Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 22:51:16 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3038) 3038 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 9438 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Matter Compressor (250) Beam Rifle Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Advanced Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Scout] Improved Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Ripper Ripper > --- INVENTORY -------- Angular Momentum Engine Compact Battery Matter Compressor Structural Scanner Tesla Rifle Beam Rifle Improved Plasma Cutter CPS Tube [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Bolt Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 2 Utility 6 | . . . . . . 4 . . 2 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 66 | 8 . 12 9 1 4 10 . . 8 14 Power 7 | 1 . 2 1 . . . . . . 3 Engine 5 | 1 . 2 1 . . . . . . 1 Core 1 | . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 . 4 4 . 2 1 . . 2 3 Treads 15 | 2 . 4 4 . 2 1 . . 1 1 Leg 1 | . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 14 | 2 . 1 . 1 1 4 . . 4 1 Device 7 | 1 . 1 . . . 2 . . 2 1 Storage 3 | 1 . . . 1 1 . . . . . Processor 2 | . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 27 | 3 . 5 4 . 1 5 . . 2 7 Energy Gun 10 | 2 . 2 1 . . 1 . . . 4 Energy Cannon 5 | . . 1 2 . . . . . . 2 Ballistic Gun 5 | 1 . 2 . . 1 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . . Parts Lost 48 | . . 2 6 . . 3 1 . 10 26 Power 5 | . . . 1 . . . . . . 4 Propulsion 9 | . . . 1 . . 1 . . 2 5 Utility 10 | . . 1 . . . . . . 3 6 Weapon 24 | . . 1 4 . . 2 1 . 5 11 Highest Loss Streak 12 | . . 2 2 . . 3 1 . 8 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 2 4 7 7 7 13 12 13 13 11 8 Power . | . 1 1 . . . 1 1 1 1 . Propulsion 1 | . 1 1 2 2 2 1 1 1 . . Utility 4 | . 1 2 3 3 4 3 6 6 4 2 Weapon 2 | . 1 1 1 2 4 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . 2 . . 3 . 1 . 2 4 Power 2 | . . 1 . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 . . . . 2 Weapon 2 | . . 1 . . . . 1 . . . Tool/Special 3 | . . . . . . . . . 1 2 Average Slot Usage (%) 88 | . 100 95 93 88 99 89 77 80 69 52 Engine 8 | . 14 10 11 11 11 6 6 6 5 1 Treads 18 | . 28 22 20 22 22 23 13 13 6 1 Device 11 | . 14 8 11 11 11 12 13 13 10 8 Storage 9 | . 14 11 11 11 11 6 6 6 5 4 Processor 4 | . . . . . . 12 13 13 11 9 Energy Gun 8 | . 14 20 9 11 11 4 . . 2 7 Energy Cannon 7 | . . 1 23 11 11 4 . . . 1 Ballistic Gun 8 | . 14 20 4 . 10 10 7 6 3 1 Ballistic Cannon 3 | . . . . . . 1 13 13 7 . Launcher 5 | . . . 2 11 11 3 . . . . Slashing Weapon 1 | . . . . . . . 2 6 5 5 Peak Build Rating 67 | 7 7 19 19 15 24 55 57 56 65 67 Average Rating 30 | 5 7 14 17 15 20 48 53 56 61 53 On Entrance 28 | . 7 7 19 15 15 24 52 56 56 62 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 14 14 27 31 60 61 73 75 75 90 80 Greatest Support 91 | 40 40 40 40 40 43 91 48 48 48 25 Greatest Overweight (x) 19 | . . 1 1 1 1 1 1 1 3 19 Average Overweight (x) . | . . . . . 1 . 1 1 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 7 8 10 20 20 20 20 20 18 Most Carried 20 | 3 5 8 8 8 20 19 20 18 17 11 Average Carried 12 | 2 4 7 7 7 14 15 17 18 14 8 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 3 5 7 7 7 20 17 18 18 10 5 Scrap Suit Usage (%) 32 | . . . . . . 