Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 16:10:18 Player: Mogmind Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (1151) 1151 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7476 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 7/100 System Corruption 30% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Authchip [R/Combat] Autogun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter IFF Parser Salvage Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Datajack Heavy Flail Heavy Flail > --- INVENTORY -------- Light Fission Core Light Fission Core Large Storage Unit Huge Storage Unit Compact Battery Large Matter Pod Advanced Reaction Control System Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Heavy Ion Cannon Gauss Rifle Coil Gun Magnetic Acceleration Cannon Grenade Launcher [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Salvage Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Slots Evolved 10 | . . . . 4 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . 1 . . . 1 . . Utility 6 | . . . . 2 2 . 1 . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 70 | 6 . 1 3 28 4 6 7 . . 3 3 8 1 Power 11 | 1 . . 1 3 1 . 1 . . 1 . 3 . Engine 4 | 1 . . 1 1 1 . . . . . . . . Core 7 | . . . . 2 . . 1 . . 1 . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 1 . 8 1 3 4 . . 1 . 2 . Treads 3 | . . . . 3 . . . . . . . . . Leg 9 | 2 . 1 . 3 . 3 . . . . . . . Wheel 3 | . . . . 2 1 . . . . . . . . Hover 5 | . . . . . . . 4 . . 1 . . . Flight 2 | . . . . . . . . . . . . 2 . Utility 20 | 1 . . . 7 2 3 2 . . 1 2 1 1 Device 5 | . . . . 1 1 . . . . 1 1 . 1 Storage 5 | 1 . . . 3 . 1 . . . . . . . Processor 5 | . . . . 2 . 2 1 . . . . . . Hackware 3 | . . . . . . . 1 . . . 1 1 . Protection 2 | . . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . . 2 10 . . . . . . 1 2 . Energy Gun 5 | 2 . . . 3 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 5 | . . . 1 3 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . 2 . Parts Lost 29 | . . . . 8 . 1 . . . . . 19 1 Power 4 | . . . . 1 . 1 . . . . . 2 . Propulsion 12 | . . . . 6 . . . . . . . 6 . Utility 8 | . . . . . . . . . . . . 8 . Weapon 5 | . . . . 1 . . . . . . . 3 1 Highest Loss Streak 16 | . . . . 2 . 1 . . . . . 16 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 3 6 7 7 10 13 13 14 14 15 14 14 12 4 Power 1 | . 1 1 2 2 2 1 . 1 1 1 2 1 . Propulsion 1 | 2 4 2 2 . . 1 1 1 1 . . . . Utility 4 | . . . 1 4 6 7 7 6 7 7 7 6 1 Weapon 3 | . 1 2 2 2 4 4 5 6 6 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . 4 . 4 . . 3 . . 1 1 4 2 Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 5 | . . 3 . . . . 2 . . . . . . Utility 7 | . . 1 . 2 . . . . . . . 3 1 Weapon 5 | . . . . 1 . . 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 85 91 76 99 98 96 93 94 89 71 1 Engine 6 | . 14 14 14 6 3 6 . . . . . . . Core 2 | . . . . 2 . . 5 6 6 6 5 4 . Treads 4 | . . . . 11 . . . . . . . . . Leg 14 | . 28 28 28 10 7 18 23 . . . . . . Wheel 1 | . . . . 3 7 4 . . . . . . . Hover 4 | . . . . . . . 2 26 26 26 23 16 . Device 3 | . . . . 5 3 6 . . . 1 5 3 1 Storage 9 | . 14 14 14 9 7 7 8 9 6 6 5 4 . Processor 14 | . . . . 11 15 26 32 33 33 33 29 21 . Hackware 1 | . . . . . . . 3 . . . 2 4 . Protection 1 | . . . . 2 7 3 . . . . . . . Energy Gun 7 | . 28 28 16 6 . . . . . . . . . Ballistic Gun 4 | . . . 6 8 . . . . . . . . . Special Weapon 1 | . . . 5 3 . . . . . . . . . Impact Weapon 8 | . . . . 7 23 23 20 20 20 20 11 7 . Peak Build Rating 70 | 6 6 7 10 32 32 39 60 59 56 63 69 70 9 Average Rating 28 | 4 6 6 8 25 28 36 48 57 56 58 65 51 3 On Entrance 30 | . 6 6 7 10 27 32 38 59 56 56 63 69 1 Avg Prop Armor Cover (%) 9 | . . . . 