Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 04:54:17 Player: Savant Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (289) 1445 Value Destroyed (13119) 13119 Prototype IDs (381) 7620 Alien Tech Used (10) 2000 Bonus (36399) 36399 TOTAL SCORE: 72483 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1639 Follower Combat Kills 8254 Entered Garrisons 200 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -4894 Cogmind --------- Core Integrity 411/1600 Matter 255/300 Energy 569/600 System Corruption 0% +Membrane Temperature Cool (4) Movement Hovering (147) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Combat Antigrav System Combat Antigrav System Coolant Network Experimental Energy Well (0) Experimental Energy Well (0) Experimental Energy Well (0) Precision Energy Filter Particle Accelerator Particle Accelerator Zionite Weapon Casing Graphene Brace Advanced Force Field AEGIS Remote Shield Advanced Drone Bay (2/2) Subatomic Replicator Zionite Alpha Cannon Zionite Alpha Cannon Mk. II Point Singularity Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Particle Accelerator Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Combat Linear Gravjet Experimental Heat Sink Experimental Energy Well Experimental Energy Well Zionite Biocell Precision Energy Filter Precision Energy Filter Particle Accelerator Experimental Reaction Control System Improved Utility Shielding Zionite Weapon Casing Graphene Brace Advanced Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Rifle Compact HERF Cannon Zionite Alpha Cannon Enhanced Nova Cannon Hellfire Missile Launcher Point Singularity Launcher [Rating: 239] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Experimental Core Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Phase Redirector Weapon Plasma Lance Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Utility 10 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 7 12 9 20 17 23 8 2 1 2 . 13 2 . . . 10 . 11 4 1 15 1 15 2 4 8 9 2 7 19 20 15 21 12 17 64 2 Power 38 | 1 1 . 4 2 2 2 . . . . . . . . . 2 . 2 . . 1 . . . . . 2 . . 2 2 1 1 2 2 8 1 Engine 10 | 1 1 . 3 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 2 1 1 2 2 8 1 Propulsion 96 | 2 2 3 6 5 10 2 . . . . 2 . . . . 2 . 1 1 . 5 . 2 . . 6 1 . 4 8 4 2 3 5 3 17 . Treads 16 | 1 1 . 3 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Wheel 7 | 1 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 64 | . . . . . 3 2 . . . . 2 . . . . 2 . 1 . . 2 . 2 . . 6 1 . 4 8 4 1 3 3 3 17 . Flight 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Utility 177 | 2 4 2 4 5 8 4 2 1 2 . 7 . . . . 6 . 7 3 . 6 1 9 1 3 2 4 2 3 8 11 12 13 3 11 30 1 Device 92 | 1 1 . 1 2 1 2 1 1 2 . 3 . . . . 3 . . 2 . 3 1 5 1 1 1 2 2 2 3 8 7 8 3 5 19 1 Storage 21 | 1 1 . . 2 1 . . . . . . . . . . 1 . 1 . . 1 . 2 . . . 1 . 1 1 1 . 2 . 3 2 . Processor 19 | . . . 1 . . . 1 . . . 1 . . . . . . 3 . . 2 . 1 . . . . . . 1 . 3 1 . 2 3 . Hackware 12 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 2 . 2 . . 1 1 . Protection 32 | . 2 2 1 1 5 1 . . . . 3 . . . . 2 . 2 1 . . . 1 . 1 . 1 . . 1 1 . 2 . . 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 64 | 2 5 4 6 5 3 . . . . . 4 2 . . . . . 1 . 1 3 . 4 1 1 . 2 . . 1 3 . 4 2 1 9 . Energy Gun 19 | . 3 4 4 1 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . 2 . Energy Cannon 20 | . . . 1 1 2 . . . . . . 1 . . . . . 1 . . 1 . 2 1 1 . . . . . 1 . 2 1 1 4 . Ballistic Gun 5 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Launcher 5 | . 1 . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 6 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 1 . . 1 . . 2 . . . . . . 3 . 1 . 1 10 . 4 1 1 2 6 . . 1 2 . 4 4 . 10 . Parts Lost 60 | . . 6 . . 12 . . . . . . . . . . 1 . 4 3 . . . 1 . 1 1 . . 1 . . 1 1 5 . 9 14 Power 10 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 4 Propulsion 22 | . . 2 . . 6 . . . . . . . . . . . . . 3 . . . 1 . . 1 . . . . . . 1 2 . 2 4 Utility 20 | . . 1 . . 3 . . . . . . . . . . 1 . 4 . . . . . . 1 . . . . . . 1 . 2 . 3 4 Weapon 8 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Highest Loss Streak 12 | . . 2 . . 9 . . . . . . . . . . 1 . 3 3 . . . 1 . 1 1 . . 1 . . 1 1 3 . 8 12 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Average Backups 14 | 4 13 14 13 17 17 9 9 10 10 10 9 10 9 10 9 9 10 9 9 10 9 10 13 14 13 13 14 14 14 19 19 19 19 19 20 20 18 Power . | . . . . . . . . . . . . 1 1 1 1 . 1 . . . . . . . . . . 1 1 . 1 1 . . 1 . . Propulsion 1 | 3 2 2 . 2 7 1 2 2 2 2 2 2 2 2 1 . . . . . . . . 1 1 1 . . . 1 1 . . . . 1 1 Utility 8 | . 4 5 6 7 5 6 6 6 6 7 5 4 3 4 4 4 5 5 6 6 5 6 8 9 8 8 9 10 10 14 14 13 13 12 11 11 12 Weapon 3 | . 6 6 6 5 3 1 1 1 1 1 1 3 3 3 3 2 2 2 2 3 3 3 3 3 3 3 3 2 1 2 2 3 4 4 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | 1 11 3 4 . 7 4 2 . 1 . 1 . . . . 2 . 5 1 . 1 . 2 . 1 1 . . . 4 1 10 11 1 . 7 3 Power 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . Propulsion 13 | . 3 1 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Utility 42 | 1 3 1 1 . 3 2 2 . . . 1 . . . . 1 . 1 1 . . . 2 . 1 1 . . . 2 1 7 6 1 . 2 2 Weapon 21 | . 5 1 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 5 . . 4 . Tool/Special 4 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 89 91 100 97 83 100 100 100 100 99 100 100 100 100 99 100 99 92 91 98 100 97 99 99 99 99 99 99 92 94 94 94 95 91 89 79 Engine 1 | . 14 4 4 6 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 2 5 . 7 7 7 7 6 6 6 6 6 2 . 3 5 5 4 . . . . . . . . 4 4 4 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 1 . . . 5 5 5 5 5 5 5 5 4 4 4 7 7 7 10 7 Treads 3 | . 14 11 7 30 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 13 16 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . 2 27 38 38 38 38 33 33 33 33 33 35 35 35 23 22 23 33 32 34 35 35 35 35 35 28 26 29 29 30 30 26 27 Device 11 | . 7 12 6 9 12 5 7 7 7 6 11 13 13 13 13 10 11 12 11 16 12 10 11 10 9 9 7 9 9 12 12 11 11 13 12 15 12 Storage 6 | . 14 14 9 9 8 7 7 7 7 7 6 6 6 6 6 5 5 8 10 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 11 | . . . 6 . . . 6 7 7 7 6 6 6 6 6 5 5 9 11 11 15 22 20 20 20 20 20 20 20 18 18 17 16 16 15 15 19 Hackware 2 | . . . . 9 2 13 7 7 7 7 6 6 6 6 6 5 5 1 . . . . . . . . . . . 3 4 5 4 4 5 1 . Protection 8 | . 6 1 9 9 12 9 7 6 7 7 13 13 13 13 13 17 17 10 11 11 10 5 7 10 10 10 11 10 10 1 4 4 7 6 7 3 2 Energy Gun 3 | . 25 22 12 13 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 4 . 2 . . . . . . 5 6 6 6 4 5 2 . . 2 4 4 2 . . . 3 1 3 4 3 3 1 . 4 4 Ballistic Gun 1 | . 1 3 . 2 9 2 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 5 6 6 6 6 5 5 7 10 10 10 5 5 5 5 5 5 5 5 4 4 4 3 3 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 3 3 1 . Peak Build Rating 239 | 8 12 14 32 32 41 54 54 54 60 55 75 72 72 72 72 85 85 98 92 90 116 117 137 138 135 136 138 136 142 174 175 194 199 203 212 239 229 Average Rating 111 | 5 11 11 27 30 34 41 53 54 54 55 66 71 71 72 72 81 84 88 84 87 103 113 128 133 133 132 134 135 135 162 168 185 191 189 203 225 197 On Entrance 97 | . 8 12 13 31 32 33 54 54 54 55 55 69 70 72 72 72 85 85 90 90 89 111 117 134 133 134 133 135 136 128 169 171 194 194 195 206 223 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 38 38 60 62 74 34 34 32 36 33 43 43 43 42 42 53 51 61 67 53 57 64 76 75 65 75 79 73 79 104 108 123 123 107 99 150 137 Greatest Support 140 | 20 10 40 30 80 83 43 43 43 43 43 43 43 43 43 43 57 57 58 57 53 78 66 90 83 83 85 96 85 88 114 114 123 127 103 103 138 140 Greatest Overweight (x) 24 | 1 3 3 5 5 1 1 . . . . 1 . . . . . . 1 2 . . . . . . . . 24 1 4 . . . 1 . 1 1 Average Overweight (x) . | . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 22 22 22 22 Average Capacity 15 | 6 14 15 15 18 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 20 20 20 20 20 22 22 22 Most Carried 22 | 8 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 17 20 20 20 20 22 22 22 22 Average Carried 15 | 4 13 14 14 18 17 9 9 10 9 10 9 10 9 10 9 9 9 9 9 10 9 9 13 14 14 14 14 15 15 19 19 19 19 20 21 21 20 Final Capacity 22 | 8 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 22 22 22 22 Final Carried 22 | 8 15 15 15 20 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 17 20 20 20 19 22 21 22 20 Class Distribution -------------------- 35% | Mutant 8% | Commander-Gladiator 7% | Scavenger-Scout 6% | Trapper-Scout 5% | Scavenger-Mutant 4% | Scavenger-Ninja 4% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Commander-Ninja | -4/Extension Commander-Scout | -4/Cetus Commander-Gladiator | -4/Archives Commander-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Trapper-Scout | -3/Quarantine Trapper-Scout | -2/Research Trapper-Scout | -2/Testing Scavenger-Scout | -2/Section 7 Alien-Scout | -1/Access Scavenger-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11458 | 290 230 245 260 548 576 188 84 . 60 44 563 105 85 . 10 392 . 364 342 177 220 195 490 143 221 327 182 50 358 350 185 791 818 461 180 1829 95 Remotely 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 . . . . . Salvage Created 14152 | 54 617 465 646 911 788 310 23 24 . 20 595 33 39 . 29 370 . 362 98 95 . 58 391 . 248 811 85 188 176 271 135 872 1830 460 240 2605 303 Parts 671 | 4 37 25 27 36 43 9 3 . . . 31 1 1 . 1 25 . 13 9 12 . 11 15 . 9 27 5 13 8 7 13 37 113 24 7 97 8 Haulers Intercepted 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . . 