Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 17:49:26 Player: Kipp Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (61) 61 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 516 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 105/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Core Shielding Pulse Rifle Assault Rifle Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Pulse Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Visual Processing Unit Core Shielding Assault Rifle Assault Rifle Datajack Great Maul [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 5 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power . | . 1 . Propulsion 2 | 2 2 1 Utility . | . . 2 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 12 | . 7 5 Power . | . . . Propulsion 5 | . 5 . Utility 2 | . . 2 Weapon 4 | . 2 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 93 Engine 13 | . 14 12 Leg 11 | . 8 28 Wheel 16 | . 19 . Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 4 | . 4 3 Ballistic Gun 22 | . 23 12 Launcher 1 | . . 9 Peak Build Rating 13 | 6 10 13 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 13 | 11 13 13 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 355 | 260 88 7 Remotely . | . . . Salvage Created 105 | . 88 17 Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 1 5 Guns 1 | . 1 . AOE 5 | . . 5 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Watcher 1 | . 1 . Grunt 1 | . 1 . Assembled 5 | . . 5 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 31 | . 8 23 Missed 7 | . 1 6 Hits 24 | . 7 17 Projectile 24 | . 7 17 AOE 14 | . . 14 Damage Taken 764 | . 78 686 Core 257 | . 10 247 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 12 | . 9 3 Largest 2 | . 2 2 Hottest 93 | . 40 93 Shots Fired 24 | . 18 6 Gun 19 | . 18 1 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 18 | . 18 . Thermal 1 | . . 1 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 1 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 11 2 Core Hits 22 | . 4 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 507 | . 150 357 Guns 150 | . 150 . Cannons . | . . . Explosions 357 | . . 357 Melee . | . . . Ramming . | . . . Kinetic 150 | . 150 . Thermal . | . . . Explosive 357 | . . 357 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 4 1 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 171 | . 171 33 Average Temperature 68 | . 88 20 Received Heat Transfer 42 | . 42 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 25 | . 25 23 Initial . | . . . Average 2 | . 2 5 Influence Increases 78 | . 47 31 Destroy 0b10 Robot/C 20 | . 20 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 2 | . 2 . Disable Machine 15 | . . 15 Destroy Structure 16 | . . 16 Lose Combat Pursuer 15 | . 15 . Influence Decreases 78 | . 47 31 Time Decay 57 | . 47 10 Lost Part 21 | . . 21 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 6 16 Peak Tracking Total 13 | . 2 13 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 9 1 Successful 4 | . 3 1 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 2 | . . 2 Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 528 | . 462 66 Sensors 528 | . 462 66 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 708 | 93 532 83 Spaces Moved 502 | 80 383 39 Core 15 | 15 . . Treads . | . . . Legs 155 | . 116 39 Wheels 332 | 65 267 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 105 | 94 106 120 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 51 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile . | . . . AOE 24 | . . 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 664 | 97 497 70 Wait 86 | . 73 13 Move 500 | 79 382 39 Hop . | . . . Pick Up 32 | 12 15 5 Fast Attach . | . . . Attach 14 | 6 5 3 Detach 1 | . 1 . Swap 3 | . . 3 Drop 16 | . 12 4 Fire 12 | . 9 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 11) 626 | -10/Materials | Entered Mines 627 | -10/Mines | Assembled infested the area 629 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 695 | -10/Mines | Core integrity fell below 50% 704 | -10/Mines | Core integrity fell below 20% 705 | -10/Mines | Escorted by a lone wolf Derelict 709 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00693_ The unstable cave ceiling collapses. 00696_ Acquired 7 matter. 00698_ The unstable cave ceiling collapses. 00698_ Acquired Lgt. Ion Engine. 00698_ Mni. Grenade Launcher destroyed. 00699_ The unstable cave ceiling collapses. 00701_ T-07 Excavator is excavating. 00703_ The unstable cave ceiling collapses. 00705_ A derelict emerges from the shadows: "Nice work disposing of those Unaware! I'm happy to return the favor and help see you out of these parts." 00705_ T-07 Excavator is excavating. 00706_ The unstable cave ceiling collapses. 00706_ Imp. Aluminum Leg destroyed. 00708_ The unstable cave ceiling collapses. 00709_ System corrupted: Imp. Aluminum Leg rejected. 00709_ EW-YD3(g): "Mission, incomplete...*fzzt*" 00709_ EW-YD3(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????#######? | | ?????????????????????????????# # | | ??????????????######????????# | | ???????????#### ####????? | | ??????????## # ###??# " | | ??????????# ### # | | ?????????## @ | | ?????????# = | | ?????????# % d | | ???????# d | | ???????# t # # | | ???????#### # | | ??????????##### # ## | | ??????????????####### # # ### | | ???????????????????#" #?? | | ???????????????????# /# ##???#? | | ???????????????????# [ #????? | | ???????????????????#" ! ##????? | | ???????????????????#"! #?????? | | ???????????????????# / # #?????? | | ???????????????????###### #?????? | | ????????????????????????########?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBladeLeg Manual? 0 Play Time 00:22:34 Cumulative 9.7 hours Start 2025.08.12 @ 17:20:43 End 2025.08.12 @ 17:49:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 664c2ae1-766e-4152-a602-b4d50847f88b