Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.04 @ 18:07:25 Player: Artue Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3231) 3231 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 9189 Bonus ------- High Alert Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 252/550 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Energy Well (350) Large Matter Pod (150) Terrain Scanner Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Scrap Engine Small Storage Unit Matter Compressor > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Electro Pulse Construct/C > --- INVENTORY -------- Light Ion Engine Small Storage Unit Large Matter Pod Terrain Scanner Drone Bay Particle Gun [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Slots Evolved 8 | . . . . 4 . . . 4 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . 1 . Utility 3 | . . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 . Parts Attached 70 | 6 4 4 5 12 16 7 9 1 6 Power 12 | 1 . 1 1 4 2 3 . . . Engine 4 | 1 . . 1 2 . . . . . Core 8 | . . 1 . 2 2 3 . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 1 . 4 5 . 2 . . Treads 3 | 2 . 1 . . . . . . . Leg 11 | . . . . 4 5 . 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 2 . 1 1 4 4 6 1 . Device 8 | . . . . . 4 1 3 . . Storage 4 | 1 . . . . . . 2 1 . Processor 2 | . 1 . . . . 1 . . . Hackware 4 | . . . 1 . . 2 1 . . Protection 2 | . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 2 3 3 5 . 1 . 6 Energy Gun 6 | 1 . . . 1 3 . 1 . . Energy Cannon 3 | . 2 . . . 1 . . . . Ballistic Gun 5 | 1 . . 2 1 1 . . . . Ballistic Cannon 4 | . . . 1 . . . . . 3 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 3 Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 36 | . . . 3 4 8 3 1 . 17 Power 7 | . . . 1 1 1 2 . . 2 Propulsion 9 | . . . 1 2 2 . . . 4 Utility 7 | . . . 1 1 2 1 . . 2 Weapon 13 | . . . . . 3 . 1 . 9 Highest Loss Streak 11 | . . . 3 2 5 2 1 . 11 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 6 | 3 6 7 7 7 5 4 5 6 5 Power 1 | . 1 1 . . . . 1 1 . Propulsion 1 | 2 2 2 2 . . . . . . Utility 2 | . 1 2 2 2 3 2 3 4 4 Weapon 1 | . 1 1 2 3 2 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 1 2 1 . 1 . 1 . 4 Power 2 | . . 1 . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . Utility 5 | . 1 . . . 1 . . . 3 Weapon 2 | . . . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 89 72 85 98 94 75 41 Engine 6 | . 14 10 7 12 8 2 . . . Core 9 | . . 3 6 4 8 15 18 13 5 Treads 12 | . 28 28 20 6 . . . . . Leg 15 | . . . . 6 32 36 36 26 10 Device 3 | . . . . . 8 8 8 6 3 Storage 10 | . 14 14 14 9 2 . 8 8 9 Processor 5 | . 11 14 6 . . 4 1 . . Hackware 4 | . . . 4 9 9 13 4 . . Energy Gun 4 | . 10 . . 4 5 . 7 6 1 Energy Cannon 8 | . 11 24 4 . . 9 9 12 4 Ballistic Gun 5 | . 6 . 9 9 7 9 . . . Ballistic Cannon 2 | . . . 8 1 . . . . 4 Slashing Weapon 1 | . . 3 5 . . . . . . Peak Build Rating 55 | 6 7 15 18 23 34 40 47 55 55 Average Rating 23 | 3 6 8 14 20 24 36 40 52 30 On Entrance 24 | . 6 7 14 16 21 34 40 47 55 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 16 16 21 30 27 22 32 38 38 Greatest Support 71 | 40 40 42 42 45 66 66 71 71 71 Greatest Overweight (x) 10 | 1 . . 1 7 1 . . . 10 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 5 7 8 6 Most Carried 8 | 8 8 8 8 8 8 5 8 6 6 Average Carried 6 | 4 6 7 7 7 5 4 5 6 5 Final Capacity 8 | 8 8 8 8 8 5 5 8 8 5 Final Carried 8 | 4 7 8 8 8 4 5 6 6 5 Scrap Engine Consumption 15 | . . . . . . . 5 . 10 Constructs Created 1 | . . . . . . . . 1 . Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Matter Collected 2015 | 220 195 146 148 461 340 358 147 . . Remotely . | . . . . . . . . . . Salvage Created 3210 | . 