1 . . Recyclers Shooed 8 | 1 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieved Matter 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . Parts Self-Destructed 50 | . . 9 . . . . 5 1 . 2 . 1 6 . 1 . . . 13 4 . 8 . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 198 | . 14 11 14 20 20 3 . . . 2 6 3 . . . 6 . 1 5 10 . 6 8 . 1 5 . . 1 . 2 2 18 4 . 30 6 Melee 51 | . . . . . 3 3 . . . . 6 . . . . 1 . 1 1 . . . 2 . 1 5 . . 1 . 2 2 18 2 . 3 . Guns 53 | . 14 10 9 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 23 | . . . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 14 1 AOE 57 | . . . 3 7 6 . . . . . . 3 . . . 5 . . 4 10 . 6 4 . . . . . . . . . . . . 7 2 Classes Destroyed 25 | 1 5 1 2 1 3 1 1 . . 1 2 . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . 3 . Worker 6 | . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Builder 12 | . . . . . 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . . 1 . . Recycler 26 | . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . 1 3 . . . 2 . 4 4 1 1 3 . Minesweeper 5 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 18 | . 3 . 1 . . 2 . . . . 2 . . . . . . 1 . . . . . . . 1 . . 1 . . 4 1 . . 2 . Swarmer 57 | . 6 3 4 6 3 2 . . . . 2 3 . . . 5 . . 4 10 . 4 4 . 1 . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 42 | . 8 . 5 7 10 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 9 . Brawler 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . 5 5 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 . Programmer 40 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . 1 . 2 1 18 2 . 10 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 10 | 2 3 3 5 5 6 5 1 1 . 1 3 3 1 . 1 6 . 1 4 10 . 4 4 . 1 2 . 5 1 1 2 1 3 2 1 8 6 Combat Bots Only 10 | . 3 3 4 5 5 2 . . . 1 2 3 . . . 5 . 1 4 10 . 4 4 . 1 1 . . 1 . 2 1 3 2 . 7 6 Max Kills in Single Turn 6 | 1 2 2 2 3 3 1 1 1 . 1 2 2 1 . 1 3 . 1 3 6 . 2 2 . 1 1 1 1 1 1 1 1 1 1 1 3 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 3 2 . . . . . . 2 . . . 3 . . 3 6 . 2 2 . . . . . . . . . . . . 3 1 Melee 1 | . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . . . 1 . 1 1 . . 1 . 1 1 1 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 A7 (-4/Cetus) NK-0LA (-1/Command) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1537 | . 46 66 50 60 205 38 10 . . 12 66 10 . . . 60 . 7 41 17 5 3 43 . 22 21 . . 12 2 30 21 187 66 2 224 211 Missed 542 | . 12 16 12 21 49 20 5 . . 9 32 4 . . . 28 . 2 6 6 2 1 19 . 8 5 . . 4 1 13 6 62 20 1 74 104 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 995 | . 34 50 38 39 156 18 5 . . 3 34 6 . . . 32 . 5 35 11 3 2 24 . 14 16 . . 8 1 17 15 125 46 1 150 107 Melee 15 | . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . 6 Projectile 980 | . 34 50 38 39 152 18 5 . . 3 34 6 . . . 32 . 2 35 11 3 2 24 . 14 16 . . 8 1 17 15 125 44 1 150 101 AOE 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 6 . Critical Strikes 88 | . . 1 2 3 7 . . . . . 1 . . . . 1 . 2 3 . . . 1 . 1 2 1 . 3 . 4 . 17 5 . 18 16 Actively Blocked 33 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . 3 . . . 2 5 . 18 . Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . 4 Damage Taken 20719 | . 354 907 552 567 2572 179 54 . . 54 620 94 . . . 768 . 303 666 174 94 64 561 . 183 393 24 . 436 20 394 461 1809 1499 25 3084 3808 Core 2912 | . 35 198 174 42 245 40 11 . . . 58 13 . . . 194 . . 21 35 23 18 36 . 38 29 . . 74 . 71 75 233 154 . 325 770 Absorbed by Shields 655 | . . . . 42 . . . . . . . . . . . . . . . . 9 . . . . . 22 . 43 . . . . . . 539 . Redirected to Core 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 84 . . . . Redirected to Shielding 402 | . . . . . . . . . . . 26 11 . . . . . 64 17 31 . . 24 . 13 30 . . . . 15 . 108 . . . 63 Ignored by Resistances 2440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1392 54 . 994 . Regen/Repaired (Parts) 4246 | . . . . . 90 46 . . . . 214 . . . . 170 . 417 . . 24 . 42 244 80 121 6 . . 158 . 325 285 1383 83 481 77 Core Remaining (%) 63 | 100 . 6 . . 16 . . . . 92 . . . . 91 . . . . . . 70 . . . . . . 84 . 94 . . 55 . . 25 Volleys Fired 750 | 4 44 39 54 83 38 . . . . 6 4 33 33 . 2 30 4 29 15 4 2 5 21 7 . 6 2 . 9 11 29 16 16 27 . 152 25 Largest 2 | 2 2 2 2 2 2 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 Hottest 200 | 40 145 100 140 110 110 . . . . 25 44 98 98 . 98 98 98 98 98 43 88 43 105 120 . 120 88 . 120 120 120 120 120 200 . 200 200 Shots Fired 949 | 8 75 73 88 144 63 . . . . 6 4 33 33 . 2 30 4 31 14 4 2 5 23 7 . 6 2 . 10 11 30 17 19 28 . 152 25 Gun 426 | 8 68 69 66 137 32 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 39 . Cannon 467 | . . . 20 1 25 . . . . . 1 30 33 . 2 27 4 31 11 . 2 . 20 7 . 6 2 . 10 11 30 17 19 28 . 105 25 Launcher 43 | . 1 . 2 6 6 . . . . . 2 3 . . . 3 . . 3 4 . 5 3 . . . . . . . . . . . . 5 . Special 13 | . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 109 | 8 2 15 . 41 32 . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Thermal 585 | . 6 18 86 96 6 . . . . . . 30 33 . 2 27 4 31 11 . . . 17 7 . 6 . . 10 11 30 16 19 28 . 80 11 Explosive 43 | . 1 . 2 6 6 . . . . . 2 3 . . . 3 . . 3 4 . 5 3 . . . . . . . . . . . . 5 . Electromagnetic 194 | . 66 40 . 1 19 . . . . . . . . . . . . . . . 2 . 3 . . . 2 . . . . 1 . . . 46 14 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 24 | 3 11 23 19 24 11 . . . . 2 3 2 . . . . . 3 6 2 1 2 6 4 . 1 3 . 4 . . 1 . 3 . 13 20 Robot Miss Streak 5 | 1 5 3 2 2 2 . . . . 2 1 . . . . . . . 2 . 1 . 1 1 . 3 . . 1 . 2 . . 1 . 4 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 5 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 25 Shots Hit Robots 770 | 5 49 60 64 102 49 12 1 2 . 5 24 2 3 . 1 5 . 13 12 1 2 2 18 4 6 22 26 7 9 4 5 23 75 14 4 117 22 Core Hits 431 | 2 32 27 28 52 32 3 1 . . 1 16 2 1 . . 12 . 6 6 10 . 9 8 . 2 13 11 4 3 2 2 14 30 6 2 74 20 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 3 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | . . . 7 4 4 3 . . . 1 2 . . . . . . 1 . . 1 . 4 . 1 . 3 1 2 . 1 2 7 . . 5 . Burn 11 | . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 8 | . . . . . 2 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Impale 24 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 3 1 1 . 1 2 7 . . 4 . Melee Attacks 1192 | . . . 3 15 50 51 19 25 . 24 126 33 18 . 5 54 . 48 13 9 13 2 76 . 31 66 44 13 34 32 35 101 148 56 14 34 . Impact 205 | . . . 3 15 50 51 19 25 . 24 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 431 | . . . . . . . . . . . 108 33 18 . 5 54 . 48 13 9 13 1 16 . 6 12 10 2 6 10 8 18 25 11 2 3 . Piercing 556 | . . . . . . . . . . . . . . . . . . . . . . 1 60 . 25 54 34 11 28 22 27 83 123 45 12 31 . Sneak Attacks 86 | . . . . . 2 5 1 1 . . 6 . 1 . 1 2 . 4 . . . 1 2 . 1 5 24 5 . 2 1 7 9 1 2 3 . Combat Hostiles 7 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . Follow-up Attacks 33 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 4 6 . 2 . 2 3 9 2 . . . Damage Inflicted 39637 | 60 748 802 1568 2537 2561 673 77 132 . 149 1534 368 162 . 105 896 . 767 892 814 105 508 1143 197 432 1272 1511 672 447 308 287 1540 4101 772 282 8030 3185 Guns 6389 | 60 724 802 1112 1725 504 . . . . 56 16 . . . . . . . . . . . . . . . . . . . . . . . . 1390 . Cannons 7365 | . . . 266 . 451 . . . . . . . . . . . . 32 292 . 33 . 224 197 . 130 61 . 42 . . 70 . 277 . 3867 1423 Explosions 9323 | . 24 . 190 812 1116 . . . . . 222 368 . . . 586 . . 412 814 . 416 360 . . . . . . . . . . . . 2241 1762 Melee 16523 | . . . . . 481 673 77 132 . 93 1296 . 162 . 105 310 . 735 188 . 44 92 559 . 432 1142 1450 672 405 308 287 1470 4101 495 282 532 . Ramming 37 | . . . . . 9 . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Kinetic 1158 | 60 22 144 . 322 504 . . . . 56 16 . . . . . . . . . . . . . . . . . . . . . . . . 34 . Thermal 10157 | . 24 204 1378 1403 75 . . . . . . . . . . . . 32 292 . . . 107 197 . 130 . . 42 . . . . 277 . 3171 2825 Explosive 7214 | . . . 190 812 1041 . . . . . 222 368 . . . 586 . . 412 814 . 416 360 . . . . . . . . . . . . 1993 . Electromagnetic 3591 | . 702 454 . . 451 . . . . . . . . . . . . . . . 33 . 117 . . . 61 . . . . 70 . . . 1343 360 Impact 1639 | . . . . . 481 673 77 132 . 93 183 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4090 | . . . . . . . . . . . 1113 . 162 . 105 310 . 735 188 . 44 . 40 . . 146 323 . 73 142 . 140 457 112 . . . Piercing 10794 | . . . . . . . . . . . . . . . . . . . . . . 92 519 . 432 996 1127 672 332 166 287 1330 3644 383 282 532 . Entropic 382 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382 . Phasic 575 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 . Highest Corruption 17 | . . . . . . . . . . . 2 . . . . 5 10 9 6 6 6 . 5 5 7 7 7 7 6 1 3 2 17 17 . . . Average Corruption 5 | . . . . . . . . . . . 1 . . . . 2 8 5 6 6 6 . 4 5 5 7 7 5 2 1 1 2 8 17 . . . Corruption Purged 22 | . . . . . . . . . . . 2 . . . . 3 1 8 . . . . . . . . . 7 . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . . . . . . . . 10 . . . . 7 3 32 18 8 . . 11 8 14 32 9 3 8 1 6 10 50 40 . . . Message Errors 59 | . . . . . . . . . . . 6 . . . . 1 2 7 7 1 . . 1 1 1 8 2 1 . . 1 3 10 7 . . . Matter Fused 58 | . . . . . . . . . . . 2 . . . . 3 . 5 3 1 . . 2 2 5 11 1 . 2 . 1 2 8 10 . . . Heat Flow Errors 36 | . . . . . . . . . . . . . . . . . . 4 1 2 . . 2 . 3 4 1 1 2 . . . 9 7 . . . Energy Discharges 33 | . . . . . . . . . . . 