Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:30:14 Player: SVIT13 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1339) 1339 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3315 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 491/550 Matter 130/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Utility Shielding Hardlight Generator > --- WEAPON (3) ------- Assault Cannon Grenade Launcher > --- INVENTORY (15) --- Light Treads Compact Battery (200) Structural Scanner Signal Interpreter Improved Terrain Scan Processor Core Shielding Improved Utility Shielding Light Armor Plating Heavy Armor Plating Beam Rifle Pulse Rifle Assault Rifle Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Hardlight Generator > --- WEAPON ----------- Minigun Assault Cannon Grenade Launcher > --- INVENTORY -------- Light Treads Compact Battery Structural Scanner Signal Interpreter Improved Terrain Scan Processor Core Shielding Improved Utility Shielding Light Armor Plating Heavy Armor Plating Beam Rifle Pulse Rifle Assault Rifle Mace [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 37 | 6 4 16 11 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 7 | . . 6 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 2 5 Device 3 | . 1 . 2 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 16 | 3 2 8 3 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 8 | 3 2 2 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 6 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 5 | . . 4 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 95 82 81 Engine 5 | . 14 5 . Core 1 | . . . 5 Treads 16 | . . 20 23 Leg 9 | . 28 6 . Device 6 | . 10 5 6 Storage 10 | . 13 11 9 Protection 6 | . . 5 10 Energy Gun 2 | . . 5 1 Ballistic Gun 17 | . 28 17 9 Ballistic Cannon 2 | . . . 5 Launcher 4 | . . 2 9 Impact Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 45 | 7 20 22 45 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 10 | 5 9 10 13 Most Carried 15 | 3 8 10 15 Average Carried 8 | . 4 8 12 Final Capacity 15 | 5 10 10 15 Final Carried 14 | 1 8 6 14 Class Distribution -------------------- 57% | Mutant 34% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1150 | 284 88 486 292 Remotely . | . . . . Salvage Created 1192 | 47 138 667 340 Parts 86 | 1 16 48 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | 1 6 22 11 Melee 1 | . . 1 . Guns 21 | 1 6 13 1 Cannons 9 | . . . 9 AOE 8 | . . 7 1 Classes Destroyed 6 | 2 3 1 . Worker 2 | . 1 1 . Tunneler 1 | 1 . . . Watcher 7 | . 1 4 2 Swarmer 16 | . 5 7 4 Grunt 15 | 1 1 9 4 Sentry 9 | . . 6 3 Best Kill Streak 7 | 2 5 7 6 Combat Bots Only 6 | 1 3 6 5 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 240 | 4 33 92 111 Missed 78 | 3 10 26 39 Damage Taken 1897 | 10 209 1024 654 Core 232 | . 32 141 59 Absorbed by Shields 272 | . . . 272 Redirected to Shielding 12 | . . 4 8 Regen/Repaired (Parts) 27 | . . 27 . Core Remaining (%) 83 | 100 87 64 . Volleys Fired 107 | 4 18 47 38 Largest 3 | 2 2 3 3 Hottest 99 | 40 40 99 99 Shots Fired 223 | 8 36 101 78 Gun 175 | 8 36 93 38 Cannon 38 | . . . 38 Launcher 10 | . . 8 2 Special . | . . . . Kinetic 184 | 8 36 64 76 Thermal 23 | . . 23 . Explosive 10 | . . 8 2 Electromagnetic 6 | . . 6 . Robot Hit Streak 11 | 3 8 9 11 Robot Miss Streak 6 | 1 4 6 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 133 | 5 18 60 50 Core Hits 75 | 2 9 43 21 Critical Kills . | . . . . Critical Parts Destroyed 4 | 1 1 1 1 Critical Strikes 8 | 1 1 3 3 Burn 2 | . . 2 . Destroy 3 | 1 1 . 1 Blast 2 | . . . 2 Smash 1 | . . 1 . Melee Attacks 9 | . . 9 . Impact 9 | . . 9 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 2 . Damage Inflicted 2897 | 63 248 1511 1075 Guns 1399 | 63 248 724 364 Cannons 655 | . . . 655 Explosions 700 | . . 647 53 Melee 140 | . . 140 . Ramming 3 | . . . 3 Kinetic 1884 | 63 248 554 1019 Thermal 158 | . . 158 . Explosive 700 | . . 647 53 Electromagnetic 12 | . . 12 . Impact 140 | . . 140 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 70 | . . 52 18 Projectiles 18 | . . . 18 Explosions 19 | . . 19 . Melee 33 | . . 33 . Knockbacks 6 | . . 1 5 Impact 1 | . . 1 . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 259 | . . 259 . Shots 6 | . . 6 . Rammed 2 | . . . 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 222 | . . 222 130 Average Temperature 48 | . . 58 37 Received Heat Transfer 565 | 6 42 255 262 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 555 | . . 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 566 | 25 224 566 451 Initial 238 | . 16 9 238 Average 247 | 5 134 314 279 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 26 | 100 50 22 4 Level 1 57 | . 49 40 93 Level 2 15 | . . 36 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | 1 12 32 24 Peak Tracking Total 7 | 1 4 7 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 4 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 5 5 8 Successful 11 | . 3 4 4 Failed 7 | . 2 1 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1848 | 100 404 736 608 Spaces Moved 967 | 75 268 372 252 Core 21 | 20 . 1 . Treads 486 | . . 234 252 Legs 460 | 55 268 137 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 146 | 101 120 147 184 Slowest Speed 400 | 120 120 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 46 43 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 118 | . . 104 14 Melee . | . . . . Projectile 2 | . . . 2 AOE 116 | . . 104 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1181 | 90 313 457 321 Wait 15 | . 15 . . Move 964 | 74 267 371 252 Hop . | . . . . Pick Up 37 | 6 9 10 12 Fast Attach . | . . . . Attach 22 | 5 2 10 5 Detach 5 | . . 2 3 Swap 15 | 1 2 6 6 Drop 6 | . . 3 3 Fire 107 | 4 18 47 38 Melee 7 | . . 7 . Ram . | . . . . Kick . | . . . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 959 | -9/Materials | Discovered new exit (range 12) 986 | -9/Materials | Repaired Core Shielding 1012 | -9/Materials | Repaired Grenade Launcher 1175 | -9/Materials | Discovered new exit (range 16) 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1538 | -8/Materials | Garrison activated, responded to threat 1680 | -8/Materials | Build established: Tank 1683 | -8/Materials | Garrison activated, responded to threat 1849 | -8/Materials | Self-destructed Last Messages --------------- >>Access(Emergency) Found 1 emergency access door: (48,81) Map updated. Destroyed Flight Unit. S-10 Pest destroyed. Nuclear Core destroyed. Critical hit (Burn: +27). S-10 Pest destroyed. Y-45 Defender destroyed. W-25 Informer destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. Minigun destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. 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