Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.12 @ 18:43:52 Player: Boris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (333) 1665 Value Destroyed (20570) 20570 Prototype IDs (222) 4440 Alien Tech Used (1) 200 Bonus (21155) 21155 TOTAL SCORE: 58530 Bonus ------- High Alert Combat Kills 3351 Follower Combat Kills 3833 Entered Garrisons 2000 Used RIF Installer 6000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1329 Cogmind --------- Core Integrity 511/1600 Matter 300/300 Energy 99/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Relay Coupler [Specialist] (23) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced Matter Compressor (197) Immobilizer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Cargo Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Centrium Light Armor Plating Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Improved Matter Compressor Advanced Weight Redist. System Experimental Sensor Array Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Antimissile System Antimissile System Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Quantum Rifle Heavy Machine Gun Linked Autogun Multirail [Rating: 191] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Centrium Light Armor Plating Weapon Heavy Linear Accelerator Energy Gun Enhanced Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . 2 . 2 . 2 . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . . . . 2 . . . . . 1 . 2 . 1 . 2 . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 510 | 6 3 . 1 8 51 13 27 18 10 20 4 13 17 12 9 6 22 7 20 6 27 29 45 2 26 1 18 19 29 41 Power 27 | 1 . . . . 3 1 1 . . 1 . . 2 2 . . 1 . 1 . 2 2 1 . 1 . 1 1 2 4 Engine 6 | 1 . . . . 1 . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . 1 1 . . . . 1 . . . Reactor 13 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 1 . 1 . . 1 2 4 Propulsion 88 | 2 . . . 2 18 5 7 3 2 6 1 4 1 . 2 3 2 . 3 . 4 3 3 . . . 2 3 3 9 Treads 35 | . . . . . . . 2 2 1 . 1 3 . . 1 2 . . 3 . 4 3 3 . . . 2 3 3 2 Leg 34 | 2 . . . 1 13 5 . . . 6 . 1 1 . 1 1 2 . . . . . . . . . . . . 1 Wheel 8 | . . . . 1 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Flight 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 225 | 1 1 . . 5 20 3 16 14 6 7 2 8 6 9 2 1 9 4 10 5 10 13 16 2 9 1 6 6 15 18 Device 126 | . 1 . . 4 12 2 9 9 4 5 2 7 2 4 . 1 3 2 5 4 4 11 9 1 5 1 1 5 5 8 Storage 5 | 1 . . . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Processor 11 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 1 5 Hackware 53 | . . . . . 1 . 1 . . . . . 3 3 2 . 4 1 3 . 5 2 6 . 4 . 5 . 8 5 Protection 30 | . . . . . 6 1 6 4 2 1 . . 1 2 . . 2 . 1 1 1 . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 2 . 1 1 10 4 3 1 2 6 1 1 8 1 5 2 10 3 6 1 11 11 25 . 16 . 9 9 9 10 Energy Gun 33 | 1 . . . . . . . . . . . . . . . . . . 1 . 2 5 8 . 7 . . 3 4 2 Energy Cannon 11 | . 2 . . 1 2 . . . . . . . . . . . 1 1 . 1 . 2 . . . . . . . 1 Ballistic Gun 31 | 1 . . . . . . . . . . . . . . . . . . . . 2 . 9 . 5 . 7 2 1 4 Ballistic Cannon 24 | . . . . . 5 4 1 . . 2 . 1 . . 1 . 3 . 2 . 1 2 1 . 1 . . . . . Launcher 20 | . . . . . 3 . 1 1 1 1 . . 3 . . . 1 . . . 2 1 2 . . . 1 2 1 . Special Weapon 31 | . . . . . . . . . . . . . 1 1 2 1 2 1 3 . 4 1 5 . 3 . 1 2 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 1 . 1 2 1 . 4 . 2 1 3 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 8 | . . . . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Corrupted Parts 21 | . . . . . 1 3 . . . 7 . . . . . . 2 . . . . . 2 . . . 1 . 2 3 System Corruption 126 | . . . . . 10 12 . . . 41 . . . . . . 11 . . . . . 16 . . . 10 . 6 20 Parts Lost 104 | . . . . . 10 6 1 1 1 . . . 4 . 1 . 7 1 2 . 9 3 10 . 2 . . 7 9 30 Power 8 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . 3 . . . . . . 1 . . Propulsion 34 | . . . . . 6 2 1 . 1 . . . 1 . 1 . 2 . . . 3 1 3 . . . . 1 1 11 Utility 36 | . . . . . 2 1 . 1 . . . . 2 . . . 4 . 1 . 1 . 2 . 2 . . 2 5 13 Weapon 26 | . . . . . 1 2 . . . . . . . . . . . 1 1 . 2 2 5 . . . . 3 3 6 Highest Loss Streak 12 | . . . . . 4 5 1 1 1 . . . 2 . 1 . 4 1 2 . 3 2 5 . 1 . . 5 8 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 Average Slot Usage (%) 85 | . 96 100 100 97 92 94 90 91 91 86 91 90 91 92 92 91 90 87 73 74 72 76 77 80 81 83 82 82 83 72 Engine 2 | . 14 14 14 14 2 2 2 7 7 5 . . . 6 6 6 1 . . . . . . . . . . . . . Core 2 | . . . . . 5 6 4 . . . . . 1 . . . . . 2 5 5 5 4 4 4 4 4 3 3 . Reactor 3 | . . . . . . . . . . 1 7 6 4 . . . 3 5 5 5 2 2 4 4 4 4 4 6 5 7 Treads 10 | . . . . . . . 10 16 21 18 13 16 16 12 10 10 10 5 13 15 14 12 12 12 12 12 11 11 13 5 Leg 10 | . 28 28 28 20 30 29 12 . . 10 28 19 18 25 25 25 26 27 6 . . . . . . . . . . . Wheel 2 | . . . . 7 1 . 13 22 20 12 . . . . . . . . . . . . . . . . . . . . Device 7 | . 11 14 14 12 6 3 5 6 11 7 7 12 5 4 . 5 3 11 4 9 7 8 5 6 10 12 6 8 15 7 Storage 5 | . 14 14 14 13 9 9 7 7 7 7 7 6 6 6 6 6 6 4 5 5 5 4 4 4 4 4 4 3 3 . Processor 6 | . . . . . 7 9 7 7 7 7 7 9 12 12 12 12 8 5 5 5 5 4 4 6 5 4 4 4 6 18 Hackware 13 | . . . . . 5 9 7 5 . . . . 3 10 18 12 11 15 16 15 17 21 21 25 24 25 30 27 14 18 Protection 2 | . . . . . 3 4 1 2 2 1 7 6 8 2 . . 4 . . 5 3 . 1 . . . . . 2 . Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . 1 . 5 5 3 . 5 4 2 . 11 3 Energy Cannon 2 | . 24 28 14 28 3 2 . . . . . . . . . . . 2 . 4 . 2 . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 11 16 8 8 10 9 . 3 Ballistic Cannon 3 | . . . . . 12 10 7 7 7 5 7 6 6 6 5 3 5 5 4 5 2 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 3 2 . 1 2 . 3 3 . . 2 4 2 2 2 . Slashing Weapon 1 | . . . . . . . 3 7 2 3 7 6 3 5 2 5 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 14 20 20 20 35 45 53 64 85 104 80 76 78 79 82 64 65 91 75 208 219 219 220 213 192 216 202 204 220 235 229 Greatest Support 240 | 20 20 20 20 20 50 43 43 38 44 112 112 112 112 112 127 127 132 119 225 225 225 220 240 240 240 240 240 220 209 123 Greatest Overweight (x) 5 | . . . . 2 4 2 5 2 3 2 . . . . . . . . 2 . 1 1 1 . . . 1 1 2 5 Average Overweight (x) . | . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 20 | 7 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 26 30 30 30 30 30 30 30 30 30 30 11 Most Carried 30 | . 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 29 30 30 30 30 30 30 30 30 30 29 Average Carried 19 | . 6 8 8 9 14 13 14 14 14 14 15 14 14 14 14 14 14 13 24 26 28 29 26 29 28 29 29 26 28 8 Final Capacity 30 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | . 8 8 8 10 15 15 15 14 15 15 15 15 15 15 15 15 14 15 28 29 30 30 30 30 30 30 30 26 28 5 Class Distribution -------------------- 35% | Botlord-Mutant 32% | Scavenger-Mutant 9% | Bothacker-Mutant 8% | Mutant 6% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 16793 | 145 51 . 86 80 1390 664 743 609 336 293 85 234 649 218 378 16 1175 187 991 99 723 1242 1519 34 909 100 672 910 600 1655 Remotely 488 | . . . . . 488 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15402 | . 69 . . 153 2085 501 905 119 402 358 81 319 578 221 276 16 705 114 937 111 593 1054 1350 34 436 . 636 624 1054 1671 Parts 795 | . 6 . . 5 127 28 56 6 7 17 4 13 34 6 11 3 38 8 40 8 38 41 76 2 25 . 32 29 46 89 Haulers Intercepted 6 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 8 | . . . . 1 . . 2 . . . . . . . . . . . . . . 3 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 266 | . 3 . . . 42 16 11 2 4 4 2 4 22 4 6 . 21 1 8 5 16 13 24 . 4 . 11 8 19 16 Melee 6 | . . . . . . . . . . . . . . . 4 . 1 . . 1 . . . . . . . . . . Guns 71 | . . . . . . . . . . . . . . . . . . . 1 . 6 1 15 . 3 . 11 7 11 16 Cannons 122 | . 3 . . . 31 14 4 2 1 1 2 4 12 4 1 . 14 1 7 4 8 9 . . . . . . . . AOE 55 | . . . . . 10 1 7 . 2 1 . . 10 . 1 . 6 . . . 2 . 7 . 1 . . 1 6 . Classes Destroyed 21 | . 2 . . 1 8 2 1 3 . . . 1 . . . . . . . . . . 2 . . . 1 . . . Worker 16 | . . . . . 3 . 5 . . . . 1 . . . 1 . . . . . 1 . 1 . . . 1 . 3 Builder 19 | . . . . . 9 . 2 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 5 Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 15 | . . . . 2 3 . 5 . . . . 1 . 1 . . . . . . . 2 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Watcher 7 | . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 Swarmer 55 | . 3 . . . 3 . 4 . . . . . 11 . 2 . 8 . 5 4 3 . 1 . . . 3 . 8 . Cutter 16 | . . . . . 3 1 . . . . . . . . . . . . . . 4 . 8 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 87 | . . . . . 29 7 3 . 4 . . 2 8 3 4 . 5 . . . 4 2 8 . 2 . 4 . 2 . Brawler 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Duelist 6 | . . . . . . 3 . . . . . . . . 1 . . . . . 1 1 . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . . . 7 2 2 . . . 1 . . 1 . . 1 1 3 1 . 1 . . . . . . 1 . Hunter 15 | . . . . . . . . 1 . . . . . . . . 2 . . . . 4 2 . 1 . . 3 . 2 Programmer 40 | . . . . . . 3 1 . . . 1 1 3 . . . 2 . . . 2 4 3 . . . 3 2 5 10 Behemoth 7 | . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . 1 . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Packrat 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 . . 2 8 5 6 1 4 4 1 5 4 3 2 1 5 1 5 4 4 8 6 1 2 . 3 2 11 4 Combat Bots Only 11 | . 3 . . . 7 5 4 1 4 4 1 3 4 3 2 . 5 1 5 4 4 6 6 . 2 . 3 2 11 3 Max Kills in Single Turn 6 | . 1 . . 1 3 2 4 1 2 1 1 1 3 1 1 1 3 1 1 1 1 1 3 1 1 . 1 1 6 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . . . . 2 1 4 . 2 1 . . 3 . 1 . 3 . . . 1 . 2 . 1 . . 1 6 . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Damage Taken 27331 | . 70 . . . 1898 824 389 791 63 91 35 183 928 269 270 . 1699 127 1304 252 2185 2133 2967 . 829 92 885 1648 3050 4349 Core 2541 | . . . . . 332 74 44 159 . . 6 . 69 29 25 . 137 . 95 . 66 179 186 . 12 . 39 68 164 857 Absorbed by Shields 880 | . . . . . . . . . . . . . . . . . . . . . . 69 . . 225 . . 167 236 183 Reduced by Siege Mode 680 | . . . . . . . . . . . . . . . . . . . 9 12 138 39 192 . . . 13 . 202 75 Regen/Repaired (Parts) 1950 | . . . . . 77 . . . . . . 227 . . . 122 . 295 . . . 728 501 . . . . . . . Core Remaining (%) 74 | 100 . . . 100 . 26 . . . . 70 . . . . . 69 . 90 . 94 . 71 . . . 96 . . 31 Volleys Fired 1153 | . 12 . . 3 123 51 23 28 9 13 3 15 38 13 18 . 75 14 104 21 79 76 96 1 37 7 75 59 64 96 Largest 4 | . 2 . . 2 2 2 1 1 1 1 1 1 1 1 1 . 1 1 2 1 2 3 4 2 4 1 4 4 4 3 Hottest 312 | . 136 . . 136 136 96 83 83 83 83 83 83 83 83 83 . 83 90 163 90 161 251 226 65 210 65 170 174 312 250 Shots Fired 1702 | . 24 . . 6 224 72 23 28 9 13 2 15 38 13 18 . 74 14 105 21 100 97 197 2 65 7 142 108 120 165 Gun 780 | . . . . . . . . . . . . . . . . . . . 42 . 51 33 177 2 48 1 116 81 94 135 Cannon 663 | . 24 . . 6 213 65 18 28 4 4 2 15 29 12 5 . 65 11 54 21 34 36 2 . . . . . . 15 Launcher 61 | . . . . . 11 7 5 . 5 9 . . 7 . . . 5 . . . 3 1 5 . . . 1 1 1 . Special 198 | . . . . . . . . . . . . . 2 1 13 . 4 3 9 . 12 27 13 . 17 6 25 26 25 15 Kinetic 934 | . . . . . 167 63 18 28 4 4 2 15 29 12 5 . 65 3 48 7 34 23 120 2 26 . 92 65 . 102 Thermal 439 | . 24 . . 6 36 . . . . . . . . . . . . 8 48 14 51 35 31 . 22 1 24 10 94 35 Explosive 22 | . . . . . 3 . . . . . . . 7 . . . . . . . 3 1 5 . . . 1 1 1 . Electromagnetic 109 | . . . . . 18 9 5 . 5 9 . . . . . . 5 . . . . 11 28 . . . . 6 . 13 Robot Hit Streak 43 | . 9 . . 4 23 5 10 18 2 8 10 17 9 13 8 . 10 6 18 4 33 21 20 5 7 9 14 15 26 43 Robot Miss Streak 7 | . 5 . . 1 5 3 1 2 1 1 . 2 4 2 1 . 4 1 2 1 2 3 2 . 3 1 7 6 3 1 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . 1 Secondary Targets 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . 2 1 4 3 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 2 1 Shots Hit Robots 1147 | . 11 . . 4 130 36 31 26 7 9 2 14 21 12 20 2 64 6 57 5 72 69 120 1 35 6 80 72 90 145 Core Hits 547 | . 4 . . 2 78 20 26 3 6 11 2 7 27 5 5 1 30 4 28 2 24 22 55 2 8 . 26 34 30 85 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . 2 . . 3 Critical Parts Destroyed 26 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 . 1 . 2 2 . 14 Critical Strikes 73 | . . . . . 12 3 2 3 . 1 1 . 3 . 1 . 3 . 3 . 5 2 7 . 2 . 4 2 . 19 Burn 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Destroy 37 | . . . . . . . . . . . . . . . . . . . 