Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 21:51:35 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1373) 1373 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5899) 5899 TOTAL SCORE: 9302 Bonus ------- Follower Combat Kills 66 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1050 Friendly Fire -217 Cogmind --------- Core Integrity 0/350 Matter 145/1000 Energy 1500/1500 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Light Treads Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads VTOL Module > --- UTILITY ---------- Improved Utility Shielding Medium Armor Plating Medium Armor Plating Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine High-powered Shotgun Improved Grenade Launcher Maul [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Medium Armor Plating Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 36 | 7 8 8 13 Power 4 | 1 2 . 1 Engine 3 | 1 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | 1 3 2 6 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 . 5 Artifact . | . . . . Weapon 12 | 3 3 4 2 Energy Gun 2 | 1 1 . . Energy Cannon 3 | . 2 1 . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 14 | . 1 6 7 Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 7 | . . 1 6 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Backups 5 | 1 5 8 4 Power . | . . 1 1 Propulsion . | . . . . Utility 2 | . 2 4 . Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . 1 3 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . 3 . Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 98 53 70 Engine 9 | . 14 6 . Treads 21 | . 28 12 15 Device 4 | . . 9 8 Storage 9 | . 14 8 . Protection 11 | . 12 . 22 Energy Gun 5 | . 10 . . Energy Cannon 5 | . 4 13 . Ballistic Gun 11 | . 13 2 16 Peak Build Rating 38 | 6 21 23 38 Average Rating 14 | 5 8 17 30 On Entrance 11 | . 6 21 20 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns 5 | . . 1 4 Heaviest Build 60 | 12 60 55 26 Greatest Support 64 | 40 40 40 64 Greatest Overweight (x) 16 | . 1 16 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 5 Average Capacity 9 | 7 9 16 5 Most Carried 11 | 2 9 11 5 Average Carried 5 | 1 5 8 4 Final Capacity 20 | 8 20 5 5 Final Carried 9 | 2 9 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1046 | 348 291 35 372 Remotely . | . . . . Salvage Created 2099 | 255 810 584 450 Parts 126 | 27 48 33 18 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 5 | 1 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 16 12 11 Guns 27 | . 16 . 11 Cannons 8 | . . 8 . AOE 4 | . . 4 . Classes Destroyed 11 | 3 5 2 1 Worker 8 | 2 4 1 1 Tunneler 9 | 9 . . . Hauler 4 | . 2 2 . Recycler 6 | 1 1 3 1 Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 16 | . 6 10 . Grunt 19 | . 10 1 8 Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Demolisher 1 | . . . 1 Best Kill Streak 10 | 7 5 10 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | . 95 95 72 Missed 62 | . 24 18 20 Hits 200 | . 71 77 52 Projectile 200 | . 71 77 52 AOE 9 | . . . 9 Critical Strikes 7 | . 3 3 1 Damage Taken 2993 | . 758 938 1297 Core 890 | . 171 367 352 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . . 27 Ignored by Resistances 65 | . . . 65 Core Remaining (%) 49 | 100 31 16 . Volleys Fired 180 | 26 79 38 37 Largest 2 | 2 2 2 2 Hottest 128 | 70 120 128 50 Shots Fired 358 | 52 158 74 74 Gun 278 | 52 152 . 74 Cannon 73 | . 6 67 . Launcher 7 | . . 7 . Special . | . . . . Kinetic 180 | 26 80 . 74 Thermal 171 | 26 78 67 . Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 18 | 9 12 6 18 Robot Miss Streak 8 | 4 6 8 3 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | 30 92 38 66 Core Hits 115 | 13 39 27 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 2 6 . . Burn 8 | 2 6 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4400 | 390 1203 1214 1593 Guns 2983 | 390 1123 . 1470 Cannons 750 | . 51 699 . Explosions 490 | . . 490 . Melee . | . . . . Ramming 177 | . 29 25 123 Kinetic 2185 | 176 539 . 1470 Thermal 1548 | 214 635 699 . Explosive 490 | . . 490 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 33 | . . 6 33 Average Corruption 7 | . . 5 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 5 1 Message Errors 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . 9 27 . Projectiles 36 | . 9 27 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . . 31 103 Shots 1 | . . 1 . Rammed 9 | . 5 1 3 Targets Rammed 13 | . 7 1 5 Kicked . | . . . . Crushed 4 | . 2 . 2 Highest Temperature 444 | 54 279 444 228 Average Temperature 94 | 19 74 173 29 Received Heat Transfer 891 | . 297 216 378 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Energy Bleed 5 | . . 5 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 2 2 . Heat Transferred 4477 | 777 2294 1406 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 59 92 Level 1 9 | . . 40 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 291 | 15 110 291 219 Initial 103 | . . 8 103 Average 53 | 2 27 123 78 Influence Increases 1475 | 60 483 529 403 Destroy 0b10 Robot/C 860 | . 320 300 240 Destroy 0b10 Robot/NC 160 | 60 50 40 10 Destroy Leader 214 | . 76 78 60 Allied During Kill 11 | . . 11 . Successful Hack 23 | . 21 . 2 Disable Machine 120 | . . 90 30 Destroy Structure 12 | . 1 10 1 Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 1326 | 60 462 304 500 Entered New Map 156 | . . 13 143 Time Decay 860 | 60 372 231 197 Lost Part 135 | . 10 60 65 Lost Ally 95 | . . . 95 Purge Threat 80 | . 80 . . Squads Dispatched 10 | . 4 2 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 4 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 33 25 17 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 9 1 3 Terminals 10 | . 7 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 27 2 6 Successful 12 | . 9 . 3 Failed 23 | . 18 2 3 Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual 7 | . 