Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 20:40:31 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (273) 1365 Value Destroyed (9500) 9500 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1409) 1409 TOTAL SCORE: 22714 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 306 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -786 Cogmind --------- Core Integrity 1521/1600 Matter 300/300 Energy 426/790 System Corruption 2% Temperature Cool (187) Movement Treading (190) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Focal Shield Improved Force Field Long-range Tractor Beam > --- WEAPON (6) ------- Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY (28) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Energy Well (500) Energy Well (500) Compact Matter Pod (150) Improved Armor Integrity Analyzer Improved Utility Shielding Improved Medium Armor Plating Medium Insulated Plating Experimental Thermal Shield Improved Force Field Improved Force Field Improved System Backup Module Long-range Proton Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator XL Autogun Array Micro-nuke Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Utility Shielding Layered Medium Armor Plating Experimental Thermal Shield Improved Force Field > --- WEAPON ----------- Coil Gun Heavy Machine Gun KE Penetrator Railgun Railgun Railgun > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Energy Well Energy Well Compact Matter Pod Improved Armor Integrity Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Medium Insulated Plating Advanced Focal Shield Improved Force Field Improved Force Field Improved System Backup Module Long-range Tractor Beam Long-range Proton Cannon Heavy Machine Gun XL Autogun Array Micro-nuke Launcher Powered Hammer [Rating: 164] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . . . . . . . 2 . . . . 2 2 . . 1 1 1 Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Parts Attached 307 | 7 11 2 18 6 3 7 19 4 7 40 8 . 46 13 9 . 8 13 24 5 . 18 3 36 Power 15 | 1 2 . 1 . . 1 . . 1 . 1 . 3 . . . 1 . 1 . . 2 . 1 Engine 10 | 1 2 . 1 . . . . . 1 . 1 . 3 . . . 1 . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Propulsion 45 | 2 1 . 5 . . 1 5 1 . 8 1 . 10 1 1 . . 3 4 . . 2 . . Treads 44 | 2 1 . 4 . . 1 5 1 . 8 1 . 10 1 1 . . 3 4 . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 3 . 8 3 3 1 1 . 1 10 4 . 11 2 . . 4 5 10 3 . 4 1 24 Device 37 | . . . 1 . . 1 . . . 3 2 . 1 . . . 3 1 6 2 . 2 . 15 Storage 19 | 2 3 . 5 2 3 . . . . 3 . . . . . . . . . . . . . 1 Processor 9 | . . . . . . . . . . . . . 2 . . . . 3 1 . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . . . 2 1 . . 1 . 1 4 2 . 8 2 . . 1 1 3 1 . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 5 2 4 3 . 4 13 3 5 22 2 . 22 10 8 . 3 5 9 2 . 10 2 11 Energy Gun 8 | 1 4 1 . . . . . 1 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . . . . Ballistic Gun 98 | 1 1 1 4 3 . 2 10 2 2 13 1 . 16 5 4 . 2 4 7 1 . 8 2 9 Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Launcher 19 | . . . . . . 2 1 . 1 3 1 . 2 1 3 . 1 1 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . . . 2 . . 3 3 1 . . . 1 . . 2 . 1 Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 1 . . . 2 1 . . 1 . 1 . . . . . Parts Lost 15 | . 2 . . . . 2 3 . 1 2 . . . . 1 . 1 1 . . . . . 2 Power 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . 2 . . . . 1 . 1 1 . . . . . . Utility 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Weapon 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . 1 . . . . 1 2 . 1 1 . . . . 1 . 1 1 . . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 100 100 93 100 100 99 99 100 100 99 99 99 100 99 97 97 95 95 91 91 92 Engine 5 | . 13 14 11 11 11 . . . 1 7 7 7 6 6 6 6 6 5 . . . . . . Core 1 | . . . . . . 10 9 7 5 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 9 8 11 Treads 23 | . 28 28 22 22 22 22 27 30 30 29 30 30 26 25 24 25 24 19 17 15 15 10 8 7 Device 3 | . . . . . . 3 4 . . 3 5 . . 1 . . . 5 8 5 10 9 8 10 Storage 21 | . 28 28 31 33 33 33 27 23 23 23 23 23 20 19 18 18 18 16 15 15 15 13 12 11 Processor 7 | . . . . . . . . . . . . . 12 12 12 12 12 16 17 20 20 18 20 19 Protection 5 | . . . 9 11 11 1 4 7 7 3 1 7 5 4 6 6 5 5 8 9 5 8 8 7 Ballistic Gun 24 | . 14 16 22 22 22 21 25 30 25 26 29 30 25 24 30 31 29 26 23 22 25 19 25 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 15 41 39 52 50 106 110 114 114 127 129 129 128 132 135 134 134 136 139 159 159 158 181 186 211 Greatest Support 135 | 40 40 40 40 40 40 40 60 80 80 80 80 80 88 90 90 90 90 90 133 133 133 135 120 120 Greatest Overweight (x) 2 | . 1 . 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 5 15 16 19 20 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 16 16 21 20 23 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | 2 11 15 19 18 19 25 24 27 26 27 28 28 27 27 27 28 27 27 27 27 28 27 26 26 Final Capacity 28 | 8 16 16 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 16 16 20 18 23 23 28 28 25 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Class Distribution -------------------- 21% | Scavenger-Skirmisher 17% | Hauler-Tank 12% | Hauler-Mutant 10% | Hauler-Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Executioner 6% | Mutant 5% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hauler-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Matter Collected 10132 | 272 270 27 358 95 . 157 755 . 189 1192 212 60 1369 217 285 . 175 608 698 440 . 548 105 2100 Remotely 1749 | . . . . . . . . . . . . . . . . . . . . 217 . . . 1532 Salvage Created 14499 | 69 1029 74 460 68 . 209 1219 . 501 1119 105 69 1931 260 655 . 281 1173 1155 256 . 917 105 2844 Parts 785 | 2 54 3 32 7 . 27 47 . 21 83 8 1 100 9 20 . 21 53 74 7 . 44 7 165 Haulers Intercepted 15 | . 2 . 3 . . . 2 . . 2 . . 1 . . . . 1 1 . . 2 . 1 Recyclers Shooed 9 | . 1 . . . . . 1 . . . . . 2 . . . . 2 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 15 1 . 5 3 . 12 . . 2 . . . . Prevented 19 | . . . . . . . . . . . . . . 3 15 . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 190 | . 16 1 11 4 . 16 16 . 9 22 5 1 12 4 10 . 5 7 10 4 . 6 1 30 Guns 127 | . 16 1 11 4 . 5 12 . . 12 1 1 11 1 2 . 1 7 10 . . 6 1 25 Cannons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 50 | . . . . . . 11 2 . 7 10 4 . . 1 2 . 4 . . 4 . . . 5 Classes Destroyed 14 | 1 5 . . . . 1 3 . . 4 . . . . . . . . . . . . . . Worker 14 | . 1 . . . . . 2 . . . . . 3 . . . . . 2 . . . . 6 Builder 7 | . . . . . . . 1 . . 2 . . . . . . . 1 1 . . . . 2 Tunneler 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Hauler 15 | . 2 . 3 . . . 2 . . 2 . . 1 . . . . 1 1 . . 2 . 1 Recycler 28 | 1 3 1 . . . . 4 . . 1 . . 7 . . . . 5 1 . . 2 . 3 Operator 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . . . . . . . . . . 1 . . 2 . . . . . 1 . . . . 3 Swarmer 69 | . 3 1 7 4 . 13 4 . . 5 4 . 3 . . . 4 4 . 4 . 4 . 9 Grunt 60 | . 13 . 4 . . 2 7 . 8 8 . . 2 2 9 . . . 1 . . . . 4 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . Sentry 22 | . . . . . . . 4 . . 4 1 1 3 1 . . . . 3 . . 2 1 2 Hunter 12 | . . . . . . . 1 . 1 . . . 1 . . . . 1 2 . . . . 6 Programmer 22 | . . . . . . . . . . 3 . . 3 . . . 1 2 4 . . . . 9 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 1 4 4 . 