Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 20:52:40 Player: Null_error Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1089) 1089 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8714 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biometal Leg Improved Thunder Leg Diametric Drive > --- UTILITY (9) ------ Faulty Experimental Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Network Advanced Terrain Scanner Transmission Jammer Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Medium Treads Centrium Wheel Antigrav System VTOL Module VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Makeshift Light Armor Plating Mapping Drone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Improved Fusion Compressor Advanced Terrain Scanner Transmission Jammer Improved Plasma Cutter Scythe [Rating: 96] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Armored Treads Leg Improved Thunder Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Scythe Energy Gun Vortex Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 2 . 1 1 1 . . . . . Utility 7 | . . 2 . 1 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 106 | 7 13 13 3 10 7 17 9 4 4 5 4 10 Power 18 | 1 3 1 1 3 2 3 2 . 1 . . 1 Engine 12 | 1 3 1 1 3 . 3 . . . . . . Core 3 | . . . . . 1 . 1 . 1 . . . Reactor 3 | . . . . . 1 . 1 . . . . 1 Propulsion 35 | 2 4 4 2 2 . 7 2 3 2 . 2 5 Treads 3 | . . 1 . . . 1 . 1 . . . . Leg 2 | . . . . . . . . . . . . 2 Wheel 4 | 2 1 . . . . . . 1 . . . . Hover 6 | . 3 . . . . . 1 1 . . 1 . Flight 20 | . . 3 2 2 . 6 1 . 2 . 1 3 Utility 38 | 2 3 5 . 3 5 6 4 1 1 2 2 4 Device 24 | 1 2 3 . 2 4 3 3 1 1 1 2 1 Storage 2 | 1 . . . . . . . . . . . 1 Processor 10 | . 1 2 . 1 . 3 1 . . . . 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 3 3 . 2 . 1 1 . . 3 . . Energy Gun 3 | . . . . 1 . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 3 | . . 2 . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 1 1 1 . . 2 . 3 Parts Lost 54 | . 5 7 . 1 5 1 4 4 4 3 6 14 Power 9 | . 1 2 . 1 1 . . 1 1 1 1 . Propulsion 23 | . 2 3 . . 3 . 3 2 1 2 3 4 Utility 17 | . 1 2 . . 1 . 1 1 2 . 1 8 Weapon 5 | . 1 . . . . 1 . . . . 1 2 Highest Loss Streak 10 | . 3 6 . 1 5 1 3 4 4 2 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 7 5 4 5 4 4 5 4 4 5 4 3 Power . | . 1 . . . . . . 1 1 . . . Propulsion . | . 1 . . . 1 . 1 . . . . . Utility 1 | . 3 2 1 1 1 1 1 1 1 2 2 3 Weapon 1 | . . 1 3 2 2 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . 2 . . . . . . . 1 1 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 93 79 88 95 85 76 92 83 83 93 66 38 Engine 5 | . 12 8 1 12 6 7 5 5 1 4 . . Core 1 | . . . . . 1 . 2 . 1 5 2 . Treads 2 | . . . . . . 4 5 4 5 5 1 . Wheel 2 | . 19 . . . . . . 1 5 3 . . Hover 2 | . 7 3 . . . . . 1 5 5 5 1 Flight 17 | . . 12 33 30 25 22 25 14 19 20 10 4 Device 15 | . 7 8 18 21 24 9 20 20 13 13 18 9 Storage 1 | . 14 2 . . . . . . . . . 1 Processor 17 | . 6 23 18 15 13 18 21 21 21 21 21 16 Energy Gun 1 | . . . . 3 2 . . . . 1 3 1 Ballistic Gun 2 | . 21 4 9 3 . . . . . . . . Impact Weapon 1 | . . . . 3 6 1 . . . . . . Slashing Weapon 3 | . . 15 9 3 . 3 5 5 5 3 . . Piercing Weapon 1 | . . . . . . . 4 5 5 5 1 . Peak Build Rating 96 | 7 8 18 26 41 51 72 94 79 82 96 73 63 Average Rating 52 | 5 7 14 23 35 45 54 84 74 72 81 62 41 On Entrance 40 | . 