Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 19:24:33 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1749) 1749 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 7356 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 350/1000 Matter 182/300 Energy 100/100 System Corruption 2% Temperature Warning (301) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY (15) --- VTOL Module VTOL Module Cooled VTOL Module Makeshift Flight Unit Cooled Cesium-ion Thruster Advanced Cooling System Advanced Weight Redist. System Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator Improved System Shield Improved System Restoration Module Chronowheel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Enhanced Flexi-carbon Leg Cooled VTOL Module Cooled Cesium-ion Thruster Advanced Cooling System Advanced Weight Redist. System Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator Improved System Shield Improved System Restoration Module Chronowheel Hypervelocity Gauss Rifle Enhanced Gauss Cannon [Rating: 86] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . 1 . . Utility 5 | . . . . . 2 1 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 61 | 3 4 3 . 3 6 9 9 14 3 7 Power 11 | . 1 . . 1 1 . 2 3 1 2 Engine 6 | . 1 . . 1 . . 1 1 . 2 Core 3 | . . . . . 1 . . 2 . . Reactor 2 | . . . . . . . 1 . 1 . Propulsion 21 | 2 . . . 2 2 5 1 9 . . Treads . | . . . . . . . . . . . Leg 19 | 2 . . . 2 2 4 1 8 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 1 . 1 . . Utility 15 | . 2 . . . 3 3 3 2 . 2 Device 4 | . 1 . . . . 2 . . . 1 Storage 1 | . 1 . . . . . . . . . Processor 9 | . . . . . 3 1 3 1 . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 1 1 3 . . . 1 3 . 2 3 Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 . . . . . . 1 . Ballistic Cannon 5 | . . . . . . 1 . . 1 3 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 . . Parts Lost 23 | . . . . . . . . 6 11 6 Power 7 | . . . . . . . . 2 2 3 Propulsion 8 | . . . . . . . . 3 5 . Utility 5 | . . . . . . . . 1 2 2 Weapon 3 | . . . . . . . . . 2 1 Highest Loss Streak 7 | . . . . . . . . 5 7 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 3 8 11 14 14 14 13 14 14 14 Power 1 | 1 1 1 1 1 1 2 2 2 1 . Propulsion 3 | . . 1 2 2 3 2 3 2 3 4 Utility 5 | . 1 3 5 7 5 4 3 6 7 7 Weapon 2 | 1 1 2 3 3 3 3 2 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 1 . . 1 3 4 1 1 . 11 Power 3 | . . . . 1 1 1 . . . . Propulsion 3 | . . . . . . . . . . 3 Utility 12 | . 1 . . . 1 3 . . . 7 Weapon 3 | . . . . . 1 . 1 1 . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 98 100 100 97 99 90 95 76 67 Engine 5 | . 12 14 14 14 2 . 2 4 2 3 Core 3 | . . . . . 6 7 6 4 1 . Leg 29 | . 28 28 28 28 35 37 33 33 22 11 Device 10 | . 13 14 14 14 9 14 11 5 5 9 Storage 8 | . 12 14 14 14 9 7 6 5 5 5 Processor 14 | . . . . . 17 15 20 24 20 17 Ballistic Gun 10 | . 26 26 28 28 17 11 . . . . Ballistic Cannon 2 | . . . . . . 3 . . 2 10 Slashing Weapon 1 | . . . . . . . 5 5 5 . Piercing Weapon 1 | . . . . . . . 1 5 1 . Peak Build Rating 86 | 3 7 13 14 15 26 41 62 86 86 74 Average Rating 43 | 1 6 10 13 14 24 34 49 75 69 71 On Entrance 29 | . 3 7 13 14 15 26 41 62 86 58 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 1 28 32 32 34 34 39 44 50 50 71 Greatest Support 126 | 3 20 20 20 20 40 73 83 126 126 56 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 11 14 15 15 15 15 15 15 15 Average Carried 13 | 3 3 8 11 14 14 14 13 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 11 14 15 15 14 15 15 14 13 Class Distribution -------------------- 52% | Mutant 19% | Gladiator 17% | Scavenger-Mutant 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 1787 | 195 . 