Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.15 @ 00:02:43 Player: TLFP Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (304) 1520 Value Destroyed (16502) 16502 Prototype IDs (16) 320 Alien Tech Used (3) 600 Bonus (14527) 14527 TOTAL SCORE: 42969 Bonus ------- High Alert Combat Kills 1963 Follower Combat Kills 1365 Entered Garrisons 1800 Used RIF Installer 4500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -101 Cogmind --------- Core Integrity 0/1600 Matter 183/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Core Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Improved Gyrokinetic Inverter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Small Battery Compact Battery Experimental Targeting Computer Advanced Core Analyzer Precision Matter Filter Advanced Focal Shield Advanced Force Field Corruption Screen Advanced Integration Mediator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Stasis Beam > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Triangulator Relay Coupler [Swarmer] Relay Coupler [Hunter] Stasis Generator Heavy Machine Gun Railgun Improved Remote Datajack Advanced Remote Datajack Lance [Rating: 163] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Artifact Stasis Generator Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Slots Evolved 18 | . . . 2 2 . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 . . 2 . . . 1 . . . 2 . . . 2 . 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 419 | . 2 2 14 27 18 9 14 9 15 25 6 13 47 15 6 15 14 3 30 28 15 43 5 29 15 Power 43 | . . . 1 6 1 1 1 1 1 6 . 1 4 2 1 1 . 1 3 2 2 1 1 1 5 Engine 19 | . . . 1 . 1 1 . 1 1 6 . 1 4 1 . . . 1 . 1 . . . . . Core 10 | . . . . 6 . . 1 . . . . . . . . . . . 2 . . 1 . . . Reactor 14 | . . . . . . . . . . . . . . 1 1 1 . . 1 1 2 . 1 1 5 Propulsion 108 | . . . 11 8 7 3 4 2 5 6 1 5 20 5 . 4 1 2 6 1 2 8 1 4 2 Treads 11 | . . . . . . . . 2 . . . . . . . . . . 3 1 2 1 . 2 . Leg 94 | . . . 11 8 6 3 4 . 5 6 1 5 20 5 . 4 1 2 3 . . 7 1 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | . 2 1 . 7 1 3 4 2 2 5 3 4 5 1 2 4 5 . 10 16 5 10 2 12 6 Device 40 | . . . . 3 . 1 2 . . 2 1 . 1 . . 2 1 . 4 5 1 5 1 7 4 Storage 10 | . 2 1 . 1 . . . . 1 . . . . . . . . . . . 1 2 . 1 1 Processor 7 | . . . . 1 . . 1 . . . . . . . . . . . 2 1 . . 1 . 1 Hackware 26 | . . . . . . . 1 1 . 1 1 2 4 1 1 1 2 . 2 4 2 3 . . . Protection 26 | . . . . 2 1 2 . 1 1 2 1 2 . . 1 1 2 . 2 6 1 . . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon 156 | . . 1 2 6 9 2 5 4 7 8 2 3 18 7 3 6 8 . 11 9 6 24 1 12 2 Energy Gun 29 | . . . . 2 2 . . . 1 1 . . 1 1 1 . 1 . 3 3 2 9 1 1 . Energy Cannon 21 | . . . . 3 3 1 1 1 1 2 . . . . . . . . . . 3 5 . 1 . Ballistic Gun 56 | . . 1 2 1 3 1 3 2 3 5 2 1 4 2 . 4 4 . 3 6 1 5 . 2 1 Ballistic Cannon 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . Special Weapon 19 | . . . . . . . . 1 1 . . 1 5 . . 2 . . 2 . . 3 . 3 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 4 . Special Melee Weapon 11 | . . . . . 1 . 1 . 1 . . 1 3 . 1 . 1 . 1 . . 1 . . . Unidentified Prototypes 15 | . . . . . 4 . 1 . . . . . 1 . . . . . 2 . . 1 1 5 . Parts Lost 151 | . . . 4 10 5 3 . 4 1 16 . 2 10 2 3 5 4 4 16 13 2 22 . 18 7 Power 16 | . . . 1 1 . . . . . 2 . 1 1 . 1 . . 1 2 1 . 1 . 3 1 Propulsion 30 | . . . 1 4 2 1 . 3 . 5 . 1 3 . . 2 . 3 1 1 . 3 . . . Utility 50 | . . . . 1 1 1 . 1 . 4 . . 2 . . 1 3 . 7 7 1 5 . 11 5 Weapon 55 | . . . 2 4 2 1 . . 1 5 . . 4 2 2 2 1 . 6 4 1 13 . 4 1 Highest Loss Streak 18 | . . . 1 4 3 2 . 4 1 9 . 1 2 1 2 4 3 2 8 3 1 6 . 18 5 Average Slot Usage (%) 93 | . 98 100 98 98 99 99 96 94 99 94 94 99 98 95 86 99 97 87 84 84 88 86 99 84 26 Engine 4 | . 14 14 10 . 8 9 4 2 7 6 6 6 6 2 1 . . 3 . 1 . . . . . Core 1 | . . . . 7 . . 2 4 . . . . . . . . . . 4 . . 2 4 3 . Reactor 1 | . . . . . . . . . . . . . . 3 1 5 5 . . 2 4 1 4 4 1 Treads 1 | . . . . . . . . 4 2 . . . . . . . . . 6 10 9 2 . 3 . Leg 21 | . 28 28 43 35 36 35 30 21 26 27 26 25 25 24 23 23 23 17 7 . . 7 17 9 . Device 5 | . . . . 10 7 2 3 . . 4 2 2 . . . 4 5 5 6 5 9 13 20 23 6 Storage 12 | . 26 28 22 18 18 18 15 15 14 15 13 13 13 13 11 11 11 11 9 5 4 8 8 10 3 Processor 7 | . . . . 3 9 9 7 7 7 7 6 6 6 6 5 5 5 5 8 14 14 9 8 8 11 Hackware 14 | . . . . . . . 7 14 15 8 13 17 24 25 24 23 20 23 26 17 22 22 17 3 . Protection 3 | . . . . 3 1 6 7 6 7 7 6 6 . . . 5 5 5 1 10 4 . . . . Energy Gun 2 | . . . . 5 . 7 . . . 5 . . . 3 . 2 1 . 2 3 12 3 3 5 . Energy Cannon 1 | . . . . 2 14 10 5 1 4 . . . . . . . . . . . 