2 . . . . . . 4 1 3 . . 1 2 2 4 1 . 2 . 2 1 3 5 . . . Parts Rejected 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Data Loss (minor) 41 | . . . . . . . . . . . . . . . . 1 . 9 1 1 . . 1 1 2 3 4 1 1 1 . 2 10 3 . . . Data Loss (major) 13 | . . . . . . . . . . . . . . . . 1 . . 4 . . . 1 . . . . . . . 1 1 2 3 . . . Misfires 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 1 3 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 4 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3285 | . . . 4 . 242 305 . 72 . 69 305 63 37 . 65 8 . 51 18 67 . . 129 . 97 97 90 163 41 76 34 65 636 90 . 247 214 Projectiles 200 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . 27 . 96 59 Explosions 477 | . . . 4 . 22 . . . . . 1 63 . . . 4 . 16 . 67 . . 45 . . . . . . . . . . . . 100 155 Melee 2608 | . . . . . 220 305 . 72 . 69 304 . 37 . 65 4 . 35 . . . . 84 . 97 97 90 163 41 76 34 65 636 63 . 51 . Knockbacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . 16 . 22 60 108 . . . . . 41 . . . . 194 . 167 . . 14 37 80 . . . . . . . . . . 23 . . . Shots 20 | . 1 . 2 2 4 . . . . . 1 . . . . 3 . 2 . . . 1 2 . . . . . . . . . . 2 . . . Rammed 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 231 3 345 123 42 . 5 . . 6 24 294 324 . 116 135 180 299 334 249 80 . 213 224 239 259 179 300 217 256 224 162 318 250 . 415 346 Average Temperature 69 | . 70 2 94 23 13 . 5 . . 6 11 77 97 . 63 48 90 110 155 129 42 . 43 80 109 48 30 85 50 75 99 28 74 55 . 125 129 Received Heat Transfer 2989 | . 96 237 243 264 1323 60 27 . . 15 78 . . . . 9 . . 27 . 16 . . . . 72 . . 9 9 . 54 27 99 . 306 18 Effects 10 | . . . 3 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . 1 . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Interference 6 | . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . 1 . . 2 4 . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 3 Combat Hostiles 13 | . . 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 3 Parts Fried 36 | . 2 6 . . 4 10 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 3 Impact Corruptions 29 | . . . . . 6 12 . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 1 10 5 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . Heat Transferred 10627 | . . 444 2802 2977 100 . . . . . . . . . . . . 50 400 . . . 111 185 . 111 . . 18 . . . . 148 . 1428 1853 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . 4 3 2 . . . . 2 . . . . 1 . . . . . . 1 . 4 4 3 2 3 . . . 2 1 1 5 . Low Security (%) 48 | 100 100 . 100 7 . . . . . . . . . . . 85 100 100 . . . . 72 100 34 . . 75 4 100 100 100 62 2 96 9 . Level 1 15 | . . . . 15 . 40 . . . . 69 . . . . 14 . . . . . . 27 . 8 . . 20 22 . . . 23 97 3 8 . Level 2 15 | . . . . 40 85 59 . . . . 30 . . . . . . . . . . . . . 29 39 22 4 36 . . . 14 . . 5 . Level 3 6 | . . . . 24 14 . . . . . . . . . . . . . . . . . . . 23 33 77 . 36 . . . . . . 1 . Level 4 3 | . . . . 13 . . . . . . . . . . . . . . . . . . . . 3 26 . . . . . . . . . 11 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2634 | 5 139 . 172 1327 933 492 . . . . 467 . . . . 221 69 112 . . . . 348 118 1205 1219 770 420 894 173 43 89 453 348 204 2634 . Initial 668 | . . . . 74 646 422 . . . . 450 . . . . . 69 32 . . . . . 118 4 590 668 270 . 173 . 2 48 249 204 . . Average 295 | 1 29 . 69 629 637 403 . . . . 334 . . . . 55 60 18 . . . . 116 71 463 836 722 103 537 57 6 13 197 254 90 838 . Influence Increases 19194 | 10 493 70 509 1293 943 519 65 50 . 197 1156 85 5 . 5 494 8 461 120 220 129 105 654 49 1663 1277 229 254 1673 114 194 518 937 511 63 3928 193 Destroy 0b10 Robot/C 6760 | . 280 60 280 560 400 60 . . . 60 220 60 . . . 140 . 100 100 200 60 80 240 . 540 520 80 80 520 . 40 60 360 80 . 1580 . Destroy 0b10 Robot/NC 625 | 10 25 . 10 15 25 35 5 5 . 10 45 . 5 . 5 20 . 25 . . . 15 10 . 30 45 5 25 55 10 . 50 45 5 20 70 . Destroy Leader 1214 | . 56 10 72 40 110 24 . . . 10 74 10 . . . 30 . 18 20 20 . 10 64 . 114 36 . . 136 . 10 38 62 10 4 236 . Allied During Kill 3433 | . . . . 58 5 . . . . 27 16 . . . . 5 . 34 . . 24 . 37 . 531 494 85 105 693 . . 10 . . . 1309 . Trap Triggered on 0b10 30 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 20 . Successful Hack 504 | . 26 . 30 39 14 50 . . . . 11 . . . . 10 . 38 . . . . 10 . 12 14 . . . 46 25 120 32 5 . 22 . Select Force Hacks 150 | . 60 . 30 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Disable Machine 840 | . . . . 15 30 15 . . . . 15 . . . . 15 . 75 . . . . 45 . 180 15 15 30 75 . 45 . 75 45 . 150 . Anti-Garrison Action 450 | . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2773 | . 16 . 27 116 89 35 . . . . 105 . . . . 184 8 156 . . . . 158 34 256 108 44 14 194 58 74 210 183 81 24 421 178 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 300 | . . . . . 45 15 . . . . 90 . . . . 15 . 15 . . . . 15 15 . . . . . . . . . 15 . 60 15 Lose Combat Pursuer 1665 | . 30 . 60 . 225 255 60 45 . 90 120 15 . . . 75 . . . . 45 . 75 . . 45 . . . . . . 180 270 15 60 . Influence Decreases 19141 | 10 398 165 394 81 1341 999 437 127 . 195 934 309 5 . 5 295 160 508 120 110 239 105 316 380 465 1287 747 931 1342 445 190 436 578 614 405 918 3150 Entered New Map 7113 | . . 47 . 41 681 507 167 15 . . 2 84 . . . . 130 15 . . 110 . . 220 3 615 527 407 . 158 . 2 38 196 138 . 3010 Time Decay 8681 | 10 388 104 394 . 510 342 270 112 . 175 502 225 5 . 5 240 30 336 120 110 98 95 266 120 232 482 160 464 362 277 190 364 530 368 267 528 . Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 510 | . . 14 . . 120 . . . . . . . . . . 6 . 40 . . . . 10 . . 10 . . 10 . . 10 10 50 . 90 140 Lost Ally 1937 | . 10 . . 40 30 . . . . 20 130 . . . . 49 . 117 . . 31 10 40 40 230 180 60 60 520 10 . 60 . . . 300 . Purge Threat 750 | . . . . . . 150 . . . . 150 . . . . . . . . . . . . . . . . . 450 . . . . . . . . Squads Dispatched 113 | . 3 . 2 . 9 5 . . . . 10 . . . . 5 . 13 . . . . 7 . 4 . . . 7 4 3 6 9 5 4 17 . Investigation 30 | . 3 . 1 . 4 2 . . . . 3 . . . . 2 . 5 . . . . 1 . . . . . . 2 . 2 2 . 2 1 . Extermination 36 | . . . . . . 1 . . . . 3 . . . . 2 . 3 . . . . 2 . 2 . . . 1 2 2 4 6 2 2 4 . Reinforcement 29 | . . . 1 . 1 2 . . . . 1 . . . . 1 . 3 . . . . 4 . 2 . . . 5 . 1 . 1 3 . 4 . Assault 11 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Garrison 7 | . . . . . 1 . . . . . 3 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 62 | . 1 . 4 . 3 2 . . . . 5 . . . . 1 . 3 . . . . 2 . 4 2 1 . 9 . 3 3 1 1 1 16 . Communications Jammed 167 | . . . . . . . . . . . 53 . . . . . . . . . . . 20 . 51 43 . . . . . . . . . . . Distress Signals 156 | . . . . . . . . . . . 46 . . . . . . . . . . . 16 . 51 43 . . . . . . . . . . . Times Spotted 660 | . 22 12 26 31 51 19 4 3 . 12 48 8 . . . 28 5 9 3 10 65 5 24 6 25 17 4 3 21 3 14 12 34 31 6 79 20 Peak Tracking Total 17 | . 3 3 6 6 16 5 4 5 . 6 10 4 . . . 8 6 4 1 10 16 3 6 4 14 4 4 1 6 3 8 2 9 10 3 17 11 Tactical Retreats 70 | . 2 . 2 . 5 8 1 2 . 2 10 1 . . . 7 1 2 . . 3 . 3 1 . 2 . . 1 1 1 1 5 6 1 2 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 24 | . 1 . . 3 1 1 . . . . 1 . . . . 2 . 3 . . . . 1 . . 4 . . 2 1 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Installed 24 | . . 2 . . . . 3 1 . . 1 . 1 . 9 . . . . . . . . . . . . . . . . . . . . 7 . Triggered 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Most Traps Carried 7 | . . . . . . . 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 67 | . . . . 9 2 1 . . . . 1 . . . . 1 . 5 . . . . 3 . 12 2 1 2 5 . 3 . 5 5 . 10 . Max in Single Turn 2 | . . . . 2 1 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 1 . 1 . 1 . 1 1 . 2 . Garrison Access 12 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 2 . 1 3 . . 1 . . Garrison Relay 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 129 | . 10 1 9 4 7 16 1 . . . 10 1 . 4 . 4 . 8 2 1 6 . 8 . 3 1 . . 2 5 4 8 5 4 2 3 . Terminals 43 | . 8 . 6 4 5 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . Fabricators 11 | . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 2 . . . . . . 2 . . . . 1 . . Repair Stations 16 | . . . . . 1 1 . . . . 3 . . . . 2 . 2 . . . . 1 . . . . . . 1 1 2 2 . . . . Recycling Units 11 | . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . . . . 2 . . . 1 . Scanalyzers 14 | . . . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . 1 2 1 1 . . . . Garrison Access 19 | . . . 1 . . 1 . . . . 2 . . . . 2 . 1 . . . . 2 . 2 . . . 2 1 1 3 . . 1 . . Total Hacks 354 | . 27 4 22 8 24 43 1 . . . 22 1 . 26 . 7 . 17 6 1 6 . 12 . 5 2 . . 3 34 15 30 16 5 7 10 . Successful 225 | . 17 4 15 4 15 27 1 . . . 16 1 . 26 . 5 . 10 6 1 6 . 5 . 2 1 . . 2 15 8 16 8 4 5 5 . Failed 129 | . 10 . 7 4 9 16 . . . . 6 . . . . 2 . 7 . . . . 7 . 3 1 . . 1 19 7 14 8 1 2 5 . Catastrophic 22 | . 1 . 1 1 . 2 . . . . 1 . . . . 1 . 3 . . . . 3 . . . . . . 5 1 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 469 | . 21 . 15 2 15 14 . . . . 46 . . . . 47 . 39 . . 1 . 34 . 37 17 1 . 43 18 28 39 18 8 11 15 . Terminals 115 | . 25 . 17 8 16 30 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . 5 . Fabricators 43 | . . . . . . 2 . . . . 4 . . . . . . 9 . . . . 3 . . . . . . 19 . . . . 6 . . Repair Stations 47 | . . . . . 1 5 . . . . 7 . . . . 4 . 5 . . . . 1 . . . . . . 5 3 9 7 . . . . Recycling Units 28 | . 2 . 2 . . . . . . . 2 . . . . . . 1 . . . . 2 . 2 2 . . . . . 10 . . . 5 . Scanalyzers 46 | . . . 2 . 7 5 . . . . 5 . . . . . . 1 . . . . 