7 7 18 26 38 16 69 75 79 72 65 59 Avg Prop Armor Cover (%) 14 | . 7 . 4 1 . 19 16 13 23 15 9 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 11 14 15 12 26 30 32 34 34 25 28 33 20 Greatest Support 56 | 26 32 20 21 26 29 50 43 29 33 30 29 56 Greatest Overweight (x) 2 | . 2 2 . . 1 1 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 7 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 5 5 5 5 5 4 5 5 4 5 Class Distribution -------------------- 33% | Mutant 29% | Ninja 16% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Assassin 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 1864 | 200 292 176 . 133 39 188 567 87 40 90 47 5 Remotely . | . . . . . . . . . . . . . Salvage Created 2557 | 91 660 352 . . . 306 628 . 377 . 143 . Parts 135 | 7 37 20 . . . 14 43 . 10 . 4 . Haulers Intercepted 7 | . 2 2 . . . 2 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 7 . 1 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 28 | . 15 5 . . . . . . 5 . 3 . Melee 9 | . . 4 . . . . . . 5 . . . Guns 16 | . 13 1 . . . . . . . . 2 . AOE 3 | . 2 . . . . . . . . . 1 . Classes Destroyed 12 | 2 5 1 . . . 2 1 . . . 1 . Worker 3 | . . . . . . 2 1 . . . . . Builder 3 | . . . . . . . 3 . . . . . Tunneler 5 | 1 . . . . . 1 3 . . . . . Hauler 7 | . 2 2 . . . 2 1 . . . . . Recycler 7 | 1 2 1 . . . . 3 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 16 | . 9 2 . . . . . . 5 . . . Grunt 8 | . 6 1 . . . . . . . . 1 . Sentry 2 | . . 2 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 5 | 1 4 4 . . . 2 1 . 5 . 2 . Combat Bots Only 5 | . 3 4 . . . . . . 5 . 2 . Max Kills in Single Turn 2 | 1 2 1 . . . 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . 1 . Melee 1 | . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 585 | . 76 102 6 38 32 13 84 14 27 25 30 138 Missed 210 | . 17 27 4 18 10 7 38 5 11 8 9 56 Hits 375 | . 59 75 2 20 22 6 46 9 16 17 21 82 Melee 8 | . . . . . 8 . . . . . . . Projectile 367 | . 59 75 2 20 14 6 46 9 16 17 21 82 AOE 2 | . . . . . 2 . . . . . . . Critical Strikes 21 | . . 5 . . 3 1 4 . . 1 . 7 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 6948 | . 622 832 30 295 772 120 913 171 243 305 581 2064 Core 2609 | . 149 267 . 91 329 19 165 29 42 63 142 1313 Absorbed by Shields 48 | . . . . . . . . . . . . 48 Regen/Repaired (Parts) 145 | . . . . . . . . . . 145 . . Core Remaining (%) 72 | 100 40 33 100 87 61 98 . . . . 61 . Volleys Fired 130 | 12 85 15 . 2 3 . . . . . 11 2 Largest 2 | 2 2 1 . 1 1 . . . . . 2 1 Hottest 120 | 40 40 23 . 55 55 . . . . . 120 60 Shots Fired 202 | 24 143 15 . 2 3 . . . . . 13 2 Gun 201 | 24 142 15 . 2 3 . . . . . 13 2 Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 182 | 24 142 15 . 1 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . Electromagnetic 4 | . . . . 1 3 . . . . . . . Entropic 15 | . . . . . . . . . . . 13 2 Robot Hit Streak 12 | 4 12 9 . . 1 . . . . . 5 2 Robot Miss Streak 6 | 4 3 1 . 1 2 . . . . . 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . Shots Hit Robots 182 | 13 95 25 . . 1 7 14 . 14 . 10 3 Core Hits 94 | 6 48 11 . . . 3 7 . 10 . 8 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . 2 . Critical Strikes 8 | . . 1 . . . 1 2 . 2 . 2 . Smash 1 | . . . . . . 1 . . . . . . Sever 1 | . . 1 . . . . . . . . . . Impale 4 | . . . . . . . 2 . 2 . . . Detonate 2 | . . . . . . . . . . . 2 . Melee Attacks 132 | . . 