374 42 202 588 761 708 493 . 42 Parts 194 | . 28 3 15 24 48 55 17 . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Combat Hostiles Destroyed 82 | . 9 3 6 11 21 24 7 . 1 Guns 41 | . 9 . 2 7 13 9 1 . . Cannons 30 | . . 3 4 1 . 15 6 . 1 AOE 11 | . . . . 3 8 . . . . Classes Destroyed 12 | . 4 . 1 5 1 1 . . . Worker 4 | . . . . 1 3 . . . . Builder 3 | . 1 . . 1 1 . . . . Recycler 4 | . . . . 1 1 . 2 . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 5 | . 3 . . . 2 . . . . Swarmer 27 | . 3 3 . . 8 13 . . . Grunt 28 | . 6 . . 10 6 6 . . . Sentry 10 | . . . . 1 6 . 3 . . Hunter 2 | . . . . . 1 . . . 1 Programmer 5 | . . . . . . 5 . . . Subdweller 10 | . . . 6 . . . 4 . . Best Kill Streak 20 | . 5 3 2 8 20 7 2 . 1 Combat Bots Only 13 | . 5 3 2 4 13 7 2 . 1 Max Kills in Single Turn 4 | . 2 1 1 2 4 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . 1 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Hostile Shots Fired 669 | . 50 6 29 104 101 159 16 . 204 Missed 199 | . 11 1 7 30 31 48 5 . 66 Hits 470 | . 39 5 22 74 70 111 11 . 138 Projectile 470 | . 39 5 22 74 70 111 11 . 138 Critical Strikes 19 | . . . 1 6 6 4 1 . 1 Damage Taken 6027 | . 321 28 479 1038 748 891 140 . 2382 Core 1458 | . 66 . 45 159 90 197 38 . 863 Absorbed by Shields 118 | . . . . . . . . . 118 Ignored by Resistances 1778 | . 103 10 116 296 223 279 42 . 709 Regen/Repaired (Parts) 19 | . . . . . 19 . . . . Core Remaining (%) 55 | 100 . . 55 . . . 12 . . Volleys Fired 249 | . 34 3 27 39 44 51 45 . 6 Largest 3 | . 2 2 2 2 2 2 2 . 3 Hottest 141 | . 100 120 73 105 108 103 125 . 141 Shots Fired 444 | . 65 6 35 77 63 102 82 . 14 Gun 265 | . 64 . 8 54 51 51 37 . . Cannon 157 | . 1 6 27 13 . 51 45 . 14 Launcher 22 | . . . . 10 12 . . . . Special . | . . . . . . . . . . Kinetic 194 | . 33 . 16 60 20 51 5 . 9 Thermal 193 | . 32 6 19 7 31 51 45 . 2 Explosive 22 | . . . . 10 12 . . . . Electromagnetic 35 | . . . . . . . 32 . 3 Robot Hit Streak 22 | . 21 2 10 21 16 22 12 . 6 Robot Miss Streak 4 | . 3 1 2 3 3 4 1 . 1 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 5 | . 2 . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 301 | . 52 3 28 61 51 63 29 . 14 Core Hits 168 | . 20 3 11 33 56 31 11 . 3 Critical Kills 3 | . . . . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . 1 . 2 . . 3 Destroy 3 | . . . . 1 . 2 . . . Blast 3 | . . . . . . . . . 3 Melee Attacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7065 | . 639 51 589 1518 1760 1461 691 . 356 Guns 3446 | . 616 . 149 934 939 631 177 . . Cannons 2348 | . 17 51 440 179 . 830 475 . 356 Explosions 1262 | . . . . 405 818 . 39 . . Melee . | . . . . . . . . . . Ramming 9 | . 6 . . . 3 . . . . Kinetic 2747 | . 285 . 292 947 262 631 84 . 246 Thermal 2933 | . 348 51 297 166 677 830 514 . 50 Explosive 1223 | . . . . 405 818 . . . . Electromagnetic 153 | . . . . . . . 93 . 60 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 . . Average Corruption 3 | . . . . . 1 2 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . . . 7 48 . . Message Errors 13 | . . . . . . 3 10 . . Matter Fused 7 | . . . . . . 2 5 . . Heat Flow Errors 9 | . . . . . . . 9 . . Energy Discharges 8 | . . . . . . 1 7 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 1 8 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . . 3 . . Alerts 3 | . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . . 9 35 10 . . 22 Projectiles 41 | . . . . 9 . 10 . . 22 Explosions 35 | . . . . . 35 . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . 1 . . . . 3 Impact . | . . . . . . . . . . Kinetic 4 | . . . . 1 . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 243 | . . . . 