Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.29 @ 18:27:19 Player: ralann Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2461) 2461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-395) -395 TOTAL SCORE: 6276 Bonus ------- Follower Combat Kills 636 Friendly Fire -1031 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Improved Gravmag System High-capacity Matter Pod (200) Improved Melee Analysis Suite Weapon Cycler Peak State ------------ > --- POWER ------------ Backup Power III Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Improved Heat Sink Kinecellerator Backup Plating III Backup Plating III Improved Field Recycling Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle Mini Assault Cannon Improved Grenade Launcher Great Maul > --- INVENTORY -------- Improved Gravmag System High-capacity Matter Pod Improved Melee Analysis Suite Weapon Cycler [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Backup Plating III Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Backup Plating III Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Slots Evolved 9 | . 1 . 2 2 . 2 . . 2 Power 2 | . . . . 1 . 1 . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . 1 . . . . . . . 2 Weapon 3 | . . . 1 1 . 1 . . . Parts Attached 45 | 7 2 . 2 3 10 4 8 6 3 Power 7 | 1 . . . 2 2 . 1 1 . Engine 5 | 1 . . . 2 2 . . . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 1 . 4 2 . 1 . Treads 8 | 2 . . 1 . 3 2 . . . Leg 1 | . . . . . . . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 12 | 2 2 . . . 1 . 3 2 2 Device 6 | . 1 . . . 1 . 1 1 2 Storage 2 | 1 1 . . . . . . . . Processor 2 | 1 . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . . 1 1 3 2 4 2 1 Energy Gun 3 | 1 . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 1 1 . 1 Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 3 | . . . . 1 1 . . 1 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 33 | . . . . . 7 1 8 . 17 Power 7 | . . . . . 1 1 2 . 3 Propulsion 9 | . . . . . 2 . 3 . 4 Utility 7 | . . . . . 1 . 1 . 5 Weapon 10 | . . . . . 3 . 2 . 5 Highest Loss Streak 8 | . . . . . 7 1 8 . 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | 2 3 6 11 11 13 6 2 4 3 Power 1 | . 1 2 4 4 3 2 . . . Propulsion . | . . 1 1 1 . . . . . Utility 3 | . 1 2 3 3 3 2 . 4 3 Weapon 1 | . 1 1 2 3 4 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . . 2 1 . 1 1 1 4 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 1 . . . 1 1 Utility 4 | . . . . . . 1 . . 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 97 94 97 90 46 97 76 Engine 9 | . 12 12 10 16 15 18 6 7 3 Core 5 | . . . . . . . 2 12 9 Treads 11 | . 25 25 28 25 23 15 6 . . Leg 2 | . . . . . . . . 6 4 Hover 5 | . . . . . . . 2 14 6 Device 6 | . 5 12 10 8 7 7 3 1 15 Storage 4 | . 12 12 10 8 8 7 2 . . Processor 4 | . 12 12 10 8 8 7 2 . . Hackware 1 | . . . . . . . . 5 . Protection 6 | . . . . . . . 2 14 9 Energy Gun 8 | . 12 12 18 16 14 . . 6 5 Ballistic Gun 8 | . 12 12 10 8 7 12 7 7 5 Ballistic Cannon 4 | . . . . . . 7 4 7 5 Launcher 5 | . . . . 2 8 14 4 6 4 Impact Weapon 3 | . . . . . . . 2 7 5 Peak Build Rating 48 | 7 8 9 11 14 16 24 34 43 48 Average Rating 26 | 6 7 8 10 13 14 20 13 41 37 On Entrance 16 | . 7 8 9 11 14 15 24 33 41 Avg Prop Armor Cover (%) 4 | . . . . . 8 . . 4 4 Naked Turns 15 | . . . . . . . 15 . . Heaviest Build 53 | 19 30 30 32 34 37 44 41 48 53 Greatest Support 64 | 40 40 40 60 60 60 64 64 16 16 Greatest Overweight (x) 16 | . . . . . 1 1 8 2 16 Average Overweight (x) . | . . . . . . . . 