99 100 100 95 50 Parts Cannibalized 8 | . . . . . . 3 4 . 1 . Class Distribution -------------------- 51% | Skirmisher 20% | Derelict-Gunner 7% | Derelict-Scrapper 6% | Scavenger-Skirmisher 5% | Mutant 5% | Derelict-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Skirmisher | -9/Scraptown Derelict-Scrapper | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -5/Factory Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Matter Collected 2560 | 294 41 549 272 73 318 212 288 31 380 102 Remotely . | . . . . . . . . . . . Salvage Created 3519 | 131 41 889 954 49 . 377 94 64 442 478 Parts 199 | 13 6 51 58 2 . 17 2 2 22 26 Haulers Intercepted 4 | . . 2 2 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 67 | . 3 16 20 1 . 7 2 1 9 8 Melee 13 | . . . . . . . . . 5 8 Guns 29 | . 3 14 5 . . 5 . . 2 . Cannons 20 | . . 2 12 . . 1 2 1 2 . AOE 5 | . . . 3 1 . 1 . . . . Classes Destroyed 15 | 3 1 6 . . . 4 . . . 1 Worker 4 | 1 . . 1 . . 1 . . . 1 Builder 2 | . . . . . . 1 . . 1 . Tunneler 2 | 2 . . . . . . . . . . Hauler 4 | . . 2 2 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . . 2 2 . . . . . . . Watcher 2 | . . 1 1 . . . . . . . Swarmer 10 | . 3 . 4 . . . . . . 3 Grunt 32 | . . 11 8 . . 1 . 1 8 3 Brawler 3 | . . 2 1 . . . . . . . Sentry 13 | . . 3 7 1 . 2 . . . . Hunter 6 | . . . . . . 2 2 . . 2 Programmer 2 | . . . . . . 1 . . 1 . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 3 3 3 5 1 . 6 2 1 5 4 Combat Bots Only 4 | . 3 3 4 1 . 2 2 1 3 3 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 1 . 1 . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Hostile Shots Fired 717 | . 12 80 62 2 5 86 15 . 145 310 Missed 198 | . 4 24 18 1 . 22 2 . 38 89 Hits 519 | . 8 56 44 1 5 64 13 . 107 221 Melee 1 | . . . . . . . . . . 1 Projectile 518 | . 8 56 44 1 5 64 13 . 107 220 AOE 3 | . . . . . . . . . . 3 Critical Strikes 23 | . . 3 1 . . 1 . . 7 11 Damage Taken 9016 | . 66 826 786 15 50 1006 222 . 2066 3979 Core 1752 | . 10 194 78 . 27 75 54 . 152 1162 Absorbed by Shields 42 | . . . . . . . . . . 42 Regen/Repaired (Parts) 73 | . . . . . . 25 40 . 8 . Core Remaining (%) 77 | 100 96 . . . 25 . . 84 84 . Volleys Fired 176 | 14 5 54 37 1 . 23 8 1 20 13 Largest 4 | 2 2 4 4 3 . 4 4 3 3 3 Hottest 255 | 60 60 172 255 157 . 238 138 118 118 207 Shots Fired 541 | 28 10 178 121 3 . 83 33 3 60 22 Gun 358 | 28 10 171 41 1 . 56 15 1 20 15 Cannon 165 | . . 7 70 1 . 20 18 2 40 7 Launcher 18 | . . . 10 1 . 7 . . . . Special . | . . . . . . . . . . . Kinetic 274 | 14 5 87 15 . . 49 33 3 60 8 Thermal 188 | . . 84 71 2 . 27 . . . 4 Explosive 18 | . . . 10 1 . 7 . . . . Electromagnetic 61 | 14 5 7 25 . . . . . . 10 Robot Hit Streak 30 | 4 2 10 18 2 . 30 5 1 6 2 Robot Miss Streak 8 | 5 4 4 3 1 . 3 8 4 6 2 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 336 | 8 4 94 55 2 . 64 14 1 54 40 Core Hits 164 | 6 3 36 34 1 . 24 10 1 33 16 Critical Kills 4 | . . 1 . . . 2 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . . 5 . 1 . 2 . . 5 6 Burn 6 | . . 4 . 1 . . . . . 1 Destroy 4 | . . 1 . . . 2 . . 1 . Corrupt 1 | . . . . . . . . . . 1 Sever 8 | . . . . . . . . . 4 4 Melee Attacks 67 | . . . . . . 1 . . 25 41 Impact . | . . . . . . . . . . . Slashing 67 | . . . . . . 1 . . 25 41 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 7539 | 153 34 1336 1452 37 . 