Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 18:46:51 Player: Sadani Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (8508) 8508 Prototype IDs (47) 940 Alien Tech Used (4) 800 Bonus (26399) 26399 TOTAL SCORE: 46262 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1020 Follower Combat Kills 2392 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9150 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1052 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -15 Cogmind --------- Core Integrity 619/1650 Matter 595/600 Energy 978/1350 System Corruption 19% Temperature Cool (1) Movement Walking (92) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (11) ----- Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Powered Armor Advanced Force Field > --- WEAPON (5) ------- Core Cannon KE Penetrator Improved KE Penetrator Railgun > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Centrium Heavy Armor Plating Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Cooled Phase Cannon Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Heavy Siege Treads Myomer Leg Heavy Armored Exoskeleton Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg Large Storage Unit Experimental Armor Integrity Analyzer Advanced Phase Shifter Advanced Powered Armor Phase Redirector Ghost Barrier Minesniffer Drone Bay Long-range Phase Cannon Enhanced Nova Cannon Core Cannon Tesla Bomb Launcher [Rating: 238] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Diametric Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Advanced KE Penetrator Energy Gun Shock Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Slots Evolved 17 | . . . . . 8 . . . . . 2 . . . . 2 2 . 2 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . 1 . . . . 1 1 . . . . Utility 9 | . . . . . 5 . . . . . . . . . . 1 . . 2 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Attached 216 | 3 11 6 5 5 48 . 8 5 9 5 5 5 1 7 2 38 20 10 3 6 14 Power 18 | . 1 1 1 . 3 . . 1 . . . 2 . . . 5 1 1 1 . 1 Engine 4 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . Core 5 | . . 1 . . 2 . . . . . . 1 . . . 1 . . . . . Reactor 9 | . . . . . 1 . . . . . . . . . . 4 1 1 1 . 1 Propulsion 62 | 2 . 1 1 2 14 . . 1 . 1 1 . 1 3 . 16 10 1 1 1 6 Treads 7 | 2 . 1 1 . 2 . . . . . . . . . . 1 . . . . . Leg 27 | . . . . . 4 . . . . . . . . . . 6 8 1 1 1 6 Wheel 8 | . . . . 2 3 . . . . . . . . . . 3 . . . . . Hover 17 | . . . . . 5 . . 1 . 1 1 . 1 3 . 4 1 . . . . Flight 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Utility 76 | . 5 3 . 1 14 . 5 3 5 3 3 2 . 3 2 10 6 6 1 1 3 Device 42 | . 2 3 . . 10 . 2 2 1 . 1 1 . 3 2 8 3 2 . 1 1 Storage 8 | . 2 . . 1 1 . . . . . 1 . . . . . 1 2 . . . Processor 9 | . 1 . . . 2 . 1 . 2 . . . . . . 2 1 . . . . Hackware 7 | . . . . . . . . 1 . 2 1 . . . . . 1 . 1 . 1 Protection 9 | . . . . . 1 . 2 . 2 1 . 1 . . . . . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon 60 | 1 5 1 3 2 17 . 3 . 4 1 1 1 . 1 . 7 3 2 . 4 4 Energy Gun 15 | 1 . 1 . 1 6 . 1 . 2 . . . . 1 . . . . . 2 . Energy Cannon 8 | . . . . . 3 . . . . . . . . . . 2 . 1 . 1 1 Ballistic Gun 24 | . 4 . 3 . 3 . 1 . 2 1 1 1 . . . 2 2 . . 1 3 Ballistic Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . . . . . . . 2 1 . . . . Unidentified Prototypes 24 | . 1 . . . . . 1 . 4 . . . . 2 . 3 3 6 . 2 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . 18 Parts Lost 56 | . . 4 1 . 20 . . . 1 1 2 2 . . 1 8 . . . . 16 Power 6 | . . 1 . . 2 . . . . . . . . . 1 1 . . . . 1 Propulsion 22 | . . 1 . . 7 . . . . 1 1 1 . . . 4 . . . . 7 Utility 13 | . . 1 . . 4 . . . 1 . 1 . . . . 2 . . . . 4 Weapon 15 | . . 1 1 . 7 . . . . . . 1 . . . 1 . . . . 4 Highest Loss Streak 10 | . . 3 1 . 10 . . . 1 1 2 2 . . 1 5 . . . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 3 12 14 14 17 12 8 8 8 8 9 9 9 10 9 9 9 10 17 20 18 15 Power . | 1 1 1 1 . 1 . . . . . . . 1 . . . . . 1 1 . Propulsion 2 | . . 3 3 3 . . . . . . . 1 1 1 1 2 5 5 7 5 5 Utility 5 | . 3 4 4 5 4 3 3 5 4 5 5 5 4 4 6 5 5 8 9 7 5 Weapon 4 | 1 6 5 5 6 5 5 4 2 3 4 3 2 4 3 2 1 . 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 1 5 . 13 6 1 6 3 4 1 . 2 . 4 1 3 9 4 3 3 3 Power 8 | . 1 . . 1 1 . . . 1 1 . . . 1 . 1 . . . 1 . Propulsion 16 | . . . . . . 1 . . . . . . . . . 1 7 3 2 . 2 Utility 27 | . . 2 . 6 2 . 2 3 2 . . 2 . 1 . 1 1 1 1 2 1 Weapon 20 | . . 3 . 6 2 . 4 . 1 . . . . 2 1 . 1 . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 95 98 96 87 100 98 93 98 98 91 87 92 99 94 90 99 91 88 90 87 Engine 6 | . 13 10 12 14 2 . . 6 6 6 5 9 5 5 3 . . . . . . Core 1 | . . 1 . . 1 6 6 . . . . . 5 5 5 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 6 9 9 8 8 7 Treads 5 | . 28 27 24 5 4 . . . . . . . 1 . . 2 . . . . . Leg 7 | . . . . . 6 . . . . . . . . . . 6 28 33 30 28 26 Wheel 1 | . . . . 8 5 . . . . . . . . . . 2 . . . . . Hover 11 | . . . . . 6 33 33 33 32 31 27 23 25 28 26 13 . . . . . Device 15 | . 12 13 14 14 22 26 26 23 14 7 7 10 11 20 18 13 16 11 9 15 16 Storage 7 | . 13 14 14 14 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . 1 . . . 11 6 6 6 11 13 11 11 11 11 11 15 11 14 13 12 11 Protection 3 | . . . . . . 6 7 6 12 11 1 9 11 7 5 5 3 3 4 4 2 Energy Gun 2 | . . 3 . 5 6 6 2 . 2 . 2 . . . . 2 . . . 2 . Energy Cannon 1 | . . . . . 1 6 5 . . . . . . . . 6 8 4 4 1 4 Ballistic Gun 13 | . 26 24 31 28 2 . . 9 10 12 13 12 11 10 12 3 . 2 4 6 7 Peak Build Rating 238 | 3 23 25 25 35 87 88 90 89 105 107 107 104 115 117 118 138 177 209 218 238 238 Average Rating 96 | 1 16 21 24 28 64 87 87 88 100 101 102 101 108 111 109 123 162 193 211 224 215 On Entrance 97 | . 3 23 22 25 34 87 88 87 89 104 99 102 103 108 104 97 132 170 204 215 238 Avg Prop Armor Cover (%) 7 | 31 13 11 . . 14 . . . . . . . 9 2 . 8 4 . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 2 33 33 37 62 72 49 52 57 57 56 48 59 57 67 57 82 113 175 190 186 206 Greatest Support 193 | 3 40 40 40 20 50 50 55 56 56 56 54 54 57 57 57 120 188 188 188 191 193 Greatest Overweight (x) 4 | . . 1 1 3 4 . 1 1 1 1 . 1 1 1 1 4 1 . 1 1 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Capacity 14 | 5 14 15 15 17 16 10 10 10 10 10 10 10 10 10 10 10 12 19 25 25 24 Most Carried 25 | 5 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Carried 13 | 3 12 14 14 17 13 9 9 9 9 9 9 9 10 9 9 9 12 18 24 24 21 Final Capacity 25 | 5 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 5 Final Carried 25 | 5 15 15 14 20 10 10 10 10 9 10 10 10 10 10 10 10 15 25 25 25 4 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Mutant 14% | Gunner 10% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Commander-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Matter Collected 9685 | 175 197 980 451 20 551 73 192 838 330 75 6 1540 154 254 148 607 987 110 . 418 1579 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9812 | . 197 296 154 . 1585 . 384 987 320 449 461 729 208 600 232 1081 82 308 83 721 935 Parts 409 | . 17 23 10 . 48 . 12 39 14 21 21 22 10 36 10 30 1 10 3 43 39 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . Recyclers Shooed 13 | . . . . . 9 . 1 2 . . . . . . . 1 . . . . . Parts Field Recycled 6 | . . . . . 6 . . . . . . . . . . . . . . . . Retrieved Matter 200 | . . . . . 200 . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 12 . . . . . . . . . 25 5 . 10 . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 131 | . 5 9 3 . 13 . 6 12 4 5 5 11 2 10 4 13 1 4 1 9 14 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . Guns 82 | . 5 9 3 . 4 . . 8 4 4 5 11 2 10 3 4 . 1 . 8 1 Cannons 17 | . . . . . 4 . . . . . . . . . . 5 1 . 1 1 5 AOE 25 | . . . . . 5 . 6 4 . . . . . . . 2 . . . . 8 Classes Destroyed 23 | . 3 3 . . 5 . . 1 . 2 1 2 1 2 1 . . . . 2 . Worker 13 | . . . . . 6 . 1 1 . . . . . . . . . . . 3 2 Builder 9 | . . . . . 4 . . 2 . . 2 . . . . 1 . . . . . Hauler 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . Recycler 10 | . . . . . 6 . 1 1 . . 1 . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . . . 2 . . . 2 . . . . . . . . 1 . . 3 Swarmer 26 | . 3 4 . . . . 6 1 . . . 1 . . . 2 . . . . 9 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . Grunt 46 | . 2 . . . 8 . . 8 . . 2 6 . 5 3 10 . . . . 2 Brawler 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Duelist 5 | . . . . . 3 . . . . . 1 . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 14 | . . 1 3 . . . . 2 . 4 . 1 . . . . 1 . 1 . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . Hunter 8 | . . . . . . . . . . 1 1 . . . . . . 2 . 2 2 Programmer 10 | . . . . . 2 . . 1 . . 1 . . 1 . 1 . 2 . 2 . Cetus Guard 4 | . . . . . . . . . 4 . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 9 | . 6 4 1 . 6 . 3 5 3 4 9 3 2 4 2 4 1 2 1 3 6 Combat Bots Only 5 | . 3 4 1 . 4 . 3 5 2 3 3 3 2 4 2 4 1 2 1 2 5 Max Kills in Single Turn 4 | . 1 1 1 . 3 . 3 4 1 1 2 2 1 2 1 2 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 3 4 . . . . . . . 1 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 1452 | . 23 106 24 . 139 . 52 112 11 17 59 56 6 10 60 141 52 137 18 62 367 Missed 538 | . 8 30 9 . 39 . 27 55 5 6 24 14 2 3 13 49 25 65 2 20 142 Hits 914 | . 15 76 15 . 100 . 25 57 6 11 35 42 4 7 47 92 27 72 16 42 225 Melee 55 | . . . . . 6 . . . . . 1 1 . . 41 . 2 . . . 4 Projectile 859 | . 15 76 15 . 94 . 25 57 6 11 34 41 4 7 6 92 25 72 16 42 221 Critical Strikes 32 | . 1 1 . . 4 . . 1 . . 1 1 . . . 6 1 2 . 2 12 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . Damage Taken 16056 | . 124 826 298 . 2347 . 273 650 184 249 591 862 124 132 243 1945 559 453 216 440 5540 Core 2288 | . 22 73 29 . 368 . 56 72 . . 90 92 16 40 14 204 160 27 . 64 961 Absorbed by Shields 2922 | . 41 132 . . . . . 216 . . . . . . . . 276 478 223 459 1097 Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . 49 . . . . . Redirected to Core 285 | . . . . . . . . . . . . . . . . . . 14 . . 271 Ignored by Resistances 321 | . . . . . 36 . . . . . 11 4 . 7 . 7 28 32 . 90 106 Regen/Repaired (Parts) 720 | . . . . . 15 . 57 . . . 6 . . 154 . . . 177 30 82 199 Core Remaining (%) 83 | 100 . . . 100 . . . . . 87 . . . . 76 83 . 86 . 95 37 Volleys Fired 692 | . 21 42 29 . 71 . 32 99 50 20 23 44 12 34 18 55 26 9 2 38 67 Largest 4 | . 2 2 2 . 3 . 1 2 2 2 3 3 2 2 3 3 2 2 2 3 4 Hottest 300 | . 100 88 46 . 175 . 90 68 240 70 150 150 70 70 130 150 120 78 78 116 300 Shots Fired 1274 | . 39 80 39 . 153 . 32 125 68 39 59 94 26 65 49 92 37 16 4 84 173 Gun 1000 | . 35 80 39 . 80 . 1 123 68 39 59 94 26 65 49 38 . 7 2 81 114 Cannon 254 | . . . . . 69 . 29 . . . . . . . . 51 37 9 2 3 54 Launcher 16 | . . . . . 4 . 2 2 . . . . . . . 3 . . . . 5 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . 35 73 39 . 62 . . 123 39 39 52 87 26 65 47 19 . 7 2 72 102 Thermal 272 | . 4 7 . . 51 . 30 . 1 . 7 7 . . . 60 37 9 2 3 54 Explosive 8 | . . . . . 4 . 2 2 . . . . . . . . . . . . . Electromagnetic 93 | . . . . . 36 . . . 28 . . . . . . 3 . . . 9 17 Entropic 12 | . . . . . . . . . . . . . . . 2 10 . . . . . Robot Hit Streak 23 | . 6 12 11 . 13 . 16 13 10 23 8 10 9 12 5 19 17 5 5 10 8 Robot Miss Streak 14 | . 3 4 2 . 4 . . 4 2 1 5 4 2 2 14 3 1 1 . 4 13 Penetration Max 3 | . . . . . . . . 3 2 1 1 1 1 1 . 1 . . . 1 1 Secondary Targets 7 | . . 2 . . . . . . . . 2 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 . . . . . . . 1 . Shots Hit Robots 739 | . 19 57 30 . 99 . 6 74 14 31 27 61 17 47 20 59 27 14 5 54 78 Core Hits 370 | . 10 18 7 . 61 . 9 53 9 14 16 20 6 22 9 28 7 6 3 29 43 Critical Kills 37 | . . . 1 . 1 . . 13 4 3 3 3 1 4 1 2 . 1 . . . Critical Parts Destroyed 65 | . . . . . . . . 23 4 2 7 8 . 4 4 6 . . . . 7 Critical Strikes 113 | . . . 1 . 5 . . 39 9 6 10 12 1 8 5 8 . 2 . . 