2 2 4 3 . Ballistic Gun 8 | . 28 28 20 10 2 . 4 6 5 7 19 16 8 1 3 12 11 5 4 8 3 5 8 1 . Special Weapon 1 | . . . . . . . . 6 4 . . 2 1 3 . . . . . 1 . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 10 42 47 51 70 71 75 70 71 71 70 73 73 77 81 76 84 88 79 84 76 90 95 113 125 59 Greatest Support 160 | 20 20 20 40 40 45 45 55 55 80 80 70 70 76 76 72 72 72 72 140 140 145 145 85 160 17 Greatest Overweight (x) 19 | . 2 2 1 1 1 2 1 4 3 1 1 1 4 1 1 1 1 1 1 . . 19 1 1 3 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . 1 . 1 . . 1 1 1 . . . 1 1 . . Largest Inventory Capacity 18 | . 14 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 12 12 12 4 Average Capacity 15 | . 10 12 16 16 18 18 18 18 17 18 18 18 18 18 18 18 18 18 17 12 12 12 12 11 4 Most Carried 18 | . 8 12 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 12 12 12 4 Average Carried 14 | . 6 9 14 15 17 17 17 17 17 16 17 17 17 17 17 17 17 17 15 11 11 11 11 11 3 Final Capacity 18 | 6 10 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 12 12 12 4 4 Final Carried 18 | 6 8 12 16 16 18 18 18 18 18 18 18 18 18 17 18 18 18 17 7 12 12 12 12 3 4 Class Distribution -------------------- 24% | Bothacker-Mutant 24% | Scavenger-Mutant 14% | Botlord-Gunner 11% | Botlord-Mutant 8% | Mutant 6% | Hacker-Mutant 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Mutant | -3/Garrison Botlord-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Matter Collected 9409 | 200 . 170 651 396 240 134 41 137 380 498 . 556 1114 241 315 566 264 343 620 1305 263 637 82 235 21 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15041 | . . 283 1330 1017 924 402 84 227 573 984 . 645 1324 142 292 802 592 454 1195 1021 890 1120 177 519 44 Parts 692 | . . 10 86 52 47 25 4 9 34 43 . 30 75 12 13 29 29 18 32 38 35 34 4 30 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Combat Hostiles Destroyed 277 | . . 7 28 20 19 13 2 4 9 18 . 13 18 5 7 13 12 13 26 17 8 16 2 7 . Melee 15 | . . . . . . . . . . . . . . 2 7 . . . 3 . . 1 . 2 . Guns 179 | . . 7 28 16 4 4 2 4 2 16 . 13 15 1 . 13 10 3 9 17 7 4 1 3 . Cannons 48 | . . . . 4 12 7 . . 7 1 . . 3 2 . . . . . . . 9 1 2 . AOE 28 | . . . . . 2 . . . . . . . . . . . 2 10 14 . . . . . . Classes Destroyed 18 | . . 1 4 2 3 1 1 . 1 . . . 2 1 . . . . 1 . . 1 . . . Worker 7 | . . . . . . . . . . . . . 5 . . . . . 1 . 1 . . . . Builder 5 | . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 5 | . . . . . . . . . 1 . . . 1 . . . . . 2 . 1 . . . . Operator 5 | . . . . 1 . . . . . . . . 2 . . . . . 1 . 1 . . . . Watcher 8 | . . . 2 2 1 . . . . . . . 1 . . . . . . . 1 . . . 1 Swarmer 52 | . . . . 3 3 7 . . . 4 . 4 . . 4 . 4 4 9 6 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 117 | . . 7 17 13 10 2 1 2 3 8 . 4 6 2 3 9 5 8 11 2 . 2 . 2 . Brawler 8 | . . . 1 1 2 1 . . . . . 1 1 . . . . . 1 . . . . . . Duelist 6 | . . . 1 . 1 . . . . . . 1 1 . . 1 . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 47 | . . . 9 3 1 1 . 2 2 4 . 2 3 1 . . 1 . 1 8 3 4 2 . . Demolisher 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Hunter 16 | . . . . . 1 1 . . 3 1 . . . . . 2 . . . 1 4 3 . . . Programmer 18 | . . . . . . . 1 . 1 1 . 1 5 . . 1 2 . . . 1 2 . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 8 | . . 4 4 4 6 7 2 2 2 5 . 4 6 2 7 4 5 7 8 4 3 7 1 2 1 Combat Bots Only 8 | . . 4 4 4 4 7 2 2 2 5 . 4 3 2 7 4 5 7 8 4 2 7 1 2 . Max Kills in Single Turn 5 | . . 1 1 1 4 2 1 1 1 1 . 2 2 1 1 1 1 3 5 2 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Exploded 4 | . . . . . 2 . . . . . . . . . . . 1 3 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Damage Taken 27084 | . . 103 1105 1260 859 568 228 461 474 1960 . 840 1840 411 781 1233 943 492 2178 1741 722 3494 298 3136 1957 Core 4566 | . . 36 127 139 84 141 41 75 57 267 . 73 287 13 123 150 58 36 181 67 83 325 32 555 1616 Absorbed by Shields 1102 | . . . . . . . . . . . . 41 . . . . 8 16 . 138 . 247 271 381 . Redirected to Core 122 | . . . . . . . . . . . . . . . . . . . . . . . . 122 . Core Remaining (%) 64 | 100 . 85 68 . . 33 . . . 37 . . . 56 . . . 63 . 78 . 68 . 59 . Volleys Fired 982 | . . 24 96 86 52 39 7 22 27 72 . 44 96 20 . 51 37 35 47 74 24 70 8 47 4 Largest 4 | . . 2 2 2 2 2 2 1 2 2 . 3 3 3 . 3 3 1 3 3 4 4 4 4 1 Hottest 395 | . . 40 46 140 138 138 69 69 80 138 . 84 113 136 . 141 139 46 225 282 395 357 279 338 30 Shots Fired 1852 | . . 48 177 165 76 63 13 22 35 133 . 102 188 36 . 112 79 35 79 179 86 124 31 65 4 Gun 1583 | . . 48 177 151 39 22 12 18 19 125 . 