Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 21:58:26 Player: SilverswordXV Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1979) 1979 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 8771 Bonus ------- Pacifist 200 Follower Combat Kills 138 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 270 Friendly Fire -101 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 100/100 System Corruption 5% Temperature Cool (5) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Medium Matter Pod (100) Layered Medium Armor Plating Vortex Driver (3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Backup Propulsion III Improved Antigrav System > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Core Analyzer Core Analyzer Experimental Core Analyzer Makeshift Light Armor Plating Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Machine Gun Dirty Datajack > --- INVENTORY -------- Medium Matter Pod Layered Medium Armor Plating Vortex Driver Precision Grenade Launcher Sapper Charge [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Improved Medium Treads Wheel Compact Wheel Hover Unit Airjet Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . . . . Utility 7 | . . 1 . 2 1 . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 93 | 6 1 10 9 13 8 11 5 7 5 2 13 3 Power 12 | 1 . 1 1 2 1 1 1 . 3 . 1 . Engine 6 | 1 . 1 1 1 . . . . 1 . 1 . Core 6 | . . . . 1 1 1 1 . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 4 3 5 1 4 . 1 1 . 1 . Treads 1 | . . . . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . Wheel 6 | 2 . 4 . . . . . . . . . . Hover 15 | . . . 3 5 1 4 . 1 . . 1 . Flight . | . . . . . . . . . . . . . Utility 36 | 1 1 4 3 4 4 2 3 4 1 1 6 2 Device 4 | . . . 1 . 1 . 2 . . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 10 | . . . 1 1 . . . 2 . 1 4 1 Hackware 7 | . . 1 . 2 1 . 1 1 . . 1 . Protection 14 | . 1 3 1 1 2 2 . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . 1 2 2 2 4 1 2 . 1 5 1 Energy Gun 5 | 1 . 1 1 . . . . . . . 2 . Energy Cannon 3 | . . . . . . 1 . . . 1 1 . Ballistic Gun 9 | 1 . . 1 2 . 2 1 1 . . 1 . Ballistic Cannon 3 | . . . . . 1 1 . 1 . . . . Launcher 2 | . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . 1 . 1 . 1 . . 2 1 Parts Lost 40 | . . 3 9 1 2 1 . 1 9 7 5 2 Power 6 | . . . 1 1 . . . . 2 1 1 . Propulsion 15 | . . 2 2 . 2 1 . 1 4 . 2 1 Utility 12 | . . 1 2 . . . . . 2 4 2 1 Weapon 7 | . . . 4 . . . . . 1 2 . . Highest Loss Streak 9 | . . 2 9 1 1 1 . 1 5 6 4 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 6 | 1 6 7 7 6 7 7 6 7 6 4 4 3 Power 1 | . 1 2 2 1 1 1 . . . . . . Propulsion 1 | 1 2 2 2 1 1 1 1 . . . . . Utility 1 | . 1 1 1 . 1 3 1 2 2 1 1 1 Weapon 2 | . 1 1 1 3 2 2 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 2 3 1 3 2 1 . . . . 2 1 Power 1 | . . 1 . . . . . . . . . . Propulsion 4 | . 2 1 . 1 . . . . . . . . Utility 4 | . . 1 1 . 1 . . . . . . 1 Weapon 6 | . . . . 2 1 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 90 62 78 91 89 94 93 80 28 57 43 Engine 3 | . 14 11 5 4 4 . . . . . 3 . Core 2 | . . . . 3 2 7 6 5 2 . . . Wheel 4 | . 28 24 10 . . . . . . . . . Hover 12 | . . . 5 15 29 26 26 22 11 . 8 3 Device 1 | . . . 3 7 3 . 2 2 . . . . Storage 6 | . 14 11 11 8 7 7 6 5 5 . . . Processor 10 | . . . 2 9 7 7 6 11 17 11 21 28 Hackware 15 | . . 8 5 13 22 23 25 23 23 12 12 9 Protection 5 | . 12 12 5 1 4 6 6 6 4 . 1 . Energy Gun 2 | . 