Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 23:57:47 Player: Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4868) 4868 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 11767 Bonus ------- High Alert Combat Kills 204 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 99/100 System Corruption 31% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Advanced Heat Sink System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Improved Trap Scanner Improved Targeting Computer Improved Target Analyzer Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Mass Driver Precision Rocket Launcher > --- INVENTORY -------- Fission Core Neutrino Core Micro Fission Core Improved Signal Interpreter System Restoration Module Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Coil Gun Heavy Machine Gun Magnetic Acceleration Cannon Smartbomb Launcher Great Maul [Rating: 94] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . Utility 6 | . . . 2 . 2 . . . . . 2 Weapon 2 | . . . . . . . . . . 2 . Parts Attached 161 | 7 1 20 5 11 36 8 4 . 3 23 43 Power 17 | 1 . 1 1 . 3 1 1 . . 4 5 Engine 6 | 1 . 1 1 . 2 1 . . . . . Core 9 | . . . . . 1 . 1 . . 4 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 54 | 3 . 13 . 4 14 2 1 . 2 4 11 Treads 5 | . . . . 1 2 . . . 1 1 . Leg 25 | 2 . 7 . . 6 2 1 . 1 3 3 Wheel 9 | 1 . 2 . . 4 . . . . . 2 Hover 7 | . . . . . 1 . . . . . 6 Flight 8 | . . 4 . 3 1 . . . . . . Utility 42 | 1 1 2 2 3 9 4 1 . . 10 9 Device 19 | . 1 . . 1 4 2 1 . . 5 5 Storage 3 | 1 . 1 . . . . . . . 1 . Processor 11 | . . 1 2 . 5 . . . . 1 2 Hackware 3 | . . . . 1 . . . . . 1 1 Protection 6 | . . . . 1 . 2 . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 . 4 2 4 10 1 1 . 1 5 18 Energy Gun 9 | . . 4 1 1 1 . . . . 1 1 Energy Cannon 4 | . . . . . 1 . . . . 1 2 Ballistic Gun 9 | 2 . . 1 1 2 . . . . . 3 Ballistic Cannon 7 | . . . . . 2 . 1 . 1 1 2 Launcher 10 | . . . . . 2 1 . . . 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . 2 2 . . . . 1 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . . . 1 1 Corrupted Parts 8 | . . . . 1 . . . . . 3 4 System Corruption 33 | . . . . 1 . . . . . 7 25 Parts Lost 73 | . . . . 9 10 . 2 . 2 11 39 Power 5 | . . . . . 1 . 1 . . . 3 Propulsion 31 | . . . . 5 5 . 1 . 2 4 14 Utility 18 | . . . . 2 2 . . . . 6 8 Weapon 19 | . . . . 2 2 . . . . 1 14 Highest Loss Streak 14 | . . . . 6 4 . 2 . 1 4 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 99 98 84 83 100 99 100 99 92 73 Engine 2 | . 14 11 9 7 4 5 . . . . . Core 2 | . . . . . 1 . 5 6 6 5 1 Treads 7 | . . . . 3 3 13 13 13 14 10 . Leg 19 | . 28 23 . . 12 26 25 26 24 20 13 Wheel 3 | . . 15 . . 9 . . . . . 1 Flight 2 | . . 4 36 28 3 . . . . . . Device 9 | . 4 9 . 4 10 5 6 13 13 9 10 Storage 6 | . 14 11 9 7 6 6 6 6 6 4 4 Processor 13 | . . 1 27 9 13 23 18 13 13 12 13 Hackware 1 | . . . . 4 2 . . . . 3 . Protection 2 | . . . . 1 . 2 6 6 6 . 2 Energy Gun 1 | . . 12 16 4 . . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . 1 5 Ballistic Gun 2 | . 28 9 . 5 3 . . . . . 1 Ballistic Cannon 4 | . . . . . 4 10 6 6 6 7 2 Launcher 2 | . . . . . . 2 6 6 6 4 2 Impact Weapon 1 | . . . . 4 2 . . . . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 12 13 22 25 34 40 48 48 44 44 72 89 Greatest Support 91 | 20 20 49 20 30 63 69 71 71 71 91 91 Greatest Overweight (x) 7 | 1 . 3 1 5 2 . . . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 10 10 11 14 Most Carried 15 | 3 5 10 10 10 10 10 10 10 10 15 15 Average Carried 9 | 1 3 6 8 7 8 9 8 10 9 11 11 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 5 Final Carried 15 | 3 5 10 10 6 10 9 10 10 9 15 4 Class Distribution -------------------- 40% | Scavenger-Mutant 40% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 3505 | 235 79 120 . 198 468 680 145 . 188 805 587 Remotely . | . . . . . . . . . . . . Salvage Created 4119 | . 