2 . 1 2 6 . 2 . 4 2 . 18 Blast 30 | . . . . . 12 3 2 3 . 1 1 . 3 . . . 3 . 1 . 1 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 113 | . . . . . . . 19 13 2 1 . 8 10 2 15 7 27 1 . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . 19 13 2 . . 8 10 2 15 7 27 1 . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . 11 3 1 1 . 3 . 2 3 2 . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52141 | . 226 18 . 83 5021 1826 2712 2041 620 635 177 1189 2046 1050 780 182 5778 202 2505 439 3710 3040 4263 142 683 31 1971 1969 3375 5427 Guns 17420 | . . . . . . . . . . . . . . . . . . . 938 . 1021 768 2880 20 683 31 1931 1621 2572 4955 Cannons 23502 | . 226 . . 83 3631 1491 1223 1778 235 301 177 939 1329 881 341 . 3941 165 1567 423 2425 1954 . . . . . . . 392 Explosions 7347 | . . . . . 1376 335 560 . 232 263 . . 717 . . . 682 34 . . 264 278 1383 . . . 40 311 799 73 Melee 3503 | . . . . . . . 929 263 153 71 . 250 . 169 439 182 1047 . . . . . . . . . . . . . Ramming 369 | . . 18 . . 14 . . . . . . . . . . . 108 3 . 16 . 40 . 122 . . . 37 4 7 Kinetic 30562 | . . . . . 2856 1447 1223 1778 235 301 177 939 1329 881 341 . 3941 82 1567 423 2425 1714 1781 20 373 . 1586 1290 . 3853 Thermal 9609 | . 226 . . 83 537 48 134 . . . . . . . . . 282 117 938 . 1021 771 686 . 310 31 345 306 2572 1202 Explosive 4485 | . . . . . 738 . . . . . . . 717 . . . . . . . 264 233 1383 . . . 40 311 799 . Electromagnetic 3613 | . . . . . 876 331 426 . 232 263 . . . . . . 400 . . . . 282 413 . . . . 25 . 365 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3432 | . . . . . . . 929 263 153 . . 250 . 169 439 182 1047 . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . 10 26 2 . . 41 41 . 5 5 5 5 28 1 1 . 2 3 23 . . . 11 6 15 62 Average Corruption 13 | . . . . . 10 20 1 . . 31 41 . 4 5 5 5 19 1 1 . 1 2 17 . . . 1 3 12 40 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 474 | . . . . . 44 45 5 . . 7 19 . 5 9 15 9 36 . 9 . 17 12 56 . . . 12 3 81 90 Message Errors 103 | . . . . . 6 10 2 . . 1 4 . 2 2 3 1 6 . 1 . 1 6 7 . . . 2 1 25 23 Matter Fused 96 | . . . . . 5 12 1 . . . 5 . 2 1 5 2 9 . 2 . 5 2 16 . . . 1 . 14 14 Heat Flow Errors 59 | . . . . . 6 8 1 . . 2 3 . . 2 2 2 5 . 2 . 2 . 5 . . . 2 . 8 9 Energy Discharges 75 | . . . . . 10 6 . . . 1 3 . . 1 3 3 6 . 1 . 4 1 10 . . . 2 1 14 9 Parts Rejected 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 57 | . . . . . 4 3 1 . . 2 1 . 1 2 2 1 3 . 2 . 4 2 8 . . . 3 . 10 8 Data Loss (major) 13 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . 3 . . . 1 . 3 2 Misfires 17 | . . . . . 4 2 . . . . . . . . . . 2 . . . . . . . . . 1 . 4 4 Alerts 10 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . 1 1 . . . . . 1 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 31 | . . . . . 5 3 . . . . 1 . . . . . 3 . . . 1 . 6 . . . . 1 2 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3357 | . 13 . . . 121 156 444 250 76 16 . 63 122 124 114 66 771 . 111 110 195 432 39 4 . . . . 54 76 Projectiles 2220 | . 13 . . . 78 156 217 186 33 . . 63 35 86 16 . 428 . 111 110 195 417 . . . . . . . 76 Explosions 271 | . . . . . 43 . . . . 5 . . 87 . . . 28 . . . . 15 39 . . . . . 54 . Melee 866 | . . . . . . . 227 64 43 11 . . . 38 98 66 315 . . . . . . 4 . . . . . . Knockbacks 75 | . . . . . 16 12 3 1 2 3 . . 3 2 . . 15 . 3 . 6 6 . 2 . . . 1 . . Impact 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . Kinetic 62 | . . . . . 16 10 3 1 2 3 . . 3 2 . . 10 . 3 . 4 5 . . . . . . . . Secondary 8 | . . . . . . 2 . . . . . . . . . . 2 . . . 2 1 . 1 . . . . . . Self-Inflicted Damage 916 | . . . . . 29 113 51 . . . . . 198 . . . 108 . . . 137 2 198 . . . . . 77 3 Shots 25 | . . . . . 2 4 3 . . . . . 5 . . . 3 . . . 3 1 3 . . . . . 1 . Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . 4 1 2 Targets Rammed 38 | 1 . 4 . . 5 . . . . . . . . . . . 11 1 . 1 . 5 . 3 . . . 4 1 2 Kicked 22 | 1 . 4 . . 5 . . . . . . . . . . . 11 1 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Highest Temperature 461 | . 75 . . 225 298 247 242 160 210 247 240 146 166 236 128 215 264 . 358 126 361 308 461 . 196 37 216 286 288 424 Average Temperature 80 | . 22 . . 125 83 81 52 94 86 90 78 50 33 94 51 88 77 . 77 38 69 99 107 . 97 29 72 104 63 96 Received Heat Transfer 3675 | . . . . . 999 261 132 96 36 . . 66 144 90 78 . 288 9 108 9 223 183 466 . 69 . 81 36 166 135 Effects 16 | . . . . . . . . . . . . . . . . . . . 3 . . . 6 . . . . 1 . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Interference 9 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . 1 . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . 2 1 4 1 7 . . . 1 1 1 2 Total Turns 292 | . . . . . . . . . . . . . . . . . . . 18 10 81 17 111 . . . 8 5 13 29 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . 17 10 41 17 31 . . . 8 5 13 20 Robots Corrupted 9 | . . . . . 2 1 . . 1 2 . . . . . . . . . . . 1 2 . . . . . . . Combat Hostiles 8 | . . . . . 1 1 . . 1 2 . . . . . . . . . . . 1 2 . . . . . . . Parts Fried 25 | . . . . . 6 3 3 . 4 2 . . . . . . 1 . . . . 1 2 . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Parts Melted 22 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 7 . . 1 . . 1 8 2 Heat Transferred 11137 | . 407 . . 148 962 100 150 . . . . . . . . . 200 50 1332 . 1665 679 925 . 370 37 370 296 2471 975 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 2 . . . . . . . . . 2 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1188 | . 120 46 . 10 838 936 646 . . . . 175 794 440 362 269 965 560 1096 748 1188 772 1101 642 784 422 900 237 931 558 Initial 657 | . . 46 . . . 533 491 . . . . 31 25 416 77 184 188 506 266 554 387 657 507 618 481 407 303 120 161 558 Average 510 | . 64 46 . 5 424 756 494 . . . . 54 445 306 233 203 616 387 666 599 748 674 825 627 639 406 592 138 557 463 Maximum Alert Level 4 | . . . . . 3 3 2 . . . . . 3 2 1 1 3 2 3 3 4 3 4 2 3 2 3 1 3 2 Low Security (%) 15 | 100 100 100 . 100 18 . . . . . . 100 24 2 46 44 5 . . . . . . . . . . 