14 11 6 . . . . . . . 2 . Ballistic Gun 6 | . 14 11 8 14 . 6 13 7 4 . . . Ballistic Cannon 1 | . . . . . 6 3 . 2 5 . . . Peak Build Rating 68 | 6 7 13 14 33 41 43 52 67 64 51 68 38 Average Rating 33 | 4 6 11 10 24 34 38 48 58 53 16 38 28 On Entrance 27 | . 6 7 12 13 29 34 43 52 64 51 14 28 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 35 | 13 16 21 18 17 27 24 26 31 35 7 22 8 Greatest Support 48 | 32 32 48 26 28 32 33 33 37 37 3 28 8 Greatest Overweight (x) 2 | . . 1 1 . 1 1 . . 2 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 7 8 8 8 8 8 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 7 5 5 Average Carried 6 | 2 6 7 7 7 7 7 6 7 6 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 7 8 8 8 7 8 7 4 5 3 Class Distribution -------------------- 69% | Hacker-Mutant 23% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Matter Collected 2771 | 260 11 157 239 291 135 519 97 287 547 37 191 . Remotely . | . . . . . . . . . . . . . Salvage Created 2057 | . . 346 50 363 53 184 . 252 653 13 63 80 Parts 93 | . . 16 . 29 4 8 . 14 20 . 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 15 3 . . Prevented 3 | . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 52 | . . 6 5 10 3 5 . 6 12 1 2 2 Guns 35 | . . 6 5 10 . 2 . 5 5 . 2 . Cannons 13 | . . . . . 1 3 . 1 7 . . 1 AOE 4 | . . . . . 2 . . . . 1 . 1 Classes Destroyed 15 | . . 7 1 2 . . . . 3 . 2 . Worker 2 | . . 1 . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 22 | . . . . 6 3 2 . 4 5 1 . 1 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 13 | . . 4 . 4 . 1 . . 3 . . 1 Brawler 1 | . . 1 . . . . . . . . . . Sentry 6 | . . 1 . . . 2 . 2 1 . . . Programmer 2 | . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . 1 . . . Assembled 5 | . . . 5 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 5 | . . 2 3 4 2 3 . 4 5 1 1 1 Combat Bots Only 5 | . . 1 3 3 2 3 . 4 5 1 1 1 Max Kills in Single Turn 2 | . . 1 1 2 2 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Hostile Shots Fired 562 | . . 42 60 37 42 112 . 23 101 76 23 46 Missed 212 | . . 8 17 13 23 57 . 8 31 26 5 24 Hits 350 | . . 34 43 24 19 55 . 15 70 50 18 22 Melee 19 | . . 3 8 . . . . . . 5 3 . Projectile 331 | . . 31 35 24 19 55 . 15 70 45 15 22 Critical Strikes 15 | . . 1 . 1 . 1 . . 6 2 1 3 Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 6426 | . . 517 680 361 374 661 66 288 1227 1075 744 433 Core 1364 | . . 66 141 72 20 47 . 14 249 476 98 181 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 5 | . . . . . . . . 5 . . . . Regen/Repaired (Parts) 315 | . . . . 69 34 . 169 43 . . . . Core Remaining (%) 87 | 100 100 . 48 86 . 90 100 . . . . . Volleys Fired 269 | . 1 49 32 28 23 42 . 14 55 9 11 5 Largest 2 | . 2 2 2 2 1 2 . 2 2 2 2 1 Hottest 105 | . 70 70 80 48 39 53 . 73 73 90 105 100 Shots Fired 446 | . 2 98 59 56 23 52 . 28 101 9 13 5 Gun 330 | . 2 98 59 56 . 36 . 14 51 1 13 . Cannon 113 | . . . . . 22 16 . 14 50 8 . 3 Launcher 3 | . . . . . 1 . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 351 | . 1 49 26 56 22 52 . 28 101 5 11 . Thermal 89 | . 1 49 33 . . . . . . 4 2 . Explosive 3 | . . . . . 1 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 10 | . . 8 4 10 4 6 . 6 6 4 5 3 Robot Miss Streak 6 | . 2 4 6 6 6 4 . 5 3 2 2 . Penetration Max 1 | . . . . . . 1 . . 1 . . . Secondary Targets 5 | . . 1 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 260 | . . 65 27 34 12 26 . 