7 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . . . . . . . . 2 . 1 . . . Destroy 103 | . . . 1 . . . . 39 9 6 10 12 1 8 5 5 . . . . 7 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 42 | . . . . . 1 . . . . . . . . . . 3 9 11 3 9 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . 11 3 9 6 Piercing 5 | . . . . . . . . . . . . . . . . 3 2 . . . . Sneak Attacks 10 | . . . . . 1 . . . . . . . . . . 1 7 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23270 | . 276 756 439 . 3406 . 543 1564 321 857 1220 1765 433 1456 542 2945 651 819 237 1643 3397 Guns 13754 | . 276 756 439 . 1105 . 24 819 321 857 935 1765 433 1359 542 1203 . 114 25 1368 1413 Cannons 4970 | . . . . . 1226 . 97 . . . . . . 97 . 1345 647 135 73 34 1316 Explosions 3519 | . . . . . 1075 . 422 745 . . 285 . . . . 324 . . . . 668 Melee 1027 | . . . . . . . . . . . . . . . . 73 4 570 139 241 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 12662 | . 276 689 439 . 1010 . . 819 321 857 935 1709 433 1359 460 467 . 114 25 1352 1397 Thermal 5285 | . . 67 . . 1132 . 121 . . . 81 56 . 97 . 1526 647 135 73 34 1316 Explosive 2240 | . . . . . 764 . 422 745 . . 150 . . . . . . . . . 159 Electromagnetic 1281 | . . . . . 500 . . . . . 54 . . . . 186 . . . 16 525 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 950 | . . . . . . . . . . . . . . . . . . 570 139 241 . Piercing 77 | . . . . . . . . . . . . . . . . 73 4 . . . . Entropic 775 | . . . . . . . . . . . . . . . 82 693 . . . . . Highest Corruption 29 | . . . . . 3 3 8 8 14 14 . 15 29 29 . 18 . 3 . 3 19 Average Corruption 8 | . . . . . 2 3 4 8 10 14 . 2 25 29 . 17 . 2 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . . . . . 7 2 11 37 14 9 . 12 23 3 . 46 . 5 . 11 10 Message Errors 48 | . . . . . 2 . 2 9 3 5 . 3 7 2 . 11 . 1 . 2 1 Matter Fused 34 | . . . . . . 1 2 6 5 2 . 2 5 . . 7 . . . 2 2 Heat Flow Errors 16 | . . . . . 2 1 . 3 . . . 2 1 1 . 3 . . . 2 1 Energy Discharges 21 | . . . . . 2 . 2 5 . . . 2 2 . . 4 . 1 . 1 2 Parts Rejected 4 | . . . . . . . . 1 1 . . . . . . 2 . . . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . 3 8 1 1 . 3 5 . . 4 . . . 1 1 Data Loss (major) 9 | . . . . . . . . 1 1 . . . 1 . . 4 . 1 . 1 . Misfires 5 | . . . . . . . . . . . . . 1 . . 1 . 2 . 1 . Alerts 7 | . . . . . 1 . 1 . 1 . . . 1 . . 2 . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 Weapon Failures 11 | . . . . . . . . 4 1 1 . . . . . 4 . . . 1 . Overload Shots 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . Overflow Damage 496 | . . . . . 130 . 16 1 . . 6 . . . . 78 32 31 . 18 184 Projectiles 281 | . . . . . 41 . 2 . . . . . . . . 22 32 . . . 184 Explosions 166 | . . . . . 89 . 14 1 . . 6 . . . . 56 . . . . . Melee 49 | . . . . . . . . . . . . . . . . . . 31 . 18 . Knockbacks 12 | . . . . . 12 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . . . . . 47 . . 140 . . 26 . . . . 139 . . . . 77 Shots 12 | . . . . . 1 . . 2 . . 1 . . . . 5 . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 60 16 45 . 212 200 56 370 196 27 135 378 245 250 339 334 180 . . 353 534 Average Temperature 78 | . 13 7 10 . 81 114 12 76 30 8 42 97 100 85 115 90 64 . . 92 120 Received Heat Transfer 2379 | . 36 301 45 . 607 . 30 95 . 27 36 255 . 9 12 552 74 . 36 48 216 Effects 22 | . . . . . . . . 3 . . . 3 . 1 1 8 . . . . 6 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 1 1 . . . . . Interference 9 | . . . . . . . . 3 . . . . . . . 6 . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . 3 . . . . . Total Turns 75 | . . . . . . . . . . . . . . . . 75 . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . . 46 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 4 . . . . . 1 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 4 . . . . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Parts Melted 23 | . . 1 . . 7 . 3 1 . . . . . . . 2 . 6 . 1 2 Heat Transferred 5345 | . . 148 . . 1729 . 187 . . . 100 74 . 50 . 1284 666 111 74 37 885 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 1 . 1 5 4 2 2 . . . . 2 1 . . . 3 Low Security (%) 62 | 100 100 . 100 . 97 100 92 47 . . 6 . . . . 11 65 100 100 100 15 Level 1 19 | . . . . . 2 . 7 20 . . 64 . . . . 77 34 . . . 25 Level 2 6 | . . . . . . . . 11 . 100 29 . . . . 11 . . . . 20 Level 3 6 | . . . . . . . . 12 37 . . . . . . . . . . . 39 Level 4 3 | . . . . . . . . 3 62 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . 3 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1828 | . 121 . 51 . 322 112 360 1828 1175 523 589 . . . . 470 329 67 30 183 807 Initial 1100 | . . . 6 . . 112 1 168 1100 428 172 . . . . 25 215 24 15 16 93 Average 238 | . 29 . 11 . 52 69 91 422 1113 492 394 . . . . 303 166 21 3 91 496 Influence Increases 9724 | . 175 365 191 . 774 . 604 2214 256 155 567 440 . 556 110 1093 315 233 30 430 1216 Destroy 0b10 Robot/C 3620 | . 100 140 60 . 280 . 120 820 140 100 100 300 . 420 80 260 20 80 20 180 400 Destroy 0b10 Robot/NC 310 | . 15 . . . 90 . 10 65 10 10 25 . . 5 . 20 . 5 . 20 35 Destroy Leader 436 | . 26 . . . 44 . 20 102 . 10 30 20 . . . 44 10 22 10 20 78 Allied During Kill 1196 | . . . . . 5 . . 874 64 . . 45 . 131 . . . . . 6 71 Trap Triggered on 0b10 20 | . . . . . 10 . . . 10 . . . . . . . . . . . . Successful Hack 298 | . 15 . 11 . 43 . 47 16 . . . . . . . 34 24 . . 69 39 Select Force Hacks 120 | . . . 120 . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 15 . . . 15 . 105 15 30 30 75 . . . . 30 15 90 . 90 90 Anti-Garrison Action 1150 | . . . . . 200 . 200 . . . 200 . . . . 200 200 . . . 150 Destroy Structure 515 | . 4 . . . 57 . 42 18 2 5 32 . . . . 100 46 6 . 45 158 Partial Spotted 60 | . . . . . . . 15 . . . 15 . . . . 15 . 15 . . . Lose Combat Pursuer 885 | . . 225 . . 30 . 45 60 . . 90 75 . . 30 120 . 15 . . 195 Miscellaneous 514 | . . . . . . . . 244 . . . . . . . 270 . . . . . Influence Decreases 9080 | . 