33 72 78 178 342 44 161 245 439 Remotely . | . . . . . . . . . . . Salvage Created 1602 | . . . . 108 202 111 44 463 293 381 Parts 80 | . . . . 15 9 2 3 23 14 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 14 16 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 34 | . . . . 5 2 3 1 5 8 10 Melee 11 | . . . . . . . 1 5 5 . Guns 8 | . . . . 5 2 1 . . . . Cannons 15 | . . . . . . 2 . . 3 10 Classes Destroyed 9 | . . . . 3 2 1 . 2 1 . Worker 2 | . . . . 1 . 1 . . . . Recycler 1 | . . . . . . . . 1 . . Watcher 6 | . . . . . 4 1 . 1 . . Swarmer 10 | . . . . 3 . . . . 5 2 Grunt 10 | . . . . 2 1 . . . 1 6 Duelist 2 | . . . . . . . . . 1 1 Sentry 6 | . . . . . 1 2 . 1 1 1 Hunter 2 | . . . . . . . . 2 . . Programmer 4 | . . . . . . 1 1 2 . . Best Kill Streak 5 | . . . . 3 2 1 1 2 4 5 Combat Bots Only 5 | . . . . 3 1 1 1 2 4 5 Max Kills in Single Turn 1 | . . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 404 | . 19 . . 5 16 73 30 73 103 85 Missed 109 | . 9 . . . 7 28 12 20 17 16 Hits 295 | . 10 . . 5 9 45 18 53 86 69 Melee 6 | . . . . . . . . . 4 2 Projectile 289 | . 10 . . 5 9 45 18 53 82 67 Critical Strikes 4 | . . . . . 1 1 . 1 . 1 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 4564 | . 85 . . 58 136 377 161 932 1597 1218 Core 733 | . 19 . . 14 . 44 6 160 225 265 Absorbed by Shields 216 | . . . . . . . . . . 216 Regen/Repaired (Parts) 295 | . . . . . 77 129 . 89 . . Core Remaining (%) 95 | 100 . . . 86 100 93 99 . . . Volleys Fired 99 | . . . . 6 19 18 . . 21 35 Largest 2 | . . . . 2 2 2 . . 1 2 Hottest 111 | . . . . 50 50 62 . . 47 111 Shots Fired 173 | . . . . 12 39 36 . . 21 65 Gun 80 | . . . . 12 39 22 . . 7 . Cannon 93 | . . . . . . 14 . . 14 65 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 173 | . . . . 12 39 36 . . 21 65 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . . . . 3 7 17 . . 3 10 Robot Miss Streak 7 | . . . . 7 5 5 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 161 | . . . . 6 24 27 5 35 21 43 Core Hits 81 | . . . . 7 14 19 2 10 14 15 Critical Kills 6 | . . . . . . . . . . 6 Critical Parts Destroyed 6 | . . . . . 2 . . . 1 3 Critical Strikes 27 | . . . . . 2 . . 10 3 12 Destroy 12 | . . . . . 2 . . . 1 9 Blast 4 | . . . . . . . . . 1 3 Sever 11 | . . . . . . . . 10 1 . Melee Attacks 58 | . . . . . . . 6 41 11 . Impact . | . . . . . . . . . . . Slashing 50 | . . . . . . . 4 35 11 . Piercing 8 | . . . . . . . 2 6 . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 2 4 . . Damage Inflicted 4773 | . . . . 164 368 622 185 1529 651 1254 Guns 905 | . . . . 154 368 345 . . 38 . Cannons 1825 | . . . . . . 270 . . 301 1254 Explosions . | . . . . . . . . . . . Melee 2026 | . . . . . . . 185 1529 312 . Ramming 17 | . . . . 10 . 7 . . . . Kinetic 2730 | . . . . 154 368 615 . . 339 1254 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1835 | . . . . . . . 124 1399 312 . Piercing 191 | . . . . . . . 61 130 . . Highest Corruption 4 | . . . . . 4 3 1 2 2 2 Average Corruption 2 | . . . . . 3 2 1 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . 6 5 1 12 9 13 Message Errors 13 | . . . . . 3 2 . 2 3 3 Matter Fused 14 | . . . . . . 2 . 6 2 4 Heat Flow Errors 6 | . . . . . . 1 1 2 1 1 Energy Discharges 3 | . . . . . 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 . . 1 . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . . . . . . 23 . 40 Projectiles 40 | . . . . . . . . . . 40 Explosions . | . . . . . . . . . . . Melee 23 | . . . . . . . . 23 . . Knockbacks 22 | . . . . . . 