9 7 6 16 . . . . . . Naked Turns 94 | . . . . . . . . . . . . 86 8 Heaviest Build 44 | 14 14 14 16 42 44 44 37 37 36 37 35 35 1 Greatest Support 53 | 20 20 20 20 40 29 45 53 36 36 36 36 36 3 Greatest Overweight (x) 9 | 2 . . . 4 1 1 4 1 . 1 . 9 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 8 8 12 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 8 8 15 15 15 15 15 15 15 15 15 5 Average Carried 10 | 3 6 7 8 10 12 13 14 14 15 14 14 12 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 8 14 10 15 14 15 15 15 14 5 3 Scrap Suit Usage (%) 5 | . . . . 14 . . . . . . . . . Class Distribution -------------------- 44% | Mutant 29% | Gladiator 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/DSF Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Matter Collected 1287 | 244 . 97 30 634 . . . . . 13 27 242 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1256 | . . 97 60 839 . 38 . . . . 27 178 17 Parts 42 | . . 6 1 26 . . . . . . . 8 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 5 . . . . . . . . 9 . Prevented 4 | . . . . . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 26 | . . 2 1 15 . 1 . . . . . 6 1 Melee 4 | . . . . . . . . . . . . 4 . Guns 9 | . . 2 . 7 . . . . . . . . . Cannons 4 | . . . . 1 . . . . . . . 2 1 AOE 1 | . . . . 1 . . . . . . . . . Classes Destroyed 10 | . . 1 1 6 . . . . . . 1 1 . Worker 4 | . . . . 4 . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . Recycler 1 | . . . . 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Swarmer 6 | . . . . . . . . . . . . 5 1 Grunt 11 | . . 2 . 8 . . . . . . . 1 . Sentry 3 | . . . . 3 . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . 2 . 1 . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . Best Kill Streak 4 | . . 2 1 4 . 1 . . . . 1 3 1 Combat Bots Only 3 | . . 2 1 2 . 1 . . . . . 3 1 Max Kills in Single Turn 1 | . . 1 1 1 . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Hostile Shots Fired 449 | . 3 7 16 166 . 36 15 . . 14 . 160 32 Missed 151 | . 2 2 6 36 . 15 10 . . 8 . 61 11 Hits 298 | . 1 5 10 130 . 21 5 . . 6 . 99 21 Melee 3 | . . . . . . . . . . . . 3 . Projectile 295 | . 1 5 10 130 . 21 5 . . 6 . 96 21 Critical Strikes 9 | . . . . 8 . . . . . 1 . . . Damage Taken 5236 | . 6 67 205 1886 . 530 33 . . 262 . 1884 363 Core 1624 | . 6 10 22 291 . 180 6 . . 98 . 714 297 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 36 | . . . . 36 . . . . . . . . . Core Remaining (%) 78 | 100 . . 84 47 . 74 . . . 87 . . . Volleys Fired 59 | . . 6 12 36 . . . . . . . 3 2 Largest 3 | . . 2 2 3 . . . . . . . 3 1 Hottest 195 | . . 90 90 195 . . . . . . . 116 65 Shots Fired 133 | . . 12 24 88 . . . . . . . 7 2 Gun 110 | . . 12 24 69 . . . . . . . 5 . Cannon 3 | . . . . . . . . . . . . 2 1 Launcher 6 | . . . . 5 . . . . . . . . 1 Special 14 | . . . . 14 . . . . . . . . . Kinetic 50 | . . . . 45 . . . . . . . 5 . Thermal 59 | . . 6 12 38 . . . . . . . 2 1 Explosive 6 | . . . . 5 . . . . . . . . 1 Electromagnetic 18 | . . 6 12 . . . . . . . . . . Robot Hit Streak 30 | . . 4 8 30 . . . . . . . 2 1 Robot Miss Streak 5 | . . 1 3 5 . . . . . . . 1 1 Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 126 | . . 7 19 82 . 2 . . . . 3 12 1 Core Hits 42 | . . 4 1 30 . . . . . . . 3 4 Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . 1 . . . . . 2 . Critical Strikes 10 | . . 1 1 5 . 1 . . . . . 2 . Burn 3 | . . 1 1 1 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Smash 6 | . . . . 3 . 1 . . . . . 2 . Melee Attacks 50 | . . . . 19 . 2 . . . 2 3 24 . Impact 48 | . . . . 19 . 2 . . . 2 1 24 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 4 . . . . . . 3 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . 1 . . . 1 . . . Damage Inflicted 3733 | . . 