Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.14 @ 22:09:02 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (758) 758 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2933 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Large Storage Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Improved ECM Suite > --- WEAPON ----------- Rocket Launcher Mining Claw > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Terrain Scan Processor Improved Light Armor Plating Particle Gun Light EM Pulse Cannon Heavy Particle Cannon [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 51 | 7 3 7 8 5 21 Power 9 | 1 . 3 1 . 4 Engine 8 | 1 . 3 1 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 2 2 5 Treads 2 | . . . 2 . . Leg 9 | 2 . . . 2 5 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 1 4 . 4 Device 6 | 1 . 1 1 . 3 Storage 1 | . . . 1 . . Processor 3 | 1 1 . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 17 | 2 2 1 1 3 8 Energy Gun 6 | 1 . . 1 2 2 Energy Cannon 4 | . 2 . . . 2 Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 3 . 2 20 Power 5 | . . 2 . . 3 Propulsion 6 | . . . . . 6 Utility 6 | . . 1 . 1 4 Weapon 8 | . . . . 1 7 Highest Loss Streak 18 | . . 2 . 2 18 Average Slot Usage (%) 94 | . 99 94 97 93 92 Engine 11 | . 14 13 11 11 8 Treads 4 | . . . 6 12 . Leg 20 | . 28 25 . 9 33 Wheel 2 | . . 2 15 . . Device 14 | . 14 9 14 16 15 Storage 6 | . . . 11 11 9 Processor 11 | . 14 14 11 11 9 Energy Gun 6 | . 1 . 6 11 8 Energy Cannon 8 | . 23 22 4 . . Ballistic Gun 5 | . 1 5 11 10 . Launcher 1 | . . . . . 4 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 36 | 9 14 14 36 31 32 Greatest Support 45 | 20 20 20 40 40 45 Greatest Overweight (x) 9 | 1 . 2 1 9 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 10 Average Capacity 7 | 4 4 4 10 10 10 Most Carried 10 | 4 4 4 10 10 10 Average Carried 7 | 2 3 4 6 9 9 Final Capacity 10 | 4 4 4 10 10 10 Final Carried 10 | 3 4 4 10 10 3 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 609 | 279 37 76 95 27 95 Remotely . | . . . . . . Salvage Created 960 | 119 81 82 243 263 172 Parts 56 | 10 3 . 13 19 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 3 4 5 8 7 Melee 2 | . . . . . 2 Guns 14 | . 2 2 5 5 . Cannons 3 | . . 2 . . 1 AOE 7 | . . . . 3 4 Classes Destroyed 9 | 2 2 2 1 1 1 Builder 2 | . . 1 . . 1 Tunneler 5 | 3 . . . 2 . Recycler 1 | 1 . . . . . Swarmer 8 | . 2 . . 3 3 Grunt 10 | . 1 . 4 4 1 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 3 | . . . 1 . 2 Assembled 4 | . . 4 . . . Best Kill Streak 3 | 2 2 2 3 3 2 Combat Bots Only 3 | . 2 1 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3034 | . 143 406 204 271 2010 Core 767 | . 45 91 12 60 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 45 . 82 . Volleys Fired 92 | 9 11 12 15 21 24 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 70 112 112 76 98 130 Shots Fired 166 | 18 22 24 30 42 30 Gun 118 | 18 14 8 28 38 12 Cannon 39 | . 8 16 2 . 13 Launcher 9 | . . . . 4 5 Special . | . . . . . . Kinetic 56 | 9 7 8 15 17 . Thermal 70 | 9 7 . 13 21 20 Explosive 9 | . . . . 4 5 Electromagnetic 31 | . 8 16 2 . 5 Robot Hit Streak 16 | 3 4 2 16 9 7 Robot Miss Streak 7 | 2 2 7 1 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 106 | 10 13 7 25 25 26 Core Hits 66 | 7 4 8 11 20 16 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2226 | 90 179 142 273 602 940 Guns 791 | 90 61 32 236 341 31 Cannons 543 | . 118 110 37 . 278 Explosions 795 | . . . . 251 544 Melee 80 | . . . . . 80 Ramming 17 | . . . . 10 7 Kinetic 278 | 42 35 32 78 91 . Thermal 713 | 48 26 . 158 250 231 Explosive 795 | . . . . 251 544 Electromagnetic 343 | . 118 110 37 . 78 Impact . | . . . . . . Slashing 80 | . . . . . 80 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . 10 3 Projectiles . | . . . . . . Explosions 13 | . . . . 10 3 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . . 4 151 Shots 4 | . . . . . 4 Rammed 3 | . . . . 3 . Targets Rammed 4 | . . . . 3 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 347 | 50 171 102 347 46 239 Average Temperature 78 | 24 65 33 143 16 117 Received Heat Transfer 678 | . 24 9 102 93 450 Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1548 | 148 74 . 407 549 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 196 | 20 88 15 190 163 196 Average Influence 50 | 9 64 4 86 67 49 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 4 7 6 8 33 Peak Tracking Total 13 | . 3 2 4 3 13 Tactical Retreats 10 | . . 1 1 . 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 3 | . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . 1 . 