9 4 . 5 6 4 1 5 3 3 . 4 4 6 4 . 6 1 14 Combat Bots Only 11 | . 3 1 4 4 . 9 4 . 5 4 4 1 4 3 3 . 4 4 4 4 . 5 1 11 Max Kills in Single Turn 6 | 1 1 1 1 1 . 3 1 . 2 6 2 1 2 1 1 . 2 1 2 2 . 3 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 4 | . . . . . . 3 1 . 2 4 2 . . 1 1 . 2 . . 2 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Damage Taken 9825 | . 694 . 461 117 . 400 973 . 265 907 213 24 798 302 660 . 237 622 759 17 . 158 80 2138 Core 935 | . 147 . 63 23 . 64 66 . 62 96 . 5 55 7 78 . 41 33 104 . . 12 . 79 Absorbed by Shields 2433 | . . . . . . . . . . . . . . . . . . . 341 . . 165 84 1843 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . . . . . . . 8 81 Core Remaining (%) 83 | 100 . 41 . . . 62 88 . . . . 76 . . . . 78 96 . . 90 99 100 . Volleys Fired 518 | 4 67 1 58 7 . 24 61 . 18 40 5 2 49 8 18 . 9 21 30 9 . 16 4 67 Largest 6 | 2 2 2 2 2 . 2 3 . 4 4 4 4 4 5 5 . 5 5 5 5 . 5 6 6 Hottest 201 | 60 70 60 43 43 . 46 66 . 86 131 112 112 114 140 140 . 140 140 139 141 . 161 193 201 Shots Fired 1679 | 8 131 2 116 14 . 40 168 . 36 139 14 8 174 20 34 . 25 98 142 37 . 74 22 377 Gun 1601 | 8 131 2 116 14 . 32 161 . 24 127 12 8 168 15 20 . 20 97 141 35 . 74 22 374 Cannon 18 | . . . . . . . 3 . 3 5 . . 6 1 . . . . . . . . . . Launcher 60 | . . . . . . 8 4 . 9 7 2 . . 4 14 . 5 1 1 2 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1536 | 4 67 1 116 14 . 32 161 . 24 131 12 8 168 15 20 . 20 97 141 35 . 74 22 374 Thermal 33 | . 32 1 . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . . . . . 8 . . . 2 2 . . . . . . 1 1 2 . . . 3 Electromagnetic 91 | 4 32 . . . . . 7 . 12 6 . . 6 5 14 . 5 . . . . . . . Robot Hit Streak 38 | 3 15 . 8 4 . 11 10 . 4 23 21 9 15 25 7 . 6 10 14 11 . 19 38 19 Robot Miss Streak 14 | 4 2 2 3 4 . 2 4 . 6 3 14 2 8 3 4 . 4 5 4 3 . 2 . 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . 2 Secondary Targets 29 | . 4 . 4 . . . 2 . . . . . 1 . . . . . 4 . . 1 . 13 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . . 1 . 1 Shots Hit Robots 1148 | 4 95 . 73 6 . 24 114 . 17 102 11 8 153 17 21 . 14 71 99 21 . 50 19 229 Core Hits 677 | 2 46 1 29 4 . 25 43 . 13 70 10 7 112 10 22 . 16 65 55 14 . 23 4 106 Critical Hits 60 | . 1 . 2 . . 1 2 . . . . . . . . . . 1 3 4 . 13 1 32 Critical Kills 25 | . . . 1 . . . . . . . . . . . . . . . 2 2 . 7 . 13 Critical Parts Destroyed 27 | . 1 . 1 . . 1 2 . . . . . . . . . . 1 1 2 . 2 . 16 Melee Attacks 60 | . . . . . . . 6 . . 6 . . 7 22 1 . . . 2 . . 11 . 5 Impact 52 | . . . . . . . . . . 4 . . 7 22 1 . . . 2 . . 11 . 5 Slashing 8 | . . . . . . . 6 . . 2 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 4 . . 1 . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25884 | 52 1219 13 785 104 . 1053 2065 . 723 3042 509 189 2622 432 1196 . 475 1425 2064 618 . 1131 422 5745 Guns 18481 | 52 1169 12 772 104 . 270 1116 . 51 1471 98 189 2425 136 216 . 236 1324 1943 304 . 1015 422 5156 Cannons 260 | . . . . . . . 27 . 51 54 . . 107 21 . . . . . . . . . . Explosions 5926 | . . . . . . 710 471 . 621 1265 402 . . 275 980 . 239 70 . 314 . . . 579 Melee 669 | . . . . . . . 409 . . 173 . . . . . . . . . . . 87 . . Ramming 548 | . 50 1 13 . . 73 42 . . 79 9 . 90 . . . . 31 121 . . 29 . 10 Kinetic 17959 | 24 633 . 772 104 . 270 1116 . 51 1525 98 189 2425 136 216 . 236 1324 1943 304 . 1015 422 5156 Thermal 1164 | . 279 12 . . . . 89 . 48 674 . . . . 62 . . . . . . . . . Explosive 2405 | . . . . . . 710 . . . 330 402 . . . . . . 70 . 314 . . . 579 Electromagnetic 3139 | 28 257 . . . . . 409 . 624 261 . . 107 296 918 . 239 . . . . . . . Impact 87 | . . . . . . . . . . . . . . . . . . . . . . 