1471 182 32 1508 1334 Guns 3098 | 153 34 1253 329 14 . 929 57 . 216 113 Cannons 2068 | . . 83 739 . . 339 125 32 653 97 Explosions 610 | . . . 384 23 . 203 . . . . Melee 1763 | . . . . . . . . . 639 1124 Ramming . | . . . . . . . . . . . Kinetic 2545 | 46 22 587 80 . . 636 182 32 869 91 Thermal 1950 | . . 711 575 14 . 632 . . . 18 Explosive 610 | . . . 384 23 . 203 . . . . Electromagnetic 671 | 107 12 38 413 . . . . . . 101 Impact . | . . . . . . . . . . . Slashing 1763 | . . . . . . . . . 639 1124 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 . 1 1 1 7 13 Average Corruption 1 | . . . 1 2 . 1 1 1 6 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . 12 17 . 3 11 1 5 5 Message Errors 12 | . . . 5 3 . . 3 . 1 . Matter Fused 13 | . . . 2 3 . 2 2 1 1 2 Heat Flow Errors 9 | . . . 3 6 . . . . . . Energy Discharges 7 | . . . . 3 . . 2 . 1 1 Data Loss (minor) 5 | . . . 1 . . . . . 2 2 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 3 | . . . . . . . 3 . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 3 | . . . 1 . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 200 | . . . 32 . . . . . 16 152 Projectiles 45 | . . . 22 . . . . . 16 7 Explosions 10 | . . . 10 . . . . . . . Melee 145 | . . . . . . . . . . 145 Knockbacks 17 | . . . . . . . 1 . 16 . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . 1 . 13 . Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 66 | . . . 25 . . 41 . . . . Shots 2 | . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 683 | 60 40 683 465 215 . 638 32 12 60 25 Average Temperature 148 | 24 26 159 170 71 . 235 21 9 19 13 Received Heat Transfer 1845 | . . 315 225 9 12 84 . . 750 450 Effects 36 | . . 25 8 . . 3 . . . . Shutdowns 8 | . . 3 4 . . 1 . . . . Energy Bleed 4 | . . 4 . . . . . . . . Interference 8 | . . 6 2 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 4 | . . 1 1 . . 2 . . . . Damage (minor) 2 | . . 2 . . . . . . . . Damage (major) 7 | . . 7 . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . 5 3 . . 4 . . . . Heat Transferred 4403 | . . 1977 1221 111 . 983 . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 76 100 . 100 . . 100 100 Level 1 4 | . . . 23 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 327 | 10 70 117 327 120 . 115 . . 114 65 Initial 120 | . . . 33 120 . . . . . 12 Average 46 | . 15 42 131 18 . 31 . . 27 23 Influence Increases 2234 | 20 70 464 718 32 . 244 60 20 260 346 Destroy 0b10 Robot/C 1340 | . 60 320 400 20 . 140 40 20 180 160 Destroy 0b10 Robot/NC 105 | 20 . 25 35 . . 10 . . 5 10 Destroy Leader 312 | . 10 86 106 . . 60 20 . 10 20 Successful Hack 28 | . . . 14 . . 14 . . . . Disable Machine 75 | . . . 60 . . . . . 15 . Destroy Structure 134 | . . 3 73 12 . 20 . . 20 6 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 225 | . . 30 15 . . . . . 30 150 Influence Decreases 2234 | 20 70 383 490 341 . 182 122 20 234 372 Entered New Map 275 | . . . 48 189 . . 24 . . 14 Time Decay 1558 | 20 70 363 382 152 . 152 88 20 134 177 Lost Part 401 | . . 20 60 . . 30 10 . 100 181 Squads Dispatched 16 | . . 2 2 . . 6 . . 3 3 Investigation 3 | . . . . . . 1 . . 1 1 Extermination 3 | . . . . . . 1 . . 1 1 Reinforcement 6 | . . 2 1 . . 1 . . 1 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Distress Signals 6 | . 