Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 12:49:44 Player: YA-B01 Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (655) 655 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4810) 4810 TOTAL SCORE: 9200 Bonus ------- Follower Combat Kills 2510 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 310/310 System Corruption 1% Temperature Cool (99) Movement Rolling (130) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Heavy Armor Plating > --- WEAPON (6) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Zionite Light DM Reactor Light Treads Light Treads Armored Treads Armored Wheel Armored Wheel High-capacity Matter Pod (200) High-capacity Matter Pod (0) Hardened Medium Armor Plating Hardened Medium Armor Plating Chainsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Zionite Weapon Casing Hardened Medium Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator Chainsword > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Armored Treads Armored Wheel Armored Wheel High-capacity Matter Pod High-capacity Matter Pod Heavy Armor Plating Zionite Light Carapace Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher [Rating: 97] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Hardened Medium Armor Plating Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 1 1 . . . . Weapon 4 | . . . 3 1 . . . . Parts Attached 39 | 6 1 9 5 7 . 2 . 9 Power 3 | 1 . 1 . . . . . 1 Engine 1 | 1 . . . . . . . . Core 1 | . . 1 . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 7 | 2 . 2 1 1 . . . 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | . . 2 1 1 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 . 2 3 5 . . . 6 Device . | . . . . . . . . . Storage 6 | 1 . 1 1 2 . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 11 | . . 1 2 3 . . . 5 Artifact . | . . . . . . . . . Weapon 12 | 2 1 4 1 1 . 2 . 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 3 Parts Lost 14 | . . 4 1 1 . . . 8 Power 1 | . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . 2 Utility 7 | . . . 1 1 . . . 5 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 5 | . . 3 1 1 . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 7 4 8 13 13 13 13 12 Power . | . . . . . . . . . Propulsion 5 | . 1 . 4 6 6 6 6 5 Utility 4 | . 3 1 1 4 5 5 5 5 Weapon 1 | . 1 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 2 6 1 8 . . . 8 Power 2 | . 1 1 . . . . . . Propulsion 12 | . 1 1 1 4 . . . 5 Utility 10 | . . 3 . 4 . . . 3 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 84 87 61 67 69 69 69 62 Core 7 | . . 12 9 7 7 7 7 6 Treads 2 | . 27 14 . . . . . . Wheel 13 | . . 13 17 15 15 15 15 9 Storage 13 | . 14 7 7 15 15 15 15 14 Protection 13 | . . 9 17 14 15 15 15 14 Ballistic Gun 3 | . 25 25 . . . . . . Impact Weapon 3 | . . . . 6 7 6 . . Slashing Weapon 1 | . . . . . . . 7 6 Special Melee Weapon 6 | . . . 8 7 7 7 7 7 Peak Build Rating 97 | 6 7 23 83 88 87 88 88 97 Average Rating 75 | 5 6 16 81 86 87 87 88 91 On Entrance 52 | . 6 7 23 83 87 87 88 88 Avg Prop Armor Cover (%) 5 | . . 5 3 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 119 | 12 14 47 107 119 119 119 119 119 Greatest Support 40 | 40 40 40 36 36 26 26 26 28 Greatest Overweight (x) 7 | . 3 3 5 4 4 4 4 7 Average Overweight (x) 3 | . . 2 2 3 4 4 4 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 5 12 15 15 15 15 15 Most Carried 15 | 5 8 8 15 15 15 15 15 15 Average Carried 12 | 3 7 5 8 14 15 15 14 13 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 Final Carried 15 | 5 8 5 15 15 15 15 15 11 Class Distribution -------------------- 95% | Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 6435 | 320 586 205 1128 1929 610 804 189 664 Remotely . | . . . . . . . . . Salvage Created 1004 | 188 244 219 . 