4 . . . . . . 6 10 5 1 . . . . Garrison Access 31 | . . . 1 . . 1 . . . . 4 . . . . 3 . 1 . . . . 2 . 3 . . . 3 4 2 6 . . 1 . . Terminal Hacks 80 | . 6 4 3 4 2 12 1 . . . . 1 . 26 . . . . 6 1 6 . . . . . . . . . . . 3 4 . 1 . Record 26 | . . 4 . . . . 1 . . . . . . 11 . . . . 5 . 5 . . . . . . . . . . . . . . . . Part Schematic 12 | . 1 . . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . . . 2 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . 1 . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . 1 4 . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 5 . . . . 4 . . Network Status 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Repair Station Hacks 23 | . . . . . . 2 . . . . 4 . . . . 4 . 2 . . . . . . . . . . . 1 2 5 3 . . . . Scan Component 13 | . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . 1 1 3 2 . . . . Repair 10 | . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . 1 2 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzer 29 | . . . 2 . 6 3 . . . . 5 . . . . . . . . . . . 3 . . . . . . 4 4 2 . . . . . Insert Component 17 | . . . 1 . 3 2 . . . . 3 . . . . . . . . . . . 3 . . . . . . 2 2 1 . . . . . Analyze 12 | . . . 1 . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . Garrison Access Hacks 13 | . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 2 . 1 3 . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 2 . 1 3 . . 1 . . Unauthorized Hacks 63 | . 11 . 9 . 7 9 . . . . 5 . . . . . . 4 . . . . 2 . 1 1 . . . 5 1 3 2 . . 3 . Terminals 31 | . 9 . 8 . 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 5 . 6 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . 4 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . . . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . . Patch 8 | . . . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . . Recycling Units 10 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . 3 . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Extract 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 7 3 6 15 1 . . . 7 . . . . 2 . 7 . . . . 7 . 2 1 . . . 3 1 6 4 1 1 2 . Full Trace Events 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 3 . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 192 | . 1 . 1 . 2 3 . . . . 13 . . 8 . 31 . 9 . . . . 24 . 24 . . . 24 1 28 5 18 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . 68 . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . 8 . . Parts Repaired 10 | . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . 1 2 1 . . . . Time 658 | . . . . . . 35 . . . . 140 . . . . 105 . 47 . . . . . . . . . . . . 136 59 136 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 10 . Parts Scanalyzed 9 | . . . 1 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Part Schematics Acquired 8 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Relay Couplers Released 32 | . . . . 25 . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 25 | . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . 17 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 144 | . 2 . . 3 1 . . . 4 . 7 . . . . 3 . 10 . . 5 . 3 18 7 37 5 . 7 . . 5 . . 1 26 . Largest Group 27 | . 1 . . 3 1 . . . 4 4 3 . . . . 3 . 5 . . 5 . 3 18 17 27 27 27 24 . . 3 . . 1 22 . Highest-Rated Group 2785 | . 10 . . 76 23 . . . 152 152 210 . . . . 210 . 163 . . 271 . 288 656 629 1467 1519 1519 1313 . . 289 . . 146 2785 . Highest-Rated Ally 269 | . 10 . . 31 23 . . . 39 39 70 . . . . 70 . 51 . . 68 . 96 96 103 159 159 98 103 . . 122 . . 146 269 . Zionite Dispatches 21 | . . . . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 3 4 . . 3 . . 3 . . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . Light 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Initial Warlord ECA Mod 51 | . . . . . 11 10 10 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 268 | . 8 . . 6 . . . . . . 19 . . . . 26 . 42 . 8 25 8 6 . 15 6 1 . 14 24 9 7 1 1 1 39 2 STAY 70 | . 4 . . 3 . . . . . . 1 . . . . 2 . 1 . . 16 . . . . . . . 10 . . 2 . . . 31 . ROAM 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . FOLLOW 53 | . 4 . . 3 . . . . . . 3 . . . . 8 . 15 . 1 4 1 1 . 3 2 . . . 2 2 . . . . 4 . DROP 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . EXPLORE 74 | . . . . . . . . . . . 6 . . . . 9 . 15 . 5 3 6 2 . 3 1 . . . 17 2 . . . . 3 2 RETURN 60 | . . . . . . . . . . . 8 . . . . 6 . 10 . 2 1 1 3 . 7 2 . . 4 5 5 2 1 1 1 1 . Ally Attacks 1202 | . . . . 37 15 . . . . 17 57 . . . . 16 . 28 . . 22 . 27 119 143 130 35 31 185 . . 7 . . 2 331 . Total Damage 53539 | . . . . 617 190 . . . . 635 1004 . . . . 375 . 839 . . 889 . 1092 2907 5911 4371 1159 922 7518 . . 805 . . 129 24176 . Kills 226 | . . . . 8 1 . . . . 4 6 . . . . 1 . 6 . . 3 . 5 8 33 27 6 4 38 . . 1 . . 2 73 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 7 . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 31329 | 21 900 1462 925 . 795 561 575 531 523 510 1300 811 577 27 528 940 63 1234 658 292 629 532 922 246 622 1245 335 2262 827 799 849 1409 1497 841 586 4297 198 Optics 17538 | . . . . . . . . . . . . . . . . . . . . . 71 532 922 246 622 1245 335 2262 827 799 849 1409 1497 841 586 4297 198 Sensors 20968 | . . . . . . 561 575 531 523 510 1112 808 577 27 528 905 63 1234 658 292 558 498 810 216 618 910 159 2187 716 763 776 1358 1181 792 522 . . Terrain 1585 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 20 . . 365 . 535 633 . . . . . Structural 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . Seismic 3269 | 21 900 1462 89 . 795 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Analysis 836 | . . . 836 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1994 | . . . . . . . . . . . 491 64 4 . . 17 . . . . . . 231 26 347 799 14 . . . . 1 . . . . . ECM 802 | . . . . . . . . 43 . . 85 . . . . 51 . 63 . . . . . . . . . . 118 106 34 302 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . . . . 2 3 1 3 . 2 1 . 3 . . . 1 3 . 1 . . . . . . . . . . . . . . . Drone Launches 82 | . . . . . . . . . . . 6 . . . . 6 . 9 . 4 2 5 4 . 6 1 . . 4 19 5 2 1 1 1 4 2 Drone Recoveries 78 | . . . . . . . . . . . 6 . . . . 6 . 9 . 4 2 4 3 . 6 1 . . 4 18 5 2 1 1 1 3 2 Zionite Intel Received 74 | . . . . . . . . . . . 8 . . . . 11 . 6 . . . . 6 . 7 1 . . 9 1 8 6 4 2 2 3 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Emergency Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 1 . 1 . 1 . Guard Positions 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Component Stockpiles 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . 1 . Prototype Stockpiles 10 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 1 1 1 . . Component Schematics 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . 1 . 1 . . . . . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 2 1 . . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . Active Terminals 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 35371 | 91 1793 1684 1112 1383 1391 779 587 531 531 551 1357 821 592 27 528 1013 68 1236 708 306 815 532 922 246 622 1245 335 2262 827 799 849 1409 1497 841 586 4297 198 Spaces Moved 39642 | 67 1281 1243 614 638 767 1363 1103 1222 904 1301 2180 1387 1190 80 899 1519 119 1559 1284 586 1037 702 1392 385 1019 1050 237 300 633 965 982 1873 1757 956 1029 3793 226 Core 182 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . 5 . . . . . . . Treads 1296 | 1 . 280 . 445 570 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 133 | . . . 33 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . Wheels 3075 | 64 1281 963 581 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34956 | . . . . . 197 1363 1103 1222 904 1301 2180 1387 1190 80 899 1519 119 1559 1284 586 1037 702 1392 385 1019 1050 237 125 633 960 982 1873 1757 863 1029 3793 226 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 95 95 107 140 42 34 34 34 34 34 34 34 34 34 34 30 35 33 45 45 42 42 38 38 38 38 38 38 36 36 47 47 38 38 35 35 51 Average Speed 58 | 90 122 120 135 156 132 41 34 34 34 34 34 34 34 34 34 32 35 34 45 45 44 42 39 38 38 38 38 714 44 44 50 47 46 52 35 73 56 Slowest Speed 1250 | 160 125 160 270 270 235 106 38 34 34 34 98 34 34 34 34 40 35 96 172 45 45 42 42 44 38 44 38 1250 119 250 53 47 52 170 38 135 147 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 3 97 54 47 74 68 36 92 98 89 94 56 96 94 68 94 45 90 38 98 99 94 98 36 97 29 90 68 89 80 26 88 47 92 54 21 59 17 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 67 | . 3 . 5 . . 3 1 2 2 1 5 1 . 1 2 5 . 9 2 1 . . 9 . 12 . . . 3 . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 4 . . . . 2 1 4 2 . 4 2 . 4 . . . 1 4 . 3 . . . . . . . . . . . . . . . Spaces Dug 1174 | . 12 . 35 17 58 35 18 23 . 17 103 73 32 . 6 83 4 84 23 47 7 72 89 . 18 35 16 4 27 29 31 59 57 47 8 5 . Terrain Destroyed 1593 | . 17 . 38 136 98 35 18 23 . 17 110 105 48 . 6 106 4 89 40 52 7 84 95 1 18 37 16 4 29 30 45 73 64 50 8 31 59 Melee 677 | . . . 3 8 38 35 18 23 . 17 89 32 15 . 4 46 . 30 6 5 7 . 44 . 18 34 16 4 22 20 17 57 46 14 8 1 . Projectile 285 | . 4 . 11 . 15 . . . . . 1 30 33 . 2 27 4 27 3 . . . 13 1 . 3 . . 7 10 28 16 18 16 . 14 2 AOE 631 | . 13 . 24 128 45 . . . . . 20 43 . . . 33 . 32 31 47 . 84 38 . . . . . . . . . . 20 . 16 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 49286 | 87 1426 1346 805 859 984 1492 1277 1292 1125 1362 2586 1649 1313 79 1111 1929 141 2159 1374 612 1374 926 1635 472 1209 1796 415 401 1119 1289 1262 2255 2252 1191 1226 5167 289 Wait 5630 | . 