83 344 . 198 603 434 206 . 312 962 977 Parts 178 | . 3 25 . 12 32 20 7 . 8 31 40 Haulers Intercepted 3 | . 1 1 . . . . . . . 1 . Recyclers Shooed 3 | . . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 15 4 . 5 . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 81 | . 1 9 . 3 10 14 8 . 9 12 15 Melee 3 | . . . . 1 2 . . . . . . Guns 16 | . 1 9 . 2 3 . . . . . 1 Cannons 31 | . . . . . 5 10 2 . 2 6 6 AOE 27 | . . . . . . 4 6 . 7 2 8 Classes Destroyed 16 | . 2 2 . 3 4 1 . . 1 2 1 Worker 9 | . . . . . 1 . . . . 3 5 Builder 9 | . . . . 1 1 . . . . 3 4 Tunneler 1 | . . . . . . . . . . 1 . Hauler 3 | . 1 1 . . . . . . . 1 . Recycler 4 | . . . . . 1 . . . . 1 2 Operator 3 | . . . . 1 . . . . . 1 1 Watcher 5 | . . . . . 1 . . . . 3 1 Swarmer 12 | . . 4 . . . 5 3 . . . . Grunt 27 | . 1 4 . . 2 4 4 . 4 3 5 Brawler 1 | . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . 3 Sentry 7 | . . 1 . 1 1 1 . . . 1 2 Specialist 2 | . . . . . . . . . 2 . . Hunter 16 | . . . . 2 3 . . . 2 5 4 Programmer 10 | . . . . . 4 1 1 . 1 2 1 Thug 1 | . . . . . . 1 . . . . . Fireman 2 | . . . . . . 2 . . . . . Best Kill Streak 12 | . 1 4 . 1 3 4 4 . 4 12 7 Combat Bots Only 8 | . 1 4 . 1 2 4 4 . 4 8 7 Max Kills in Single Turn 5 | . 1 2 . 1 2 4 3 . 1 3 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . . . . 4 3 . 1 1 2 Melee 1 | . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 877 | . 3 29 . 106 134 87 22 . 33 110 353 Missed 297 | . . 11 . 34 36 29 13 . 9 29 136 Damage Taken 10015 | . 31 191 . 734 1516 837 266 . 377 1336 4727 Core 1734 | . 11 39 . 145 148 61 30 . 36 107 1157 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . Core Remaining (%) 88 | 100 95 90 100 79 . . . . 67 89 . Volleys Fired 216 | . 17 27 . 11 36 31 9 . 15 29 41 Largest 4 | . 2 2 . 2 2 2 2 . 2 4 4 Hottest 320 | . 40 90 . 90 108 106 100 . 100 243 320 Shots Fired 493 | . 34 54 . 20 67 62 14 . 28 84 130 Gun 189 | . 34 54 . 20 31 . . . . 11 39 Cannon 258 | . . . . . 33 61 5 . 14 69 76 Launcher 46 | . . . . . 3 1 9 . 14 4 15 Special . | . . . . . . . . . . . . Kinetic 283 | . 34 30 . 5 50 61 5 . 14 46 38 Thermal 105 | . . . . . 14 . . . . 23 68 Explosive 41 | . . . . . 3 1 9 . 14 4 10 Electromagnetic 64 | . . 24 . 15 . . . . . 11 14 Robot Hit Streak 14 | . 5 11 . 8 9 9 12 . 14 9 14 Robot Miss Streak 5 | . 4 4 . 2 4 2 . . 1 5 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 319 | . 20 32 . 20 39 36 12 . 19 68 73 Core Hits 181 | . 5 13 . 7 26 23 10 . 21 27 49 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 11 | . . . . 2 2 . . . . 7 . Critical Strikes 37 | . . . . 5 6 6 . . 2 14 4 Burn 1 | . . . . . . . . . . . 1 Destroy 4 | . . . . 2 1 . . . . . 1 Blast 19 | . . . . . 4 6 . . 2 5 2 Corrupt 3 | . . . . 1 . . . . . 2 . Smash 10 | . . . . 2 1 . . . . 7 . Melee Attacks 42 | . . . . 8 7 . . . . 19 8 Impact 42 | . . . . 8 7 . . . . 19 8 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14028 | . 152 362 . 504 1409 1455 1138 . 1346 2570 5092 Guns 1581 | . 152 361 . 245 365 . . . . 153 305 Cannons 5116 | . . . . . 703 1155 150 . 230 1306 1572 Explosions 5905 | . . . . . 138 300 988 . 1116 276 3087 Melee 1419 | . . . . 259 202 . . . . 835 123 Ramming 7 | . . 1 . . 1 . . . . . 5 Kinetic 4120 | . 152 147 . 81 894 1155 150 . 230 819 492 Thermal 2100 | . . . . . 174 . . . . 487 1439 Explosive 5400 | . . . . . 138 300 988 . 1116 276 2582 Electromagnetic 982 | . . 214 . 164 . . . . . 153 451 Impact 1419 | . . . . 259 202 . . . . 835 123 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . 2 . 4 1 2 2 2 2 2 19 31 Average Corruption 3 | . 2 . 4 1 1 2 2 2 2 9 12 Corruption Purged 5 | . . . . 1 . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . . . 1 . 11 9 6 1 13 19 10 Message Errors 16 | . . . . . . 4 2 1 3 4 2 Matter Fused 18 | . . . . . 4 1 2 . 