265 . . . 88 Parts 64 | 18 16 12 . 18 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 36 | . 7 6 . 1 . . . 22 Melee 1 | . . . . 1 . . . . Guns 6 | . 2 4 . . . . . . AOE 29 | . 5 2 . . . . . 22 Classes Destroyed 9 | 3 3 . . 2 . . . 1 Worker 8 | 2 . . . 6 . . . . Builder 3 | . . . . 3 . . . . Tunneler 6 | 5 . . . 1 . . . . Recycler 3 | 1 1 . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 1 | . . . . 1 . . . . Grunt 4 | . 4 . . . . . . . Subdweller 9 | . 3 6 . . . . . . Assembled 22 | . . . . . . . . 22 Best Kill Streak 22 | 5 5 2 . 4 . . . 22 Combat Bots Only 22 | . 5 2 . 1 . . . 22 Max Kills in Single Turn 4 | 1 2 1 . 1 . . . 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 1 . . . . . 4 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 325 | . 30 22 74 32 28 17 . 122 Missed 113 | . 6 11 26 11 10 5 . 44 Hits 212 | . 24 11 48 21 18 12 . 78 Melee 5 | . . . . . . . . 5 Projectile 207 | . 24 11 48 21 18 12 . 73 AOE 4 | . 1 1 . 2 . . . . Critical Strikes 4 | . . . . . 1 1 . 2 Damage Taken 4409 | . 371 376 728 363 235 250 . 2086 Core 990 | . 139 96 53 62 26 35 . 579 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 157 | . . . . . . . . 157 Ignored by Resistances 3 | . . . . 3 . . . . Regen/Repaired (Parts) 622 | . . . 154 249 74 82 . 63 Core Remaining (%) 65 | 100 . 6 90 . . . . . Volleys Fired 100 | 38 38 17 . . . . . 7 Largest 2 | 2 2 2 . . . . . 1 Hottest 60 | 40 50 60 . . . . . 30 Shots Fired 178 | 76 64 31 . . . . . 7 Gun 154 | 76 51 27 . . . . . . Cannon . | . . . . . . . . . Launcher 24 | . 13 4 . . . . . 7 Special . | . . . . . . . . . Kinetic 147 | 76 51 20 . . . . . . Thermal 7 | . . 7 . . . . . . Explosive 24 | . 13 4 . . . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 7 5 13 . . . . . 4 Robot Miss Streak 3 | 2 3 1 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 129 | 47 37 23 . 18 . . . 4 Core Hits 100 | 14 21 13 . 6 . . . 46 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 3 | 1 . . . 2 . . . . Critical Strikes 5 | 1 . . . 4 . . . . Destroy 1 | 1 . . . . . . . . Smash 4 | . . . . 4 . . . . Melee Attacks 54 | . . . . 27 19 3 4 1 Impact 49 | . . . . 27 19 3 . . Slashing 5 | . . . . . . . 4 1 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . . 13 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5009 | 344 906 464 . 1519 . . . 1776 Guns 825 | 338 222 265 . . . . . . Cannons . | . . . . . . . . . Explosions 2642 | . 675 191 . . . . . 1776 Melee 1519 | . . . . 1519 . . . . Ramming 23 | 6 9 8 . . . . . . Kinetic 772 | 338 222 212 . . . . . . Thermal 53 | . . 53 . . . . . . Explosive 2642 | . 675 191 . . . . . 1776 Electromagnetic . | . . . . . . . . . Impact 1519 | . . . . 1519 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 . 2 2 2 2 1 Average Corruption 2 | . 3 4 . 1 2 2 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . 5 16 . 8 18 16 3 . Message Errors 14 | . 1 5 . 2 3 3 . . Matter Fused 12 | . 2 . . 1 5 3 1 . Heat Flow Errors 8 | . . 2 . . 4 1 1 . Energy Discharges 11 | . 1 3 . 3 1 3 . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . 2 . 1 4 4 . . Data Loss (major) 5 | . 1 2 . 1 1 . . . Misfires 1 | . . 1 . . . . . . Alerts 3 | . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 555 | . . 15 . 504 . . . 