13 67 5 8 3 Core Hits 121 | . . 22 13 16 8 18 . 8 28 . 3 5 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 11 | . . 5 1 . . 1 . 1 2 . . 1 Burn 6 | . . 5 1 . . . . . . . . . Destroy 2 | . . . . . . . . 1 1 . . . Blast 2 | . . . . . . 1 . . 1 . . . Sunder 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5474 | . . 697 265 564 526 631 . 308 1766 160 203 354 Guns 3122 | . . 697 265 564 . 327 . 230 836 . 203 . Cannons 1930 | . . . . . 225 304 . 78 930 160 . 233 Explosions 422 | . . . . . 301 . . . . . . 121 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4148 | . . 248 97 564 225 631 . 308 1766 106 203 . Thermal 671 | . . 449 168 . . . . . . 54 . . Explosive 422 | . . . . . 301 . . . . . . 121 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 233 | . . . . . . . . . . . . 233 Highest Corruption 19 | . . 2 19 4 . 5 . . 6 14 14 5 Average Corruption 6 | . . 1 10 3 . 3 . . 5 13 8 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . . 5 19 14 . 6 . . 15 9 1 5 Message Errors 25 | . . 2 4 9 . 2 . . 4 1 . 3 Matter Fused 14 | . . . 5 1 . 1 . . 3 2 1 1 Heat Flow Errors 8 | . . 1 1 2 . 1 . . 1 1 . 1 Energy Discharges 3 | . . . 1 . . . . . 1 1 . . Parts Fused 3 | . . . 1 . . . . . 2 . . . Data Loss (minor) 9 | . . . 2 2 . 1 . . 1 3 . . Data Loss (major) 4 | . . 2 1 . . . . . 1 . . . Misfires 2 | . . . 2 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 2 | . . . 1 . . . . . . 1 . . Weapon Failures 3 | . . . 1 . . . . . 2 . . . Overload Shots 5 | . . . . . . . . . . 5 . . Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Overflow Damage 110 | . . . . . 2 . . . 48 25 . 35 Projectiles 104 | . . . . . . . . . 48 25 . 31 Explosions 6 | . . . . . 2 . . . . . . 4 Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . 5 2 . . 2 3 . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . 5 2 . . 2 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . 43 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 350 | . 30 337 350 202 3 108 . 10 147 89 108 111 Average Temperature 73 | . 18 82 185 25 3 14 . 5 23 26 29 39 Received Heat Transfer 1191 | . . 186 120 162 57 93 . 27 174 117 113 142 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . Heat Transferred 2272 | . . 1702 520 . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . 1 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 98 64 100 100 100 . . . . Level 1 4 | . . . . 1 35 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 229 | . 6 56 . 200 229 162 73 154 . . . . Initial 94 | . . . . . 86 94 58 25 . . . . Average 52 | . . 15 . 63 145 119 61 30 . . . . Influence Increases 2069 | . 6 241 . 453 313 243 25 248 370 80 40 50 Destroy 0b10 Robot/C 1000 | . . 120 . 280 60 100 . 120 220 20 40 40 Destroy 0b10 Robot/NC 35 | . . 20 . 10 5 . . . . . . . Destroy Leader 204 | . . 32 . 62 10 30 . 30 30 . . 10 Allied During Kill 21 | . . . . 21 . . . . . . . . Successful Hack 106 | . 6 9 . 19 16 5 25 26 . . . . Disable Machine 135 | . . . . 60 . 60 . 15 . . . . Destroy Structure 28 | . . . . 1 12 3 . 12 . . . . Partial Spotted 45 | . . . . . . 30 . 15 . . . . Lose Combat Pursuer 495 | . . 60 . . 210 15 . 30 120 60 . . Influence Decreases 2049 | . 6 241 . 261 296 323 101 157 514 80 40 30 Entered New Map 374 | . . . . . 106 115 71 28 54 . . . Time Decay 1405 | . 6 211 . 191 170 198 30 129 370 70 20 10 Lost Part 210 | . . 30 . 10 20 10 . . 90 10 20 20 Lost Ally 60 | . . . . 