Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 15:55:21 Player: Julie Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 6126 Bonus ------- Follower Combat Kills 1034 Friendly Fire -246 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Nuclear Pulse Array Focal Shield Improved Arc Projector Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Airjet Gravmag System Gravmag System Improved Gravmag System Antigrav System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Medium Battery Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Core Shielding System Restoration Module > --- WEAPON ----------- Improved Arc Projector Phase Gun > --- INVENTORY -------- Improved Deuterium Engine Fission Core Xenon Bombardment Thruster Nuclear Pulse Array Advanced ECM Suite Focal Shield Improved Shield Generator Improved Arc Projector Wave Gun [Rating: 75] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Core Shielding Device Experimental Sensor Array Storage Medium Battery Processor Improved Signal Interpreter Protection Core Shielding Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . 1 1 Utility 5 | . . . 1 . 1 1 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 84 | 8 5 5 9 1 2 4 9 10 6 25 Power 15 | 1 1 1 1 . . 1 1 2 . 7 Engine 10 | 1 1 1 1 . . 1 . 1 . 4 Core 2 | . . . . . . . 1 . . 1 Reactor 3 | . . . . . . . . 1 . 2 Propulsion 30 | 2 2 2 4 . . . 5 5 2 8 Treads 4 | . . . 3 . . . 1 . . . Leg 5 | . 2 2 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 12 | . . . . . . . . 4 2 6 Flight 7 | . . . . . . . 4 1 . 2 Utility 22 | 1 1 . 2 . 1 2 2 3 1 9 Device 10 | . . . 1 . . . . 1 . 8 Storage 5 | 1 . . 1 . . 1 1 1 . . Processor 2 | . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . 1 . . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 17 | 4 1 2 2 1 1 1 1 . 3 1 Energy Gun 10 | 2 1 . 1 . . 1 1 . 3 1 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Parts Lost 25 | . 3 3 2 . . . 2 2 1 12 Power 5 | . 1 . . . . . 2 1 . 1 Propulsion 10 | . 1 1 . . . . . 1 . 7 Utility 3 | . . . . . . . . . 1 2 Weapon 7 | . 1 2 2 . . . . . . 2 Highest Loss Streak 11 | . 2 3 1 . . . 2 1 1 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 68 85 100 82 91 95 99 98 77 Engine 10 | . 13 11 11 11 9 15 8 9 13 3 Core 1 | . . . . . . . 5 4 . 1 Treads 7 | . . . 15 33 27 23 8 . . . Leg 3 | . 20 17 8 . . . . . . . Hover 6 | . . . . . . . . 2 32 27 Flight 9 | . . . . . . . 19 27 . . Device 8 | . . . 10 11 9 7 7 12 11 12 Storage 13 | . 14 14 11 11 9 15 15 15 13 8 Protection 11 | . 9 14 11 11 9 14 14 9 13 6 Energy Gun 9 | . 14 . 1 1 . 5 14 15 13 8 Energy Cannon 1 | . . . 3 11 9 1 . . . . Ballistic Gun 3 | . 14 11 13 9 . . . . . . Launcher 1 | . . . . . 9 7 . . . . Naked Turns 66 | . . . . . . . . . . 66 Heaviest Build 63 | 12 15 15 52 52 53 61 63 63 43 63 Greatest Support 110 | 20 20 20 60 60 60 60 110 37 47 65 Greatest Overweight (x) 4 | . 1 3 4 . . 1 3 3 1 3 Average Overweight (x) . | . . . . . . . 2 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 10 10 Average Capacity 13 | 7 8 8 10 20 20 20 20 12 10 9 Most Carried 20 | 4 5 6 10 11 13 14 20 13 10 10 Average Carried 8 | 1 3 3 6 10 11 12 11 9 7 8 Final Capacity 20 | 8 8 8 20 20 20 20 20 10 10 5 Final Carried 14 | 3 3 5 10 11 12 14 9 8 10 5 Class Distribution -------------------- 68% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Matter Collected 1264 | 280 101 45 206 48 17 . 172 145 60 190 Remotely . | . . . . . . . . . . . Salvage Created 826 | . 165 37 263 35 11 . . 226 89 . Parts 55 | . 7 2 22 3 2 . . 14 5 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 19 | . 4 3 6 2 2 . . 1 1 . Guns 12 | . 3 3 3 1 . . . 1 1 . Cannons 4 | . . . 3 1 . . . . . . AOE 3 | . 1 . . . 2 . . . . . Classes Destroyed 9 | . 1 1 3 . . . . 3 1 . Worker 1 | . . . . . . . . 1 . . Builder 1 | . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . . . 2 . . . . 2 . . Swarmer 10 | . . 3 3 2 2 . . . . . Grunt 5 | . 4 . . . . . . . 1 . Sentry 3 | . . . 3 . . . . . . . Hunter 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 2 3 5 2 2 . . 1 1 . Combat Bots Only 3 | . 2 3 2 2 2 . . 1 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 320 | . 29 38 42 6 6 30 2 27 30 110 Missed 107 | . 3 5 15 2 4 17 . 11 15 35 Damage Taken 3698 | . 410 349 301 35 57 69 198 228 280 1771 Core 1267 | . 57 73 28 . 8 4 17 23 54 1003 Absorbed by Shields 103 | . . . . . . . . . . 103 Redirected to Shielding 80 | . 9 15 5 . 2 1 3 5 12 28 Regen/Repaired (Parts) 345 | . . . 83 . . . 55 106 50 51 Core Remaining (%) 87 | 100 . 48 . 93 98 . . 93 93 . Volleys Fired 108 | . 22 13 19 4 2 . 7 22 14 5 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 Hottest 153 | . 60 60 80 112 89 . 143 143 143 153 Shots Fired 200 | . 40 23 30 8 4 . 14 44 28 9 Gun 185 | . 40 23 23 4 . . 14 44 28 9 Cannon 13 | . . . 7 4 2 . . . . . Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 63 | . 22 18 23 . . . . . . . Thermal 67 | . . . . 4 . . 7 37 14 5 Explosive 2 | . . . . . 2 . . . . . Electromagnetic 68 | . 18 5 7 4 2 . 7 7 14 4 Robot Hit Streak 8 | . 5 4 7 2 . . 8 6 2 3 Robot Miss Streak 13 | . 4 13 4 1 3 . 1 5 10 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 107 | . 23 10 24 2 . . 12 26 7 3 Core Hits 53 | . 9 7 13 2 2 . 1 16 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2299 | . 397 196 403 48 152 . 164 600 210 129 Guns 1771 | . 303 196 233 29 . . 164 600 179 67 Cannons 189 | . . . 170 19 . . . . . . Explosions 239 | . 94 . . . 145 . . . . . Melee . | . . . . . . . . . . . Ramming 100 | . . . . . 7 . . . 31 62 Kinetic 551 | . 161 157 233 . . . . . . . Thermal 991 | . 94 . . 29 . . 157 515 143 53 Explosive 145 | . . . . . 145 . . . . . Electromagnetic 512 | . 142 39 170 19 . . 7 85 36 14 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 . 5 Average Corruption 2 | . . . . . . . . 2 . 2 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . 4 . 1 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . 13 . 8 . 20 . . . . 32 Projectiles 8 | . . . 8 . . . . . . . Explosions 33 | . 13 . . . 20 . . . . . Melee 32 | . . . . . . . . . . 32 Knockbacks 2 | . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 128 | . 53 . . . 29 . . . 15 31 Shots 2 | . 1 . . . 1 . . . . . Rammed 8 | . . . 1 . 1 . . . 5 1 Targets Rammed 9 | . 1 . 1 . 1 . . . 5 1 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 582 | . 84 75 39 126 18 . 312 345 256 582 Average Temperature 96 | . 37 24 15 75 9 . 144 101 104 129 Received Heat Transfer 600 | . 228 141 63 . 27 . . 60 27 54 Effects 10 | . . . . . . . . 2 1 7 Shutdowns 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . 2 1 . Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 1567 | . 50 . . 74 . . 222 888 259 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Peak Influence 469 | . 85 126 296 87 158 62 36 404 469 252 Initial 197 | . . 33 48 37 33 62 21 . 197 167 Average 129 | . 49 40 140 85 103 62 16 187 307 196 Maximum Alert Level 2 | . . . 1 . . . . 2 2 1 Low Security (%) 74 | 100 100 100 79 100 100 100 100 50 21 57 Level 1 21 | . . . 20 . . . . 43 54 42 Level 2 3 | . . . . . . . . 5 24 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 1 . 4 1 4 Investigation 3 | . 1 . . . 1 . . . . 1 Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 5 | . . . . . . . . 1 1 3 Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Distress Signals 9 | . . . 2 . 1 . . 4 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 5 5 12 2 9 1 6 28 17 12 Peak Tracking Total 5 | . 2 3 3 2 4 3 3 5 4 5 Tactical Retreats 8 | . . 1 1 . . . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 10 | . 1 . . . 1 1 . 4 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 5 | . . 1 . . 1 . . 3 . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 12 | . 