86 5 . Level 1 14 | . . . . . 29 . 6 . . . . . 14 80 53 55 26 66 13 . 2 . . . . . 11 13 19 18 Level 2 45 | . . . . . 36 35 93 . . . . . 46 17 . . 18 33 40 84 42 73 19 100 54 100 67 . 42 81 Level 3 23 | . . . . . 16 64 . . . . . . 13 . . . 49 . 45 15 43 26 74 . 45 . 20 . 32 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 10 . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 . . . 10 . 5 . . . . 2 . 2 . 2 . 1 . 2 . 5 . . . 1 . 8 . 10 Investigation 12 | . . . . . 2 . 1 . . . . 1 . 2 . 1 . 1 . 1 . 2 . . . 1 . . . . Extermination 8 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . 2 . 2 Reinforcement 13 | . 1 . . . 5 . 2 . . . . . . . . . . . . . . 1 . . . . . 2 . 2 Assault 4 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 85 | . . . . . . . . . . . . . . . 3 . . . 5 . 1 8 3 . 6 2 22 21 9 5 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 15 | . . . . . 5 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 7 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . 16 . 15 Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . 13 . 15 Times Spotted 544 | . 5 . . . 62 15 15 2 3 18 2 7 33 5 16 1 27 6 22 7 29 29 33 . 20 5 35 40 58 49 Peak Tracking Total 24 | . 3 . . . 5 5 5 1 3 3 1 3 4 3 5 1 6 2 4 4 7 8 8 . 5 2 7 6 24 8 Tactical Retreats 28 | . . . . . 7 . 1 . . . . . . . 2 . 2 . 1 . 2 . 1 . 4 . . 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 26 | . . . . . 3 3 2 . . . . 1 1 . . . 1 . . . 2 1 2 . 4 . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Triggered 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 59 | . 1 . . . 6 3 3 . . . . . 4 . 2 . 5 2 5 1 7 . 3 . 2 . 8 1 5 1 Max in Single Turn 3 | . 1 . . . 2 1 2 . . . . . 1 . 1 . 1 1 1 1 1 . 1 . 1 . 3 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 27 | . . . . . . . . . . . . . 2 . 2 . 1 . 3 . 6 . 3 . 2 . 4 . 4 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 75 | . 3 . 1 1 5 2 5 . . 4 . 5 1 6 1 3 2 4 2 3 2 7 2 2 2 1 2 5 4 . Terminals 47 | . 3 . . . 3 2 2 . . . . 2 1 4 1 1 2 2 2 2 2 4 2 1 2 . 2 3 4 . Fabricators 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations 7 | . . . . . 1 . . . . . . 2 . . . 1 . 1 . . . 1 . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 192 | . 8 . 1 1 14 7 14 . . 29 . 14 4 16 1 6 5 9 3 7 7 17 2 4 2 4 2 8 7 . Successful 107 | . 3 . 1 1 7 1 7 . . 29 . 6 . 8 1 5 1 5 2 4 1 9 2 2 2 2 2 3 3 . Failed 85 | . 5 . . . 7 6 7 . . . . 8 4 8 . 1 4 4 1 3 6 8 . 2 . 2 . 5 4 . Catastrophic 23 | . 4 . . . 1 1 2 . . . . 3 . 2 . 1 2 1 . . . 4 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . . . 8 . 6 . . . . 2 . 12 . 2 1 3 1 5 . 9 . 1 . 2 . 4 1 . Terminals 104 | . 8 . . . 7 7 6 . . . . 4 4 12 1 1 5 3 3 5 7 11 2 2 2 . 2 5 7 . Fabricators 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . Repair Stations 19 | . . . . . 3 . . . . . . 7 . . . 2 . 3 . . . 2 . . . . . 2 . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 29 | . . . . . 4 . 2 . . . . 3 . 3 . 3 . 3 . 2 . 2 . 2 . 4 . 1 . . Terminal Hacks 60 | . 3 . 1 1 3 1 1 . . 29 . . . 3 1 . 1 . 2 . 1 2 2 1 2 . 2 1 3 . Record 13 | . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . . 1 . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 8 | . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unreport Threat 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Patrol Navigation 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 2 . . . . . . 3 . . . 2 . 2 . . . 2 . . . . . 1 . . Scan Component 7 | . . . . . 1 . . . . . . 2 . . . 1 . 1 . . . 1 . . . . . 1 . . Repair 5 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 . 2 . . . . 2 . 2 . 2 . 2 . 2 . 1 . 1 . 2 . 1 . . Unlock Access 10 | . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Coupler Status 7 | . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . Unauthorized Hacks 13 | . . . . . 1 . 1 . . . . 1 . 2 . 1 . 1 . 2 . 4 . . . . . . . . Terminals 8 | . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . 3 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 6 | . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . Eject 5 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . . . 4 2 5 . . . . 4 1 6 . 2 2 3 2 3 2 7 2 2 . 1 1 5 3 . Full Trace Events 9 | . 1 . . . 1 . 1 . . . . . . 1 . . 1 . . 1 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . . 84 . . . . . . 39 . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . 4 . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . Time 184 | . . . . . 38 . . . . . . 68 . . . 44 . 8 . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 12 | . . . . . . 1 . . . . . . 2 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 127 | . . . . . . . . . . . . . 2 1 8 . 1 1 5 . 9 13 10 . 8 4 14 19 20 12 Non-combat 13 | . . . . . . . . . . . . . . 1 . . . 1 . . . 5 . . . . 1 2 . 3 Combat 114 | . . . . . . . . . . . . . 2 . 8 . 1 . 5 . 9 8 10 . 8 4 13 17 20 9 Autoassimilated 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 1 Robot Hacks Applied 135 | . . . . . . . . . . . . . 2 1 8 . 3 3 5 . 10 13 10 . 10 4 21 16 16 13 parse_system 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 1 . 2 drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 9 . . . map_route 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . tweak_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . link_complan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 36 | . . . . . . . . . . . . . 1 . 1 . 1 . 2 . 2 1 5 . 5 . 6 5 4 3 formatsys_low 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 formatsys_high 59 | . . . . . . . . . . . . . 1 . 6 . . . 3 . 5 6 2 . 3 4 4 9 12 4 Relay Couplers Released 128 | . . . . . . 3 . . . . . 4 7 4 7 3 5 4 9 . 20 4 11 . 9 . 20 . 18 . Ejected 19 | . . . . . . . . . . . . 4 . 4 . 3 . 4 . . . 4 . . . . . . . . Machine Destruction 106 | . . . . . . . . . . . . . 7 . 7 . 5 . 9 . 20 . 11 . 9 . 20 . 18 . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Attached 48 | . . . . . . . . . . . . . 3 2 2 . 4 1 3 . 5 1 6 . 4 . 5 . 8 4 Merged Code Value 263 | . . . . . . . . . . . . . . . . . 13 . 31 . 