ??# ### #???????????????????? | | ??###### ##"## #???????????????????????? | | ???????# #?# ###???????????????????????? | | ????#######/###### # # ###?????????????????????? | | ????# # ## # ##????????????????????? | | ????#""" """ # ## # #######??????????????? | | ????#"R """ # #u# #??????????????? | | ??#?#""" """ + u +g % #??????????????? | | ???##""" ### hgg! #??????????????? | | #???# """ ### # #%%!!! #??????????????? | | ?# """ ## # #g@][! #??????????????? | | ?"??# """ ##### ##[ ########??????????????? | | "??## #???#+#####?????????????????????? | | "? ?# #?### ?? ?????????????????????? | | ? ??# #? / ?? ????????????????????? | | ?? ## # #? ? ?? ???????????????????? | | ###########+###### # ??????????????????????????? | | ]]]%[ # ??????? ??????????????????? | | ]]! # ??????????????????????????? | | """ +??? ?? ??????????????????? | | "T" #? ?? ? ????????????????????? | | # ?????????????????????????? | | ###+##### #? ???? ????????????????????? | | # ## """" #??? ?? ???????????????????? | | + ## """" # ??? ????????????????????? | | # """ ## """" ##???#??????????????????????? | | + """ + #???????????????????????????? | | # """ ## """ #???????????????????????????? | | # ## """ #???????????????????????????? | | #]] ## """ #???##??????????????????????? | | #] ## ##?#????????????????????????? | | # ## ==! ??????????????????????????? | | # ## ==! ????????????????????????? | | # "" ! + == ????????????????????????? | | # "Y ## ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 800 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySensorPlatform Manual? 0 Play Time 01:06:18 Cumulative 345.8 hours Start 2024.03.09 @ 15:20:41 End 2024.03.09 @ 16:30:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 16 Types 5/2/5/1/1/0/1/1/0 Lore% 83 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1a69556-dfd9-4e07-ae8c-5d4dfee1e009