102 141 . . . . Shots 12 | . . . . 4 8 . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 400 | . 78 180 4 400 319 336 299 . 18 Average Temperature 99 | . 21 93 4 127 90 87 113 . 10 Received Heat Transfer 1569 | . 180 . 111 774 270 189 45 . . Effects 13 | . . . . 6 2 3 2 . . Shutdowns 4 | . . . . 2 1 1 . . . Energy Bleed 5 | . . . . . 1 2 2 . . Interference 2 | . . . . 2 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 1 . 1 1 3 . 4 . . Heat Transferred 5500 | . 787 111 629 375 1537 1184 803 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Maximum Alert Level 3 | . . . . . 2 3 1 . . Low Security (%) 78 | 100 100 100 . 100 24 . 87 100 100 Level 1 8 | . . . . . 27 23 12 . . Level 2 6 | . . . . . 48 22 . . . Level 3 6 | . . . . . . 53 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 793 | . 121 70 . 171 462 793 312 108 43 Initial 305 | . . . . . 52 228 305 100 43 Average 121 | . 34 5 . 31 328 589 60 89 13 Influence Increases 2269 | . 247 70 . 418 679 595 116 112 32 Destroy 0b10 Robot/C 1440 | . 180 60 . 220 420 480 60 . 20 Destroy 0b10 Robot/NC 90 | . 20 . . 25 35 . 10 . . Destroy Leader 250 | . 26 10 . 60 114 30 . . 10 Successful Hack 53 | . 4 . . 4 16 . 17 12 . Disable Machine 54 | . . . . 36 9 . 9 . . Anti-Garrison Action 50 | . . . . . . 50 . . . Destroy Structure 142 | . 2 . . 43 70 5 20 . 2 Advance Influence 100 | . . . . . . . . 100 . Lose Combat Pursuer 90 | . 15 . . 30 15 30 . . . Influence Decreases 2269 | . 247 70 . 273 423 203 909 40 104 Entered New Map 783 | . . . . . 93 173 488 . 29 Time Decay 1231 | . 247 70 . 243 220 . 411 40 . Lost Part 225 | . . . . 30 80 30 10 . 75 Lost Ally 30 | . . . . . 30 . . . . Squads Dispatched 11 | . . 1 . 4 3 . . 1 2 Investigation 5 | . . 1 . 2 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . 2 1 . . . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Distress Signals 5 | . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 14 2 6 21 26 24 10 . 5 Peak Tracking Total 12 | . 6 2 2 5 12 8 3 . 5 Tactical Retreats 6 | . 1 . . 2 1 1 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Traps Triggered 8 | . . . 1 1 2 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Machines Disabled 8 | . . . . 4 1 2 1 . . Max in Single Turn 2 | . . . . 1 1 2 1 . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Machines Accessed 35 | . 8 1 2 4 6 1 10 3 . Terminals 24 | . 7 . . 4 4 1 6 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 136 | . 24 1 3 20 20 1 57 10 . Successful 93 | . 14 1 3 12 10 . 48 5 . Failed 43 | . 10 . . 8 10 1 9 5 . Catastrophic 6 | . 1 . . . 3 1 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 87 | . 21 . . 20 15 1 23 7 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 10 | . 3 . . . . . 7 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 77 | . 11 1 3 12 5 . 41 4 . Record 38 | . 1 . 1 4 . . 29 3 . Part Schematic 4 | . . . . . 2 . 2 . . Robot Schematic 2 | . . . . . 2 . . . . Prototype ID Bank 3 | . 1 . . 1 . . 1 . . Open Door 3 | . . 1 1 . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 . . Alert Level 5 | . 2 . . 2 . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . Hauler Manifests 4 | . 1 . . 1 . . 2 . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 4 | . 1 . . 1 . . 2 . . Release Object 3 | . . . 1 . . . 2 . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 10 | . 3 . . . . . 7 . . Recycle Component 2 | . 1 . . . . . 1 . . Process 4 | . 1 . . . . . 3 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 . . 2 4 1 8 2 . Full Trace Events 6 | . . . . 1 2 . 2 1 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 64 | . . . . . 64 . . . . Parts Recycled 2 | . 