87 . . Slashing 582 | . . . . . . . 409 . . 173 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 3 3 7 5 . 3 1 . . . 1 . . . . . 2 Average Corruption 4 | . . . . . . . . 3 3 5 2 . 2 1 . . . 1 . . . . . 1 Corruption Purged 10 | . . . . . . . . . . 2 5 . 2 1 . . . . . . . . . . Effects 98 | . . . . . . . . 1 13 76 2 . 2 1 . . . . . . . . . 3 Message Errors 27 | . . . . . . . . . 4 21 . . . 1 . . . . . . . . . 1 Matter Fused 18 | . . . . . . . . 1 2 14 . . 1 . . . . . . . . . . . Heat Flow Errors 10 | . . . . . . . . . 3 7 . . . . . . . . . . . . . . Energy Discharges 13 | . . . . . . . . . 3 8 1 . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . 1 8 . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Targeting Errors 13 | . . . . . . . . . . 11 1 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 662 | . . . . . . 23 128 . 30 283 37 . 8 . 59 . . 24 6 . . . . 64 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 396 | . . . . . . 23 45 . 30 127 33 . . . 59 . . 15 . . . . . 64 Melee 266 | . . . . . . . 83 . . 156 4 . 8 . . . . 9 6 . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . . . . 21 . . 32 40 . . . . 207 . 43 101 . . . . . . Shots 17 | . . . . . . 1 . . 2 2 . . . . 9 . 2 1 . . . . . . Rammed 38 | . 7 . 1 . . 4 6 . . 3 1 . 6 . . . . 2 4 . . 2 . 2 Targets Rammed 40 | . 7 1 1 . . 4 6 . . 4 1 . 6 . . . . 2 4 . . 2 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 367 | . 156 20 14 4 . 49 54 . 206 317 92 54 195 212 164 . 101 . 84 30 . 66 93 367 Average Temperature 73 | . 50 15 2 2 . 20 9 . 43 80 43 28 53 84 48 . 52 . 34 13 . 27 46 155 Received Heat Transfer 1678 | . 345 . 30 . . 135 285 . 99 198 42 . 123 93 150 . 72 . 34 . . . 12 60 Effects 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Total Turns 170 | . . . . . . . . . . . . . . . . . . . . . . . 13 157 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . 13 45 Robots Corrupted 12 | . . . . . . . 2 . 1 . . . 1 2 6 . . . . . . . . . Combat Hostiles 12 | . . . . . . . 2 . 1 . . . 1 2 6 . . . . . . . . . Parts Fried 24 | . . . . . . . 2 . 3 3 . . 4 5 7 . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . 1 1 . 2 . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1497 | . 672 25 . . . . 100 . 150 500 . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . 3 1 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Peak Influence 884 | 5 201 131 339 188 . 370 298 108 279 523 . . 462 . . . . 198 313 . . 217 151 884 Initial 146 | . 3 35 50 98 . . 27 108 75 146 . . 12 . . . . . 96 . . 23 121 90 Average 183 | . 51 58 239 72 . 150 193 108 123 238 . . 190 . . . . 88 172 . . 56 141 511 Maximum Alert Level 3 | . 1 . 1 . . 1 1 . 1 2 . . 2 . . . . . 1 . . 1 . 3 Low Security (%) 61 | 100 99 100 19 100 . 68 47 100 79 29 . . 53 . . . . 100 60 . . 95 100 32 Level 1 31 | . . . 80 . . 31 52 . 20 68 . . 28 . . . . . 39 . . 4 . 9 Level 2 3 | . . . . . . . . . . 1 . . 17 . . . . . . . . . . 6 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 1 2 . . . 2 . . 7 . . 4 . . . . 2 5 . . 1 . 7 Investigation 5 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . . . 4 . . 3 . . . . 1 2 . . 1 . 2 Reinforcement 13 | . 1 . 1 . . . 2 . . 2 . . . . . . . 1 3 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Distress Signals 17 | . 2 . 2 . . . 3 . . 5 . . 2 . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 34 3 33 4 . 14 29 . 10 30 5 1 22 5 11 . 9 15 18 2 . 12 1 50 Peak Tracking Total 9 | . 4 1 6 4 . 3 6 . 5 5 4 1 4 3 4 . 3 5 5 2 . 6 1 9 Tactical Retreats 19 | . 5 . . . . 4 2 . 1 1 . . . 1 1 . . 