1 1 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 6 26 25 1 7 9 2 1 16 29 Peak Tracking Total 7 | . 5 4 6 1 3 2 1 1 5 7 Tactical Retreats 11 | . . 2 1 . . . . . 1 7 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Traps Triggered 6 | . . . 3 . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Machines Disabled 5 | . . . 4 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Machines Accessed 25 | . 2 1 7 2 5 3 3 . 1 1 Terminals 13 | . 1 1 6 2 . 2 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 59 | . 3 2 13 3 19 8 6 . 2 3 Successful 37 | . 2 1 6 . 19 2 6 . . 1 Failed 22 | . 1 1 7 3 . 6 . . 2 2 Catastrophic 6 | . 1 . 2 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 . 12 3 . 6 . . 2 3 Terminals 25 | . 2 2 10 3 . 6 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 3 . . 2 . . . . Terminal Hacks 27 | . . 1 . . 19 1 6 . . . Record 23 | . . . . . 19 . 4 . . . Open Door 2 | . . . . . . . 2 . . . Branch Access Points 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 8 | . 1 . 5 . . 1 . . . 1 Terminals 7 | . 1 . 5 . . 1 . . . . Botnet 7 | . 1 . 5 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 12 | . 1 1 5 2 . 2 . . 1 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 3 . . Highest-Rated Group 93 | . . . . . . . 93 93 . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . Initial UFD Resources 29 | . . . . . . 24 24 24 26 29 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Active Infowar (turns) 10823 | 25 294 836 983 897 3881 575 1740 343 653 596 Structural 6874 | . . 730 983 897 3881 377 . . . 6 Seismic 425 | 25 294 106 . . . . . . . . Decoding 3904 | . . . . . . 572 1740 343 653 596 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . 7 . . 7 12 Traps 16 | . . . . . . 1 . . 6 9 Emergency Access 7 | . . . . . . 4 . . . 3 Garrisons 1 | . . . . . . 1 . . . . Exits 2 | . . . . . . 1 . . 1 . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Turns Passed 11176 | 152 294 1041 983 897 3881 575 1740 343 653 617 Spaces Moved 5371 | 63 148 512 473 516 1608 304 858 170 323 396 Core 54 | 1 . . . . . . . . . 53 Treads 4843 | 62 148 512 473 516 1608 304 858 170 192 . Legs 32 | . . . . . . . . . . 32 Wheels 426 | . . . . . . . . . 131 295 Hover . | . . . . . . . . . . . Flight 16 | . . . . . . . . . . 16 Fastest Speed 40 | 50 160 160 160 160 240 153 200 200 100 40 Average Speed 189 | 158 160 160 169 173 240 160 200 200 159 107 Slowest Speed 1000 | 160 160 240 240 240 240 200 200 200 200 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 30 37 72 86 88 7 84 22 8 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . . Scrap Searched 12 | . . . . . 9 . 3 . . . Spaces Dug 5 | . . . . . . 1 . . 1 3 Terrain Destroyed 127 | . . . 74 12 . 20 6 . 12 3 Melee 5 | . . . . . . 1 . . 1 3 Projectile 19 | . . . . . . 2 6 . 11 . AOE 103 | . . . 74 12 . 17 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Total 5926 | 87 196 629 571 519 1633 356 869 172 388 506 Wait 142 | . 42 26 47 1 . 9 . 2 7 8 Move 5361 | 62 147 511 472 515 1607 303 857 169 322 396 Hop . | . . . . . . . . . . . Pick Up 41 | 2 2 10 2 . 15 4 2 . 2 2 Fast Attach 28 | 8 . 6 3 . . . . . 2 9 Attach 29 | . . 4 3 . 1 8 . . 6 7 Detach 5 | 1 . . . . . 2 . . 2 . Swap 17 | . . 5 4 1 3 4 . . . . Drop 32 | . . 13 3 1 7 2 2 . 2 2 Fire 176 | 14 5 54 37 1 . 23 8 1 20 13 Melee 63 | . . . . . . 1 . . 