3 7 1 Heat Flow Errors 9 | . . . . . 4 1 . . 1 1 2 Energy Discharges 8 | . . . 1 . 1 1 2 . . 1 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 3 . . Data Loss (major) 3 | . . . . . . . . . 1 1 1 Misfires 4 | . . . . . 2 1 . . . 1 . Alerts 4 | . . . . . . . . . 2 2 . Misdirections 3 | . . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1244 | . . . . 121 94 50 68 . 46 495 370 Projectiles 131 | . . . . . 32 40 . . . 2 57 Explosions 429 | . . . . . . 10 68 . 46 . 305 Melee 684 | . . . . 121 62 . . . . 493 8 Knockbacks 32 | . . . . . 6 7 2 . 2 11 4 Impact 7 | . . . . . 2 . . . . 5 . Kinetic 22 | . . . . . 4 7 2 . 2 4 3 Secondary 3 | . . . . . . . . . . 2 1 Self-Inflicted Damage 644 | . . . . . 156 . 94 . . . 394 Shots 12 | . . . . . 2 . 2 . . . 8 Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 3 | . . 1 . . 1 . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 549 | . 6 171 . 214 214 368 14 . 97 373 549 Average Temperature 133 | . 6 70 . 68 68 160 14 . 31 103 189 Received Heat Transfer 1529 | . 18 57 . 129 63 493 84 . 27 189 469 Effects 16 | . . . . . . 1 . . . 2 13 Shutdowns 4 | . . . . . . . . . . 1 3 Energy Bleed 3 | . . . . . . 1 . . . . 2 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 1 1 Damage (major) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 25 | . . 2 . 4 1 . . . . 18 . Impact Corruptions 23 | . . . . 3 3 . . . . 16 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . 2 1 . . . . . 4 Heat Transferred 2563 | . . . . . 400 . . . . 518 1645 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 789 | . 72 306 82 119 216 . . . . 482 789 Initial 162 | . . 29 52 37 40 . . . . 37 162 Average 183 | . 17 171 53 83 85 . . . . 183 445 Maximum Alert Level 3 | . . 1 . . 1 . . . . 2 3 Low Security (%) 73 | 100 100 64 100 100 98 . . . . 73 20 Level 1 11 | . . 35 . . 1 . . . . 11 20 Level 2 11 | . . . . . . . . . . 15 39 Level 3 3 | . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 . 1 5 . . . . 3 5 Investigation 4 | . 1 . . 1 . . . . . 2 . Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 9 | . . 2 . . 3 . . . . 1 3 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 4 | . . 2 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 2 14 2 8 17 15 8 . 9 18 42 Peak Tracking Total 9 | . 1 4 3 4 4 4 4 . 4 4 9 Tactical Retreats 10 | . . . 1 . 1 . . . . 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 21 | . . . . . 4 . . . 1 5 11 Max in Single Turn 4 | . . . . . 3 . . . 1 1 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 30 | . 2 4 3 2 4 . . 4 . 7 4 Terminals 18 | . 2 4 1 2 1 . . . . 5 3 Fabricators 3 | . . . . . 1 . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 103 | . 7 13 6 5 14 . . 30 . 16 12 Successful 67 | . 3 8 2 1 12 . . 30 . 6 5 Failed 36 | . 4 5 4 4 2 . . . . 10 7 Catastrophic 13 | . 2 2 2 3 . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 8 4 2 3 1 . . . 1 1 1 Terminals 52 | . 7 13 2 5 3 . . . . 12 10 Fabricators 6 | . . . . . 2 . . . . 2 2 Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 8 | . . . 2 . 6 . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 54 | . 3 8 . 1 2 . . 30 . 5 5 Record 14 | . . 2 . . . . . 11 . 1 . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 2 | . . 1 . . . . . . . . 1 Prototype ID Bank 12 | . 2 3 . 1 1 . . 3 . 1 1 Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . 1 1 . . . . . . . 1 . Alert Level 5 | . . 1 . . 1 . . . . 1 2 Unreport Threat 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Scanalyzer 8 | . . . 2 . 6 . . . . . . Insert Component 4 | . . . 1 . 3 . . . . . . Analyze 4 | . . . 1 . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 4 3 2 3 . . . . 7 4 Full Trace Events 4 | . 1 . . 1 . . . . . 2 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . 3 . . 10 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . . 1 . