Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 22:08:32 Player: Zaje Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3215) 3215 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 7541 Bonus ------- High Alert Combat Kills 491 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 238/240 System Corruption 5% Temperature Cool (1) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Hacking Suite Relay Coupler [NC] (25) Relay Coupler [NC] (27) Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (24) Relay Coupler [Heavy] (16) Heavy Assault Rifle High-powered Shotgun Shock Bomb Launcher Katana Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Titanium Leg Improved Terrain Scanner Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun Improved Light Cannon Katana Katana [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . 2 . . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . 1 . . 1 . . Weapon . | . . . . . . . . Parts Attached 71 | 7 1 12 5 14 9 20 3 Power 16 | 1 . 2 1 3 3 5 1 Engine 7 | 1 . 2 1 2 . 1 . Core 9 | . . . . 1 3 4 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 4 . 4 6 7 1 Treads 14 | 2 . 1 . . 5 5 1 Leg 10 | . . 3 . 4 1 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 1 1 2 4 . 3 1 Device 3 | 1 . . 1 . . . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 8 | . . 1 1 3 . 3 . Artifact . | . . . . . . . . Weapon 17 | 2 . 5 2 3 . 5 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 . 4 2 3 . 5 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 36 | . . 1 1 7 3 19 5 Power 8 | . . 1 . 1 1 5 . Propulsion 12 | . . . . 2 1 7 2 Utility 9 | . . . 1 2 1 3 2 Weapon 7 | . . . . 2 . 4 1 Highest Loss Streak 6 | . . 1 1 4 2 6 3 To Critical Strikes 1 | . . . . 1 . . . Average Backups 12 | 2 4 9 14 14 13 13 13 Power 1 | . 1 1 1 1 2 2 2 Propulsion 3 | 1 2 3 5 5 3 2 . Utility 2 | . 1 1 3 1 1 2 5 Weapon 4 | . . 3 5 5 6 6 4 Tool/Special . | . . . . . . . . Unused Backups 22 | . . 2 2 . . 4 14 Power 3 | . . . . . . . 3 Propulsion 2 | . . 1 . . . 1 . Utility 7 | . . 1 . . . . 6 Weapon 10 | . . . 2 . . 3 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 81 87 99 91 91 88 Engine 5 | . 14 10 11 7 . . 1 Core 3 | . . . . 3 8 6 7 Treads 19 | . 28 22 . . 20 33 12 Leg 11 | . . 2 33 33 14 1 18 Device 6 | . 14 9 . 7 . 3 9 Storage 10 | . 14 11 11 11 9 9 9 Processor 4 | . . . . 3 9 9 9 Protection 7 | . . 3 9 10 12 9 3 Ballistic Gun 20 | . 28 20 20 22 18 17 17 Peak Build Rating 29 | 7 7 20 23 28 29 23 24 Average Rating 17 | 5 7 10 19 23 25 18 20 On Entrance 15 | . 7 7 20 23 28 22 20 Avg Prop Armor Cover (%) 13 | . . . . . . 13 13 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 29 33 33 42 45 40 35 Greatest Support 80 | 40 40 60 51 51 80 80 20 Greatest Overweight (x) 10 | 4 . 10 . 1 . 1 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 4 5 15 15 15 15 15 14 Average Carried 12 | 2 4 9 14 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 4 15 13 15 15 12 14 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Matter Collected 2780 | 275 . 491 207 501 376 781 149 Remotely . | . . . . . . . . Salvage Created 3970 | 52 . 760 337 765 587 1241 228 Parts 247 | 11 . 55 28 38 27 78 10 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 90 | . . 16 10 18 11 31 4 Guns 90 | . . 16 10 18 11 31 4 Classes Destroyed 15 | 1 . 6 2 3 . 2 1 Worker 1 | . . . 1 . . . . Builder 1 | . . 1 . . . . . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . 2 . . . . . Operator 1 | . . . . . . . 1 Watcher 4 | . . 3 1 . . . . Swarmer 25 | . . 6 7 2 . 10 . Grunt 40 | . . 5 2 11 6 13 3 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . . . . . 1 . Sentry 19 | . . 5 1 2 5 6 . Specialist 1 | . . . . 1 . . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 7 | 2 . 4 7 6 5 4 2 Combat Bots Only 6 | . . 3 5 6 5 4 2 Max Kills in Single Turn 2 | 1 . 