32 8 9 . 27 . 129 . 14 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 133 | . . . . . . . . . . . . . 2 . 8 . 1 1 5 . 11 12 9 . 11 4 15 18 26 10 Largest Group 8 | . . . . . . . . . . . . . 2 1 3 2 2 1 2 . 4 8 3 . 3 3 5 5 8 4 Highest-Rated Group 538 | . . . . . . . . . . . . . 58 29 87 61 70 26 87 . 192 374 162 . 138 207 318 441 538 306 Highest-Rated Ally 178 | . . . . . . . . . . . . . 29 29 32 32 41 26 49 . 49 64 116 . 69 69 69 178 99 89 Total Orders 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 570 | . . . . . . . . . . . . . 10 . 34 7 21 . 28 . 21 52 22 . 41 13 93 92 108 28 Total Damage 19949 | . . . . . . . . . . . . . 171 . 624 156 327 . 566 . 702 1960 785 . 1764 537 4049 4031 3505 772 Kills 102 | . . . . . . . . . . . . . 2 . 4 1 3 . 8 . 3 9 3 . 6 2 22 22 12 5 Allies Corrupted 13 | . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . 3 1 3 Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 131 | . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 22274 | 50 264 278 526 408 1295 871 1758 1014 437 303 316 511 616 409 466 264 873 336 983 574 1040 945 1114 145 784 297 1282 718 2032 1365 Spaces Moved 11996 | 35 175 227 438 297 541 420 1087 770 352 191 251 218 374 282 307 166 462 204 433 188 426 405 436 82 400 105 651 318 807 948 Core 45 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Treads 4535 | . . . . . . . . . . . . . . . . . . . 329 188 426 405 436 82 400 105 651 318 807 388 Legs 4437 | 33 175 227 438 124 424 343 203 . . 78 251 218 374 282 307 166 462 204 104 . . . . . . . . . . 24 Wheels 2386 | . . . . 173 94 . 884 770 352 113 . . . . . . . . . . . . . . . . . . . . Hover 298 | . . . . . 23 77 . . . . . . . . . . . . . . . . . . . . . . . 198 Flight 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295 Fastest Speed 37 | 50 120 120 120 120 120 120 105 105 105 111 120 120 120 120 120 120 120 120 120 160 160 160 160 160 160 160 160 163 166 37 Average Speed 139 | 116 120 120 120 128 131 157 129 108 110 117 120 120 120 120 120 120 120 120 151 160 162 160 162 160 160 160 161 168 228 102 Slowest Speed 560 | 120 120 120 120 190 190 196 190 120 140 260 120 120 120 120 120 120 120 120 320 160 240 240 240 160 160 160 246 246 320 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 38 45 86 55 56 58 22 77 55 78 50 6 58 8 38 6 47 7 56 7 47 16 69 3 49 4 75 12 80 20 Regions Visited 30 Branch Regions 7 Pre-discovered Areas 27 | . . 1 . 1 . . . . . 25 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . 1 . . . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 145 | . . . . . . . 7 10 . . . 6 19 . 1 5 2 6 18 12 10 7 38 . . . . . . 4 Terrain Destroyed 548 | . . . . . 126 10 19 14 1 . . 9 54 3 2 5 41 11 30 16 33 28 77 . . . 7 16 29 17 Melee 33 | . . . . . . . 6 10 . . . 4 4 . 1 5 2 1 . . . . . . . . . . . . Projectile 228 | . . . . . 70 7 6 4 1 . . 5 14 3 1 . 22 6 30 16 8 12 11 . . . 4 . 1 7 AOE 283 | . . . . . 56 3 7 . . . . . 36 . . . 17 4 . . 25 16 65 . . . 2 16 28 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total 15993 | 41 205 232 438 317 892 555 1370 881 380 253 260 429 471 334 364 219 619 277 638 432 667 625 721 92 524 235 844 471 954 1253 Wait 1628 | . 4 2 . . 128 28 187 44 4 6 2 169 17 10 10 34 13 35 49 209 98 73 110 1 30 118 68 51 15 113 Move 11952 | 35 174 226 437 296 541 418 1086 769 351 190 250 217 372 281 306 165 460 203 431 188 424 404 434 82 398 105 649 318 805 937 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 236 | . 8 . . 4 21 9 13 3 2 4 . 3 5 4 3 2 5 14 16 4 13 18 21 2 8 3 12 9 23 7 Fast Attach 176 | 6 3 . . 4 21 4 7 4 1 15 1 2 5 5 3 3 8 2 8 1 6 8 8 1 11 . 7 1 6 25 Attach 124 | . . . . 2 5 6 5 2 1 3 . 5 2 . . 2 4 2 5 2 8 9 15 1 5 . 1 14 14 11 Detach 64 | . 2 . . 2 1 1 . 1 1 4 . 2 1 2 . 1 1 1 5 1 3 3 6 . 5 . 2 7 3 9 Swap 211 | . . . 1 2 25 3 15 13 8 2 3 6 10 7 6 1 10 3 7 3 13 12 22 . 10 1 10 4 9 5 Drop 233 | . 2 . . 4 22 9 15 4 1 15 1 2 5 10 3 4 5 1 13 2 9 15 9 1 14 1 19 3 9 35 Fire 1153 | . 12 . . 3 123 51 23 28 9 13 3 15 38 13 18 . 75 14 104 21 79 76 96 1 37 7 75 59 64 96 Melee 113 | . . . . . . . 19 13 2 1 . 8 10 2 15 7 27 1 . . . . . . . . . . . 8 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 21 | . . 4 . . 5 . . . . . . . . . . . 11 1 . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . 3 . . . 4 1 . Escape Stasis 35 | . . . . . . 26 . . . . . . 5 . . . . . . . . . . . . . . . 4 . Rewire 20 | . . . . . . . . . . . . . 1 . . . . . . . 14 2 . . . . 1 1 1 . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac / *Fac) -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 4 exits: [*Acc x4]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 3) 290 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 395 | -10/Mines | Learned location of Storage (-8) 506 | -10/Mines | Discovered new exit (range 6) 587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 589 | -10/Mines | Discovered new exit (range 5) 593 | -10/Mines | Entered Exiles 593 | -10/Exiles | Found Exiles lab abandoned 1106 | -10/Exiles | Discovered new exit (range 14) 1119 | -10/Exiles | Entered Mines 1162 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1165 | -9/Mines | Found Prototype Device 1165 | -9/Mines | Identified Exp. Sensor Array 1236 | -9/Mines | Learned location of Zion (-6) 1253 | -9/Mines | Found the Drone Emporium 1259 | -9/Mines | Found Prototype Device 1259 | -9/Mines | Identified Decoy Drone Bay 1406 | -9/Mines | Discovered new exit (range 7) 1431 | -9/Mines | Learned Materials security intel 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1808 | -8/Materials | System corruption reached 10% 2026 | -8/Materials | Repaired Carbon-fiber Leg 2058 | -8/Materials | Build established: Scavenger-Mutant 2246 | -8/Materials | Discovered new exit (range 5) 2269 | -8/Materials | Identified exit to Storage 2630 | -8/Materials | Garrison activated, responded to threat 2633 | -8/Materials | Core integrity fell below 50% 2703 | -8/Materials | Destroyed 7 combat bots 2709 | -8/Materials | Lost 4 parts (2n1u1w) 2727 | -8/Materials | First assault squad dispatched 2729 | -8/Materials | Discovered new exit (range 17) 2807 | -8/Materials | Identified exit to Factory 2822 | -8/Materials | Identified exit to Garrison 2822 | -8/Materials | Entered Garrison 2922 | -8/Garrison | Triggered checkpoint 3074 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3203 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Installed Relay Interface Framework 3311 | -8/Garrison | Discovered exit to Factory (range 13) 3481 | -8/Garrison | Discovered exit to Factory (range 10) 3522 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4093 | -7/Factory | First assault squad dispatched 5054 | -7/Factory | Identified exit to Lower Caves 5431 | -7/Factory | Fabricated Med. Reactive Plating? 