39 24 67 47 45 41 137 43 213 30 204 189 63 . 194 275 17 445 45 6 249 203 86 64 127 397 102 82 372 205 136 159 197 87 132 906 2 Move 39607 | 66 1280 1242 613 637 766 1362 1102 1221 903 1300 2179 1386 1189 79 898 1519 118 1558 1283 585 1037 701 1392 384 1018 1049 236 299 632 964 981 1872 1756 955 1028 3792 225 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 336 | 9 22 10 16 8 15 13 5 . 1 . 10 . 1 . 1 10 1 16 3 1 6 1 13 1 6 3 2 . 15 20 8 32 29 12 2 35 9 Fast Attach 274 | 7 . 1 7 5 2 7 2 . 2 . 3 1 . . . 4 . 10 1 3 16 2 10 5 6 6 12 4 . 7 27 12 23 13 20 52 4 Attach 115 | . . 4 6 . 11 2 . . . . 2 . . . . 6 . 5 3 . . . 1 . . 1 . . 2 11 2 7 7 11 4 22 8 Detach 72 | . . . 1 2 3 . 1 . . . 1 . . . . 1 . 3 1 . 1 . 2 . 1 4 . 2 1 6 2 4 3 11 5 16 1 Swap 603 | . 21 17 17 24 35 6 1 2 3 2 45 6 7 . 1 23 . 33 9 6 6 10 33 7 13 18 5 1 33 17 19 36 46 16 3 76 6 Drop 505 | 1 20 7 21 14 17 10 7 . 3 . 11 1 1 . 1 9 1 16 3 2 21 3 16 4 11 9 14 2 19 24 31 34 51 14 20 78 9 Fire 750 | 4 44 39 54 83 38 . . . . 6 4 33 33 . 2 30 4 29 15 4 2 5 21 7 . 6 2 . 9 11 29 16 16 27 . 152 25 Melee 1050 | . . . 3 15 50 51 19 25 . 24 126 33 18 . 5 52 . 44 11 5 10 1 60 . 25 54 34 11 28 24 27 83 124 45 12 31 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . 19 . . 4 . . . . . . . . Rewire 268 | . . . . 13 . . . . . . . . . . . . . . . . 26 . . . . 229 . . . . . . . . . . . Trap 24 | . . 2 . . . . 3 1 . . 1 . 1 . 9 . . . . . . . . . . . . . . . . . . . . 7 . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 8 . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Ext) -4/Waste -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Discovered new exit (range 10) 1436 | -10/Materials | Learned location of 1 exit from Recycling 1578 | -10/Materials | Learned location of Storage (-9) 1603 | -10/Materials | Discovered new exit (range 16) 1683 | -10/Materials | Learned Storage security intel 1742 | -10/Materials | Learned location of 2 exits from Materials 1811 | -10/Materials | Learned location of 2 exits from Materials 1885 | -10/Materials | Entered Subcaves 1919 | -10/Subcaves | Discovered new exit (range 8) 2026 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2111 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2196 | -10/Subcaves | Discovered new exit (range 7) 2419 | -10/Subcaves | Disturbed a concealed Subdweller 2661 | -10/Subcaves | Core integrity fell below 50% 2692 | -10/Subcaves | Learned Materials stockpile data 2844 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2863 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3204 | -10/Subcaves | Visited Clippyterm 3207 | -10/Subcaves | Learned Factory fabricator intel 3207 | -10/Subcaves | Learned Research security intel 3224 | -10/Subcaves | Disturbed a concealed Subdweller 3232 | -10/Subcaves | Core integrity fell below 20% 3290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3569 | -10/Subcaves | Entered Materials 3569 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3570 | -8/Materials | Identified exit to Factory 4272 | -8/Materials | Learned location of 1 exit from Storage 4346 | -8/Materials | Learned location of 2 exits from Factory 4368 | -8/Materials | Learned location of Lower Caves (-7) 4380 | -8/Materials | Learned Storage trap positions 4390 | -8/Materials | Learned Factory security intel 4439 | -8/Materials | Learned location of Zion (-7) 4479 | -8/Materials | Learned 2 Storage zone layouts 4678 | -8/Materials | Identified exit to Garrison 4681 | -8/Materials | Entered Garrison 4709 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Triggered checkpoint 4760 | -8/Garrison | Garrison Relay disabled 4780 | -8/Garrison | Discovered new exit (range 65) 4780 | -8/Garrison | Discovered new exit (range 68) 4780 | -8/Garrison | Discovered new exit (range 87) 4834 | -8/Garrison | Garrison Relay disabled 4906 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Triggered checkpoint 4953 | -8/Garrison | Garrison Relay disabled 5156 | -8/Garrison | Triggered checkpoint 5244 | -8/Garrison | Triggered checkpoint 5273 | -8/Garrison | Build established: Scavenger-Mutant 5378 | -8/Garrison | Garrison Relay disabled 5469 | -8/Garrison | Learned Materials security intel 5540 | -8/Garrison | Triggered checkpoint 5623 | -8/Garrison | Garrison Relay disabled 5852 | -8/Garrison | Triggered checkpoint 5945 | -8/Garrison | Triggered checkpoint 6017 | -8/Garrison | Phase Generator disabled 6064 | -8/Garrison | Entered Materials 6064 | -8/Materials | Accompanied by 1 ally 6322 | -8/Materials | Mak. Hacking Suite fried by hacking feedback 6653 | -8/Materials | Build established: Mutant 6859 | -8/Materials | Discovered exit to Factory (range 16) 6864 | -8/Materials | First assault squad dispatched 7216 | -8/Materials | Garrison activated, responded to threat 7248 | -8/Materials | Build established: Scavenger-Mutant 7255 | -8/Materials | Core integrity fell below 50% 7298 | -8/Materials | Core integrity fell below 20% 7344 | -8/Materials | Lost 9 parts (5n2u2w) 7455 | -8/Materials | Entered Factory 7455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7456 | -7/Factory | Identified exit to Factory 7456 | -7/Factory | Identified exit to Lower Caves 7458 | -7/Factory | Loaded intel: 6 fabricator locations 7522 | -7/Factory | Repaired Imp. Airjet 7768 | -7/Factory | Build established: Hacker-Mutant 7845 | -7/Factory | Discovered exit to Lower Caves (range 9) 7985 | -7/Factory | Learned location of 1 exit from Extension 8124 | -7/Factory | Learned location of 1 exit from Upper Caves 8145 | -7/Factory | Learned 2 Proximity Caves zone layouts 8174 | -7/Factory | Learned location of 2 exits from Archives 8211 | -7/Factory | Learned location of 2 exits from Lower Caves 8234 | -7/Factory | Entered Lower Caves 8235 | -7/Lower Caves | Identified exit to Lower Caves 8257 | -7/Lower Caves | Met a Warlord Commander 8258 | -7/Lower Caves | Learned location of Warlord (-5) 8259 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8263 | -7/Lower Caves | Found Encrypted Comm Array 8288 | -7/Lower Caves | Encountered a Warlord checkpoint 8434 | -7/Lower Caves | Build established: Mutant 8821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8821 | -7/Lower Caves | Entered another Lower Caves area 8822 | -7/Lower Caves | Identified exit to Zion 8878 | -7/Lower Caves | Encountered a Warlord checkpoint 9038 | -7/Lower Caves | Learned Factory machine intel 9352 | -7/Lower Caves | Entered Zion 9386 | -7/Zion | Discovered new exit (range 16) 9432 | -7/Zion | Found Prototype Device 9432 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9450 | -7/Zion | Given the Hacking Drone Bay 9451 | -7/Zion | Found Prototype Device 9457 | -7/Zion | Identified Hacking Drone Bay 9469 | -7/Zion | Learned Factory emergency access door positions 9472 | -7/Zion | Received a hallucinogenic algorithm 9492 | -7/Zion | Learned Factory terminal intel 9538 | -7/Zion | Learned Factory garrison access intel 9596 | -7/Zion | Met Imprinter 9603 | -7/Zion | Imprinted 9605 | -7/Zion | Declared Zion's savior 9669 | -7/Zion | Identified exit to Proximity Caves 9883 | -7/Zion | Entered Proximity Caves 9883 | -6/Proximity Caves | Accompanied by 4 allies 9940 | -6/Proximity Caves | Learned location of 1 exit from Factory 10015 | -6/Proximity Caves | Spotter reported a threat 10061 | -6/Proximity Caves | Spotter reported a threat 10114 | -6/Proximity Caves | Spotter reported a threat 10413 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10434 | -6/Proximity Caves | Entered Factory 10434 | -6/Factory | Evolved 2 slots: Utility x2 10435 | -6/Factory | Identified exit to Factory 10437 | -6/Factory | Loaded intel: 255 machine locations 10438 | -6/Factory | Loaded intel: 26 terminal locations 10439 | -6/Factory | Loaded intel: 4 garrison access locations 10576 | -6/Factory | Retrieved Zion intel report: Guard Positions 10621 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10784 | -6/Factory | Search patrols dispatched 10807 | -6/Factory | Retrieved Zion intel report: Component Schematics 10832 | -6/Factory | Discovered new exit (range 15) 10835 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10989 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10990 | -6/Factory | Zion Light squad teleported in 11024 | -6/Factory | Garrison activated, responded to threat 11264 | -6/Factory | Repaired Imp. Airjet 11335 | -6/Factory | Repaired Imp. Airjet 11389 | -6/Factory | Retrieved Zion intel report: Emergency Access 11397 | -6/Factory | Discovered exit to Factory (range 4) 11560 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11612 | -6/Factory | Discovered new exit (range 13) 11613 | -6/Factory | Retrieved Zion intel report: Active Terminals 11614 | -6/Factory | Zion Melee Resupply teleported in 11656 | -6/Factory | Identified exit to Lower Caves 11667 | -6/Factory | Terminal network hard line cut 11791 | -6/Factory | Entered Lower Caves 12268 | -6/Lower Caves | Found DCF Scrap (13 items) 12316 | -6/Lower Caves | Learned Factory terminal intel 12495 | -6/Lower Caves | Discovered new exit (range 8) 12497 | -6/Lower Caves | Identified exit to Lower Caves 12612 | -6/Lower Caves | Entered another Lower Caves area 12627 | -6/Lower Caves | Discovered exit to Factory (range 3) 12757 | -6/Lower Caves | Learned Factory terminal intel 12874 | -6/Lower Caves | Encountered a Warlord checkpoint 13161 | -6/Lower Caves | Spotted B-75 Beast 13165 | -6/Lower Caves | Discovered new exit (range 15) 13180 | -6/Lower Caves | Identified exit to Data Miner 13204 | -6/Lower Caves | Entered Data Miner 13204 | -6/Data Miner | Discovered new exit (range 6) 13206 | -6/Data Miner | Identified exit to Proximity Caves 13211 | -6/Data Miner | Met Data Miner 13218 | -6/Data Miner | Learned location of Section 7 (-2) 13218 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13224 | -6/Data Miner | Received God Mode back door access code from Data Miner 13231 | -6/Data Miner | Entered Proximity Caves 13658 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13759 | -5/Proximity Caves | Entered Factory 13759 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13760 | -5/Factory | Identified exit to Upper Caves 13761 | -5/Factory | Loaded intel: 26 terminal locations 13836 | -5/Factory | Discovered new exit (range 16) 13900 | -5/Factory | Identified exit to DSF 13920 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13946 | -5/Factory | Retrieved Zion intel report: Emergency Access 13962 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14021 | -5/Factory | Repaired Imp. Airjet? 