19 . 4 2 18 47 . 40 . . 2 Impact 15 | . . . . . 2 13 . . . . . . Slashing 62 | . . 19 . 4 . 5 25 . 9 . . . Piercing 55 | . . . . . . . 22 . 31 . . 2 Sneak Attacks 18 | . . 1 . . . 6 11 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . 1 . . . . . . 4 . . . Damage Inflicted 4440 | 114 886 609 . . 32 551 797 . 660 . 653 138 Guns 1546 | 114 741 167 . . 32 . . . . . 383 109 Cannons . | . . . . . . . . . . . . . Explosions 411 | . 141 . . . . . . . . . 270 . Melee 2479 | . . 442 . . . 551 797 . 660 . . 29 Ramming 4 | . 4 . . . . . . . . . . . Kinetic 1022 | 114 741 167 . . . . . . . . . . Thermal 270 | . . . . . . . . . . . 270 . Explosive 141 | . 141 . . . . . . . . . . . Electromagnetic 32 | . . . . . 32 . . . . . . . Impact 288 | . . . . . . 288 . . . . . . Slashing 1159 | . . 442 . . . 263 392 . 62 . . . Piercing 1032 | . . . . . . . 405 . 598 . . 29 Entropic 492 | . . . . . . . . . . . 383 109 Highest Corruption 6 | . . 4 . . 6 . 4 4 4 4 2 3 Average Corruption 2 | . . 3 . . 1 . 3 4 4 4 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . 6 . . 7 . 1 15 3 . 6 1 Message Errors 14 | . . 2 . . 2 . . 6 2 . 1 1 Matter Fused 12 | . . . . . 2 . 1 5 . . 4 . Heat Flow Errors 5 | . . 2 . . 1 . . 1 1 . . . Energy Discharges 3 | . . . . . . . . 2 . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . 2 . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 537 | . . 20 . . . 175 289 . 53 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 537 | . . 20 . . . 175 289 . 53 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 147 | . 47 . . . . . . . . . 100 . Shots 3 | . 1 . . . . . . . . . 2 . Rammed 2 | . 2 . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 235 | . 18 170 . 8 91 32 235 146 117 . 86 23 Average Temperature 73 | . 8 56 . 3 24 14 111 80 59 . 49 23 Received Heat Transfer 1038 | . 186 273 18 45 39 72 36 9 . 9 18 333 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 165 | 5 158 40 55 165 100 65 46 . . . . 130 Initial 75 | . 3 33 . 20 75 . . . . . . . Average 25 | 1 87 13 18 38 14 8 2 . . . . 39 Influence Increases 1954 | 10 475 179 75 235 91 154 165 . 125 75 85 285 Destroy 0b10 Robot/C 560 | . 300 100 . . . . . . 100 . 60 . Destroy 0b10 Robot/NC 160 | 10 35 15 . . . 30 55 . 15 . . . Destroy Leader 136 | . 76 34 . . . 4 2 . 10 . 10 . Successful Hack 46 | . 40 . . 6 . . . . . . . . Disable Machine 60 | . 15 . . . . 30 15 . . . . . Destroy Structure 32 | . 9 . . 4 1 . 18 . . . . . Partial Spotted 120 | . . 30 . 30 45 . 15 . . . . . Lose Combat Pursuer 840 | . . . 75 195 45 90 60 . . 75 15 285 Influence Decreases 1834 | 5 399 260 30 125 246 154 155 10 125 44 116 165 Entered New Map 190 | . 2 48 . 25 80 . . 4 . . 31 . Time Decay 1331 | 5 347 159 30 90 141 144 125 6 85 24 55 120 Lost Part 313 | . 50 53 . 10 25 10 30 . 40 20 30 45 Squads Dispatched 19 | . 3 1 1 3 3 2 3 . . . . 3 Investigation 2 | . 1 . . . . . . . . . . 1 Extermination 8 | . . . . 1 1 1 3 . . . . 2 Reinforcement 9 | . 2 1 1 2 2 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 8 | . 2 . 1 2 . 1 . . . 2 . . Communications Jammed 6 | . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . 6 . . . . . Times Spotted 177 | . 26 16 12 21 11 8 16 1 5 35 5 21 Peak Tracking Total 21 | . 4 7 6 12 5 3 12 1 2 21 3 6 Tactical Retreats 26 | . . 1 3 4 2 2 3 1 . 1 1 8 ECM-based Alert Blocks 5 | . . 