Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 12:57:12 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (893) 893 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2948 Bonus ------- None Cogmind --------- Core Integrity 464/550 Matter 273/300 Energy 280/280 System Corruption 0% Temperature Cool (4) Movement Flying (27) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (5) ---- Light Ion Engine Nuclear Core Improved Flight Unit Improved Flight Unit Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Improved Flight Unit Improved Flight Unit Small Matter Pod [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 29 | 7 3 7 5 7 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 3 3 Treads 5 | 2 . 3 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 9 | 2 3 1 . 3 Device 3 | 1 1 . . 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 6 | 2 . 1 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . 1 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 7 | 2 8 8 8 4 Power 1 | 1 2 1 1 1 Propulsion 1 | . 2 1 2 1 Utility 2 | . 2 3 1 1 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 13 | . 4 . 6 3 Power 2 | . . . 1 1 Propulsion 5 | . 3 . 1 1 Utility 2 | . . . 1 1 Weapon 3 | . 1 . 2 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 97 | . 100 99 94 93 Engine 11 | . 14 11 11 9 Treads 22 | . 28 33 20 . Flight 10 | . . . 12 44 Device 9 | . 10 11 10 4 Storage 9 | . 14 11 7 . Processor 5 | . . 10 11 9 Protection 2 | . 3 . . 7 Energy Gun 7 | . 14 5 . . Ballistic Gun 16 | . 14 16 22 18 Peak Build Rating 30 | 7 8 12 22 30 Average Rating 12 | 5 7 9 17 27 On Entrance 9 | . 7 8 12 20 Naked Turns . | . . . . . Heaviest Build 25 | 14 21 22 25 20 Greatest Support 60 | 40 40 60 60 25 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 8 10 8 5 Most Carried 10 | 3 10 10 10 5 Average Carried 7 | 2 8 8 8 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 3 10 10 5 5 Class Distribution -------------------- 70% | Mutant 14% | Sprinter 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 967 | 280 140 147 217 183 Remotely . | . . . . . Salvage Created 1367 | 83 266 301 382 335 Parts 79 | 5 18 13 28 15 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . 8 5 9 5 Guns 27 | . 8 5 9 5 Classes Destroyed 8 | 2 4 1 1 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 4 | . 1 1 1 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 8 | . 5 . 3 . Grunt 12 | . 3 3 4 2 Sentry 7 | . . 2 2 3 Best Kill Streak 6 | 2 3 2 6 2 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 116 | . 21 36 33 26 Missed 25 | . 2 9 6 8 Hits 91 | . 19 27 27 18 Projectile 91 | . 19 27 27 18 Critical Strikes 5 | . . 3 . 2 Damage Taken 1144 | . 206 384 284 270 Core 204 | . 14 38 66 86 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 94 . 74 . Volleys Fired 96 | 6 21 25 22 22 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 60 46 48 Shots Fired 192 | 12 42 50 44 44 Gun 192 | 12 42 50 44 44 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 154 | 6 21 39 44 44 Thermal 38 | 6 21 11 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | 2 17 30 9 7 Robot Miss Streak 4 | 4 2 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 138 | 4 30 39 35 30 Core Hits 58 | 3 15 13 15 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1876 | 63 359 453 544 457 Guns 1868 | 55 359 453 544 457 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | 8 . . . . Kinetic 1527 | 24 169 333 544 457 Thermal 341 | 31 190 120 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | 8 . . . . Targets Rammed 8 | 8 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 105 37 5 97 Average Temperature 29 | . 38 12 2 34 Received Heat Transfer 531 | . 84 210 93 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 775 | 75 425 275 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | 10 70 105 187 109 Initial 78 | . . . 38 78 Average 33 | . 18 47 34 76 Influence Increases 812 | 10 223 182 249 148 Destroy 0b10 Robot/C 540 | . 160 100 180 100 Destroy 0b10 Robot/NC 40 | 10 10 5 10 5 Destroy Leader 148 | . 32 32 42 42 Successful Hack 5 | . 5 . . . Destroy Structure 4 | . 1 . 2 1 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 726 | 10 223 90 154 249 Entered New Map 163 | . . . 54 109 Time Decay 543 | 10 223 80 90 140 Lost Part 20 | . . 10 10 . Squads Dispatched 4 | . 1 1 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 17 10 11 16 Peak Tracking Total 8 | . 6 4 4 8 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 2 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 7 . 7 . Successful 5 | . 2 . 3 . Failed 9 | . 5 . 4 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . 2 . 2 . Prototype ID Bank 2 | . 2 . . . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1524 | 65 647 253 423 136 Sensors 830 | . 18 253 423 136 Seismic 694 | 65 629 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1990 | 149 824 253 467 297 Spaces Moved 1234 | 64 415 77 322 356 Core 4 | 4 . . . . Treads 674 | 60 415 77 122 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 556 | . . . 200 356 Fastest Speed 27 | 50 160 160 34 27 Average Speed 101 | 153 160 160 82 27 Slowest Speed 340 | 160 160 160 340 28 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 77 10 58 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1777 | 95 535 158 478 511 Wait 374 | 8 81 48 113 124 Move 1228 | 63 414 76 319 356 Hop 1 | . . . 1 . Pick Up 21 | 3 11 1 5 1 Fast Attach 10 | 7 . . 1 2 Attach 5 | . . 3 . 2 Detach 1 | . . . 1 . Swap 17 | . 3 4 7 3 Drop 16 | . 5 1 9 1 Fire 96 | 6 21 25 22 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | 8 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -9/Materials | Discovered new exit (range 10) 1225 | -9/Materials | Identified exit to Storage 1227 | -9/Materials | Entered Storage 1684 | -9/Storage | Discovered new exit (range 16) 1690 | -9/Storage | Identified exit to Materials 1694 | -9/Storage | Entered Materials 1694 | -8/Materials | Evolved 2 slots: Propulsion x2 1991 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. A-02 Transporter destroyed. K-01 Serf collects debris. Acquired Imp. Sensor Array. Dropped Imp. Assault Rifle. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. G-47 Trooper destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 55 matter. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. W-25 Informer sends out distress signal. 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[ #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# "S !![#?????????????????? | | ???????????????????# """ !!%##????????????????? | | ???????????????????# "" ! =#????????????????? | | ???????????????????# ##????????????????? | | ???????????????????#############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalSlugBox Manual? 0 Play Time 00:22:53 Cumulative 36.3 hours Start 2025.07.26 @ 12:30:17 End 2025.07.26 @ 12:57:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ede68e1-a309-4048-b198-5b096cab0880