175 352 204 . 452 320 262 730 1089 734 491 817 192 236 390 723 681 249 28 303 652 Entered New Map 3054 | . . . 7 . . 210 1 176 805 644 321 211 38 . 320 15 195 20 13 14 64 Time Decay 4747 | . 175 312 197 . 283 30 261 434 214 80 150 486 154 96 60 428 486 229 15 289 368 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 . . . . . Lost Part 519 | . . 40 . . 169 . . . 10 10 20 20 . . 10 80 . . . . 160 Lost Ally 560 | . . . . . . 80 . 120 60 . . 100 . 140 . . . . . . 60 Squads Dispatched 69 | . . . . . 10 . 10 7 1 1 9 . . . . 8 6 1 . 3 13 Investigation 29 | . . . . . 2 . 9 2 . 1 6 . . . . 2 4 . . 1 2 Extermination 12 | . . . . . 2 . 1 1 1 . . . . . . 2 . 1 . 2 2 Reinforcement 15 | . . . . . 3 . . 2 . . 2 . . . . 3 2 . . . 3 Assault 10 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 6 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . 1 . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Distress Signals 21 | . 1 . . . 2 . . 1 2 . 1 . . 1 . . 11 1 . . 1 Communications Jammed 113 | . . . . . . . . . . . . . . . . 19 11 . . 2 81 Distress Signals 113 | . . . . . . . . . . . . . . . . 19 11 . . 2 81 Times Spotted 370 | . 11 10 3 . 34 6 15 41 12 11 14 19 2 42 7 32 25 11 3 13 59 Peak Tracking Total 13 | . 6 6 2 . 8 6 6 13 5 2 7 7 2 7 4 6 5 3 2 3 10 Tactical Retreats 33 | . 1 3 . . 2 . 3 3 . . 4 3 . . 1 6 . 1 . . 6 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Traps Triggered 9 | . . . . . 2 . . . . . . . . . . . 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 1 1 . . . . . . . . 2 2 2 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Machines Disabled 45 | . 1 2 . . 1 . 7 1 2 2 5 . . 1 . 2 2 6 . 6 7 Max in Single Turn 5 | . 1 1 . . 1 . 5 1 1 1 2 . . 1 . 1 1 1 . 2 2 Garrison Access 8 | . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . 3 Energy Cycler 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Machines Accessed 84 | . 3 . 9 7 6 . 14 4 3 1 8 . . 3 . 4 10 2 1 6 3 Terminals 35 | . 3 . 5 . 2 . 1 4 3 . 3 . . . . 2 4 1 1 4 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Recycling Units 18 | . . . 4 . . . 8 . . . 3 . . . . 1 2 . . . . Scanalyzers 8 | . . . . . . . 3 . . . . . . . . . 2 1 . 2 . Garrison Access 8 | . . . . . 2 . 1 . . . 1 . . . . 1 2 . . . 1 Total Hacks 237 | . 11 . 17 37 14 . 34 13 8 25 20 . . 6 . 8 14 3 1 13 13 Successful 142 | . 5 . 9 37 9 . 17 2 1 25 10 . . 6 . 4 4 . . 10 3 Failed 95 | . 6 . 8 . 5 . 17 11 7 . 10 . . . . 4 10 3 1 3 10 Catastrophic 24 | . 1 . 4 . 2 . 3 4 3 . 1 . . . . . 4 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 7 . 8 . 4 . 17 5 . . 15 . . . . 6 7 . . 3 6 Terminals 92 | . 11 . 12 . 4 . 2 13 8 . 13 . . . . 2 7 2 1 10 7 Fabricators 5 | . . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 . 2 . . . 1 . . . . . . . . . . Recycling Units 29 | . . . 5 . . . 15 . . . 3 . . . . 3 3 . . . . Scanalyzers 19 | . . . . . . . 13 . . . . . . . . . 2 1 . 3 . Garrison Access 18 | . . . . . 2 . 2 . . . 3 . . . . 3 2 . . . 6 Terminal Hacks 102 | . 5 . 4 37 3 . . 2 1 25 5 . . 6 . 2 1 . . 8 3 Record 80 | . . . . 36 . . . . 1 25 . . . 5 . 1 1 . . 8 3 Part Schematic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 1 . . . . 2 . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 9 . . . . . . . . . 1 . . 2 . Insert Component 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . 4 . 1 . 6 . . . 5 . . . . 2 2 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 14 | . . . 4 . . . 5 . . . 3 . . . . 1 1 . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . . . . . . Fedlink 10 | . . . . . . . 5 . . . 3 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . Jam 5 | . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . 5 . 5 . 7 4 3 . 4 . . . . 4 9 2 1 6 3 Full Trace Events 10 | . . . . . 1 . 3 1 . . 1 . . . . . 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Time 118 | . . . . . 50 . 68 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . Non-combat 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . 1 . . . . . . . . . . . 7 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . . . no_distress 2 | . . . . . . . . . . . . . . . . . 2 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . find_recycling 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 12 . . . 2 2 5 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Total Allies 40 | . . . . . 2 4 . 17 . . . 6 2 5 . . . . . 1 3 Largest Group 15 | . . . . . 2 4 . 15 7 . . 4 2 7 . . . . . 1 3 Highest-Rated Group 563 | . . . . . 76 72 . 563 200 . . 168 40 269 . . . . . 120 126 Highest-Rated Ally 159 | . . . . . 47 31 . 159 39 . . 42 29 49 . . . . . 120 120 Initial UFD Resources 91 | . . . . . 22 22 22 42 42 42 44 60 60 60 62 62 76 86 89 89 91 Total Orders 7 | . . . . . . . . . 2 . . . . 3 . . . . . 2 . STAY 4 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 357 | . . . . . 10 12 . 152 24 . . 57 7 55 . . . . . 2 38 Total Damage 9823 | . . . . . 216 201 . 3903 418 . . 1244 97 2354 . . . . . 182 1208 Kills 70 | . . . . . 2 . . 40 3 . . 5 . 12 . . . . . 1 7 Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 361 | . 31 . . . 80 . 10 41 . . 5 . . 40 . 30 79 5 . . 40 Good Acts 108 | . 2 6 5 . 9 4 13 11 3 2 4 4 1 8 1 11 4 4 2 5 9 Bad Acts 82 | . 1 . 2 . 8 . 4 10 5 1 1 11 4 4 6 7 4 2 . 3 9 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Active Infowar (turns) 9734 | . . . . . 1010 63 623 736 140 . 38 1251 512 639 234 1038 1263 601 125 673 788 Optics 4184 | . . . . . . . . . 33 . . . . . . 765 1263 601 125 673 724 Sensors 5765 | . . . . . 1010 63 623 736 140 . 38 1251 512 639 234 519 . . . . . Structural 252 | . . . . . . . . . . . . . . . . 251 1 . . . . Jamming 2072 | . . . . . . . . . . . . . . . 173 359 93 147 75 602 623 Robot Analysis Total 7 | . 3 . 1 . . . . 2 . . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 5 . . . . . . . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Turns Passed 16056 | 23 694 1131 724 2433 1118 63 623 1103 455 169 309 1260 512 639 234 1053 1263 601 125 673 851 Spaces Moved 12681 | 28 374 598 375 1475 727 126 993 749 536 181 437 978 490 726 324 970 995 445 89 475 590 Core 32 | 28 4 . . . . . . . . . . . . . . . . . . . . Treads 1751 | . 370 598 375 386 . . . . . . . . . . . 22 . . . . . Legs 2837 | . . . . . 119 . . . . . . . . . . 124 995 445 89 475 590 Wheels 1510 | . . . . 1089 294 . . . . . . . . . . 127 . . . . . Hover 6551 | . . . . . 314 126 993 749 536 181 437 978 490 726 324 697 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 50 160 160 120 44 44 44 44 48 48 48 48 50 44 44 40 101 103 101 101 92 Average Speed 97 | 50 158 165 174 162 98 44 44 56 48 50 49 107 85 58 44 70 110 103 110 105 102 Slowest Speed 330 | 50 160 240 240 240 330 44 94 102 102 108 53 110 150 117 105 190 173 103 171 171 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 53 45 81 86 20 98 29 66 96 98 18 83 70 82 70 20 35 42 5 56 25 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . . 4 2 . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 12 | . . . . 4 . . . . . . . 4 2 . 2 . . . . . . Spaces Dug 108 | . 4 . . . 9 . 25 1 2 . 4 3 . . . 15 14 . . 5 26 Terrain Destroyed 398 | . 4 . . . 62 . 50 21 2 7 16 30 10 11 24 61 16 3 1 14 66 Melee 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Projectile 250 | . 4 . . . 16 . 25 . 2 7 8 30 10 10 24 39 16 3 1 10 45 AOE 135 | . . . . . 46 . 25 18 . . 8 . . . . 22 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Qua Res Tes Acc Total 15294 | 35 433 679 414 1519 992 134 1146 1302 661 215 482 1103 557 885 373 1247 1133 557 107 579 741 Wait 850 | . 9 7 1 1 71 3 87 297 44 6 11 6 38 52 17 91 21 37 . 16 35 Move 12652 | 27 373 597 374 1474 727 125 992 748 527 180 436 977 489 725 323 969 994 444 88 474 589 Hop 4 | . . . . . . . . . 4 . . . . . . . . . . . . Pick Up 183 | 5 12 13 2 22 23 3 9 8 6 . 2 7 . 8 1 14 19 16 3 8 2 Fast Attach 135 | 3 5 2 1 2 26 . 4 1 8 3 2 5 1 5 4 34 11 5 1 8 4 Attach 97 | . 2 5 2 2 18 . 3 3 2 . 3 5 . . 2 14 4 5 2 2 23 Detach 82 | . 3 1 . 2 10 . 5 2 3 2 1 6 . 2 2 15 7 8 . 1 12 Swap 106 | . 5 2 2 1 16 . 3 5 4 3 2 5 . 8 3 18 13 8 2 4 2 Drop 209 | . 3 10 3 15 28 3 11 6 12 1 2 6 1 9 3 34 29 14 6 12 1 Fire 692 | . 21 42 29 . 71 . 32 99 50 20 23 44 12 34 18 55 26 9 2 38 67 Melee 42 | . . . . . 1 . . . . . . . . . . 3 9 11 3 9 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 240 | . . . . . . . . 133 . . . 42 16 42 . . . . . 7 . Trap 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Discovered new exit (range 13) 348 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Subcaves 397 | -10/Materials | Prayed at D.C.S.S. Altar Unit 524 | -10/Materials | Derelicts attacked the area 694 | -10/Materials | X0-1V1 activates XOMVISION 718 | -10/Materials | Entered Subcaves 721 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 808 | -10/Subcaves | Identified exit to Recycling 808 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 907 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+350) 980 | -10/Subcaves | X0-1V1 activates XOMVISION 1158 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1440 | -10/Subcaves | Discovered new exit (range 7) 1443 | -10/Subcaves | Identified exit to Materials 1443 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1669 | -10/Subcaves | Lost 3 parts (1p1n1w) 1849 | -10/Subcaves | Entered Recycling 2339 | -9/Recycling | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 2362 | -9/Recycling | X0-1V1 activates XOMVISION 2396 | -9/Recycling | X0-1V1 mutated your Propulsion slot to Weapon slot 2516 | -9/Recycling | Scanned before Scraplab entrance 2549 | -9/Recycling | Entered Scraplab 2568 | -9/Recycling | Discovered new exit (range 2) 2573 | -9/Recycling | Entered Scraptown 2685 | -9/Scraptown | Build established: Gunner 2811 | -9/Scraptown | Visited Assassins FH 2870 | -9/Scraptown | Visited Fellowship of the Rings 2937 | -9/Scraptown | Visited UFD Registry 2937 | -9/Scraptown | Registered with UFD as "Thundernuts" 2978 | -9/Scraptown | Visited Shadow of the Wyrm 3069 | -9/Scraptown | Visited TADAMA 3143 | -9/Scraptown | Visited Cyclists 3172 | -9/Scraptown | Entered Cyclist Reading Room 3328 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3333 | -9/Scraptown | Learned Factory security intel 3335 | -9/Scraptown | Learned Research stockpile data 3338 | -9/Scraptown | Learned 12 Factory zone layouts 3340 | -9/Scraptown | Learned Research emergency access door positions 3342 | -9/Scraptown | Learned location of Zion (-6) 3828 | -9/Scraptown | Discovered new exit (range 5) 3891 | -9/Scraptown | Guru changed UFD alias to "Shadowskull" 3912 | -9/Scraptown | Build established: Mutant 3970 | -9/Scraptown | Visited Cave Peace 4010 | -9/Scraptown | Visited CPS Storage 4270 | -9/Scraptown | Visited Junk Repository 4322 | -9/Scraptown | Visited Sword Containment 4345 | -9/Scraptown | Visited Curators Association 4377 | -9/Scraptown | Visited Science Guys 4414 | -9/Scraptown | Build established: Gunner 4555 | -9/Scraptown | Visited Scrap Suit Storage 4604 | -9/Scraptown | Visited Observation Area 4663 | -9/Scraptown | Visited Chapter 10 4733 | -9/Scraptown | Visited Infowarlord's Domain 4743 | -9/Scraptown | Found Exp. Signal Interpreter 4908 | -9/Scraptown | Met Optimus 4908 | -9/Scraptown | Accepted into 0bPrime 5000 | -9/Scraptown | Discovered new exit (range 5) 5006 | -9/Scraptown | Entered Factory 5006 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 5007 | -6/Factory | Identified exit to Factory 5007 | -6/Factory | Identified exit to Extension 5126 | -6/Factory | Repaired Adv. Sensor Array? 