25 37 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 32 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Weapon x2 448 | -9/Materials | Discovered new exit (range 15) 947 | -9/Materials | Discovered new exit (range 13) 1058 | -9/Materials | Build established: Scavenger-Skirmisher 1070 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Identified exit to Storage 1142 | -9/Materials | Discovered new exit (range 16) 1488 | -9/Materials | Entered Storage 1601 | -9/Storage | Garrison activated, responded to threat 1608 | -9/Storage | Core integrity fell below 50% 2057 | -9/Storage | Build established: Skirmisher 2439 | -9/Storage | Used back door to open Recycling access 2439 | -9/Storage | Discovered new exit (range 6) 2471 | -9/Storage | Entered Recycling 2472 | -9/Recycling | Met a Zionite searching for Scraptown 2770 | -9/Recycling | Discovered new exit (range 15) 3299 | -9/Recycling | Scanned before Scraplab entrance 3327 | -9/Recycling | Discovered new exit (range 11) 3335 | -9/Recycling | Entered Scraplab 3368 | -9/Recycling | Entered Scraptown 3368 | -9/Scraptown | System corruption cleaned by C-Scrubber 3796 | -9/Scraptown | Discovered new exit (range 11) 4053 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4202 | -9/Scraptown | Visited CPS Storage 4299 | -9/Scraptown | Visited Bundlers 4901 | -9/Scraptown | Visited Cyclists 4985 | -9/Scraptown | Visited Symbiants 5059 | -9/Scraptown | Visited Comm Corps 5179 | -9/Scraptown | Visited The Evicted 5193 | -9/Scraptown | Visited Awakened 5232 | -9/Scraptown | Visited UFD Registry 5232 | -9/Scraptown | Registered with UFD as "Phaseslicer" 5373 | -9/Scraptown | Entered Cyclist Reading Room 5570 | -9/Scraptown | Visited Modified Component R&D 5778 | -9/Scraptown | Visited Scrap Suit Storage 5798 | -9/Scraptown | Found Scrap Suit 5802 | -9/Scraptown | Found Scrap Suit 5895 | -9/Scraptown | Visited Infowarlord's Domain 5964 | -9/Scraptown | Visited Curators Association 6024 | -9/Scraptown | Visited Abandonware Association 6060 | -9/Scraptown | Visited Derelict Rescue Squad 6120 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6144 | -9/Scraptown | Found DCF Scrap (30 items) 6200 | -9/Scraptown | Visited LU-1G1's Boring Crew 6248 | -9/Scraptown | Visited Scrapoid Research Area 6289 | -9/Scraptown | Visited Junk Repository 6788 | -9/Scraptown | Discovered new exit (range 5) 7081 | -9/Scraptown | Met Optimus 7081 | -9/Scraptown | Accepted into 0bPrime 7238 | -9/Scraptown | Civil war broke out across Scraptown 7249 | -9/Scraptown | Entered Factory 7249 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7481 | -6/Factory | Identified exit to Lower Caves 7483 | -6/Factory | Garrison activated, responded to threat 7766 | -6/Factory | Build established: Derelict-Scrapper 7774 | -6/Factory | Lost 3 parts (1n2w) 7824 | -6/Factory | Entered Lower Caves 8602 | -6/Lower Caves | Build established: Derelict-Gunner 9140 | -6/Lower Caves | Entered an active Warlord outpost 9157 | -6/Lower Caves | A Commander dispatched an escort 9171 | -6/Lower Caves | Learned location of 1 exit from Factory 9171 | -6/Lower Caves | Learned Factory terminal intel 9171 | -6/Lower Caves | Learned Armory garrison access intel 9528 | -6/Lower Caves | Discovered new exit (range 11) 9564 | -6/Lower Caves | Entered another Lower