14063 | -5/Factory | Build established: Sprinter 14101 | -5/Factory | Repaired Enh. Nuclear Core 14235 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14251 | -5/Factory | Discovered new exit (range 16) 14276 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14277 | -5/Factory | Zion Light squad teleported in 14317 | -5/Factory | Identified exit to Factory 14320 | -5/Factory | Cargo convoy interrupted 14349 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14362 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14513 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14519 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14555 | -5/Factory | Retrieved Zion intel report: Component Schematics 14665 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14698 | -5/Factory | Build established: Mutant 14708 | -5/Factory | Incoming investigation squad redirected 14772 | -5/Factory | Sucked down chute 14772 | -5/Factory | Entered Waste 14775 | -5/Waste | Spotted C-40 Crusher 14776 | -5/Waste | Spotted C-40 Crusher 14787 | -5/Waste | EMP discharged 14787 | -5/Waste | System corruption reached 10% 14791 | -5/Waste | Spotted C-40 Crusher 14793 | -5/Waste | Found Corrupted Adv. Powered Armor 14802 | -5/Waste | Spotted C-40 Crusher 14802 | -5/Waste | Spotted C-40 Crusher 14820 | -5/Waste | Discovered new exit (range 10) 14823 | -5/Waste | Identified exit to Factory 14840 | -5/Waste | Entered Factory 14841 | -5/Factory | Loaded intel: 26 terminal locations 14942 | -5/Factory | Retrieved Zion intel report: Guard Positions 15008 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15079 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15080 | -5/Factory | Zion Hacker squad teleported in 15256 | -5/Factory | Retrieved Zion intel report: Main Access 15257 | -5/Factory | Zion Fire squad teleported in 15318 | -5/Factory | Lost 3 parts (3u) 15761 | -5/Factory | Retrieved Zion intel report: Branch Access 15821 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15822 | -5/Factory | Zion Recon squad teleported in 15883 | -5/Factory | Fabricated B-60 Warrior? 15890 | -5/Factory | Garrison activated, responded to threat 16043 | -5/Factory | Repaired Corrupted Adv. Powered Armor 16076 | -5/Factory | Entered Upper Caves 16077 | -5/Upper Caves | Identified exit to Upper Caves 16138 | -5/Upper Caves | Lost 3 parts (3n) 16417 | -5/Upper Caves | Entered an active Warlord outpost 16420 | -5/Upper Caves | Learned Armory terminal intel 16420 | -5/Upper Caves | Learned Research garrison access intel 16453 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16480 | -5/Upper Caves | Build established: Gladiator 16784 | -5/Upper Caves | Entered another Upper Caves area 16811 | -5/Upper Caves | Learned location of 1 exit from Factory 16813 | -5/Upper Caves | Discovered exit to Factory (range 8) 16910 | -5/Upper Caves | Destroyed 10 combat bots 16951 | -5/Upper Caves | Found Alien Artifact 16951 | -5/Upper Caves | Identified Core Expander 16951 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 16996 | -5/Upper Caves | Discovered new exit (range 77) 17071 | -5/Upper Caves | Learned location of 1 exit from Factory 17088 | -5/Upper Caves | Identified exit to Warlord 17090 | -5/Upper Caves | Entered Warlord 17105 | -5/Warlord | System corruption cleaned by Quarantine Array 17284 | -5/Warlord | Visited the Vortex Lab 17289 | -5/Warlord | Found Prototype Energy Gun 17289 | -5/Warlord | Identified Vortex Rifle 17305 | -5/Warlord | Warlord's base attacked by MAIN.C 17312 | -5/Warlord | Opened Warlord's prototype stash 17328 | -5/Warlord | Found Prototype Processor 17328 | -5/Warlord | Identified Exp. Core Analyzer 17331 | -5/Warlord | Found Prototype Device 17331 | -5/Warlord | Identified System Purifier 17341 | -5/Warlord | Found Prototype Hackware 17350 | -5/Warlord | Rebuked by Warlord 17655 | -5/Warlord | Warlord forces counterattacked 17667 | -5/Warlord | P-70 Sage assimilated allied C5-4IF(g) 17688 | -5/Warlord | Build established: Commander-Gladiator 17710 | -5/Warlord | Lost 5 allies 17757 | -5/Warlord | Spotted Striker 17757 | -5/Warlord | Spotted Executioner 17815 | -5/Warlord | Spotted Striker 17865 | -5/Warlord | Spotted Striker 17896 | -5/Warlord | Discovered new exit (range 14) 17901 | -5/Warlord | Identified exit to Proximity Caves 17905 | -5/Warlord | Spotted Striker 17905 | -5/Warlord | Spotted Striker 17905 | -5/Warlord | Entered Proximity Caves 17911 | -4/Proximity Caves | Lost 20 allies 18174 | -4/Proximity Caves | Discovered exit to Factory (range 101) 18212 | -4/Proximity Caves | Build established: Scavenger-Scout 18259 | -4/Proximity Caves | Learned Research emergency access door positions 18437 | -4/Proximity Caves | Entered Factory 18437 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18438 | -4/Factory | Identified exit to Research 18438 | -4/Factory | Identified exit to Upper Caves 18465 | -4/Factory | Discovered exit to Upper Caves (range 20) 18501 | -4/Factory | Identified Ghost Barrier 18650 | -4/Factory | Retrieved Zion intel report: Trap Installations 18719 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18738 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18825 | -4/Factory | Discovered new exit (range 6) 18826 | -4/Factory | Identified exit to Extension 19013 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19014 | -4/Factory | Zion Light squad teleported in 19178 | -4/Factory | Found Prototype Protection 19181 | -4/Factory | Identified Zio. Weapon Casing 19254 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19275 | -4/Factory | Retrieved Zion intel report: Component Schematics 19359 | -4/Factory | Sucked down chute 19359 | -4/Factory | Entered Waste 19363 | -4/Waste | Spotted C-40 Crusher 19363 | -4/Waste | Spotted C-40 Crusher 19369 | -4/Waste | 1 allies followed down the chute 19385 | -4/Waste | Spotted C-40 Crusher 19394 | -4/Waste | Spotted C-40 Crusher 19404 | -4/Waste | Spotted C-40 Crusher 19407 | -4/Waste | Spotted C-40 Crusher 19424 | -4/Waste | Warlord forces began an assault 19444 | -4/Waste | Build established: Scavenger-Ninja 19451 | -4/Waste | Allies destroyed C-40 Crusher 19463 | -4/Waste | Allies destroyed C-40 Crusher 19465 | -4/Waste | Allies destroyed C-40 Crusher 19466 | -4/Waste | Allies destroyed C-40 Crusher 19468 | -4/Waste | Allies destroyed C-40 Crusher 19508 | -4/Waste | Found Prototype Device 19508 | -4/Waste | Identified Thermal Barrier 19547 | -4/Waste | Allies destroyed C-40 Crusher 19552 | -4/Waste | Discovered new exit (range 23) 19584 | -4/Waste | Identified exit to Factory 19605 | -4/Waste | Entered Factory 19605 | -4/Factory | Accompanied by 15 allies 19653 | -4/Factory | Identified exit to Armory 19662 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19664 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19665 | -4/Factory | Zion Infowar Resupply teleported in 19669 | -4/Factory | Found Prototype Device 19669 | -4/Factory | Identified Exp. ECM Suite 19804 | -4/Factory | Lost 3 allies 19817 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19837 | -4/Factory | Retrieved Zion intel report: Component Schematics 19846 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19864 | -4/Factory | Spotted B-86 Titan 19912 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 19913 | -4/Factory | Zion Heavy squad teleported in 19914 | -4/Factory | Allies destroyed B-86 Titan 20092 | -4/Factory | Retrieved Zion intel report: Emergency Access 20119 | -4/Factory | Found Prototype Hackware 20195 | -4/Factory | Zion Light squad teleported in 20207 | -4/Factory | Cargo convoy interrupted 20227 | -4/Factory | Entered Extension 20227 | -4/Extension | Accompanied by 2 allies 20254 | -4/Extension | Lost 3 allies 20288 | -4/Extension | Zion Hacker squad teleported in 20368 | -4/Extension | Identified Exp. System Shield 20374 | -4/Extension | Rescued a captive Derelict 20376 | -4/Extension | Rescued a captive Derelict 20415 | -4/Extension | Lost 3 allies 20418 | -4/Extension | Rescued a captive Derelict 20419 | -4/Extension | Rescued a captive Derelict 