4 . . . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 14 | . . 3 . 1 3 4 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 4 | . 1 . . . . 2 1 . . . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 14 | . 6 1 . 1 . 1 1 . . 4 . . Terminals 8 | . 6 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 33 | . 16 1 . 3 . 2 1 . . 10 . . Successful 23 | . 10 1 . 1 . 1 . . . 10 . . Failed 10 | . 6 . . 2 . 1 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 20 1 . 3 . . . . . . . . Terminals 20 | . 16 1 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 15 | . 4 1 . . . . . . . 10 . . Record 2 | . . . . . . . . . . 2 . . Robot Analysis 4 | . 3 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . 6 . . Open Door 2 | . . . . . . . . . . 2 . . Recall Investigation 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . . . . . . . . Terminals 7 | . 6 . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 2 . . 1 . 1 . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 6291 | 11 351 331 . 319 1038 773 1086 466 331 773 447 365 Optics 5688 | . . 226 . 319 1038 773 1086 466 331 773 447 229 Sensors 1956 | . . . . . 376 499 1081 . . . . . Terrain 112 | . . . . . 112 . . . . . . . Traps 5 | . . . . . 5 . . . . . . . Seismic 1403 | 11 351 80 . 253 708 . . . . . . . Machine Analysis 3544 | . . . . . . 76 1086 466 331 773 447 365 Jamming 2127 | . . . . . . 489 1086 466 86 . . . ECM 817 | . . 69 . 119 596 . . 33 . . . . Robot Analysis Total 4 | . 3 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches 3 | . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 7154 | 97 796 425 112 322 1038 773 1086 466 331 773 447 488 Spaces Moved 8263 | 59 541 489 259 895 929 909 989 359 385 1346 527 576 Core 373 | 2 . 40 . . . . . . . . . 331 Treads 155 | . . 4 . . . 17 1 122 11 . . . Legs 5 | . . . . . . . . . . . . 5 Wheels 556 | 57 492 . . . . . . 7 . . . . Hover 652 | . 49 51 . . . . . 59 . . 330 163 Flight 6522 | . . 394 259 895 929 892 988 171 374 1346 197 77 Fastest Speed 27 | 50 56 37 29 27 27 28 49 40 53 48 32 50 Average Speed 56 | 88 93 52 33 29 29 56 52 126 57 52 76 76 Slowest Speed 250 | 90 185 180 37 32 109 250 170 250 160 133 120 200 Overloaded Moves 4 | . . . . . . . 4 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 3 . 3 Potential Cave-ins 2 | . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 84 42 22 29 18 20 19 61 61 95 70 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . . 4 2 . 1 . Spaces Dug 20 | . . . . 4 2 . 12 . . . 2 . Terrain Destroyed 58 | . 8 . . 4 2 . 12 . . . 32 . Melee 18 | . . . . 4 2 . 12 . . . . . Projectile 14 | . . . . . . . . . . . 14 . AOE 26 | . 8 . . . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 10326 | 80 715 617 281 938 1687 1130 1490 369 440 1412 557 610 Wait 1628 | . 60 78 19 21 733 170 444 6 21 53 12 11 Move 8240 | 58 540 488 258 894 928 908 988 358 384 1340 526 570 Hop 5 | . . . . . . . . . . 2 . 3 Pick Up 26 | 3 8 5 1 2 1 4 1 . . 1 . . Fast Attach 62 | 7 4 4 2 1 3 10 5 4 3 5 4 10 Attach 20 | . 2 6 1 1 3 3 1 1 . . 1 1 Detach 8 | . . 1 . . 3 . 1 . . 1 1 1 Swap 41 | . 7 3 . 9 6 5 5 . 1 4 1 . Drop 33 | . 7 3 . 4 5 2 3 . . 6 1 2 Fire 130 | 12 85 15 . 2 3 . . . . . 11 2 Melee 111 | . . 14 . 4 2 18 40 . 31 . . 2 Ram 2 | . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 10 2 . . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 480 | -10/Materials | Lost 3 parts (2n1u) 490 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Discovered exit to Materials (range 9) 761 | -10/Materials | Discovered new exit (range 9) 768 | -10/Materials | Identified exit to Mines 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Identified exit to Mines 963 | -9/Materials | Core integrity fell below 50% 1011 | -9/Materials | Lost 6 parts (1p3n2u) 1313 | -9/Materials | Discovered new exit (range 13) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Propulsion x2 1429 | -8/Materials | Discovered new exit (range 7) 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1458 | -7/Factory | Discovered new exit (range 15) 1486 | -7/Factory | Identified exit to Lower Caves 1719 | -7/Factory | Build established: Sprinter 1748 | -7/Factory | Discovered new exit (range 17) 1753 | -7/Factory | Identified exit to Factory 1753 | -7/Factory | Entered another Factory area 1753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -6/Factory | Spotted B-75 Beast 2113 | -6/Factory | Build established: Assassin 2452 | -6/Factory | Build established: Ninja 2784 | -6/Factory | Discovered new exit (range 17) 2791 | -6/Factory | Identified exit to Factory 2791 | -6/Factory | Entered another Factory area 2791 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -5/Factory | Lost 5 parts (1p3n1u) 3425 | -5/Factory | Discovered new exit (range 8) 3447 | -5/Factory | Identified exit to Upper Caves 3524 | -5/Factory | Discovered new exit (range 13) 3529 | -5/Factory | Identified exit to Factory 3546 | -5/Factory | Discovered exit to Factory (range 18) 3564 | -5/Factory | Entered another Factory area 3564 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4633 | -4/Factory | Discovered new exit (range 13) 4647 | -4/Factory | Identified exit to Upper Caves 4650 | -4/Factory | Entered Upper Caves 4679 | -4/Upper Caves | Lost 3 parts (2n1u) 4936 | -4/Upper Caves | Build established: Mutant 4950 | -4/Upper Caves | Spotted B-86 Titan 4991 | -4/Upper Caves | Lost 4 parts (1p2n1u) 5093 | -4/Upper Caves | Learned Research security intel 5104 | -4/Upper Caves | Discovered new exit (range 9) 5116 | -4/Upper Caves | Identified exit to Upper Caves 5116 | -4/Upper Caves | Entered another Upper Caves area 5239 | -4/Upper Caves | Lost 4 parts (1p1n2u) 5247 | -4/Upper Caves | Encountered a Warlord checkpoint 5401 | -4/Upper Caves | Learned Research non-interactive machine intel 5418 | -4/Upper Caves | Discovered new exit (range 17) 5426 | -4/Upper Caves | Identified exit to Warlord 5447 | -4/Upper Caves | Entered Warlord 5466 | -4/Warlord | System corruption cleaned by Quarantine Array 5528 | -4/Warlord | Build established: Scavenger-Mutant 5692 | -4/Warlord | Met Warlord 5717 | -4/Warlord | Warlord's base attacked by MAIN.C 5921 | -4/Warlord | Found Prototype Energy Gun 5921 | -4/Warlord | Identified Vortex Shotgun 5924 | -4/Warlord | Found Vortex Shotgun 5931 | -4/Warlord | Found Prototype Launcher 5931 | -4/Warlord | Identified Vortex Catalyst Activator 6048 | -4/Warlord | Lost 4 allies 6067 | -4/Warlord | Warlord forces counterattacked 6100 | -4/Warlord | Spotted Striker 6124 | -4/Warlord | Spotted Striker 6128 | -4/Warlord | Spotted Striker 6178 | -4/Warlord | Lost 5 allies 6189 | -4/Warlord | Opened side exit 6216 | -4/Warlord | Discovered new exit (range 9) 6217 | -4/Warlord | Spotted Striker 6219 | -4/Warlord | Identified exit to Proximity Caves 6220 | -4/Warlord | Entered Proximity Caves 6371 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 6434 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6467 | -3/Proximity Caves | Lost 3 parts (1p2n) 6471 | -3/Proximity Caves | Encountered a Derelict sapper outpost 6653 | -3/Proximity Caves | Discovered new exit (range 7) 6658 | -3/Proximity Caves | Identified exit to Research 6667 | -3/Proximity Caves | Entered Research 6667 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6669 | -3/Research | Loaded intel: 85 non-interactive machine locations 6701 | -3/Research | Build established: Derelict-Mutant 6854 | -3/Research | Spotted B-86 Titan 6927 | -3/Research | Lost 10 parts (3n5u2w) 7002 | -3/Research | Core integrity fell below 50% 7036 | -3/Research | Core integrity fell below 20% 7155 | -3/Research | Spotted B-86 Titan 7155 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07057_ An alarm sounds. 07057_ ALERT: Alarm triggered, dispatching investigation squad. 07065_ Knocked back. 07116_ Acquired Imp. Thunder Leg. 07121_ Acquired Biometal Leg. 07125_ Acquired Prototype Processor. 07125_ Identified Exp. Optical Array. 07125_ Faulty integration damages Faulty Exp. Optical Array (-13). 07134_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1V. 07134_ Acquired Prototype Flight Unit. 07134_ Identified Diametric Drive. 07134_ Faulty integration triggers system corruption (+3). 07136_ Acquired Diametric Drive. 07137_ Dropped Faulty Diametric Drive. 07143_ H4A5I0BY JRHDUHTU76C>1X%TRS/B64TQAY%LZOG Map ----- +----------------------------------------------------+ | ?????????????????""""?????????""""???????????????? | | ?????????????????""""?????????""""???????????????? | | ??????????????????????????????""""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? +? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ????????????????#+##+#######????????"""????# #? | | ????????????????# +????????"""????# ## | | ?????????????????# k #????????"""????# | | ???????????? ????# #???????????????# | | ???????????? ### == +???????????????# | | ??????????? =] #???????????????# #? | | ??????????? ################# #? | | ?????????????# t #? | | ?????????????# % ##+######## #? | | ?????????????+ @ # #?# #? | | ?????????????????######BB; + !#?# =[ #? | | ??????????"""?????????#BB# # #?# [ #? | | ??????????"""?????????#### # ] #?# ## | | ??????????"""????????????# + #?# | | ?????????????????????????#+#########?#+########### | | ???????????????????????? ??????? ???????# | | ?????????????????????? ??? [ ?????# | | ?????????????????????# #?# #????# | | ?????????????????????# #?# #????# | | ?????????????????????###########?###########????## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 48 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 100 Resistance: EX 25 Evasion (%) 64 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion Overwhelming Throw Away The Key We Love MA You Again Challenges ------------ None Game ------ Seed FocalAssaultShotgun Manual? 0 Play Time 01:38:31 Cumulative 78.4 hours Start 2026.02.04 @ 19:04:12 End 2026.02.04 @ 20:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 23eef189-5574-4535-9c78-76cff0f6b45c