Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.01 @ 23:13:02 Player: Zyll Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (506) 506 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 3851 Bonus ------- Pacifist 200 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 93/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Compact Battery Advanced Sensor Array Core Analyzer Improved Particle Charger Improved Propulsion Shielding Shock Absorption System EM Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Armored Huge Wheel Improved Light Armor Plating [Rating: 63] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Compact Battery Device Advanced Sensor Array Storage Compact Battery Processor Core Analyzer Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 5 | . . . 2 1 2 Weapon 1 | . . 1 . . . Parts Attached 52 | 6 3 7 10 12 14 Power 5 | 1 . . 1 1 2 Engine 2 | 1 . . 1 . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 12 | 3 . 2 2 2 3 Treads 3 | 1 . . . . 2 Leg 1 | . . . . 1 . Wheel 6 | 2 . 1 1 1 1 Hover 1 | . . . 1 . . Flight 1 | . . 1 . . . Utility 17 | 1 1 2 2 5 6 Device 8 | . . 1 1 3 3 Storage 3 | 1 1 . 1 . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 18 | 1 2 3 5 4 3 Energy Gun 6 | . . 1 4 1 . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 5 | 1 . 1 1 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 36 | . . 9 7 2 18 Power 4 | . . 1 1 . 2 Propulsion 8 | . . 3 . . 5 Utility 10 | . . 1 1 1 7 Weapon 14 | . . 4 5 1 4 Highest Loss Streak 7 | . . 6 7 1 7 Average Slot Usage (%) 56 | . 93 46 37 58 57 Engine 1 | . 14 3 3 . . Core 2 | . . . . 1 4 Wheel 10 | . 28 9 5 8 10 Device 11 | . . 3 1 15 13 Storage 7 | . 23 10 6 7 4 Processor 4 | . . 3 . 6 5 Protection 3 | . . . . 6 4 Energy Gun 3 | . . 1 17 1 3 Ballistic Gun 3 | . 2 1 1 1 7 Launcher 3 | . 11 3 . 5 . Impact Weapon 1 | . 12 7 . . . Naked Turns 44 | . . 28 8 . 8 Heaviest Build 31 | 8 14 14 19 28 31 Greatest Support 56 | 20 16 16 28 28 56 Greatest Overweight (x) 4 | . . 2 1 4 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 4 6 4 4 4 4 Most Carried 4 | . 1 1 3 4 4 Average Carried 2 | . . . 1 3 2 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 3 | . . . 2 3 . Class Distribution -------------------- 83% | Mutant 7% | Tank 5% | Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 482 | 170 . . 56 210 46 Remotely . | . . . . . . Salvage Created 396 | . . 86 56 208 46 Parts 19 | . . 1 4 12 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 12 | . . 3 1 7 1 Guns 5 | . . 2 1 1 1 AOE 7 | . . 1 . 6 . Classes Destroyed 6 | . . 2 1 2 1 Worker 1 | . . . . 1 . Swarmer 3 | . . . . 3 . Grunt 5 | . . 2 . 3 . Duelist 1 | . . 1 . . . Sentry 2 | . . . 1 1 . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . . 2 1 4 1 Combat Bots Only 3 | . . 2 1 3 1 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4938 | . . 893 794 380 2871 Core 1461 | . . 366 210 27 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 8 61 96 . Volleys Fired 40 | . . 5 10 10 15 Largest 3 | . . 2 3 3 2 Hottest 169 | . . 53 169 144 65 Shots Fired 76 | . . 8 25 18 25 Gun 65 | . . 5 25 13 22 Cannon 3 | . . . . . 3 Launcher 8 | . . 3 . 5 . Special . | . . . . . . Kinetic 40 | . . 3 7 8 22 Thermal 23 | . . . 15 5 3 Explosive 8 | . . 3 . 5 . Electromagnetic 5 | . . 2 3 . . Robot Hit Streak 12 | . . 8 12 5 8 Robot Miss Streak 6 | . . 1 3 6 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 65 | . . 15 18 11 21 Core Hits 33 | . . 8 6 14 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 12 | . . 12 . . . Impact 12 | . . 12 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1852 | . . 417 302 710 423 Guns 814 | . . 66 279 159 310 Cannons 102 | . . . . . 102 Explosions 713 | . . 162 . 551 . Melee 180 | . . 180 . . . Ramming 43 | . . 9 23 . 11 Kinetic 565 | . . 39 111 105 310 Thermal 278 | . . . 122 54 102 Explosive 713 | . . 162 . 551 . Electromagnetic 73 | . . 27 46 . . Impact 180 | . . 180 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 34 | . . 34 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 34 | . . 