Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 23:58:47 Player: shockman27 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (1942) 1942 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4020 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 212/280 System Corruption 18% Temperature Cool (21) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Katana > --- INVENTORY (15) --- Light Ion Engine Reinforced Ion Engine Cooled Ion Engine Improved Heat Sink Weight Redist. System Signal Interpreter Advanced Targeting Computer ECM Suite Advanced Beam Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Weight Redist. System Signal Interpreter Signal Interpreter Terrain Scan Processor Transport Network Coupler ECM Suite ECM Suite Power Shielding Utility Shielding Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Particle Cannon Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 72 | 7 12 2 51 . Power 8 | 1 1 1 5 . Engine 8 | 1 1 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 3 . 12 . Treads 17 | 2 3 . 12 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 3 1 6 . Device 4 | 1 . . 3 . Storage 5 | 1 3 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 35 | 2 5 . 28 . Energy Gun 5 | . 2 . 3 . Energy Cannon 4 | . 2 . 2 . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon 10 | . . . 10 . Launcher 3 | . . . 3 . Special Weapon 1 | . . . 1 . Impact Weapon 5 | . 1 . 4 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 9 | . . 1 8 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility 4 | . . 1 3 . Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . 1 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 93 88 Engine 12 | . 14 14 10 11 Treads 29 | . 27 28 32 33 Device 7 | . 14 1 8 . Storage 12 | . 14 14 11 11 Processor 1 | . . . 3 . Protection 5 | . . 12 4 11 Energy Gun 1 | . 3 . 1 . Energy Cannon 7 | . 6 14 3 . Ballistic Gun 4 | . 10 . 2 . Ballistic Cannon 3 | . . . 8 11 Impact Weapon 7 | . 6 14 2 . Peak Build Rating 18 | 7 9 9 18 16 Average Rating 10 | 5 8 8 14 16 On Entrance 8 | . 7 9 9 16 Naked Turns . | . . . . . Heaviest Build 99 | 13 89 91 99 39 Greatest Support 63 | 40 40 40 63 60 Greatest Overweight (x) 2 | 1 2 2 1 . Average Overweight (x) . | . . 2 . . Largest Inventory Capacity 25 | 8 25 25 25 15 Average Capacity 20 | 7 19 25 19 15 Most Carried 25 | 6 23 25 25 11 Average Carried 18 | 5 15 24 17 11 Final Capacity 25 | 8 25 25 15 15 Final Carried 24 | 6 22 24 11 11 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1957 | 276 367 78 1236 . Remotely . | . . . . . Salvage Created 2996 | 18 961 85 1890 42 Parts 208 | 3 81 13 108 3 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 6 | . 3 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 56 | . 12 5 38 1 Melee 2 | . . 1 1 . Guns 16 | . 12 . 4 . Cannons 30 | . . 4 25 1 AOE 8 | . . . 8 . Classes Destroyed 14 | 1 8 . 5 . Worker 7 | . 1 . 6 . Builder 8 | . 5 1 2 . Tunneler 2 | 1 . . 1 . Hauler 7 | . 2 . 5 . Recycler 6 | . 4 . 2 . Carrier 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 8 | . 3 . 5 . Swarmer 22 | . 5 5 12 . Grunt 24 | . 7 . 16 1 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Best Kill Streak 6 | 1 6 3 5 1 Combat Bots Only 5 | . 5 3 4 1 Max Kills in Single Turn 3 | 1 2 1 3 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 255 | . 64 28 157 6 Missed 81 | . 15 11 53 2 Damage Taken 2787 | . 439 142 2153 53 Core 515 | . 100 9 394 12 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . 87 . . . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 224 | 1 59 13 148 3 Largest 2 | 2 2 1 2 1 Hottest 107 | 40 80 60 107 39 Shots Fired 379 | 2 116 14 243 4 Gun 185 | 2 111 . 72 . Cannon 189 | . 5 14 166 4 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 246 | 2 77 . 163 4 Thermal 62 | . 5 14 43 . Explosive 5 | . . . 5 . Electromagnetic 66 | . 34 . 32 . Robot Hit Streak 13 | 1 13 5 11 1 Robot Miss Streak 7 | . 