36 Projectiles . | . . . . . . . . . Explosions 51 | . . 15 . . . . . 36 Melee 504 | . . . . 504 . . . . Knockbacks 7 | . . . . 7 . . . . Impact 7 | . . . . 7 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 192 | . . 64 . . . . . 128 Shots 7 | . . 2 . . . . . 5 Rammed 9 | 6 2 1 . . . . . . Targets Rammed 9 | 6 2 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 285 | . 12 209 1 . 183 145 285 89 Average Temperature 74 | . 7 109 1 . 85 73 147 34 Received Heat Transfer 687 | . 108 . 117 33 6 72 . 351 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 17 | . . . . 17 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 125 | . . 125 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 1 3 . . . . Low Security (%) 55 | 100 100 . 81 18 . . . . Level 1 14 | . . . 18 16 . . . . Level 2 14 | . . . . 31 . . . . Level 3 15 | . . . . 33 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 934 | 15 87 . 251 934 . . . . Initial 105 | . . . . 105 . . . . Average 264 | 1 12 . 82 497 . . . . Influence Increases 3340 | 40 201 . 837 1564 121 577 . . Destroy 0b10 Robot/C 1760 | . 80 . 420 740 80 440 . . Destroy 0b10 Robot/NC 155 | 40 10 . 30 75 . . . . Destroy Leader 344 | . 12 . 140 132 20 40 . . Allied During Kill 475 | . . . 90 267 21 97 . . Successful Hack 132 | . 39 . 80 13 . . . . Disable Machine 30 | . 15 . . 15 . . . . Destroy Structure 39 | . 30 . 2 7 . . . . Lose Combat Pursuer 105 | . 15 . 75 15 . . . . Active Sensor Use 300 | . . . . 300 . . . . Influence Decreases 3340 | 40 154 47 604 970 917 399 209 . Entered New Map 674 | . . 23 . 128 307 7 209 . Time Decay 2198 | 40 154 20 380 672 580 352 . . Lost Part 14 | . . 4 . 10 . . . . Lost Ally 331 | . . . 101 160 30 40 . . Purge Threat 123 | . . . 123 . . . . . Squads Dispatched 21 | . . . 5 16 . . . . Investigation 6 | . . . 1 5 . . . . Extermination 5 | . . . . 5 . . . . Reinforcement 5 | . . . 2 3 . . . . Assault 3 | . . . . 3 . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses 3 | . . . . 3 . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 183 | . 12 6 44 39 9 12 . 61 Peak Tracking Total 29 | . 3 2 5 6 3 4 . 29 Tactical Retreats 6 | . 1 . 4 1 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 7 | . 6 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 4 | . 1 . . 1 . . . 2 Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 34 | . 5 1 15 11 1 1 . . Terminals 22 | . 5 . 11 5 1 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 3 | . . . 1 2 . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 83 | . 19 1 40 20 2 1 . . Successful 52 | . 9 1 28 11 2 1 . . Failed 31 | . 10 . 12 9 . . . . Catastrophic 3 | . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 50 | . 16 . 21 9 . . 4 . Terminals 68 | . 19 . 35 12 2 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 4 | . . . 1 3 . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 17 | . 1 1 10 2 2 1 . . Record 2 | . . . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 3 | . . . 2 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . Retrieve Matter 3 | . . . 1 2 . . . . Scanalyzer 3 | . . . 3 . . . . . Retrieve Study 3 | . . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 25 | . 8 . 13 4 . . . . Terminals 24 | . 8 . 13 3 . . . . Track 1 | . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 5 | . 1 . 3 1 . . . . Operators 2 | . 1 . 1 . . . . . Skim 15 | . 5 . 8 2 . . . . Fabricators 1 | . . . . 1 . . . . Liberate 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . 8 10 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 87 | . . . 