Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 02:01:08 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2644) 2644 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5052 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 32/100 System Corruption 10% Temperature Warm (144) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Aerolev Unit Improved EM Shotgun Advanced Assault Cannon Advanced Assault Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 77 | 8 5 7 22 15 20 Power 14 | 1 1 2 1 5 4 Engine 11 | 1 1 2 1 3 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 25 | 3 4 3 7 4 4 Treads 12 | 2 . . 2 4 4 Leg 13 | 1 4 3 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 . 2 9 2 8 Device 7 | . . 2 1 1 3 Storage 4 | 1 . . 2 . 1 Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 8 | . . . 5 . 3 Artifact . | . . . . . . Weapon 16 | 3 . . 5 4 4 Energy Gun 6 | . . . 4 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 3 . . 1 . 1 Ballistic Cannon 5 | . . . . 4 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 41 | . 1 3 2 5 30 Power 9 | . 1 1 . 2 5 Propulsion 8 | . . . . . 8 Utility 12 | . . . . 3 9 Weapon 12 | . . 2 2 . 8 Highest Loss Streak 15 | . 1 2 1 3 15 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 5 6 7 3 Power 1 | . 1 1 2 1 . Propulsion 1 | 1 2 3 2 2 . Utility 1 | . . . 1 . 1 Weapon 1 | . 1 . . 2 . Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 1 1 Power 3 | . . . 2 1 . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 82 91 96 91 88 Engine 11 | . 12 13 11 7 13 Core 1 | . . . . 6 1 Treads 14 | . 14 . 1 25 22 Leg 9 | . 13 28 20 1 . Device 9 | . . 14 11 6 11 Storage 8 | . 14 14 15 9 1 Processor 7 | . . . 3 10 10 Protection 8 | . . . 13 5 9 Energy Gun 7 | . . . 12 4 6 Ballistic Gun 5 | . 28 21 7 . . Ballistic Cannon 6 | . . . . 13 9 Peak Build Rating 30 | 6 6 8 17 28 30 Average Rating 16 | 4 5 6 13 24 19 On Entrance 10 | . 6 6 8 17 26 Naked Turns 1 | . . . . . 1 Heaviest Build 39 | 13 13 14 38 39 39 Greatest Support 69 | 40 40 20 43 69 66 Greatest Overweight (x) 9 | 3 1 . 9 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 4 6 7 8 8 8 Average Carried 5 | 1 4 5 6 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 6 6 8 7 1 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2272 | 233 158 145 319 496 921 Remotely . | . . . . . . Salvage Created 2486 | . 158 172 597 390 1169 Parts 134 | . 5 7 46 25 51 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 64 | . 4 4 15 12 29 Guns 31 | . 4 4 15 3 5 Cannons 30 | . . . . 8 22 AOE 1 | . . . . 1 . Classes Destroyed 10 | . 1 . 5 2 2 Worker 2 | . . . 1 1 . Builder 3 | . . . . 1 2 Hauler 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 6 | . . . 3 3 . Grunt 36 | . 4 4 7 2 19 Brawler 3 | . . . 1 1 1 Duelist 4 | . . . 2 . 2 Sentry 14 | . . . 2 6 6 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 2 2 5 7 8 Combat Bots Only 8 | . 2 2 4 4 8 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 560 | . 44 63 123 94 236 Missed 147 | . 11 19 35 26 56 Hits 413 | . 33 44 88 68 180 Melee 18 | . . . 7 2 9 Projectile 395 | . 33 44 81 66 171 Critical Strikes 18 | . . . 2 2 14 Damage Taken 6022 | . 374 552 989 1021 3086 Core 852 | . 44 140 108 67 493 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 26 73 . . Volleys Fired 236 | . 20 30 57 35 94 Largest 2 | . 2 2 2 2 2 Hottest 121 | . 40 40 101 90 121 Shots Fired 402 | . 40 42 85 70 165 Gun 240 | . 40 42 85 12 61 Cannon 162 | . . . . 58 104 Launcher . | . . . . . . Special . | . . . . . . Kinetic 278 | . 40 42 33 58 105 Thermal 97 | . . . 51 . 46 Explosive . | . . . . . . Electromagnetic 27 | . . . 1 12 14 Robot Hit Streak 28 | . 5 10 8 10 28 Robot Miss Streak 6 | . 3 3 4 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 279 | . 23 33 59 49 115 Core Hits 149 | . 9 12 32 19 77 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 2 5 2 Burn 3 | . . . 2 . 1 Blast 6 | . . . . 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5617 | . 235 316 690 1328 3048 Guns 2194 | . 235 316 690 113 840 Cannons 3009 | . . . . 1146 1863 Explosions 395 | . . . . 69 326 Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 3767 | . 235 316 192 1146 1878 Thermal 1381 | . . . 484 69 828 Explosive . | . . . . . . Electromagnetic 450 | . . . 14 113 323 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 6 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . . 2 32 Message Errors 11 | . . . . . 11 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 58 | . . . . . 58 Projectiles 9 | . . . . . 9 Explosions 49 | . . . . . 49 Melee . | . . . . . . Knockbacks 35 | . . . . 1 34 Impact . | . . . . . . Kinetic 23 | . . . . 1 22 Secondary 12 | . . . . . 12 Self-Inflicted Damage 120 | . . . . 28 92 Shots 3 | . . . . 1 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 389 | . 18 5 311 389 377 Average Temperature 108 | . 7 5 132 114 105 Received Heat Transfer 2730 | . 207 312 213 351 1647 Effects 7 | . . . 1 4 2 Shutdowns 1 | . . . . . 1 Interference 4 | . . . 1 3 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . 2 . 1 Heat Transferred 3099 | . . . 1314 100 1685 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 77 Level 1 8 | . . . . . 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 270 | . 60 41 135 151 270 Initial 52 | . . 11 7 34 52 Average 93 | . 