1 . . . . . 1 . . Recycled Matter 14 | . . . . . . . 14 . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Attached 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Active Infowar (turns) 1260 | . . . . . 26 340 894 . . Terrain 1260 | . . . . . 26 340 894 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 4 | . . . . . 4 . . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Turns Passed 8082 | 65 862 1060 1914 813 446 702 2004 89 127 Spaces Moved 4640 | 51 464 659 961 328 238 420 1395 67 57 Core 73 | 33 . . . 13 . . . . 27 Treads 2287 | 18 464 659 961 185 . . . . . Legs 2280 | . . . . 130 238 420 1395 67 30 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 120 120 127 127 132 100 Average Speed 154 | 99 160 157 190 200 122 127 131 132 160 Slowest Speed 550 | 160 160 160 240 400 190 127 132 132 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 65 98 47 35 50 47 99 3 52 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . . Scrap Searched 8 | . . 1 7 . . . . . . Spaces Dug 16 | . . . . . . . 16 . . Terrain Destroyed 142 | . . . 4 47 66 1 22 . 2 Melee . | . . . . . . . . . . Projectile 32 | . . . 4 5 1 1 19 . 2 AOE 110 | . . . . 42 65 . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Rec Fac DSF Total 5101 | 64 518 673 1008 407 322 485 1480 67 77 Wait 52 | . 8 1 7 15 . . 21 . . Move 4632 | 50 463 658 960 327 238 419 1394 66 57 Hop . | . . . . . . . . . . Pick Up 44 | 8 5 3 5 7 8 3 4 . 1 Fast Attach 41 | 2 3 . 1 5 12 6 5 1 6 Attach 19 | 4 . . 1 6 6 . 2 . . Detach 2 | . . . . . . . 2 . . Swap 21 | . 1 5 3 4 5 1 2 . . Drop 33 | . 3 3 4 4 8 5 5 . 1 Fire 249 | . 34 3 27 39 44 51 45 . 6 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Identified exit to Mines 728 | -10/Materials | Discovered new exit (range 13) 818 | -10/Materials | Discovered exit to Mines (range 6) 877 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Entered Mines 934 | -10/Mines | Met a Derelict bent on vengeance 1420 | -10/Mines | Discovered exit to Materials (range 13) 1425 | -10/Mines | Discovered exit to Materials (range 15) 1519 | -10/Mines | Identified exit to Subcaves 1681 | -10/Mines | Learned Materials stockpile data 1690 | -10/Mines | Met a Derelict shopkeep closing up shop 1782 | -10/Mines | Learned location of Storage (-8) 1988 | -10/Mines | Entered Subcaves 1989 | -10/Subcaves | Approached by a straggling Scientist 2560 | -10/Subcaves | Discovered new exit (range 4) 2563 | -10/Subcaves | Identified exit to Materials 2918 | -10/Subcaves | Lost 3 parts (1p1n1u) 3269 | -10/Subcaves | Discovered exit to Materials (range 3) 3528 | -10/Subcaves | Build established: Hacker-Mutant 3530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3538 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3902 | -10/Subcaves | Entered Materials 3902 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4586 | -8/Materials | Discovered new exit (range 11) 4715 | -8/Materials | Entered Storage 4895 | -8/Storage | Destroyed 13 combat bots 4900 | -8/Storage | Lost 5 parts (1n2u2w) 4902 | -8/Storage | Garrison activated, responded to threat 5021 | -8/Storage | Lost 3 allies 5045 | -8/Storage | Lost 3 parts (1p1n1w) 5105 | -8/Storage | Repaired Carbon-fiber Leg 5131 | -8/Storage | Repaired Lgt. Ion Engine 5161 | -8/Storage | Identified exit to Garrison 5161 | -8/Storage | Entered Garrison 5189 | -8/Garrison | Triggered checkpoint 5228 | -8/Garrison | Installed Relay Interface Framework 5293 | -8/Garrison | Triggered checkpoint 5295 | -8/Garrison | Triggered checkpoint 5369 | -8/Garrison | Destroyed 7 combat bots 5373 | -8/Garrison | Core integrity fell below 50% 5431 | -8/Garrison | Triggered