5451 | -7/Factory | Entered Lower Caves 5550 | -7/Lower Caves | Identified exit to Lower Caves 6128 | -7/Lower Caves | Spotted B-75 Beast 6178 | -7/Lower Caves | Learned Factory emergency access door positions 6267 | -7/Lower Caves | Destroyed B-75 Beast 6329 | -7/Lower Caves | Found Alien Artifact 6329 | -7/Lower Caves | Identified Core Expander 6329 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6465 | -7/Lower Caves | Entered another Lower Caves area 6486 | -7/Lower Caves | Identified exit to Factory 6849 | -7/Lower Caves | Discovered new exit (range 12) 6900 | -7/Lower Caves | Identified exit to Data Miner 6902 | -7/Lower Caves | Entered Data Miner 6902 | -7/Data Miner | Discovered new exit (range 6) 6924 | -7/Data Miner | Met Data Miner 6946 | -7/Data Miner | Learned location of Section 7 (-3) 6946 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6963 | -7/Data Miner | Received God Mode back door access code from Data Miner 7008 | -7/Data Miner | Interfaced with the Data Conduit 7095 | -7/Data Miner | System corruption reached 10% 7131 | -7/Data Miner | Identified exit to Proximity Caves 7139 | -7/Data Miner | System corruption reached 30% 7205 | -7/Data Miner | Entered Proximity Caves 7316 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7509 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7521 | -6/Proximity Caves | Entered Factory 7521 | -6/Factory | Evolved 2 slots: Utility x2 7523 | -6/Factory | Loaded intel: 209 machine locations 7527 | -6/Factory | Discovered new exit (range 10) 7621 | -6/Factory | Repaired Hvy. Linear Accelerator 7927 | -6/Factory | Spotted B-75 Beast 7959 | -6/Factory | Discovered new exit (range 15) 8029 | -6/Factory | Identified exit to Garrison 8032 | -6/Factory | Entered Garrison 8033 | -6/Garrison | Loaded intel: 33 machine locations 8116 | -6/Garrison | Triggered checkpoint 8168 | -6/Garrison | Discovered new exit (range 15) 8195 | -6/Garrison | Identified exit to Factory 8214 | -6/Garrison | Expanded RIF knowledge: Hotswap 8250 | -6/Garrison | Triggered checkpoint 8276 | -6/Garrison | Garrison Relay disabled 8409 | -6/Garrison | Expanded RIF knowledge: Command Fork 8480 | -6/Garrison | Triggered checkpoint 8538 | -6/Garrison | Discovered exit to Factory (range 12) 8554 | -6/Garrison | Triggered checkpoint 8590 | -6/Garrison | Garrison Relay disabled 8648 | -6/Garrison | Entered Factory 8648 | -6/Factory | Accompanied by 1 ally 8649 | -6/Factory | Loaded intel: 283 machine locations 8739 | -6/Factory | Fabricated Imp. Antigrav System? 9008 | -6/Factory | Discovered new exit (range 69) 9045 | -6/Factory | Identified exit to Garrison 9057 | -6/Factory | Entered Garrison 9058 | -6/Garrison | Loaded intel: 25 machine locations 9116 | -6/Garrison | Garrison Relay disabled 9124 | -6/Garrison | Triggered checkpoint 9189 | -6/Garrison | Triggered checkpoint 9228 | -6/Garrison | Build established: Bothacker-Mutant 9258 | -6/Garrison | Triggered checkpoint 9288 | -6/Garrison | Garrison Relay disabled 9315 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9416 | -6/Garrison | Triggered checkpoint 9458 | -6/Garrison | Discovered new exit (range 5) 9481 | -6/Garrison | Discovered new exit (range 10) 9490 | -6/Garrison | Identified exit to Factory 9521 | -6/Garrison | Identified exit to Factory 9523 | -6/Garrison | Entered Factory 9523 | -6/Factory | Accompanied by 2 allies 9524 | -6/Factory | Loaded intel: 264 machine locations 9739 | -6/Factory | Repaired Enh. Flexi-carbon Leg 9759 | -6/Factory | Identified exit to Garrison 9787 | -6/Factory | Entered Garrison 9787 | -6/Garrison | Accompanied by 1 ally 9788 | -6/Garrison | Loaded intel: 34 machine locations 9832 | -6/Garrison | Expanded RIF knowledge: Code Merge 9866 | -6/Garrison | Build established: Scavenger-Mutant 9968 | -6/Garrison | Spotted B-75 Beast 9975 | -6/Garrison | Triggered checkpoint 10000 | -6/Garrison | Destroyed B-75 Beast 10073 | -6/Garrison | System corruption reached 10% 10140 | -6/Garrison | Lost 4 parts (1p3u) 10297 | -6/Garrison | Garrison Relay disabled 10362 | -6/Garrison | Discovered exit to Factory (range 9) 10514 | -6/Garrison | Found Relay Coupler [Proto] 10606 | -6/Garrison | Build established: Bothacker-Mutant 10660 | -6/Garrison | Entered Factory 10660 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10661 | -5/Factory | Loaded intel: 262 machine locations 10897 | -5/Factory | Repaired Lrg. Storage Unit 10986 | -5/Factory | Identified exit to Garrison 10996 | -5/Factory | Entered Garrison 10996 | -5/Garrison | Warlord forces raided the area 10997 | -5/Garrison | Loaded intel: 30 machine locations 11002 | -5/Garrison | Warlord forces retreated 11012 | -5/Garrison | Triggered checkpoint 11096 | -5/Garrison | Triggered checkpoint 11128 | -5/Garrison | Garrison Relay disabled 11500 | -5/Garrison | Triggered checkpoint 11506 | -5/Garrison | Triggered checkpoint 11531 | -5/Garrison | Triggered checkpoint 11642 | -5/Garrison | Discovered new exit (range 10) 11665 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11701 | -5/Garrison | Garrison Relay disabled 11734 | -5/Garrison | Triggered checkpoint 11820 | -5/Garrison | Garrison Relay disabled 11928 | -5/Garrison | Spotted B-86 Titan 11928 | -5/Garrison | Spotted B-86 Titan 