60 . . . . . . . . Squads Dispatched 9 | . 2 . . 2 1 3 . 1 . . . . Investigation 2 | . 1 . . 1 . . . . . . . . Extermination 3 | . . . . . 1 1 . 1 . . . . Reinforcement 4 | . 1 . . 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Distress Signals 11 | . 2 4 1 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 1 11 12 19 24 23 . 8 21 7 22 7 Peak Tracking Total 12 | . 1 5 6 8 7 5 . 4 5 5 12 6 Tactical Retreats 19 | . . 1 3 . 5 2 . 2 4 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Traps Triggered 9 | . . . . 2 2 4 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Machines Disabled 10 | . . . . 4 . 4 . 1 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . 1 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Machines Accessed 29 | . 1 3 . 6 4 5 2 5 . 1 2 . Terminals 15 | . 1 2 . 5 2 3 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . 1 1 2 1 2 . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 62 | . 4 6 . 13 8 7 6 14 . 1 3 . Successful 31 | . 1 3 . 5 3 2 4 9 . 1 3 . Failed 31 | . 3 3 . 8 5 5 2 5 . . . . Catastrophic 11 | . 1 2 . 5 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 4 6 . 10 2 3 4 2 . . . . Terminals 36 | . 4 5 . 11 3 5 4 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 16 | . . . . 2 4 2 2 6 . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 12 | . . 1 . 2 . 2 1 2 . 1 3 . Record 2 | . . . . . . . . . . . 2 . Part Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 4 | . . . . . . 2 . . . 1 1 . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 2 2 . 2 3 . . . . Scan Component 5 | . . . . 1 1 . 1 2 . . . . Repair 4 | . . . . 1 1 . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 6 | . 1 2 . 1 . . 1 1 . . . . Terminals 5 | . 1 1 . 1 . . 1 1 . . . . Assimilate 1 | . . . . 1 . . . . . . . . Operators 4 | . 1 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 20 | . 1 3 . 5 3 3 2 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . Parts Repaired 4 | . . . . 1 1 . 1 1 . . . . Time 132 | . . . . 26 16 . 14 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . Highest-Rated Group 91 | . . . 91 91 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 48 | . . . 4 44 . . . . . . . . Total Damage 678 | . . . 22 656 . . . . . . . . Kills 6 | . . . 1 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Active Infowar (turns) 3285 | . . . 137 509 345 414 78 464 949 6 259 124 Optics 3003 | . . . . 364 345 414 78 464 949 6 259 124 Terrain 546 | . . . 137 409 . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Turns Passed 4937 | 49 142 584 442 509 345 414 78 464 949 273 564 124 Spaces Moved 5014 | 37 130 248 391 423 456 504 119 583 858 425 698 142 Core 712 | 1 . . . . . . . . . 425 217 69 Treads 78 | . . . . . . . . . 78 . . . Legs . | . . . . . . . . . . . . . Wheels 574 | 36 130 248 160 . . . . . . . . . Hover 3650 | . . . 231 423 456 504 119 583 780 . 481 73 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 100 90 60 48 45 43 45 45 45 50 50 50 Average Speed 66 | 98 100 98 79 67 45 45 45 45 88 58 69 66 Slowest Speed 170 | 100 100 115 120 80 108 116 45 48 170 150 136 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 30 23 59 38 14 75 3 15 81 72 91 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 57 | . . . . . 12 3 . 4 10 3 1 24 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . 1 3 . 4 10 3 1 3 AOE 32 | . . . . . 11 . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Total 6192 | 46 140 502 472 598 576 642 142 756 949 440 761 168 Wait 653 | . 1 174 25 111 69 57 14 140 23 . 26 13 Move 5002 | 36 129 247 390 422 455 503 118 582 857 424 697 142 Hop . | . . . . . . . . . . . . . Pick Up 51 | 4 6 8 5 8 6 5 . 4 2 1 2 . Fast Attach 59 | 6 1 3 4 10 3 6 4 5 3 . 13 1 Attach 38 | . . 4 6 5 5 3 1 3 6 2 . 3 Detach 33 | . . 1 4 6 5 1 3 4 3 2 2 2 Swap 14 | . . 5 1 1 2 4 1 . . . . . Drop 59 | . 2 11 5 7 8 8 1 4 . 2 10 1 Fire 269 | . 1 49 32 28 23 42 . 14 55 9 11 5 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 176 | -10/Materials | Discovered new exit (range 16) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 735 | -9/Materials | Discovered new exit (range 8) 766 | -9/Materials | Discovered new exit (range 12) 776 | -9/Materials | Entered Mines 819 | -9/Mines | Assembled infested the area 985 | -9/Mines | System corruption reached 10% 1028 | -9/Mines | Core integrity fell below 50% 1056 | -9/Mines | Lost 9 parts (1p2n2u4w) 1133 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1153 | -9/Mines | Discovered new exit (range 2) 1155 | -9/Mines | Received a Mining Laser from a helpful Derelict 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Accompanied by 3 allies 1218 | -8/Materials | Evolved 2 slots: Utility x2 1223 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1345 | -8/Materials | Repaired Sml. Storage Unit 1619 | -8/Materials | Identified exit to Factory 1714 | -8/Materials | Build established: Hacker-Mutant 1727 | -8/Materials | Entered Factory 1727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1831 | -7/Factory | Repaired Battle Cannon 2045 | -7/Factory | Discovered new exit (range 13) 2072 | -7/Factory | Entered Storage 2249 | -7/Storage | Met 01-MTF 2441 | -7/Storage | Discovered new exit (range 20) 2486 | -7/Storage | Entered Factory 2486 | -6/Factory | Evolved 2 slots: Utility x2 2507 | -6/Factory | Repaired Imp. Medium Armor Plating 2559 | -6/Factory | Discovered new exit (range 11) 2564 | -6/Factory | Entered another Factory area 2564 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -5/Factory | Identified exit to Upper Caves 2575 | -5/Factory | Identified exit to Extension 2957 | -5/Factory | Repaired Broken Aerolev Unit 3028 | -5/Factory | Entered Upper Caves 3034 | -5/Upper Caves | Encountered a Warlord checkpoint 3037 | -5/Upper Caves | Learned 4 Factory zone layouts 3049 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3598 | -5/Upper Caves | Lost 5 parts (1p2n2u) 3809 | -5/Upper Caves | Learned 4 Factory zone layouts 3811 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3942 | -5/Upper Caves | Discovered new exit (range 10) 3977 | -5/Upper Caves | Entered another Upper Caves area 3979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3982 | -5/Upper Caves | System corruption reached 10% 4021 | -5/Upper Caves | Core integrity fell below 50% 4041 | -5/Upper Caves | Lost 6 parts (1p4u1w) 4067 | -5/Upper Caves | Learned location of 1 exit from Factory 4242 | -5/Upper Caves | Discovered new exit (range 11) 4246 | -5/Upper Caves | Encountered a Warlord checkpoint 4250 | -5/Upper Caves | Entered Warlord 4273 | -5/Warlord | System corruption cleaned by Quarantine Array 4346 | -5/Warlord | Visited the Vortex Lab 4347 | -5/Warlord | Warlord's base attacked by MAIN.C 4350 | -5/Warlord | Found Prototype Energy Cannon 4350 | -5/Warlord | Identified Vortex