99 169 14 . 108 77 26 69 176 78 75 23 54 4 Cannon 213 | . . . . 14 37 41 1 1 15 8 . . 13 22 . . . . . . 8 34 8 11 . Launcher 22 | . . . . . . . . . . . . . 1 . . . 2 9 10 . . . . . . Special 34 | . . . . . . . . 3 1 . . 3 5 . . 4 . . . 3 . 15 . . . Kinetic 1275 | . . 48 177 115 35 2 12 18 16 70 . 99 179 23 . 97 58 26 45 145 20 34 16 36 4 Thermal 345 | . . . . 21 4 20 . . 3 55 . . . 5 . 11 19 . 24 31 62 46 15 29 . Explosive 22 | . . . . . . . . . . . . . 1 . . . 2 9 10 . . . . . . Electromagnetic 176 | . . . . 29 37 41 1 1 15 8 . . 3 8 . . . . . . 4 29 . . . Robot Hit Streak 59 | . . 11 59 30 21 11 11 17 12 40 . 21 22 11 . 17 20 18 58 45 54 45 37 27 31 Robot Miss Streak 4 | . . 1 1 3 1 2 2 1 4 3 . 3 3 4 . 3 4 2 1 1 1 2 1 1 . Penetration Max 2 | . . . . . . . . . . 1 . 1 1 . . 1 1 1 2 1 . . . 1 . Secondary Targets 14 | . . . 1 2 2 . . . . . . 3 2 . . . 1 . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 1 . . . 1 . . 1 1 . . . . Shots Hit Robots 1498 | . . 22 142 139 67 39 11 16 30 101 . 69 163 24 19 79 59 24 71 151 67 103 28 70 4 Core Hits 784 | . . 12 54 54 37 14 9 23 27 75 . 30 70 27 10 34 42 30 61 65 34 30 8 33 5 Critical Hits 54 | . . . 2 3 . . . . . 1 . . 8 . . 3 1 4 16 8 1 4 . 3 . Critical Kills 19 | . . . 1 . . . . . . 1 . . 3 . . 2 1 1 5 3 . 2 . . . Critical Parts Destroyed 33 | . . . 1 3 . . . . . . . . 4 . . 1 . 3 11 5 1 2 . 2 . Melee Attacks 82 | . . . . . 1 . . . . . . . 18 . 28 . 2 . 5 . . 7 . 21 . Thermal 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 6 . 17 . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . 2 . 5 . . 3 . 21 . Sneak Attacks 11 | . . . . . . . . . . . . . 10 . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37344 | . . 261 1914 1946 1786 863 185 331 760 2383 . 1517 3504 645 704 1552 1916 1848 4728 2957 1916 2628 849 2043 108 Guns 24474 | . . 261 1914 1746 283 209 185 331 346 2185 . 1517 2967 202 . 1552 1504 175 1295 2957 1631 1385 550 1185 94 Cannons 5331 | . . . . 200 943 654 . . 414 198 . . 392 443 . . . . . . 285 1131 299 372 . Explosions 6000 | . . . . . 560 . . . . . . . 90 . . . 412 1673 3265 . . . . . . Melee 1499 | . . . . . . . . . . . . . 55 . 678 . . . 168 . . 112 . 486 . Ramming 40 | . . . . . . . . . . . . . . . 26 . . . . . . . . . 14 Kinetic 18530 | . . 261 1914 1131 254 7 185 331 277 1065 . 1517 3350 443 . 1431 1187 175 675 2364 266 586 336 681 94 Thermal 8213 | . . . . 300 29 202 . . 69 1120 . . 52 97 . 121 317 . 1346 593 1440 1138 513 876 . Explosive 5222 | . . . . . 560 . . . . . . . 38 . . . 412 1673 2539 . . . . . . Electromagnetic 3840 | . . . . 515 943 654 . . 414 198 . . 9 105 . . . . . . 210 792 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 733 | . . . . . . . . . . . . . 55 . 678 . . . . . . . . . . Piercing 766 | . . . . . . . . . . . . . . . . . . . 168 . . 112 . 486 . Highest Corruption 20 | . . . . . 2 2 . . 3 4 . . 7 7 . 1 3 3 3 3 . 2 . 20 1 Average Corruption 3 | . . . . . 1 2 . . 2 3 . . 3 7 . 1 1 3 2 3 . 2 . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . 3 7 . . 9 13 . . 40 9 . 2 9 5 4 30 . 5 . 18 . Message Errors 34 | . . . . . 1 1 . . 1 3 . . 11 2 . . 1 2 . 7 . 2 . 3 . Matter Fused 32 | . . . . . . . . . 5 2 . . 9 4 . . 3 . 1 5 . . . 3 . Heat Flow Errors 14 | . . . . . . 2 . . . 1 . . 4 . . . . . 1 4 . . . 2 . Energy Discharges 25 | . . . . . 1 3 . . 2 1 . . 6 3 . 1 1 2 . 3 . 2 . . . Data Loss (minor) 20 | . . . . . . 1 . . . 2 . . 4 . . . 2 1 1 5 . 1 . 3 . Data Loss (major) 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 17 | . . . . . . . . . 1 4 . . 2 . . 1 2 . 1 4 . . . 2 . Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 976 | . . . . 5 82 . . . . . . . 12 . 64 . 38 124 606 . 13 5 . 27 . Projectiles 86 | . . . . 5 35 . . . . . . . 3 . . . . . . . 13 5 . 25 . Explosions 824 | . . . . . 47 . . . . . . . 9 . . . 38 124 606 . . . . . . Melee 66 | . . . . . . . . . . . . . . . 64 . . . . . . . . 2 . Knockbacks 13 | . . . . . . . . . . . . . 5 8 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . 5 8 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 782 | . . . . . . . . . . . . . 128 . . . 40 124 485 . . . . . 5 Shots 18 | . . . . . . . . . . . . . 3 . . . 1 2 12 . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . . 2 6 312 234 524 . 26 72 306 . 18 252 237 . 307 17 . 491 241 278 162 134 151 1 Average Temperature 83 | . . 2 2 79 75 174 . 11 27 73 . 8 43 82 . 116 7 . 120 39 93 45 53 78 1 Received Heat Transfer 6609 | . . 75 618 792 486 72 72 201 105 819 . 