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 6247 | 84 186 422 65 237 1224 501 747 96 1101 812 772 Spaces Moved 4278 | 64 116 290 158 151 756 320 575 79 774 487 508 Core 31 | 11 . . . . . . . . . . 20 Treads 48 | . . . . 43 5 . . . . . . Legs 3295 | 49 116 192 . . 448 320 575 79 774 487 255 Wheels 112 | 4 . . . . 59 . . . . . 49 Hover 184 | . . . . . . . . . . . 184 Flight 608 | . . 98 158 108 244 . . . . . . Fastest Speed 20 | 50 120 26 26 20 93 120 120 122 122 122 48 Average Speed 114 | 110 120 98 33 97 128 120 121 122 122 123 100 Slowest Speed 435 | 190 120 305 106 435 260 120 122 122 123 193 310 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 25 32 18 4 19 47 75 69 81 11 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 5 | . . 1 1 . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 . . 1 1 1 . . Scrap Searched 6 | . . . . . . 3 2 . 1 . . Spaces Dug 49 | . . . . 2 33 2 . . . 4 8 Terrain Destroyed 714 | . . . . 2 53 29 113 . 166 87 264 Melee 13 | . . . . 2 2 . . . . 3 6 Projectile 78 | . . . . . 6 14 . . 5 22 31 AOE 623 | . . . . . 45 15 113 . 161 62 227 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 5114 | 74 135 381 171 206 932 375 606 78 900 592 664 Wait 227 | 1 . 1 . 17 46 6 12 . 106 4 34 Move 4267 | 63 115 289 157 150 755 319 574 78 773 486 508 Hop . | . . . . . . . . . . . . Pick Up 102 | 2 2 20 3 6 26 5 4 . 1 20 13 Fast Attach 54 | 7 1 4 2 1 15 . 1 . 1 9 13 Attach 57 | . . 2 2 6 8 . 2 . 2 8 27 Detach 20 | 1 . 3 2 . 1 . 1 . 1 2 9 Swap 50 | . . 14 1 4 13 8 1 . . 6 3 Drop 76 | . . 20 4 3 24 6 2 . 1 9 7 Fire 216 | . 17 27 . 11 36 31 9 . 15 29 41 Melee 42 | . . . . 8 7 . . . . 19 8 Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 355 | -9/Materials | Identified exit to Mines 661 | -9/Materials | Discovered new exit (range 12) 693 | -9/Materials | Identified exit to Materials 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Utility x2 735 | -8/Materials | Discovered new exit (range 10) 740 | -8/Materials | Identified exit to Factory 758 | -8/Materials | Entered Factory 758 | -7/Factory | Evolved 2 slots: Propulsion x2 845 | -7/Factory | Discovered new exit (range 15) 907 | -7/Factory | Lost 6 parts (5n1w) 995 | -7/Factory | Entered another Factory area 995 | -6/Factory | Evolved 2 slots: Utility x2 1247 | -6/Factory | Repaired Cesium-ion Thruster 1531 | -6/Factory | Lost 4 parts (1p1n2w) 1750 | -6/Factory | Discovered new exit (range 5) 1811 | -6/Factory | Build established: Scavenger-Mutant 2142 | -6/Factory | Discovered new exit (range 14) 2218 | -6/Factory | Identified exit to Lower Caves 2219 | -6/Factory | Entered Lower Caves 2306 | -6/Lower Caves | Ambushed by wild Derelicts 2393 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2583 | -6/Lower Caves | Learned location of 1 exit from Factory 2633 | -6/Lower Caves | Discovered new exit (range 7) 2646 | -6/Lower Caves | Identified exit to Lower Caves 2720 | -6/Lower Caves | Entered another Lower Caves area 2787 | -6/Lower Caves | Build established: Mutant 3122 | -6/Lower Caves | Learned Factory terminal intel 3407 | -6/Lower Caves | Discovered new exit (range 16) 3467 | -6/Lower Caves | Entered Data Miner 3467 | -6/Data Miner | Discovered new exit (range 6) 3491 | -6/Data Miner | Met Data Miner 3525 | -6/Data Miner | Learned location of Section 7 (-2) 3525 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3535 | -6/Data Miner | Received God Mode back door access code from Data Miner 3563 | -6/Data Miner | Entered Proximity Caves 3915 | -5/Proximity Caves | Build established: Scavenger-Mutant 4039 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4260 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4454 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4656 | -5/Proximity Caves | Discovered new exit (range 5) 4664 | -5/Proximity