6 . . . 16 Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . . 6 . . . 15 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . . . . Kicked 2 | . . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 420 | . . . . 16 12 116 173 173 245 420 Average Temperature 155 | . . . . 10 12 22 89 85 139 182 Received Heat Transfer 756 | . 12 . . 24 63 90 24 81 99 363 Effects 3 | . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 100 | . 15 5 . 100 60 36 30 50 . . Initial 23 | . . 5 . . 23 . . . . . Average 6 | . . . . 19 12 4 2 4 . . Influence Increases 1123 | . 21 . . 208 124 132 60 163 205 210 Destroy 0b10 Robot/C 740 | . . . . 160 40 60 20 100 160 200 Destroy 0b10 Robot/NC 45 | . . . . 5 20 10 . 10 . . Destroy Leader 142 | . . . . 30 28 32 10 32 . 10 Allied During Kill 13 | . . . . 13 . . . . . . Successful Hack 39 | . 6 . . . 3 . 30 . . . Disable Machine 30 | . . . . . 30 . . . . . Destroy Structure 9 | . . . . . 3 . . 6 . . Lose Combat Pursuer 105 | . 15 . . . . 30 . 15 45 . Influence Decreases 1123 | . 6 15 . 148 184 132 60 163 205 210 Entered New Map 47 | . . 10 . . 37 . . . . . Time Decay 856 | . 6 5 . 128 124 132 60 129 120 152 Lost Part 177 | . . . . . . . . 34 85 58 Lost Ally 43 | . . . . 20 23 . . . . . Squads Dispatched 20 | . 2 1 . . 4 5 4 3 . 1 Investigation 5 | . 1 1 . . . 1 1 1 . . Extermination 5 | . . . . . . 2 1 2 . . Reinforcement 6 | . 1 . . . 1 2 2 . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 7 1 . 6 9 8 4 9 12 15 Peak Tracking Total 6 | . 6 . . 4 4 2 2 3 5 5 Tactical Retreats 6 | . 1 . . . . 1 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 5 | . 1 . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 22 | . 1 1 2 . 4 5 4 4 . 1 Terminals 7 | . 1 . . . 1 1 2 2 . . Fabricators 3 | . . . . . . 1 2 . . . Repair Stations 3 | . . . . . 1 1 . 1 . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 73 | . 5 1 23 . 12 14 11 6 . 1 Successful 48 | . 3 1 23 . 7 6 4 3 . 1 Failed 25 | . 2 . . . 5 8 7 3 . . Catastrophic 2 | . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 5 . 1 . 2 . . . . . Terminals 21 | . 5 . . . 3 3 7 3 . . Fabricators 5 | . . . . . . 1 4 . . . Repair Stations 11 | . . . . . 2 7 . 2 . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 6 | . . . . . 4 2 . . . . Terminal Hacks 32 | . 3 1 23 . 2 . 2 . . 1 Record 22 | . . . 22 . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . 2 4 . 2 . . Scan Component 4 | . . . . . 1 2 . 1 . . Repair 4 | . . . . . 1 2 . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . Report Inventory 2 | . . . . . . 1 . 1 . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 4 3 4 3 . . Full Trace Events 3 | . . . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . 16 . . . Parts Repaired 4 | . . . . . 1 2 . 1 . . Time 146 | . . . . . 38 64 . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 4 | . . . . 4 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 62 | . . . . 62 43 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . 15 1 . . . . . Total Damage 206 | . . . . 206 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Active Infowar (turns) 5871 | . 271 329 634 658 501 1115 945 1108 310 . Optics 1680 | . . . . . . . 262 1108 310 . Structural 4191 | . 271 329 634 658 501 1115 683 . . . Robot Analysis Total 4 | . 3 . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 7037 | 29 283 329 634 658 501 1115 954 1108 568 858 Spaces Moved 4157 | 36 187 165 333 326 240 609 649 799 407 406 Core 93 | 36 57 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4064 | . 