1 2 1 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Hostile Shots Fired 612 | . . 104 34 154 62 214 44 Missed 180 | . . 37 11 49 17 54 12 Hits 432 | . . 67 23 105 45 160 32 Melee 4 | . . . . . . 1 3 Projectile 428 | . . 67 23 105 45 159 29 Critical Strikes 17 | . . 2 . 2 1 12 . Damage Taken 5831 | . 14 720 193 1371 685 2274 574 Core 862 | . . 98 35 171 122 295 141 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 100 . . 24 . . . Volleys Fired 337 | 5 3 74 21 60 44 102 28 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 51 | 40 40 46 46 51 51 51 43 Shots Fired 668 | 10 6 147 42 120 88 199 56 Gun 668 | 10 6 147 42 120 88 199 56 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 668 | 10 6 147 42 120 88 199 56 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | 5 1 17 13 20 25 26 13 Robot Miss Streak 7 | 2 4 7 4 5 2 2 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 12 | . . 2 2 3 . 5 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 481 | 5 1 97 26 85 71 150 46 Core Hits 184 | 4 2 35 18 29 25 59 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 2 | . . . . . 2 . . Destroy 2 | . . . . . 2 . . Melee Attacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Slashing 1 | . . 1 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6983 | 57 18 1207 371 1219 1331 2220 560 Guns 6922 | 57 18 1146 371 1219 1331 2220 560 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 34 | . . 34 . . . . . Ramming 27 | . . 27 . . . . . Kinetic 6922 | 57 18 1146 371 1219 1331 2220 560 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 34 | . . 34 . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 7 | . . 7 . . . . . Targets Rammed 9 | . . 8 1 . . . . Kicked 1 | . . . 1 . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 192 | . . 24 4 69 175 45 192 Average Temperature 32 | . . 7 1 19 63 14 44 Received Heat Transfer 2286 | . . 183 27 366 315 1161 234 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Maximum Alert Level 3 | . . . . 2 1 3 2 Low Security (%) 41 | 100 100 100 100 27 . . . Level 1 17 | . . . . 5 100 16 70 Level 2 23 | . . . . 66 . 23 29 Level 3 18 | . . . . . . 59 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 912 | 10 6 120 159 567 390 912 444 Initial 439 | . . . 22 96 276 247 439 Average 352 | 1 . 51 70 390 332 679 381 Influence Increases 2568 | 15 6 500 267 541 274 845 120 Destroy 0b10 Robot/C 1800 | . . 320 200 360 220 620 80 Destroy 0b10 Robot/NC 65 | 15 . 30 15 . . . 5 Destroy Leader 250 | . . 106 34 20 50 20 20 Successful Hack 73 | . 6 26 . 26 . . 15 Disable Machine 15 | . . 15 . . . . . Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 10 | . . 3 3 . 4 . . Lose Combat Pursuer 255 | . . . 15 135 . 105 . Influence Decreases 2257 | 15 6 445 173 123 461 323 711 Entered New Map 973 | . . . 33 53 291 133 463 Time Decay 924 | 15 6 435 130 . 140 . 198 Lost Part 360 | . . 10 10 70 30 190 50 Squads Dispatched 8 | . . 2 1 . 5 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 2 . . 2 . . Assault . | . . . . . . . . Garrison 4 | . . . 1 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Distress Signals 3 | . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 3 28 12 25 13 33 6 Peak Tracking Total 11 | . 3 4 4 11 3 5 3 Tactical Retreats 8 | . . . 1 2 . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Traps Triggered 10 | . 1 5 . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Accessed 19 | . 3 5 2 2 1 3 3 Terminals 15 | . 2 4 1 2 . 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 44 | . 6 17 2 4 2 3 10 Successful 21 | . 4 6 1 2 2 1 5 Failed 23 | . 2 11 1 2 . 2 5 Catastrophic 3 | . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 39 | . 8 17 1 3 . . 10 Terminals 38 | . 5 15 1 4 . 3 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . Terminal Hacks 2 | . . . . . . 1 1 Robot Analysis 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 4 6 . 