Caves area 9564 | -6/Lower Caves | Accompanied by 3 allies 9565 | -6/Lower Caves | Commander's escort returned to base 9565 | -6/Lower Caves | Commander's escort returned to base 9565 | -6/Lower Caves | Commander's escort returned to base 9628 | -6/Lower Caves | Learned Factory terminal intel 9877 | -6/Lower Caves | Discovered new exit (range 4) 9907 | -6/Lower Caves | Entered Factory 9907 | -5/Factory | Evolved 2 slots: Utility x2 9908 | -5/Factory | Identified exit to Factory 9909 | -5/Factory | Loaded intel: 26 terminal locations 10415 | -5/Factory | Lost 8 parts (1n3u4w) 10560 | -5/Factory | Entered another Factory area 10560 | -4/Factory | Evolved 2 slots: Propulsion x2 10561 | -4/Factory | Loaded intel: 28 terminal locations 10653 | -4/Factory | Build established: Derelict-Mutant 10831 | -4/Factory | Lost 3 parts (1p1u1w) 10893 | -4/Factory | Loaded intel: 8 recycling unit locations 10942 | -4/Factory | Lost 9 parts (1p2n2u4w) 11111 | -4/Factory | Core integrity fell below 50% 11127 | -4/Factory | Core integrity fell below 20% 11145 | -4/Factory | Lost 12 parts (2p2n2u6w) 11145 | -4/Factory | System corruption reached 10% 11177 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- area. 11148_ Field strength at 94. 11148_ Field strength at 88. 11149_ Field strength at 82. 11150_ Field strength at 76. 11151_ Field strength at 65. 11152_ >> DECODED: Stasis Trap location. 11152_ Field strength at 59. 11153_ Field strength at 53. 11153_ Nuclear Pulse Thruster destroyed. 11154_ Field strength at 35. 11155_ Field strength at 29. 11156_ Field strength at 23. 11156_ 0b10 Decoder Chip [Scout] destroyed. 11157_ Field strength at 7. 11158_ Field strength at 1. 11159_ Stasis field depleted. 11161_ System corrupted: Component data lost. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??? ??????? | | ??????????????????????????????? ??" ??????? | | ??????????????????????????????? ??" ??????? | | ??????????????????????????????? ?? ??????? | | ??????????????????????????????# """ #?????? | | ??????????????????????????????# """ !! #?????? | | ??????????????????????????????# """ ! #?????? | | ?????????????????????########## #?????? | | ?????????????????? ####### | | ?????????????????? ! = | | ??????????????????? | | ??????????????????? | | ???????????????????""" """ """ """ """ """ """ """ | | ????????????????? """ """ """ """ """ """ """ """ | | ????????????????# """ """ """ """ """ """ """ """ | | ????????????????# @ ss | | ????????????????# s | | ????????????????# ######### | | ????????????????# ^ o #???????# | | ????????????????# ###+########## | | ????????????????############### #! T + | | ??????????????????????????????# # ## | | ??????????????????????????????# + != ???# | | ??????????????????????????????+ # !] "?????# | | ??????????????????????????????# # ???????# | | ??????????????????????????????# # ?????????# | | ??????????????????????????????# #????????????# | | ??????????????????????????????###+###????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name I Think I Know What's Going On Challenges ------------ None Game ------ Seed WaveLinearModule Manual? 0 Play Time 00:52:20 Cumulative 107.7 hours Start 2026.07.01 @ 21:57:25 End 2026.07.01 @ 22:51:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a718c65b-8e5c-4077-acd7-ed7d1440c733