checkpoint 5433 | -8/Garrison | Build established: Scavenger-Mutant 5640 | -8/Garrison | Discovered new exit (range 9) 5689 | -8/Garrison | Triggered checkpoint 5765 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Core integrity fell below 20% 5863 | -8/Garrison | Entered Recycling 5864 | -8/Recycling | Met a Zionite searching for Scraptown 6171 | -8/Recycling | Discovered new exit (range 10) 6817 | -8/Recycling | Entered Scraplab 6825 | -8/Recycling | Found Prototype Device 6827 | -8/Recycling | Identified Scrap Engine 7867 | -8/Recycling | Entered Factory 7867 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7956 | -6/Factory | Identified exit to DSF 7956 | -6/Factory | Entered DSF 7980 | -6/DSF | Discovered new exit (range 15) 7985 | -6/DSF | Additional patrols routed to DSF 8024 | -6/DSF | Core integrity fell below 50% 8056 | -6/DSF | Lost 11 parts (2p4n2u3w) 8064 | -6/DSF | Core integrity fell below 20% 8083 | -6/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- area. 08059_ Field strength at 94. 08062_ Enh. Gauss Cannon destroyed. 08063_ Field strength at 56. 08064_ Field strength at 37. 08065_ Field strength at 22. 08065_ Enh. Gauss Cannon destroyed. 08066_ Stasis field depleted. 08068_ Acquired Datajack. 08076_ Jacked X-67 Chaingunner... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 08078_ Jacked X-67 Chaingunner... >>parse_system Reading system data... 08078_ Datajack destroyed. 08079_ Jacked X-67 Chaingunner... 08080_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ????###"" ##!!# ###% "## #]]## ????????? | | ??????### ###!!# #"# ###? #??????????????? | | ????????# #?########!! #???#??????????????? | | ????????! !????????#!! #??????????????????? | | ???????#! !????????#!! #??????????????????? | | ???????## ##???????##"% ###??????????????????? | | ????????! !????????# !!#??????????????????? | | ????????! !????????# !!#??????????????????? | | ????????! !????????# !!#??????????????????? | | ???????## #????###?##" ###?###??????????????? | | ???????? ## ??#!!!?##C= ##?!!!#?? #??????????? | | ???????? ## #!!!##%!%*A##!!!# ##?????????? | | ????????= %%*=*[ ????????? | | ????????= !%= ????????? | | ????????= %[ ????????? | | ????????? ## #!!!## ! A##!!!#!!!##?????????? | | ????????????# ??#!!!?## ##?!!!#??!#??????????? | | ????????????????###?### ;##?###??????????????? | | ????????????????????#!! ]]#??????????????????? | | ????????????????????#!! #??????????????????? | | ????????????????????#!! ] #??????????????????? | | ????????????????????###xxx###??????????????????? | | ????????????????????# / #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#// #??????????????????? | | ????????????????????###@ ###??????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ?????????????????? | | ????????????????????? !!! # ???????????????? | | ????????????????????? !!! #?###??????????????? | | ????????????????????#########??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 400 Matter Stores 340 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- Reaction Control System | -8/Storage | Hacked Imp. Salvage Targeting Computer | -8/Storage | Hacked Com. Matter Pod | -8/Recycling | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 52% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Part-time Mechanic Please Form A Line Scrappetite Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed WardroneBiometalCompressor Manual? 0 Play Time 01:37:19 Cumulative 3.1 hours Start 2026.10.04 @ 15:44:03 End 2026.10.04 @ 18:07:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 63% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26567ffa-35ce-464c-8364-0092f514c2b7