2 . . 4 Terminals 14 | . 3 5 . 2 . . 4 Assimilate 3 | . 1 1 . . . . 1 Botnet 11 | . 2 4 . 2 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Recyclers 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 15 | . 3 4 1 2 . 2 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . 3 . 5 . Machine Destruction 5 | . . . . . . 5 . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Active Infowar (turns) 1385 | 45 278 992 1 52 . 17 . Terrain 70 | . . . 1 52 . 17 . Seismic 1315 | 45 278 992 . . . . . Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Turns Passed 5293 | 116 278 1206 279 1072 299 1639 404 Spaces Moved 2580 | 56 168 571 155 611 83 790 146 Core 12 | 8 . 4 . . . . . Treads 1587 | 48 168 491 . . 58 742 80 Legs 981 | . . 76 155 611 25 48 66 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 130 130 123 120 160 190 Average Speed 155 | 157 160 159 130 135 148 161 217 Slowest Speed 550 | 250 160 550 130 193 160 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 27 51 27 52 5 53 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total 3215 | 71 172 723 195 735 175 960 184 Wait 95 | . . 27 4 30 22 11 1 Move 2573 | 55 167 570 154 609 83 789 146 Hop . | . . . . . . . . Pick Up 53 | 4 . 11 3 5 8 18 4 Fast Attach 29 | 7 . 16 . 1 1 3 1 Attach 36 | . . 1 2 7 6 19 1 Detach 2 | . . 1 . 1 . . . Swap 29 | . 1 5 4 8 3 7 1 Drop 42 | . 1 9 6 5 8 11 2 Fire 337 | 5 3 74 21 60 44 102 28 Melee 1 | . . 1 . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush 8 | . . 8 . . . . . Escape Stasis 9 | . . . . 9 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 13) 1464 | -9/Materials | Discovered new exit (range 15) 1601 | -9/Materials | Entered Storage 1829 | -9/Storage | Garrison activated, responded to threat 1877 | -9/Storage | Identified exit to Garrison 1880 | -9/Storage | Entered Garrison 1984 | -9/Garrison | Triggered checkpoint 2456 | -9/Garrison | Core integrity fell below 50% 2474 | -9/Garrison | Triggered checkpoint 2530 | -9/Garrison | Discovered new exit (range 10) 2589 | -9/Garrison | Lost 4 parts (2n1u1w) 2820 | -9/Garrison | Triggered checkpoint 2867 | -9/Garrison | Installed Relay Interface Framework 2952 | -9/Garrison | Entered Materials 2952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2993 | -8/Materials | Garrison activated, responded to threat 3030 | -8/Materials | Build established: Scavenger-Mutant 3251 | -8/Materials | Identified exit to Garrison 3251 | -8/Materials | Entered Garrison 3299 | -8/Garrison | Triggered checkpoint 3527 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Triggered checkpoint 3735 | -8/Garrison | Discovered new exit (range 14) 3967 | -8/Garrison | Triggered checkpoint 4173 | -8/Garrison | Triggered checkpoint 4198 | -8/Garrison | Core integrity fell below 50% 4238 | -8/Garrison | Lost 5 parts (2p1n1u1w) 4301 | -8/Garrison | Discovered new exit (range 10) 4347 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Lost 6 parts (1p3n2w) 4519 | -8/Garrison | Triggered checkpoint 4675 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Entered Materials 5043 | -8/Materials | Core integrity fell below 20% 5086 | -8/Materials | Lost 3 parts (2n1u) 5294 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. 05178_ 6JCUJ99QS3TKJCKE|H>ASUA5EARZPWL&YD 05197_ Acquired Shock Bomb Launcher. 05236_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 05255_ System corrupted: Matter fused (-5). 05255_ K-01 Serf cleans the Terminal. 05279_ Penetrated by Slug. 05279_ Imp. Assault Rifle destroyed. 05294_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ########### | | ???????????????????????# # # | | ???????????????????????# # ! # | | ????????????????####/### # # | | ????????????????# ! # !!# | | ????????????????# + " * !!# | | ????????????????# " # T *!!# | | ????????????????#! 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