159 459 189 108 351 210 171 728 330 45 277 52 263 27 Effects 18 | . . . . . . 11 . . . . . . . 1 . 4 . . 2 . . . . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Interference 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 2 . . . 1 . . . . . . . . . . 1 2 . . . Combat Hostiles 6 | . . . . . 1 2 . . . 1 . . . . . . . . . . . 2 . . . Parts Fried 27 | . . . . 5 9 3 . . 2 1 . . . . . . . . . . 2 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 22 | . . . . 1 . . . . 1 5 . . . . . . 2 . 3 1 7 1 1 . . Heat Transferred 11207 | . . . . 518 74 472 . . 150 2365 . . 50 225 . 185 555 . 1301 814 1813 1430 518 737 . Parts Sabotaged 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Peak Influence 1266 | . . 165 460 429 533 744 428 266 350 439 214 582 571 322 396 686 521 923 1111 1266 702 729 481 203 67 Initial 685 | . . . . 165 135 164 338 140 120 79 199 132 264 55 146 244 312 321 419 685 620 372 343 144 . Average 379 | . . 23 226 297 360 516 340 201 215 218 210 392 229 216 232 472 403 715 621 1048 582 582 377 86 18 Maximum Alert Level 4 | . . . 2 2 2 3 2 1 1 2 1 2 2 1 1 2 2 3 4 4 3 3 2 1 . Low Security (%) 26 | . 100 100 40 16 15 1 . 31 38 43 21 8 39 38 57 . . . . . . . . 91 100 Level 1 35 | . . . 51 78 45 22 86 68 61 47 78 40 47 61 42 38 49 7 . . 3 5 73 8 . Level 2 26 | . . . 8 4 39 66 13 . . 9 . 50 13 . . 61 50 37 78 5 90 64 26 . . Level 3 8 | . . . . . . 8 . . . . . . . . . . . 55 20 48 5 29 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . 1 45 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 5 4 6 . 3 . 4 . . . 12 . 2 . 5 . 5 . . . . 5 1 Investigation 13 | . 1 . 3 . . . 2 . 1 . . . 4 . . . . . 2 . . . . . . Extermination 11 | . . . . . . . 1 . 1 . . . 4 . . . 1 . 1 . . . . 3 . Reinforcement 17 | . . . 2 4 1 . . . 2 . . . 2 . 1 . 1 . 1 . . . . 2 1 Assault 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Garrison 9 | . . . . . 3 . . . . . . . 2 . 1 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Distress Signals 12 | . . . 2 1 1 . . . . . . . 1 . . . 3 . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 537 | . 2 7 48 36 29 15 8 8 13 22 1 19 49 15 13 28 21 14 47 32 12 41 10 24 23 Peak Tracking Total 16 | . 2 2 7 5 8 5 4 4 3 7 1 4 4 4 8 7 6 6 12 5 2 13 3 9 16 Tactical Retreats 68 | . . . 11 4 1 1 1 . . 2 . 2 7 1 3 4 2 5 5 10 . 5 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Traps Triggered 53 | . 1 . 2 1 3 8 2 . 1 3 1 2 7 3 . 5 2 1 2 3 1 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 85 | . . . . . . . . . 22 . . 13 43 . . . . . 7 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . 2 . . 1 4 . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . 2 6 . . . . . 1 . . . . . . Reused 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Machines Disabled 33 | . . . . 1 2 2 . 1 . . . 2 2 1 1 2 . 3 9 3 . 2 . 2 . Max in Single Turn 5 | . . . . 1 1 1 . 1 . . . 1 1 1 . 1 . 2 5 1 . 1 . 1 . Garrison Relay 13 | . . . . . . 2 . 1 . . . 2 . 1 . 2 . . . 3 . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Machines Accessed 44 | . . . 6 1 5 . 3 . 4 . 1 . 13 . 2 . 1 . 2 . 3 . 1 2 . Terminals 25 | . . . 5 1 4 . 1 . 2 . . . 6 . 1 . . . 1 . 2 . . 2 . Fabricators 5 | . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Total Hacks 115 | . . . 22 4 18 . 9 . 11 . 1 . 32 . 5 . 1 . 3 . 5 . 2 2 . Successful 73 | . . . 15 3 14 . 6 . 5 . 1 . 20 . 3 . 1 . 1 . 2 . . 2 . Failed 42 | . . . 7 1 4 . 3 . 6 . . . 12 . 2 . . . 2 . 3 . 2 . . Catastrophic 6 | . . . . . . . . . 2 . . . 1 . . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . . . 15 4 12 . 5 . 4 . . . 11 . 3 . . . 2 . 1 . . 1 . Terminals 77 | . . . 21 4 17 . 5 . 7 . . . 14 . 3 . . . 1 . 3 . . 2 . Fabricators 14 | . . . . . . . 3 . . . . . 9 . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 1 . 2 . 2 . 1 . 2 . 2 . . . . Terminal Hacks 18 | . . . 4 . 4 . . . 2 . . . 4 . 1 . . . . . 1 . . 2 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 6 | . . . . . 3 . . . 2 . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 31 | . . . 11 3 9 . 4 . . . . . 4 . . . . . . . . . . . . Terminals 27 | . . . 10 3 9 . 4 . . . . . 1 . . . . . . . . . . . . Track 9 | . . . 4 1 2 . 1 . . . . . 1 . . . . . . . . . . . . Botnet 6 | . . . 2 1 2 . 1 . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 6 | . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Operators 5 | . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 5 1 4 . 3 . 3 . . . 11 . 2 . 1 . 2 . 3 . 1 1 . Full Trace Events 7 | . . . . . . . 1 . 1 . . . 