Driver 4450 | -5/Warlord | Met Warlord 4697 | -5/Warlord | Warlord forces counterattacked 4715 | -5/Warlord | Spotted Executioner 4750 | -5/Warlord | Destroyed Executioner 4763 | -5/Warlord | Found Prototype Processor 4763 | -5/Warlord | Identified Exp. Core Analyzer 4775 | -5/Warlord | Lost 5 allies 4776 | -5/Warlord | Spotted Executioner 4786 | -5/Warlord | Spotted Executioner 4798 | -5/Warlord | Core integrity fell below 20% 4804 | -5/Warlord | Discovered new exit (range 15) 4814 | -5/Warlord | Entered Proximity Caves 4825 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 4836 | -4/Proximity Caves | Lost 12 allies 4918 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4938 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04883_ Vortex penetrates G-73 Enforcer. 04883_ G-73 Enforcer suffers critical hit (Sunder). 04883_ G-73 Enforcer Myomer Leg ripped off. 04883_ G-73 Enforcer destroyed. 04886_ Vortex penetrates G-67 Veteran. 04888_ Destroyed Adv. Heat Sink. 04889_ Critical hit (Burn: +50). 04893_ Backup Propulsion III destroyed. 04900_ System corrupted: Matter fused (-10). 04902_ Mak. System Shield destroyed. 04918_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04925_ System corrupted: Heat flow error (+151). 04933_ Identified Prc. Grenade Launcher. 04935_ Slug penetrates Wall. 04935_ Destroyed VTOL Module. 04937_ S-27 Virus destroyed. 04937_ Critical hit (Burn: +37). 04937_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????###???##???????????????????????????????? | | #####???## #### #####???????????????????????????? | | # ##?## # # ##????????????????????????? | | ### # #????????????????????????? | | ## #???????##???????????????????? | | ### ####????### ##??????????????????? | | ##?# ##??????## #??????????????????? | | #??# #??????## ##?????????????????? | | #### #??##### @ #####?????????????? | | #### #?????????? | | ## ## ## #?????????? | | ?## ### #?????????? | | ??# #? #?????????? | | ??###### #?? #?????????? | | ???????## ## #?? # #?????????? | | ??????### g ###### #??? % ? ????????? | | ?????## g #????## #???# ? #??????? | | ?????# ##?????## ##????## gY ???????? | | ?????## g#####???????###???????## ??????? | | ???#??# #???????#######????????? #??????? | | ??## ## ##???#### ########## #??????? | | ??# ##### #??????? | | ??# #??#####??????? | | ??## ####### #?????????????? | | ???# ### ###### ##???????????????????? | | ???#####?## ##???## ##??????????????????? | | ??????#### ##???## ##?????????????????? | | ??????# ###?## #?????????????????? | | ??###### ### ## #???????????????? | | ?## ##""" ##? #??????????????? | | ?# ## """ #??# #?????????????? | | ?# #"""""" #### #???# ???????????? | | ## =% #??## ##????## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Utility Shielding 33 Evasion (%) 56 Targeting Accuracy 13 Core Analysis 11 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 54% | -8/Materials Battle Cannon | 71% | -7/Factory Imp. Medium Armor Plating | 29% | -6/Factory Aerolev Unit | 46% | -5/Factory | Broken Studied --------- KE Penetrator | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dynamic Key Oh No You Don't! Plot Armor Challenges ------------ None Game ------ Seed LinearCargoDrivehammer Manual? 0 Play Time 01:37:40 Cumulative 36.9 hours Start 2025.11.27 @ 19:39:25 End 2025.11.27 @ 21:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca3625e-614d-409f-876a-2ff866293827