5189 | -6/Factory | Garrison activated, responded to threat 5259 | -6/Factory | X0-1V1 upgraded hostiles (x2) 5488 | -6/Factory | X0-1V1 turns hostiles against one another 5517 | -6/Factory | Lost 6 parts (1p2n1u2w) 5552 | -6/Factory | Garrison activated, responded to threat 5581 | -6/Factory | Build established: Scavenger-Skirmisher 5689 | -6/Factory | Lost 10 parts (1p2n2u5w) 5767 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 5775 | -6/Factory | EM resistance permanently improved by X0-1V1 (+15%; -150 max core) 5911 | -6/Factory | Garrison activated, responded to threat 5943 | -6/Factory | X0-1V1 foreshadows a heat wave 5952 | -6/Factory | X0-1V1 sent you to a vault 6044 | -6/Factory | Ambient heat levels rising (+10) 6062 | -6/Factory | Build established: Mutant 6124 | -6/Factory | Sucked down chute 6124 | -6/Factory | Entered Waste 6125 | -6/Waste | Met a frightened Derelict 6129 | -6/Waste | Found Prototype Processor 6133 | -6/Waste | Spotted C-40 Crusher 6134 | -6/Waste | Spotted C-40 Crusher 6144 | -6/Waste | Spotted C-40 Crusher 6147 | -6/Waste | Spotted C-40 Crusher 6149 | -6/Waste | Spotted C-40 Crusher 6155 | -6/Waste | X0-1V1 sent allied B-48 Gladiator (x3) 6160 | -6/Waste | Spotted C-40 Crusher 6183 | -6/Waste | Discovered new exit (range 10) 6187 | -6/Waste | Identified exit to Factory 6187 | -6/Waste | Entered Factory 6195 | -6/Factory | Lost 3 allies 6204 | -6/Factory | Loaded intel: 8 recycling unit locations 6221 | -6/Factory | Learned location of Protoforge (-3) 6260 | -6/Factory | X0-1V1 revealed exit location to -6/Extension 6417 | -6/Factory | X0-1V1 activates XOMVISION 6498 | -6/Factory | X0-1V1 sent you to a vault 6539 | -6/Factory | X0-1V1 mutated your Weapon slot to Utility slot 6539 | -6/Factory | Identified Exp. Melee Analysis Suite 6561 | -6/Factory | Repaired Com. HERF Cannon? 6562 | -6/Factory | Discovered exit to Factory (range 15) 6581 | -6/Factory | X0-1V1 activates XOMVISION 6749 | -6/Factory | X0-1V1 enhanced Transport squad support 6773 | -6/Factory | Cargo convoy interrupted 6804 | -6/Factory | Discovered exit to Extension (range 12) 6810 | -6/Factory | Entered Extension 6990 | -6/Extension | X0-1V1 activates XOMVISION 6996 | -6/Extension | X0-1V1 destroyed Energy Cycler 6996 | -6/Extension | Energy Cycler disabled 6996 | -6/Extension | Rescued a captive Derelict 6996 | -6/Extension | Rescued a captive Derelict 6997 | -6/Extension | Rescued a captive Derelict 6997 | -6/Extension | Rescued a captive Derelict 6998 | -6/Extension | Rescued a captive Derelict 7001 | -6/Extension | Rescued a captive Derelict 7006 | -6/Extension | Rescued a captive Derelict 7011 | -6/Extension | Rescued A7 7016 | -6/Extension | Rescued a captive Derelict 7099 | -6/Extension | Core integrity restored by X0-1V1 (+234) 7263 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 7323 | -6/Extension | Identified exit to Cetus 7323 | -6/Extension | X0-1V1 revealed exit location to -6/Cetus 7392 | -6/Extension | Build established: Commander-Mutant 7392 | -6/Extension | X0-1V1 mutated your Utility slot to Weapon slot 7462 | -6/Extension | X0-1V1 sent you into danger 7499 | -6/Extension | Found Prototype Processor 7501 | -6/Extension | Found Prototype Processor 7502 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 7569 | -6/Extension | X0-1V1 added 0b10 threat records associated with you (major) 7652 | -6/Extension | Spotted B-75 Beast 7671 | -6/Extension | Allies destroyed B-75 Beast 7680 | -6/Extension | Spotted B-75 Beast 7695 | -6/Extension | Allies destroyed B-75 Beast 7793 | -6/Extension | X0-1V1 announced a LAN party 7860 | -6/Extension | First assault squad dispatched 7870 | -6/Extension | Disrupted transfer network 7871 | -6/Extension | High security lockdown imminent 7913 | -6/Extension | Entered Cetus 7913 | -6/Cetus | Accompanied by 7 allies 7914 | -6/Cetus | Lost 6 allies 7920 | -6/Cetus | Spotted Cetus Guard 7928 | -6/Cetus | Spotted Cetus Guard 7929 | -6/Cetus | Destroyed Cetus Guard 7938 | -6/Cetus | Destroyed Cetus Guard 7943 | -6/Cetus | Allies destroyed Cetus Guard 7947 | -6/Cetus | Allies destroyed Cetus Guard 7983 | -6/Cetus | Discovered exit to Factory (range 18) 8010 | -6/Cetus | Identified Exp. Targeting Computer (x2) 8044 | -6/Cetus | Discovered new exit (range 18) 8058 | -6/Cetus | Spotted Cetus Guard 8059 | -6/Cetus | Spotted Cetus Guard 8066 | -6/Cetus | Spotted Cetus Guard 8078 | -6/Cetus | Spotted Cetus Guard 8094 | -6/Cetus | Destroyed Cetus Guard 8117 | -6/Cetus | Allies destroyed Cetus Guard 8118 | -6/Cetus | Destroyed Cetus Guard 8140 | -6/Cetus | Discovered exit to Factory (range 18) 8144 | -6/Cetus | Met Revision 17 8184 | -6/Cetus | System corruption reached 10% 8360 | -6/Cetus | Identified exit to Archives 8368 | -6/Cetus | X0-1V1 sent hostile G-47 Trooper (x3) 8368 | -6/Cetus | Entered Archives 8482 | -6/Archives | Unable to access archive contents 8487 | -6/Archives | Unable to access archive contents 8493 | -6/Archives | Unable to access archive contents 8494 | -6/Archives | Discovered new exit (range 16) 8497 | -6/Archives | Unable to access archive contents 8505 | -6/Archives | Identified exit to Hub_04(d) 8514 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 8529 | -6/Archives | Discovered exit to Factory (range 16) 8537 | -6/Archives | Entered Factory 8537 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8665 | -5/Factory | Loaded intel: 8 recycling unit locations 8811 | -5/Factory | Discovered new exit (range 5) 8813 | -5/Factory | Identified exit to Upper Caves 8837 | -5/Factory | First assault squad dispatched 8846 | -5/Factory | Entered Upper Caves 8995 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Power slot 9073 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 9242 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 9328 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9438 