1 2 4 Terminals 29 | . 23 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 1 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 6 | . . 4 2 Largest Group 4 | . . 4 3 Highest-Rated Group 72 | . . 72 54 Highest-Rated Ally 18 | . . 18 18 Total Orders . | . . . . Ally Attacks 23 | . . 11 12 Total Damage 403 | . . 261 142 Kills 6 | . . 5 1 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 44 | . 4 30 10 Average Entertainment 21 | . 4 27 17 Good Acts 9 | . . 5 4 Bad Acts 5 | . . 1 4 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2950 | 397 1385 597 571 Spaces Moved 1290 | 135 643 256 256 Core 210 | 4 . 157 49 Treads 1040 | 131 643 99 167 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 40 | . . . 40 Fastest Speed 50 | 50 160 50 50 Average Speed 157 | 156 166 153 138 Slowest Speed 850 | 160 240 850 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 8 91 35 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 9 . Melee . | . . . . Projectile . | . . . . AOE 9 | . . 9 . Terrain Rammed 33 | . . 10 23 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1757 | 265 794 323 375 Wait 172 | 97 43 4 28 Move 1287 | 134 642 255 256 Hop . | . . . . Pick Up 16 | 1 10 2 3 Fast Attach 20 | 6 1 4 9 Attach 6 | . 1 2 3 Detach 4 | . . 2 2 Swap 14 | 1 7 3 3 Drop 13 | . 4 2 7 Fire 180 | 26 79 38 37 Melee . | . . . . Ram 33 | . . 10 23 Kick . | . . . . Crush 12 | . 7 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 398 | -11/Scrapyard | Entered Materials 399 | -10/Materials | Build established: Mutant 868 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Discovered new exit (range 12) 1492 | -10/Materials | Core integrity fell below 50% 1583 | -10/Materials | Discovered new exit (range 7) 1713 | -10/Materials | Discovered new exit (range 9) 1732 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1783 | -10/Materials | Entered another Materials area 1783 | -9/Materials | Evolved 2 slots: Utility x2 1927 | -9/Materials | X0-1V1 whisked you away to safety 2139 | -9/Materials | X0-1V1 sent allied L-31 Rogue (x4) 2143 | -9/Materials | Core integrity fell below 50% 2160 | -9/Materials | Lost 3 parts (1p2n) 2197 | -9/Materials | Core integrity fell below 20% 2221 | -9/Materials | KI resistance permanently improved by X0-1V1 (+20%; -200 max core) 2313 | -9/Materials | Discovered new exit (range 11) 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Accompanied by 3 allies 2380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -8/Materials | Identified exit to Factory 2461 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2698 | -8/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 2702 | -8/Materials | Garrison activated, responded to threat 2788 | -8/Materials | X0-1V1 foreshadows a heat wave 2847 | -8/Materials | Core integrity fell below 50% 2899 | -8/Materials | Core integrity fell below 20% 2899 | -8/Materials | System corruption reached 10% 2940 | -8/Materials | Ambient heat levels rising (+10) 2949 | -8/Materials | System corruption reached 30% 2951 | -8/Materials | Core destroyed Last Messages --------------- 02945_ System corrupted by crushing effect (+1). 02945_ Destabilizing: Core damaged (-14). 02945_ Destabilizing: System corrupted (+2). 02946_ Slammed into Wall. 02946_ Destabilizing: System corrupted (+2). 02947_ Slammed into Wall. 02947_ Propulsion Shielding destroyed. 02947_ System corrupted by crushing effect (+5). 02947_ Destabilizing: System corrupted (+2). 02947_ Destabilizing: Core damaged (-10). 02948_ TH resistance returns to normal. 02948_ Slammed into Wall. 02948_ Destabilizing: System corrupted (+1). 02949_ Slammed into Wall. 02950_ Destabilizing: System corrupted (+2). 02950_ Destabilizing: System corrupted (+1). 02951_ Slammed into Wall. 02951_ Destabilizing: Core damaged (-10). 02951_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ??????????????????????????????????????######## + | | ????????????????????????????????????### # | | ????????????????????????????????? + % # | | ????????????????????????????????? # """ # | | ??????????????????????????????????????# """ # | | ??????????????????????????????????????# """ % % # | | ??????????????????????????????????????# ^ % # | | ??????????????????????????????????????# % + | | ??????????????????????????????????????#! """ # | | ??????????????????????????????????????#% """ % # | | ??????????????????????????????????????#= " =* # | | ????????????????????????????? # "???# [% # | | ????????????????????????????? +? ""?# # | | ????????????????????????????# #??? # # | | ????????????????????????????# ####### | = | | ????????????????????????????# * # | | ????????????????????????????# + | | ????????????????????????????# % | | ????????????????????????????# # ## # | | ????????????????????????????# # # ### | | ???????????????#????????????# # # | | ???????????????# ??????????# # =# | | ???????????????# ????????# """ % #!! " | | ??????????????????# ####### """ "T"% #!!! # | | ??????????????????# @ """ "" #!! # | | ??????????????????# ####### | | ??????????????????# #???# | | ??????????????????+ """ ####?# = | | ??????????????????# """ ### | | ??????????????????# """ !! | | ??????????????????# o ############# ### | | ??????????????????# #???????????## ##?### | | ??????????????????# #????????????# #????? | | ??????????????????# #????????????#*#????? | | ??????????????????######## +????????????# #????? | | ?????????????????????????# #????????????# #????? | | ?????????????????????????# #???????????? #????? | | ?????????????????????????# #????????????###????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 1560 Matter Stores 300 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyPulsarMembrane Manual? 0 Play Time 00:18:58 Cumulative 219.5 hours Start 2026.09.04 @ 21:36:11 End 2026.09.04 @ 21:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ea391e0-a10b-4943-a3a1-43035c809ba7