87 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked 2 | . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 3 | . . . 1 . . 2 . . Largest Group 2 | . . . 1 1 1 2 2 2 Highest-Rated Group 62 | . . . 26 26 19 62 62 62 Highest-Rated Ally 32 | . . . 26 26 19 32 32 32 Total Orders 28 | . . . . 2 2 12 2 10 STAY 12 | . . . . 1 1 4 1 5 ROAM 2 | . . . . . . 2 . . FOLLOW 13 | . . . . 1 1 5 1 5 AID 1 | . . . . . . 1 . . Ally Attacks 463 | . . . 70 160 29 59 . 145 Total Damage 14601 | . . . 2394 4643 1006 2019 . 4539 Kills 118 | . . . 27 40 6 23 . 22 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Borg Created 31 | . . . 13 4 5 3 . 6 Largest Collective 6 | . . . 5 6 4 5 . 5 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 12496 | 303 786 799 1931 2709 1797 1287 1251 1633 Spaces Moved 7589 | 110 404 385 1367 1387 1193 860 849 1034 Core 3 | 2 1 . . . . . . . Treads 590 | 108 403 79 . . . . . . Legs . | . . . . . . . . . Wheels 6996 | . . 306 1367 1387 1193 860 849 1034 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 80 124 124 140 140 140 140 Average Speed 140 | 158 160 156 126 139 140 140 140 146 Slowest Speed 320 | 160 200 320 160 140 140 140 140 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 8 68 19 96 41 98 97 86 86 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 2 . . . 3 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . 1 . . 2 3 4 . Spaces Dug 29 | . . . . 7 18 3 1 . Terrain Destroyed 65 | . 30 6 . 7 18 3 1 . Melee 29 | . . . . 7 18 3 1 . Projectile . | . . . . . . . . . AOE 36 | . 30 6 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 9128 | 172 486 559 1540 2126 1281 933 906 1125 Wait 1192 | 8 29 127 135 679 65 47 50 52 Move 7582 | 110 403 384 1366 1386 1192 859 848 1034 Hop . | . . . . . . . . . Pick Up 46 | 5 5 7 16 9 . . 2 2 Fast Attach 27 | 6 6 3 3 4 . 2 . 3 Attach 15 | . . 5 2 2 . . . 6 Detach 7 | . . 2 1 1 . . . 3 Swap 10 | . 1 2 . 2 . . . 5 Drop 36 | . 2 10 4 12 . 2 2 4 Fire 100 | 38 38 17 . . . . . 7 Melee 54 | . . . . 27 19 3 4 1 Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 7 | 5 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 17 | . . . . . . 17 . . Trap . | . . . . . . . . . Miscellaneous 34 | . . 1 13 4 5 3 . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Met 8R-AWN 514 | -10/Materials | Discovered new exit (range 5) 740 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Identified exit to Materials 904 | -10/Materials | Identified exit to Mines 967 | -10/Materials | Learned 8 Materials zone layouts 982 | -10/Materials | Core integrity fell below 50% 1019 | -10/Materials | Learned Storage non-interactive machine intel 1084 | -10/Materials | Discovered new exit (range 5) 1090 | -10/Materials | Entered Subcaves 1091 | -10/Subcaves | Approached by a straggling Scientist 1128 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1164 | -10/Subcaves | Lost 3 parts (1p1n1w) 1234 | -10/Subcaves | Core integrity fell below 20% 1261 | -10/Subcaves | Discovered new exit (range 12) 1328 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1405 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1624 | -10/Subcaves | Build established: Subdweller-Mutant 1733 | -10/Subcaves | Visited 4L-MR0's lab 1743 | -10/Subcaves | Found Prototype Special Melee Weapon 1889 | -10/Subcaves | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1890 | -8/Materials | Identified exit to Factory 1891 | -8/Materials | Identified 1B-0RG's Assimilator 1925 | -8/Materials | Assimilating Engineer 3a into Collective. 