Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 20:08:30 Player: lexi^-^ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1081) 1081 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3071 Bonus ------- None Cogmind --------- Core Integrity 378/550 Matter 186/300 Energy 52/100 System Corruption 0% Temperature Cool (21) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Hardlight Generator Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Medium Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Storage Unit Light Armor Plating Medium Armor Plating Hardlight Generator Hacking Suite [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 46 | 7 12 16 11 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads . | . . . . Leg 9 | 2 1 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 5 5 5 Device 5 | . 2 2 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 2 . Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 16 | 3 5 7 1 Energy Gun 5 | 3 1 1 . Energy Cannon 8 | . 2 5 1 Ballistic Gun . | . . . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 2 12 Power 4 | . . 1 3 Propulsion 5 | . . 1 4 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 92 89 Engine 12 | . 14 10 7 Leg 24 | . 28 22 21 Device 10 | . 11 11 9 Storage 12 | . 14 11 9 Processor 7 | . 1 15 4 Energy Gun 9 | . 18 2 . Energy Cannon 13 | . 7 18 24 Naked Turns . | . . . . Heaviest Build 30 | 10 17 21 30 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 8 10 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 7 Average Carried 6 | 3 6 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 7 2 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 585 | 244 162 168 11 Remotely . | . . . . Salvage Created 1960 | 144 662 774 380 Parts 123 | 12 42 52 17 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 12 12 7 Guns 10 | . 9 1 . Cannons 19 | . 3 10 6 AOE 1 | . . 1 . Classes Destroyed 12 | 2 7 2 1 Worker 3 | . 1 2 . Builder 2 | . . 2 . Tunneler 3 | 3 . . . Hauler 6 | . 2 4 . Recycler 5 | 1 2 2 . Mechanic 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 5 | . 3 2 . Swarmer 14 | . 9 5 . Grunt 11 | . 3 3 5 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 8 | 3 8 7 3 Combat Bots Only 6 | . 6 4 3 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 47 70 94 Missed 62 | . 15 25 22 Damage Taken 1972 | . 315 513 1144 Core 292 | . 63 57 172 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 66 | . . 66 . Core Remaining (%) 86 | 100 74 85 . Volleys Fired 149 | 13 62 49 25 Largest 3 | 2 2 2 3 Hottest 196 | 80 100 136 196 Shots Fired 298 | 26 121 93 58 Gun 129 | 26 86 17 . Cannon 161 | . 35 68 58 Launcher 8 | . . 8 . Special . | . . . . Kinetic 4 | . 4 . . Thermal 286 | 26 117 85 58 Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 12 10 7 Robot Miss Streak 5 | 2 4 5 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 187 | 16 73 57 41 Core Hits 79 | 5 30 32 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3340 | 183 963 1320 874 Guns 923 | 183 613 127 . Cannons 2070 | . 350 846 874 Explosions 347 | . . 347 . Melee . | . . . . Ramming . | . . . . Kinetic 15 | . 15 . . Thermal 2978 | 183 948 973 874 Explosive 347 | . . 347 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . 20 13 Projectiles 24 | . . 11 13 Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 317 | 90 45 126 317 Average Temperature 35 | 38 17 39 55 Received Heat Transfer 945 | . 66 141 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 1 3 . Heat Transferred 6034 | 425 2103 1878 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 306 | 20 306 264 224 Initial 97 | . 13 72 97 Average 140 | 5 157 136 154 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 77 | 100 76 75 82 Level 1 22 | . 23 24 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 20 19 10 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 8 8 2 Terminals 12 | . 6 4 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 22 16 5 Successful 16 | . 10 5 1 Failed 27 | . 12 11 4 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 17 7 5 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 8 | . 5 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 2 . Retrieve Components 3 | . 1 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 6 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 21 | . 2 19 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2399 | 124 1094 983 198 Spaces Moved 1431 | 62 681 631 57 Core 10 | 10 . . . Treads . | . . . . Legs 1421 | 52 681 631 57 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 111 120 121 121 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 97 65 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1811 | 87 835 756 133 Wait 130 | . 61 33 36 Move 1428 | 61 680 630 57 Hop . | . . . . Pick Up 26 | 6 8 10 2 Fast Attach 24 | 5 7 10 2 Attach 12 | 1 1 3 7 Detach 3 | . 1 2 . Swap 10 | 1 4 3 2 Drop 29 | . 11 16 2 Fire 149 | 13 62 49 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 539 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 14) 1193 | -10/Materials | Discovered new exit (range 16) 1219 | -10/Materials | Entered another Materials area 1219 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Discovered new exit (range 14) 1829 | -9/Materials | Discovered new exit (range 3) 1894 | -9/Materials | Build established: Scavenger-Mutant 1941 | -9/Materials | Repaired Beam Cannon 2195 | -9/Materials | Discovered new exit (range 6) 2202 | -9/Materials | Entered another Materials area 2202 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2254 | -8/Materials | Garrison activated, responded to threat 2362 | -8/Materials | Garrison activated, responded to threat 2400 | -8/Materials | Self-destructed Last Messages --------------- 02364_ Critical hit (Burn: +37). 02366_ Particle Cannon destroyed. 02368_ Aluminum Leg destroyed. 02372_ G-47 Trooper heat damages Aluminum Leg, Imp. Heat Sink, Particle Gun. 02373_ Destroyed Particle Gun. 02374_ G-47 Trooper critical meltdown. 02375_ Lgt. Ion Engine destroyed. 02378_ Acquired Lgt. Ion Engine. 02381_ Aluminum Leg destroyed. 02382_ G-47 Trooper destroyed. 02383_ Critical hit (Burn: +37). 02385_ K-01 Serf collects debris. 02389_ Lgt. Armor Plating destroyed. 02391_ Cooling System destroyed. 02392_ K-01 Serf collects debris. 02395_ Beam Cannon destroyed. 02397_ Critical hit (Burn: +37). 02398_ K-01 Serf collects debris. 02399_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????|??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????##########?????????????? | | ????????????????# T #?????????????? | | ??????????####### """ #?????????????? | | ??????????# # ] """ #?????????????? | | ??????????# =#* """ #?????????????? | | ??????????# g%%[ #?????????????? | | ??????????# gk# !! #?????????????? | | ??????????# = @# = !! [#####?????????? | | ????######## ## = *+%!! ?????? | | ????# """ # ## *%= ##????????????? | | ????# "T" # ###########?????????????? | | ????# + #???????????????????????? | | ????# ]] # #???????????????????????? | | ????# ]] # ##########??????????????? | | ????# ] # # #??????????????? | | ????##"T"### # #??????????????? | | ?????#"""#?# # #??????????????? | | ?????#####?# # #??????????????? | | ???????????# + #??????????????? | | ???????????# # #??????????????? | | ???????????# # = #??????????????? | | ???????????# # #??????????????? | | ???????????##### #??????????????? | | ???????????????##########??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSniperTerrabomb Manual? 0 Play Time 00:34:54 Cumulative 43.5 hours Start 2024.07.10 @ 19:34:23 End 2024.07.10 @ 20:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 15 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65936c92-b3a3-4522-b467-382cd7fad957