4 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . 3 . . . 2 . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Matter 627 | . . . . . . . . . . . . . 627 . . . . . . . . . . . . Time 287 | . . . . . . . . . . . . . 287 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 54 | . . . . . . . . . . . . . 54 . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Robots Hacked 45 | . . . . . 1 . . 3 . . . 3 11 2 1 4 2 . 1 4 1 12 . . . Non-combat 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Combat 39 | . . . . . 1 . . 3 . . . 3 5 2 1 4 2 . 1 4 1 12 . . . Autooverrided 11 | . . . . . . . . . . . . . . 2 . 2 2 . 1 1 1 2 . . . Robot Hacks Applied 39 | . . . . . 1 . . 3 . . . 3 14 . 1 4 . . . 3 . 10 . . . parse_system 6 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 15 | . . . . . . . . 3 . . . 3 1 . . 4 . . . . . 4 . . . formatsys_high 10 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . 6 . . . Relay Couplers Released 53 | . . . . . . 8 . 3 . . . 6 . 4 . 7 . . . 13 4 8 . . . Machine Destruction 49 | . . . . . . 8 . 3 . . . 6 . 4 . 7 . . . 13 . 8 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Attached 23 | . . . . . . . 1 1 . 1 1 2 1 1 1 1 2 . 2 4 2 3 . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Total Allies 71 | . . . . . 2 . . 3 . . . 3 21 2 1 5 2 . 1 3 1 20 . . 7 Largest Group 9 | . . . . . 2 . . 2 . . . 1 9 4 1 4 1 . . 1 1 7 . . . Highest-Rated Group 250 | . . . . . 62 . . 46 . . . 41 195 99 49 154 47 . . 48 56 250 . . . Highest-Rated Ally 56 | . . . . . 31 . . 30 . . . 41 34 29 49 49 47 . . 48 56 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 331 | . . . . . 30 . . 8 . . . 6 95 45 3 34 8 . 1 12 3 79 . . 7 Total Damage 6382 | . . . . . 398 . . 265 . . . 191 1315 663 126 737 175 . 17 344 122 1840 . . 189 Kills 42 | . . . . . 3 . . 2 . . . 2 11 8 2 2 3 . . . . 8 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Turns Passed 20685 | . 91 502 1428 1128 837 677 445 325 963 872 117 521 3677 340 213 852 561 361 685 1441 678 2078 505 1000 388 Spaces Moved 9712 | 1 63 196 612 448 200 334 230 161 548 405 69 230 1892 173 85 427 268 190 314 685 345 889 278 335 334 Core 232 | . . . . . . . . . . . . . . . . . . . . . . 21 . 28 183 Treads 1755 | . . . . . . . . 40 89 . . . . . . . . . 180 685 345 310 . 106 . Legs 7574 | 1 63 196 612 448 200 334 230 121 459 405 69 230 1892 173 85 427 268 190 134 . . 558 278 201 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 151 | . . . . . . . . . . . . . . . . . . . . . . . . . 151 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 150 150 150 150 150 130 127 152 122 122 120 120 150 152 150 150 160 160 150 150 50 50 Average Speed 150 | 120 137 145 150 150 150 150 150 162 138 142 152 149 151 138 141 151 152 150 155 160 163 175 150 147 82 Slowest Speed 1000 | 120 180 180 150 150 150 180 150 240 220 156 152 153 240 150 150 152 152 153 160 160 165 1000 150 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 25 43 50 42 37 63 6 29 20 44 3 53 50 32 2 77 11 49 10 78 12 85 9 34 6 Regions Visited 25 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . . 5 . . 3 2 . 1 . . . . . . Terrain Destroyed 465 | . . . . 6 13 . . . . 3 . 6 56 . . 6 13 146 199 6 2 5 1 3 . Melee 8 | . . . . . . . . . . . . . 5 . . . 2 . 1 . . . . . . Projectile 43 | . . . . 6 . . . . . 3 . 6 . . . 6 1 . 4 6 2 5 1 3 . AOE 414 | . . . . . 13 . . . . . . . 51 . . . 10 146 194 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Acc Total 14048 | . 66 367 948 758 665 446 314 202 719 557 81 322 2528 236 131 534 356 229 434 888 408 1310 346 757 446 Wait 2165 | . . 138 209 159 368 15 57 3 77 19 . 4 372 . 2 4 8 . 6 60 2 257 52 285 68 Move 9689 | . 62 195 611 447 200 332 229 160 547 404 69 229 1891 172 85 426 267 189 313 684 344 888 277 334 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | . 2 6 12 20 16 7 4 3 18 21 3 4 27 9 6 8 8 2 13 24 9 20 3 10 9 Fast Attach 69 | . 1 . . 3 1 . 1 4 1 2 1 1 4 5 1 . . . 4 11 3 8 . 12 6 Attach 156 | . . . 6 12 6 3 3 . 2 15 3 2 14 7 5 5 6 3 18 7 5 16 2 9 7 Detach 5 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 1 Swap 196 | . 1 2 8 12 11 6 10 5 12 8 2 10 29 3 . 10 8 . 8 10 7 19 3 10 2 Drop 230 | . . 2 6 19 10 4 3 5 13 11 2 8 29 5 1 5 9 . 12 18 14 15 1 28 10 Fire 982 | . . 24 96 86 52 39 7 22 27 72 . 44 96 20 . 51 37 35 47 74 24 70 8 47 4 Melee 82 | . . . . . 1 . . . . . . . 18 . 28 . 2 . 5 . . 7 . 21 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . 40 . . . 5 . 7 5 15 . 25 10 . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 85 | . . . . . . . . . 