1 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . . . . . . 3 1 . . 1 . 1 . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 41 | . 1 . . . . 1 . . . 12 . . 15 . . . . 4 4 . . . . 4 Max in Single Turn 10 | . 1 . . . . 1 . . . 10 . . 9 . . . . 3 1 . . . . 2 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 41 | . 5 1 6 . 5 . . 1 . 9 . . 3 . 1 3 . 1 2 . . 3 . 1 Terminals 21 | . 5 . 6 . . . . . . 7 . . 2 . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . Total Hacks 110 | . 16 1 18 . 9 . . 2 . 23 . . 5 . 1 22 . 6 3 . . 3 . 1 Successful 70 | . 10 1 9 . 9 . . 1 . 10 . . 1 . 1 22 . 2 2 . . 2 . . Failed 40 | . 6 . 9 . . . . 1 . 13 . . 4 . . . . 4 1 . . 1 . 1 Catastrophic 5 | . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 13 . 16 . 1 . . . . 12 . . 2 . . . . . . . . . . . Terminals 58 | . 16 . 18 . . . . . . 20 . . 3 . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Repair Stations 10 | . . . . . . . . . . 2 . . . . . . . 6 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 1 . . . . . . . . 1 . . 2 . . Terminal Hacks 47 | . 5 1 5 . 9 . . . . 4 . . . . 1 22 . . . . . . . . Record 14 | . . . . . 8 . . . . . . . . . . 6 . . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . . . . . . 7 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 3 . . . . . . 1 . . . . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 . . . . . . . 2 1 . . . . . Scan Component 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Repair 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . Unauthorized Hacks 13 | . 5 . 4 . . . . . . 3 . . 1 . . . . . . . . . . . Terminals 13 | . 5 . 4 . . . . . . 3 . . 1 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 5 . . . . 1 . 8 . . 3 . . . . 1 1 . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . . . . . . . . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Time 57 | . . . . . . . . . . 38 . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total Allies 9 | . 1 5 . 1 . . . . . 1 . . . . . . 1 . . . . . . . Largest Group 5 | . 1 5 5 1 . . . . . 1 . . . . . . 1 . . . . . . . Highest-Rated Group 94 | . 10 82 82 31 . . . . . 26 . . . . . . 94 . . . . . . . Highest-Rated Ally 94 | . 10 31 31 31 . . . . . 26 . . . . . . 94 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . 6 65 . . . . . . . . . . . . . 9 . . . . . . . Total Damage 1047 | . . 51 891 . . . . . . . . . . . . . 105 . . . . . . . Kills 16 | . . 2 13 . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 1 . . 2 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Turns Passed 19645 | 115 981 234 1026 689 709 859 870 152 855 2367 913 137 2018 1038 1056 139 531 948 1182 481 32 1020 132 1161 Spaces Moved 8942 | 64 434 132 445 368 368 388 319 80 246 1153 489 53 870 517 548 77 269 440 529 254 19 485 51 344 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . Treads 8930 | 52 434 132 445 368 368 388 319 80 246 1153 489 53 870 517 548 77 269 440 529 254 19 485 51 344 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 200 180 180 180 180 180 180 180 182 182 182 182 180 175 175 175 175 190 190 Average Speed 180 | 139 161 160 177 180 191 200 180 180 180 180 180 180 180 182 182 182 182 183 180 175 175 184 190 190 Slowest Speed 203 | 160 180 160 180 180 200 200 180 180 180 180 180 180 182 182 182 182 183 203 182 175 175 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 73 41 34 73 68 73 26 3 35 31 80 11 32 74 78 74 53 14 18 55 6 16 1 12 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 1 . 1 . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 1 . 1 1 1 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 18 | . . 2 . 1 . 2 . . . . 