1 4 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 5 5 Average Capacity 9 | 9 12 15 15 15 15 15 8 5 5 Most Carried 14 | 5 5 8 14 13 14 8 7 5 5 Average Carried 6 | 2 3 6 11 11 13 6 2 4 3 Final Capacity 15 | 10 15 15 15 15 15 15 5 5 5 Final Carried 14 | 3 5 8 14 11 8 7 . 5 4 Class Distribution -------------------- 41% | Hacker-Tank 26% | Hacker-Gunner 25% | Hacker-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Matter Collected 1910 | 265 . 44 68 . 394 96 325 543 175 Remotely . | . . . . . . . . . . Salvage Created 2728 | . . 126 334 . 819 42 523 350 534 Parts 122 | . . 5 34 . 30 6 2 15 30 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 4 | . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 54 | . . 4 10 . 16 1 2 7 14 Melee 1 | . . . . . . . . . 1 Guns 28 | . . 3 10 . 4 . . 2 9 AOE 25 | . . 1 . . 12 1 2 5 4 Classes Destroyed 14 | . . 2 3 . 4 2 1 . 2 Worker 6 | . . . . . 3 . . 1 2 Builder 5 | . . . . . . 1 . . 4 Hauler 2 | . . . . . 2 . . . . Recycler 2 | . . . . . 1 . . 1 . Watcher 6 | . . . 2 . 2 . . 2 . Swarmer 16 | . . 2 6 . 2 . . 3 3 Grunt 18 | . . 2 2 . 6 . . 1 7 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 9 | . . . 1 . 6 . . 1 1 Hunter 1 | . . . . . . . . . 1 Programmer 4 | . . . . . . 1 . 1 2 Compactor 2 | . . . . . . . 2 . . Surgeon 1 | . . . . . . . . . 1 Thug 2 | . . . . . . . 1 1 . Best Kill Streak 7 | . . 2 7 . 5 2 2 3 6 Combat Bots Only 7 | . . 2 7 . 4 1 2 3 4 Max Kills in Single Turn 3 | . . 1 2 . 2 2 2 3 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 1 . . 2 1 1 3 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Hostile Shots Fired 449 | . . 16 23 . 81 2 9 14 304 Missed 146 | . . 2 10 . 19 1 2 7 105 Hits 303 | . . 14 13 . 62 1 7 7 199 Melee 7 | . . . . . . . 7 . . Projectile 296 | . . 14 13 . 62 1 . 7 199 AOE 3 | . . . . . . . . . 3 Critical Strikes 19 | . . . . . 6 . 4 . 9 Part Disruptions 6 | . . . . . 6 . . . . Damage Taken 3998 | . . 110 66 . 857 216 377 111 2261 Core 1191 | . . 7 5 . 170 . 139 20 850 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 6 . . Ignored by Resistances 2402 | . . 70 46 . 515 125 215 67 1364 Regen/Repaired (Parts) 169 | . . . . . . . . 29 140 Core Remaining (%) 88 | 100 . 97 98 . 69 . . 77 . Volleys Fired 133 | . . 8 16 . 39 1 7 12 50 Largest 5 | . . 2 3 . 4 5 5 3 3 Hottest 144 | . . 60 110 . 140 144 144 121 121 Shots Fired 337 | . . 16 40 . 132 5 28 29 87 Gun 258 | . . 16 40 . 95 2 9 22 74 Cannon 7 | . . . . . . 1 6 . . Launcher 72 | . . . . . 37 2 13 7 13 Special . | . . . . . . . . . . Kinetic 120 | . . 8 16 . 29 3 15 12 37 Thermal 93 | . . . 8 . 38 . . 10 37 Explosive 72 | . . . . . 37 2 13 7 13 Electromagnetic 52 | . . 8 16 . 28 . . . . Robot Hit Streak 34 | . . 9 12 . 27 5 32 34 17 Robot Miss Streak 4 | . . 1 2 . 4 . . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 253 | . . 12 29 . 85 4 27 20 76 Core Hits 159 | . . 6 17 . 57 5 9 27 38 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 7 | . . . . . 3 . . 1 3 Burn 6 | . . . . . 3 . . . 3 Smash 1 | . . . . . . . . 1 . Melee Attacks 3 | . . . . . . . . 2 1 Impact 3 | . . . . . . . . 2 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7876 | 1 . 250 370 . 2348 154 1308 1088 2357 Guns 2494 | . . 117 370 . 784 35 135 128 925 Cannons 140 | . . . . . . 23 117 . . Explosions 4946 | . . 131 . . 1553 96 1056 739 1371 Melee 277 | . . . . . . . . 221 56 Ramming 19 | 1 . 2 . . 11 . . . 5 Kinetic 1251 | . . 36 142 . 256 58 252 64 443 Thermal 1094 | . . 131 76 . 341 . . 64 482 Explosive 4739 | . . . . . 1477 96 1056 739 1371 Electromagnetic 496 | . . 81 152 . 