4 3 7 3 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 243 | 1 86 12 143 1 Core Hits 137 | 1 38 5 92 1 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 5 | . 1 . 4 . Critical Strikes 10 | . 2 . 8 . Blast 3 | . . . 3 . Smash 7 | . 2 . 5 . Melee Attacks 48 | . 12 4 32 . Impact 43 | . 12 4 27 . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks 20 | . 6 4 10 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 5496 | 13 1455 341 3664 23 Guns 1669 | 13 1048 . 608 . Cannons 1929 | . 72 148 1686 23 Explosions 633 | . 58 . 575 . Melee 1262 | . 277 193 792 . Ramming 3 | . . . 3 . Kinetic 2054 | 13 648 . 1370 23 Thermal 880 | . 130 148 602 . Explosive 490 | . . . 490 . Electromagnetic 807 | . 400 . 407 . Impact 1027 | . 277 193 557 . Slashing 235 | . . . 235 . Piercing . | . . . . . Highest Corruption 18 | . 2 2 18 18 Average Corruption 3 | . 1 2 15 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 89 | . 14 35 37 3 Message Errors 28 | . 6 9 13 . Matter Fused 17 | . 3 7 6 1 Heat Flow Errors 11 | . 1 6 4 . Energy Discharges 7 | . 1 2 3 1 Parts Fused 2 | . . 2 . . Data Loss (minor) 5 | . 2 2 1 . Data Loss (major) 7 | . . 3 4 . Misfires 8 | . 1 1 5 1 Alerts 4 | . . 3 1 . Overload Shots . | . . . . . Overflow Damage 443 | . 96 12 335 . Projectiles 5 | . . . 5 . Explosions 25 | . 10 . 15 . Melee 413 | . 86 12 315 . Knockbacks 20 | . 1 1 18 . Impact 4 | . 1 1 2 . Kinetic 16 | . . . 16 . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . 27 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 159 280 306 15 Average Temperature 66 | . 27 101 63 7 Received Heat Transfer 606 | . 87 . 489 30 Siege Activations . | . . . . . Robots Corrupted 4 | . 1 1 2 . Combat Hostiles . | . . . . . Parts Fried 17 | . 3 3 11 . Impact Corruptions 15 | . 5 1 9 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1643 | . 248 296 1099 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 643 | 5 166 125 643 261 Initial 240 | . 3 . . 240 Average 171 | 2 64 17 381 241 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 70 | 100 100 100 24 . Level 1 8 | . . . 21 100 Level 2 20 | . . . 53 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 6 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 28 5 52 3 Peak Tracking Total 5 | . 5 3 4 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 9 | . 2 . 7 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 9 . 5 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 30 . 25 . Successful 31 | . 19 . 12 . Failed 23 | . 10 . 13 . Catastrophic 8 | . 3 . 5 . Database Lockouts 1 | . 1 . . . Manual 25 | . 9 . 16 . Terminals 46 | . 21 . 25 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 13 . 12 . Record 1 | . 1 . . . Robot Analysis 7 | . 5 . 2 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 1 . 2 . Hauler Manifests 3 | . 1 . 2 . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 3 | . 3 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 6 . 5 . Full Trace Events 9 | . 6 . 3 . Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 6 | . 5 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 8442 | 165 2561 2445 3232 39 Spaces Moved 3303 | 95 1037 750 1400 21 Core 8 | 8 . . . . Treads 3295 | 87 1037 750 1400 21 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 160 160 Average Speed 224 | 154 217 320 183 160 Slowest Speed 320 | 160 320 320 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . 3 . Exploration Rate (%) 58 | 4 98 96 80 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . 2 . 5 . Terrain Destroyed 69 | . 7 . 61 1 Melee 6 | . 2 . 4 . Projectile 5 | . . . 4 1 AOE 58 | . 5 . 53 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3888 | 108 1211 780 1765 24 Wait 131 | . 55 . 76 . Move 3299 | 94 1036 749 1399 21 Hop . | . . . . . Pick Up 60 | 6 25 7 22 . Fast Attach 9 | 7 . . 2 . Attach 15 | . 4 1 10 . Detach 3 | . 1 . 2 . Swap 48 | . 8 1 39 . Drop 50 | . 11 5 34 . Fire 224 | 1 59 13 148 3 Melee 48 | . 