22 21 48 67 172 Influence Increases 1826 | . 90 100 377 373 886 Destroy 0b10 Robot/C 1300 | . 80 80 300 240 600 Destroy 0b10 Robot/NC 35 | . . . 5 15 15 Destroy Leader 324 | . 10 20 60 82 152 Allied During Kill 2 | . . . . . 2 Successful Hack 12 | . . . 12 . . Disable Machine 45 | . . . . 15 30 Destroy Structure 48 | . . . . 21 27 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 1644 | . 60 110 314 331 829 Entered New Map 154 | . . 19 13 49 73 Time Decay 1040 | . 50 61 281 232 416 Lost Part 410 | . 10 30 20 50 300 Lost Ally 40 | . . . . . 40 Squads Dispatched 10 | . 1 . . . 9 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . . . 5 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 9 4 16 17 49 Peak Tracking Total 8 | . 3 2 4 6 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 6 | . 1 . 4 . 1 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 . 10 . 2 Successful 5 | . . . 5 . . Failed 9 | . 2 . 5 . 2 Catastrophic 4 | . 2 . 1 . 1 Database Lockouts . | . . . . . . Manual 9 | . . . 6 . 3 Terminals 11 | . 2 . 7 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 4 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 86 | . . . . . 86 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 385 | . . 25 360 . . Terrain 385 | . . 25 360 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2725 | 67 149 148 858 502 1001 Spaces Moved 1121 | 32 61 58 358 217 395 Core 12 | 9 . . 1 . 2 Treads 672 | 14 21 . 27 217 393 Legs 437 | 9 40 58 330 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 100 Average Speed 162 | 159 136 120 175 160 161 Slowest Speed 500 | 200 190 120 500 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 22 17 36 24 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . 19 26 Melee . | . . . . . . Projectile 33 | . . . . 12 21 AOE 12 | . . . . 7 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1637 | 44 91 99 516 301 586 Wait 93 | . . . 34 15 44 Move 1116 | 31 60 57 357 216 395 Hop . | . . . . . . Pick Up 29 | 4 1 1 12 3 8 Fast Attach 36 | 6 3 1 9 6 11 Attach 29 | . . 2 6 6 15 Detach 21 | . 2 . 9 5 5 Swap 38 | 3 2 5 12 8 8 Drop 37 | . 3 3 20 7 4 Fire 236 | . 20 30 57 35 94 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 217 | -10/Materials | Entered Mines 299 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 10) 365 | -10/Mines | Entered Materials 365 | -9/Materials | Evolved 2 slots: Utility x2 438 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Build established: Scavenger-Mutant 1129 | -9/Materials | Discovered new exit (range 16) 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1316 | -8/Materials | Build established: Mutant 1547 | -8/Materials | Lost 3 parts (3u) 1677 | -8/Materials | Discovered new exit (range 16) 1715 | -8/Materials | Identified exit to Storage 1725 | -8/Materials | Entered Storage 1737 | -8/Storage | Met a pair of Derelict thieves 1888 | -8/Storage | Destroyed 8 combat bots 1914 | -8/Storage | Lost 3 parts (1p1u1w) 2025 | -8/Storage | Core integrity fell below 50% 2054 | -8/Storage | Lost 5 parts (1p2n2w) 2105 | -8/Storage | System corruption reached 10% 2277 | -8/Storage | Build established: Scavenger-Mutant 2660 | -8/Storage | Garrison activated, responded to threat 2678 | -8/Storage | Core integrity fell below 20% 2726 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Hpw. Shotgun destroyed. Imp. Heat Sink destroyed. Particle Charger destroyed. G-47 Trooper heat damages Lgt. Nuclear Core, Particle Gun. Destroyed Lgt. Nuclear Core. Imp. Ion Engine destroyed. System corrupted: Component data lost. G-47 Trooper heat damages Aluminum Leg. G-47 Trooper overheating. Particle Gun destroyed. Hrd. Light Armor Plating destroyed. Discarded Targeting Computer. G-47 Trooper heat damages core (-12). G-47 Trooper critical meltdown. Acquired 87 matter. Lgt. Armor Plating destroyed. Hvy. Armor Plating destroyed. Heat Sink destroyed. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????? ????????? | | ?????????????????????????? ????????? | | ?????????????????????????? ????????? | | ?????????????????????????# #???????? | | ????????????""""?????????+ #???????? | | ???????????##[=#?????????# +???????? | | ??????#"???#@=*#?????????# #???????? | | ???####" "?##gg#?????????# #???????? | | ???# #bg#?????????# #???????? | | ???? """ /!m#?????????# #???????? | | ??"T """ # #?????????# +???????? | | ???" """ # + ??????# #???????? | | ???# ?? ?# # ??# #???????? | | ???# " " ?# # ## ######### | | ???? "G" # ########## # | | ???? """ ! + # | | ???# # + | | ???#######??#+########### # | | ??????????? ?????####### ##! | | ??????????" ?????? # ## | | ?????????"" ???????""" # ##[%= | | ????????""" ??????? """ / ##+###### | | ???????? ????????????# #????? | | ????????""" ????????????## #????? | | ????????""" ?????????????# #????? | | ?????????"" ??????????????# #????? | | ?????????? ??????????????# #????? | | ??????????#"??????????????# #????? | | ??????????#"??????????????# #????? | | ???????????#####?#######??# #????? | | ???????????#= %### %###### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 440 Matter Stores 326 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPointSuperbattery Manual? 0 Play Time 00:44:42 Cumulative 20.0 hours Start 2025.07.02 @ 01:14:50 End 2025.07.02 @ 02:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ffe6891d-cdfe-4324-9202-ef0f21d3a16b