1943 | -8/Materials | Assimilating Commando 3a into Collective. 2099 | -8/Materials | Assimilating Trooper 3a into Collective. 2185 | -8/Materials | Build established: Mutant 2219 | -8/Materials | Assimilating Pest 3a into Collective. 2222 | -8/Materials | Assimilating Pest 3b into Collective. 2228 | -8/Materials | Assimilating Pest 3c into Collective. 2276 | -8/Materials | Lost 5 allies 2359 | -8/Materials | Assimilating Shotgunner 3a into Collective. 2362 | -8/Materials | Assimilating Shotgunner 3b into Collective. 2674 | -8/Materials | Learned 4 Factory zone layouts 2726 | -8/Materials | Learned Storage emergency access door positions 2803 | -8/Materials | Learned location of Extension (-5) 2911 | -8/Materials | Learned 4 Recycling zone layouts 2928 | -8/Materials | Assimilating Shepherd 3a into Collective. 2966 | -8/Materials | Assimilating Trooper 3b into Collective. 2968 | -8/Materials | Learned Factory stockpile data 3033 | -8/Materials | Learned Storage trap positions 3335 | -8/Materials | Assimilating Machinist 3a into Collective. 3387 | -8/Materials | Assimilating Technician 3a into Collective. 3666 | -8/Materials | Assimilating Defender 3a into Collective. 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Accompanied by 6 allies 3820 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3821 | -7/Factory | Identified exit to Factory 3822 | -7/Factory | Identified exit to Storage 4206 | -7/Factory | Assimilating Hacker 4a into Collective. 4653 | -7/Factory | Assimilating Virus 4a into Collective. 4826 | -7/Factory | Repaired Hrd. Medium Armor Plating 5148 | -7/Factory | Assimilating Hacker 4b into Collective. 5420 | -7/Factory | First assault squad dispatched 5626 | -7/Factory | Discovered exit to Factory (range 15) 5935 | -7/Factory | Lost 3 allies 6058 | -7/Factory | Discovered new exit (range 8) 6522 | -7/Factory | Assimilating Hacker 4c into Collective. 6529 | -7/Factory | Entered Lower Caves 6529 | -7/Lower Caves | Accompanied by 1 ally 6556 | -7/Lower Caves | Assimilating Virus 4b into Collective. 6562 | -7/Lower Caves | Assimilating Virus 4c into Collective. 6565 | -7/Lower Caves | Assimilating Virus 4d into Collective. 6847 | -7/Lower Caves | Spotted B-75 Beast 6864 | -7/Lower Caves | Assimilating Beast 4a into Collective. 7019 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7344 | -7/Lower Caves | Discovered new exit (range 17) 7562 | -7/Lower Caves | Learned Factory stockpile data 7894 | -7/Lower Caves | Assimilating Virus 4e into Collective. 8029 | -7/Lower Caves | Encountered a Warlord checkpoint 8326 | -7/Lower Caves | Entered another Lower Caves area 8326 | -7/Lower Caves | Accompanied by 4 allies 8352 | -7/Lower Caves | Assimilating Sweeper 4a into Collective. 8474 | -7/Lower Caves | Discovered exit to Factory (range 7) 9038 | -7/Lower Caves | Assimilating Virus 4f into Collective. 9340 | -7/Lower Caves | Discovered new exit (range 15) 9378 | -7/Lower Caves | Assimilating Fighter 4b into Collective. 