11976 | -5/Garrison | Identified exit to Factory 11979 | -5/Garrison | Entered Factory 11979 | -4/Factory | Evolved 2 slots: Utility x2 11980 | -4/Factory | Loaded intel: 293 machine locations 12000 | -4/Factory | Build established: Botlord-Mutant 12361 | -4/Factory | Discovered new exit (range 9) 12374 | -4/Factory | Identified exit to Upper Caves 12479 | -4/Factory | First assault squad dispatched 12526 | -4/Factory | Identified exit to Garrison 12553 | -4/Factory | Entered Garrison 12554 | -4/Garrison | Loaded intel: 36 machine locations 12610 | -4/Garrison | Triggered checkpoint 12628 | -4/Garrison | Garrison Relay disabled 12636 | -4/Garrison | Triggered checkpoint 12636 | -4/Garrison | P-70 Sage assimilated allied Veteran 7a 12636 | -4/Garrison | P-70 Sage assimilated allied Veteran 7b 12694 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 12792 | -4/Garrison | Spotted B-86 Titan 12827 | -4/Garrison | Found Relay Coupler [Proto] 12895 | -4/Garrison | Destroyed B-86 Titan 12966 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 13016 | -4/Garrison | Spotted B-86 Titan 13068 | -4/Garrison | Lost 3 parts (2n1w) 13153 | -4/Garrison | Destroyed B-86 Titan 13270 | -4/Garrison | Triggered checkpoint 13351 | -4/Garrison | Garrison Relay disabled 13367 | -4/Garrison | Garrison Relay disabled 13390 | -4/Garrison | Garrison Relay disabled 13412 | -4/Garrison | Garrison Relay disabled 13468 | -4/Garrison | Discovered new exit (range 12) 13494 | -4/Garrison | Triggered checkpoint 13518 | -4/Garrison | Garrison Relay disabled 13586 | -4/Garrison | Identified exit to Research 13593 | -4/Garrison | Entered Research 13593 | -3/Research | Accompanied by 3 allies 13593 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13594 | -3/Research | Loaded intel: 109 machine locations 13681 | -3/Research | Found Fusion Bomb Launcher 13810 | -3/Research | Repaired Broken Rnf. Fission Core 13987 | -3/Research | P-80 Master assimilated allied Warden 8b 14093 | -3/Research | First assault squad dispatched 14196 | -3/Research | Found Exp. Sensor Array 14200 | -3/Research | Found Exp. Sensor Array 14510 | -3/Research | Identified exit to Garrison 14538 | -3/Research | Entered Garrison 14538 | -3/Garrison | Accompanied by 2 allies 14539 | -3/Garrison | Loaded intel: 27 machine locations 14579 | -3/Garrison | Spotted Striker 14579 | -3/Garrison | Spotted Striker 14590 | -3/Garrison | Rewired Striker 14599 | -3/Garrison | Destroyed Striker 14634 | -3/Garrison | Destroyed Striker 14718 | -3/Garrison | Garrison Relay disabled 14732 | -3/Garrison | Triggered checkpoint 14739 | -3/Garrison | System corruption reached 10% 14785 | -3/Garrison | Discovered new exit (range 50) 14785 | -3/Garrison | Discovered new exit (range 86) 14785 | -3/Garrison | Discovered new exit (range 68) 14929 | -3/Garrison | Spotted B-86 Titan 14935 | -3/Garrison | Assimilated Titan 8a with formatsys_high 14937 | -3/Garrison | Triggered checkpoint 14984 | -3/Garrison | Triggered checkpoint 15019 | -3/Garrison | Lost 5 parts (1n1u3w) 15094 | -3/Garrison | Lost 4 parts (1n1u2w) 15144 | -3/Garrison | Triggered checkpoint 15227 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 15261 | -3/Garrison | Identified exit to Research 15455 | -3/Garrison | Garrison Relay disabled 15547 | -3/Garrison | Found Unknown Device 15547 | -3/Garrison | Identified Antimissile System 15595 | -3/Garrison | Found Relay Coupler [Proto] 15652 | -3/Garrison | Entered Research 15652 | -2/Research | Evolved 2 slots: Utility x2 15653 | -2/Research | Loaded intel: 89 machine locations 15797 | -2/Research | Identified exit to Garrison 15797 | -2/Research | Entered Garrison 15798 | -2/Garrison | Loaded intel: 31 machine locations 15834 | -2/Garrison | Triggered checkpoint 15850 | -2/Garrison | Garrison Relay disabled 16072 | -2/Garrison | Triggered checkpoint 16072 | -2/Garrison | Spotted B-90 Cyclops 16080 | -2/Garrison | Triggered checkpoint 16183 | -2/Garrison | Destroyed B-90 Cyclops 16394 | -2/Garrison | Triggered checkpoint 16413 | -2/Garrison | Garrison Relay disabled 16457 | -2/Garrison | Discovered new exit (range 14) 16486 | -2/Garrison | Expanded RIF knowledge: Program Shield 16520 | -2/Garrison | Found Unknown Device 16520 | -2/Garrison | Identified Antimissile System 16530 | -2/Garrison | Found Antimissile System 16533 | -2/Garrison | Spotted B-90 Cyclops 16577 | -2/Garrison | Identified exit to Research 16581 | -2/Garrison | Entered Research 16582 | -2/Research | Loaded intel: 113 machine locations 16768 | -2/Research | Identified exit to Garrison 16878 | -2/Research | Garrison activated, responded to threat 16878 | -2/Research | Entered Garrison 16878 | -2/Garrison | Accompanied by 3 allies 16879 | -2/Garrison | Loaded intel: 36 machine locations 16898 | -2/Garrison | Triggered checkpoint 16943 | -2/Garrison | Garrison Relay disabled 17122 | -2/Garrison | Triggered checkpoint 17138 | -2/Garrison | Triggered checkpoint 17250 | -2/Garrison | Garrison Relay disabled 17447 | -2/Garrison | Discovered new exit (range 10) 17460 | -2/Garrison | Identified exit to Access 17528 | -2/Garrison | Triggered checkpoint 17672 | -2/Garrison | Discovered exit to Access (range 8) 17705 | -2/Garrison | Expanded RIF knowledge: Robot Detection 17748 | -2/Garrison | Triggered checkpoint 17788 | -2/Garrison | Garrison Relay disabled 17916 | -2/Garrison | Triggered checkpoint 18004 | -2/Garrison | Garrison Relay disabled 18053 | -2/Garrison | Discovered exit to Access (range 8) 18082 | -2/Garrison | System corruption reached 10% 18160 | -2/Garrison | Entered Access 18160 | -1/Access | Accompanied by 1 ally 18160 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18161 | -1/Access | Loaded intel: 110 machine locations 18774 | -1/Access | Intercept squad dispatched 18783 | -1/Access | Spotted Tracker 18783 | -1/Access | Spotted Tracker 18793 | -1/Access | Garrison activated, responded to threat 18798 | -1/Access | Spotted Combat Programmer 18799 | -1/Access | Autoassimilated