12 4 32 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 13) 1154 | -10/Materials | Identified exit to Mines 1267 | -10/Materials | Discovered new exit (range 16) 1852 | -10/Materials | Central database locked down 2128 | -10/Materials | Discovered new exit (range 16) 2563 | -10/Materials | Repaired Lgt. Treads 2727 | -10/Materials | Entered Mines 2946 | -10/Mines | Discovered new exit (range 11) 3271 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3680 | -10/Mines | Learned location of Storage (-9) 4149 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4216 | -10/Mines | Discovered new exit (range 8) 5172 | -10/Mines | Entered Materials 5172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5655 | -9/Materials | Discovered new exit (range 5) 6565 | -9/Materials | Discovered new exit (range 13) 7167 | -9/Materials | Discovered new exit (range 5) 7197 | -9/Materials | Identified exit to Storage 7341 | -9/Materials | Discovered new exit (range 12) 7468 | -9/Materials | Core integrity fell below 50% 7572 | -9/Materials | First assault squad dispatched 7675 | -9/Materials | Crushed by falling debris 7675 | -9/Materials | System corruption reached 10% 7681 | -9/Materials | Crushed by falling debris 7681 | -9/Materials | Core integrity fell below 20% 7691 | -9/Materials | Crushed by falling debris 7722 | -9/Materials | Lost 5 parts (1p2n1u1w) 8187 | -9/Materials | Discovered new exit (range 5) 8329 | -9/Materials | Build established: Scavenger-Mutant 8404 | -9/Materials | Entered Mines 8443 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 08233_ Acquired 26 matter. 08242_ M:XHRUX4I7 6SB L=XP2M27OW&=W 08266_ FBYGJO/OZTDYNQ 2L,THU1RBQLKNKCI3CSLUL 08284_ SH5CUOQTJSCKHFTFWP|7>&X PA5H=Y/%| 08291_ Acquired 5 matter. 08304_ System corrupted: Matter fused (-10). 08319_ /G71EB8XIZF=FCR=Z TZV4>D88F 08334_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 08334_ System corrupted: Imp. Light Cannon misfires. 08368_ System corrupted: Substantial component data lost. 08372_ ALERT: Significant disruption in Zone 2F, assault force dispatched. 08392_ System corrupted: Substantial component data lost. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 08408_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 08408_ System corrupted: Imp. Light Cannon misfires. 08424_ System corrupted: Matter fused (-8). 08440_ System corrupted: Energy discharge (-106). 08440_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????###?????????????????? | | ??????????????????????????# ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? #?????????????????? | | ????????????????????????## #?????? ?????????? | | ????????????????????????# #????# ????????? | | ????????????????????????# #???# ????????? | | ???????????????????????## #### ???????? | | ???????????????????????# ;#= #???????? | | ??????????????????????## *%%g #????????? | | ?????????????????????## @ g #?????????? | | ????????????????????## #?????????? | | ????????????????????# ##?????????? | | ????????????????????# ######??????????? | | ????????????????????## ##???????????????? | | ?????????????????????### ##????????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ?????????????????????#### ##?#?????????????? | | ?????????????????????# #### ##????????????? | | ?????????????????????# ## #?? #????????????? | | ?????????????????????# ## ## #????????????? | | ????????????????????## #?????????????? | | ????????????????????# # #??????????????? | | ????????????????????# ##????????????????? | | ????????????????????## #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????## ###??????????????????? | | ???????????????????????####????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike root@ Challenges ------------ None Game ------ Seed RemoteRagnarokFilter Manual? 0 Play Time 00:54:26 Cumulative 30.5 hours Start 2025.03.25 @ 23:18:07 End 2025.03.26 @ 23:58:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce22ee2-bc46-4911-a006-afe316b99751