20473 | -4/Extension | Rescued a captive Derelict 20679 | -4/Extension | Retrieved Zion intel report: Active Terminals 20680 | -4/Extension | Zion Light squad teleported in 20897 | -4/Extension | Spotted B-86 Titan 20917 | -4/Extension | Allies destroyed B-86 Titan 20919 | -4/Extension | Spotted B-86 Titan 20941 | -4/Extension | Destroyed B-86 Titan 20960 | -4/Extension | Lost 3 allies 20968 | -4/Extension | Rescued a captive Derelict 21131 | -4/Extension | Zion Light squad teleported in 21160 | -4/Extension | Zion Offense Resupply teleported in 21172 | -4/Extension | Rescued a captive Derelict 21173 | -4/Extension | Rescued a captive Derelict 21175 | -4/Extension | Rescued a captive Derelict 21177 | -4/Extension | Rescued a captive Derelict 21308 | -4/Extension | Rescued A7 21323 | -4/Extension | Discovered exit to Research (range 10) 21323 | -4/Extension | Discovered new exit (range 6) 21336 | -4/Extension | Identified exit to Cetus 21377 | -4/Extension | Build established: Commander-Ninja 21472 | -4/Extension | Entered Cetus 21472 | -4/Cetus | Accompanied by 27 allies (A7) 21473 | -4/Cetus | Identified exit to Archives 21476 | -4/Cetus | Spotted Cetus Guard 21476 | -4/Cetus | Spotted Cetus Guard 21477 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21482 | -4/Cetus | Spotted Cetus Guard 21483 | -4/Cetus | Spotted Cetus Guard 21484 | -4/Cetus | Allies destroyed Cetus Guard 21489 | -4/Cetus | Allies destroyed Cetus Guard 21498 | -4/Cetus | Allies destroyed Cetus Guard 21501 | -4/Cetus | Allies destroyed Cetus Guard 21537 | -4/Cetus | Lost 4 allies 21551 | -4/Cetus | Started Cetus Manufacturing Module 21571 | -4/Cetus | Escorted A7 to Cetus Mainframe 21576 | -4/Cetus | Manufactured an Enhanced Grunt 21601 | -4/Cetus | Manufactured an Enhanced Grunt 21626 | -4/Cetus | Manufactured an Enhanced Grunt 21636 | -4/Cetus | Murdered A7 21641 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21651 | -4/Cetus | Manufactured an Enhanced Grunt 21676 | -4/Cetus | Manufactured an Enhanced Grunt 21807 | -4/Cetus | Entered Archives 21807 | -4/Archives | Accompanied by 27 allies 21808 | -4/Archives | Identified exit to Hub_04(d) 21848 | -4/Archives | Discovered exit to Research (range 18) 21871 | -4/Archives | Lost 3 allies 22153 | -4/Archives | Build established: Commander-Gladiator 24069 | -4/Archives | Entered Hub_04(d) 24069 | -4/Hub_04(d) | Accompanied by 24 allies 24075 | -4/Hub_04(d) | Garrison activated, responded to threat 24085 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 24123 | -4/Hub_04(d) | Discovered exit to Research (range 8) 24145 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 24224 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 24300 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 24303 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 24326 | -4/Hub_04(d) | Build established: Commander-Scout 24338 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 24339 | -4/Hub_04(d) | Zion Heavy squad teleported in 24369 | -4/Hub_04(d) | Discovered exit to Research (range 6) 24406 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 24421 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 24447 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 24448 | -4/Hub_04(d) | Zion Heavy squad teleported in 24544 | -4/Hub_04(d) | Zion Fire squad teleported in 24602 | -4/Hub_04(d) | Network Hub disabled 24722 | -4/Hub_04(d) | Spotted Lightning 24722 | -4/Hub_04(d) | Spotted Lightning 24722 | -4/Hub_04(d) | Spotted Lightning 24741 | -4/Hub_04(d) | Network Hub disabled 24769 | -4/Hub_04(d) | Lost 9 allies 24854 | -4/Hub_04(d) | Network Hub disabled 24892 | -4/Hub_04(d) | Network Hub disabled 24896 | -4/Hub_04(d) | Entered Research 24896 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24899 | -3/Research | Loaded intel: 4 garrison access locations 24924 | -3/Research | Discovered new exit (range 28) 25377 | -3/Research | Retrieved Zion intel report: Active Terminals 25390 | -3/Research | Found Fusion Bomb Launcher 25447 | -3/Research | Fabricated Cmb. Linear Gravjet? 25509 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 25597 | -3/Research | Discovered new exit (range 8) 25600 | -3/Research | Identified exit to Quarantine 25652 | -3/Research | Build established: Scavenger-Scout 25667 | -3/Research | Spotted B-86 Titan 25695 | -3/Research | Entered Quarantine 25729 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 25787 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25976 | -3/Quarantine | Build established: Trapper-Scout 26067 | -3/Quarantine | Found Alien Artifact 26067 | -3/Quarantine | Identified Phase Redirector 26096 | -3/Quarantine | Cryocooling Duct disabled 26104 | -3/Quarantine | Found Alien Artifact 26104 | -3/Quarantine | Identified Core Reset Matrix 26104 | -3/Quarantine | Used Core Reset Matrix 26108 | -3/Quarantine | Detected hypermatrix surge 26108 | -3/Quarantine | Sensed 8 artifacts in vicinity 26111 | -3/Quarantine | Ambient heat levels rising (+20) 26111 | -3/Quarantine | Non-combat units ordered to evacuate 26127 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26140 | -3/Quarantine | Found Subatomic Replicator 26250 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26368 | -3/Quarantine | Identified exit to Research 26412 | -3/Quarantine | Found Prototype Processor 26417 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 26418 | -3/Quarantine | Identified Exp. Melee Analysis Suite 26432 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26455 | -3/Quarantine | Repaired Broken Cld. Antigrav System? 26473 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 26481 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26544 | -3/Quarantine | Entered Research 26544 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26572 | -2/Research | Spotted B-90 Cyclops 26585 | -2/Research | Repaired Adv. Powered Armor 26757 | -2/Research | Retrieved Zion intel report: Active Garrisons 26816 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 26849 | -2/Research | Retrieved Zion intel report: Unaware Analyses 27134 | -2/Research | Retrieved Zion intel report: Branch Access 27134 | -2/Research | Identified exit to Testing 27261 | -2/Research | Retrieved Zion intel report: Component Stockpiles 27265 | -2/Research | Zion Infowar Resupply teleported in 27274 | -2/Research | Found Prototype Processor 27280 | -2/Research | Identified Spectral Analyzer 27303 | -2/Research | Zion Infowar Resupply teleported in 27393 | -2/Research | Found Prototype Device 27403 | -2/Research | Identified Adv. EM Shield 27423 | -2/Research | Found Prototype Launcher 27434 | -2/Research | Identified Enh. Gamma Bomb Array 27544 | -2/Research | Discovered new exit (range 15) 27665 | -2/Research | Retrieved Zion intel report: Emergency Access 27666 | -2/Research | Zion Heavy squad teleported in 27745 | -2/Research | Terminal network hard line cut 27867 | -2/Research | Repaired Enh. Nova Cannon 27953 | -2/Research | Entered Testing 27962 | -2/Testing | Found Prototype Hackware 27964 | -2/Testing | Identified System Mapper 28372 | -2/Testing | Found Prototype Energy Gun 28372 | -2/Testing | Identified Warp Gun 28439 | -2/Testing | Found Prototype Launcher 28448 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 28459 | -2/Testing | Identified Point Singularity Launcher 28603 | -2/Testing | Found Prototype Energy Cannon 28603 | -2/Testing | Identified Potential Cannon 28628 | -2/Testing | Retrieved Zion intel report: Guard Positions 28630 | -2/Testing | Discovered new exit (range 4) 28631 | -2/Testing | Identified exit to Access 28647 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 28700 | -2/Testing | Retrieved Zion intel report: Component Schematics 28773 | -2/Testing | Found Prototype Device 28784 | -2/Testing | Identified Exp. EM Shield 28788 | -2/Testing | System corruption reached 10% 28788 | -2/Testing | Found Exp. EM Shield 28869 | -2/Testing | Found Prototype Device 28894 | -2/Testing | Identified Exp. Thermal Shield 28960 | -2/Testing | Spotted Striker 28967 | -2/Testing | Spotted Striker 28985 | -2/Testing | Found Prototype Protection 28985 | -2/Testing | Identified Med. Regenerative Plating 28987 | -2/Testing | Found Prototype Protection 28987 | -2/Testing | Identified Lgt. Regenerative Plating 29058 | -2/Testing | Spotted PX-2Y40II1KDL 29163 | -2/Testing | Repaired Broken Graviton Reactor? 