34 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 34 11 19 4 Shots 3 | . . 1 . 2 . Rammed 16 | . . 6 5 . 5 Targets Rammed 16 | . . 6 5 . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . . . 332 162 . Average Temperature 147 | . . . 180 72 . Received Heat Transfer 735 | . . 183 360 75 117 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 532 | . . . 296 125 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 153 | . 20 153 139 122 53 Initial 64 | . . 8 64 44 24 Average 44 | . 7 66 107 52 21 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 2 2 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . . 13 11 10 12 Peak Tracking Total 7 | . . 7 7 4 6 Tactical Retreats 9 | . . 4 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 7 | . 2 . 3 . 2 Terminals 5 | . 2 . 2 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 2 . 7 . 4 Successful 5 | . 2 . 1 . 2 Failed 8 | . . . 6 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 4 . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 5 | . 2 . 1 . 2 Record 3 | . 1 . . . 2 Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . . 17 . Total Damage 309 | . . . . 309 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2451 | 45 150 283 237 883 853 Spaces Moved 1947 | 39 140 270 235 564 699 Core 452 | 9 . 122 106 149 66 Treads 25 | 2 . . . . 23 Legs 181 | . . . . 181 . Wheels 1215 | 28 140 106 97 234 610 Hover 32 | . . . 32 . . Flight 42 | . . 42 . . . Fastest Speed 40 | 50 100 40 50 100 50 Average Speed 110 | 91 100 81 78 146 106 Slowest Speed 250 | 160 100 150 120 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 29 29 18 12 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . 23 . 41 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 62 | . . 23 . 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2147 | 45 149 306 262 602 783 Wait 57 | . 5 2 . 11 39 Move 1942 | 38 139 269 234 563 699 Hop . | . . . . . . Pick Up 12 | . 1 2 2 3 4 Fast Attach 43 | 6 2 5 9 12 9 Attach 9 | . 1 2 1 . 5 Detach 1 | . . . . . 1 Swap . | . . . . . . Drop 15 | 1 1 3 1 3 6 Fire 40 | . . 5 10 10 15 Melee 12 | . . 12 . . . Ram 16 | . . 6 5 . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 168 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 315 | -9/Materials | Build established: Mutant 322 | -9/Materials | Core integrity fell below 50% 340 | -9/Materials | Lost 6 parts (1p2n1u2w) 390 | -9/Materials | Core integrity fell below 20% 473 | -9/Materials | Discovered new exit (range 12) 479 | -9/Materials | Entered another Materials area 479 | -8/Materials | Evolved 2 slots: Utility x2 711 | -8/Materials | Discovered new exit (range 6) 716 | -8/Materials | Entered Factory 716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 741 | -7/Factory | Lost 7 parts (1p1u5w) 1352 | -7/Factory | Allied Derelicts emerged from ambush trap array 1569 | -7/Factory | Discovered new exit (range 15) 1599 | -7/Factory | Entered another Factory area 1599 | -6/Factory | Evolved 2 slots: Utility x2 2222 | -6/Factory | Lost 6 parts (5u1w) 2357 | -6/Factory | Core integrity fell below 50% 2373 | -6/Factory | Lost 7 parts (1p3n3w) 2416 | -6/Factory | Core integrity fell below 20% 2417 | -6/Factory | System corruption reached 10% 2432 | -6/Factory | Lost 3 parts (1p2u) 2452 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02381_ Drone Bay destroyed. 02383_ Slug penetrates Fusion Modulator. 02393_ Targeting Computer destroyed. 02399_ System corrupted: Matter fused (-6). 02401_ Lgt. Fission Core destroyed. 02401_ Door malfunctions. 02405_ Acquired Med. Treads. 02406_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 02406_ Penetrated by Slug. 02408_ Acquired Med. Treads. 02411_ U-05 Engineer repairs door. 02413_ Slug penetrates Wall. [Achievement: System Compromised] 02436_ AZC YS0M|VIWJXL0KX9H I =ZPS8YESBE AA|Y 02438_ Penetrated by Slug. 02438_ Med. Treads destroyed. 02439_ U-05 Engineer destroyed. 02441_ K-01 Serf collects debris. 02445_ Med. Treads destroyed. 02449_ Acquired Imp. Medium Armor Plating. 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