3 . 2 . 1 1 . 2 2 1 Terminals 5 | . 3 . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 18 | . 4 . 5 . 1 1 . 2 2 3 Successful 11 | . 2 . 4 . . 1 . . 1 3 Failed 7 | . 2 . 1 . 1 . . 2 1 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . 4 . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . 3 Garrison Access 2 | . . . . . . 1 . 1 . . Terminal Hacks 2 | . 2 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . 3 Insert Component 3 | . . . 1 . . . . . . 2 Analyze 2 | . . . 1 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . 1 . . . . 2 1 1 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . Total Robot Build Rating 3 | . . . . . . . . . 3 . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Total Allies 24 | . . 2 . 1 . . 20 . 1 . Largest Group 19 | . . 2 1 1 1 . 19 13 6 5 Highest-Rated Group 465 | . . 42 31 31 31 . 465 381 167 136 Highest-Rated Ally 35 | . . 31 31 31 31 . 35 35 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 343 | . . 7 4 . 6 . 90 177 54 5 Total Damage 7029 | . . 43 43 . 61 . 3135 3033 650 64 Kills 48 | . . . . . 2 . 12 24 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Turns Passed 4159 | 48 272 284 424 219 205 297 661 918 446 385 Spaces Moved 2661 | 42 144 166 182 119 111 103 223 542 363 666 Core 177 | 4 . 48 25 . . . . . . 100 Treads 507 | . . . 85 119 111 103 89 . . . Legs 309 | . 119 118 72 . . . . . . . Wheels 63 | 38 25 . . . . . . . . . Hover 987 | . . . . . . . . 60 363 564 Flight 618 | . . . . . . . 134 482 . 2 Fastest Speed 36 | 50 80 100 120 160 160 160 160 48 44 36 Average Speed 111 | 77 113 144 156 160 160 229 239 126 44 40 Slowest Speed 280 | 80 120 200 250 160 160 240 266 266 102 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 24 57 22 36 19 4 88 22 9 20 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 21 | . 6 . . . 15 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 21 | . 6 . . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Total 3660 | 55 213 188 292 139 134 166 341 734 621 777 Wait 658 | . 36 . 67 15 13 53 79 132 226 37 Move 2652 | 41 143 165 181 118 110 103 222 541 362 666 Hop . | . . . . . . . . . . . Pick Up 62 | 3 4 3 8 1 4 4 10 13 4 8 Fast Attach 25 | 7 1 2 6 . . 1 2 3 . 3 Attach 37 | 1 4 3 2 . 1 3 5 5 5 8 Detach 19 | 2 1 2 3 . . 2 1 1 3 4 Swap 22 | . . . 1 1 1 . 2 2 1 14 Drop 52 | 1 1 . 4 . 2 . 13 15 1 15 Fire 108 | . 22 13 19 4 2 . 7 22 14 5 Melee . | . . . . . . . . . . . Ram 7 | . . . 1 . . . . . 5 1 Kick 1 | . 1 . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 16 | . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 373 | -10/Mines | Lost 3 parts (1n2w) 384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 387 | -10/Mines | Found Prototype Device 449 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 473 | -10/Mines | Learned location of Storage (-9) 563 | -10/Mines | Discovered new exit (range 8) 580 | -10/Mines | Core integrity fell below 50% 605 | -10/Mines | Entered Materials 605 | -9/Materials | Accompanied by 1 ally 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 626 | -9/Materials | Identified Exp. Sensor Array 685 | -9/Materials | Repaired Aluminum Leg 966 | -9/Materials | Discovered new exit (range 7) 1029 | -9/Materials | Entered Mines 1041 | -9/Mines | Escorted by a lone wolf Derelict 1191 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1209 | -9/Mines | Build established: Scavenger-Mutant 1230 | -9/Mines | Discovered new exit (range 11) 1239 | -9/Mines | Assembled infested the area 1248 | -9/Mines | Entered Materials 1248 | -8/Materials | Accompanied by 1 ally 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Discovered new exit (range 16) 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1665 | -7/Factory | Identified exit to Garrison 1676 | -7/Factory | Noticed a derelict Sapper rigging charges 1750 | -7/Factory | Sucked down