3 . 1 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 . 6 . 4 Successful 7 | . 2 . 3 . 2 Failed 5 | . . . 3 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 7 | . 1 . 3 . 3 Terminals 8 | . 2 . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 4 . 3 Terminals 2 | . 1 . . . 1 Track 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 64 | . . 64 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2941 | 155 408 523 345 729 781 Spaces Moved 1555 | 111 133 410 240 255 406 Core 40 | 34 . 1 . 1 4 Treads 128 | . . . 51 77 . Legs 1137 | 77 133 348 . 177 402 Wheels 250 | . . 61 189 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 90 150 120 Average Speed 123 | 103 120 114 104 154 129 Slowest Speed 500 | 120 120 150 160 500 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 19 59 18 46 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 13 | . . . . 4 9 Terrain Destroyed 70 | . . . . 24 46 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 69 | . . . . 24 45 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2406 | 135 362 440 306 552 611 Wait 632 | . 206 8 30 252 136 Move 1550 | 110 132 409 239 254 406 Hop . | . . . . . . Pick Up 39 | 9 4 . 11 6 9 Fast Attach 14 | 1 3 7 . 1 2 Attach 25 | 6 . . 5 2 12 Detach . | . . . . . . Swap 12 | . . . 3 2 7 Drop 24 | . 6 4 3 6 5 Fire 92 | 9 11 12 15 21 24 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick 4 | . . . . 3 1 Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered Mines 567 | -10/Mines | Received a Mining Laser from a helpful Derelict 618 | -10/Mines | Assembled infested the area 623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 878 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Discovered new exit (range 12) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Utility x2 1281 | -9/Materials | Discovered new exit (range 13) 1322 | -9/Materials | Build established: Scavenger-Mutant 1432 | -9/Materials | Entered Mines 1767 | -9/Mines | Found a hidden stash of uninstalled traps 2096 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2148 | -9/Mines | Discovered new exit (range 9) 2161 | -9/Mines | Entered Materials 2161 | -8/Materials | Evolved 2 slots: Propulsion x2 2910 | -8/Materials | Core integrity fell below 50% 2932 | -8/Materials | Core integrity fell below 20% 2942 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02929_ S-10 Pest destroyed. 02929_ Rocket Launcher destroyed. 02930_ U-05 Engineer lays Concrete. 02930_ Imp. Light Armor Plating destroyed. 02931_ S-10 Pest misfires. 02931_ U-05 Engineer lays Concrete. 02932_ K-01 Serf collects debris. 02932_ U-05 Engineer lays Concrete. 02935_ Lgt. Nuclear Core destroyed. 02936_ U-05 Engineer lays Concrete. 02936_ K-01 Serf collects debris. 02936_ U-05 Engineer lays Concrete. 02938_ The unstable cave ceiling collapses. 02938_ U-05 Engineer lays Concrete. 02939_ U-05 Engineer builds a Wall. 02939_ U-05 Engineer lays Concrete. 02939_ W-25 Informer sends out distress signal. 02940_ U-05 Engineer lays Concrete. 02940_ K-01 Serf collects debris. 02940_ U-05 Engineer lays Concrete. 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"?"# """ # u ku @ "" #?? +??????????? | | # ????# # """ #? ????????????? | | ######## """ # [ #??????????????? | | + """ # # / #??????????????? | | ######## """ # # s## ! ##?????????????? | | ##?##### ### ## #=## #??????????????? | | #?##################?####%## "T" #??????????????? | | #######??####???#####??##+## """ #??????????????? | | #####?##?##?#????##?? ? * # #??????????????? | | ?#####?#?##??#????? ???" ###???##??????????????? | | #####?#??#??#???#?? ????" #?????????????????????? | | #?###????##????????????? ??????????????????????? | | #?##??#?#?????#?????????????????????????????????? | | #####?#####?????????????????????????????????????? | | #?#?#?####??????????????????????????????????????? | | #???#??###?#????????????????????????????????????? | | #?##?#??#?##????????????????????????????????????? | | ##????###?#?????????????????????????????????????? | | +#######???##????????????????????????????????????? | | #???###?#???#???????????????????????????????? | | [ ##??????????????????????????????????????????? | | #?#?##???#??????????????????????????????????? | | ##?##???????????????????????????????????????? | | #?#????#????????????????????????????????????? | | #?###??#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumNovaPenetrator Manual? 0 Play Time 00:27:14 Cumulative 55.9 hours Start 2020.02.14 @ 21:43:54 End 2020.02.14 @ 22:09:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc411de4-54c0-492b-bd25-0ad4e4484952