130 165 333 326 240 609 649 799 407 406 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 190 190 190 120 120 124 105 120 120 Average Speed 140 | 50 147 190 190 190 120 121 124 116 121 181 Slowest Speed 190 | 50 190 190 190 190 120 124 125 120 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 35 46 76 70 24 22 17 16 59 55 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . 1 1 Spaces Dug 3 | . . . . . . . . 3 . . Terrain Destroyed 22 | . . . . . . . . 3 7 12 Melee 3 | . . . . . . . . 3 . . Projectile 19 | . . . . . . . . . 7 12 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 5112 | 45 194 182 335 354 418 947 795 934 446 462 Wait 643 | . . 4 . 13 139 290 119 71 . 7 Move 4147 | 35 186 164 332 325 239 608 648 798 406 406 Hop . | . . . . . . . . . . . Pick Up 58 | 7 3 8 3 2 10 8 8 4 3 2 Fast Attach 21 | 1 2 . . 1 . 3 2 9 . 3 Attach 29 | 2 2 3 . . 5 2 5 3 4 3 Detach 2 | . . 1 . . . . . 1 . . Swap 22 | . . . . 2 2 7 2 6 1 2 Drop 39 | . 1 2 . 4 4 10 7 7 . 4 Fire 99 | . . . . 6 19 18 . . 21 35 Melee 50 | . . . . . . . 4 35 11 . Ram . | . . . . . . . . . . . Kick 2 | . . . . 1 . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 378 | -10/Mines | Discovered new exit (range 12) 410 | -10/Mines | Met a Derelict shopkeep closing up shop 414 | -10/Mines | Learned Materials emergency access door positions 609 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -10/Mines | Discovered new exit (range 5) 622 | -10/Mines | Assembled infested the area 627 | -10/Mines | Assisted by a Guerilla fighting off Assembled 642 | -10/Mines | Entered Exiles 692 | -10/Exiles | Met 8R-AWN 724 | -10/Exiles | Met EX-HEX 785 | -10/Exiles | Met EX-BIN 812 | -10/Exiles | Aligned with FarCom system 813 | -10/Exiles | Given EX-Vault access code 859 | -10/Exiles | Opened EX-Vault 870 | -10/Exiles | Found Chronowheel 906 | -10/Exiles | Warned to stay clear of 0b10 Research branches 959 | -10/Exiles | Met EX-DEC 1019 | -10/Exiles | Visited The Gauntlet 1139 | -10/Exiles | Learned location of Zion (-7) 1261 | -10/Exiles | Discovered new exit (range 10) 1276 | -10/Exiles | Left Exiles lab with Chronowheel 1276 | -10/Exiles | Entered Mines 1280 | -9/Mines | Escorted by a lone wolf Derelict 1300 | -9/Mines | Learned location of Storage (-7) 1334 | -9/Mines | Found a hidden stash of uninstalled traps 1392 | -9/Mines | Received a Mining Laser from a helpful Derelict 1816 | -9/Mines | Learned 2 Materials zone layouts 1921 | -9/Mines | Discovered new exit (range 5) 1934 | -9/Mines | Entered Materials 1934 | -8/Materials | Accompanied by 2 allies 1934 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1939 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1994 | -8/Materials | Garrison activated, responded to threat 2146 | -8/Materials | Repaired Hpw. Shotgun 2386 | -8/Materials | Discovered new exit (range 10) 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -7/Factory | Build established: Scavenger-Mutant 3221 | -7/Factory | Discovered new exit (range 8) 3351 | -7/Factory | Repaired Carbon-fiber Leg 3379 | -7/Factory | Repaired Aluminum Leg 3550 | -7/Factory | Entered another Factory area 3550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3995 | -6/Factory | Build established: Scavenger-Gladiator 4135 | -6/Factory | Fabricated Lgt. Particle Reactor? 