22 . . 13 43 . . . . . 7 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 15) 92 | -10/Materials | Entered Mines 139 | -10/Mines | Excavation squad dispatched 139 | -10/Mines | A large section of the Mines collapsed 314 | -10/Mines | Build established: Mutant 389 | -10/Mines | Excavation squad dispatched 484 | -10/Mines | Learned Materials stockpile data 567 | -10/Mines | Discovered new exit (range 15) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x2 1258 | -9/Materials | Build established: Scavenger-Mutant 1995 | -9/Materials | Discovered new exit (range 16) 2022 | -9/Materials | Entered another Materials area 2022 | -8/Materials | Evolved 2 slots: Utility x2 2409 | -8/Materials | Lost 4 parts (3n1w) 2641 | -8/Materials | Discovered new exit (range 13) 2998 | -8/Materials | Discovered new exit (range 11) 3046 | -8/Materials | Discovered new exit (range 13) 3150 | -8/Materials | Entered Storage 3228 | -8/Storage | Met a pair of Derelict thieves 3421 | -8/Storage | Garrison activated, responded to threat 3873 | -8/Storage | Lost 3 parts (2n1u) 3987 | -8/Storage | Identified exit to Garrison 3987 | -8/Storage | Entered Garrison 4008 | -8/Garrison | Triggered checkpoint 4029 | -8/Garrison | Core integrity fell below 50% 4045 | -8/Garrison | Garrison Relay disabled 4214 | -8/Garrison | Destroyed 7 combat bots 4259 | -8/Garrison | Discovered new exit (range 9) 4330 | -8/Garrison | Triggered checkpoint 4353 | -8/Garrison | Garrison Relay disabled 4603 | -8/Garrison | Discovered new exit (range 14) 4606 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Installed Relay Interface Framework 4664 | -8/Garrison | Entered Factory 4664 | -7/Factory | Evolved 2 slots: Utility x2 4870 | -7/Factory | Discovered new exit (range 21) 5097 | -7/Factory | Identified exit to Garrison 5109 | -7/Factory | Entered Garrison 5136 | -7/Garrison | Triggered checkpoint 5192 | -7/Garrison | Triggered checkpoint 5243 | -7/Garrison | Discovered new exit (range 9) 5266 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5292 | -7/Garrison | Triggered checkpoint 5342 | -7/Garrison | Lost 4 parts (3n1u) 5386 | -7/Garrison | Garrison Relay disabled 5434 | -7/Garrison | Entered Factory 5709 | -7/Factory | Build established: Bothacker-Mutant 6299 | -7/Factory | Repaired Hcp. Storage Unit 6390 | -7/Factory | Identified exit to Garrison 6397 | -7/Factory | Entered Garrison 6413 | -7/Garrison | Expanded RIF knowledge: Command Fork 6523 | -7/Garrison | Lost 9 parts (1p2n2u4w) 6628 | -7/Garrison | Triggered checkpoint 6728 | -7/Garrison | Triggered checkpoint 6741 | -7/Garrison | Core integrity fell below 50% 6760 | -7/Garrison | Triggered checkpoint 6809 | -7/Garrison | Lost 4 parts (2n1u1w) 6810 | -7/Garrison | Triggered checkpoint 7146 | -7/Garrison | Triggered checkpoint 7232 | -7/Garrison | Discovered new exit (range 21) 7269 | -7/Garrison | Entered Factory 7269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7386 | -6/Factory | Identified exit to Garrison 7386 | -6/Factory | Entered Garrison 7494 | -6/Garrison | Triggered checkpoint 7531 | -6/Garrison | Garrison Relay disabled 7616 | -6/Garrison | Triggered checkpoint 7632 | -6/Garrison | Triggered checkpoint 7632 | -6/Garrison | Triggered checkpoint 7712 | -6/Garrison | Triggered checkpoint 7761 | -6/Garrison | Garrison Relay disabled 7826 | -6/Garrison | Triggered checkpoint 7875 | -6/Garrison | Discovered new exit (range 12) 7901 | -6/Garrison | Expanded RIF knowledge: Command Fork 7907 | -6/Garrison | Entered Factory 8008 | -6/Factory | Garrison activated, responded to threat 8147 | -6/Factory | Spotted B-75 Beast 8182 | -6/Factory | Allies destroyed B-75 Beast 9089 | -6/Factory | Allied Derelicts emerged from ambush trap array 9238 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9293 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9399 | -6/Factory | Local fabrication network quarantined 9545 | -6/Factory | Discovered new exit (range 12) 9846 | -6/Factory | Discovered new exit (range 22) 10255 | -6/Factory | Discovered new exit (range 18) 10664 | -6/Factory | Build established: Hacker-Mutant 11073 | -6/Factory | Discovered new exit (range 22) 11558 | -6/Factory | Identified exit to Garrison 11584 | -6/Factory | Entered Garrison 11584 | -6/Garrison | Accompanied by 3 allies 11592 | -6/Garrison | Expanded RIF knowledge: Autooverride 11668 | -6/Garrison | Triggered checkpoint 11668 | -6/Garrison | Triggered checkpoint 11703 | -6/Garrison | Spotted B-75 Beast 11703 | -6/Garrison | Spotted B-75 Beast 11712 | -6/Garrison | Triggered checkpoint 11746 | -6/Garrison | Triggered checkpoint 11789 | -6/Garrison | Garrison Relay disabled 11832 | -6/Garrison | Triggered checkpoint 11906 | -6/Garrison | Discovered new exit (range 12) 11924 | -6/Garrison | Entered Factory 11924 | -5/Factory | Evolved 2 slots: Utility x2 12051 | -5/Factory | Garrison activated, responded to threat 12111 | -5/Factory | Destroyed 7 combat bots 12137 | -5/Factory | Build established: Bothacker-Mutant 12137 | -5/Factory | Identified exit to Garrison 12137 | -5/Factory | Entered Garrison 12137 | -5/Garrison | Accompanied by 1 ally 12186 | -5/Garrison | Triggered checkpoint 12272 | -5/Garrison | Lost 4 parts (2n1u1w) 12336 | -5/Garrison | Triggered checkpoint 12374 | -5/Garrison | Discovered new exit (range 12) 12442 | -5/Garrison | Triggered checkpoint 12468 | -5/Garrison | Garrison Relay disabled 12684 | -5/Garrison | Discovered new exit (range 12) 12752 | -5/Garrison | Triggered checkpoint 12788 | -5/Garrison | Garrison Relay disabled 12874 | -5/Garrison | Triggered checkpoint 12954 | -5/Garrison | Discovered new exit (range 13) 12982 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12989 | -5/Garrison | Entered Factory 13277 | -5/Factory | Garrison activated, responded to threat 13538 | -5/Factory | Lost 3 parts (2u1w) 13541 | -5/Factory | Identified exit to Garrison 13550 | -5/Factory | Entered Garrison 13578 | -5/Garrison | Triggered checkpoint 13609 | -5/Garrison | Destroyed 7 combat bots 13712 | -5/Garrison | Triggered checkpoint 13777 | -5/Garrison | Phase Generator disabled 13792 | -5/Garrison | Discovered new exit (range 7) 13810 | -5/Garrison | Expanded RIF knowledge: Structural Interface 13911 | -5/Garrison | Entered Factory 13911 | -4/Factory | Evolved 2 slots: Utility x2 14111 | -4/Factory | Build established: Botlord-Mutant 14147 | -4/Factory | Found Prototype Processor 14148 | -4/Factory | Identified Exp. Targeting Computer 14152 | -4/Factory | Found Exp. Targeting Computer 14203 | -4/Factory | Assembled infested ambush trap array 14411 | -4/Factory | First assault squad dispatched 14538 | -4/Factory | Destroyed 8 combat bots 14538 | -4/Factory | Lost 8 parts (1p5u2w) 14589 | -4/Factory | Lost 3 parts (1p1n1w) 14595 | -4/Factory | Identified exit to Garrison 14596 | -4/Factory | Entered Garrison 14770 | -4/Garrison | Triggered checkpoint 14911 | -4/Garrison | Garrison Relay disabled 14947 | -4/Garrison | Triggered checkpoint 14970 | -4/Garrison | Triggered checkpoint 14970 | -4/Garrison | Spotted B-86 Titan 15183 | -4/Garrison | Discovered new exit (range 7) 15222 | -4/Garrison | Triggered checkpoint 15266 | -4/Garrison | Lost 3 parts (2u1w) 15270 | -4/Garrison | Garrison Relay disabled 15416 | -4/Garrison | Triggered checkpoint 15480 | -4/Garrison | Triggered checkpoint 15559 | -4/Garrison | Garrison Relay disabled 15620 | -4/Garrison | Discovered new exit (range 21) 15697 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 15954 | -4/Garrison | Build established: Botlord-Gunner 16037 | -4/Garrison | Entered Research 16037 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16422 | -3/Research | Discovered new exit (range 7) 16595 | -3/Research | Discovered new exit (range 5) 16705 | -3/Research | Identified exit to Garrison 16715 | -3/Research | Entered Garrison 16763 | -3/Garrison | Spotted B-86 Titan 16766 | -3/Garrison | Triggered checkpoint 16872 | -3/Garrison | Lost 5 parts (1u4w) 16911 | -3/Garrison | Destroyed 7 combat bots 17021 | -3/Garrison | Discovered new exit (range 12) 17044 | -3/Garrison | Lost 4 parts (1n1u2w) 17135 | -3/Garrison | Lost 3 parts (1n1u1w) 17176 | -3/Garrison | Triggered checkpoint 17205 | -3/Garrison | Garrison Relay disabled 17222 | -3/Garrison | Build established: Botlord-Mutant 17472 | -3/Garrison | Lost 6 parts (1p1n1u3w) 17616 | -3/Garrison | Found Antimissile System 17687 | -3/Garrison | Destroyed B-86 Titan 17718 | -3/Garrison | Triggered checkpoint 17760 | -3/Garrison | Garrison Relay disabled 17784 | -3/Garrison | Triggered checkpoint 17792 | -3/Garrison | Triggered checkpoint 17808 | -3/Garrison | Discovered new exit (range 10) 17812 | -3/Garrison | Triggered checkpoint 18144 | -3/Garrison | Triggered checkpoint 18304 | -3/Garrison | Lost 3 parts (1u2w) 18387 | -3/Garrison | Discovered new exit (range 10) 18409 | -3/Garrison | Expanded RIF knowledge: Autooverride 18578 | -3/Garrison | Build established: Botlord-Gunner 18793 | -3/Garrison | Entered Research 18793 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18820 | -2/Research | Spotted B-90 Cyclops 19212 | -2/Research | Discovered new exit (range 16) 19298 | -2/Research | Entered Quarantine 19324 | -2/Quarantine | Found Alien Artifact 19325 | -2/Quarantine | Identified Stasis Generator 19492 | -2/Quarantine | Found Alien Artifact 19493 | -2/Quarantine | Identified Core Reset Matrix 19493 | -2/Quarantine | Used Core Reset Matrix 19497 | -2/Quarantine | Detected hypermatrix surge 19497 | -2/Quarantine | Sensed 14 artifacts in vicinity 19957 | -2/Quarantine | Met incapacitated Sigix Warrior 19957 | -2/Quarantine | Lockdown squad dispatched 19977 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 19980 | -2/Quarantine | Unlocked Sigix quarantine chamber 20053 | -2/Quarantine | Spotted Lightning 20083 | -2/Quarantine | System corruption reached 10% 20092 | -2/Quarantine | Destroyed Lightning 20094 | -2/Quarantine | Spotted Lightning 20123 | -2/Quarantine | Spotted Lightning 20217 | -2/Quarantine | Found Phase Redirector 20236 | -2/Quarantine | Destroyed Lightning 20246 | -2/Quarantine | Found Prototype Device 20247 | -2/Quarantine | Identified Exp. Phase Shifter 20283 | -2/Quarantine | Discovered new exit (range 13) 20298 | -2/Quarantine | Entered Access 20298 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20304 | -1/Access | Lost 18 parts (3p11u4w) 20546 | -1/Access | Build established: Mutant 20628 | -1/Access | Lost 5 parts (1p3u1w) 20653 | -1/Access | Core integrity fell below 50% 20656 | -1/Access | Emitted hypermatrix ping 20657 | -1/Access | Core integrity fell below 20% 20661 | -1/Access | Assembled emerged from beneath the floor 20664 | -1/Access | Spotted B-99 Colossus 20686 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20665_ Fabricator disabled. 20665_ Slug penetrates Wall. 20665_ U-05 Engineer destroyed. 20665_ Slug penetrates Wall. 20665_ Slug penetrates O-32 Director. 20666_ Acquired 21 matter. 20669_ Slug penetrates Fabricator. 20669_ Slug penetrates Wall. 20672_ Penetrated by Slug. 20672_ Slug penetrates O-32 Director. 20672_ Slug penetrates Fabricator. 20672_ Penetrated by Slug. 20672_ Slug penetrates O-32 Director. 20673_ Slammed into O-32 Director. 20675_ Slammed into M-36 Artificer. 20675_ Destabilizing: System corrupted (+1). 20676_ Slammed into K-01 Serf. 20680_ Slammed into T-07 Excavator. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ######## #????????????????????????? | | #??????# #????????????????????????? | | #??????##########/###????????????????????????? | | ##############??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #??????????????????????????? | | + #??# #??????????????????????????? | | # #??# #??????????????????????????? | | # #??# #?###########??????????????? | | " # #??# #?# #??????????????? | | " / #### ### #??????????????? | | " # ## # """"" #??????????????? | | " "#"############ "" # ""R"" #????????####### | | ! ! s "T # " " #????????# | | ###############s # #????????# | | #?????????????# # #????????# | | #??############# s ## #????????# | | +####??# # s##+#####+############ | | ???????# + s t # | | ???????# # s % + | | ???????# "" # ss # **! | | ???????# "" ######@############# # | | ???????# "" #?# ##??????# # | | ???????# S #?# # ????# # | | ???????# "" #?# " # ??# # | | ???????# "" #?#""" # # # | | ???????# "" #?# """ # / ####### | | ???????# #?# " # ! #%####?????? | | ???????# #?# ! # # #????????? | | ???????#############?# # ?# #????????? | | ?????????????????????# #######?# #????????? | | ?????????????????????##########??????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 65 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 51 Targeting Accuracy 12 Core Analysis 10 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 38 Relay Coupler Types 232 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Stasis Generator Core Reset Matrix Phase Redirector Achievements -------------- 30k Club 40k Club Alien Roots Alien Tech Denied? Dramatic Entrance False Reunion Hehehe Omniscient Cartographer Rockin' Loadout Short-term Sacrifices Challenges ------------ None Game ------ Seed SignalSystemGravjet Manual? 0 Play Time 03:44:30 Cumulative 38.5 hours Start 2021.12.14 @ 19:45:38 End 2021.12.15 @ 00:02:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 19 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0dfaf56-f71a-43c0-ac92-64e3101ab2a0