chute 1750 | -7/Factory | Entered Waste 1751 | -7/Waste | Met a frightened Derelict 1847 | -7/Waste | Spotted C-40 Crusher 1847 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1876 | -7/Waste | Warlord forces began an assault 1880 | -7/Waste | Allies destroyed C-40 Crusher 1880 | -7/Waste | Allies destroyed C-40 Crusher 1882 | -7/Waste | Allies destroyed C-40 Crusher 1902 | -7/Waste | Spotted C-40 Crusher 1902 | -7/Waste | Spotted C-40 Crusher 1906 | -7/Waste | Allies destroyed C-40 Crusher 1912 | -7/Waste | Allies destroyed C-40 Crusher 1939 | -7/Waste | Lost 7 allies 1945 | -7/Waste | Spotted C-40 Crusher 1953 | -7/Waste | Allies destroyed C-40 Crusher 2288 | -7/Waste | Discovered new exit (range 11) 2411 | -7/Waste | Entered Factory 2411 | -7/Factory | Accompanied by 13 allies 2667 | -7/Factory | Garrison activated, responded to threat 3311 | -7/Factory | Discovered new exit (range 12) 3329 | -7/Factory | Entered another Factory area 3329 | -6/Factory | Accompanied by 5 allies 3329 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -6/Factory | Fabricated O-24 Administrator (x1) 3719 | -6/Factory | Discovered new exit (range 9) 3775 | -6/Factory | Entered another Factory area 3775 | -5/Factory | Accompanied by 5 allies 3775 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3886 | -5/Factory | Lost 3 allies 4021 | -5/Factory | Discovered new exit (range 16) 4099 | -5/Factory | Core integrity fell below 50% 4124 | -5/Factory | Lost 11 parts (7n2u2w) 4144 | -5/Factory | Core integrity fell below 20% 4153 | -5/Factory | Build established: Mutant 4160 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04152_ Field strength at 12. 04152_ Penetrated by Slug. 04152_ Slug penetrates Wall. 04152_ Stasis field depleted. 04153_ Penetrated by Slug. 04153_ Slug penetrates T-07 Excavator. 04153_ T-07 Excavator destroyed. 04153_ Triggered Stasis Trap. 04153_ A bubble of rippling energy engulfs the area. 04153_ Field strength at 94. 04154_ Field strength at 88. 04155_ Field strength at 82. 04156_ Field strength at 71. 04157_ Slug penetrates M-28 Smith. 04157_ Field strength at 60. 04158_ Field strength at 54. 04159_ Field strength at 42. 04159_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | %= # ]] #?### #???????# | | *######+######### +?? #???????# | | # #?# * = #???# #???????# | | # #?# #???# #???????# | | # #?##########???# #???????# | | # #??????????????# ######### | | # ################ ] | | # + | | # ############## """ | | # #????????????# """ | | # #????????????# """ "" | | ^# #????????????# ###### "" | | # #????????????# """ #????# "" | | # +??????????? 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"" | | ?????????? | | ?????????? ^ | | ??????????? ###+########## ########## "" | | ???????????###???????????????# #????????# "" | | ?????????????????????????????# #????????# "" | | ?????????????????????????????# #????????# "" | | ?????????????????????????????# #????????# | | ?????????????????????????????# #????????# "" | | ?????????????????????????????# #????????# "" | | ?????????????????????????????# #????????#### "" | | ?????????????????????????????# #???????????# "" | | ?????????????????????????????# #???????????# | | ?????????????????????????????# #???????????# | | ?????????????????????????????# ???????????# | | ????????????????????????????? ??????????? | | ?????????????????????????????# ??????????###### | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 675 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- Antimatter Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Just Browsing My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed CobblerHybridMonowheel Manual? 0 Play Time 01:00:02 Cumulative 18.6 hours Start 2024.03.25 @ 14:57:54 End 2024.03.25 @ 15:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2cb9755-1f7b-4eb1-a72b-ffd028fa66af