Caves | Entered Factory 4664 | -5/Factory | Evolved 2 slots: Weapon x2 4665 | -5/Factory | Identified exit to Factory 4666 | -5/Factory | Loaded intel: 26 terminal locations 5225 | -5/Factory | System corruption reached 10% 5255 | -5/Factory | Lost 4 parts (1n3u) 5312 | -5/Factory | Destroyed 8 combat bots 5342 | -5/Factory | Identified exit to Upper Caves 5429 | -5/Factory | Lost 3 parts (1n2u) 5476 | -5/Factory | Entered another Factory area 5476 | -4/Factory | Evolved 2 slots: Utility x2 5708 | -4/Factory | Build established: Scavenger-Gunner 5787 | -4/Factory | Destroyed 7 combat bots 5867 | -4/Factory | Lost 6 parts (2n1u3w) 5950 | -4/Factory | Lost 8 parts (3n2u3w) 5976 | -4/Factory | First assault squad dispatched 6040 | -4/Factory | Incoming assault squad redirected 6084 | -4/Factory | Lost 6 parts (2n1u3w) 6103 | -4/Factory | System corruption reached 10% 6117 | -4/Factory | Core integrity fell below 50% 6136 | -4/Factory | Lost 3 parts (1p1n1u) 6216 | -4/Factory | System corruption reached 30% 6217 | -4/Factory | Core integrity fell below 20% 6248 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06218_ K-01 Serf collects debris. 06219_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06220_ Penetrated by Slug. 06222_ K-01 Serf collects debris. 06226_ Slug penetrates Wall. 06230_ Slug penetrates Assembly Bed. 06232_ Destroyed Antigrav System. 06232_ P-70 Sage system corrupted by crushing effect. 06232_ Slug penetrates Wall. 06232_ Flexi-carbon Leg destroyed. 06232_ Slug penetrates Wall. 06234_ Adv. VSS Leg destroyed. 06236_ System corrupted: Matter fused (-5). 06236_ Slug penetrates Wall. 06236_ Flexi-carbon Leg destroyed. 06236_ Slug penetrates Wall. 06236_ Great Maul destroyed. 06237_ Mic. Fission Core destroyed. 06238_ M-36 Artificer repairs G-67 Veteran. 06240_ P-70 Sage resets M-36 Artificer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????# #???????? | | ????????????????????????????# """ """ #???????? | | ????????????????????????????# """ """ #???????? | | ????????????????????????????# """ """ ###### | | ????????????????????????????# + | | ????????????????????????????# # | | ??????????????????############"""" """"### """""" | | ??????????????????# """""" | | ??????????????????# """??? | | ??????????????????# """""" | | ????????######????# = | | ?????####"""""##### =% H | | ?????# # #########! ########### | | ?? # # # # #??????????? | | ? " *# # """" # #??????????? | | ??### * # # """" # ##?????????? | | ??# # """ # T#?????????? | | ??#" ;h""""g # #?????????? | | ???# #g"""" # ##?????????? | | ???# # """ # #??????????? | | ?? " # # #??????????? | | ???" %[ # g *# #??????????? | | ???# %* " # # #??????????? | | ???# "] [ " # # #??????????? | | ????#"""""" "" """" # # #??????????? | | ???? "### # # #@"" "" # #??????????? | | ????? #??####### # ""R"" # % #??????????? | | ?????" ?????????# # """" # !#???????###+ | | ??????" ??????????# ######### %#???????# | | ??????????????????# #???????# =########" | | ??????????????????# #???????# + | | ??????????????????# #???????# # " | | ??????????????????# #???????# # " | | ??????????????????? ????????# # " | | ????????????????????????????????# # " | | ????????????????????????????????# # " | | ????????????????????????????????# + " | | ????????????????????????????????# # " | | ????????????????????????????????# # "=%! | | ????????????????????????????????# # " * | | ????????????????????????????????# # " | | ????????????????????????????????# ##""""""" | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????########### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SalvageVisualArray Manual? 0 Play Time 01:02:58 Cumulative 45.5 hours Start 2024.07.13 @ 22:53:46 End 2024.07.13 @ 23:57:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a531a23c-e0de-4d47-843c-3d2519679057