263 . . . . Impact 277 | . . . . . . . . 221 56 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 7 2 2 2 3 Average Corruption 2 | . . . . . 5 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . 4 1 6 19 7 Message Errors 9 | . . . . . 1 1 4 2 1 Matter Fused 13 | . . . . . 1 . 1 9 2 Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . . 34 . . 36 . . 111 75 Projectiles . | . . . . . . . . . . Explosions 145 | . . 34 . . 36 . . . 75 Melee 111 | . . . . . . . . 111 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 566 | . . . . . 184 23 189 26 144 Shots 29 | . . . . . 11 1 7 3 7 Rammed 7 | 1 . 1 . . 2 . . . 3 Targets Rammed 7 | 1 . 1 . . 2 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 348 | . . 75 113 . 348 42 176 275 211 Average Temperature 84 | . . 43 39 . 110 21 40 85 72 Received Heat Transfer 1347 | . . 93 . . 216 . . 27 1011 Effects 2 | . . . . . . . . 2 . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 2 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 Heat Transferred 3186 | . . 200 222 . 1321 . . 148 1295 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 99 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 203 | . 7 57 145 . 203 38 19 188 129 Initial 7 | . . . . . . . . . 7 Average 32 | . . 7 62 . 60 1 1 35 30 Influence Increases 2526 | . 7 109 254 . 696 38 47 817 558 Destroy 0b10 Robot/C 1300 | . . 80 200 . 300 20 . 400 300 Destroy 0b10 Robot/NC 170 | . . . 10 . 40 5 . 65 50 Destroy Leader 354 | . . 20 44 . 108 10 . 108 64 Allied During Kill 140 | . . . . . . . . 124 16 Successful Hack 7 | . 7 . . . . . . . . Disable Machine 80 | . . 4 . . 36 . . 16 24 Destroy Structure 475 | . . 5 . . 212 3 47 104 104 Influence Decreases 2481 | . 7 109 254 . 696 38 47 796 534 Entered New Map 14 | . . . . . . . . . 14 Time Decay 2217 | . 7 109 254 . 637 38 27 756 389 Lost Part 142 | . . . . . 59 . 6 . 77 Lost Ally 108 | . . . . . . . 14 40 54 Squads Dispatched 18 | . . . . . 2 1 . 8 7 Investigation 1 | . . . . . . . . 1 . Extermination 5 | . . . . . . 1 . 3 1 Reinforcement 8 | . . . . . 1 . . 4 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Distress Signals 4 | . . . 1 . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . . 4 13 . 22 1 6 21 22 Peak Tracking Total 4 | . . 2 4 . 3 1 4 3 4 Tactical Retreats 1 | . . . . . 1 . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Traps Triggered 4 | . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Machines Disabled 20 | . . 1 . . 9 . . 4 6 Max in Single Turn 2 | . . 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Machines Accessed 4 | . 1 . 1 . . 1 . 1 . Terminals 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . 3 . 1 . . 3 . 1 . Successful 6 | . 2 . 1 . . 2 . 1 . Failed 2 | . 1 . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Total Allies 20 | . . . . . . . 20 . . Largest Group 19 | . . . . . . . 19 12 7 Highest-Rated Group 475 | . . . . . . . 475 355 206 Highest-Rated Ally 35 | . . . . . . . 35 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 211 | . . . . . . . 45 129 37 Total Damage 6340 | . . . . . . . 1901 3175 1264 Kills 36 | . . . . . . . 9 23 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Active Infowar (turns) 1923 | . 108 474 391 17 922 . 9 2 . Optics 2 | . . . . . . . . 2 . Terrain 9 | . . . . . . . 9 . . Structural 1912 | . 108 474 391 17 922 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Turns Passed 5825 | 145 226 474 391 17 1043 442 281 2035 771 Spaces Moved 2718 | 86 138 279 205 9 536 198 242 871 154 Core 218 | 9 . . . . . . 167 . 