9510 | -7/Lower Caves | Learned Factory interactive machine intel 9613 | -7/Lower Caves | Entered Zion 9613 | -7/Zion | Accompanied by 6 allies 9675 | -7/Zion | Discovered new exit (range 11) 9847 | -7/Zion | System corruption cleaned by Quarantine Array 9900 | -7/Zion | Learned location of Quarantine (-3) 9952 | -7/Zion | Learned location of Data Miner (-6) 10028 | -7/Zion | Learned Factory terminal intel 10213 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10435 | -7/Zion | Learned 4 Factory zone layouts 10650 | -7/Zion | Met Imprinter 10808 | -7/Zion | Opened final containment barrier to the Deep Caves 10828 | -7/Zion | Discovered new exit (range 5) 10830 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10864 | -7/Zion | Entered Deep Caves 10864 | -7/Deep Caves | Accompanied by 6 allies 11211 | -7/Deep Caves | Allies destroyed Z-Imprinter 11280 | -7/Deep Caves | Found Prototype Protection 11443 | -7/Deep Caves | Z-Facility disabled 11460 | -7/Deep Caves | Assimilating 5X-WHC(z) into Collective. 11497 | -7/Deep Caves | Lost 3 parts (2n1u) 11726 | -7/Deep Caves | Assimilating T0-906(z) into Collective. 11732 | -7/Deep Caves | Assimilating LL-D7B(z) into Collective. 11919 | -7/Deep Caves | Found Prototype Protection 11919 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 12170 | -7/Deep Caves | Assimilating as-85711 into Collective. 12224 | -7/Deep Caves | Discovered new exit (range 11) 12438 | -7/Deep Caves | Spotted Golem 12450 | -7/Deep Caves | Exposed GOLEM chamber 12451 | -7/Deep Caves | Triggered Deep Caves wall 12460 | -7/Deep Caves | Assimilating as-61668 into Collective. 12476 | -7/Deep Caves | Core integrity fell below 50% 12480 | -7/Deep Caves | Assimilating as-61874 into Collective. 12490 | -7/Deep Caves | Core integrity fell below 20% 12497 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- complete. 12494_ GOLEM Unit springs to life. 12494_ as-29330 destroyed. 12494_ as-76720 destroyed. 12494_ Destroyed Asb. Hover Unit. 12494_ as-81613 destroyed. 12494_ as-30699 destroyed. 12494_ Hrd. Medium Armor Plating destroyed. 12494_ 1B-0RG's Assimilator destroyed. 12495_ Golem GOLEM Unit beginning Prototype Device integration. 12495_ Golem GOLEM Unit beginning Prototype Leg integration. 12496_ Golem Prototype Device integration complete. 12496_ as-78338 destroyed. 12496_ as-44776 destroyed. 12496_ as-13382 destroyed. 12496_ A GOLEM Unit tumbles out of the Wall Chamber. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #???# | | ??????????????????????????????# #???# | | ??????????????????????????????## ##???# | | ???????????????????????????????###????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????? ?????????????????????????## | | ????????? ????????????????????????? | | ????????? ?????????????##???#### | | ????????? = ???????????# #### # | | ???????? = ?? ????# ## | | ???????? ! ???# ## | | ????????a l #??# | | ???????? aa * #?## | | ????????# l= !b #?# | | ????????" a == #?# ## | | ????????"!aa a ! #?## ###? | | ????????"G a ! s #??### #??? | | ???????""G a ! l ##???# #??? | | ???????"G! ** !*! #???# #### | | ????????# | ! #??## # | | ????????" a % ! #?## | | ????????" M ### | | ????????" G l | | ????????"""% | | ????????" @ ### | | ????????"" ! =%[!%! ######?# ## | | ????????" =%! ;#?????# ## | | ????????"" =!* ;;#?????# | | ????????" ; ; ; #?????#### | | ????????" #### ;; ;# ;###????????? | | ????????""" ###??# ## #####??????????? | | ?????????" ????#### #??????????????? | | ?????????##;###????????#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1025 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 14% | -7/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed SmartbombBoreMapper Manual? 0 Play Time 01:22:15 Cumulative 309.1 hours Start 2026.04.06 @ 19:09:22 End 2026.04.09 @ 12:49:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 158 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f44f6e7c-150c-48bc-ad27-8d58dcef87a2