4488 | -6/Factory | Discovered new exit (range 8) 4504 | -6/Factory | Entered another Factory area 4504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4783 | -5/Factory | Build established: Gladiator 5015 | -5/Factory | Spotted B-75 Beast 5286 | -5/Factory | Lost 5 parts (1p3n1u) 5437 | -5/Factory | Repaired Imp. Carbon-fiber Leg 5588 | -5/Factory | Discovered new exit (range 8) 5612 | -5/Factory | Entered Upper Caves 5617 | -5/Upper Caves | Encountered a Warlord checkpoint 5881 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 5904 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5953 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 6129 | -5/Upper Caves | Build established: Mutant 6167 | -5/Upper Caves | Discovered new exit (range 11) 6180 | -5/Upper Caves | Entered another Upper Caves area 6560 | -5/Upper Caves | Learned location of Armory (-3) 6629 | -5/Upper Caves | Entered a destroyed Warlord outpost 6897 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6928 | -5/Upper Caves | Core integrity fell below 50% 6969 | -5/Upper Caves | Lost 3 parts (1p1u1w) 7038 | -5/Upper Caves | Self-destructed Last Messages --------------- 06969_ Acquired 4 matter. 06970_ Acquired 2 matter. 06971_ Acquired 45 matter. 06975_ Adv. Heat Sink fries itself beyond repair. 06976_ Acquired 12 matter. 06977_ Acquired 13 matter. 06979_ Acquired 11 matter. 06980_ Acquired 5 matter. 06981_ Acquired 8 matter. 07023_ C-30 ARC bursts open, deploying its payload. 07023_ G-67 Veteran unfolds itself. 07023_ G-50 Soldier unfolds itself. 07023_ I-47 Archangel unfolds itself. 07023_ Slug penetrates G-50 Soldier. 07023_ G-50 Soldier knocked back. 07029_ G-67 Veteran knocked back. 07029_ Microactuators destroyed. 07032_ G-50 Soldier knocked back. 07033_ Lgt. Angular Momentum Engine destroyed. 07036_ Lgt. Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? #?????#?????????????????????????? | | ?????????????? ####? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ? #????##???????????????????? | | ????#??????????? ? ##?# ???????????????????? | | ??## ?????????? ? ## ????????????????????? | | ## ??????????? ? ?????????????????????? | | ??????????# #? ??????????????????????? | | #?????????# #? ????????????????????????? | | #?####???# ## ???????? ???????????????? | | ## ##??# #"#????????? ?????????????? | | ##?# ##???????? ?????????????? | | ? ### #??##???# ?????????????? | | ????????# ###;#### #?????????????? | | ????????## ### @% ig #?????????????? | | ?????????# ###?# ### gg## ##????????????? | | ?????????## ###### # g%"# ###??????????? | | ??????????## ""# # "# ##?????????? | | ???????????# ="### # "# ##????????? | | ???????????# ##?# ?? "# #????????? | | ??????###### #??# #?????"# ##???????? | | ??????# #### #?????"# #???????? | | ??????# "## ######## #????????????? | | ??????# #?????????????? ? | | ??????##"#"## ## #????????????? ?? | | ???????###### ### #??????????? #?? | | ????????????# ## #?# #????####### #### | | ???????????# ## #?# #????# # | | ?????????? ## ### ## ###### # | | ?????????# #### ##?## # """ "??? | | ?????????## ##??###???#### """"""" | | ??????????#####????????????## ######### """"""" | | ?????????????####???????????###?# #??# """ " | | ????????????## ##?#####?####???# ##?# | | ????????????# ### ### ##?## ### | | ????????????#### ## ### ##### | | ???????????????## ### ##########?????? | | ???????????????## #### ##??????????????? | | ???????????????# ### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Hpw. Shotgun | 38% | -8/Materials Carbon-fiber Leg | 32% | -7/Factory Aluminum Leg | 38% | -7/Factory Imp. Carbon-fiber Leg | 28% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBoltPit Manual? 0 Play Time 00:41:38 Cumulative 179.1 hours Start 2025.09.23 @ 16:06:57 End 2025.09.23 @ 19:24:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 277 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be8b9105-4c13-4be2-b626-1e5e7af5df91