2 . . 9 1 . . . . 1 . . . . Spaces Dug 111 | . . . . . . 25 2 . . 8 10 . 4 21 9 . . 6 15 . . 7 . 4 Terrain Destroyed 438 | . . . . . . 83 14 . 18 68 23 . 43 21 9 . . 14 19 43 . 10 2 71 Melee 42 | . . . . . . . 2 . . 4 . . 4 21 1 . . . 2 . . 7 . 1 Projectile 27 | . . . . . . . . . . 2 . . . . . . . . 4 3 . 3 2 13 AOE 369 | . . . . . . 83 12 . 18 62 23 . 39 . 8 . . 14 13 40 . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total 11303 | 78 585 160 586 385 373 435 488 88 635 1371 511 90 1211 569 578 76 295 525 694 269 18 559 76 648 Wait 1086 | . 38 9 33 . . . 64 . 351 66 4 36 183 5 . . . 39 57 . . . 16 185 Move 8919 | 63 433 131 444 367 367 387 318 80 245 1152 488 52 869 516 547 76 268 439 528 253 18 484 50 344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 4 17 7 13 . 1 7 9 3 3 28 1 . 14 1 2 . 4 5 19 1 . 9 2 2 Fast Attach 42 | 7 1 1 2 . . . 1 . . 3 . . 11 2 . . 3 3 5 . . 3 . . Attach 48 | . 2 . 2 1 . 2 5 3 3 4 . . 4 1 1 . 2 4 6 . . 3 2 3 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . Swap 218 | . 8 1 14 5 3 5 13 1 4 33 8 . 31 11 8 . 3 6 13 5 . 12 1 33 Drop 212 | . 12 9 19 5 2 6 5 1 5 35 3 . 37 3 1 . 6 5 30 1 . 19 1 7 Fire 518 | 4 67 1 58 7 . 24 61 . 18 40 5 2 49 8 18 . 9 21 30 9 . 16 4 67 Melee 60 | . . . . . . . 6 . . 6 . . 7 22 1 . . . 2 . . 11 . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 7 1 1 . . 4 6 . . 4 1 . 6 . . . . 2 4 . . 2 . 2 Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Discovered new exit (range 7) 1097 | -10/Materials | Entered Mines 1105 | -10/Mines | Met a Derelict shopkeep closing up shop 1191 | -10/Mines | Identified exit to Materials 1270 | -10/Mines | Learned location of Mines (-9) 1270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Accompanied by 5 allies 1331 | -9/Materials | Evolved 2 slots: Utility x2 1336 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1641 | -9/Materials | Discovered new exit (range 15) 1732 | -9/Materials | Build established: Hauler-Mutant 2038 | -9/Materials | Build established: Scavenger-Mutant 2109 | -9/Materials | Discovered new exit (range 5) 2357 | -9/Materials | Entered Mines 2360 | -9/Mines | Received a Mining Laser from a helpful Derelict 2370 | -9/Mines | Met a Derelict bent on vengeance 2731 | -9/Mines | Learned 2 Materials zone layouts 2808 | -9/Mines | Discovered new exit (range 6) 2895 | -9/Mines | Build established: Hauler-Mutant 3006 | -9/Mines | Discovered new exit (range 6) 3039 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3039 | -9/Mines | Discovered new exit (range 5) 3046 | -9/Mines | Entered Exiles 3091 | -9/Exiles | Met 8R-AWN 3122 | -9/Exiles | Met EX-HEX 3234 | -9/Exiles | Met EX-BIN 3253 | -9/Exiles | Met EX-DEC 3396 | -9/Exiles | Learned location of Zion (-7) 3478 | -9/Exiles | Aligned with FarCom system 3480 | -9/Exiles | Given EX-Vault access code 3560 | -9/Exiles | Opened EX-Vault 3570 | -9/Exiles | Found XL Autogun Array 3611 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3735 | -9/Exiles | Discovered new exit (range 12) 3755 | -9/Exiles | Left Exiles lab with XL Autogun Array 3755 | -9/Exiles | Entered Mines 4141 | -8/Mines | Destroyed 9 combat bots 4592 | -8/Mines | Discovered new exit (range 9) 4614 | -8/Mines | Entered Materials 4614 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4615 | -8/Materials | Identified exit to Factory 5297 | -8/Materials | Build established: Scavenger-Skirmisher 5484 | -8/Materials | Entered Factory 5484 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5636 | -7/Factory | Identified exit to Garrison 5636 | -7/Factory | Entered Garrison 5645 | -7/Garrison | Installed Relay Interface Framework 5899 | -7/Garrison | Triggered checkpoint 6208 | -7/Garrison | Build established: Scavenger-Mutant 6471 | -7/Garrison | Discovered new exit (range 11) 6491 | -7/Garrison | Entered Factory 6583 | -7/Factory | Identified exit to Storage 6583 | -7/Factory | Identified exit to Lower Caves 7412 | -7/Factory | Build established: Scavenger-Skirmisher 7740 | -7/Factory | Repaired Hrd. Medium Armor Plating 8649 | -7/Factory | Build established: Hauler-Skirmisher 8858 | -7/Factory | Entered Lower Caves 8866 | -7/Lower Caves | Learned 4 Factory zone layouts 9106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9350 | -7/Lower Caves | Encountered a Warlord checkpoint 9524 | -7/Lower Caves | Build established: Scavenger-Gunner 9765 | -7/Lower Caves | Discovered new exit (range 3) 9771 | -7/Lower Caves | Entered another Lower Caves area 9854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9890 | -7/Lower Caves | Discovered new exit (range 11) 9908 | -7/Lower Caves | Entered Factory 9908 | -6/Factory | Evolved 2 slots: Utility x2 9909 | -6/Factory | Identified exit to Factory 10055 | -6/Factory | Garrison activated, responded to threat 10371 | -6/Factory | Build established: Scavenger-Skirmisher 10792 | -6/Factory | Found Hvy. Reflective Plating 11216 | -6/Factory | Build established: Hauler-Skirmisher 11877 | -6/Factory | Discovered new exit (range 21) 11926 | -6/Factory | Entered Lower Caves 12400 | -6/Lower Caves | Build established: Hauler-Tank 12615 | -6/Lower Caves | Found Alien Artifact 12615 | -6/Lower Caves | Identified Core Expander 12615 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 12917 | -6/Lower Caves | Discovered new exit (range 9) 12920 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12964 | -6/Lower Caves | Entered another Lower Caves area 13042 | -6/Lower Caves | Discovered exit to Factory (range 10) 13960 | -6/Lower Caves | Discovered new exit (range 10) 13994 | -6/Lower Caves | Learned Factory security intel 14020 | -6/Lower Caves | Entered Data Miner 14020 | -6/Data Miner | Discovered new exit (range 6) 14044 | -6/Data Miner | Met Data Miner 14088 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14088 | -6/Data Miner | Learned location of Section 7 (-2) 14113 | -6/Data Miner | Received God Mode back door access code from Data Miner 14159 | -6/Data Miner | Entered Proximity Caves 14404 | -5/Proximity Caves | Escorted by Enhanced Grunt 14613 | -5/Proximity Caves | Found Prototype Device 14613 | -5/Proximity Caves | Identified Exp. Thermal Shield 14683 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14690 | -5/Proximity Caves | Entered Factory 14690 | -5/Factory | Evolved 2 slots: Utility x2 15207 | -5/Factory | Build established: Scavenger-Skirmisher 15242 | -5/Factory | Repaired Arm. Treads 15463 | -5/Factory | Discovered new exit (range 20) 15638 | -5/Factory | Entered another Factory area 15638 | -4/Factory | Evolved 2 slots: Utility x2 15936 | -4/Factory | Build established: Scavenger-Tank 16598 | -4/Factory | Build established: Scavenger-Gunner 16775 | -4/Factory | Discovered new exit (range 8) 16820 | -4/Factory | Entered Upper Caves 17126 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17287 | -4/Upper Caves | Discovered new exit (range 8) 17301 | -4/Upper Caves | Entered another Upper Caves area 17324 | -4/Upper Caves | Discovered new exit (range 6) 17333 | -4/Upper Caves | Entered Research 17333 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17427 | -3/Research | Spotted B-86 Titan 17868 | -3/Research | Build established: Hauler-Tank 