29263 | -2/Testing | Terminal network hard line cut 29420 | -2/Testing | Spotted Fortress 29445 | -2/Testing | Discovered new exit (range 6) 29445 | -2/Testing | Discovered new exit (range 7) 29447 | -2/Testing | Identified exit to Section 7 29450 | -2/Testing | Entered Section 7 29451 | -2/Section 7 | Detected hypermatrix surge 29451 | -2/Section 7 | Sensed 21 artifacts in vicinity 29456 | -2/Section 7 | Spotted S7 Guard 29459 | -2/Section 7 | Found Core Membrane 29459 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29496 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 29678 | -2/Section 7 | Spotted Executioner 29678 | -2/Section 7 | Spotted Executioner 29738 | -2/Section 7 | Destroyed Executioner 29743 | -2/Section 7 | Destroyed Executioner 29749 | -2/Section 7 | Found Prototype Device 29749 | -2/Section 7 | Identified Adv. Kinecellerator 29766 | -2/Section 7 | Lost 3 parts (1n2u) 29786 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 30065 | -2/Section 7 | Found LRC Energy Well 30065 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30068 | -2/Section 7 | Found LRC Storage 30068 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30070 | -2/Section 7 | Found LRC Energy Well 30070 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30099 | -2/Section 7 | Found Integrity Redistributor 30099 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-177) 30115 | -2/Section 7 | Spotted B-99 Colossus 30138 | -2/Section 7 | Found Matter Drive 30146 | -2/Section 7 | Found Transdimensional Reconstructor 30274 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 30281 | -2/Section 7 | Discovered exit to Access (range 19) 30291 | -2/Section 7 | Entered Access 30291 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30478 | -1/Access | Retrieved Zion intel report: Branch Access 30478 | -1/Access | Identified exit to Command 30503 | -1/Access | Build established: Alien-Scout 30627 | -1/Access | Fabricated Cld. Antigrav System (x1) 30673 | -1/Access | Spotted B-99 Colossus 30795 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 30796 | -1/Access | Zion hero teleported in (NK-0LA) 30877 | -1/Access | Entered Command 30877 | -1/Command | Accompanied by 1 ally (NK-0LA) 30942 | -1/Command | Spotted B-99 Colossus 30947 | -1/Command | Retrieved Zion intel report: Trap Installations 31132 | -1/Command | Build established: Alien-Gladiator 31172 | -1/Command | Allies destroyed B-99 Colossus 31289 | -1/Command | P-80 Master assimilated allied NK-0LA 31291 | -1/Command | Destroyed NK-0LA 31335 | -1/Command | Retrieved Zion intel report: Emergency Access 31730 | -1/Command | Disengaged cave seal 31876 | -1/Command | Found Unknown Device 31876 | -1/Command | Identified Quantum Capacitor 31887 | -1/Command | Retrieved Zion intel report: Component Stockpiles 32127 | -1/Command | First assault squad dispatched 32203 | -1/Command | Terminal network hard line cut 32258 | -1/Command | Build established: Commander-Mutant 32358 | -1/Command | Spotted M Guard 32361 | -1/Command | Spotted M Guard 32361 | -1/Command | Spotted Combat Programmer 32365 | -1/Command | Spotted Combat Programmer 32428 | -1/Command | Incoming assault squad redirected 32428 | -1/Command | High security lockdown imminent 32444 | -1/Command | Destroyed Combat Programmer 32445 | -1/Command | Allies destroyed M Guard 32450 | -1/Command | Allies destroyed M Guard 32463 | -1/Command | Found Prototype Protection 32476 | -1/Command | Destroyed 7 combat bots 32478 | -1/Command | Lost 8 allies 32483 | -1/Command | Lost 8 parts (3p2n2u1w) 32494 | -1/Command | Found Prototype Protection 32494 | -1/Command | Identified Zio. Weapon Casing (x2) 32503 | -1/Command | Found Prototype Processor 32503 | -1/Command | Identified Exp. Targeting Computer 32505 | -1/Command | Found Prototype Reactor 32505 | -1/Command | Identified Zero-point Reactor 32508 | -1/Command | High security lockdown engaged 32508 | -1/Command | Found Prototype Device 32508 | -1/Command | Identified Thermal Barrier 32511 | -1/Command | Found Prototype Device 32511 | -1/Command | Identified AEGIS Remote Shield 32517 | -1/Command | Found Prototype Launcher 32544 | -1/Command | Allies destroyed Combat Programmer 32544 | -1/Command | All MAIN.C guards destroyed 32597 | -1/Command | Met MAIN.C 32602 | -1/Command | 0b10 Conduit disabled 32607 | -1/Command | Allies destroyed MAIN.C Shell 32607 | -1/Command | MAIN.C activated Command garrisons 32617 | -1/Command | Destroyed MAIN.C 32636 | -1/Command | Identified Hellfire Missile Launcher 32636 | -1/Command | Discovered new exit (range 45) 32636 | -1/Command | Discovered new exit (range 87) 32636 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32644 | -1/Command | Lost 4 allies 32661 | -1/Command | Spotted B-99 Colossus 32761 | -1/Command | Allies destroyed B-99 Colossus 32896 | -1/Command | Build established: Messiah-Gunner 33475 | -1/Command | Found Zero-point Reactor 33478 | -1/Command | Found Zero-point Reactor 33600 | -1/Command | Found Prototype Protection 33600 | -1/Command | Identified Zio. Heavy Carapace 33737 | -1/Command | Build established: Alien-Gunner 34046 | -1/Command | Build established: Scavenger-Gunner 34047 | -1/Command | Murdered Z-Experimental 34059 | -1/Command | Murdered Z-Experimental 34087 | -1/Command | Murdered Z-Experimental 34091 | -1/Command | Found Corrupted Zio. Alpha Cannon Mk. II 34105 | -1/Command | Murdered Z-Experimental 34109 | -1/Command | Found Corrupted Exp. Targeting Computer 34118 | -1/Command | Found Corrupted Zio. Alpha Cannon 34495 | -1/Command | Found Zio. Weapon Casing 35166 | -1/Command | Warped through subspace to slip node 35166 | -1/Command | Discovered new exit (range 5) 35174 | -1/Command | Entered Access_0 35175 | -1/Access_0 | Sensed 2 artifacts in vicinity 35176 | -1/Access_0 | Met Architect 35180 | -1/Access_0 | Destroyed A8 35184 | -1/Access_0 | Architect warped through subspace 35226 | -1/Access_0 | Architect warped through subspace 35289 | -1/Access_0 | Subspace Access Node disabled 35294 | -1/Access_0 | Architect warped through subspace 35316 | -1/Access_0 | A6 warped into view 35343 | -1/Access_0 | Core integrity fell below 50% 35356 | -1/Access_0 | Warped through subspace to slip node 35356 | -1/Access_0 | Discovered new exit (range 8) 35372 | *** | Heading to fleet! Last Messages --------------- 35339_ Knocked back. 35339_ Acquired 1 matter. 35340_ Acquired 2 matter. 35340_ Penetrated by Quantum Shear. 35341_ Exp. Reaction Control System destroyed. 35342_ Knocked back. 35342_ Penetrated by HV Slug. 35342_ HV Slug penetrates Wall. 35354_ Penetrated by Quantum Shear. 35354_ Cmb. Antigrav System severed. 35355_ Critical hit (Impale). 35355_ Cmb. Linear Gravjet destroyed. 35356_ Warped through subspace, drawn to slip node. 35356_ EXIT=FOUND 35357_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 35357_ Dropped Exp. Energy Well. 35358_ Acquired Cmb. Antigrav System. 35361_ Extracted 572 energy. 35362_ Acquired Exp. Energy Well. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 89 Energy Capacity 1620 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 800 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Antigrav System | -3/Quarantine | Scanalyzed Nanosword | -3/Quarantine | Z-intel Exp. Optical Array | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Cld. Proton Cannon | -3/Quarantine | Z-intel Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Imp. Thermal Defense Suite | -3/Quarantine | Z-intel Ionic Axe | -3/Quarantine | Z-intel Tesla Bomb Launcher | -3/Quarantine | Z-intel Adv. Thermal Generator | -3/Quarantine | Z-intel Enh. Optical Array | -3/Quarantine | Z-intel Scythe | -3/Quarantine | Z-intel Imp. Power Shielding | -3/Quarantine | Z-intel Imp. Transmission Jammer | -3/Quarantine | Z-intel Antigrav Array | -3/Quarantine | Z-intel Smartbomb Launcher | -3/Quarantine | Z-intel Imp. Shock Absorption System | -3/Quarantine | Z-intel Imp. Terrain Scanner | -3/Quarantine | Z-intel Power Amplifier | -3/Quarantine | Z-intel Adv. Targeting Computer | -3/Quarantine | Z-intel Mic. Antimatter Reactor | -3/Quarantine | Z-intel Disruptor Cannon | -3/Quarantine | Z-intel Nuclear Pulse Array | -3/Quarantine | Z-intel ECM Suite | -3/Quarantine | Z-intel Imp. Cloaking Device | -3/Quarantine | Z-intel Graphene Brace | -2/Research | Scanalyzed Imp. Point Defense System | -2/Research | Extracted Adv. Melee Analysis Suite | -2/Research | Extracted Coolant Network | -2/Research | Extracted Shield Leg | -2/Research | Extracted Adv. Coolant Injector | -2/Testing | Z-intel Imp. Core Shielding | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Imp. Weapon Shielding | -2/Testing | Z-intel Hvy. Disruptor Cannon | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Lgt. Quantum Reactor | -2/Testing | Z-intel Linear Accelerator | -2/Testing | Z-intel Antimatter Reactor | -2/Testing | Z-intel Imp. Fusion Compressor | -2/Testing | Z-intel Lrn. Sensor Array | -2/Testing | Z-intel Adv. Recalibrator | -2/Testing | Z-intel Adv. Signal Interpreter | -2/Testing | Z-intel Lgt. Particle Reactor | -2/Testing | Z-intel Adv. Reaction Control System | -2/Testing | Z-intel Med. Regenerative Plating | -2/Testing | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Exp. Signal Interpreter | x1 | -3/Research | Authchip Cld. Antigrav System | x1 | -1/Access Repaired ---------- Imp. Airjet | 48% | -7/Factory Imp. Airjet | 34% | -6/Factory Imp. Airjet | 50% | -6/Factory Imp. Airjet | 17% | -5/Factory Enh. Nuclear Core | 20% | -5/Factory Adv. Powered Armor | 16% | -5/Factory | Corrupted Cld. Antigrav System | 99% | -3/Quarantine | Broken Adv. Powered Armor | 26% | -2/Research Enh. Nova Cannon | 35% | -2/Research Graviton Reactor | 50% | -2/Testing | Broken Alien Tech Used ----------------- Core Expander Phase Redirector Core Reset Matrix Core Membrane LRC Energy Well LRC Storage Integrity Redistributor Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultFusionPod Manual? 0 Play Time 12:46:23 Cumulative 824.6 hours Start 2025.05.10 @ 05:52:25 End 2025.05.12 @ 04:54:17 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type 2 Total 48 Types 22/4/7/1/2/1/6/2/2/1 Lore% 83 Gallery% 87 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73385aa1-f545-4888-bb2b-fabf48bff582