42 Treads 1486 | 77 138 279 205 9 536 198 44 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1014 | . . . . . . . 31 871 112 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 50 156 100 Average Speed 195 | 148 160 160 160 160 166 216 100 227 411 Slowest Speed 850 | 160 160 160 160 160 240 240 450 246 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . 3 . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 27 51 26 2 75 5 75 17 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . . . . . 21 . . . . Terrain Destroyed 380 | . . 5 . . 238 3 49 43 42 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 380 | . . 5 . . 238 3 49 43 42 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Total 2976 | 103 144 290 236 12 595 210 265 904 217 Wait . | . . . . . . . . . . Move 2710 | 85 137 278 204 8 535 198 241 870 154 Hop . | . . . . . . . . . . Pick Up 60 | 10 4 3 11 . 6 4 6 12 4 Fast Attach . | . . . . . . . . . . Attach 41 | 7 2 . 2 2 7 3 10 5 3 Detach . | . . . . . . . . . . Swap 7 | . . . . 1 3 2 . 1 . Drop 15 | . 1 . 3 1 3 2 1 2 2 Fire 133 | . . 8 16 . 39 1 7 12 50 Melee 3 | . . . . . . . . 2 1 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 4 | 1 . 1 . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / Sub) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 146 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Evolved 1 slot: Utility x1 147 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Identified exit to Subcaves 339 | -10/Materials | Discovered exit to Subcaves (range 10) 350 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Discovered exit to Mines (range 12) 372 | -10/Materials | Entered Mines 807 | -10/Mines | Assembled infested the area 812 | -10/Mines | Identified exit to Materials 812 | -10/Mines | Discovered exit to Materials (range 15) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 920 | -9/Materials | Destroyed 7 combat bots 1180 | -9/Materials | Build established: Hacker-Gunner 1221 | -9/Materials | Identified exit to Materials 1221 | -9/Materials | Discovered exit to Materials (range 10) 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1241 | -8/Materials | Identified exit to Storage 1241 | -8/Materials | Discovered exit to Storage (range 9) 1254 | -8/Materials | Entered Storage 1838 | -8/Storage | Met 01-MTF 2138 | -8/Storage | Garrison activated, responded to threat 2153 | -8/Storage | Identified exit to Factory 2153 | -8/Storage | Discovered exit to Factory (range 16) 2198 | -8/Storage | Destroyed 01-MTF 2229 | -8/Storage | Lost 7 parts (1p2n1u3w) 2297 | -8/Storage | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2490 | -7/Factory | Build established: Scavenger-Gunner 2739 | -7/Factory | Sucked down chute 2739 | -7/Factory | Entered Waste 2740 | -7/Waste | Met a frightened Derelict 2781 | -7/Waste | Spotted C-40 Crusher 2789 | -7/Waste | Spotted C-40 Crusher 2792 | -7/Waste | Destroyed C-40 Crusher 2796 | -7/Waste | Spotted C-40 Crusher 2803 | -7/Waste | Destroyed C-40 Crusher 2806 | -7/Waste | Spotted C-40 Crusher 2806 | -7/Waste | Spotted C-40 Crusher 2813 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2816 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2816 | -7/Waste | Spotted C-40 Crusher 2833 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2838 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2852 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2855 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2860 | -7/Waste | Crushed by Compactor (1 part destroyed) 2891 | -7/Waste | Lost 8 parts (2p3n1u2w) 2920 | -7/Waste | Warlord forces began an assault 2933 | -7/Waste | Allies destroyed C-40 Crusher 2935 | -7/Waste | Allies destroyed C-40 Crusher 2937 | -7/Waste | Allies destroyed C-40 Crusher 2939 | -7/Waste | Allies destroyed C-40 Crusher 2957 | -7/Waste | Identified exit to Factory 2957 | -7/Waste | Discovered exit to Factory (range 16) 2968 | -7/Waste | Lost 7 allies 3020 | -7/Waste | Entered Factory 3020 | -7/Factory | Accompanied by 12 allies 3122 | -7/Factory | Build established: Hacker-Mutant 3491 | -7/Factory | Build established: Hacker-Tank 3755 | -7/Factory | Identified exit to Factory 3755 | -7/Factory | Discovered exit to Factory (range 7) 4556 | -7/Factory | P-60 Hacker assimilated allied RB-AAN(g) 4993 | -7/Factory | Discovered exit to Factory (range 10) 5055 | -7/Factory | Entered another Factory area 5055 | -6/Factory | Accompanied by 7 allies 5055 | -6/Factory | Evolved 2 slots: Utility x2 5345 | -6/Factory | Lost 5 allies 5502 | -6/Factory | P-70 Sage assimilated allied B4-CHQ(m) 5571 | -6/Factory | Garrison activated, responded to threat 5623 | -6/Factory | Lost 6 parts (1p2n2u1w) 5744 | -6/Factory | Lost 4 parts (1p2u1w) 5774 | -6/Factory | Core integrity fell below 50% 5793 | -6/Factory | Core integrity fell below 20% 5826 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05813_ EH-NBM(m) repairs G-50 Soldier Hvy. Laser. 05814_ U-05 Engineer lays Concrete. 05816_ K-01 Serf collects debris. 05817_ U-05 Engineer lays Concrete. 05817_ G-50 Soldier destroyed. 05818_ U-05 Engineer lays Concrete. 05818_ EH-NBM(m) repairs G-50 Soldier. 05819_ K-01 Serf collects debris. 05819_ U-05 Engineer lays Concrete. 05821_ R-10 Processor collects Flak Gun. 05821_ U-05 Engineer lays Concrete. 05822_ K-01 Serf collects debris. 05822_ U-05 Engineer lays Concrete. 05824_ Critical hit (Burn: +37). 05824_ Destroyed Wheel. 05825_ R-10 Processor collects Imp. Heat Sink. 05825_ U-05 Engineer lays Concrete. 05825_ R-10 Processor collects Carbon-fiber Leg. 05826_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????## "???????????????????? | | ???????????????????? "???????????????????? | | ????????????????????? "???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? t""??????????????????? | | ?????????????????????? 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A mR% ##????????????? | | ????????????+#####+#### ;; #????????????? | | ?????????????????# % % ; #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# k #????????????? | | ?????????????????# #????????????? | | ?????????????????# u #????????????? | | ?????????????????# #????????????? | | ?????????????????# ; ###??????????? | | ?????????????????# " # #?? ???????? | | ?????????????????# " # #? ! ?????? | | ?????????????????# ! " # ## ??????? | | ?????????????????# !" #### ??????? | | ?????????????????############## #############? | | ???????????? ?????# ! # ! #? | | ???????????? ?????# """" % / | #? | | ???????????? ?????# """ # #? | | ???????????? ?????# """" " # #? | | ???????????? ???????? """"""" # ## | | ???????????? ???????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 160 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Collateral Damage Construction Begets Destruction Maybe Next Time I'll Detach My Launcher Spot Them First Challenges ------------ None Game ------ Seed ConstructPrecisionBattery Manual? 0 Play Time 01:35:18 Cumulative 5.2 hours Start 2025.11.19 @ 18:35:47 End 2025.11.29 @ 18:27:19 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f538e148-9303-4baf-a37a-da5b32e825b9