91 223 2410 . 127 . . . . 130 581 171 Guns 1307 | . . 91 223 980 . . . . . . . 13 . Cannons 79 | . . . . . . . . . . . . 52 27 Explosions 538 | . . . . 394 . . . . . . . . 144 Melee 1708 | . . . . 935 . 127 . . . . 130 516 . Ramming . | . . . . . . . . . . . . . . Kinetic 698 | . . . . 685 . . . . . . . 13 . Thermal 625 | . . 38 112 396 . . . . . . . 52 27 Explosive 538 | . . . . 394 . . . . . . . . 144 Electromagnetic 164 | . . 53 111 . . . . . . . . . . Impact 1708 | . . . . 935 . 127 . . . . 130 516 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . . 30 30 Average Corruption 25 | . . . . . . . . . . . . 25 30 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 11 1 Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 6 | . . . . . . . . . . . . 6 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 625 | . . . . 301 . 65 . . . . 100 153 6 Projectiles 11 | . . . . 11 . . . . . . . . . Explosions 6 | . . . . . . . . . . . . . 6 Melee 608 | . . . . 290 . 65 . . . . 100 153 . Knockbacks 11 | . . . . 6 . . . . . . 1 4 . Impact 9 | . . . . 5 . . . . . . 1 3 . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 109 | . . . . 70 . . . . . . . . 39 Shots 4 | . . . . 3 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . . 219 . 412 . . . . . . . 218 . Average Temperature 144 | . . 113 . 154 . . . . . . . 76 . Received Heat Transfer 999 | . . 39 9 756 . 36 6 . . . . 153 . Effects 8 | . . . . 8 . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 5 . 1 . . . . 1 . . Combat Hostiles 7 | . . . 1 5 . 1 . . . . . . . Parts Fried 11 | . . . 2 6 . 1 . . . . 2 . . Impact Corruptions 19 | . . . . 9 . 2 . . . . 4 4 . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . . . . . . Heat Transferred 2237 | . . 185 407 1534 . . . . . . . 74 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 123 | . . 40 . 86 26 123 58 . . . 15 . . Initial 58 | . . . . . 21 18 58 . . . . . . Average 18 | . . 5 . 22 22 61 14 . . . 4 . . Influence Increases 1050 | . . 50 . 470 5 105 40 . . . 20 340 20 Destroy 0b10 Robot/C 500 | . . 40 . 300 . 20 . . . . . 120 20 Destroy 0b10 Robot/NC 35 | . . . . 30 . . . . . . 5 . . Destroy Leader 120 | . . 10 . 90 . 10 . . . . . 10 . Successful Hack 10 | . . . . . 5 . 5 . . . . . . Select Force Hacks 20 | . . . . . . . 20 . . . . . . Destroy Structure 20 | . . . . 20 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 330 | . . . . 30 . 75 15 . . . . 210 . Influence Decreases 1004 | . . 50 . 421 28 18 153 . . . 20 295 19 Entered New Map 100 | . . . . . 28 8 55 . . . . . 9 Time Decay 707 | . . 50 . 389 . . 98 . . . 20 150 . Lost Part 197 | . . . . 32 . 10 . . . . . 145 10 Squads Dispatched 8 | . . . . 4 . 1 2 . . 1 . . . Investigation 4 | . . . . 2 . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . 2 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Distress Signals 3 | . 1 . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 75 | . . 2 3 23 . 8 2 6 . 2 . 24 5 Peak Tracking Total 14 | . 5 2 2 3 . 3 2 6 . 2 . 14 5 Tactical Retreats 15 | . . . . 2 . 5 1 . . . . 7 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Traps Triggered 4 | . . . . 1 . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Machines Accessed 13 | . . . . 5 1 . 3 . 1 . 2 1 . Terminals 9 | . . . . 4 1 . 1 . 1 . 2 . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 33 | . . . . 22 1 . 5 . 2 . 2 1 . Successful 21 | . . . . 14 1 . 3 . 1 . 1 1 . Failed 11 | . . . . 7 . . 2 . 1 . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 7 | . . . . 4 . . 3 . . . . . . Terminals 18 | . . . . 12 1 . 1 . 2 . 2 . . Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . 6 1 . 1 . 1 . 1 1 . Robot Analysis 2 | . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 4 | . . . . . 1 . 1 . 1 . 1 . . Alert Level 2 | . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Download 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 5 . . 1 . 1 . 1 . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . no_distress 1 | . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Active Infowar (turns) 870 | . . . . . . . 291 86 43 42 62 340 6 IFF 351 | . . . . . . . . . . . 11 340 . Terrain 65 | . . . . . . . . . . 14 51 . . Machine Analysis 859 | . . . . . . . 291 86 43 42 62 335 . Jamming 6 | . . . . . . . . . . . . . 6 Robot Analysis Total 2 | . . . . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Turns Passed 3614 | 83 97 371 427 1350 15 195 329 86 43 42 62 497 17 Spaces Moved 3068 | 60 80 285 321 551 12 161 259 159 114 61 136 853 16 Core 198 | 11 . . . . . . . . . . . 171 16 Treads 92 | . . . . 92 . . . . . . . . . Legs 1386 | 49 80 285 321 302 . 116 233 . . . . . . Wheels 214 | . . . . 157 12 45 . . . . . . . Hover 1178 | . . . . . . . 26 159 114 61 136 682 . Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 115 85 85 88 38 38 38 38 38 50 Average Speed 96 | 113 120 120 120 194 85 89 100 52 38 53 38 42 50 Slowest Speed 500 | 150 120 120 120 320 85 180 270 88 38 92 38 500 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 3 . Exploration Rate (%) 34 | 3 17 47 28 42 1 77 10 79 3 83 4 86 4 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . . . 1 1 Spaces Dug 9 | . . . . 3 . . . . . . . 6 . Terrain Destroyed 30 | . . . . 19 . . . . . . . 6 5 Melee 9 | . . . . 3 . . . . . . . 6 . Projectile 2 | . . . . 2 . . . . . . . . . AOE 19 | . . . . 14 . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Total 3523 | 71 81 305 339 717 17 209 328 161 113 68 144 947 23 Wait 180 | . . 3 1 42 . 31 47 2 . . . 53 1 Move 3056 | 59 79 284 320 550 11 160 259 158 113 60 135 852 16 Hop . | . . . . . . . . . . . . . . Pick Up 45 | 6 2 3 . 18 . 6 6 . . 2 1 1 . Fast Attach 29 | 6 . . 2 12 . 2 . . . 1 1 4 1 Attach 26 | . . . . 8 4 1 3 . . 1 1 6 2 Detach 12 | . . . . 5 1 2 . 1 . . . 3 . Swap 27 | . . 1 1 13 . 3 6 . . 1 1 . 1 Drop 36 | . . 5 3 16 1 3 3 . . 2 2 1 . Fire 59 | . . 6 12 36 . . . . . . . 3 2 Melee 46 | . . . . 17 . 1 . . . 1 3 24 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Entered Mines 200 | -10/Mines | Learned location of Storage (-7) 313 | -10/Mines | Build established: Mutant 346 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 352 | -10/Mines | Found Scrap Suit 491 | -10/Mines | Found a hidden stash of uninstalled traps 542 | -10/Mines | Discovered new exit (range 4) 552 | -10/Mines | Entered Subcaves 711 | -10/Subcaves | Discovered new exit (range 10) 762 | -10/Subcaves | Learned Materials terminal intel 789 | -10/Subcaves | Shifting Twisted Machinery released Flamer 794 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 979 | -10/Subcaves | Entered Materials 979 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 980 | -8/Materials | Loaded intel: 11 terminal locations 1283 | -8/Materials | Build established: Gunner 2173 | -8/Materials | Central database locked down 2213 | -8/Materials | Build established: Mutant 2316 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Discovered new exit (range 5) 2328 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Entered Factory 2329 | -7/Factory | Evolved 2 slots: Utility x2 2341 | -7/Factory | Identified exit to DSF 2344 | -7/Factory | Entered DSF 2358 | -7/DSF | Discovered new exit (range 15) 2372 | -7/DSF | Additional patrols routed to DSF 2374 | -7/DSF | Identified exit to Factory 2539 | -7/DSF | Entered Factory 2539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2673 | -6/Factory | Build established: Gladiator 2868 | -6/Factory | Sucked down chute 2868 | -6/Factory | Entered Waste 2897 | -6/Waste | Spotted C-40 Crusher 2912 | -6/Waste | Spotted C-40 Crusher 2918 | -6/Waste | Spotted C-40 Crusher 2922 | -6/Waste | Spotted C-40 Crusher 2923 | -6/Waste | Spotted C-40 Crusher 2924 | -6/Waste | Spotted C-40 Crusher 2949 | -6/Waste | Discovered new exit (range 12) 2954 | -6/Waste | Identified exit to Factory 2954 | -6/Waste | Entered Factory 2956 | -6/Factory | Identified exit to DSF 2997 | -6/Factory | Entered DSF 3024 | -6/DSF | Additional patrols routed to DSF 3027 | -6/DSF | Discovered new exit (range 14) 3038 | -6/DSF | Identified exit to Factory 3039 | -6/DSF | Entered Factory 3039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -5/Factory | Discovered new exit (range 6) 3075 | -5/Factory | Identified exit to Upper Caves 3101 | -5/Factory | Entered Upper Caves 3205 | -5/Upper Caves | Learned location of Warlord (-4) 3262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3277 | -5/Upper Caves | Encountered a Warlord checkpoint 3404 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3437 | -5/Upper Caves | System corruption reached 10% 3460 | -5/Upper Caves | Crushed by falling debris 3462 | -5/Upper Caves | Crushed by falling debris 3469 | -5/Upper Caves | Crushed by falling debris 3505 | -5/Upper Caves | Lost 16 parts (2p4n7u3w) 3511 | -5/Upper Caves | System corruption reached 30% 3511 | -5/Upper Caves | Released all parts (2) 3542 | -5/Upper Caves | Lost 3 parts (2n1u) 3586 | -5/Upper Caves | Core integrity fell below 50% 3594 | -5/Upper Caves | Discovered new exit (range 8) 3598 | -5/Upper Caves | Entered another Upper Caves area 3603 | -5/Upper Caves | Core integrity fell below 20% 3615 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03555_ System corrupted: Matter fused (-9). 03576_ System corrupted: Matter fused (-6). 03585_ Penetrated by Slug. 03588_ G-50 Soldier destroyed. 03594_ EXIT=FOUND 03597_ System corrupted: Matter fused (-5). LOCATION=UNKNOWN GOAL=ESCAPE 03602_ Grenade Launcher destroyed. 03602_ Destroyed Grenade Launcher. 03605_ S-27 Virus destroyed. 03606_ Searching scrap... 03606_ Found Transmission Jammer. 03606_ Found IFF Parser. 03606_ Found 41 Matter. 03607_ Acquired Transmission Jammer. 03608_ The unstable cave ceiling collapses. 03613_ System corrupted: Transmission Jammer rejected. 03614_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????###????????????????????????????? | | ?????????????# #??????######???????????????? | | ?????????????# ?????## ##??????????????? | | ?????????????# #????## #??????????????? | | ????????????## #????# s #??????????????? | | ????????????# ????## %= #??????????????? | | ????######### ####### @ ##??????????????? | | ????# # # ###ss #???????????????? | | ????? [ $ ! #???????????????? | | ????????????# %= % #???????????????? | | ????????????# """ " #???????????????? | | ????????????## # """"""" #???????????????? | | ?????????????# # """"""" ##???????????????? | | ?????????????# # """ " ##????????????????? | | ?????????????# # #?????????????????? | | ?????????????#?# #????????????????? | | ???????????????###### #????????????????? | | ????????????????????#### ##????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????##??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Hvy. Shock Bomb Launcher | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flail | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed GravmagEtherialProtection Manual? 0 Play Time 00:50:51 Cumulative 31.1 hours Start 2026.08.08 @ 15:19:26 End 2026.08.08 @ 16:10:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a42aa963-a132-4045-8e8f-e83c0f38a066