18297 | -3/Research | Discovered new exit (range 15) 18350 | -3/Research | Identified exit to Research 18353 | -3/Research | Entered another Research area 18353 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18420 | -2/Research | Discovered new exit (range 8) 18433 | -2/Research | Identified exit to Access 18485 | -2/Research | Entered Access 18485 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18497 | -1/Access | Energy Cycler disabled 18681 | -1/Access | Build established: Scavenger-Executioner 18792 | -1/Access | Incoming investigation squad redirected 18908 | -1/Access | Destroyed 8 combat bots 19100 | -1/Access | Destroyed 11 combat bots 19521 | -1/Access | First assault squad dispatched 19546 | -1/Access | Incoming assault squad redirected 19646 | -1/Access | Self-destructed Last Messages --------------- 19621_ Acquired 11 matter. 19621_ Slug penetrates Wall. 19624_ H-88 Terminator suffers critical hit. 19624_ Destroyed Biometal Leg. 19624_ Slug penetrates Wall. 19624_ Slug penetrates H-88 Terminator. 19624_ Slug penetrates Wall. 19636_ System corrupted: Hvy. Machine Gun targeting data glitched. 19637_ Slug penetrates Wall. 19639_ C-30 ARC bursts open, deploying its payload. 19639_ L-61 Swordsman unfolds itself. 19640_ Acquired 99 matter. 19640_ Slug penetrates L-61 Swordsman. 19640_ Slug penetrates Wall. 19644_ Slammed into L-61 Swordsman. 19644_ Slug penetrates Wall. 19644_ Critical hit. 19644_ Railgun destroyed. 19645_ Acquired 43 matter. 19645_ Hrd. Medium Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ????????????????????????????????????###%#####????? | | ????????????????????????????????????# ![[ #????? | | ????????????????????????????????????# !=! #????? | | ????????????????????????????????????#" #????? | | ????????????????????????????????????#"" #????? | | ???????????????????##############???#"" #?#### | | ???????????????????# #???#"" = #?# | | ???????????????????# #???#"" #?# | | ???????????????????# "" " #???#"T #?# | | ???????????????????#""" """ #???#"" #?# | | ???????????????????#"F """ #???#"" #?# | | ???????????????????#""" " #???#"" = #?# | | ???????????????????#""" #???#"" !% #?# | | ???????????????????#""" #???#" #?# | | ???????????????????# #???# #?# | | ???????????????????# !!! #???# #??? | | ???????????????????# !![[%= ! #???# ! #????? | | ???????????????????# ! !*= #???# #????? | | ?????????????????# #######/##############+######## | | ?????????????????# #???# @l! | | ????????????????# #????# l | | ?? %" [!![%######### ! k | | ?? =%* !%*[%! [hh | u | | ?? =| [* *==### !%#####g######+#############+# | | ?????????????????# ?????e ???# #????? | | ?????????????????# ????b?? ??# #??? | | ?????????????????#??????????" ?# w #?# | | ????????????????????????????"" # #?# | | ????????????????????????????" # #?# | | ????????????????????????????? # #?# | | ????????????????????????????? # #?# | | ?????????????????????????????? # #?# | | ??????????????????????????????### #?# | | ????????????????????????????????# #?######## | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# ! #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????#########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Evasion (%) 40 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeUltimateScrap Manual? 0 Play Time 01:31:51 Cumulative 575.1 hours Start 2020.09.16 @ 17:53:53 End 2020.09.16 @ 20:40:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 911 Rogue 911 Adventurer 0 Explorer 0 Win Type - Total 53 Types 34/1/7/8/3/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9475cac6-ce90-488d-8977-d255ab7a699a