Combat Programmer with RIF 18809 | -1/Access | Destroyed Tracker 18826 | -1/Access | Destroyed Tracker 18828 | -1/Access | Spotted Combat Programmer 18852 | -1/Access | Lost 5 parts (1p1u3w) 18853 | -1/Access | Destroyed Combat Programmer 18859 | -1/Access | Found Exp. Targeting Computer 18878 | -1/Access | Identified exit to Garrison 18878 | -1/Access | Entered Garrison 18878 | -1/Garrison | Accompanied by 1 ally 18879 | -1/Garrison | Loaded intel: 38 machine locations 18900 | -1/Garrison | Triggered checkpoint 18925 | -1/Garrison | Garrison Relay disabled 18998 | -1/Garrison | Spotted Striker 18998 | -1/Garrison | Spotted Striker 19008 | -1/Garrison | Rewired Striker 19016 | -1/Garrison | Assimilated Striker with formatsys_high 19018 | -1/Garrison | Destroyed Striker 19083 | -1/Garrison | Spotted B-75 Beast 19090 | -1/Garrison | Spotted B-75 Beast 19105 | -1/Garrison | Destroyed B-75 Beast 19105 | -1/Garrison | Allies destroyed B-75 Beast 19160 | -1/Garrison | Spotted B-99 Colossus 19165 | -1/Garrison | Triggered checkpoint 19172 | -1/Garrison | Triggered checkpoint 19196 | -1/Garrison | System corruption reached 10% 19224 | -1/Garrison | Destroyed 11 combat bots 19233 | -1/Garrison | Destroyed B-99 Colossus 19241 | -1/Garrison | Lost 8 parts (1n5u2w) 19349 | -1/Garrison | Found Prototype Ballistic Gun 19349 | -1/Garrison | Identified Multirail 19466 | -1/Garrison | Triggered checkpoint 19486 | -1/Garrison | Triggered checkpoint 19594 | -1/Garrison | Triggered checkpoint 19625 | -1/Garrison | Expanded RIF knowledge: Zone Cloak 19686 | -1/Garrison | Garrison Relay disabled 19763 | -1/Garrison | Discovered new exit (range 10) 20068 | -1/Garrison | Discovered new exit (range 10) 20134 | -1/Garrison | Triggered checkpoint 20177 | -1/Garrison | Discovered new exit (range 85) 20177 | -1/Garrison | Discovered new exit (range 20) 20177 | -1/Garrison | Discovered new exit (range 68) 20177 | -1/Garrison | Discovered new exit (range 19) 20253 | -1/Garrison | Garrison Relay disabled 20601 | -1/Garrison | Found Relay Coupler [Proto] 20706 | -1/Garrison | Garrison Relay disabled 20910 | -1/Garrison | Entered Access 20910 | -1/Access | Accompanied by 4 allies 20911 | -1/Access | Loaded intel: 104 machine locations 21178 | -1/Access | System corruption reached 30% 21248 | -1/Access | Energy Cycler disabled 21403 | -1/Access | Discovered new exit (range 6) 21570 | -1/Access | Intercept squad dispatched 21582 | -1/Access | Spotted Tracker 21583 | -1/Access | Spotted Tracker 21592 | -1/Access | Destroyed Tracker 21600 | -1/Access | Destroyed Tracker 21607 | -1/Access | Spotted Combat Programmer 21612 | -1/Access | Spotted Combat Programmer 21628 | -1/Access | Destroyed Combat Programmer 21646 | -1/Access | Found Exp. Targeting Computer 21649 | -1/Access | Lost 9 parts (3n3u3w) 21925 | -1/Access | Build established: Scavenger-Gunner 22194 | -1/Access | Intercept squad dispatched 22233 | -1/Access | Spotted Tracker 22233 | -1/Access | Spotted Tracker 22241 | -1/Access | Destroyed Tracker 22256 | -1/Access | Found Prototype Energy Gun 22256 | -1/Access | Identified Immobilizer 22260 | -1/Access | Spotted Combat Programmer 22262 | -1/Access | Spotted Combat Programmer 22263 | -1/Access | Core integrity fell below 50% 22275 | *** | Escaped! Last Messages --------------- 22250_ Adv. Phase Shifter destroyed. 22252_ System corrupted: Energy discharge (-67). 22252_ Imp. Force Field destroyed. 22253_ Acquired 62 matter. 22254_ Adv. Heat Sink destroyed. 22256_ Acquired Prototype Energy Gun. 22256_ Identified Immobilizer. 22258_ Biometal Leg destroyed. 22258_ Door malfunctions. 22261_ Combat Programmer resets Tracker, system corruption cleaned. 22261_ Penetrated by EMDS Slug. 22263_ Adv. Heat Sink destroyed. 22263_ Penetrated by EMDS Slug. 22267_ System corrupted: Adv. Heat Sink rejected. 22267_ EMDS Slug penetrates Wall. 22271_ Penetrated by EMDS Slug. 22273_ Relay Coupler [Hunter] destroyed. 22274_ Penetrated by EMDS Slug. 22274_ Exp. Targeting Computer destroyed. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ""??????# #?????????????????????# """ #?# # | | """?????# #?????????????????????# " #?#!*# | | F""#????# #?????????????????????# #?#!=# | | ""#????# #?????????????????????# #?#%|### | | """#????# #?????????????????????# " #?#=! | | "" #????# #?????????????????????# """ #?#% | | #????# #?????????????????????# """ #?# ### | | #????# #?????????????????????# " #?# # | | #????# #?????????????????????# #?# # | | #???## ##???????????????????## #?# # | | ######## #####################"##/########[ # | | % % !# | | H ! !! [+ | | ######## ######### pp""#####/########+## | | ???????### ##???????# ""#?#%! ! %= ## | | ?????????# #????????# ""#?#*%! *## | | ?????????# #????????# T#?#==! = ## | | ?????????# #????????# ""#?# ## | | ?????????# #????????# ""#?# ! ## | | ?????????# #???????## ""### |###+ | | ?????????# #???????# ## % % ! ### | | ?????????# #???????## ### *+ | | ?????????# #????????# #?# | #### | | ?????????# ?????????# #?# #??? | | ?????????? ?????????# #?# #??? | | ?????????? ?????????# @" #?# #??? | | ?????????? ?????????# "" #?##############??? | | ?????????? ?????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????""""""""""??????????????????? | | ?????????????????????""""""""""??????????????????? | | ?????????????????????""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 63 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 40 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 8 Relay Coupler Value 374 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x1 | -7/Factory | Preloaded Imp. Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed GammaMetafieldMatter Manual? 0 Play Time 04:11:38 Cumulative 327.7 hours Start 2022.07.12 @ 12:07:16 End 2022.07.12 @ 18:43:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 101 Adventurer 15 Explorer 0 Win Type 0 Total 16 Types 5/0/6/1/2/0/2/0/0 Lore% 91 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab167327-b3d5-4d64-84d2-e30fd9c5096b