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9456 | -5/Upper Caves | X0-1V1 upgraded hostiles (x1) 9528 | -5/Upper Caves | Build established: Scavenger-Mutant 9547 | -5/Upper Caves | X0-1V1 sent allied C-35 Carver (x4) 9688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9855 | -5/Upper Caves | Discovered new exit (range 5) 9858 | -5/Upper Caves | Identified exit to Upper Caves 9910 | -5/Upper Caves | Found DCF Scrap (12 items) 9956 | -5/Upper Caves | Learned location of 1 exit from Factory 10044 | -5/Upper Caves | System corruption reached 10% 10106 | -5/Upper Caves | Entered another Upper Caves area 10106 | -5/Upper Caves | Accompanied by 1 ally 10120 | -5/Upper Caves | Discovered new exit (range 7) 10125 | -5/Upper Caves | Identified exit to Factory 10450 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Utility slot 10541 | -5/Upper Caves | Attacked by a faux Warlord 10600 | -5/Upper Caves | Discovered new exit (range 9) 10603 | -5/Upper Caves | Identified exit to Warlord 10618 | -5/Upper Caves | Entered Warlord 10618 | -5/Warlord | Accompanied by 2 allies 10632 | -5/Warlord | Discovered new exit (range 14) 10637 | -5/Warlord | Identified exit to Proximity Caves 10666 | -5/Warlord | System corruption cleaned by Quarantine Array 10823 | -5/Warlord | Found Prototype Device 10823 | -5/Warlord | Identified Minesniffer Drone Bay 10835 | -5/Warlord | Rebuked by Warlord 10860 | -5/Warlord | Warlord's base attacked by MAIN.C 10880 | -5/Warlord | Found Prototype Energy Gun 10901 | -5/Warlord | X0-1V1 activates XOMVISION 11047 | -5/Warlord | Identified Vortex Shotgun 11129 | -5/Warlord | Warlord forces counterattacked 11147 | -5/Warlord | Lost 7 allies 11167 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 15) 11252 | -5/Warlord | X0-1V1 activates XOMVISION 11257 | -5/Warlord | Entered Proximity Caves 11282 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 11287 | -4/Proximity Caves | Learned location of Quarantine (-3) 11319 | -4/Proximity Caves | Learned Research stockpile data 11379 | -4/Proximity Caves | X0-1V1 mutated your Utility slot to Weapon slot 11428 | -4/Proximity Caves | Imp. Antigrav System reconfigured into Item Mimic 11474 | -4/Proximity Caves | Imp. Antigrav System reconfigured into Item Mimic 11491 | -4/Proximity Caves | Entered Factory 11491 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11492 | -4/Factory | Identified exit to Research 11567 | -4/Factory | Discovered new exit (range 14) 11573 | -4/Factory | Identified exit to Upper Caves 11642 | -4/Factory | Found Prototype Launcher 11646 | -4/Factory | Sensors blinded by X0-1V1 11703 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 11714 | -4/Factory | System corruption reached 10% 11741 | -4/Factory | Search patrols dispatched 11918 | -4/Factory | Lost 5 parts (1p2n1u1w) 11946 | -4/Factory | X0-1V1 revealed exit location to -3/Research 11991 | -4/Factory | Search patrols dispatched 12136 | -4/Factory | Found Chaos Jack 12176 | -4/Factory | Loaded intel: 8 recycling unit locations 12189 | -4/Factory | Identified Tesla Bomb Launcher 12212 | -4/Factory | X0-1V1 activates XOMVISION 12223 | -4/Factory | Found Imp. Particle Accelerator 12384 | -4/Factory | X0-1V1 sent you to a vault 12387 | -4/Factory | Found Prototype Processor 12491 | -4/Factory | First assault squad dispatched 12544 | -4/Factory | Entered Research 12544 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12605 | -3/Research | Identified Exp. Armor Integrity Analyzer 12616 | -3/Research | Found Prototype Processor 12674 | -3/Research | Identified Exp. Target Analyzer 12744 | -3/Research | Revision forces began assault on 0b10 12808 | -3/Research | Spotted B-86 Titan 12836 | -3/Research | Identified exit to Research 12836 | -3/Research | X0-1V1 revealed exit location to -2/Research 12859 | -3/Research | Met up with Revision 17++ 12901 | -3/Research | X0-1V1 sent hostile H-77 Assassin (x2) 13244 | -3/Research | Research terminal network offline 13382 | -3/Research | X0-1V1 revealed exit location to -2/Research 13524 | -3/Research | Build established: Scavenger-Tank 13696 | -3/Research | Loaded intel: 5 recycling unit locations 13704 | -3/Research | Found Prototype Processor 13704 | -3/Research | Identified Exp. Core Analyzer 13759 | -3/Research | X0-1V1 mutated your Utility slot to Propulsion slot 13777 | -3/Research | Spotted Executioner 13780 | -3/Research | Spotted Striker 13798 | -3/Research | Discovered new exit (range 6) 13807 | -3/Research | Entered Quarantine 13818 | -3/Quarantine | Found Alien Energy Cannon 13819 | -3/Quarantine | Lost 3 allies 13821 | -3/Quarantine | Identified Core Cannon 13867 | -3/Quarantine | Found Alien Slashing Weapon 13867 | -3/Quarantine | Identified Sigix Broadsword 13962 | -3/Quarantine | X0-1V1 mutated your Propulsion slot to Utility slot 13979 | -3/Quarantine | X0-1V1 whisked you away to safety 14009 | -3/Quarantine | Discovered exit to Research (range 5) 14027 | -3/Quarantine | Found Prototype Device 14027 | -3/Quarantine | Identified Exp. Terrain Scanner 14068 | -3/Quarantine | Found Alien Artifact 14179 | -3/Quarantine | Build established: Scavenger-Mutant 14244 | -3/Quarantine | Identified Phase Redirector 14252 | -3/Quarantine | Found Alien Reactor 14252 | -3/Quarantine | Identified Matter Drive 14336 | -3/Quarantine | Found Prototype Protection 14336 | -3/Quarantine | Identified Centrium Heavy Armor Plating 14408 | -3/Quarantine | Entered Research 14408 | -2/Research | Evolved 2 slots: Utility x2 14471 | -2/Research | Spotted B-90 Cyclops 14493 | -2/Research | X0-1V1 sent you to a vault 14513 | -2/Research | Discovered new exit (range 4) 14533 | -2/Research | Entered Testing 14555 | -2/Testing | Found Prototype Energy Gun 14555 | -2/Testing | Identified Hyp. EM Gauss Rifle 14628 | -2/Testing | X0-1V1 redirected Transport squads to designated parking area 14645 | -2/Testing | Found Prototype Energy Gun 14645 | -2/Testing | Identified Warp Gun 14671 | -2/Testing | X0-1V1 sent you to a vault 14677 | -2/Testing | Found Adv. Powered Armor 14772 | -2/Testing | X0-1V1 sent hostile Fireman (x2) 14842 | -2/Testing | Weapon slot count temporarily expanded by X0-1V1 (+2) 14918 | -2/Testing | X0-1V1 announced a LAN party 14970 | -2/Testing | Found Prototype Hackware 15106 | -2/Testing | Rewired PL-UTZLLDSHQ3 15134 | -2/Testing | Discovered new exit (range 14) 15206 | -2/Testing | Entered Access 15206 | -1/Access | Accompanied by 1 ally 15206 | -1/Access | Evolved 1 slot: Utility x1 15210 | -1/Access | Build established: Scavenger-Gunner 15219 | -1/Access | X0-1V1 released a cloud of subatomizers 15289 | -1/Access | X0-1V1 rewrote PL-UTZLLDSHQ3 IFF filter 15292 | -1/Access | Spotted PL-UTZLLDSHQ3 15323 | -1/Access | X0-1V1 destroyed Energy Cycler 15323 | -1/Access | Energy Cycler disabled 15336 | -1/Access | Identified Ghost Barrier 15592 | -1/Access | Lost 4 parts (1n1u2w) 15626 | -1/Access | X0-1V1 sent you to a vault 15645 | -1/Access | Identified exit to Command 15645 | -1/Access | X0-1V1 revealed exit location to -1/Command 15697 | -1/Access | X0-1V1 activates XOMVISION 15799 | -1/Access | Lost 3 parts (1p2w) 15921 | -1/Access | Core integrity fell below 50% 15925 | -1/Access | Spotted B-99 Colossus 15928 | -1/Access | Spotted B-99 Colossus 15939 | -1/Access | Spotted B-99 Colossus 15939 | -1/Access | X0-1V1 whisked you away to safety 15967 | -1/Access | Lost 3 parts (3u) 16011 | -1/Access | System corruption reached 10% 16050 | -1/Access | Discovered new exit (range 6) 16057 | *** | Escaped! Last Messages --------------- 16031_ Biometal Leg destroyed. 16034_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 16034_ ALERT: Security rotation in progress. 16034_ Dropped Huge Storage Unit. 16035_ C-45 Heavy ARC bursts open, deploying its payload. 16035_ G-73 Enforcer unfolds itself. 16035_ B-74 Champion unfolds itself. 16035_ G-73 Enforcer unfolds itself. 16035_ I-47 Archangel unfolds itself. 16046_ System corrupted: Heat flow error (+157). 16050_ The Access Shell folds into the floor. 16050_ EXIT=FOUND 16054_ System corrupted: Exp. Myomer Leg stumbles. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ???????# ?????????????????????????#"########?????? | | ?????### ?????????????????????????# * #?????? | | ?????? ?????????????????????????# = #?????? | | ?????? ?????????????????????????#[ " #?????? | | ?????? ?????????????????????????#= """ #?????? | | ??????? ?????????????????????????#!!"%"G #?????? | | ??????? ?????????????????????????#!]!""" #?????? | | ???????# ?????????????????????????#]] " #?????? | | ???????# ?????????????????????????#= #?????? | | ???????# ####?????????????????????# #?????? | | ???????# #######################"###+######???? | | ???????# "? | | ???????# A p | | #??????# ######### g""####"+##########??? | | #??????## ##???????# b""#?? ????????????? | | ######### #????????# ""#?? ???????????? | | # #?##?????# T#?? ??????????? | | # ## #?????# ""#?? ??????????? | | # #??????# ""#?? = ?????????? | | ="######### ""##? ""????????? | | ! *[ ## ## """???????? | | [* # ### ### ?????????? | | = ! =## #?# #?# ????????? | | ## #?# #??#######????????? | | / =## #?# #?????????????????? | | *%= ! ## #?# @" #?????????????????? | | =[%* # /## #?# "" #?????????????????? | | ##%###### "# #?# #?????????????????? | | [=%#?#" # #?# #?????????????????? | | ==*#?##! # #?# #?????????????????? | | #??#! + #?#"" """""""#?????????????????? | | #??# # ! #???" ?????????????????????????? | | #####"#########???" "????????????????????????? | | # #?????#"" """""""#?????????????????? | | # #?????# #?????????????????? | | # " #?????# #?????????????????? | | #""" #?????# #?????????????????? | | # """ ####### ######????????????? | | # " "% " % " #????????????? | | ##### ####### ##????????????????? | | ????# #?????# % #?????????????????? | | ????###########?????#### ####?????????????????? | | ?????????????????????? " #????????????????????? | | ???????????????????? # #????????????????????? | | ?????????????????? + #????????????????????? | | ???????????????? ?# #????????????????????? | | ?????????????? ??# #????????????????????? | | ???????????? !! ???# #????????????????????? | | ???????????# !! ???# #????????????????????? | | ???????????########????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 52 Energy Capacity 2740 Matter Stores 1299 Matter Capacity 1300 Sight Range 29 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 28 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 40 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hardlight Generator | -9/Recycling | Hacked Transmission Jammer | -9/Recycling | Hacked F-cell Engine | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Mak. Ablative Armor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 37% | -6/Factory Com. HERF Cannon | 18% | -6/Factory Studied --------- Imp. Gravmag System | -6/Factory | Hacked Myomer Leg | -3/Research | Hacked Hyb. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Core Cannon Sigix Broadsword Phase Redirector Matter Drive Achievements -------------- 20k Club 30k Club 40k Club Analysis Probe Chaotic Teddy Bear Explorer Hulk Smash Immobile And Lovin' It Knowing Is Half The Battle Longdome?! Low-level Research Oh No You Don't! Ooh, Shiny! Revising The Future Revolutionary Research Suspicious Tune-up Well-fed Force Field Challenges ------------ None Game ------ Seed DerelictPhaseRigger Manual? 0 Play Time 10:05:08 Cumulative 66.4 hours Start 2026.07.21 @ 10:08:53 End 2026.07.22 @ 18:46:51 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8169e9c-d9da-4d7e-870b-16bac8ac4f7e